Examining The End Of Halo's Beginning

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  • Опубліковано 13 вер 2024

КОМЕНТАРІ • 228

  • @BenPlaysGames
    @BenPlaysGames  Рік тому +8

    ✅ Subscribe: ua-cam.com/users/BenPlaysGames
    🖱 Support the channel: www.patreon.com/ben_plays_games
    I've now completed a video on every single Halo: Combat Evolved level. Check out the playlist here: ua-cam.com/play/PLZ0a88md6HYTdNk-oVxgUBvfFUpghaVnY.html

  • @beeno3487
    @beeno3487 Рік тому +136

    The shotgun itself against the flood warranted me an immediate second play through. That shotgun range is legendary.

    • @NYG5
      @NYG5 Рік тому +26

      One of the few games where a shotgun has its real life effective range respected

    • @XPsychowaffleX
      @XPsychowaffleX Рік тому +16

      Dude the Halo 1 shotgun is probably one of the best representations of shotgun use and shotgun spread in a video game. They've got range. Even in multi player, if you could rattle off 2 good medium range shots and got some hits on the head, it's a kill.

    • @LegataireS117
      @LegataireS117 Рік тому +6

      I found funny how the shotgun in HCE is the go to weapon for killing flood because even in legendary a lot of weapons are super effective on them ^^ But hey, like everyone, i always pick up the shotgun for the flood

    • @NYG5
      @NYG5 Рік тому +4

      @@LegataireS117 well you gotta keep the shotgun for both the flood and for unga bunga rushdowns on elites. I think even 1 shot will strip gold elite shields and stagger them if you are close enough for all the pellets to hit.
      There's an interesting mechanic to the shotgun pellets as well because it seems the pellets behave like explosive pistol rounds and they give no penetration, compared to the AR where it passes through seeming unlimited unshielded enemies. In those occasional situations the AR is better than the shotgun for hallway sweeping grunts and flood who are stacked up on top of each other.

    • @bombomos
      @bombomos Рік тому +4

      Onr of the few properly done shotguns in video games. Even the reload animation is correct which most video games get wrong

  • @devilmingy
    @devilmingy Рік тому +148

    Very few shooters can pull off a driving challenge as its finale. A testament to just how important the Warthog was to the essence of Halo. Dated design choices aside (infinitely respawning enemies down a hallway will never not exasperate), it’s incredible how well this level holds up even after 20 years.
    I may struggle to tell most of Halo Infinite’s levels apart, but I will never forget each detail of difference between Pillar of Autumn and The Maw.

    • @NZealand
      @NZealand Рік тому +14

      Infinite’s campaign was a chore. I fuckn hated it

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +7

      As mentioned in the video, while I think Halo 3's version is a lot easier to get to grips with, there's something special about The Maw's. It is tricky in places but it's so, so satisfying when you manage to get through it without ever really slowing down.

    • @PetalsFourArmor
      @PetalsFourArmor Рік тому +1

      @@NZealand it was really fun the first time around but after replaying it, the weak spots become extremely noticeable and it feels less fun

    • @Joshua-fi4ji
      @Joshua-fi4ji Рік тому +1

      @@PetalsFourArmor I liked the overall story (despite it not being much of the story) and the gameplay was fun. The most fun since Halo 3 imo.
      But I never replayed it. Did 1 legendary playthrough and could tell it lacked replayability as I went through.
      It's a shame because they nailed the gameplay aspect. We just needed a proper story and interesting level design to back it up.
      If the next game keeps the core mechanics of Infinite and they manage to produce a good story and improve their level design then we could be seeing a very good Halo game in future (let's not hold our breath though).

    • @zrl1017
      @zrl1017 Рік тому

      @@NZealandthe only “good” thing about it was that you really feel like an actual Spartan due to things like sprint, boosters, and being able to bash through some of the walls within the bases. They definitely should have done a linear story and then put you out into the open world once you beat the game to finish of the banished. Me and my buddy did all the side shit before actually beating the game so there was zero reason to keep playing afterwards.

  • @DiabeticRedneck
    @DiabeticRedneck Рік тому +62

    Cool little fact. If you wait a minute or 2 at the beginning of the level a squad of 3-4 sentinels will come and "investigate the disturbance". Liked that little detail.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +9

      Never knew about that, will check it out!

    • @bombomos
      @bombomos Рік тому +3

      This!! Found this out when I was looking at the vast expanse. Winding if there was some way to get down there.

    • @shaynekatchmark810
      @shaynekatchmark810 Рік тому +7

      Found this out by accident getting a drink and snacky snack one day lol good times

  • @professionallycasual3808
    @professionallycasual3808 Рік тому +79

    I remember playing this level for the first time when I was 8, I had just played through Two Betrayals & Keyes so I knew how terrifying the flood were & I remember my older brother telling me "Yeah every other marine is gone, Master Chief is the only one left."
    So I was amazed & filled with hope when I heard that Echo-419 managed to survive the flood & I was so happy we we're gonna escape with her. Then I heard the music & saw her smoking pelican, I legit started crying. This game had such an amazing story.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +19

      I wish Foehammer had remained in the trilogy, says a lot that she didn't have that big a role and yet everyone still loved her.

