Consistent Environments with AI

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  • Опубліковано 25 лип 2024
  • Create consistent environments that stay the SAME across multiple shots using these tricks! And learn how to create 360 environments or even fully 3D ones with LUMALABS.AI, blender, and Stable Diffusion.
    Join our Discord server: / discord to learn about this and more!
    ------------ Links used in the VIDEO ---------
    Depth Library: ko-fi.com/s/37fbe45c29
    Downloaded 3D asset Library: ko-fi.com/s/c9143594a9
    Download Blender: www.blender.org
    Generate 3D assets (free for now): lumalabs.ai/
    Same, from an image: 3d.csm.ai
    Darkstoorm's twitter: / darkstoorm_
    LORAS:
    From above: civitai.com/models/261999/dro...
    360 images:
    1.5:
    civitai.com/models/118398/360...
    SDXL:
    civitai.com/models/118025/360...
    Online Depth Generator:
    huggingface.co/spaces/shariqf...
    Extensions used in the video:
    Panorama Tools: github.com/Flyguygx/sd-webui-...
    Asymmetric Tiling: github.com/tjm35/asymmetric-t...
    Latent Couple: github.com/ashen-sensored/sta...
    Controlnet: github.com/Mikubill/sd-webui-...
    ------------ Useful stuff for this ---------
    Possible clean up for HDRI:
    github.com/light-and-ray/sd-w...
    -360 image viewer (without the possible blur the extension add):
    renderstuff.com/tools/360-pan...
    Videos you should check out:
    -360 to 3D: • Blender Tutorial: How ...
    -306 image maker online: skybox.blockadelabs.com
    ------------ Social Media ---------
    -Instagram: / not4talent_ai
    -Twitter: / not4talent
    Make sure to subscribe if you want to learn about AI and grow with the community as we surf the AI wave :3
    #aiairt #digitalart #automatic1111#stablediffusion #ai #free #tutorial #betterart #goodimages #sd #digitalart #artificialintelligence #displacement #environments #lumalabsai #controlnet #SD15 #inpainting #lumalabs #depthlibrary #AI #interaction #relation #comic #storytelling #manga #anime #blender #ai3d #3Dai #3d #360images #360
    0:00 intro
    0:24 Similar backgrounds SD
    1:00 Using CN Sketch
    1:30 Other CN models
    1:35 LC vs RP
    2:08 Inpainting
    2:45 Extra methods
    3:46 360 images or HDRI
    6:36 Using Depth map Library
    7:22 Extreme detail with inpainting trick
    8:52 Animefy 360 images
    9:30 3D environments index
    10:06 Blender Basics
    11:20 Creating scene + depth map
    14:55 360 image texture in SD
    15:26 Texturing the room
    17:06 AI generated assets
    18:00 Populating blender scene
    18:50 3D exteriors (dome)
    19:14 Complex terrains
    21:10 Terrain + 360 + assets example
    22:00 Rendering
    22:40 Thanks for watching!

КОМЕНТАРІ • 92

  • @pn4960
    @pn4960 5 місяців тому +9

    I swear, everytime i have an idea that i don't know how to materialize, you deliver with an awesome video... can you read my thoughts ???

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому +1

      Hahahhahahaha tyty!!
      I wish I could if they are full of cool ideas 😂😂😂

  • @blacksage81
    @blacksage81 5 місяців тому +7

    Oh Yeah, this is 10000 going into my Unreal Pipeline.

  • @windyislandgames
    @windyislandgames 5 місяців тому +13

    Workflows that combine Blender and Stable Diffusion is definitely something everyone should have their 👀 on. Love your work, keep going! 🎉

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому +1

      agree!! and thank you hahaha

    • @fakecubed
      @fakecubed 3 місяці тому

      Using Stable Diffusion to generate HDRIs for nice scene lighting in Blender is an area that's pretty exciting to me, personally.

  • @MikeRenouf
    @MikeRenouf 24 дні тому +1

    Just watched this one and it blew my mind - again. I'm still learning to apply the techniques you explained in previous videos! There's a gold mine of info in everything you've released. Thanks so much for sharing your insights.

  • @kernsanders3973
    @kernsanders3973 5 місяців тому +4

    Didn't even know this was possible, thanks! Gonna run through all these steps when I have some time!

  • @manojkchauhan
    @manojkchauhan 4 місяці тому +2

    Great tutorial! Your clear instructions and simple approach make tricky concepts easy to grasp. Excited to test these techniques in my projects. Keep it up! 👍

    • @Not4Talent_AI
      @Not4Talent_AI  4 місяці тому

      Thank you so much! Hope they help 😄

  • @ijayraj
    @ijayraj 5 місяців тому +3

    Thanks you very very much buddy, it's the most detailed channcel about the stable diffusion i found in the intire youtube, thanks again man.

