Examining Halo's Revolutionary Silent Cartographer

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  • Опубліковано 14 жов 2024

КОМЕНТАРІ • 254

  • @BenPlaysGames
    @BenPlaysGames  3 роки тому +21

    ✅ Subscribe: ua-cam.com/users/BenPlaysGames
    🖱 Support the channel: www.patreon.com/ben_plays_games
    A rework of a previous video I can't watch due to how awful the voiceover is, with some new details added. Cracking mission!

    • @Spartanshock19
      @Spartanshock19 3 роки тому +1

      I personally think you should give the Metro game series a try, personally I enjoyed the second game most, a ton of detail and I think you might provide a good critique of both the good and the bad features of the games as well as (I hope) enjoy the games.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      @@Spartanshock19 You're not the first person to recommend them mate and I've had them on my list for ages - definitely going to try at some point as already own all three but never played them (other than the first third or so of 2033)!

  • @nukajack5056
    @nukajack5056 3 роки тому +239

    7:08 "But now Bungie offers up a much tougher challenge"
    *Proceeds to kill hunter with a single magnum shot*

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +42

      I should have said within the context of a hunter encounter really hahaha, just had a chuckle watching that back!

    • @DraganDE
      @DraganDE 3 роки тому +3

      My thoughts exactly haha.

    • @bromodragone8405
      @bromodragone8405 Рік тому

      Well, he said they offered a challenge. He didn't say it would be one.

  • @dewittbourchier7169
    @dewittbourchier7169 3 роки тому +229

    The dead Marines on the beach are explained by radio transmissions when you get to the Map building after unlocking the security where the squad leader radios in and says covenant drop ships are incoming and closing fast, they won't be able to make it into the cover of the buildings in time so they are going to have to stand their ground and take as many Covenant as they can with them.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +63

      Yeh this is a great shout dude, goodness knows how I didn't put that together - head in the clouds I guess!

    • @bahlalthewatcher4790
      @bahlalthewatcher4790 3 роки тому +36

      It also explains how the building managed to get repopulated with covenant on the way back up. It’s not just ‘well backtracking is boring, better spawn some enemies to make it interesting’. The covenant must have been pissed about losing control of the facility (and all of the aliens you killed more or less single handedly).

    • @EuropeanMultiGamer
      @EuropeanMultiGamer 3 роки тому +12

      I remember if you forced marines far enough into the map room facility they weren't dead when you returned for the ending fight for some reason.

    • @burge117
      @burge117 3 роки тому +10

      @@EuropeanMultiGamer You are correct. My friend and I were curious if they could be saved. Always trying to save marines!
      We did try getting them all in the side cave next to the entrance, but they still died. Like you say, anywhere within the facility itself, they are safe!

    • @fix0the0spade
      @fix0the0spade 3 роки тому +11

      @@EuropeanMultiGamer If you forced a Warthog down to the security door and leave Marines in it, there's a fair chance that they will engage and sometimes kill the Gold Elite when you come back up.

  • @SonicRaymond
    @SonicRaymond 3 роки тому +207

    Fun fact: The dropship with jackals where you previously fought the hunters actually spawns in after your unlock the door to the map room. You would ideally encounter them traveling back the way you came, but most players choose to fall off the ledge outside the security room instead to get to the crashed pelican.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +34

      Ahhh that makes a lot of sense, always assumed they spawned at the end. Cheers for clarifying dude!

    • @ArthurVere
      @ArthurVere 3 роки тому +10

      It took me years to stumbled on that spirit. Even on my very first playthrough I did fall on the cliff to reach the pelican. Was so cool to see that spirit!

    • @tarinaten2053
      @tarinaten2053 3 роки тому +3

      Another fun fact: If you work your way down to the beach (why would anybody "fall off the ledge" when it's not difficult to climb most of the way down and not incur health damage!?) after unlocking the Map Room door, and approach that hunters-place structure again from the narrow passage up from the beach, (1) the dropship doesn't fly off unless you start to go past it; and (2) it's possible to get up on TOP of the island from at least on place in that narrow passage up from the beach. Once up, you can get over the place where you're looking down on the dropship---and with a little skill, can jump onto its top. If you try to walk the entire length of the dropship, it will take off and dump you when you walk past its trigger point to leave. But if you just want to stand on top of a dropship, here's an easy chance. You will probably need to kill off all the Jackals first--they tend to object to you messing around their dropship. Oh, and with a little help from a warthog at ground level, you can jump up into one of the berths near the back (nearest the V-8 looking engine). I'm kind'a surprised at how few players have bothered to get up on top of the island---lot'sa chances to play around in this level.

