Because to them, you not acknowledging their game as good is an attack on the ideology they follow and push so reverently. They will never admit that they’re wrong. They’re willing to “burn the industry to the ground” to get what they want, and that’s what’s happening currently.
@cornpop838 yarp. Got a Saturn ultra 4, been printing termagants, warriors, a librarian and an intercessor squad (though the squad partially failed, working on that one rn).
Real diversity lives in games where its never mentioned. Look at space marines: A black guy disabled guy A protagonist with severe PTSD An Asian guy A high ranking women military officer All with extremely critical roles within the game, and nothing about how they look, what gender they are, or what sexuality they are is ever mentioned because IT DOESN'T MATTER! Its a CRPG and shows the C part better then anyone else currently and still lets everyone be apart of the role play.
Funny enough Halo is actually a really good example of this. You got Johnson, Cortana, Miranda Keyes, Foe Hammer, plus a number of female marines, and that's just in the original trilogy. Nobody cared because there was nothing shoving it down your throat.
i mean, i still noticed it no doubt a conscious decision still slightly annoying, however it didnt play a role and was not pushed on me any further so it was easy to ignore it and just enjoy the game i would prefer if diversity for diversity sake would not be a thing at all multiracial spacemarines are at least plausible Asian or black elves however just ridiculous
@@Lienhardismus I noticed it too. But I think that's because so many other games shove it down your throat so much. Where as 10 years ago I never would have really paid attention to it
If you made the black guy into a woman would people dislike the characters. Or the other guy with PTSD. Or the Asian guy? If the answer is no to those then you know that the characters at their core are good characters. Their gender and other things do not matter if the characters at good at their core. Basically. A good character is good no matter what other factors are put into them.
ubisoft devs - so we wont have jedi sith or light saber in our game OK so story let sweet baby take care of it and make combat and open world generic ubsioft slop
Because Star Wars didn’t fail with Outlaws and The Acolyte. And if that’s the case go check out Dragon Age: The Veilguard. So long as game developers holds the line by giving the people an action packed game with a meaningful story line than doesn’t forget about the original fanbase… you’re gonna be alright.
It's holding up with DRG and other games of its genre. It gained artificial numbers because starship troopers memes, and eventually bled those numbers away.
Step 1: release EPIC CGI TRAILER. step 2: wait for hype train to increase share value. step 3: sell shares at high prices. step 4: introduce DEI etc into the product. step 5: release unfinished game to the market. step 6: wait for share prices to tank. step 7: buy back shares at low price to make stonks.
I've been seeing DEI teams like economic hitmen to tank companies while they short the stock. Then they can swoop in(tencent) and scoop up the IP's. It's brilliant. And sick
It's good money if you're an options trader though. I made my first 100k shorting Sony a day before TLOU2 dropped, shit tanked so hard. Then I made another 86k shorting CDPR when I first found out about the leak by insiders saying management overpromised on CP2077, I exited too early but it was like I found a cheat code. Disney was also another easy choice, just kept buying short term puts banking on their MCU and Star Wars shows being complete horrendous unsalvagable garbage. 10 yrs ago I straight up would never think I'd ever see a million bucko in my entire life, but I just bought game related shares starting from 2017 like NVDA and AMD. Turns out that was what God of Fortune was trying to tell us through our game addiction. I'm addicted to options gambling now but Space Marine 2 is still a fun game on weekends.
They make games for audience that make 3 % of possible customers instead for the remaining 97 %. And when they earn only 3 % of the possible profit they are surprised.
halo fucking smashed it up until reach. succesful campaigns and even more succesful multiplayer. the last 2 true halo games odst and reach didnt even feature master chief in their story and still fucking smashed it. master chief is reintroduced with 4 and it sucked shit. truly one of the most legendary franchises (just including campaigns) of all time for 5 games straight name me 1 more franchises that had 5 consecutive games that were absolute hits based off this 1 simplepremise
I just want adult games to make a comeback. Even games rated 18+ are just too safe and kiddie these days. BG3 and CP2077 are the only recent games I’ve liked that actually felt made for a mature audience.
I've been saying this for a while, with the exception of Space Marine 2 and Stellar Blade, rated M games are just rated T games with significantly much more swearing.
I couldn't agree more that "Space Marine 2 is an XBOX 360 game that came out in present day." This sums up perfectly what I was already thinking while watching this video. The 360 came out in a perfect time in my life, where I had a full time job in my early 20s, disposable income, and lots of time on my hands. So I was able to enjoy the massive catalogue of games made by and for gamers.
Speaking of Space Marine 2 budget, I have to point out that most of it was made in Russia by russians whose salary demands are considerably lower than in any US company. They have relocated the devs to Armenia somewhere in 2023, but that's still a much cheaper place to live than US. Low cost of labor is also the reason why Black Myth: Wukong also had a pretty low budget.
This is not true for everyone. Even if it’s a good game, if it tricks me into messages I don’t agree with then I won’t but their games. Spider-Man miles morales is a good example for me. Great game. But because of the gay side quest I won’t purchase the next game. I don’t mind that it exists but it’s not made for me, so I won’t buy it.
@@mad636man miles is defintion of beta male character antagonist is stupid pacing was meh 'story was meh spiderman was absent there you have a generic miles morales game
Same with Grinding Gear Games' Path of Exile, they made a game about being on the path of exile, and like the dev studio name, it's a game where you grind for gear! Amazing.
The thing with the ship of Theseus comparison is that you can theoretically replace all the parts and have the same ship if all the parts are the same specs as the original. The problem is that modern game companies have done anything but that. Replacing all the old pros who loved games with activists who hate the old games is like replacing the sails, mast and rudder of a sailing ship with bed sheets, balsa wood dowels and a drowning cabin boy with a paddle.
The only objection about the quote at around 4:35 would be to switch Forspoken for FF16 ... if you want to talk about flops from SE ... fits that list much better
Titan quest is 18 years old and they just recently released another dlc. It's always been a good game, but the devs keep supporting it, and everytime I think about it I smile
My friend works as a level designer at Saber. I was so happy to see the game she had been working so hard on for a couple of years doing so well! Friend was under nda obviously, but she told that a game will be awesome. Whole team is wh40k enthusiasts (miniature painting club after work for example) and this game is truly a love child. Experience from the fans to the fans. Also about development prices, Saber office is in Saint Petersburg, and I think it's much cheaper to make games here than in California)
I was worried the release was going to be affected by US-Russia sanctions making it harder to move the money, but it came right on time anyway. On the technical side I am very impressed with the polish level of the game as well, I am playing in 4k with an RTX 3080 and getting 70-100fps. In other recent games my 3080 is really showing its age due to my 4k monitor but Space Marine 2 runs PERFECTLY. I hope the popularity of the game keeps the DLCs coming and the studio busy, when a game is this good I actually want as much paid-for DLC as possible. I love the game and want it to get bigger and better and also want to spend my money with developers that deserve it.
See, not having micro-transactions is a badge of honour to them, case in point, Veilguard. Just not having micro transactions doesn't make it a good game.
Imagine spending 100mil on actual development and not bullshit. Remember when gamers let themselves gaslit by lousy PR lip service that money from microtransactions would result in better games due to additional funding? Yeah, never happened outside of the indie market 😂
I bought space marine 2 a couple of days ago. I saw how the devs are communicating with the community, I saw the reviews and I was thinking of giving it a chance. This game is so fucking good I can't say how much. The last time I had fun with a game was when Phantom Liberty launched. WoW doesn't make me happy anymore, I'm just not motivated to play the game. And this year, for me, nothing came out that had my attention. If you are a fan of warhammer 40 k, 3rd person shooters with meele mechanics then give it a chance. I was hooked up immediately.
Do the same execution animations not get a little repetative? I watched a few playthroughs and I got the sense that there's only 2 execution animations per major enemy type which just get cycled over and over. And them being mandatory for mass killing smalls as well as regaining armor...
@aeternusdoleo4531 Idk. It depends from person to person. I love it, the campaign is amazing and kept me really tense. The adrenalin rush was amazing when killing all the hordes of enemies. But if you want it just for the campaign, wait for a sale. 60€ just for like 12 hours campaign is way too much imo. If you like playing pve missions with other people or do pvp on top too, then I think you are good to go.
They did this to themselves and I feel not an inch of sorry for them. Cutting corners, lying, in game purchases, unfinished releases, pre-ordering, sucking money out of players every which way possible. So what happens? People turn to indie games - the place where gaming was good during early 90's to mid 2000's.
imagine being a straight guy in a game dev company, you are pushed around by rainbow hair goblins, you look online and everyone is shitting on your project, you know its going to fail. So instead you treat your job from an art from project to project to more of a 9-5 clock in and clock out, trying to push it larger and larger to ensure that you are employed and to keep in development. With massive scope, you lose passion unless you happen to have fought in ww1 and been a master of linguistics and mythology.