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому

      Happy to help!! Thank you for watching and leaving such a positive comment!

  • @Chile.3001
    @Chile.3001 Місяць тому +1

    Great tutorial!! It was the only video on consistent places I could find on UA-cam

  • @lefourbe5596
    @lefourbe5596 4 місяці тому +3

    sorry i'm late to the party, i had to motivate myself.
    that's a lot of decation for the niche audience that would be willing to use it.
    but now thanks to you i managed to understand what i missed from active motion picture instruction on depth map inside blender ! and there is much more than what i was expecting.
    i'll be waiting your next video. i would definitly need that. My 3D waifu never managed to drink the beer in my Lora Samples !

    • @Not4Talent_AI
      @Not4Talent_AI  4 місяці тому

      thanks!!
      Idk if my next vid will touch much 3D, didnt find it necesary to use it as a way to integrate characters.
      Maybe i'll teach my version of clip drop relight at home, but I'll see.
      I still need more blender practice to make tutorials on it hahahahaha. What was it that you where expecting to use it for btw? Just in case I can add it or I can make a separate short/video on it

    • @lefourbe5596
      @lefourbe5596 4 місяці тому +1

      @@Not4Talent_AI the ai feels you that we see often ? It remain.
      Making it appear dimer with a custom character/style is a nice way to prevent part of it. However the next step is to control the environnement, the object interaction and the lightning of each scene and make it fit acurately. (Your use of reference/IP adapter was a great point toward that).
      Changing character shape and shade with the coherent background is Key to make a great masterpiece. One that i would put as desktop wallpaper without anyone noticing the ai things. (We are far away still :) )

    • @Not4Talent_AI
      @Not4Talent_AI  4 місяці тому +1

      Yass! for now I'll focus on adding the character, and trying my best to make it integrated into the scene, with proper lighting, prespective, scale, color... etc
      As well as the character being able to sit, grab, break... parts of it. @@lefourbe5596

    • @lefourbe5596
      @lefourbe5596 4 місяці тому +1

      @@Not4Talent_AI as Always thanks you for your awesome dedication. I Hope you find much joy in the process.

    • @Not4Talent_AI
      @Not4Talent_AI  4 місяці тому

      ty for helping and watching!! And yeah, exploring this stuff is super fun@@lefourbe5596

  • @rifz42
    @rifz42 5 місяців тому +4

    Cool thanks!
    you don't need those random stock clips.. they're just distracting, like ads..

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому

      Hahahhahah I agree, I used them cuz my recording was blury 😂

  • @Nrek_AI
    @Nrek_AI 2 місяці тому +1

    You really do drop the gems. This was a well put together tutorial. A lot of value to take in. Thanks mate.

  • @ZkaBin
    @ZkaBin 5 місяців тому +3

    Cant help but to amaze at how did anyone manage to figure all these out, well played dude im definetly learning blender with this ❤

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому

      hahahah most of it is just mixing existing ideas together tbh. but tyty!!
      And please do, 3D is such a fun thing to learn

  • @highcommander2007
    @highcommander2007 5 місяців тому +7

    fan-fricken-tastic such a great well planned guide

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому +1

      Glad you liked it, thank you!!!

  • @AntonKorvin
    @AntonKorvin 5 місяців тому +4

    The topic of consistency in AI is very interesting! Keep going, another amazing video💪🏻

  • @kas_p3130
    @kas_p3130 5 місяців тому +2

    Wow, your video came at the right time. I've been trying to find this method all day🤩

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому

      nice!! glad to hear that hahahaha I hope it works well for you!

  • @USBEN.
    @USBEN. 5 місяців тому +2

    You always come up with interesting workflows. Thanks man. 👍👍

  • @Kingspoon
    @Kingspoon 5 місяців тому +3

    Excellent video my dude, gonna have to bookmark this one for later, because I'll have a use for this knowledge in the future.
    Any checkpoints (anime and/or realistic) in particular you'd recommend for environments?

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому +2

      thank you so much!!
      I usually just use bout 3 or 4 models:
      realistic 1.5: EpicRealism
      realistic SDXL: ColossusProject xl
      anime 1.5: Anylora or ivory
      AnimeSDXL: (haven really used this much, probably better ones are out there) animagine xl

    • @Kingspoon
      @Kingspoon 5 місяців тому +2

      @@Not4Talent_AI Cheers mate

  • @Rasukix
    @Rasukix 5 місяців тому +2

    very cool, brilliant summary once again

  • @veryA72
    @veryA72 5 місяців тому +6

    GOD CONTENT !