    • @ArthurVere
      @ArthurVere 3 роки тому +5

      @@tarinaten2053 I’ve been dreaming to get on top of the island for years. Managed many years back getting on top of a rock and doing a little nade jump. It was a dream come true lol.
      I also managed to get in top of every cliffs in the second mission "Halo” from the first and second area. When I was a kid I was like "shit all I want is to walk on top of these cliffs" and finally managed to make my way on them!
      CE really has that special aura that will
      Never bore me… it’s just a timeless classic

    • @bluejayfabrications2216
      @bluejayfabrications2216 3 роки тому +1

      I always thought you were supposed to jump into the trees then down to mitigate the fall damage also the over shields were incase you missed the jump

  • @mortman200
    @mortman200 3 роки тому +70

    Johnson: So, you beat the Halo demo. Not bad soldier, not bad at all!
    BUT ARE YOU READY TO TAKE THE NEXT STEP WITH THE FULL VERSION OF HALO: COMBAT EVOLVED!?

  • @Lime_Trooper
    @Lime_Trooper 3 роки тому +147

    This level is one of my favourites from CE and feels like an actual large scale battle, something i never really felt in the other levels

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +13

      The game definitely narrows, especially in the second half. I absolutely love the large scale battles which follow in Assault on the Control room, although more people seem to dislike that mission than I would have guessed.

    • @Omega4Productions
      @Omega4Productions 3 роки тому +9

      To be fair, I think the battle at the end of Two Betrayals felt pretty big. A Covenant encampment facing off against a Flood swarm and it was epic to watch from the sidelines, although the Covenant invariably always win that encounter, even on Legendary, due to superior numbers and firepower.

    • @plaidpvcpipe3792
      @plaidpvcpipe3792 3 роки тому +3

      @@Omega4Productions it's a lot of fun to drive through that in your warthog

    • @NiightDJ
      @NiightDJ 3 роки тому

      How? You’re literally alone on a beach

    • @Omega4Productions
      @Omega4Productions 3 роки тому +1

      @@NiightDJ "literally alone on a beach"
      I guess you conveniently forgot about the squad of marines you dropped in with. XD

  • @christopherwall2121
    @christopherwall2121 3 роки тому +68

    That point about pathfinding in the Forerunner structure probably explains why "Assault on the Control Room"/"Two Betrayals" has those big helpful arrows all over the interiors.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +4

      That definitely makes a lot of sense Chris!

    • @ExponentialCircle
      @ExponentialCircle 3 роки тому

      No matter how many times I play this level, I still get lost.

  • @Grymbaldknight
    @Grymbaldknight 3 роки тому +60

    My favourite level in Halo is definitely Assault on the Control Room.
    However, The Silent Cartographer was chosen as the demo level for Halo, to show off the game to prospective customers. I can see why they chose it, and they made the right decision.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +11

      I love Assault on the Control Room too, that first big outdoor battle after you've made your way down to the snow blew my 13 year old Ben's mind.

  • @quantumfrost9467
    @quantumfrost9467 3 роки тому +69

    When this level was the entire demo, I played it wayyyyy too many times
    One of the best

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +15

      Used to spend hours with mates just driving around it etc. It's actually a fairly short mission, but everything seemed so big back then.

    • @sirSTFU
      @sirSTFU 3 роки тому +1

      So... you beat the Halo demo.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +8

      @@sirSTFU Best. Demo. Ever. Actually, apart from maybe the demo for the original Bioshock on 360. That demo sent my hype levels through the roof.

    • @TonerLow
      @TonerLow Рік тому +1

      Buy one! Heck buy two!

  • @marckarroliga2596
    @marckarroliga2596 3 роки тому +34

    Fun fact: the silent cartographer was originally a level just to test stuff and when they proposed to be a real thing they didn't know how to make a level out of a donut

  • @ireneparkin3360
    @ireneparkin3360 3 роки тому +25

    Fun (and related) fact:- during the warthog run in Halo 3, you go round a huge rock. If look at this rock from above, it's a almost a exact replica of where the Silent Cartographer would be. It's a nice touch.

    • @griffingower1883
      @griffingower1883 3 роки тому +1

      Too bad it got demolished again after Installation 04b's premature activation a premature activation that severely damaged the Lesser Ark

    • @ireneparkin3360
      @ireneparkin3360 3 роки тому

      @@griffingower1883 yeah.

    • @jonathanhill7295
      @jonathanhill7295 3 роки тому

      @@griffingower1883 well with installation 04c (installation 09) being successfully completed it’s back once more

    • @griffingower1883
      @griffingower1883 3 роки тому

      @@jonathanhill7295 Anders ejected several segments of that ring meaning it's not all there anymore

    • @GloomToon
      @GloomToon 3 роки тому +4

      Installation 04 just can’t catch a break

  • @ruisen2000
    @ruisen2000 3 роки тому +11

    I loved the beach scene having all the allies around, and the transition towards loneliness later in the game as ally encounters get fewer and fewer because most of the marines have already died.