And I don't blame them. 90% of the staff at Bioware, know they are making trash. I'd rather those 90% normal people keep a job and wage under their belt and we get a few crappy games as a result. There's plenty to play that's amazing.
Well you are half right. People with a passion for video games lost passion by going through the business wringer long before the dei initiatives were so prominent. The video game industry has always been toxic, they just added rainbow flavour to that toxicity now. The woke stuff isn't the main killer of passion, but you are right it is contributing.
@@Level_Elevenas much as I would want that, things like the Witcher, rings of power and perhaps soon Warhammer have me doubting that thought. They're welcome to try though, if it's bad I'll just ignore it
Having worked as a dev on both good games and bad games, I can tell you the difference - on good games, devs spend a decent chunk of time playing the actual game and iterating to make it fun... on bad games, devs play the smallest possible sliver necessary to implement the current ticket and move on to the next ticket - then try to squeeze the mechanics together and hope some fun pops out
@@AverageJoe483 no, "ticket" is a small increment of work representing a feature or part of a feature that has a definition for the work to be done and acceptance criteria defined. So mechanics are built up without incremental understanding of what makes Playing The Game fun. For instance, this is how you end up with a combat system that feels generic and boring - because it was built with a paint-by-numbers approach. It's a good way to build a functioning system efficiently, but not a good way to create a fun game
I've always felt people focus too much on the "culture war" aspects of a lot of these games or Management making poor decisions. Yeah, those reasons can contribute to it's failure, but it's so obvious that the reason these games suck is mainly because 1. The devs don't play their game/don't fundamentally understand it 2. They are or hire incompetent writers
12:58 “I applaud you for being inclusive” that is one of the issues right there. Just move the goalpost a bit more…Inclusivity wasn’t an issue 20 years ago.
Saber interactive are also working on the Remake for Kotor btw lol. and there obviously going to do another 40k game now after sm2, so there defo turning into a big boy dev team.
Guys its not just woke things, some games are like f*cking chores and alternate life. We need more casual things such as linear story campaign games with GIGANTIC mod support. Y'all gotta demand this from any big studio.
One of my biggest complaints with tarkov (and there is a lot of them) is that fact that i have to wait 72 hrs to construct a node in my hideout on PVE mode.. because “balance”
@@joelrene1559 Well, SM2's campaign could have been a bit longer. 20 hours is a bit of a stretch. More like 12 hours and that's including running through all the operations once. That being said, I agree with the sentiment. SM2 has good casual value. You can pick it up once, finish it and never touch it again and you will have had a complete experience. Unlike something like D4, I'm probably going to have to wait another 4 years and three expansions to see how that story concludes (if it even does). Where games like SM2 really shines is that it also has great value for dedicated players too. And they know WHO their dedicated players are. Sure they made a great experience for their casual crowed, but they were always going to go through the game once and never pick it up again. All the certifiable wh40k lore masters though? They'll probably be playing this for years.
@@Atsuru I was just generalizing a group of games. SM2 is around 9.5 hours. That's honestly perfect for that game. Just like with Gears. Too long and they will go stale and redundant. Plus, SM2 had side missions and co op.
The biggest gaming lesson I've learned in the last few years - it's ok to ignore the hype and then not buy the game for the first 6 months. The awesome games are still going to be awesome to begin playing 6 months after release, and you avoid getting tricked by the fake reviews, unfinished day 1 releases and manufactured hype
maybe stop sanctioning Russia so they could actually publish these games themselves? Devs literally are pro-Russian,live in Russia and support the gov there cuz the gov there banned EVERYTHING that causes issues in west with society/culture/gaming. From twitter posts a lot of devs are soldiers themselves. This is why they are fighting all NATO,to protect Russia against the western degradation.
I've never heard of Warhammer until space marine 2 came out. I recently beat the story and I loved it. Wish there was more too it also but we have to appreciate how simple it is and it works
10:35 NOPE!!! I only knew it as a figurine tabletop that Henry Cavill might make a TV series on. My buddy said "it's like heldivers 2 when it was good, let's try it" 100 hours of game time and 300 hours of lore videos later I'm hooked.
@@donventura2116 They just spent too much time nerfing weapons to the point the game became tedious to play. That combined with some lackluster Warbond releases and lots of bugs/crashing every patch, led to a massive downturn in player count. It's in a much better spot now after a bunch of buffs and it's relatively stable (at least in my experience) but it's not pulling anywhere close to the same numbers it did the first few months
Journalist:- How did you make it a successful game? Dev:- Made it fun Journalist:- Ok, but what about sending a message? Dev:- What message? Journalist:- About how Trump is Hitler
@xavmanisdabestest trump is a loser, but that's not what they put in the game. They put extreme politics in that are fringe and cringe.. targeted to appeal to game journalists. Most normal people don't care about politics either way, and it is not what they are looking to see in games unless it improves the plot somehow.
Man I just wish there weren’t any politics in games. It’s bad enough I can’t go a single day without my mom calling me complaining about trump or saying Kamala is the savior of America. I just don’t care anymore I’m so worn out
Bro... on a reel note. As a Game Dev. I would hire you as a Designer. You are so on point on what gamers want. If I owned my own studio... You would be one of the first people I hire.
I like the example of Octopath Traveler. A company that built itself on classic JRPG games, is surprised when the classic JRPG they made sells well. "What make the game players want, keep the budget reasonable, and make a decent profit? Impossible that would never work."
Make polished video games that are actually fun and don't remind and preach to us of our miserable and insufferable IRL existence... you know, escapism.
Truth. Not enough video game pundits talk about the harsh truth that the most profitable games in history are now yearly sport game with lootbox mechanic/Gacha waifu game with lootbox mechanic. Gamer created the market they deserve :(
Genshin Impact is the best game ive played in the last 5 years excluding bg3. Even if you only look at monetization you dont even have to spend money (or use gacha at all) to experience 99% of the content.
Dunno. The lure of the Gacha can be put into other games. Take Stellar Blade for one... I honestly have no idea why FIFA or Madden are so popular, must be for a type of gamer completely different from me. And well, as long as there's a market for that stuff, let them keep making it. To me it's just store shelf decoration.
10:40 not only that, but if you make a game (movie/tv show etc) for the fans of the franchise they will become ambassators, and tell everyone how good it is. BUT, the same works in the opposite as we seen many times
Games you can play with your friends. I been saying for like a decade now, longer, that we need more push on Co Op and you dont need to be just a single player game to have a good immersive story and situation. I also wanted to see more ragdoll coming back, cuz it's fun and diversifies how a death can go down and bring more of an immersion in on the universe when also being just really fun. Now look at Helldivers 2, and wonder why it's basically been the miracle grand thing that it is.
Talking about certain games shouldn’t be made cause a genre isn’t popular is really dumb, if you make a good game for a genre that isn’t getting much anymore then you just get less competition. Fans of that genre new and old will buy it cause it’s different and fun.
In addition, I am happy these big developers and publishers are facing layoffs. If you get laid off by then and are good at your job, then you’ll get a new one. All these people being laid off ending up in studios that aren’t bloated ends up is actually having more games being released per year.
This reminds of when someone told me that character actions games were dead and no one played them anymore, so developers would waste time making them.
We constantly see it in our games, movies, shows, and culture. There is an agenda being pushed by activists. We are over analyzing these failures. It is straightforward.
Were not over analyzing failers. Companies are are flopping 200-400mil dollar failers in real time. What's to too overboard past 400mil Concord or the alleged 850mil Skull and Bones? That's 1.2billion in failers and that's 2. 2 games 😂😂
Concord should have had a single player story, and then as a bonus also the hero shooter gameplay. figure out how to make players fall in love with the characters, and then lock them into playing the characters against each other
I knew absolutely nothing about Warhammer other than coworkers talking about it and I thought it was goofy. I bought Space Marine 2 because it looked like something that would be fun to play and now I’m fully invested in the lore and have 40k miniatures.
The developer understand not every game NEEDS to be the next god of war or ghost of tsushima. Just make GOOD games, n people will buy them. We need more 7-8/10 games, its nice to have a expensive meal, sometimes u just want a decent burger n fries from a restaurant n you're happy.