  • @Tomasin19
    @Tomasin19 5 місяців тому +2

    Como un desarrollador de cómics independiente que está intentando hacer cositas con inteligencia artificial y básicamente tiene que colocar fondos blancos para cada uno de los pinches paneles, sólo puedo decir...
    ERES EL PUTO AMO TÍO

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому

      Hahahahaha gracias! Me alegro de que ayude!
      El proximo vid es de meter los personajes en los escenarios e interactuar con estos.
      Se te ocurre alguna otra cosa que pueda apuntarme en la lista de videos a hacer?

    • @Tomasin19
      @Tomasin19 5 місяців тому +1

      @@Not4Talent_AI Lo único adicional que se me puede ocurrir es cualquier otra cosa que tenga que ver con desarrollo de cómics, léase, cómo cambiar ropas para que, por decir, un kimono que tenga un estampado distintivo, lo tenga en todos los dibujos que hagamos, o cómo cambiar de estilo sin cambiar la composición, cosas así

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому

      apuntado, gracias!
      @@Tomasin19

  • @derekwang5982
    @derekwang5982 4 місяці тому +2

    creative thinking on blender and stable diffusion combination

  • @user-ef4df8xp8p
    @user-ef4df8xp8p 5 місяців тому +2

    Excellent....

  • @mysticalfoxie
    @mysticalfoxie 5 місяців тому +3

    Holy shit, feels like that video cam after my feedback that I can't apply that knowledge to the game development ^^
    Thanks for showing how to create my own HDR textures with SD!! That helped a lot! If only I'd stop struggling with the basics of Lora and In-/Outpainting, then u would be able to apply this to my job.
    And also thanks for showing us the 3D modelling AI! I hope there may exist some locally install-able AIs in the future, just like SD 🙏
    And I appreciate so much that you give us free access to your videos! They are definitely high quality and contain a lot of effort. I wish I could donor smt. in return, but as a student in game developmeny my pockets are kinda empty ..

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому +1

      happy to hear it helps!!! If you have any issues with inpainting or outpainting, just ask! After posting a video I usually help around in the discord if I can, so it's a good time to ask any questions hahaha
      Also, no need to donate at all, comments like this already make it all worth it. As long as the vids I put out help yall, thats more than enough!
      as always, thank you so much for your kind words!

    • @mysticalfoxie
      @mysticalfoxie 5 місяців тому +1

      @@Not4Talent_AI This mindset is rare. You are such a good fellow. Thank you!
      You really don't mind if I ask you stuff via DM? (I mean I can trade it for Game Dev and Coding knowledge ;p)

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому +1

      hahahaha ofc I dont mind! @@mysticalfoxie

  • @DarkStoorM_
    @DarkStoorM_ 5 місяців тому +3

    Thanks for the mention!
    BTW, Euler - pronounced Oiler :)
    Also, I haven't even thought about using this for unique Skydomes for games :o should be interesting
    and also,
    "But sir, I want to type words and get a full 3D environment in seconds 😡"

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому +3

      hahaahahhahha thats for next time XD
      and ty for the pronunciation tip, I'll try to keep it in mind next time too hahhhahah

    • @lefourbe5596
      @lefourbe5596 4 місяці тому +2

      YEAH me too just make it fast bruh X).
      if only... *pepe sad*

  • @S4SA93
    @S4SA93 5 місяців тому +2

    Amazing

  • @keenheat3335
    @keenheat3335 5 місяців тому +2

    this could have application far beyond just 3d rendering. Conversion of the image into 3d object is effectively object detection algorithm for self driving vehicle. I could see stable diffusion leak into self driving vehicle sector in the future.

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому +1

      that's thinking so far ahead my car crashed twice just thinking bout it.
      Sounds super interesting tho, even if I have absolutely no idea how hahahhahha

    • @keenheat3335
      @keenheat3335 5 місяців тому +2

      @@Not4Talent_AICurrently in the self driving tech they mainly use object detection from the camera frame.
      Then attempt to project detection coordinate onto a xyz coordinate frame. Then the car operate from xyz coordinate frame. It has similar issue of temporal and spatial inconsistency that AI video have. IE: if a car went behind truck, the algorithm doesnt know it existed anymore. There is a lot of back end code that try to stitch together detection across multiple frame to maintain object temporal consistency.
      This workflow of image to 3d blender effectively convert image or video data directly into 3d object. So we don't have to stitch together data to provide temporal consistency.
      A lot algorithm is share between the AI 3D generation space and object mapping space. Since gen AI is converting from coordinate (or lower dimension promt) to 3d object, and 3d object detection is the opposite workflow, converting from picture to 3d space.