  • @stevesmith-np8lu
    @stevesmith-np8lu 2 роки тому +2

    Lol I’m glad I’m not the only one who enjoyed flying off the ramp right into the middle of the action

  • @kylesweat225
    @kylesweat225 3 роки тому +16

    Truly blows my mind that Bungie never captured how good the warthog or assault rifle felt ever again after CE.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +3

      Yeh they still feel the best in Combat Evolved for me as well mate.

  • @trip2439
    @trip2439 3 роки тому +7

    When I was a boy, this was my favorite mission in Halo CE. I didn't know why, I just felt that way. I was unable to really explain it back then. I just kinda knew something, even if I didn't understand it. As an adult now, this gives a voice to that part of me, expressing it flawlessly. It was a real joy listening to this.
    I don't wanna sound overdramatic, but you speak to a person's soul with some of these videos you make.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +2

      Not overdramatic at all, one of the coolest bits of feedback I've received mate!

    • @Feu2032
      @Feu2032 3 роки тому

      So you are a girl now?

    • @trip2439
      @trip2439 3 роки тому

      @@Feu2032
      What are you talking about?

    • @Feu2032
      @Feu2032 3 роки тому

      @@trip2439 Just kidding lol, it's because you started the comment with "when I was a boy", just thought It would be funny.
      I'm glad you enjoyed the game as I did tho!

  • @torb-no
    @torb-no 3 роки тому +11

    I have so many good memories of this level! So scared when I had to fight the hunters on the top. Ramming the warthoq in the room (you can get surprisingly far), really fun in co-op with someone on the turret. And so many fun encounters.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      Me too Torb, used to be the level I'd always show mates who didn't have an Xbox when they came over after school 😂

  • @torb-no
    @torb-no 3 роки тому +9

    One of favourite UA-camrs analysing one of my (the?) favourite Halo missions. Really appreciate it!

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +2

      No worries Torb, always appreciate you watching mate! And for calling me one of your favourites, that's real kind.

  • @PineappleStickers
    @PineappleStickers 3 роки тому +8

    Pretty sure this is the only level on CE where the marines never wander around or follow you unless they're in a vehicle. No matter where you take them on the island, as soon as they step out of the vehicle they just wait where they stand.
    Enjoyed the updated take on the Cartographer

  • @mrratchet
    @mrratchet Рік тому +1

    12:00 - Earlier in the level, there's a radio transmission by Foehammer and the Marine Sergeant (voiced by Pete Stacker). They let Chief and Cortana know some dropships are approaching their position. Cortana advises them to fallback to the map room but the Sgt responds with "Negative! They're closin' in too fast. Negative! Chief, you gotta find the Cartographer. We'll keep them busy for as long as we can." This takes place when you're in the main facility if memory serves but after this discussion, the marines on the beach have all been slaughtered.

  • @holymasterchief
    @holymasterchief 3 роки тому +19

    I wonder if former Bungie employees watch these videos and think "SEE HE GETS IT"

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +3

      Ha I'd love that!

    • @ianhall6614
      @ianhall6614 3 роки тому +4

      That would be so cool to see CE devs react and commentate to videos like this, giving us more insight into how the game was made. The best video like this is the IGN Devs react to Halo CE speed run. They gave us so much more knowledge into how the game was made and what their intentions were.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      @@ianhall6614 I love those devs react to speedrun videos! Love speedrunning in general honestly, don't have the dexterity to do it myself but find it all so fascinating.

  • @MjII7
    @MjII7 3 роки тому +7

    This is a fantastic mission, as they all were, especially playing them for the first few times.
    In the anniversary edition for the Xbox 360 they put the skull that every player wanted on this map and made it one of the hardest grenade jumps to unlock it, as you couldn’t have infinite ammo otherwise.
    But that all changed on the MCC!
    I had a go at doing the warthog launch on legendary and got to the cartographer panel in 3 minutes, but it still was a long and hard fight getting topside, and I forgot the the two Hunter’s I skipped, would still be in that room protecting the sloping stairway down, plus the Jackals, and the Grunts and Elites that spawn in anyway on your way back up to that same area, before reaching that area I thought I was going to par time it easily, then was gutted by the enemy presence, given that by that point I had hardly any ammunition left for the magnum and only plasma pistols.
    I ended up finishing the level in 14:48 with only 12 seconds to spare!
    But it was a great feeling!