Why SM2 was successful? >Made in Russia so no DEI >Those guys survived fall of Soviet Union and decade that was setting in warhammer 40k (excluding xenos)
As a Russian, I'm so glad to see these types of comments. Actually many players deny that fact and keep saying that's a lie. Thank you for your warm comment and sorry for my English :)
I would argue on your first point of made in russia so there is no DEI. DEI exist in russia though not to the extent of Western company. Example to my point: Owlcat Game, a russian based rpg development studio that made the pretty famous crpg line of Pathfinder and Rogue Trader, has a lots of lbtq+ characters in major roles, women and minority empowerment theme, and many other dei espoused narrative. So, yeah i am afraid there is no major country that has game studio or publisher in it that is entirely free of dei. Not japan, not korea not, not china, not russia, not poland etc. Free of dei is entirely based on the studio/publisher internal policy
@@Soul-HunterVIII Owlcat (who are also Russians) did make the best CRPG for 40k - Rogue Trader, as a 30 years old 40k fan it even better for me than Baldur's Gate (game and story wise).
@@Ozzystrayroo As Asmon said, dei couldn't make good game bad, there is many lgbtq (i don't remember any T tho) romances from Owl, there's even Bi trio with Ragnar and Olivia, but ALL are OptionaL and not forced, you can kill any of those characters or never play with them (i never played with Sosiel-Black gay dude, and he never mention it until you try to romance him as female)
On top of Space Marine 2 being a "Good Game"... its also "CROSSPLAY". Crossplay is a HUGE win for players, and any developer that goes to the effort to allow crossplay should be celebrated!
FF16 never reached the 5M though. Usually for FF mainlines since PS era it takes a few weeks for 3M and 4-6 months for 5M. (not counting remakes, sequels, spin offs). And Square always release 3M and 5M reports for that. In terms of reaching the 5M in a half year there were just few exceptions. FF12 needed 1 year. FF9 needed more than 10 years. FF15 got it on day one. FF16 never reached the 5M until today though. And it's out for one and a half year. Which makes it to the second worst sold FF mainline since at least FF7 OG.
These people are obsessed with politics. You'd get the same effect if it was any other obsession being inserted into games constantly that had nothing to do with games. Its incredibly annoying.
@@HRavenfolks "politics" in cultural media isnt about referencing political issues, ideologies or values. Frostpunk, Metal Gear, Civilization, Batman movies, or U2 songs contains politics. But when it goes literally "nuh uh Republicans are natzees" and the producers are like "if you don't like woke, don't buy" guess what it's a political pamphlet, not a game or movie
They are also making the first open world RPG AAA Avatar the Last Airbender franchise game. This franchise has been disrespected so much with the live action adaptations, and the games have been insultingly bad. I feel like the franchise is in good hands because Saber is developing it.
@NoisR It's not as bad as we feared but not as good as we hoped. Hope they improve for next season. In my personal opinion, some things they did were disrespectful to the audience and franchise.
One correction. The hair and water physics do count, but only if the gameplay is already there. If the game sucks then all the hair physics and pretty water don’t mean anything. But if the gameplay, story, character dev, etc are awesome then these visual aspects enhance the experience and immersion
They kind of don't because all that water and hair is making the 504p on PS5 unacceptable for a next generation console. Yeah sure, it's a console but looks at HFW, you can get some insanely impressive results out of a $500 box
I promise you, most people aren't going to actively notice ANY of this in any game, unless the core gameplay revolves around it. Most people don't even look at the surroundings during gameplay.
It contributes to your impression of how incredible the game is. If the game is already really good, then the hair and water pushes it just that little bit further into incredible.
@@Wizardi1111core ga.eplay surrounds characters in red dead. Just like BG3 or any game that does hair physics. It takes 2 seconds to import a plugin to manage hair in unreal 5. Game devs are making their own work and are now getting caught for working on nothing this whole time. 😂 honestly, if elder scrolls 6 and gta 6 don't deliver 10x what ES5 and gta 5 did, we will know for certain that all this millions of dollars in so-called development is nothing more than a scam.
a lot of people (not just in the gaming industry) see their company as like a parent who will always provide them with money in exchange of doing some chores, so they don't try hard enough and kind of slack off, then get surprised when their "mother" company kicks them out of the house
SM2 Dev: Make a good game. AAA Dev: What about the microtransactions, battlepasses, subscriptions, dlc, expansions, early access, live service and trading card packs? SM2 Dev pulls out Chainsword: Filthy Heretic!
The part about developers and publishers needing customer money is not true. We’ve seen unprofitable projects get propped up time and time again and so long as the corpos can shift around their assets to make balance sheets look good, institutional investors will keep pouring money in. That is, until the next economic downturn when tech starts going into a slump.
I bought this game because a friend of mine suggested it to me. It wasn’t even on my radar and when it released I literally said “oh cool another 40k game”. After picking it up it has easily become one of my favorite games of this year and it’s the game I’m constantly falling back on when I can’t decide what to play. This game TURNED ME INTO A 40K FAN. I’ve started researching lore and listening to different videos about all the Astartes chapters. A good game will make you a fan.
The thing I like the most about Baulder's gate is the strength of the characters and dialogue; they are extremely likable and actually diverse. The gameplay is incredibly free, where the developers allow the players extreme creativity in approaching problems.
@32:00 I open resturants professionally. I am a chef Irl. the major issue with first time owners is they dont know the level of work that isnt just expected, but required to keep the shit open, let alone profitable.
IMO Developers/Game Studio's would sell more games if they keep it simple stupid. Like Oblivion Fallout 3 Skyrim FONV and Fallout 4. These game are kind of mediocre but are full of little environmental stories. Now days we think of them as small little compact Sandboxes. But I still love them. Id rather run around in a compact world when the next game will be out in 2-4 years than a huge but empty world. And nowdays alot of people left MMOs to play SP games because PVP trolls have become unbearable.
13:50 lol, it is NOT going through a generational change, the problem is people that either straight up hate gamers or just have no clue what gamers want are involved in the process of making video games.
The trick is to figure out what your team wants to make, figure out what the target audience is ("everyone" is not a target audience) and give the team enough creative liberty and freedom from HR breathing down their necks for long enough to put it together.
Man I love snowrunner. The physics are amazing, they supported the game with YEARS of seasonal dlc packs, the game is just GOOD. How mind blowing that that's all it takes
My only gripe with SM2 is unironically, a lack of customization across various chapters, be it missing pauldron emblems, colors, chapter specific options (I get they're coming new 'seasons' but still), NO LIGHTNING CLAWS GRR, and last but not really least, traitor legion customization options. But besides that, it is through and through a very enjoyable experience.
It's biggest issue is its functionality in matchmaking. Like 5 loading screens every time you try to find a team only to match-up and be locked out of playing the class you want because of no duplicates. Very frustrating and kinda unacceptable they didn't have the foresight of this issue and released to live.
@@soulward6334 That's a good point actually, I did forget that. MM needs a huge uplift and too many load screens. I get class lockout for balance but I think even putting a max of 2 fixes most of the issues people have with MM outside of all the loading screens.
21 день тому
@@DoubleZeroZero12 So you're saying I shouldn't have a team of all Tacticals if I feel like it? Or hell, all Heavies?
I am tired of mmo games and the grind and same stuff over and over, I would like a casual play game. Such as maybe a game about being a monk or spiritual person exploring ancient world and going to temples and having a spiritual awakening and receiving visions and helping society in ancient world by building things in ancient world based on the persons visions they received and it could involve communication to aliens through visions.
Americans forgetting other game markets buy millions of copies is pretty common. The only time they remember is when game companies censor themselves for China.
BG3 necromancied CRPGs out of nowhere? That genre has been going through a huge resurgence since the mid 2010s. It's that the usual AAA studios were inexplicably convinced the genre was dead and Larian was slightly ahead of the other indie studios doing the same thing. BG3 was just the biggest mainstream example--as someone who plays a lot of CRPGs, it's not even my favorite epic-length CRPG to come out in 2023.
Because BG3 was riding off the old legends of D&D. It also didn't help it was also being sold hard to the woke crowd. BG3 is by all accounts a woke game with a very lack luster story, semi-forgettable characters besides I guess Astarion because he's funny and Shadowheart because the rule 34 page for her is bigger than the actual script for the game. BG3 is just Divinity original sin 2.5 and no one could see it because a CRPG, is like a 40k game to a 40k fan. It's amazing, perfect, everything is great and nothing is wrong anyone who says a bad opinion needs to be made fun of. Because like 40k fans, CRPG fans are simple minded idiots who will swallow whatever they're given without a second thought and ask for me, sneering at anyone who doesn't agree with them.
@@whyareyoubothering Afraid hes right. The overrating and sucking up to Baldurs Gate 3 has been beyond pathetic. Its not enough for people to like a game, they have to endow it with other amazing accolades. Its the entire reason CP2077 debuted the way it did - and they are even retroactively doing it with that. PL did NOT fix the game. It was a flawed game before, its one after. Its got a decent story, characters and music but all PL did was make it "trendy" to like again - same as Edgerunners did. People need to stop pretending gaming is not seriously plagued by shallow fads. Baldurs Gate 3 is not the second coming. Its a player funded, act 1 player tested game that drops off a cliff in act 3 and disrespects the previous titles with its atrocious writing.
