What are you all playing in Dragonflight? ALSO! Tomorrow - for those of you who love the Crendor / Nixxiom content - there's a new video coming out especially for you.
like 3 different evokers and probably warrior and death knight. no matter what they do to the game, they can't stop me from using a big sword in big plate.
actually, im still considering to buy it. as a Patch 7.1 starter, I felt disappointment for Shadowlands, Im a lore whore so I read every item possible with some story to tell. it was sad how less 'novel items' i could find in SL. im 19 and im from Europe region if you want to know
Truuuue, WoW just isn't equipped to do the kind of story telling we compare with newer MMOs but it was to its advantage. Legion was rly good for that reason and Dragonflight should be the same. Hope it's not a 'bridge expansion' for the one after it like Wod and BfA were
Simple premise, fun details. There was tons of lore to read about all the different artifact weapons and all the different stories for the professions and order halls that were a ton of fun. But your overarching *goal* was clear and unambiguous. Gain power, kill demons. Gain power from those demons to kill more demons. And the demons themselves were gaining power using the souls of the dead and converting those they defeat into more demons and-waaaait a minute, *Legion was just DOOM!* Minus the chainsaw. Clearly the only flaw in Legion.
I love how df videos start with something like "okay so df doesn't look like hot garbage" really telling how much faith we have in the new expansions these days
@@LeeQuesada-CoTGaming If everyone who had a problem with WoW's shitty new expansions simply quit, there'd be no servers left. Imagine getting mad at people wanting to see the game they play improve.
The whole lore of the past few expansions was like the D'jin wishes. - I want a dragon! - No you can't have that. - Ok, I want good WoW lore! - Right, what color do you want that dragon?
Yeah,never noticed it back in 2003,but now that ive played ROC and TFT again and I felt mindblown by how much lore has been already established long before WoW.
It was really baffling that in shadowlands they really wanted to sell the story that the major villain of this first arc of the story according to them was the jailer all along, with no build up or revelation of why he did what he did 🤔
Literally every single expansion post legion. These guys are so delusional it's insane. Either play classic where you know what you're getting and what to expect, or quit the game if that isn't what you want. there is no recovery regarding retail.
@@cococock2418 hurrrrrrr it isn't what I wanted (without it even being out yet.....literally making shit up) so everyone should just quit. Go go gadget logic.
@@cococock2418 If you think people were looking forward to SL, you're delusional. People did not look forward to it at all, and everyone were entering into the expansion super wary, especially with the whole "Pull the ripcord" deal that was from the start of the SL expansion.
That third point is seriously great. We're experiencing the uprise of something that we need to fight as a final boss. Meanwhile Shadowlands... everything was already set in motion before the expansion even began. We already knew from the beginning who'd we fight by the end. And they didn't even flesh out that character?! I guess you could say BFA did a lot of that "who's gonna be the end boss?!" thing, but BFA was all over the place because it wanted to do so many things at once (like multiple expansions in 1 expansion).
@n. noxti i'll be honest, in terms of modern mmos, if you want faction conflict as in who you belong to, 2 or 3 faction isnt enough to keep thing interesting. If they cant manage to make it interesting or have it be plausible, they might as well get rid of it. If anything, balancing issue for pvp wont be an issue for those who dont pvp anymore
The fact that so many people used to speculate about when we’d be getting a Nazjatar expansion with Queen Azshara as the final villain, only to have them shoehorn it in as a single-zone, single raid tier experience is kind of emblematic of Blizzard’s constant squandering of its best ideas.
@n. noxti but in reality, it would be near impossible to remove the faction versus faction since its been integrated in the original source code(stop me if i'm talking out of my ass, in no way good at any of that shit XD). Removing those faction vs faction interaction, especialy from npc, would be easier to just make a new game without it XD. Its common for most game that had a 2 faction pvp system like RIFT. Despite the actual "enemy" status being gone, the npc would still try to merk your ass if you got near them as the opposite faction due to that being too deep in the code. At best, they can reduce the restriction for player.
@@FroJSimpson Yep! We should have had a full expansion dedicated to Nazsjatar and Azshara, and another one for N'zoth, Nyalotha and the Black Empire. That would have felt so much better than whatever bfa was...although in hindsight, a lot of bfa was hurt just by needing to somehow build up to whatever SL was.
I think initially they wanted to give horde and alliance players something unique for their factions. Then tie it in with a story of conflict. How it ended up though... Is a conflicted story of too many brancing off things that for the most part don't really matter or make sense. Which then became worse when shadowlands dropped.