    • @ianhall6614
      @ianhall6614 3 роки тому +1

      Dude, for real, that skull took me so many tries to get. It was the last skull I got, I even tried bringing in a warthog down there to make the jump easier, however that didn't even help with the jump. I eventually got it by throwing a plasma grenade at the wall and then a frag at my feet and made the leap of faith.

    • @MjII7
      @MjII7 3 роки тому +1

      @@ianhall6614 Lol 😂 it took me a lot of practice, when you look up to where you think you should jump,
      I realised that you actually have to jump more to the right, because if you don’t you will keep landing short of the top, because of the sloping edges at the top!

    • @ianhall6614
      @ianhall6614 3 роки тому +1

      @@MjII7 Yeah it's a super awkward jump, you aim for a spot that looks like you totally won't make it, but alas, you do.

    • @MjII7
      @MjII7 3 роки тому

      @@ianhall6614 Exactly, I think this was 343’s idea of frustrating players, as this skull was sort after, as you can have a lot of fun with infinite ammo and make the harder difficulties easy!
      That said Bungie did a lot of things in the campaign’s to make players frustrated or suffer, especially Halo 2’s campaign!

    • @ianhall6614
      @ianhall6614 3 роки тому +1

      @@MjII7 If I'm remembering correctly the Bandana skull on the Silent Cartographer was a preorder bonus at gamestop. So if you preordered it you didn't have to go through the headache of getting it, or they made it hard on purpose so people would preorder the game. But yes, I agree, Halo 2 had a lot of go into this room, get locked in it and unable to progress until you kill 15 waves of enemies. Not a lot of fun and what kind of dragged the middle of the game down for me.

  • @samdavies2544
    @samdavies2544 3 роки тому +7

    Honestly, I would always get lost walking in squares looking for the one doorway that would take me back up after finding the cartographer. One of the least memorable compared to Assault on the Control Room, 343 GS, and Two Betrayals.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      I have a bit of a melty often during that part too 🙈

  • @theyoungsause4928
    @theyoungsause4928 3 роки тому +4

    You're videos are such a delight. It's become part of my morning routine, also as a suggestion you should give Floodgate from Halo 3 a shot. It's really detailed on how the flood is quite a huge threat to the universe and how quickly it can spread and so much small details all around. One of my favorites in the series.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      Cheers my man! I've actually talked about Floodgate in a relative amount of detail in the video 'How Halo Introduces The Flood'. You'll have to forgive the lower production quality, however, as I was still learning!

  • @burge117
    @burge117 3 роки тому +4

    Ah, Ben. Your videos, especially Halo related are always awesomeness.
    Also, glad to hear you feel the same way in regards to the Anniversary style graphics.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +2

      Cheers Burge, that's super kind of you mate - and yeh,, original graphics always!

  • @pchurch692
    @pchurch692 3 роки тому +3

    Cool hearing different voice lines side by side. Great content as always.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      Cheers pchurch mate! Cool little detail for sure.

  • @dovahkiinhowey
    @dovahkiinhowey 3 роки тому +3

    You forgot to mention how Chief can take the warthog with him throughout the whole mission.

  • @DariusMakesContent
    @DariusMakesContent 3 роки тому +1

    You are amazing for making so many of these within a few weeks… we all love and appreciate it

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      Ah cheers Darius, it's my pleasure mate!

  • @GTAVictor9128
    @GTAVictor9128 3 роки тому +2

    7:59 - It's actually possible to prevent that Pelican crash event from happening altogether by speedrunning the level. Although I doubt that possibility was intentional - more likely that speedrunning glitches the mission's loading sequence.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      That's pretty cool - going to check out some a speedrun this evening as haven't watch a Combat Evolved one in donkeys.

  • @lebendigesgespenst7669
    @lebendigesgespenst7669 3 роки тому

    I never thought about all these things so critically and put it all together. Really is a fantastically designed level. Thanks for the great video analysis

  • @kanaka118446
    @kanaka118446 3 роки тому +1

    Even as a kid this was my favorite level, I couldn't realize why or put it to words, but I think it was because the freedom you were allowed in how you approached the level, relative to the other levels which were a tad more linear than this one.
    Of course I was a dumb 4yo so who knows why I liked it so much

  • @ffc8571
    @ffc8571 3 роки тому +2

    You do get radio transmission about more covenant arriving from the marines about more covenant arriving, explaining the dead marines on the beach

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      Ahhh that makes a lot of sense, thanks for clarifying mate!

  • @slodogian5958
    @slodogian5958 3 роки тому +1

    There is actually another extra bit of dialogue if you go to the map room first and then instead of moving on directly to the path that leads to the security room, you go back the entire way round the island and drive through the area where you can see the security room structure from below.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      No way! Gonna check that out next time I play it. Cheers for letting me know!