@@jmlaw8888 I mean, I agree BG3 is overrated (still good though). Act 3 was a trainwreck and frankly...5e just doesn't have enough meat to merit an epic-length campaign, even with Larian's modifications. I prefer all Owlcat's games over DOS2 or BG3, personally (DOS 1 was a great plot-lite campaign though). That said, their fixation on the woke elements was a bit of a red herring and kind of spoiled their argument. CRPGs have always been super woke because their structure allows it very easily. And then their CRPG rant was just kind of funny--someone clearly didn't get their coffee on time today. BG3's success really shows how starved the market is for high-production CRPGs, imo.
IIRC, the only game that Ubisoft really poured on dedication was Wildlands. They actually went in Bolivia just to really grasp the idea of how it is there. Took years to develop and still alive until today..
For those who haven't played it yet... FF16 is like cinematic fight after fight and it's beautiful. The story is standard Final Fantasy and it's so good.
Saying woke can make a game better is incredibly stupid. Woke as an ideology is incapable of making anything new, let alone good. Because they have a cult mentality of everything before is evil and needs changed. That's why you see so many sequels where they just try to change the original and "subvert" you.
You probably have a different definition of woke. For most people it just means progressive and games with progressive elements can be great and can elevate a game. Games like Baldur's Gate 3, Witcher 3, Citizen Sleeper, Disco Elysium, Metal Gear Solid (the whole franchise really), and Hades are very good and very progressive. Not sure if they fall under your definition of woke though.
@@donventura2116Woke is regressive. It puts small groups of people with certain attributes into special categories that “deserve” special treatment while promoting hate against everyone else or anyone that even questions the wokeness. It’s the exact opposite of progressive.
@@donventura2116 No brother. It most definitely not mean progressive for most people. Woke has a heavy association with the alphabet mafia for most people.
Black Rock and vanguard are the reasons these companies aren't going broke 🤦♂️.Don't get greedy and don't bend the knee to the Skittle head mob. They know exactly how to make good games and all that buddy let's be honest they just don't want to because they're being paid not to😅.
I know Asmon points out that a ton of these games have woke elements but most of them present them as an option (e.g. the selection of genitalia) however the games that seem to be struggling are the ones that focus on it as a core element that often feels completely out of place. Veilguard's recent "leak" is a great example. Hey, there is a mage undoing existence but I better do some push-ups because I misgendered you, and I really mean my apology.🧐
Yeah, i commented something similar, but about Suicide Squad, the woke mentality of "super-heroes are bad actually (except wonder woman of course, woman can't be bad!) , and we the villains are just misundertood and treated", the whole hyper lgbt stuff (specially with Joker and Mrs Freeze) is simply repulsive
lol, “you don’t always have to have a random upgrade simulator system” Fun fact. Random upgrade simulator guy, Gary Gygax, says the same thing in the DMG. Put the things you want then roll when it didn’t matter.
i agree with what you said about AC series. they started messing around with the formula, openly, when they dropped Unity and the solo game they came out with at the same time.. Unity is where the RPG elements come into play.
We live in the timeline where saying "make a good game" is controversial.
No its not, take a break from the internet and social media.
How dare you make perfect sense that goes against everything in my illogical worldview?! /s
No it is not controversial
@@xinlou6707your wild
Because to them, you not acknowledging their game as good is an attack on the ideology they follow and push so reverently. They will never admit that they’re wrong. They’re willing to “burn the industry to the ground” to get what they want, and that’s what’s happening currently.
If Space Marine 2 was succesful because of Warhammer 40k, then Star Wars Outlaws should have been an absolute banger.
Unfortunately not lol
Facts
SOOSIDE SQUAD
should be a banger by then
Everything go shit when companies start fighting with gamers about what we want play
There are plenty of trash 40k games that no one has ever heard of before
Bro basically just said to other AAA Games Devs: “Skill Issue, Git Gud”
He really did
haha, n1
Sounds like something miyazaki would say😂
4:00 no he didn’t… he gave specific reasons…
@@zuephillips3450 it's a joke ffs
Guys. I think it's working.
Yup it is Mr drops it is
I love winning by doing nothing.
-Luigi
This guy is, I dare say, legendary.
Legendary analyst!!!!
As long as we have people willing to call it out, shine a spot light on the things that need it, and support the real community, yes
Space Marine 2 turned me into a 40k fan. Now I'm printing and painting minis and playing Dawn of War.
no you aint LMAO
@cornpop838 yarp. Got a Saturn ultra 4, been printing termagants, warriors, a librarian and an intercessor squad (though the squad partially failed, working on that one rn).
@@ryantucker6972 so you were a space marine fan before space marine 2 then
@cornpop838 nope, SM2 turned me onto the hobby
Please tell me that you are at least using GW paints...
Real diversity lives in games where its never mentioned.
Look at space marines:
A black guy disabled guy
A protagonist with severe PTSD
An Asian guy
A high ranking women military officer
All with extremely critical roles within the game, and nothing about how they look, what gender they are, or what sexuality they are is ever mentioned because IT DOESN'T MATTER! Its a CRPG and shows the C part better then anyone else currently and still lets everyone be apart of the role play.
Funny enough Halo is actually a really good example of this. You got Johnson, Cortana, Miranda Keyes, Foe Hammer, plus a number of female marines, and that's just in the original trilogy.
Nobody cared because there was nothing shoving it down your throat.
i mean, i still noticed it
no doubt a conscious decision
still slightly annoying, however it didnt play a role and was not pushed on me any further
so it was easy to ignore it and just enjoy the game
i would prefer if diversity for diversity sake would not be a thing at all
multiracial spacemarines are at least plausible
Asian or black elves however
just ridiculous
@@Lienhardismus I noticed it too. But I think that's because so many other games shove it down your throat so much. Where as 10 years ago I never would have really paid attention to it
@Adiopowered i agree, i also got hypersensitive to it
If you made the black guy into a woman would people dislike the characters.
Or the other guy with PTSD.
Or the Asian guy?
If the answer is no to those then you know that the characters at their core are good characters. Their gender and other things do not matter if the characters at good at their core.
Basically. A good character is good no matter what other factors are put into them.
"space marine 2 only success because its being carried by WARHAMMER name"
yeah? ever heard of star wars?
ubisoft devs - so we wont have jedi sith or light saber in our game OK
so story let sweet baby take care of it
and make combat and open world generic ubsioft slop
Man.. iunno, not sure if anyone is really familiar with The Justice League
Because Star Wars didn’t fail with Outlaws and The Acolyte. And if that’s the case go check out Dragon Age: The Veilguard. So long as game developers holds the line by giving the people an action packed game with a meaningful story line than doesn’t forget about the original fanbase… you’re gonna be alright.
Then why has Star Trek never made a good game? 😂
Warhammer name? Warhammer 40k name that is historically tied to low-budget mediocre "tactical" games? What a name. What a legacy.
For 98% of people, helldivers was a new IP. Make a good, fun game, and people will buy it. It's that simple
Helldivers 2 is a dead game.
50k players in-game right now, seems pretty dead sir
@@Viktor-tr01compared to what? Concord?
It's holding up with DRG and other games of its genre. It gained artificial numbers because starship troopers memes, and eventually bled those numbers away.
Exactly. The fact people are calling HD2 a dead game even now is a testament to just how much that game blew up.
Step 1: release EPIC CGI TRAILER.
step 2: wait for hype train to increase share value.
step 3: sell shares at high prices.
step 4: introduce DEI etc into the product.
step 5: release unfinished game to the market.
step 6: wait for share prices to tank.
step 7: buy back shares at low price to make stonks.
That's how ESG works, gigantic investment firm loan money to make bad product, then buys cheap shares after tanking
I've been seeing DEI teams like economic hitmen to tank companies while they short the stock. Then they can swoop in(tencent) and scoop up the IP's. It's brilliant. And sick
Sounds about right.
Underrated comment
It's good money if you're an options trader though. I made my first 100k shorting Sony a day before TLOU2 dropped, shit tanked so hard. Then I made another 86k shorting CDPR when I first found out about the leak by insiders saying management overpromised on CP2077, I exited too early but it was like I found a cheat code. Disney was also another easy choice, just kept buying short term puts banking on their MCU and Star Wars shows being complete horrendous unsalvagable garbage. 10 yrs ago I straight up would never think I'd ever see a million bucko in my entire life, but I just bought game related shares starting from 2017 like NVDA and AMD. Turns out that was what God of Fortune was trying to tell us through our game addiction. I'm addicted to options gambling now but Space Marine 2 is still a fun game on weekends.
