Tips for Getting Started - Wizardry Proving Grounds of the Mad Overlord (2024 Remaster)

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  • Опубліковано 7 січ 2025

КОМЕНТАРІ • 59

  • @warlok363
    @warlok363 7 місяців тому +10

    I kept rerolling to get two neutral Samurais and used them to carry and level up a stable of good and evil characters and farm Murphy's Ghost.

  • @multieyedmyr
    @multieyedmyr 7 місяців тому +47

    Yea lol I don’t think modern gamers are ready for how difficult this game is

    • @SuperGolemio
      @SuperGolemio 7 місяців тому

      I was chatting with a buddy about this. In Contra, the difficulty is in reflexes, visual acuity, timing, and memorization. If it's alright, I'm curious what you would consider to be the difficulty of Wizardry I. RPGs are a bit beyond me.

    • @StonehillBC
      @StonehillBC 7 місяців тому +2

      It’s impressive. I can’t wait for people to spend hours making their party to randomly party wipe in the second room on floor 1 due to Random spawn of monsters 3 rows deep

    • @multieyedmyr
      @multieyedmyr 7 місяців тому +12

      @@SuperGolemio it’s kinda like hardcore arpg. If one of your characters die, that’s it. You can bring the character back to be resurrected but that’s not a 100%. If your party is whipped you can actually send a rescue party to bring the bodies back. In the original version your characters could die of old age. In order to gain magic back and heal without magic you had to stay in the inn and that aged you 1 week. Of course you could stay at the stables but you couldn’t heal that way (you did get your magic back) and it only aged you a day. Aging lessens the chance to revive and if you died of old age you were gone. Like modern souls games there is little to no handholding. You are legitimately terrified to go to the next floor. Not to mention if you use the teleport spell wrong and teleport a mile above the town and fall to your death or teleport into solid rock which is worse lol

    • @UNSTABLE111
      @UNSTABLE111 7 місяців тому +2

      ​@@SuperGolemio at least thats based on actual skill and control..the difficulty of this game is rng bullshit..and even with high stats..stepping onto a trap you probably wont see coming could result in a party wipe...I do see your point though, I do end up playing turn based games for a more chill experience

    • @pchelloo
      @pchelloo 7 місяців тому

      @multi: True. Because patience and critically thinking things through has been lost on most ...not all though.

  • @timnitti5243
    @timnitti5243 7 місяців тому +5

    Thanks for these videos Boss. Wizardry 7 is easily my favorite game of all time. I enjoyed watching your playthroughs and looking forward to this one. Appreciate you Bro!

  • @espirite
    @espirite 7 місяців тому +5

    I've never played the original but I remember seeing it. I've also never played a game of this style despite always being interested.
    This game getting a remaster seems like the perfect way to finally play.

  • @timebandit1977
    @timebandit1977 6 місяців тому +6

    Samurai and Lords have the highest hp gain. So starting as one lets you ramp up hp fast. Also there is an item that can just turn a thief into a ninja of the current lvl.

  • @aristidesrodriguez85
    @aristidesrodriguez85 7 місяців тому +2

    Great info!! Love the game. Hope u make more videos on this game. Pro tips, more places to grind, and maybe where to find weapons/gear besides store. It helped a bunch, ty! 🙏

  • @ShaggyShagz13
    @ShaggyShagz13 Місяць тому

    9:26 I can confirm the good/evil party combo working on the NES. I liked having a Ninja, Samurai, and Lord on my front row to protect my Bishop, Thief, and trainee.

  • @johntrout5828
    @johntrout5828 7 місяців тому +8

    Run the maze two fighters One cleric and a mage. You get more experience points to level up your mage..
    Once your age can wipe out whole parties get your wizard and thief

    • @rojovision
      @rojovision  7 місяців тому +1

      That's an interesting idea. I never tested running a smaller party to see if they get a bigger XP share.