  • @cristianroy21
    @cristianroy21 3 роки тому +3

    The levels with the control room are probably the best ones

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      Love a bit of Assault on the Control room too, nothing like massive vehicular battles in the snow!

  • @ianhall6614
    @ianhall6614 3 роки тому

    This was my favorite Halo CE mission, but now it plays second fiddle to Halo. I still love this mission though, I could drive around the beach, sightseeing, all day long.

  • @KaptainKarizzma
    @KaptainKarizzma 3 роки тому +2

    I quite enjoy your halo videos! I was just wondering why you never cover Halo 4's campaign?

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      Cheers Kaptain! Honestly, it's because I don't know it as well as the other having only play it through once. But that is about to change! I'm working my way through it at the moment, with the aim of covering it very soon.

  • @pandabear4321gogo
    @pandabear4321gogo 3 роки тому +9

    I fucking love this channel and the videos that it brings, aka you...BEN. Cheers

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      That's super kind panda, cheers for the awesome feedback dude!

  • @MyTagYourIt
    @MyTagYourIt 3 роки тому

    Been waiting for this!!! Great Vid!!

  • @theiviachine
    @theiviachine 3 роки тому

    Are used to play this level over and over at my buddies house. Because I didn’t have an Xbox. Such a perfect level

  • @michaeleaston6723
    @michaeleaston6723 3 роки тому +3

    Easy to say but loving the vids!! keep up the kickass work ^-^

  • @perfectionbox
    @perfectionbox 2 роки тому +1

    I only wish the beach fight had been longer and more varied.
    Now that I think about it, making the beach fight harder would've also been good. Not only more interesting, but driving the point home that the Covenant really want the map room for themselves. As it is, I just pick off covies from a distance and lob grenades and poof, it's done.

    • @BenPlaysGames
      @BenPlaysGames  2 роки тому +1

      I'd love a beach battle playlist in the MCC which took you through all the different games' versions one after the other. The Silent Cartographer then The Covenant then Long Night of Solace etc etc.

  • @domeden
    @domeden Рік тому

    My favourite bit of this mission is how you can almost feel the searing heat of the beach, and then the cool air of the subterranean chambers. Bungie really nailed the tactility here.

  • @joshfoustcommunity8928
    @joshfoustcommunity8928 3 роки тому +1

    Actually, you don’t need a way point every time you play a mission. It’s nice to get to explore at your own pace, and discover things on your own. It’s something that I appreciate in Combat evolved.😊

  • @Ikcatcher
    @Ikcatcher 3 роки тому +3

    Ever considered talking about Halo 3 ODST? I feel like the semi open Mombasa Streets level would be a good topic to talk about

    • @ianhall6614
      @ianhall6614 3 роки тому

      ODST has so much atmosphere and a great story. I would love to see it covered on this channel.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      It's in the post Ik 😉

  • @cliffordharton459
    @cliffordharton459 3 роки тому +1

    I use to load all the hogs up, and place them into the map room entry way after forcing them into paths they shouldn't have been able to go.

  • @Qballiz2kool
    @Qballiz2kool 3 роки тому +7

    Let’s hope 343 can make a level just as good in Infinite (for their sake)

  • @ValWasTakenWasTaken
    @ValWasTakenWasTaken 3 роки тому +2

    Man I've so many memories of playing CE on my original xbox after school, eating meatpie, dog next to me

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      You ate Meatpie, the dog next to you? Poor bugger! Sorry, crap joke - I was the same mate sans dog unfortunately.

    • @ValWasTakenWasTaken
      @ValWasTakenWasTaken 3 роки тому

      @@BenPlaysGames Haha yeah, but he was always involved in quality control when making sandwiches etc

  • @blackFire860
    @blackFire860 3 роки тому +1

    My favorite part of this level is taking 20-30 minutes to get the warthog to the final button area underground.

  • @rookie4582
    @rookie4582 3 роки тому +1

    I’d like to see your take on Halo Reach’s final mission Lone Wolf. Every time I go back to play through that mission, I always tear up. The best last stand for a protagonist.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      When I next cover Reach,, that will most likely, be the mission I choose so keep an eye out over the next few weeks 😉

  • @JoeRosarioBZ
    @JoeRosarioBZ 3 роки тому

    Really great videos mate keep it up!

  • @primalfrog255
    @primalfrog255 3 роки тому +6

    Your voice is perfect for your content I love it.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      That's awesome, thanks Frog! I always really struggled with the voiceovers in the past (struggle to watch videos form more than 6-9 months ago 😂), so always nice to get some good feedback on that in particular

  • @conductingchaos7710
    @conductingchaos7710 3 роки тому

    I think the squad of marines you started with being dead on the beach comes from Cortana talking to Sgt Stacker over coms and he says, "Negative! They're closin' in too fast, negative! (pause) Chief! You gotta find the Cartographer! We'll keep 'em busy as long as we can!"