They make games for audience that make 3 % of possible customers instead for the remaining 97 %. And when they earn only 3 % of the possible profit they are surprised.
True
And often they don’t buy it either, and their “allies” definitely aren’t buying the games
The ENTIRE design of Halo 1,
Was creating “30 seconds of fun, and then just repeating that 30 seconds for the entire game.”
halo fucking smashed it up until reach. succesful campaigns and even more succesful multiplayer. the last 2 true halo games odst and reach didnt even feature master chief in their story and still fucking smashed it. master chief is reintroduced with 4 and it sucked shit. truly one of the most legendary franchises (just including campaigns) of all time for 5 games straight name me 1 more franchises that had 5 consecutive games that were absolute hits based off this 1 simplepremise
@@Amohaze98 assassins creed. They peaked at AC4, but with Brotherhood, that’s 5 straight games.
@ fair play ill agree with that i loved black flag too tho
@@Amohaze98 yeah, that’s the 4th one. I mean they peaked as in, it was the best one.
Dev: *Make good game*
Journo: "I swear he's trying to say something!"
Dev: Just make a good game
DEI Troglodyte: MY BRAIN HUUURTS!!!
Racist!!!
When does their good game come out?
Journo: "I swear he is saying something racist or fascist"
@@DoctorolivercookMy feelings hurt* I am offended now*
I just want adult games to make a comeback. Even games rated 18+ are just too safe and kiddie these days.
BG3 and CP2077 are the only recent games I’ve liked that actually felt made for a mature audience.
Yakuza games are good
This!
woke stuff gotta go in every way shape and form before games can be good
@@glawenclattuc3127but not gritty like OP is talking about definitely safe still
I've been saying this for a while, with the exception of Space Marine 2 and Stellar Blade, rated M games are just rated T games with significantly much more swearing.
I couldn't agree more that "Space Marine 2 is an XBOX 360 game that came out in present day." This sums up perfectly what I was already thinking while watching this video. The 360 came out in a perfect time in my life, where I had a full time job in my early 20s, disposable income, and lots of time on my hands. So I was able to enjoy the massive catalogue of games made by and for gamers.
Speaking of Space Marine 2 budget, I have to point out that most of it was made in Russia by russians whose salary demands are considerably lower than in any US company. They have relocated the devs to Armenia somewhere in 2023, but that's still a much cheaper place to live than US.
Low cost of labor is also the reason why Black Myth: Wukong also had a pretty low budget.
Diferent economies as well
We don't care about sexual orientation, gender or social justice. We just want good games, it's not hard to understand.
"We just want good games" mmm Yes
This is not true for everyone. Even if it’s a good game, if it tricks me into messages I don’t agree with then I won’t but their games. Spider-Man miles morales is a good example for me. Great game. But because of the gay side quest I won’t purchase the next game. I don’t mind that it exists but it’s not made for me, so I won’t buy it.
@@mad636man miles is defintion of beta male character
antagonist is stupid
pacing was meh
'story was meh
spiderman was absent
there you have a generic miles morales game
"We"? Speak for yourself. Most of us don't want games that put a positive spin on genital mutilation.
I agree. BTW the word Game, comes from the word Gay.
We were making a hack n slash shooter, so we put in hacking, slashing, and shooting.
No way bro, you promise? Lmao it’s literally that easy
sounds controversial
Crazy shit
Same logic was used by the devs of Rogue Light Deck Builder, they put in a rogue light and some deck building 😅
Same with Grinding Gear Games' Path of Exile, they made a game about being on the path of exile, and like the dev studio name, it's a game where you grind for gear! Amazing.
The thing with the ship of Theseus comparison is that you can theoretically replace all the parts and have the same ship if all the parts are the same specs as the original. The problem is that modern game companies have done anything but that. Replacing all the old pros who loved games with activists who hate the old games is like replacing the sails, mast and rudder of a sailing ship with bed sheets, balsa wood dowels and a drowning cabin boy with a paddle.
on the money, from a luxurious pirate ship to a shitty kayak w holes in it
People really don’t blame devs enough. Yes, the CEO’s are crazy. But the devs are awful too.
The only objection about the quote at around 4:35 would be to switch Forspoken for FF16 ... if you want to talk about flops from SE ... fits that list much better
Titan quest is 18 years old and they just recently released another dlc. It's always been a good game, but the devs keep supporting it, and everytime I think about it I smile
My friend works as a level designer at Saber. I was so happy to see the game she had been working so hard on for a couple of years doing so well!
Friend was under nda obviously, but she told that a game will be awesome.
Whole team is wh40k enthusiasts (miniature painting club after work for example) and this game is truly a love child. Experience from the fans to the fans.
Also about development prices, Saber office is in Saint Petersburg, and I think it's much cheaper to make games here than in California)
I was worried the release was going to be affected by US-Russia sanctions making it harder to move the money, but it came right on time anyway. On the technical side I am very impressed with the polish level of the game as well, I am playing in 4k with an RTX 3080 and getting 70-100fps. In other recent games my 3080 is really showing its age due to my 4k monitor but Space Marine 2 runs PERFECTLY. I hope the popularity of the game keeps the DLCs coming and the studio busy, when a game is this good I actually want as much paid-for DLC as possible. I love the game and want it to get bigger and better and also want to spend my money with developers that deserve it.
thats awesome congrats to her. loving sm2 and plan to keep supporting it
also as a bonus, company funds russian war efforts with tax money
@@rudzonnice! Buy extra copy!
@@johntemplar5540 brain rot
No way a good game is made with time and effort put into it with the devs actually caring about what the people say? not microtransactions?
Hiring lady devs and thinking they won't drag their feet on everything.
That's what happens when you hire people for politics rather than results
Genshin n Nikke says otherwise.
@@liesandy291Well people like it for "other" reasons 😅
See, not having micro-transactions is a badge of honour to them, case in point, Veilguard. Just not having micro transactions doesn't make it a good game.
Imagine spending 100mil on actual development and not bullshit. Remember when gamers let themselves gaslit by lousy PR lip service that money from microtransactions would result in better games due to additional funding? Yeah, never happened outside of the indie market 😂
The good thing about Steam: players telling players what is good. And playernumbers dont lie.
I bought space marine 2 a couple of days ago. I saw how the devs are communicating with the community, I saw the reviews and I was thinking of giving it a chance. This game is so fucking good I can't say how much. The last time I had fun with a game was when Phantom Liberty launched. WoW doesn't make me happy anymore, I'm just not motivated to play the game. And this year, for me, nothing came out that had my attention. If you are a fan of warhammer 40 k, 3rd person shooters with meele mechanics then give it a chance. I was hooked up immediately.
Do the same execution animations not get a little repetative? I watched a few playthroughs and I got the sense that there's only 2 execution animations per major enemy type which just get cycled over and over. And them being mandatory for mass killing smalls as well as regaining armor...
@aeternusdoleo4531 Idk. It depends from person to person. I love it, the campaign is amazing and kept me really tense. The adrenalin rush was amazing when killing all the hordes of enemies. But if you want it just for the campaign, wait for a sale. 60€ just for like 12 hours campaign is way too much imo. If you like playing pve missions with other people or do pvp on top too, then I think you are good to go.
@@FGazi-qf1hp Right. I'll wait for a sale then. Am having way too much fun with Factorio at the moment anyway so I'm in no rush.
@aeternusdoleo4531 Yea no need to rush. The game is going to get a lot of updates in the future.
Space Marine 2 has had 4.5 MILLION SALES as of October 31st. Good games really are what is important.
They did this to themselves and I feel not an inch of sorry for them. Cutting corners, lying, in game purchases, unfinished releases, pre-ordering, sucking money out of players every which way possible. So what happens? People turn to indie games - the place where gaming was good during early 90's to mid 2000's.
imagine being a straight guy in a game dev company, you are pushed around by rainbow hair goblins, you look online and everyone is shitting on your project, you know its going to fail. So instead you treat your job from an art from project to project to more of a 9-5 clock in and clock out, trying to push it larger and larger to ensure that you are employed and to keep in development.
With massive scope, you lose passion unless you happen to have fought in ww1 and been a master of linguistics and mythology.
And I don't blame them. 90% of the staff at Bioware, know they are making trash. I'd rather those 90% normal people keep a job and wage under their belt and we get a few crappy games as a result.
There's plenty to play that's amazing.
@@deetsitmeisterjd I just want a top of the line Mass Effect TV series
Well you are half right. People with a passion for video games lost passion by going through the business wringer long before the dei initiatives were so prominent.
The video game industry has always been toxic, they just added rainbow flavour to that toxicity now.
The woke stuff isn't the main killer of passion, but you are right it is contributing.