The adventure aspect was the one thing that was actually good about the Beginning of BFA, The Alliance got to Explore Kul Tiras, the homeland of Jaina, and explore how Jaina's choices regarding Kalimdor, Theramore,the Horde, and most importantly her Family. The Horde on the otherhand got Zandalar and the vast Troll Empire that has influenced events in the world for years, and we finally get to see the seat of that empire, not to mention the amount of Troll Lore that was explored, specifically the Loa, and even more specifically Bwonsamdi, the Patron Loa of the Darkspear tribe Who you Literally play as if you picked troll, There wqas so much potential with both of these storylines, but by the Third or Fourth Main Updates, we already have picked up and moved on.
Can relate that to warlords of dreanor. We explored the ancient lore of the orcs and draenei, and met alot of characters we've only heard of in stories. Despite the lack of content, the questing experience in WoD was S-tier.
I logged in yesterday for the first time in 6 months just to get a feel for the new talent trees before committing to the expansion and was pleasantly surprised. It felt really good to level an alt today, so consider me hyped.
@@peacepipe6695 Classic is hot garbage buddy. I played WotLK for 1 month and the world is already dead. Just a bunch of people standing around afk in Dalaran waiting to raid, nobody running alts, nobody in dungeon queues. Dead game.
The honeymoon period is always fun. Then reality sets in. I played from OG vanilla to BFA, hiatus during WOD. Now that I'm on this side I can see it clearer: you all love to be the battered wife.
you missed the point what Nixxiom is saying is related to the story aspect of these expansions. Storywise apart from shadowlands it was all good with potential. The problem with shadowlands is that the world needed to be built alot more (story wise). You can tell blizzard tried, the expansion is super original in content but idk
There's no honeymoon period here, he mentions in the end of the video how the expansion could just end up becoming trash like it more often than not does, but for the time being, things look good which is true.
@@dante93nero Man. It's always this way. New expansion on the horizon, cue all content creators going "Oh X is so different, this will be much better! look they changed Y they're listening! This is so good for the future of the game!" Then the expansion comes out and it's just a slightly different kind of dogshit. It's been like this since literally WoD. It will NOT be different this time, if you think that you're completely delusional.
@@pjrotsaert2832 Nah people in shadowlands new from the start that the expansion had flaws. and OG is speaking STRICTLY from a STORY perspective not gameplay.
yep the prepatch was fun and the initial entry into the maw was fun then all came crashing down into a slog fest. Blizz dont deserve any hype they need to earn it the hard way.
I’m there with you. Blizzard is really good at throwing as much marketing and visuals. But their business strategies are largely the same. Overwatch 2 is already an example of a partial compromise.
These are exactly the same videos that were made about every expansion post MoP. Every single one outside of Legion was dog shit (and even that one launched in a bad state). These guys are absolutely delusional. You cannot say you have "hope" for a game when all you've seen of it is the beta. In the beta, you are playing the honeymoon period of the game. then what happens when you hit max level? The "oh, this game actually sucks" feeling starts to creep in. Blizzard is great at marketing, which is why they continue to fool these people expansion after expansion into having false hope. It's exactly like Call of Duty. People make videos saying "this year will be different", and then reality hits them like a bat.
I couldn't put my hope for dragonflight into words. You've done so perfectly. Shadowlands is the first expansion I quit within the first 3 months to never come back. I'm ready for a new adventure and just learn about whatever awaits us, with no big nipple man. Thank you Nixxiom!
I'm big on exploration too nixxiom. As a kid I took joy in walking around a place I haven't explored yet. Felt otherworldly even though it wasnt far from home. Let's hope they don't nerf the fun.
What I feel good about dragonflight is the lore is heading back to somewhat home-y direction. Back on Azeroth and focusing on Azeroth. No cosmic world trekking, no afterlife hobnobbery. We going back to good ol' world adventures. There was one quote in Cataclysm in the Dragon Soul raid. Captain Swayze - "You ready to chase down the end of the world?" Chef's kiss.
@@Relhio Nah, it will be Murozond or Galakrond. They repeating the vibe of Cataclysm expansion, as they tried to repeat the vibe of Wrath during Shadowlands.
Hope Dragonflight is good so all you guys can enjoy WOW again, i tried coming back as a casual when they gave me Shadowlands free with a boost and i just couldn't get into the game again for like the 3rd time. It's like there's so many little things that bother me about the game that i can't get over. Plus im a lore nerd and trying to understand and keep up without playing is rough
This exact same thing was said about Shadowlands and it took the streamers almost a year after release to realize how bad it was and then finally ADMIT it. I hope it will improve but yet to see anything that makes me think its worth my time
@@xRichhhx Shadowlands downfall for me is the Covenants, Conduits, and Soulbinds. I literally do not have time to play Shadowlands because I don't want to invest into those systems. I also don't wanna deal with running Torghast to get my legendaries and unlock my tier set bonuses and stuff. I just hate it when Blizzard makes an expansion where you have to do a million things before you can set foot in a Mythic+. I miss the old days when it was hit max level, do heroic dungeons, do normal raids, do the heroic raid. DF looks like you will be able to do that again, hopefully.