  • @Axe77777
    @Axe77777 Рік тому +9

    Is it just me or does the og halo ce graphics just so vibrant and beautiful

    • @NYG5
      @NYG5 Рік тому +4

      It's not just you, it's peak Halo aesthetic.

  • @gannymarcia817
    @gannymarcia817 Рік тому +19

    F in the chat for Echo 419

  • @Monolithinteal
    @Monolithinteal Рік тому +61

    My depressing evening is sorted! Thank you for the content

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +21

      No worries at all - hope the use of 'depressing' is figurative too and everything's ok mate!

  • @darklord7479
    @darklord7479 Рік тому +10

    I like the armory because you just feel badass stocking up then making a march to a engine room.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому

      Make it a room directly connected to the engine room and I'd love it a lot more!

    • @darklord7479
      @darklord7479 Рік тому

      @@BenPlaysGames it could stay the same too if there was just some rockets and other stuff around puddles of blood like in 343 guilty spark. In the engine room after all I’m sure the unsc wouldn’t want the engine room to fall to the covenant.

  • @jax2433
    @jax2433 Рік тому +17

    That ending section of the warthog run was just legendary. Halo CE just had that seriousness and grittyness that made the stakes feel overwhelming. The icing on the cake for me was the countdown timer and having your only extraction (echo-419) shot down minutes before the Autumn detonated.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому

      It's so fudging good. They really need more warthog section like it, two in eight games ain't enough.

  • @thelvadam8474
    @thelvadam8474 Рік тому +61

    Definitely an iconic level, especially for that beautiful warthog run (let remember it was the very first warthog run) even if the warthog pyshics was very strange in the first Halo to say the least... The strangest thing of this level was probably the interior design of the autumn that was very non sense, I mean it doesn't make sense with the lore but still... A beautiful ending for a majestic game which will forever be in our hearts.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +7

      Completely agree - and yeh, the Autumn's layout is absolute nonsense, that little bridge seemingly connecting its two halves always makes me chuckle 😂

    • @4T3hM4kr0n
      @4T3hM4kr0n Рік тому +2

      the race track makes sense from a zero G perspective.

    • @TAURASIIGamingTV
      @TAURASIIGamingTV Рік тому +6

      Don't forget about the Truth and Reconciliations interior design on Keyes, the first hanger bay with the hole is not vertically aligned with second one you go through.

  • @albertmont3411
    @albertmont3411 Рік тому +17

    The engine room in legendary is a nightmare

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +2

      Normal/heroic is fine for me, room's a bloody nightmare.

    • @motivation7492
      @motivation7492 Рік тому

      At least there isn't any spec ops elites, it would have been hell lol

    • @deriznohappehquite
      @deriznohappehquite Рік тому +2

      @@motivation7492 I think if you added Covenant to that room, it might make the fight easier as the Covenant, Flood, and Sentinels would all be fighting each other.

  • @Destroyerofnations
    @Destroyerofnations Рік тому +9

    TBH, the only part that ever sticks with me for this level, other than the warthog run, was the final cutscene. Though First Strike is a thing, at the time I didn’t know the book existed. In my mind, every single character outside of Chief and Cortana was dead. Johnson, Keyes, the Marines, the ODSTs, everyone. All there was, was dust and echoes.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +1

      The warthog run, I think, is so good that pretty much everything else pales in comparison, even if most of it is still decent.

  • @williamashbless7904
    @williamashbless7904 Рік тому +3

    Whatever happened to that Dustin Ekkoes guy?
    Bungie had ‘lightening in a bottle’ with Combat Evolved. Still my favorite game, ever!
    Speculation on Pillar of Autumn’s unusual name:
    My wife was into candles and got trade show catalogs featuring the latest in the craft(yawn!). One issue caught my eye around Halloween. The cover featured ‘Autumn’ Pillars(I guess pillar is a specific type of candle).
    Suddenly, that opening scene of POA just clicked for me. Does POA represent the last, flickering, light of humanity about to be extinguished in the vastness of space?
    Great commentary, Ben.
    Love your work.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +1

      Much appreciated William! I've actually never thought about the name before, but that's a really interesting interpretation as to why it's named what it is. I wonder if Bungie have ever said anything about it...

  • @NYG5
    @NYG5 Рік тому +12

    This was a good final level in the Cursed Chief's storyline, where no matter how hard he tries he oftentimes cannot save his comrades. Considering how well the voice actors were for the NPCs in this game, it's quite sad flying over the wreck of the ship knowing everyone you worked to save in the first 5 levels are all dead, or worse.

    • @Blue6Romeo
      @Blue6Romeo Рік тому +2

      That's something that resonated with me; no matter how many Marines you rescue, they all die in the end. And I purposely tried to save as many as I could, even today.

    • @sturm9087
      @sturm9087 Рік тому +1

      Actually theres a decent number of people that made it off halo in separate groups like Johnson, sgt stacker, etc.