  • @mwbgaming28
    @mwbgaming28 Рік тому +1

    Of all the levels in this entire game, bungie knew this was their A material, which is why they used this level as the demo

  • @ThommyofThenn
    @ThommyofThenn 2 роки тому +2

    Yeah i got lost in the indoor section too

    • @BenPlaysGames
      @BenPlaysGames  2 роки тому

      Why does it all have to look the same, with no signposting 🙈

  • @kylesweat225
    @kylesweat225 3 роки тому +2

    *Greatest FPS mission of all time*

  • @johnsebalak7592
    @johnsebalak7592 3 роки тому +4

    First time playing i remember that sword elite killed me atleast 3 times
    Edit: i also remember when i tried using the rocket launcher i just killed myself aswell cause it was such a small area lol

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      Just checked my footage back and I died not once, not twice, but four times before I recorded something useable. Kept trying to do exactly the same thing 😂

  • @jouebien
    @jouebien 2 роки тому

    The first set of hunters can also trigger a set of jackels to appear if you stray too far from the hunters. The jackels jump you and tipicaly force the player to turn around and deal with the hunters first or try and slip past the jackels and get owned by a few elites and grunts. The design means it's hard to skip the hunter encounter and not learn how to handle the second hunters inside.

  • @tri-sapien6487
    @tri-sapien6487 3 роки тому +1

    My favorite mission was 343 Guilty Spark. I just LOVE the mix of environmental und standard story telling while at the same time keeping you on edge the entire time. Too bad I had already known of the flood before playing it since way back then I had seen my brother playing that mission after The Arbiter und fighting flood.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      Might have a video on that mission too, if you're interested 😉 By the by, I absolutely love it too.

    • @tri-sapien6487
      @tri-sapien6487 3 роки тому +1

      @@BenPlaysGames indeed i am

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      @@tri-sapien6487 Nice, it's called 'Examining Halo's Scariest Mission' should be easy enough to find on the channel.

    • @tri-sapien6487
      @tri-sapien6487 3 роки тому

      @@BenPlaysGames okay thx man

  • @southernstylegaming8580
    @southernstylegaming8580 3 роки тому +1

    Fun fact: The idea for the mission Regret actually came from the original concept for this mission. In early development, the objective of this mission would be to assassinate a prophet, but Bungie decided to wait, and they said it was one of the best decisions they ever made, because (and I quote Joe Staten) how tragic would it have been if they just made the prophets Elites in funny hats 🤣

  • @EuropeanMultiGamer
    @EuropeanMultiGamer 3 роки тому +1

    I remember if you forced marines far enough into the map room they weren't dead when you returned for the ending fight for some reason.

  • @Monsuco
    @Monsuco Рік тому

    Surely I'm not the only one who's used to seeing the cutscene with the sword elite being immediately gunned down by a marine in the warthog turret. If Bungie didn't intend for me to drive the warthog indoors they wouldn't have made that hallway warthog sized.

  • @m0urn1ng5tar5
    @m0urn1ng5tar5 3 роки тому

    I could be wrong but I'd always assumed the marines in the beginning were the same marines Cortana was talking on the radio with. The ones that got ambushed by Covenant drop ships.
    "You'll be able to hold them off better from inside the facility, can you get inside?"
    "Negative! They're closing in too fast! Negative!"
    "Give 'em hell, Marines."

  • @peterhuston7888
    @peterhuston7888 3 роки тому +1

    They knew what they were doing when they made this level the demo.

  • @lysanderxx1664
    @lysanderxx1664 Рік тому

    Funny fact: IF you drive a warthog into the map facility where MC kicks the rock off the edge, it will instead show hum just standing there, and the rock suddenly propels itself off the edge.

  • @DeeonleeCobb373
    @DeeonleeCobb373 Рік тому

    Kinda wish 343i experimented with Silent Cartographer's level concept and developed it further. Not like Halo Infinite's take however.
    Bungie played around on this concept with The Ark, and Sword Base but New Mombasa Streets, and New Alexandria were the next step forward.
    A large open level, with mission objectives that can be completed in/out of sequence as you progress.
    It's not necessarily open-world but the level is VERY large, that it can be mistaken for an open world.

  • @BloodKitten_
    @BloodKitten_ 3 роки тому +1

    small request, could you take a look at the halo CE mod spv3? would love to see your breakdown of it.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      Got it downloaded, now just need to find the time to play it. Will definitely happen at some point though.

  • @vinylsquad7776
    @vinylsquad7776 3 роки тому

    My favorite mission was Fight for the Control room.