@@xRichhhx I think SL was absolutely horrible and usually I will be one of the optimists saying I don’t think “x current expansion” is that bad. What did it for me was the story bc that’s really the main thing that draws me to wow. I’m not much of a raider or mythic+ connoisseur but I really enjoy learning the lore of the zones and seeing how the story unfolds. Shadowlands just like killed a lot of mystery and excitement in wow for me. Like now we know what the afterlife is and that’s it’s basically just another Azeroth people go to fight and chill in and that just really killed a lot of the stakes and mystique to stuff like death magic. Then there’s the whole first ones that are like the gods of the gods and turns out the gods of the afterlife are robots and these first ones are just basically like the titans but BIGGER. It’s lame. Then there’s sylvanas who ik people rag on but I always really liked her and I’ve played undead since WotLK when I first picked up WoW as a wee middle schooler. I always thought she was so cool and it’s fine if they wanna make her a villain but like please at least give her a good reason. Like she goes to hell and meets a freaky chained up bald dude who tells her “we have to remake reality together, o and btw I’m the guy who created the lich king and the scourge which is the source of all your trauma and hatred” and she’s just like yea sure let’s do it. Then for some reason she second guesses when he says “all will serve” when he’s been churning out villainous one liners since the second we saw him. It’s wow like I really don’t need an exceptional story, it truly doesn’t take much to make me happy. Give me cool demons and undead and pretty zones to explore along with a few cool mysteries and I’ll be content. But the really badly butchered the lore with SL
@@xRichhhx o also I have to mention how sad the whole sylvanas soul was split makes me. I thought her ruthlessness made sense already like she was murdered and then raised as a monster and had to watch from within her own body as she helps in the genocide of her people. Like that’s some next level trauma and her old motive where she views the undead as her new adopted people that she will do anything to protect I thought was some really cool characterizing. Then she just dumps the forsaken and turns out it wasn’t really even her the whole time is was like her “evil half,” like damn they readjust wrecked her character
Since the Tuskar are neutral in Northrend they should be like pandas, you do a prologue and then choose which faction to join. I hope they become playable. A DK Tuskar would be a dream come true.
Nixxiom me and you have the same favorite style of fantasy, some dudes go on a grand adventure through unknown lands meeting cool characters and creatures before reaching a treasure filled mountain guarded by the most badass dragon. The Hobbit
I'm playing SL and I'm pretty hyped for DF. It looks like everything I've missed from previous expansions and I'm hopeful that they realise we just want a nice fantasy adventure again.
I started playing wow with shadowland One positive thing I have to say is that it kept me up to date with all the lore. I've noticed so many people say they had the best memories from previous expansions. I truly hope to experience a bit of that with Dragonflight.
Quite frankly, given the current state of the game and Blizzard, I really think WoW won't survive another horrible expansion. Dragonflight is perhaps the more crucial expansion since Cataclysm, when after Arthas everyone said: Now what? and they stuck the landing. But now is: Survive or take another (maybe definitive) blow. If this one fails, I think is the point of no return for WoW.
@@Dmytro_Kuts I'm with ya buddy, I just don't trust blizz to not fuck it up. Maybe if people are still saying its fun a month or two post launch i'l give it a shot but blizz has not changed their ways just look at OW2 and diablo
The original devs aren't working on DF, and after getting burnt out on the past few expansion preorders, I'm gonna sit this one out for a bit and see how this expansion turns out to be
Just a word of caution: MOST people said Shadowlands was a fantastic expansion until after the first week or so. It's going to be a few weeks of playing the expansion before we really know if it's a W or not
Who tf were u talking to? Everyone was saying how bad it was going to be months prior to launch. We all knew covenants were going to be a complete disaster, everyone knew the maw was awful
@@xProdigyxWolf You are doing the same mistake. Not everyone hated the Covenant System! I for myself and many other non min/max-ers I know, enjoyed the covenants and the different stories they brought with them. Made it a bit more realistic to not know everything about anything and life with the consequences of switching. I mean that's what people wanted in BfA for the whole Sylvanas/Saurfang thing and when they got that somewhat it in SL, they instantly hated it. Blizz did made a lot of mistakes with SL (putting in tones of idiotic redemptions to please hard core fans is one of them) but the Covenants wasn't one of them.