@@talkingtakotaco8611 So more a compounding issue, that does sound right.
@@Level_Elevenas much as I would want that, things like the Witcher, rings of power and perhaps soon Warhammer have me doubting that thought. They're welcome to try though, if it's bad I'll just ignore it
Having worked as a dev on both good games and bad games, I can tell you the difference -
on good games, devs spend a decent chunk of time playing the actual game and iterating to make it fun... on bad games, devs play the smallest possible sliver necessary to implement the current ticket and move on to the next ticket - then try to squeeze the mechanics together and hope some fun pops out
So slop?
Is “ticket” the same thing as a “stage gate” within a company ? Meaning , hitting the necessary wicket to advance to the next stage of production ?
@@AverageJoe483 no, "ticket" is a small increment of work representing a feature or part of a feature that has a definition for the work to be done and acceptance criteria defined. So mechanics are built up without incremental understanding of what makes Playing The Game fun.
For instance, this is how you end up with a combat system that feels generic and boring - because it was built with a paint-by-numbers approach.
It's a good way to build a functioning system efficiently, but not a good way to create a fun game
@ great explanation and thank you ! I learned something !
I've always felt people focus too much on the "culture war" aspects of a lot of these games or Management making poor decisions. Yeah, those reasons can contribute to it's failure, but it's so obvious that the reason these games suck is mainly because
1. The devs don't play their game/don't fundamentally understand it
2. They are or hire incompetent writers
12:58 “I applaud you for being inclusive” that is one of the issues right there. Just move the goalpost a bit more…Inclusivity wasn’t an issue 20 years ago.
Saber interactive are also working on the Remake for Kotor btw lol. and there obviously going to do another 40k game now after sm2, so there defo turning into a big boy dev team.
8 people with passion will beat thousands of people going to ''work''
To be fair the corporate executives can turn a passion project into work and that’s the biggest problem
It takes a woman 9 months to make a baby. Hiring another 8 women doesn't get you a baby in 1 month.
@@mathewmorgan7011 Skill issue
@@Erucusno
How to make a good game - Make a game, not anything else
But I want all the game characters to discuss they/them!!!
and not include 1000 people so you can communicate ideas better without making it a bureaucratic hell.
@@thegrimyeaper😂
You mean everything isn't a political statement? Nah. That can't be it
Normies ruined gaming. You can't change my mind on this.
Guys its not just woke things, some games are like f*cking chores and alternate life. We need more casual things such as linear story campaign games with GIGANTIC mod support. Y'all gotta demand this from any big studio.
Agreed. Every game is 50-100 hours long now and boring.
Halo, Cod, Gears, Space Marine are all less than 20 hours and some of the best campaigns.
One of my biggest complaints with tarkov (and there is a lot of them) is that fact that i have to wait 72 hrs to construct a node in my hideout on PVE mode.. because “balance”
@@joelrene1559 Well, SM2's campaign could have been a bit longer. 20 hours is a bit of a stretch. More like 12 hours and that's including running through all the operations once.
That being said, I agree with the sentiment. SM2 has good casual value. You can pick it up once, finish it and never touch it again and you will have had a complete experience. Unlike something like D4, I'm probably going to have to wait another 4 years and three expansions to see how that story concludes (if it even does).
Where games like SM2 really shines is that it also has great value for dedicated players too. And they know WHO their dedicated players are. Sure they made a great experience for their casual crowed, but they were always going to go through the game once and never pick it up again. All the certifiable wh40k lore masters though? They'll probably be playing this for years.
@@Atsuru I was just generalizing a group of games. SM2 is around 9.5 hours.
That's honestly perfect for that game.
Just like with Gears.
Too long and they will go stale and redundant.
Plus, SM2 had side missions and co op.
Look at what notch did
Also I'd argue Baldurs Gate 3 wasnt over scoped for an RPG. It focused on the things it needed to deliver the experience they were aiming for.
The biggest gaming lesson I've learned in the last few years - it's ok to ignore the hype and then not buy the game for the first 6 months. The awesome games are still going to be awesome to begin playing 6 months after release, and you avoid getting tricked by the fake reviews, unfinished day 1 releases and manufactured hype
Make a game for gamers not for the message and you get a hit. Who knew.
We are so back boys
maybe stop sanctioning Russia so they could actually publish these games themselves? Devs literally are pro-Russian,live in Russia and support the gov there cuz the gov there banned EVERYTHING that causes issues in west with society/culture/gaming. From twitter posts a lot of devs are soldiers themselves. This is why they are fighting all NATO,to protect Russia against the western degradation.
Bot style comment
@aBadWizard no u
@@ForWhomstvgen alpha lol
No I @@ForWhomstv
The game sold over three million units during its first week after launch, but failed to meet Square Enix's expectations. So very good but not enough.
and it sold that well on a console with a microscopic install base compared to its predecessors. 3m for a PS5 exclusive is a miracle.
PS5 is sitting around 70m units sold. 3 is not a miracle.
@@maxxpower3d6 lol no 3m on PS5 is sht dude, stop shilling
take 18:30, put the playback speed to 1.75 on UA-cam, and sample for the best soundbite.
I've never heard of Warhammer until space marine 2 came out. I recently beat the story and I loved it. Wish there was more too it also but we have to appreciate how simple it is and it works
10:35 NOPE!!! I only knew it as a figurine tabletop that Henry Cavill might make a TV series on. My buddy said "it's like heldivers 2 when it was good, let's try it" 100 hours of game time and 300 hours of lore videos later I'm hooked.
What happened to Hell Divers 2? Did they mess up their gameplay?
@@donventura2116 They just spent too much time nerfing weapons to the point the game became tedious to play. That combined with some lackluster Warbond releases and lots of bugs/crashing every patch, led to a massive downturn in player count. It's in a much better spot now after a bunch of buffs and it's relatively stable (at least in my experience) but it's not pulling anywhere close to the same numbers it did the first few months
@@scottholmes6080it won't pull the same numbers anymore, but in my opinion it's the best the game's ever been.
Journalist:- How did you make it a successful game?
Dev:- Made it fun
Journalist:- Ok, but what about sending a message?
Dev:- What message?
Journalist:- About how Trump is Hitler
No matter how true a msgs is we just want to play a game not some activism. If anything that just turns us against the cause
@xavmanisdabestest trump is a loser, but that's not what they put in the game. They put extreme politics in that are fringe and cringe.. targeted to appeal to game journalists. Most normal people don't care about politics either way, and it is not what they are looking to see in games unless it improves the plot somehow.
You can make a message timeless, however this won’t happen since writing is basically just slam poetry and they believe Trump is worse than hitler.
Man I just wish there weren’t any politics in games. It’s bad enough I can’t go a single day without my mom calling me complaining about trump or saying Kamala is the savior of America. I just don’t care anymore I’m so worn out
@@Shiestey see metal gear solid etc... can be done well but we lost that somepoint
Narcivists (narcissist activists): "Bububububububut MUH SELF-GRATIFICATION, PROJECTIONS AND MY IMAGINARY IDENTITIES!"
Bro... on a reel note. As a Game Dev. I would hire you as a Designer. You are so on point on what gamers want. If I owned my own studio... You would be one of the first people I hire.
I like the example of Octopath Traveler. A company that built itself on classic JRPG games, is surprised when the classic JRPG they made sells well.
"What make the game players want, keep the budget reasonable, and make a decent profit? Impossible that would never work."
Make polished video games that are actually fun and don't remind and preach to us of our miserable and insufferable IRL existence... you know, escapism.
Also no political agenda
The devs are activists that don't care about a good game, only their brain rot
This goes out the window when you realise that games ALWAYS made alegories and such, but what can you expect from tourists...
@Kebin13 As you know, there's a difference
@@DeathMetalThrasher then please, point it out for me, lets see if you actually know this diference.
- Just make a good game(s)
- Okay, then stop re-buying goddamm FIFA/Gachas
- Akshually, ermmmm...
Game Industry in it's own backward nutshell
What about COD? 😂😂😂 Literally a copy and paste game but succeeds every time
Truth. Not enough video game pundits talk about the harsh truth that the most profitable games in history are now yearly sport game with lootbox mechanic/Gacha waifu game with lootbox mechanic.
Gamer created the market they deserve :(
Genshin Impact is the best game ive played in the last 5 years excluding bg3.
Even if you only look at monetization you dont even have to spend money (or use gacha at all) to experience 99% of the content.
you're conflating the quality of the game with the monetization of a game. they're different.
Dunno. The lure of the Gacha can be put into other games. Take Stellar Blade for one...
I honestly have no idea why FIFA or Madden are so popular, must be for a type of gamer completely different from me. And well, as long as there's a market for that stuff, let them keep making it. To me it's just store shelf decoration.