  • @motivation7492
    @motivation7492 Рік тому +7

    I will never forget about the invisible flood in the armory. I think this is the only time flood use active camo in whole game(they also use active camo in halo 2 on the high charity level but only on legendary i believe.)
    Awesome video btw, thanks for covering it.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +1

      No problem at all! And yeh, the camo Flood didn't actually attack me in two playthroughs so completely forgot they existed 🙈

    • @dualtronix4438
      @dualtronix4438 20 днів тому

      @@BenPlaysGames They are programmed to be kind of passive in there

  • @shanepye7078
    @shanepye7078 Рік тому +2

    Chief is a super soldier and MUCH taller and bigger than a typical human.
    When Cortana asks “what did you have in mind” and Chief is tossing the grenade up and down, it’s HUGE even in his hands. Can you imagine a normal human soldier carrying or throwing a volleyball sized grenades? 😂

  • @mushroomfish300
    @mushroomfish300 9 місяців тому +2

    I also think part of the legendary ending for CE is, after the camera pans away from the longsword with Chief inside, you also see guilty spark flying in the void of space, showing he escaped the ring.

  • @xavichief
    @xavichief Рік тому +10

    Just played through my best friend the other night. Would you believe he’s never played any of the campaigns!?? It’s been a pleasure listening to his reactions to everything I remember being astounded by when I was 5. ❤️

  • @Temmie321
    @Temmie321 Рік тому +11

    In the MCC i prefered to play with the original graphics pretty much always, but the Maw introduction cutscene looked amazing in the remaster! It was one of my favourite Halo 1 levels :-)

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +3

      Me too mate, but agree, The Maw does looks great. They updated it and added a few extra visual flourishes without it feeling like they went completely overboard.

  • @cromtuiseagain
    @cromtuiseagain Рік тому +11

    This level was the first time kid me experienced firsthand what a finale and/or climax was. Not even Half-Life telegraphed that the story was about to end (the last convo with G-Man didn't feel like it's the last event in the game even after beating Nihilanth, until you're told as much) but Halo did so with so much hype and fanfare that it got tattooed to my mind.

  • @OJ9992
    @OJ9992 Рік тому +18

    I love Halo CE but when I replay it now I find myself more often than not saying “Oh f*** it’s this mission.”

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +3

      Ha I hear you! Game's second half especially I prefer to do in two mission bursts a lot of the time, it's all very lengthy and frantic.

    • @OJ9992
      @OJ9992 Рік тому +4

      @@BenPlaysGames One at a time is all I can mentally handle now, Assault On The Control Room especially is a grind that stands out more than any other mission in any other game I can think of.

    • @darklord7479
      @darklord7479 Рік тому +6

      @@OJ9992 pillar of autumn and halo I just feel like you must play together

    • @theotheotheotheotheo
      @theotheotheotheotheo Рік тому +1

      @@OJ9992 if i wanna replay a halo game 3 is always my go to. literal masterpiece (except for cortana holy shit)

    • @auxilia5024
      @auxilia5024 Рік тому

      The library be like

  • @nihilist92
    @nihilist92 Рік тому +11

    I’ve had checkpoints in that armoury miles that’s away from the exhaust ports - it’s so frustrating and makes things drag when you keep dying and have to revert back there. I also remember blowing up the exhausts being a lot easier than I find it now too so I’m glad it’s not just me! Great vid as always 🤘🏻

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +2

      Just stick the rockets somewhere in the same room, right?! Most people will manage it with the eight shots you get, but can't imagine how annoying it would be if you didn't and had to return a second time.

    • @darklord7479
      @darklord7479 Рік тому +1

      @@BenPlaysGames it could stay the same just maybe have some dead marines with rockets in the engine and have the armory where it is in the original game

    • @alexz1189
      @alexz1189 Рік тому

      @@BenPlaysGames have you lingered enough in the armory to see the cloaked flood?

  • @michaelguernsey1206
    @michaelguernsey1206 Рік тому +21

    Damn those vents were so hard to destroy lmao! I remember me and my brother playing this mission for the first time as younger kids. It was the first game we had ever beat and man we were stuck on this for so long trying to figure out what we were doing wrong. But oh my God the joy we had upon beating this game! Our first ever game beat lol!
    Also stumbling upon the weapons cache room for the first time was amazing lol!

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +3

      I do remember my first time through, when I was younger and stupider, just blasting away at them even when they were closed wondering why on Earth they weren't exploding haha. Combat Evolved coop really was like nothing else either, it was so far ahead of every other console shooter in that regard and the sandbox/physics combined with the massive maps made it such good fun to mess around on. Many of my fondest gaming memories revolve around CE, game was the absolute business!

    • @michaelguernsey1206
      @michaelguernsey1206 Рік тому

      @@BenPlaysGames INDEED IT WAS AHEAD OF ITS TIME

  • @Headless_Bill
    @Headless_Bill Рік тому +7

    Eh I like the armory. Didn't mind stepping out of the engine room to re-arm, as it gave you a little time to breathe and absorb the atmosphere and what was going on (especially when the angelic choir is going off). Plus there's the bonus flood encounter in that room.

