Game of life data structures and rule evaluation - Infinite Game of Life with D & Raylib #1

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  • Опубліковано 22 лип 2024
  • In this video, I begin a small recreational programming project: an unbounded game of life implementation. I'll be using Raylib bindings for the D language.
    0:00 configuring the project
    2:26 basic data structures
    3:27 mouse input and drawing the board
    9:39 internal data consistency
    11:58 computing the rules of the game
    13:58 a data corruption bug
    15:03 bug fixed!
    Don't hesitate to comment asking questions about the project, game design or programming, or suggesting ideas.
    If you like what I do, you can support me in several ways:
    - Patreon: / puzzlinggamedev
    - Ko-fi: ko-fi.com/marcosd
    - Visit my page on itch and try my free games, purchase my paid games and/or donate:
    marcosd.itch.io/
    - I also have some of those games on Steam:
    store.steampowered.com/search...
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