Give it time. Blizzard is great at advertising a shitty product extremely well, it'll turn into rotten fruit just like the last few expansions did and the cycle will continue as it always does. They're using nostalgia bait to try and bring people back in and some old players are falling for it hook, line, and sinker.
Very much this. It's really astonishing how people can just step on the same rake, again and again and again, time after time for literally over a decade non stop, and they STILL want to give this soulless corporation money. Ineducable breed.
Uhhhhhhhh GoT is about “people liking toxic materialism?” No. ASoIaF is literally really complex because of its character work. It’s a subversion of classical fantasy and is about the human heart in conflict with itself. That was a bad summation of the story. :/
Liked Legion for being simple, a come back story, and do like demon slaying. Demons come and invading, beat you down, get back up, beat them back, go where angels fear to tread, finish the fight. Simple and effective.
The amusing hype at the beginning of Shadowland only to realise it was crap 3 weeks down the line. It will be the same for DF, no answers to that question untill everyone has finished leveling and finally get to the core of the expansion. This said, the only noticable point I've seen so far is that after 15years it's finally an option to make a Draenei rogue :'D
after wotlk, wow tried to keep raising the stakes everytime up to a point where every event is about the end of the universe. woltk solved a pending issue which was cathartic. Lich king is finally defeated and so ends the threat on the living. But soon after, a dragon is about to explode the planet. Then a time travel gimmick is about to destroy the planet also. Then burning legion also stabs the planet. Then the afterlife lord tries to dominate the universe...is this wow or star wars ? We need more laid back, political and earthly strife, with a few parallel short stories about interesting events and characters, slight changes to landscape and quests for replayability and NO FLYING MOUNTS
My son is 6 yo and I decided to read "The Hobbit" with him. After the episode with the trolls who wanted to eat all the gnomes, I realized that he was scared. I asked him "Are you afraid?" He answered yes. And thinking a little added "But I'm very interested to know what will happen next." This very accurately describes my thoughts about DragonFlight...
I think it's often a good thing to know the end boss of the expansion from week 1, have us get introduced to them very early and often building their story then have the dungeons and raids based on taking power away from that boss until we are at a point to be able to kill them. I.e., in a way wrath
Wrath is a great example of how to introduce the main villain from the beginning. But, MoP is another great example of not introducing the main villain from the beginning. Both can be good executed
The problem is there really aren't any villains left, and haven't been since BFA. And *that* was scraping the bottom of the barrel something fierce. They really need to start making new characters that won't be used for a long time.
@@ASNS117Zero and?? I mentioned him to bring a point. You said "there really aren't any villains left". I mentioned Garrosh in MoP as an example of an already non-villain character who became one throught an expansion
Still a lot I hope they elaborate on. Like if the Dragon Isles are the dragons ancestral homelands then why wouldn’t places like Dragonblight, The Nexus, and The Caverns of Time be on the Isles? From the cinematic the Isles were always separate from Kalimdor, since they existed before The Sundering when it was just one continent. The whole Wrathion and Sabellian story looks like cut and dry stuff too, Wrathion trying to defend his actions the whole “ all of things I did….I did for the better of Azeroth”.
Actually, after 9.2, Shadowlands has been a lot more enjoyable and I've been playing it quite a bit. I get that it hasn't been to everyone's taste, but Zereth Mortis in particular is one of the best, more interesting zones Blizzard has created in a while and if it's a glimpse into future zone design in Dragonflight then I'm feeling a bit more optimistic.
Is there anywhere that I can find a recap of the Shadowlands story? I left before Chains of Domination came out and have no idea what happened after that. I have a very brief overview of events, but I have no idea what happened to either Sylvanas or Anduin. Are they alive? Did we kill either of them? No clue.
I have to agree, and the talent trees right now are such a breath of fresh air. As you said there is not much new in the talent trees, not any new ability or crazy gimmick, but being able to direct your character the way you want is great. It seems like the tried to keep the new specializations around while still giving the classic talent trees. Best of both worlds is what I felt like they were aiming for. My friend said it, normally wow release a shit expansion followed by a great one. Lets hope this is the great one.
Good then bad then good, eh, I would rate them this way. A Tbc A wrath B cata, dragonsoul and lfr dam near killed it. A mists C wod garrisons and the feel of the world being alive are the only bad things but they were huge A legion C bfa too much going on at once. 2 bad raids D shadowlands better ideas but too much going on system wise, bad story, player catchup and new player experience were awful, refusal to listen to player feedback just killed it. Raids were good tho. Top tier, very memorable.