    • @Seriona1
      @Seriona1 Рік тому +1

      To me, I felt like "fucking finally". I mean I always hated that you never got to go to the armory when you're on the Autumn. I love Halo CE but I think the design for Bungie wasn't the greatest since the campaign is designed to train you for the later half of the game.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +2

      I completely forgot about the Flood in the armour and they never attacked me during my two playthroughs, so completely forgot to mention them 🙈

    • @Seriona1
      @Seriona1 Рік тому

      @@BenPlaysGames I think in order to get the Flood to attack, you have to move to the back half of the armory which there is no reason to as the rockets and shotguns are right up front. A lot of players I know don't even know this is the only time in HCE you encounter cloaking Flood.

  • @JohnRTarkus
    @JohnRTarkus Рік тому +4

    Thank you for continuing to make great retrospectives on the great original Halo trilogy. Every time a new one pops-up I stop what I'm doing to watch it. Cheers.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +1

      Thanks for watching them too John, appreciate the support mate!

  • @justinnyugen7015
    @justinnyugen7015 Рік тому +2

    Fixes to the engine room I'd make:
    >Make the platform-to-vent arm jumps do-able without crouching
    >Move the hitbox a bit closer to the vent's opening so that grenades have a better chance.
    >Keep the vent arms retracted longer once the switch is pressed, allowing you to clear out enemies
    >Scatter a few (dead) rocket flood so that a long trip to the armory isn't necessary. Plenty of little hallways in this area to stick a spare rocket...or five.

  • @eddardstark4467
    @eddardstark4467 Рік тому +7

    I just love your videos. Could watch them all day! Keep it up and enjoy the holidays!

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +2

      Thanks Eddard, have wonderful Westerosi holiday too!

  • @Integral_Abyss35
    @Integral_Abyss35 Рік тому +7

    Warthog run is how i wanna die when i do.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому

      And then blissfully float away to the great food nipple in the sky.

  • @jackr7550
    @jackr7550 Рік тому

    Played Halo for the first time in 2002 when I was 8 years old and it was the most awe inspiring experience for my young mind. I was 11 when I first gave the covenant back their bomb. I was 14 when I crash landed in New Mombasa ready to finish the fight. The nostalgia hits so hard whenever I hear music or lines from the trilogy, sometimes I just want to cry. Wish I could go back to that time for just 1hr, when Halo was on the screen, mom and dad were still together, grandma and grandpa were still alive, and games were made to be fun and memorable.

  • @Ben_Jammin94
    @Ben_Jammin94 Рік тому +5

    12:37 Who's Dustin Echoes and why do we never see him in any of the sequels?

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +1

      Plot twist, Dustin Echoes is the name of the food nipple grunt.

  • @ugipse
    @ugipse Рік тому +3

    Have to admit, for me The Maw takes the bronze medal for Halo levels in the OG game - fitting given its colour palette.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому

      Following that logic, silver's a particularly tricky one since every every building in the game is a similar colour 😂

    • @ugipse
      @ugipse Рік тому

      @@BenPlaysGames surely the dark coloured architectural levels are out! To be honest I feel my personal rating is out of whack because my favourite level is Pillar of Autumn. Just love how action packed it is despite its sandbox limitations. Imo it is the level which makes you feel most like a powerful saviour.

  • @swamps2609
    @swamps2609 Рік тому +5

    The Warthog run definitely bumps this level up a bit but even then I enjoy this level a lot. Out of the three levels that retread areas previously used in the game this one definitely feels the most fresh being able to explore different parts of the Autumn than you did in the first level. And although I agree with the engine room being a little annoying at times especially when you fall I've never found it to drag on for too long at least

  • @ducoschollmeijer4841
    @ducoschollmeijer4841 Рік тому +2

    Good vid man, keep up the quality!

  • @stanleysaldana449
    @stanleysaldana449 Рік тому +2

    Echo 419, is legit the best faceless character of all time. I felt like she had all the charisma that Sgt. Johnson has. Heck I would have loved banter between the two.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +1

      Definitely Stanley, if there's one character I'd have liked to remain in the trilogy longer, it's her. Closely followed by Keyes.

  • @SheosMan117
    @SheosMan117 Рік тому

    For the bit about the Warthog run, you're right. I once saw a picture where someone overlaid all the interior segments of the ship, with the exterior, using the bridge as the anchor point. And the run does extend PLENTY out the bow. In fact, MUCH of the ship doesn't make sense.

  • @bombomos
    @bombomos Рік тому

    This is why Halo CE will always be my favorite Halo. This level redefined what it meant to be a last level. The somber opening. The wit humor between Chief and Cortana. The Black Ops Covies. The invsy flood in the armory. That shit head 343 still being unkillable. Destroying literally the first level with rockets or grenades instead of some button press. Racing the clock with some of the best driving in any FPS. The Final mad dash across the hanger to the Longsword. The legendary cutscene lol. Just... I don't think any other franchise has had such a rememberable finale.