  • @dangeki5902
    @dangeki5902 16 днів тому

    Im not old enough to know about this series but i heard Delicious in Dungeon was inspired by it so im tempted to play!! Ty for the tips!!

  • @Cybo-Man
    @Cybo-Man День тому

    Put the thief on the back row and use the hide command. If you’re successful in hiding you can attack from the back row, i believe the Ninja works the same way.

  • @DMT-ix9zj
    @DMT-ix9zj 7 місяців тому +4

    Thanks for tips .

  • @calvinbrown1165
    @calvinbrown1165 28 днів тому

    Wow I wish I had found this video for some really cool information on leveling earlier. I'M level 7 now. but I will go fight the Murphy's Ghost to lv up more. Thanks a lot.

  • @WalterKaleikini-Wolfe
    @WalterKaleikini-Wolfe 5 місяців тому

    Just a note if you're interested... characters of good or evil alignment can have their alignments changed to the opposite based on whether or not you fight friendly groups of monsters. If you continually fight them, eventually a good character will become evil and if evil characters leave them in peace eventually an evil character will become good. Have with this possibility!!!

  • @Northlander74
    @Northlander74 7 місяців тому +1

    Excellent stuff!

  • @ShaggyShagz13
    @ShaggyShagz13 Місяць тому

    14:08 Murphy's Ghost was my go to grind.

  • @jaredh923
    @jaredh923 7 місяців тому +4

    My favorite blobber is Nevergrind Online (Its multiplayer too) if you like this

  • @Travel-Adv
    @Travel-Adv 7 місяців тому +15

    Love this, I wish they’d do a remake of the Crusaders of the Dark Savant.

    • @robertpegg1585
      @robertpegg1585 6 місяців тому +5

      6, 7, and 8 all need remastered

    • @mitchkupietz
      @mitchkupietz 6 місяців тому

      Wouldn’t it be sick if they made a 3D remaster of Nethack? Or Rogue at least?

    • @talesofgore9424
      @talesofgore9424 5 місяців тому

      @@mitchkupietz there's some nice tilesets that get close to giving you a 3d isometric view

    • @dubleuw4307
      @dubleuw4307 Місяць тому

      Yeah a remastered wizardry 8 will be op I still play Wizardry 8 once a year. Every year i try a new party style but never neglecting to make a fairy ninja haha.

  • @digitalvictory8266
    @digitalvictory8266 6 місяців тому

    Good tips! Thank you!

  • @anselmoffrisia2930
    @anselmoffrisia2930 6 місяців тому

    I'm psyched to play this.

  • @ShaggyShagz13
    @ShaggyShagz13 Місяць тому

    Back on the NES I made "wizards".
    Get a Mage or Priest, level them until they learn their first highest level spell, swap their class to the other class, level them until they learn their first highest level spell of that class, change their class to their permanent class. Repeat until your roster is full of "wizard" + Fighter/Thief/Bishop/Ninja/Samurai/or Lord characters. Eventually, all with chevrons on their names. None of that is quick or easy and level ups can hurt. Endgame, I kept a Bishop, Thief, and three melee characters, all pre-trained as "wizards". That left me one back row slot for training my next "wizard". I was versed but not a master in the forbidden magic of holdresetpresspower. I had a 20+ year old save with more than a few badaxe characters permanently residing within the walls.

  • @eworman42
    @eworman42 7 місяців тому +4

    10:14 bless him

    • @CrowFuu
      @CrowFuu 7 місяців тому

      What is he referencing. Im new and have no idea. Is it a Enemy Easter Egg?

  • @draj8590
    @draj8590 7 місяців тому +2

    TY!

  • @MartinRodriguez-qk4hc
    @MartinRodriguez-qk4hc 7 місяців тому +2

    I can currently complete this game with just one lone cleric in my party. I've done it on the Wizardry versions of SNES, PS1, GBA and also on WonderSwan.
    I wonder if I'll be able to achieve it in this version as well... but I probably won't have any problems achieving it.
    I love the way this remake looks, and Wizardry: Proving Grounds of the Mad Overlord is my favorite classic dungeon crawler.