  • @generalhawkins2776
    @generalhawkins2776 3 роки тому +1

    I've been lost here so many times that I cant count 10:52

  • @ChakLok
    @ChakLok 3 роки тому +1

    I didn’t realize that ce beach level was that open

  • @sandman8993
    @sandman8993 3 роки тому +2

    I think halos samey hallways make it feel more real. Why would every room and corridor be different? They’re supposed to be functional structures

  • @VirtualTape
    @VirtualTape 3 роки тому

    I hated this level as a kid, I used to get lost and had no idea what to do haha. I'm fairly certain my first time I went for the security room first by mistake. I love it now and it's one of my favourite halo maps.

  • @ABoxIsMyHome
    @ABoxIsMyHome 3 роки тому +1

    3:55 whhhhhhaaaat never knew that

  • @thatrandomzealoth4
    @thatrandomzealoth4 2 роки тому

    When I played this level as young I was surprised by its majesty paralyzed dumb struck also this was used as a demo for pc and by 2012 and 2013 every pcs in our country by that time.

  • @dukes1993724
    @dukes1993724 3 роки тому

    Watch a speed run of this level. Some insane tricks used throughout this level.

  • @Tommyr44
    @Tommyr44 3 роки тому

    When I was a kid I almost played nothing but halo CE and this was always my go to mission.

  • @1th_to_comment.
    @1th_to_comment. 3 роки тому +1

    Just realized this was realized this came out an hour ago

  • @Digidragon55
    @Digidragon55 4 місяці тому +1

    There is a terminal at the arena you fight The Hunters.

  • @matthewtegg4708
    @matthewtegg4708 3 роки тому

    8:58 I've been playing halo ce since I was 4 and yet I've never seen or heard of this cutscene

    • @tarinaten2053
      @tarinaten2053 3 роки тому

      After you enter the previously-locked door and go through a short passage, you have a choice to turn left or right. If I remember correctly, if you go left (which is the way you eventually have to go anyway), without turning right, you don't trigger the cutscene.

  • @III_phr
    @III_phr 3 роки тому +1

    Amazing, as always :)

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      Cheers Sepehr mate, always appreciate the support!

  • @Xylotonic
    @Xylotonic 2 роки тому

    I remember being 12 and having finished the game on Legendary. The clusterfuck that was the last mission on Legendary made me not wanting to replay the game, except for this level. So basically for the next years "playing Halo" meant "playing The Silent Cartographer" over and over and over and over and over and over and over again.

    • @BenPlaysGames
      @BenPlaysGames  2 роки тому

      The first half of Combat Evolved is gaming paradise for me, love it to death. Everything after 343 Guilty Spark... not so much.

  • @thisisthisis542
    @thisisthisis542 Рік тому

    I have a really tough time appreciating this level as much as every body else does. Don’t get me wrong, it’s absolutely impossible not to smile during the opening cutscene and subsequent beach assault, but I’ve felt that’s really all the level offers. Playing the level for the first time made me pretty angry about having to navigate the whole island, especially considering the paths between map and security rooms are so strangely natural and not remotely planned, something you’d think the forerunners would include. The descent into the map room is always maddening, and the climb up is worse cause I can’t remember for the life of me how to get back up. The final encounters as you leave are a nice cap off, but I feel like there is nothing of substance in between two encounters that are separated by walking around an island with no rhyme or reason. Maybe it’s just me, but the Silent Cartographer has just never been my level

  • @cloudyskygaming0
    @cloudyskygaming0 3 роки тому

    Why wasn’t I notified … regardless, woohoo I love these breakdowns

  • @V-man117
    @V-man117 2 роки тому

    The dead marines in the indoor sections are there clearly for gameplay reasons, so you don't have ammo problems!

  • @kravman2471
    @kravman2471 3 роки тому

    That picture! I need it!

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому +1

      Course mate, grab it here: www.halopedia.org/Battle_of_the_Silent_Cartographer#/media/File:HCEA-Concept-SilentCartographer.jpg

    • @kravman2471
      @kravman2471 3 роки тому

      @@BenPlaysGames thx 🙏

  • @infamouskitcat3937
    @infamouskitcat3937 3 роки тому

    What if the marines had gotten there between the time that chief unlocks the door and finally arrives? There they were caught and then killed and had their bodies just tossed to the side out of the way? That's always what I thought at least.

  • @ToxinWolffe
    @ToxinWolffe 3 роки тому

    Now if only this is how we get Halo Infinite's Campaign (for context I haven't seen the campaign overview for fear of campaign spoilers).