  • @shooterdownunder
    @shooterdownunder 2 місяці тому

    Many years ago I had a rather unusual and unique experience when I played this level on legendary and it was when I was on the bridge where echo 419 was shot down by the bridge where she was meant to pick us up that the banshees turned around and made a pass back at me and this is the unusual part, they both hit me with the banshee bombs as I was driving away with my warthog that I was knocked off it and then the warthog ended up plummeting into the abyss below. I was basically left alone on the bridge with both banshees shooting at me on both sides that I had no choice but to run back into the place that I came from and then I made a rather interesting discovery. Apparently there was a hidden warthog just beneath the platform that you came from that connected to the bridge that bungie had put there just in case you and I managed to jump in it and drive all the way to the launching area where the long sword fighter was docked with just seconds to spare.
    I wish I could have recorded that moment because no one seems to believe me when I tell them that there’s a hidden warthog in the area where foe hammer gets shot down. It truly shows how much detail bungie put into this game when they first made it.

  • @Jord2123
    @Jord2123 Рік тому +1

    I remember there being a blueprint of the track and the ship and when its shown from a birds eye view it actually fits the ship. Then ‘bridge’ is a tiny section of the ship which has a small bridge connecting one side directly to the ships bridge (control room, ik i said bridge a lot). So there is a big main middle section which connects the ship all together. People forget that the ship is still pretty big its just the scaling limitations the game had back in the day. Best way is compare the size of the ‘in amber clad’ to the ‘pillar of autumn’

    • @load-bearingcoconut5586
      @load-bearingcoconut5586 Рік тому

      The thing is that even the canon size given in other media for The Pillar of Autumn contradicts Combat Evolved's Warthog Run. The Pillar is 1.17km long (haha, yes, the master chief number), but the Warthog Run is 3km.

    • @Jord2123
      @Jord2123 Рік тому

      @@load-bearingcoconut5586 sadly thats just the limitation you dont want the ending to be like 2mins long, but they could have maybe implement some more combat then a warthog

  • @assyriancomedycentral1753
    @assyriancomedycentral1753 Рік тому +3

    Dude i love these videos man keep it up!

  • @torb-no
    @torb-no Рік тому +6

    These days I've kinda found this level a bit tedious (yeah I know, rich coming from someone who likes The Library and Two Betrayals), but I really think it‘s the tedium of the engine room that makes it so for me, because everything else I think is fairly good for exactly the reasons you mention. I think maybe the Warthog ride at the end haven’t aged quite that gracefully for me though. I play car games from time to time, and compared to those the car sequence just isn’t that fun? That being said, I would be remiss not to mention the massive amount of nostalgia it holds for me. I remember bright as day me and my best friend at the time taking turns on driving and manning the turret trying to beat it, and the sense of elation we felt when we finally got it.
    Thanks for another vid! Wait… have you actually covered the entire CE campaign at this point?

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +2

      Good spot Torb, I have! That's now Titanfall 2 and Halo: Combat Evolved I've covered in their entirety. Although, I will go back to The Library soon as the quality's not brilliant on that one (very old video) and I want to freshen it up and change a few bits.
      I was the same with one of my mates, we'd play The Maw over and over again for the Warthog run, we got ridiculously good at it by the end. It really did seem a lot harder going back to it recently than I ever remember it being...

    • @torb-no
      @torb-no Рік тому +1

      @@BenPlaysGames Watching really good speedrunners (alright, since it‘s CE let’s be honest: speedrunneR singular, GarishGolbin) makes it very exiting, esp. since he is often about to break a world record.

  • @Hypernova6642
    @Hypernova6642 Рік тому

    Cortana: not much just a grenade
    Chief: Already on it

  • @guidomerlino6782
    @guidomerlino6782 Рік тому +1

    Who still remembers at ship's Bridge main view screen if you skip the cutscene between chief and cortana plan of destroying the autumn's core
    The sentinels will attack master chief and the window will break but if you're choose to skip it the window will not break and becomes bulletproof to protect you from the sentinels.

  • @thespartan427
    @thespartan427 Рік тому +2

    These videos are underrated, this is top content

  • @Ghostbiome4
    @Ghostbiome4 Рік тому +2

    Not enough attention to the legendary ending, easily the best one by far, always has me laughing like a maniac and rolling on the floor

  • @Cheerybelle
    @Cheerybelle 5 місяців тому

    Newcomer's perspective:
    - Chief repeatedly tossing up and catching the grenade after asking about the engine shields was absolutely hilarious.
    - I personally had no trouble 'nade-ing the vent cores without needing to restock or even come down from the catwalks onto the exhaust pipes, but that's just me. The trickle of a few sentinels and a couple of combat forms weren't enough to distract me from carefully lining up the throws.
    - As for the Warthog Run, I really dislike the extremely low traction on the warthog, and I still haven't fully gotten used to the fact that the warthog always tries to point in the same direction of the camera and that you can't go left and right without using the camera to do it. I've played through Halo CE, Halo 2, and Halo ODST so far, and I'm only now starting to get-a-hang-of the very alien control method the games employ with their human ground vehicles. I don't utterly loathe the warthog run, though; it's a fine and memorable way to cap off the game.
    - It is definitely disappointing that Foe Hammer was killed off after being such an important and likeable character throughout so much of the game. At least Sgt Johnson and Pvt Dustin Echoes (and Master Chief and Cortana) managed to survive the destruction of Installation 04, though.
    - During the part where Cortana says about making it across a gap at full speed, I died multiple times landing nose first in the warthog, and I have no idea what I did differently for that not to have happened the last time.

