In-Game Compiler Vlog Entry #1.5

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  • Опубліковано 8 чер 2024
  • I think this project has been sitting on the back burner for too long, and I want to bring it out of storage, blow the dust off of it, and try to get it moving forward again.
    Only challenge is everything is outdated... oh, and I've completely forgotten how it works.
    I could probably relearn it, but command blocks are tricky to navigate. And this also comes with the added issue that adding new features to command block systems is not easy.
    For this reason, before I continued working on this project, I wanted to migrate everything to mcfunctions.
    So that's what I've been doing this last month, and this is what I'm showing off in this video.
    Obviously nothing functionally has changed, for that reason I'm only calling this a half-vlog. But still, it at least shows that, even after all this time, the project is still alive.
    LINKS
    My Discord: / discord
    My Patreon: / n00b_asaurus
    I'm working to make this sort of stuff professionally, and am looking for support. If you have a spare dollar each month, consider supporting my on my patreon! Doing so gets you access to my patreon feed, which is where I post project updates and exclusive tutorials weekly.
    With higher tiers, you'll also get shout-outs in my videos, participate in Q&As, and even suggest a project.
    And of course, you can cancel at any time if you decide what I have to offer isn't for you. Meaning if you're curious if what I have to offer on patreon is worth it, you can find out for only a dollar ;)
  • Наука та технологія

КОМЕНТАРІ • 13

  • @malomoreau8089
    @malomoreau8089 11 місяців тому +3

    Your work deserves to be known more. What you're doing seams insane!

  • @AB-Prince
    @AB-Prince 11 місяців тому +3

    depending what version you're using, you could use minecraft's new display blocks for the cursor. stretching a flat colored block to the size and shape you want, and as close to the screen as you want.

    • @n00b_asaurus
      @n00b_asaurus  11 місяців тому +3

      Not a bad idea... almost tempted to update past 1.19 just for that...
      Almost...

    • @samuelhulme8347
      @samuelhulme8347 11 місяців тому

      @@n00b_asaurusAlso you could use the text display entities to create a screen.

    • @n00b_asaurus
      @n00b_asaurus  11 місяців тому +1

      @@samuelhulme8347 Now that might be an interesting solution.
      Only reason why I would say no is because I think using blocks might make things a bit more visual.
      That way you can really see what the compiler is doing :)

    • @samuelhulme8347
      @samuelhulme8347 11 місяців тому

      @@n00b_asaurus also the interaction entity can be used to detect click, combining this with the text display entity you can recreate the keyboard in vanilla without having to use a resource pack. In 1.20 there is the “return” command which can return a value from a function file, or break out of a loop.

  • @uregirlvipere
    @uregirlvipere 11 місяців тому +1

    awesome work! BTW if you use visual studio for MC Functions, you can also have syntax highlighting and help tooltips while coding, which is very handy! Can't wait to see more :)

    • @n00b_asaurus
      @n00b_asaurus  11 місяців тому

      Hey, if it's easier to set up than in notepad++, I can give it a try.
      There are syntax highlighters out there for np++, but I've yet to find one that's actually good.

  • @akioasakura3624
    @akioasakura3624 8 місяців тому

    Sir this is insane. You’re the GOAT 🔥🔥 and by any chance do you have another channel Stephen Chapman? I saw some tutorials by Mr Chapman and the voice is very similar. Big up sir

    • @n00b_asaurus
      @n00b_asaurus  8 місяців тому

      Thanks! Can't say I heard of that channel.

  • @kumboi
    @kumboi 11 місяців тому

    This is awesome dude keep it up