10:40 not only that, but if you make a game (movie/tv show etc) for the fans of the franchise they will become ambassators, and tell everyone how good it is. BUT, the same works in the opposite as we seen many times
I am happy for Tim Wilits success with saber. Its the beginning of a great redemption arc after his id software issues
Games you can play with your friends. I been saying for like a decade now, longer, that we need more push on Co Op and you dont need to be just a single player game to have a good immersive story and situation. I also wanted to see more ragdoll coming back, cuz it's fun and diversifies how a death can go down and bring more of an immersion in on the universe when also being just really fun.
Now look at Helldivers 2, and wonder why it's basically been the miracle grand thing that it is.
Talking about certain games shouldn’t be made cause a genre isn’t popular is really dumb, if you make a good game for a genre that isn’t getting much anymore then you just get less competition. Fans of that genre new and old will buy it cause it’s different and fun.
In addition, I am happy these big developers and publishers are facing layoffs. If you get laid off by then and are good at your job, then you’ll get a new one. All these people being laid off ending up in studios that aren’t bloated ends up is actually having more games being released per year.
This reminds of when someone told me that character actions games were dead and no one played them anymore, so developers would waste time making them.
We constantly see it in our games, movies, shows, and culture. There is an agenda being pushed by activists. We are over analyzing these failures. It is straightforward.
Were not over analyzing failers. Companies are are flopping 200-400mil dollar failers in real time.
What's to too overboard past 400mil Concord or the alleged 850mil Skull and Bones?
That's 1.2billion in failers and that's 2. 2 games 😂😂
Concord should have had a single player story, and then as a bonus also the hero shooter gameplay. figure out how to make players fall in love with the characters, and then lock them into playing the characters against each other
or just have likable characters....
I knew absolutely nothing about Warhammer other than coworkers talking about it and I thought it was goofy. I bought Space Marine 2 because it looked like something that would be fun to play and now I’m fully invested in the lore and have 40k miniatures.
The developer understand not every game NEEDS to be the next god of war or ghost of tsushima. Just make GOOD games, n people will buy them. We need more 7-8/10 games, its nice to have a expensive meal, sometimes u just want a decent burger n fries from a restaurant n you're happy.
Why SM2 was successful?
>Made in Russia so no DEI
>Those guys survived fall of Soviet Union and decade that was setting in warhammer 40k (excluding xenos)
As a Russian, I'm so glad to see these types of comments. Actually many players deny that fact and keep saying that's a lie. Thank you for your warm comment and sorry for my English :)
I'm glad they made Space Marine 2, they're some of the most devoted 40k fans out there.
I would argue on your first point of made in russia so there is no DEI. DEI exist in russia though not to the extent of Western company.
Example to my point: Owlcat Game, a russian based rpg development studio that made the pretty famous crpg line of Pathfinder and Rogue Trader, has a lots of lbtq+ characters in major roles, women and minority empowerment theme, and many other dei espoused narrative.
So, yeah i am afraid there is no major country that has game studio or publisher in it that is entirely free of dei. Not japan, not korea not, not china, not russia, not poland etc.
Free of dei is entirely based on the studio/publisher internal policy
@@Soul-HunterVIII Owlcat (who are also Russians) did make the best CRPG for 40k - Rogue Trader, as a 30 years old 40k fan it even better for me than Baldur's Gate (game and story wise).
@@Ozzystrayroo As Asmon said, dei couldn't make good game bad, there is many lgbtq (i don't remember any T tho) romances from Owl, there's even Bi trio with Ragnar and Olivia, but ALL are OptionaL and not forced, you can kill any of those characters or never play with them (i never played with Sosiel-Black gay dude, and he never mention it until you try to romance him as female)
How to make a successful game:"Just make a good game."
DEI consultists, AAA devs, and Journalists having a seizure.
This is only became a secret because it stopped being the standard.
I fucking lol'd hard "it would depend on what my dog looked like. What kind of a dog" and then he breaks character and fights the laughter. I choked
On top of Space Marine 2 being a "Good Game"... its also "CROSSPLAY".
Crossplay is a HUGE win for players, and any developer that goes to the effort to allow crossplay should be celebrated!
FF16 sold well just failed squares expectations. 5 million copies 5 months ago is not bad lol.
yah but what about game budget and marketing cost
if it was 50M$ game this would a huge success for them
That's an F in business.
FF16 never reached the 5M though. Usually for FF mainlines since PS era it takes a few weeks for 3M and 4-6 months for 5M. (not counting remakes, sequels, spin offs). And Square always release 3M and 5M reports for that. In terms of reaching the 5M in a half year there were just few exceptions. FF12 needed 1 year. FF9 needed more than 10 years. FF15 got it on day one. FF16 never reached the 5M until today though. And it's out for one and a half year. Which makes it to the second worst sold FF mainline since at least FF7 OG.
For an FF mainline title that does not have the elements of classic FF mainline game that is pretty impressive
@@Evidancer they should just make it turn based most of us are turn based players, just innovate it
It’s simple. LEAVE OUT ALL THE POLITICAL SHIT
Metaphor Refantazio: "No, I don't think I will 🗿"
You mean leave out the leftwing political extremist woke shit.
These people are obsessed with politics. You'd get the same effect if it was any other obsession being inserted into games constantly that had nothing to do with games. Its incredibly annoying.
The thing is it’s okay if it works and makes sense. Warhammer is full of politics. The problem is when it’s shoehorned in
@@HRavenfolks "politics" in cultural media isnt about referencing political issues, ideologies or values. Frostpunk, Metal Gear, Civilization, Batman movies, or U2 songs contains politics.
But when it goes literally "nuh uh Republicans are natzees" and the producers are like "if you don't like woke, don't buy" guess what it's a political pamphlet, not a game or movie
Was playing SM2 last night, completed all 6 operations + the new 7th one on LETHAL difficulty, game is amazing!
Game is mid. Not amazing.
@intellectic9155 cope
Space Marine 2 was amazing, get outta here
It is fun but extremely mid, i can see this game being amazing to casuals though
I have over 6 friends who barely played for 20 hours but prior to release said they’d play it all year.
Its really good, I'm fully addicted to this 40k lore. And don't forget Dark Tide.
They are also making the first open world RPG AAA Avatar the Last Airbender franchise game.
This franchise has been disrespected so much with the live action adaptations, and the games have been insultingly bad.
I feel like the franchise is in good hands because Saber is developing it.
The live action adaptation wasnt bad
@NoisR It's not as bad as we feared but not as good as we hoped. Hope they improve for next season.
In my personal opinion, some things they did were disrespectful to the audience and franchise.
One correction. The hair and water physics do count, but only if the gameplay is already there. If the game sucks then all the hair physics and pretty water don’t mean anything. But if the gameplay, story, character dev, etc are awesome then these visual aspects enhance the experience and immersion
They kind of don't because all that water and hair is making the 504p on PS5 unacceptable for a next generation console.
Yeah sure, it's a console but looks at HFW, you can get some insanely impressive results out of a $500 box
I promise you, most people aren't going to actively notice ANY of this in any game, unless the core gameplay revolves around it.
Most people don't even look at the surroundings during gameplay.
It contributes to your impression of how incredible the game is. If the game is already really good, then the hair and water pushes it just that little bit further into incredible.
@@Dennis19901 Red Dead Redemption would like a word
@@Wizardi1111core ga.eplay surrounds characters in red dead. Just like BG3 or any game that does hair physics.
It takes 2 seconds to import a plugin to manage hair in unreal 5.
Game devs are making their own work and are now getting caught for working on nothing this whole time. 😂 honestly, if elder scrolls 6 and gta 6 don't deliver 10x what ES5 and gta 5 did, we will know for certain that all this millions of dollars in so-called development is nothing more than a scam.
What a time we live in where "Just make a good game" is a wild concept.
a lot of people (not just in the gaming industry) see their company as like a parent who will always provide them with money in exchange of doing some chores, so they don't try hard enough and kind of slack off, then get surprised when their "mother" company kicks them out of the house
SM2 Dev: Make a good game.
AAA Dev: What about the microtransactions, battlepasses, subscriptions, dlc, expansions, early access, live service and trading card packs?
SM2 Dev pulls out Chainsword: Filthy Heretic!
"if you chase two rabbits you will lose them both" - some Indian dude from civilisation years ago
His ice nine kills shirts made me automatically agree with his opinion . Great music taste
The part about developers and publishers needing customer money is not true. We’ve seen unprofitable projects get propped up time and time again and so long as the corpos can shift around their assets to make balance sheets look good, institutional investors will keep pouring money in. That is, until the next economic downturn when tech starts going into a slump.