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому

      oh wow that's extremely insightful and cool ngl. Wasnt expecting to learn about this today hahahaha ty for the detailed explanation!!
      I'm not gonna say if you are right or not cuz I have 0fking idea, but you seem very very knowledgeable on the topic. So amma trust you hahaha
      Would love to see if this goes somewhere ngl@@keenheat3335

    • @lefourbe5596
      @lefourbe5596 4 місяці тому

      @@keenheat3335 nice input htere. i knew convolution neural network was used as part of image identification process so it make sense as it is at the root of the caption process of images in SD. i don't dwelve into that but i see te point where a 3D depth combined is much more recognizable than a flat 2D shape.
      good luck on your work, i could have just been a bad idea from the start but history have shown that discovery are made by accidents sometimes.

  • @TheDoomerBlox
    @TheDoomerBlox 5 місяців тому +2

    Video highlight: 6:14
    typical AI enjoyer moment

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому

      I honestly dont get it 😂 the depth map?
      If it was boobs then Id say hell yeah, but idk if depth maps are it

  • @DigitalAscensionArt
    @DigitalAscensionArt 5 місяців тому +2

    🔥🔥🔥🔥🔥

  • @RiriTokisaki
    @RiriTokisaki Місяць тому +1

    do you have anything on objects, like furiniture, plants etc, i find its hard to get hard clear results that are also sharp

    • @Not4Talent_AI
      @Not4Talent_AI  Місяць тому

      the best way I've found atm is by doing the darkstoorm method. and intpainting over with onlymasked with clear instructions on what you want

  • @jonmichaelgalindo
    @jonmichaelgalindo 5 місяців тому +3

    I want to subscribe to your channel again. 😮

  • @antronero5970
    @antronero5970 4 місяці тому +1

    What is the maximum resolution of a 360 image with a 4090? Thanks bro

    • @Not4Talent_AI
      @Not4Talent_AI  4 місяці тому

      Directly from text to image or with image to image without extra upscalers?
      In txt2img you could do lile 1024x2048 and then highres to 1.6 or so I think.
      In img to image similar sizes.
      If you want you can upscale with ultimate sd upscale or rezise with tiled diffusion. There you pretty much go 8k if you want

  • @antronero5970
    @antronero5970 4 місяці тому +1

    You are my idol

  • @minatchi
    @minatchi Місяць тому +1

    oh yea we slopmaxxing

  • @nkofr
    @nkofr 4 місяці тому +1

    08:52 what secret formula :)?

    • @Not4Talent_AI
      @Not4Talent_AI  4 місяці тому +1

      idk, ask him. If I knew I'd use it too hahahhaha
      (its most likely not even secret, he just has different settings than mine but I didnt ask for them xD)

  • @andyprotech
    @andyprotech 5 місяців тому +2

    2:23

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому +1

      now I'm worried, I dont see anything weird XD aside from the face being al fked up cuz I didnt upscale the image hahahaha

    • @mysticalfoxie
      @mysticalfoxie 5 місяців тому +1

      ​@Not4Talent_AI I don't see anything wrong as well ^^
      He probably just tried to scare you 😂

  • @notDreadful
    @notDreadful 5 місяців тому +2

    How are you, a 3D modeler, so hyped for this? Hyped for something that can replace you?

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому +2

      I don't think it can. As a 3D modeler I have the skills to adapt to it and implement it as a part of my workflow. I'm hyped for it to save me time in the mundane aspects of the job, and hyped to learn a new tool that has never been explored before.
      If at some time it is good enough to replace me entirely, I have other skills to keep the job. so I'm confident and lucky enough to not have to worry. Ofc if my situation was different, I might not be as hyped.

    • @notDreadful
      @notDreadful 5 місяців тому +3

      @@Not4Talent_AI Great answer, keep up the good work 👌
      btw do you have a portfolio or something, where I can checkout your 3D work?

    • @Not4Talent_AI
      @Not4Talent_AI  5 місяців тому

      thanks!!
      Tbh, not really hahhaahha the only portfolio I have and can show is probably like 4 years old... so I'd rather not share XD
      And the rest of my asset-focused portfolio is based on projects I've worked on and I'm unsure if I can legally show them.
      I have a 3D printed hollowknight figurine that I made which I could take a pic of I guess XD
      I mainly do lowpoly assets for games and web tho @@notDreadful

    • @notDreadful
      @notDreadful 5 місяців тому +1

      @@Not4Talent_AI That's alright 😁👍

    • @blacksage81
      @blacksage81 5 місяців тому +1

      @@Not4Talent_AI You should give yourself more credit, besides your 3D portfolio is bound to be better than mine, which just consists of terrible 3d animations from like 2009.