Can we trust Blizzard to make a good expansion? Ofc not, they'll just have to prove it by doing it. I don't play any more, and even if this turns out to be the best fucking expansion ever, I don't think I'll be coming back. But I truly wish they succeed here, they need to start rebuilding their reputation sometime, and why not now. I hope this can be a catalyst for a brighter future, one in which I wouldn't feel bad when playing some of their games again.
I totally agree with you at this Nixxiom. Great Video. Im really hyped for Dragonflight. An Expansion all abaut my favourite part of Warcraft Lore ever: The Dragonaspects and their flights.
the thing I like about warcraft's storytelling is that their characters and some events were inspired by some real historical events. Tho not sure if they'd apply some real world view on dragons being the more snake like ones more powerful--Chinese Lung, Norse Nidhogg and Jormungandr, Filipino Bakunawa etc.--than the lizard looking ones.
This is all correct my friend. What also would be nice is if Blizzard can scale the Elite mob level with the player level across all zones and I mean really scale them to the point when you really need to put some effort to kill them. I just want to get into a random cave, kill some random small mobs and then really put some effort to kill the main one. Thats the fantasy. Old zones kinda feel dead and there is no point to enter any cave or anything because there is literally nothing interesting inside.
I agree with this. Modern WoW really doesn't have any challenging enemies walking around in the open world. Quests that require multiple people to complete haven't existed since before Cata, unless you count the elite quests on Timeless Isle. This is probably why Timeless Isle is remembered so fondly, as half the mobs could literally one shot you.
I only just recently got back into WoW and the story of Shadowlands doesn't seem too bad right now (mind you, I only just finished Maldraxxas). I like the story of "go into the afterlife to rescue your friends." Reminds me a lot of ancient mythologies like the Greco-Romans, the Mesopotamians, and the Egyptians. I like the concept of different spirits being sent to different realms suited to they lived. I am a bit torn on the added conflict of this Jailer guy redirecting spirits into his own realm. In my opinion, I don't necessarily mind the concept of that sort of story, having to help rebalance heaven and hell, but I wish it was one or the other, or at least the siphoning was more secondary. Still, so far, not that bad, but if it really does start getting more complex than it already is, it will likely lose me
Hey Nixxium you forgot to mention the expansion that was between Shadowlands and Legion. It's called Battle For Azeroth and it was great right or did you just memoryhole that whole experience?
If it's already winning, how come it's the first expansion that genuinely hasn't gotten me hyped at all? I'm only experiencing fear and anxiety to the point that I'm not sure I even want to buy it. The last time I experienced hype and hope, we got Shadowlands. . . . plus barely any of the major info about the new expansion has actually seemed relevant to me. Talents redone? Whatever. Professions changes? Whatever.
Give it a patch or two before deciding to buy it. Otherwise you're going to run into the same bad taste as Shadowlands, BFA, Legion until the last patch, and WoD. I personally don't see why people are hyping it up when the track record has been really bad for years.
This is not a return to the roots from Blizzard. They are braindead and empty! 😏 And with the Dragons this is just one of the last *EPIC THINGS* left which they know might interest the playerbase enough to care about the expansion. We got insulted as Allianceplayers and there are "Highelf skins" in the game now for Alliance & Horde even though the Highelfs have not even officially joined us as an allied Race. NOPE - I still feel antanogized & seen as the enemy. 😎Not that I want it. But I do at this point.
I don't know if that was a mission, but in the Orc campaign you do go to secure a dragon roost, and Deathwing is a hero character in the expansion. In the game manual, the Dragon Roost is also described as 'being' Alextrasza.
"There's no alternate dimensions or time travel." I mean. One of the big previews was "Hey you're gonna get to go to an alternate Azeroth where everybody is murlocs.", and dataminers have found multiple maps of events in Azeroth's history, like the Pandaren Revolution.
I liked parts of Shadowlands because it was not that rooted in nostalgia and tried something new. It succeeded with some stuff, Anduin and Covenant storylines and interesting themes, but failed with the whole Jailer thing. Not that excited to go back to more "traditional" fantasy that tends to bore me a little.