  • @Jedisage909
    @Jedisage909 Рік тому +2

    I ain't gonna lie I hum the theme song doing the warthog run it's catchy as hell

  • @Gonkers20XX
    @Gonkers20XX Рік тому

    I get what you mean about the armory but you can go to the armory first and then go the engine room.
    Another quick thing to do is stand on the extending bridge thing that exposes the vent shoot a rocket directly in and then jump back up without needing to jump to the ajacent pipe. Gets the section done in a minute on Heroic and lower.

  • @justintheegrey
    @justintheegrey Рік тому +2

    Well done, as always Ben!

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +2

      Thanks mate, always appreciate you checking them out!

  • @jordancourtney9142
    @jordancourtney9142 Рік тому +3

    While it wouldn't have made so much a difference in 2, I think Foe Hammer could have been a character of note in 3 had she not met an explosive fate in this level

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +2

      100% agree Jordan, she definitely had a ton of scope for further development and was such a likeable character.

    • @Suckit626
      @Suckit626 Рік тому +1

      She should have been the pilot sgt stacker and chips dubbo escaped with

  • @imoons
    @imoons Рік тому +3

    RIP Dustin Echoes 😭

  • @pchurch692
    @pchurch692 Рік тому +1

    Great video as always. One of the best games ever, thanks for the content on it!

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +1

      Cheers pchurch - I finally finished the game! That's every mission done and dusted, only seven titles left to complete haha.

  • @ebomb1133
    @ebomb1133 Рік тому +2

    I've been dying for another warthog run in a Halo game.

  • @SquattingxBear
    @SquattingxBear Рік тому +2

    The best Halo cutscene ever, I concur!

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +1

      It's the hand to the arse, gets me every time...

  • @negilchi
    @negilchi Рік тому

    Usually I don't comment but this game is so good even after 21 years people are talking about it. And your review is up to the point. Thanks for bringing back our nostalgies.

  • @joshfoustcommunity8928
    @joshfoustcommunity8928 Рік тому

    I have always loved the mission on the maw! it’s a very good atmosphere when it comes to the nnoow destroyed ship of the pillar of autumn! It’s level design is one of the beesst in the series, having to destroy the engines was a very challenging, and Genius way to end the level on, I remember playing this, and finding some rockets for the first time, I remembered it ever since! The best part of the level of course, is the warthog run, this is definitely a fan favorite of mine, and the same as halo 3, I can’t remember one game that ever replicate this as good as halo, or even at allll! it’s a timeless experience that you’ll only get when you join this amazing franchise! Combat evolved is a timeless classic that has aged really well, and I will always cherish this game!🙂

  • @justanotherperson7774
    @justanotherperson7774 Рік тому +4

    I'm suprise you didn't mentioned the camouflaged flood that spawned in the armory if you stay there long enough.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +2

      I didn't encounter them during my two playthroughs and completely forgot they exist. Big whoops 🙈

    • @justanotherperson7774
      @justanotherperson7774 Рік тому

      @@BenPlaysGames
      Ah well it's ok at least you did good with the video

    • @NYG5
      @NYG5 Рік тому

      Dont they infinitely spawn too?

    • @justanotherperson7774
      @justanotherperson7774 Рік тому

      @@NYG5
      Don't remember if they do. I usually just kill a pack of them then leave.

  • @dignelberrt
    @dignelberrt Рік тому +1

    i have literally never been able to find the armory until this video

    • @BenPlaysGames
      @BenPlaysGames  Рік тому

      Because it's a stupid design choice that only serves to annoy. Bungie really seemed to care about making sure the armoury made sense in the context of the ship but were perfectly happy to throw in that mental tiny bridge where Foehammer meets her maker 😂

    • @dignelberrt
      @dignelberrt Рік тому

      @@BenPlaysGames I remember looking around in frustration because I heard Cortana mention it, but I guess I never found the one door that leads to it.

  • @abdzaytoon3211
    @abdzaytoon3211 Рік тому +1

    After 4 days straight of studying maths it was time to watch Bens video as a reward

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +1

      I love the fact I'm the little ray of sunshine after the hard work, cheers dude!

  • @dmd356
    @dmd356 Рік тому +1

    It amazes me how much the military sounds like a military in bungies games. Infinite sounds like a bunch of college kids asked to record some lines for free booze. Everyone sounds so off now. Great analysis though, the maw is easily one of my most replayed missions of CE, other than Silent Cartographer. I can only play CE if its SPV3 now! Would highly recommend to anyone who liked CE but its been a long while. Like a dream that’s familiar but youve never had it before

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +2

      Thanks dude! I've yet to touch on it in a video but have some stuff written in my notes about the ambient chatter in Infinite. At times, it feels really overwritten - the grunts must be super cute and whacky, the marines must only say stuff in that very over the top quippy style etc etc. Have been meaning to give SPV3 a go too, just gotta finish Cursed Halo first.