I bought this game because a friend of mine suggested it to me. It wasn’t even on my radar and when it released I literally said “oh cool another 40k game”. After picking it up it has easily become one of my favorite games of this year and it’s the game I’m constantly falling back on when I can’t decide what to play. This game TURNED ME INTO A 40K FAN. I’ve started researching lore and listening to different videos about all the Astartes chapters. A good game will make you a fan.
The thing I like the most about Baulder's gate is the strength of the characters and dialogue; they are extremely likable and actually diverse. The gameplay is incredibly free, where the developers allow the players extreme creativity in approaching problems.
45:30 Nah bro, aint no furry watching my pet
Solution: Have the l0licon watch your dogs and the furry watch your kids.
@@LevanEvan That's an even more awful idea.
@@Amaroq64 Um, no???
I cant describe my life without the daily uploads i get from this hobo. I was so fucking bored, I'm glad ur back.
Asmongold gets 2 week vacation and back two days hits 3 mil. Epic. Congratulations!
@32:00 I open resturants professionally. I am a chef Irl. the major issue with first time owners is they dont know the level of work that isnt just expected, but required to keep the shit open, let alone profitable.
IMO Developers/Game Studio's would sell more games if they keep it simple stupid. Like Oblivion Fallout 3 Skyrim FONV and Fallout 4. These game are kind of mediocre but are full of little environmental stories. Now days we think of them as small little compact Sandboxes. But I still love them. Id rather run around in a compact world when the next game will be out in 2-4 years than a huge but empty world. And nowdays alot of people left MMOs to play SP games because PVP trolls have become unbearable.
13:50 lol, it is NOT going through a generational change, the problem is people that either straight up hate gamers or just have no clue what gamers want are involved in the process of making video games.
“Don’t push agendas, push good gameplays”
-literally every single guy ever.
The trick is to figure out what your team wants to make, figure out what the target audience is ("everyone" is not a target audience) and give the team enough creative liberty and freedom from HR breathing down their necks for long enough to put it together.
Man I love snowrunner. The physics are amazing, they supported the game with YEARS of seasonal dlc packs, the game is just GOOD. How mind blowing that that's all it takes
The irony of new world being the ad…
My only gripe with SM2 is unironically, a lack of customization across various chapters, be it missing pauldron emblems, colors, chapter specific options (I get they're coming new 'seasons' but still), NO LIGHTNING CLAWS GRR, and last but not really least, traitor legion customization options. But besides that, it is through and through a very enjoyable experience.
It's biggest issue is its functionality in matchmaking. Like 5 loading screens every time you try to find a team only to match-up and be locked out of playing the class you want because of no duplicates. Very frustrating and kinda unacceptable they didn't have the foresight of this issue and released to live.
@@soulward6334 That's a good point actually, I did forget that. MM needs a huge uplift and too many load screens. I get class lockout for balance but I think even putting a max of 2 fixes most of the issues people have with MM outside of all the loading screens.
@@DoubleZeroZero12 So you're saying I shouldn't have a team of all Tacticals if I feel like it? Or hell, all Heavies?
I am tired of mmo games and the grind and same stuff over and over, I would like a casual play game. Such as maybe a game about being a monk or spiritual person exploring ancient world and going to temples and having a spiritual awakening and receiving visions and helping society in ancient world by building things in ancient world based on the persons visions they received and it could involve communication to aliens through visions.
dude they never made a good AAA COP game
it would be awesome to play it via their Perspective
No woke bs!! Just focus to making good game!! Easy!
Roach King is back, he's mainlining soda, and he isn't pulling any punches. 👏
12:59 dunes skiing is cool af btw
Wukong's sales were primarily in China. Journey to the west is well known and beloved myth over there. It's not a colossal risk.
Americans forgetting other game markets buy millions of copies is pretty common. The only time they remember is when game companies censor themselves for China.
BG3 necromancied CRPGs out of nowhere? That genre has been going through a huge resurgence since the mid 2010s. It's that the usual AAA studios were inexplicably convinced the genre was dead and Larian was slightly ahead of the other indie studios doing the same thing. BG3 was just the biggest mainstream example--as someone who plays a lot of CRPGs, it's not even my favorite epic-length CRPG to come out in 2023.
Because BG3 was riding off the old legends of D&D. It also didn't help it was also being sold hard to the woke crowd. BG3 is by all accounts a woke game with a very lack luster story, semi-forgettable characters besides I guess Astarion because he's funny and Shadowheart because the rule 34 page for her is bigger than the actual script for the game.
BG3 is just Divinity original sin 2.5 and no one could see it because a CRPG, is like a 40k game to a 40k fan. It's amazing, perfect, everything is great and nothing is wrong anyone who says a bad opinion needs to be made fun of. Because like 40k fans, CRPG fans are simple minded idiots who will swallow whatever they're given without a second thought and ask for me, sneering at anyone who doesn't agree with them.
@@lordrevan571you okay bud?
Asmon pretty clueless when it comes to CRPG. Never even touched BG3.
@@whyareyoubothering Afraid hes right. The overrating and sucking up to Baldurs Gate 3 has been beyond pathetic. Its not enough for people to like a game, they have to endow it with other amazing accolades. Its the entire reason CP2077 debuted the way it did - and they are even retroactively doing it with that. PL did NOT fix the game. It was a flawed game before, its one after. Its got a decent story, characters and music but all PL did was make it "trendy" to like again - same as Edgerunners did.
People need to stop pretending gaming is not seriously plagued by shallow fads.
Baldurs Gate 3 is not the second coming. Its a player funded, act 1 player tested game that drops off a cliff in act 3 and disrespects the previous titles with its atrocious writing.
@@jmlaw8888 I mean, I agree BG3 is overrated (still good though). Act 3 was a trainwreck and frankly...5e just doesn't have enough meat to merit an epic-length campaign, even with Larian's modifications. I prefer all Owlcat's games over DOS2 or BG3, personally (DOS 1 was a great plot-lite campaign though). That said, their fixation on the woke elements was a bit of a red herring and kind of spoiled their argument. CRPGs have always been super woke because their structure allows it very easily. And then their CRPG rant was just kind of funny--someone clearly didn't get their coffee on time today. BG3's success really shows how starved the market is for high-production CRPGs, imo.
Too bad space marine 1 is being lost to time
IIRC, the only game that Ubisoft really poured on dedication was Wildlands. They actually went in Bolivia just to really grasp the idea of how it is there.
Took years to develop and still alive until today..
For those who haven't played it yet... FF16 is like cinematic fight after fight and it's beautiful. The story is standard Final Fantasy and it's so good.
Saying woke can make a game better is incredibly stupid. Woke as an ideology is incapable of making anything new, let alone good. Because they have a cult mentality of everything before is evil and needs changed. That's why you see so many sequels where they just try to change the original and "subvert" you.
You probably have a different definition of woke. For most people it just means progressive and games with progressive elements can be great and can elevate a game. Games like Baldur's Gate 3, Witcher 3, Citizen Sleeper, Disco Elysium, Metal Gear Solid (the whole franchise really), and Hades are very good and very progressive. Not sure if they fall under your definition of woke though.
@@donventura2116Woke is regressive. It puts small groups of people with certain attributes into special categories that “deserve” special treatment while promoting hate against everyone else or anyone that even questions the wokeness. It’s the exact opposite of progressive.
@@donventura2116 No brother. It most definitely not mean progressive for most people. Woke has a heavy association with the alphabet mafia for most people.
@@Dennis19901that's who the progressives are dude
@@gplastic Being progressive doesn't equate being alphabet mafia "dude".
Black Rock and vanguard are the reasons these companies aren't going broke 🤦♂️.Don't get greedy and don't bend the knee to the Skittle head mob. They know exactly how to make good games and all that buddy let's be honest they just don't want to because they're being paid not to😅.
And they're getting the money from your 401k account.
I know Asmon points out that a ton of these games have woke elements but most of them present them as an option (e.g. the selection of genitalia) however the games that seem to be struggling are the ones that focus on it as a core element that often feels completely out of place. Veilguard's recent "leak" is a great example. Hey, there is a mage undoing existence but I better do some push-ups because I misgendered you, and I really mean my apology.🧐
Yeah, i commented something similar, but about Suicide Squad, the woke mentality of "super-heroes are bad actually (except wonder woman of course, woman can't be bad!) , and we the villains are just misundertood and treated", the whole hyper lgbt stuff (specially with Joker and Mrs Freeze) is simply repulsive
lol, “you don’t always have to have a random upgrade simulator system”
Fun fact. Random upgrade simulator guy, Gary Gygax, says the same thing in the DMG. Put the things you want then roll when it didn’t matter.
i agree with what you said about AC series. they started messing around with the formula, openly, when they dropped Unity and the solo game they came out with at the same time.. Unity is where the RPG elements come into play.