I played WoW for roughely 15 years, Starting at the age of 11 in 2008. I joined at pretty much the end of BC and played through wrath/cata. NOT MOP, Warlords, legion,bfa and I couldnt play through shadowlands. I had pretty much quit WoW after all of blizzard's "activities" came too light. I decided to trry out shadowlands for my gaming group who played WoW with me and told them really early on that it wasnt worth it. Left and only payed atention to the terrible story. It doesnt help that my group plays mostly shit on classes like ret/prot pally, Servival Hunter/Resto Druid, Enhancment shamman,Fury Warrior and Disc Priest/ Arcane mage. We don't want to come back unless every one is having fun and sadly from what we have seen we have no reason to come back to play since half of us have been ignored by the devs. Also pretty much all of us don't like the new dragon race looks, Too damn skinny. They look like a human or an orc could break their arm with a single punch.
Let me say this, if Tuskarr DOES in fact become an Allied Race, i wouldnt be surprised if they join the Alliance. Personally, it would bring some players, back from horde side, b/c thats what alliance needs. A Race that its unique in every way, especially the lore as strong as the Horde's.
Simplicity doesn't make a story good. The Hobbit triumphed but that doesn't mean every single simple story will be great, nor better than complicated stories. Does that mean Shadowlands isn't bad? No, but the argument is a big falacy. I've read intricate epic fantasy filled with stuff that were awesome, and imo, way better than what Tolkien wrote. I think those were other times, and as we've seen with cinema, literature has evolved a lot. The troupes and plots have become way more diverse, including complex content that doesn't follow the same structure that was popularized during Tolkien times. Of course, sometimes something fails, but there's a lot of potential on complex stories. Anyways, an MMO as WoW is probably not the best place to explore something like that
I don't personally care about blizz scandals, I pay for a game I demand it to be good, and there have been a lot of things I really enjoyed in the pre patch, UI changes, new builds with talents, other small niche things that really was needed, just make my game good pls. Storywise even if u thing blizz is going in a new direction( no new bigshot badguy forefront) we actually know a bit about what the next threat is tho, the infinite dragonflight , saving Nozdormu from becoming Moruzond, the influence of the titans and what they are hiding if they really are "good guy" or just changed history to make themselves look good, there will be a new titan facility to explore most certainly etc etc, so in the end, even if 10.0 is new fresh fluffy, 10.1 will have something to do with the past. not technicly a "new" villain (the jailor wasn't "new" we just didn't know about him).
I don't play WoW. I never have. I have no idea what's going on or why I'm here. But that Tuskarr speech, that earned this a like. The passion, the comedy. Beautiful.
I'm playing Shadowlans right now. And I'm enjoying it. And I've recruited 5 people and play with them weekly. And they're enjoying it. Being a casual gamer is the best. :)
IMO, I think complicated stories can be good. And I think while the object at the core of A Song of Ice And Fire is simple (power) the story is complex (who should rule, where does power come from? how can the "good guys" triumph? who are the good guys? What's up with the whitewalkers?). Ironically, when they dumbed it down in the TV show for the last few seasons, it became terrible. Whereas a story like the Hobbit is simple in both the story and the goal. The reason WoW's attempts at complex storytelling failed is because it's an MMORPG. And to tell a complicated story in an MMORPG raises the difficulty level on telling a difficult story by several degrees due to its nature. And WoW's writing team is ultimately lazy. They don't plant seeds to harvest later or keep very good track of the story they've already told. They just retcon stuff or force it in. They abandon the threads they do start or forget about what seeds they have planted. I mean, these are the idiots who ended an expansion with a sword going through the planet and had NO plan to get out of that. The IDEA of exploring the afterlifes of azeroth is an interesting hook but making it the main land to explore in a new expansion is raising the difficulty level yet again. Gods and eternity should by their nature be left mysterious. Peeling back the curtain to far is going all in on the storytelling chops. And of course... Blizzard went full nonsense mode on it with the Sylvanas and Jailer plots. Dragonflight is a simpler setting and that plays to Blizzard's strengths and also gives them the opportunity to sow seeds to harvest later for more complicated story beats in the future.
My biggest issue with the talent trees though, you're just talenting back in skills you already had. It doesn't feel like I'm gaining much power at all, just power that I already had that was taken away... Old old talent trees were much more interesting with stat increases and not as many abilities tied to them
I'm quite sure that dungeon finder busted my brain, and left me sitting on cold floor. I had no idea how the game would play when I got in the first time, but I felt cheated when I realized that the game was playing before me, and any of it didn't end up in my hands.
the only way it's going to be worth playing is this: 10.0 > 10.1 > 10.... > 10.12 which means they have actual devs, GMs and QA people which they don't - they only have 10 people (1 texture recolor, 1 script writer, 1 button pusher, 1 janitor etc)
Pandaria was great expansion, with atrociously misguided marketing.... that lore stuff was dark as F**** most of the time. and the finish of Garrosh story that evolved over 3 expansions was really hitting a bullseye of storyteling and villain building. really hoping for MoPClassic (even thos there is cata in the way, but it is not so brutally awful in retrospect)
If they do MoP classic, you're gonna see how under appreciated it was. Literally the golden prime of PvP in WoW and the PvE was nothing to shake a stick at either.