    • @NYG5
      @NYG5 Рік тому

      SPV3 has cool bonus levels but the fan made character models don't look as good as the originals.

  • @SkyBlueCodm
    @SkyBlueCodm Рік тому

    I absolutely love your videos and i think that halo combat evolved is best game I've ever experienced and i ever will, i enjoy watching videos about it please keep making them 💓

  • @Loch_Ness_Lachster
    @Loch_Ness_Lachster Рік тому

    Personally I reckon that The Maw is a very heavily coop styled mission, for example, dense amounts of enemies, the engine cores, the warthog run itself for the gunner.

  • @calebsalyards8076
    @calebsalyards8076 Рік тому

    More realistic than an armor-toohclose-to-the-reactor I think would just be a nearby dead-end with a pile of munitions and...well probably not corpses since the flood doesn't really leave those, but clear signs of a last stand. You could keep the distant armory in case players *really* struggle to get the explosives planted, but now it's much less of a struggle to resupply.

  • @partrock350
    @partrock350 Рік тому +1

    Great as always! Keep it up

    • @BenPlaysGames
      @BenPlaysGames  Рік тому

      Appreciate that Patrick, cheers for stopping by dude!

  • @amirak129
    @amirak129 Рік тому +1

    Echo 419 … never saw her face or even knew her real name but still a stronger character than most in todays games

  • @Blackdog98x
    @Blackdog98x Рік тому +1

    Great video Ben

  • @spiritsofthesky
    @spiritsofthesky Рік тому

    I remember the first time playing The Maw, when I saw Foehammer and those banshees, I tried so many times to save her

  • @Czechmate88
    @Czechmate88 2 місяці тому +1

    Two types of people
    Those who stop and wait for Echo 419
    And those that keep on going

    • @BenPlaysGames
      @BenPlaysGames  2 місяці тому

      I always stop, looooove that scene.

  • @Sh0ckmaster
    @Sh0ckmaster Рік тому

    8:10 Also not forgetting the subtle punishment: Oh you need more explosives? Enjoy the INVISIBLE FLOOD in there!

  • @Wasted117.
    @Wasted117. Рік тому +1

    lol the armoury is right next to the engine room. literally every player goes to the armoury first and then the engine room. 10 shots is quite a lot since u only need 4 for the pipes. and then u can save 2 for Zuka 'Zamamee. also frag grenades are really easy to use on the core instead of plasma because of the bounce mechanic.
    on legendary i love the mess hall fight. all those spec ops elites inside. challenging yet fun.
    12:14 that last room is really cool. would have loved to explore it or have been a bigger part of the mission other than just a lil run.
    also finally if you ever struggle on video ideas looking at spv3 ( halo ce but with expanded missions, entire new ones and lots more weapons) and say what you like thats added etc. tho some of its missions are very long lol if u thought aotcr is long wait till u see spv3s one

  • @silverbackentertainment237
    @silverbackentertainment237 Рік тому +1

    Forgot how much I used to play this level, thanks for bringing back good memories! Would love to do a tribute to The Maw on my channel using action figures at some point.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому

      No wozzas dude, and definitely let me know if you do, will check it out.

  • @tyrannicswinen117
    @tyrannicswinen117 Рік тому

    This is the first time someone has ever said the trek to the armoury from the engine room is considered miles away when it's literally around the corner.
    Plus I would say Halo 3's Warthog run is slightly better than CE's because you aren't having to wrestle with the Warthogs controls at the same time as avoiding everything else

  • @ericyoung3480
    @ericyoung3480 Рік тому +1

    And the ambiance in this level is excellent.

  • @nicos1097
    @nicos1097 Рік тому

    Great vid mate

  • @PineappleStickers
    @PineappleStickers Рік тому +1

    In the drive core sequence, it's just that angled lip on the platform that makes it frustrating. Every time you try to jump up, on a time limit of course, if you're not spot on it'll mkae you slide and not make it all the way up.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому

      I'm generally pretty good with Halo movement, but the engine room messes me up every time. Always end up bumbling around for a bit!

  • @christianframe9788
    @christianframe9788 Рік тому

    I'm 25 and it was only last year I found out about the invisible flood in the armoury after playing this game idek how many times

  • @edux54
    @edux54 Рік тому +1

    great video as always

    • @BenPlaysGames
      @BenPlaysGames  Рік тому

      Cheers edux mate, appreciate you always stopping by!

  • @Digidragon55
    @Digidragon55 3 місяці тому +1

    Halo: CE is getting a remake! Hope they fix The Maw ,along with The Library.

  • @SpartanNat
    @SpartanNat Рік тому +2

    While Foehammer is gone, I do think Halo 3’s main Pelican pilot, Hocus (Awesome name btw) is her spiritual successor in the Bungie trilogy, and she lived I think as well. It’s not clear what happened to her after The Covenant but I guess she rendezvoused with all other UNSC survivors on the Shadow of Intent.

  • @richardwheatland827
    @richardwheatland827 Рік тому

    You didnt mention the alternative ending with forehammer. If you jump off the bridge and land on the pelican it takes you to a side mission.

