Substance Painter Tutorial: Photorealistic Prop Texturing

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  • Опубліковано 16 січ 2025

КОМЕНТАРІ • 30

  • @smoovkeys
    @smoovkeys 12 днів тому

    exactly what I needed right now. thank you so much.

  • @samcraftYT
    @samcraftYT 2 роки тому +2

    What a great and complete pbr/substance painter basics tutorial

  • @stefanosgeorgiou621
    @stefanosgeorgiou621 2 роки тому +1

    Ohh cool, just graduated from escape so this is a nice update to refine my skills :D

  • @outtoplay
    @outtoplay 3 роки тому +9

    You are very good at your job. Terrific lecture and demo. Very well paced and informative. Appreciate the effort.

    • @DadicekCz
      @DadicekCz 2 роки тому +2

      Terrific means something good? I'm a bit confused because it sounds veeery bad but the other parts of your comment are just positive

  • @LousyNine
    @LousyNine 10 місяців тому

    Very helpful, thanks!

  • @geoffburns
    @geoffburns 3 роки тому +4

    Really great walk through, can you share the google doc that's shown at the end of the video?

    • @Rhemi.
      @Rhemi. 3 роки тому +1

      please!

  • @marinapomigalova736
    @marinapomigalova736 3 роки тому +3

    Thank you, great tutorial! Is there any way you could share that doc with further reading that you are showing at the end?

  • @peacelover5729
    @peacelover5729 3 роки тому +3

    From what I've seen, vertex normals are not overriden a with normal texture, vertex normals still have effect, especially visible when you remove sharp edges or make every edge sharp or maybe just trasnfer vertex normals from some other mesh.

    • @nothankyoutube
      @nothankyoutube 3 роки тому

      Are you talking about edges that are 90 degrees or less and/or where you have uv shell edges?

    • @hightechnician
      @hightechnician 2 роки тому

      the normalmap is calculated on top of the vertex normals to have the wanted effect (i.E. the actual normal coming from the highpoly). If you now remove a part from the equation, it doesn't add up anymore. But effectively the normal map replaces the vertex normals in what you perceive.

  • @szilardhazi
    @szilardhazi Рік тому

    Everything what do you need in nutshell, awesome presentation!

  • @alexbobyr8076
    @alexbobyr8076 2 роки тому

    Thank You for a great explanation.

  • @trafficface
    @trafficface Рік тому

    Escape sounds great what sort of wage bracket is game art tutor?

  • @narqiez4669
    @narqiez4669 2 місяці тому

    Thank you very very much! Could you please explain what's the difference between anchoring a mask and duplicating it? Anchoring a mask and anchoring a layer? Anchor points are my biggest struggle ;(

  • @FaddyVFX
    @FaddyVFX 3 роки тому +1

    Very helpful and informative, there so much to learn, one step at a time

  • @antoniogisetti4730
    @antoniogisetti4730 2 роки тому

    thanks ! great tutor bro!

  • @Casablancasky
    @Casablancasky 3 місяці тому

    Hello Will, on any typical project, how do you manage Substance Painter getting more laggy as you put on more layers getting further into the project?

  • @Quadface
    @Quadface 5 місяців тому

    Thank You Very Much !

  • @6cryn
    @6cryn 3 роки тому +1

    good stuff!

  • @hamidsalami7022
    @hamidsalami7022 2 роки тому

    Thank you so much for sharing these useful information. I just have a question if you don't mind. you said that metals don't have diffuse color but in the combined material slide it shows diffuse map which actually has color and it's not black!

  • @saba9224
    @saba9224 2 роки тому

    55:13 what did u press when its became dark value mask?

    • @shiv3375
      @shiv3375 8 місяців тому

      i am not sure and quite late but i think he pressed c to cycle between diff channels.

  • @MasonObjora
    @MasonObjora 6 місяців тому

    thumbs up for the picture on the wall of Yuri Gagarin )) 👍

    • @101touchapps
      @101touchapps Місяць тому +1

      Yuri Gagarin Gagarin Gagayaaaa!!! nice!

  • @jeffhowe2892
    @jeffhowe2892 3 роки тому

    Superb demo. More like this please :0)

  • @TheSatzy6699
    @TheSatzy6699 3 роки тому

    Excellent content 👍🏼