Also, one of my big issues with Shadowlands is they went down the route a lot of Hollywood movies have been doing as of late. They were telling us what Zovaal was doing, but we never actually saw what he was doing aside from short cut-scenes. I mean, look at previous expansions that are looked down on. BfA, we don't know who the big baddie is until the very end; and sure it was cool, but not a lot of room to explore the story in a singular patch (Old Gods should've definitely been an expansion). WoD, we never see Grom, then they change their mind last minute and now it's the Legion and we don't get any build up for Archimonde. The only exception to this would be Sargeras in Legion, because we know why we don't ever see him. It's because he doesn't know where Azeroth exactly is until the last patch, then we see exactly what he's doing in the patch. We're not told what he is doing, we can visually see it. In Wrath, the Lich King is encountered multiple times in Northrend and we see him clearly. MoP, Garrosh is all over the place, doing stuff for himself and we're involved directly. I hope that when they reveal who the big bad guy in Dragonflight is, they actually let us see what they're doing and what effects they have on the isles.
Deathwing was in the WC2 expansion. (Also in the unreleased Lord of the Clans.) But the different colors/types what we have as dragonflights were added in WC3.
What are you all playing in Dragonflight?
ALSO! Tomorrow - for those of you who love the Crendor / Nixxiom content - there's a new video coming out especially for you.
like 3 different evokers and probably warrior and death knight.
no matter what they do to the game, they can't stop me from using a big sword in big plate.
Resto Shaman and Survival Hunter!
actually, im still considering to buy it.
as a Patch 7.1 starter, I felt disappointment for Shadowlands, Im a lore whore so I read every item possible with some story to tell.
it was sad how less 'novel items' i could find in SL.
im 19 and im from Europe region if you want to know
WOTLK classic
Retail, Start a poll
Doesn't get less complicated than Legion.
"Demons are invading!"
"Well then we don't want that, let's kill 'em!"
And that's it.
Truuuue, WoW just isn't equipped to do the kind of story telling we compare with newer MMOs but it was to its advantage. Legion was rly good for that reason and Dragonflight should be the same.
Hope it's not a 'bridge expansion' for the one after it like Wod and BfA were
Simple premise, fun details. There was tons of lore to read about all the different artifact weapons and all the different stories for the professions and order halls that were a ton of fun. But your overarching *goal* was clear and unambiguous. Gain power, kill demons. Gain power from those demons to kill more demons.
And the demons themselves were gaining power using the souls of the dead and converting those they defeat into more demons and-waaaait a minute, *Legion was just DOOM!*
Minus the chainsaw. Clearly the only flaw in Legion.
Illidan teaching Velen to rely more on himself than tempting fate. Based Illidan.
@@mandykarevicius9746 Yea real simple, we riding horses and griffins, ENTER SPACESHIPS AND LASERS!... legion was a convoluted mess for lore.
Legion are bad guys, kill bad guys! :)
I love how df videos start with something like "okay so df doesn't look like hot garbage" really telling how much faith we have in the new expansions these days
and that itself is too much faith..
@@Trajikbpm Then stop playing so we can stop hearing you cry. Tell the other crybabies too.
@@Trajikbpm it's a game if you don't like it you don't have to play.
@Lee Quesada Ion still isn't inviting you to Blizz HQ so calm down. 😅
@@LeeQuesada-CoTGaming If everyone who had a problem with WoW's shitty new expansions simply quit, there'd be no servers left. Imagine getting mad at people wanting to see the game they play improve.
The whole lore of the past few expansions was like the D'jin wishes.
- I want a dragon!
- No you can't have that.
- Ok, I want good WoW lore!
- Right, what color do you want that dragon?
I'm pretty sure that's Santa
4:45 Ysera and alexstrasza are actually mentioned by Tyrande on Warcraft 3, and Malfurion also mentions Deathwing when he encounters black dragons.
This is a great observation
Do I get a massage?
Yeah,never noticed it back in 2003,but now that ive played ROC and TFT again and I felt mindblown by how much lore has been already established long before WoW.
AND we actually fight Deathwing in WC2
Deathwing actually shows up in WarCraft 2.
It was really baffling that in shadowlands they really wanted to sell the story that the major villain of this first arc of the story according to them was the jailer all along, with no build up or revelation of why he did what he did 🤔
They tried to pull an Arthas or Burning Legion type thing, but ignored that these two antagonists had at least a decade of setup, not mere hours
I love how all the expansion is the same: Hype>Delusion>Dissapointment>Rage>Repeat.