  • @BeanStalker117
    @BeanStalker117 3 роки тому +4

    Imagine not shooting the sword elite through the door with the pistol, or glitching the warthog through the trees. 😂😂😂

  • @kevinj4862
    @kevinj4862 3 роки тому

    The Marines that are dead on the beach die when the covenant send reinforcements. That's what Cortana ment by saying "Give them hell Marines"
    When I was younger I tried to save these Marines. When the map room controll panel is hit, the Marines drop dead.

  • @rsg1506
    @rsg1506 3 роки тому

    Lol, I never noticed in 20 yrs. That the beach marines died and the drop ship jackals in the hunter arena.
    Huh, the more you know.

  • @kolbjrnkjeka9199
    @kolbjrnkjeka9199 3 роки тому +1

    Such a neat detail that you can visit the security room first! I agree, this level has a bit of everything. Nice vid, as always

  • @tyranus1111
    @tyranus1111 3 роки тому +6

    If you hit the locked door with the warthog JUUUUUUUUST right you can ram it halfway through before it closes get out and skip half the level
    Edit: i used to do this on the original pc release of combat evoled consistantly ive never accomplished it in mcc it may have been patched

    • @privatepessleneck
      @privatepessleneck 3 роки тому

      you can bypass the door, its still tricky, you are better off getting out just before the door so the momentum sends you past the door right before it closes

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      Never tried that, but I'm going to. In the morning though, it's past my bedtime here, got distracted trying to compile all my favourite videogame music into one playlist on Spotify. Problem is, I can't remember half of them 🙈

  • @thundereagle4130
    @thundereagle4130 3 роки тому

    The dead marines is due to a trigger that kills off every friendly marine. During the last encounter with the covenant all the marines in the warthogs are supposed to be dead since you left them alone. But due to Bungie not setting a area where they should or shouldn't be killed, Bungie just made a ''kill all allies'' trigger.

  • @bishopm4401
    @bishopm4401 3 роки тому

    I always park a warthog in front of the door with the sword elite. The machine gunner will fuck him up so I don’t have to

  • @sgtsmith501
    @sgtsmith501 3 роки тому

    12:01 I'm not entirely sure if regular CE/anniversary didn't use it at some point but there's unused audio that SPV 3.3 uses that alerts the player and Cortana that covenent reinforcements are inbound and that the senior ranking marine states they'll hold as long as possible to give the Chief more time

  • @thecosmicentity5597
    @thecosmicentity5597 3 роки тому +1

    8:35 who else just jumps off this cliff here to get to the Pelican

    • @tarinaten2053
      @tarinaten2053 3 роки тому

      Not me. It's not too difficult to work your way down without health damage.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      Me 😂

  • @cloudkelsey
    @cloudkelsey 3 роки тому +2

    I think the Marines in the Silent Cartographer were captured and being tortured for information.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      And now they're dead as dodos, poor blighters!

  • @kn1ghtmare234
    @kn1ghtmare234 2 роки тому

    Which mission would you use the anniversary edition. Which one is the best to use for the anniversary edition?

  • @BotBruh448
    @BotBruh448 3 роки тому

    At one point you mentioned a banshee, what banshee?

  • @MyLifeIsAFrickingMess_MRPOLSKA
    @MyLifeIsAFrickingMess_MRPOLSKA 3 роки тому +5

    I love that level so much especially coz the ocean doesnt have borders

    • @goratron1
      @goratron1 3 роки тому

      It has an invisible border, you can keep driving but after a point you are not going anywhere, similar to two betrayals with there being no border to the sky in a banshee.

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      Seem to remember there being fish or similar in the original version, but may be completely misremembering.

    • @MyLifeIsAFrickingMess_MRPOLSKA
      @MyLifeIsAFrickingMess_MRPOLSKA 3 роки тому

      @@BenPlaysGames maybe in anniversary but no fish in my memory

  • @deeznuts23yearsago
    @deeznuts23yearsago 2 роки тому +2

    CE’s OST is the greatest in any game
    I unironically listen to it since it’s just fucking amazing, covenant dance, under the cover of might, a pale horse and the best, a walk in the woods
    That shit has been amazing for decades and always will be

    • @BenPlaysGames
      @BenPlaysGames  2 роки тому +1

      Wholeheartedly agree Deez, I've listened to it goodness knows how many times since 2001. Under Cover Of Night is my favourite, absolutely adore it.

    • @deeznuts23yearsago
      @deeznuts23yearsago 2 роки тому

      @@BenPlaysGames I played it nearly the whole time I was playing infinite and running around, the soundtrack just fits any moment
      Marty is a brilliant musical artist and I’m so glad they took inspiration for infinite’s sound track

  • @faceripper77
    @faceripper77 3 роки тому +1

    My childhood

    • @BenPlaysGames
      @BenPlaysGames  3 роки тому

      Mine too dude, was nothing quite like a 16-player Halo LAN party with mates.