  • @ArlecchinoMyDarlingChief17
    @ArlecchinoMyDarlingChief17 Місяць тому

    the warthog run felt like a NASCAR or Formula One road course for me (and barely escaped it)
    I have just finished the game last night on easy mode. Took me two days to finish it. My strategy: BANZAI!!!

  • @wmg6505
    @wmg6505 Рік тому

    I always go to the armory before going to the disable the shields

  • @JhyHau-ex1tr
    @JhyHau-ex1tr Рік тому

    I want alittle side story of how the hell Johnson got off the ring and back to the others

    • @theratking013
      @theratking013 Рік тому

      In a Pelican together with a Spy,a slight crazy Marine and the Pilot. They and Masterchief with his Longsword Ship had to sneak/cold engine around after another Covenant Ship appeared, they then saved Player2 aka Linda in her Stasis Capsule and bord the Alien Ship and Cortana hacked the Systems and deactivated the Lifesupport killing all Covenant Crew Members and with the Ship they had a long trip back to Reach. Thats the short form its told in the 3rd Novel i believe.

  • @spontanapa
    @spontanapa Рік тому

    If you stay for too long in the armory, Halo CE's only group of active-camo flood will attack the player.

  • @alexmercer9304
    @alexmercer9304 Рік тому

    Fun fact: I find it easier to kill the Flood than the Covenant. At least on Legendary with no skulls

  • @castro.ri_
    @castro.ri_ 4 місяці тому

    We need a halo 1 remate with the quality of the dead space remake

  • @emcoulter4459
    @emcoulter4459 Рік тому

    Halo 3 is my favorite of the franchise, but The Maw is my favorite level.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +1

      I loooove Halo 3, so much variety packed into one campaign. Very had for me to choose between it and Combat Evolved for best in the trilogy.

  • @RedCommunistDragon
    @RedCommunistDragon Рік тому +1

    Although I prefer Halo 3’s warthog run, CE’s is still a fun and thrilling experience.

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +2

      3's is amazing too, absolutely love it. Much easier though, I always get much more satisfaction from nailing The Maw's, however rare that may be!

  • @seapanda-117
    @seapanda-117 Рік тому

    The grenades not working every time happens a lot. I’m curious if it’s a flaw of the MCC port.

  • @K_End
    @K_End Рік тому +3

    i love how people tried to see cheifs face in the ending scene, but he just has another helmet underneath.

  • @tunakann7629
    @tunakann7629 Рік тому

    They didn't go back for Dustin Echos 😭

  • @Iluvlollipops
    @Iluvlollipops Рік тому +3

    Nyah

  • @BedroomBully88
    @BedroomBully88 Рік тому

    RIP Foehammer

  • @venomRSplaysMCNV
    @venomRSplaysMCNV Рік тому

    I hate people saying things like "Well there are outlandish elements like aliens and Ring worlds so how outlandish can this be?" There's always a sense of Logic even in these things. It's the logic of the universe and it wouldn't make sense for a military power to keep rockets in their engine room. It's suspension of disbelief not abandonment If disbelief

  • @fanamatakecick97
    @fanamatakecick97 Рік тому +1

    Why not just head to the armory before going into the engine room?

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +1

      You definitely can do that, but I always try to look at things as much as possible from the perspective of someone playing through each level when it comes to the level design etc. A lot of issues with that kind of thing can definitely be alleviated by being proactive once you know what's going on.

  • @brodiethegoaty849
    @brodiethegoaty849 Рік тому +2

    I'll never forget being a child playing CE with my brother on Xbox. The original xbox controller was so huge they had to drop a smaller version called the "s." We played for days against friends, family, and other people that were supposedly "good." Every memory I have from the franchise from 2001-2009 correlates community gameplay freedom. From the game types, to armor sets, and lobbies. Every game type had Hokage level players that were having so much fun they didnt notice how skilled they were until new players joined for the first time. Having a fully functional balanced sandbox, creative space, and a lobby to talk crap was all we needed. Infinite debuted with a campaign that DIDN'T need to be open world, a multiplayer with more issues than a character from Shameless, and a predatory customization system. Let's be real, 343 were always leading with cash grabs instead of passion for their intellectual property.

    • @swamps2609
      @swamps2609 Рік тому +1

      Don't worry you're safe from Halo Infinite here 🙂😂

    • @BenPlaysGames
      @BenPlaysGames  Рік тому +1

      I remember using the duke controller like it was yesterday, thing was an absolute monster. In the UK, Microsoft dropped the price of the Xbox by £100 quite soon after launch, so gave everyone who got it at launch two free games and an S controller to make up for it, which was pretty cool.

  • @atch4764
    @atch4764 Рік тому

    i saw that someone remade the warthog run in infinite, and it doesnt matter if its a perfect replica, if the warthog doesnt hit everything and fly into the sky because of the janky physics, its not the real warthog run

  • @soshelp4085
    @soshelp4085 9 місяців тому

  • @Major_Dakka
    @Major_Dakka Рік тому

    Who else managed to get the "this side up" achievement

  • @LinkiePup
    @LinkiePup Рік тому

    Just Dustin Echoes.