  • @warlok363
    @warlok363 7 місяців тому +2

    Also, don't bother save scumming the HP gain on level up.
    The way HP gain works is your entire hit dice are rerolled and if that HP total is higher than your current max you get that value, else you get +1 HP. So eventually if your HP is lagging behind you will get a big increase on some levels.

    • @PincheHugo_130
      @PincheHugo_130 7 місяців тому

      what about at charecter creation though!? it matters there IMO......some get like 7hp starting, others get 13hp, I guess you can remake until you get a good roll at starting only perhaps.....

    • @warlok363
      @warlok363 7 місяців тому

      @@PincheHugo_130 well sure but you are just working with the one hit die. I'm taking about after you level a few times

  • @almeidachannel7121
    @almeidachannel7121 7 місяців тому +1

    Nice Video ! Sub & Big Like ! And Love Wizardry Game !

  • @HumbleBottom_GCE
    @HumbleBottom_GCE 7 місяців тому +4

    Is this game similar to Baulders Gate with it’s play style?

    • @drchaos2000
      @drchaos2000 7 місяців тому +7

      no this is more like the classic might and magic, bards tale and... well.. wizardry games.

    • @multieyedmyr
      @multieyedmyr 7 місяців тому +5

      Grid based first person dungeon crawler

    • @HumbleBottom_GCE
      @HumbleBottom_GCE 7 місяців тому +1

      @@multieyedmyr gotcha, thank you

  • @mitchkupietz
    @mitchkupietz 6 місяців тому

    Woof. If you guys think this is tough, just wait until there is a 3D remaster of Nethack 😳

  • @longjohnbaldry7360
    @longjohnbaldry7360 7 місяців тому +2

    I have to know; is it made in the spirit of "the game should be easier for modern audiences," or does it retain the difficulty of the 80s? I just finished the first part of the Bards Tale Trilogy (with legacy mode enabled) and the fights were so easy I don't think I can play part 2 I'm so bored... Mangar died in one hit and I didn't do any grinding.

    • @rojovision
      @rojovision  7 місяців тому +3

      The game is running the old Apple II code under the hood. There are a suite of "old school" options that let you tailor the experience. Some make the game easier while others are quality of life improvements. There are also a couple options brought in from the console versions that you can try. One downside for some players is that the bishop bug can't be done, due to how the new UI works.

    • @longjohnbaldry7360
      @longjohnbaldry7360 7 місяців тому

      @@rojovision No idea what the bishop bug is so good to hear!

    • @PincheHugo_130
      @PincheHugo_130 7 місяців тому +1

      I just got the game, and it allows to configure most everything....so I turned on quality of life options and turned off all EZ modes........now it's heart pounding excitment I tell Yah!!!

  • @sthwang3527
    @sthwang3527 10 днів тому

    no character sex?(male/female)... woke game?

  • @BNG1Fdarest
    @BNG1Fdarest 2 місяці тому

    How many times can we cast any of the priest/mage spells? Thanks

    • @rojovision
      @rojovision  2 місяці тому +2

      If you ever played 3rd edition D&D, it works a lot like the sorcerer class from that game.
      The game uses a points per spell level system, with mage and priest spells being separate. If you look at your character sheet and check the two "Spells" tabs on the right, you'll see a list of what spells the character knows and a number near each spell level. That's how many spells of that level the character can currently cast before resting at the inn.
      I think mages and priests can learn a new spell level every odd character level (3, 5, 7, etc), though they might learn an unknown spell at any spell level they can cast at any character level up. Bishop is similar, but if I recall starts learning priest spells a little later than the mage ones. The lord and samurai classes can eventually learn priest and mage spells, respectively, though it takes a few levels before they start learning them.

    • @BNG1Fdarest
      @BNG1Fdarest 2 місяці тому

      @@rojovision thought so, thanks!