Literally every single expansion post legion. These guys are so delusional it's insane. Either play classic where you know what you're getting and what to expect, or quit the game if that isn't what you want. there is no recovery regarding retail.
@@cococock2418 I stopped after Blizzards time locks. You eventually realize you're paying them... To not play their game...
i only want to try this one cuz odyn's fury is back. I'll be waiting a few weeks before buying tho
@@cococock2418 hurrrrrrr it isn't what I wanted (without it even being out yet.....literally making shit up) so everyone should just quit. Go go gadget logic.
@@cococock2418 If you think people were looking forward to SL, you're delusional. People did not look forward to it at all, and everyone were entering into the expansion super wary, especially with the whole "Pull the ripcord" deal that was from the start of the SL expansion.
Haven’t heard this before… Never trust the hype before a new expansion.
That third point is seriously great. We're experiencing the uprise of something that we need to fight as a final boss. Meanwhile Shadowlands... everything was already set in motion before the expansion even began. We already knew from the beginning who'd we fight by the end. And they didn't even flesh out that character?!
I guess you could say BFA did a lot of that "who's gonna be the end boss?!" thing, but BFA was all over the place because it wanted to do so many things at once (like multiple expansions in 1 expansion).
@n. noxti i'll be honest, in terms of modern mmos, if you want faction conflict as in who you belong to, 2 or 3 faction isnt enough to keep thing interesting. If they cant manage to make it interesting or have it be plausible, they might as well get rid of it. If anything, balancing issue for pvp wont be an issue for those who dont pvp anymore
The fact that so many people used to speculate about when we’d be getting a Nazjatar expansion with Queen Azshara as the final villain, only to have them shoehorn it in as a single-zone, single raid tier experience is kind of emblematic of Blizzard’s constant squandering of its best ideas.
@n. noxti but in reality, it would be near impossible to remove the faction versus faction since its been integrated in the original source code(stop me if i'm talking out of my ass, in no way good at any of that shit XD). Removing those faction vs faction interaction, especialy from npc, would be easier to just make a new game without it XD. Its common for most game that had a 2 faction pvp system like RIFT. Despite the actual "enemy" status being gone, the npc would still try to merk your ass if you got near them as the opposite faction due to that being too deep in the code. At best, they can reduce the restriction for player.
@@FroJSimpson Yep! We should have had a full expansion dedicated to Nazsjatar and Azshara, and another one for N'zoth, Nyalotha and the Black Empire. That would have felt so much better than whatever bfa was...although in hindsight, a lot of bfa was hurt just by needing to somehow build up to whatever SL was.
I think initially they wanted to give horde and alliance players something unique for their factions. Then tie it in with a story of conflict. How it ended up though... Is a conflicted story of too many brancing off things that for the most part don't really matter or make sense. Which then became worse when shadowlands dropped.
The adventure aspect was the one thing that was actually good about the Beginning of BFA, The Alliance got to Explore Kul Tiras, the homeland of Jaina, and explore how Jaina's choices regarding Kalimdor, Theramore,the Horde, and most importantly her Family. The Horde on the otherhand got Zandalar and the vast Troll Empire that has influenced events in the world for years, and we finally get to see the seat of that empire, not to mention the amount of Troll Lore that was explored, specifically the Loa, and even more specifically Bwonsamdi, the Patron Loa of the Darkspear tribe Who you Literally play as if you picked troll, There wqas so much potential with both of these storylines, but by the Third or Fourth Main Updates, we already have picked up and moved on.
BfA questing was truly goated tbh. There's a reason it has been turned into the standard questing experience that new players are ushered into.
Can relate that to warlords of dreanor. We explored the ancient lore of the orcs and draenei, and met alot of characters we've only heard of in stories. Despite the lack of content, the questing experience in WoD was S-tier.
I logged in yesterday for the first time in 6 months just to get a feel for the new talent trees before committing to the expansion and was pleasantly surprised. It felt really good to level an alt today, so consider me hyped.
If the talent tress is what you miss then go back to classic
@@peacepipe6695 They were implying they like the new talent trees
@@peacepipe6695 Classic is hot garbage buddy. I played WotLK for 1 month and the world is already dead. Just a bunch of people standing around afk in Dalaran waiting to raid, nobody running alts, nobody in dungeon queues. Dead game.
@@kevinc8955 I already know classic is a flop. Just 30 year old dudes trying to be 12 again. And it’s hilarious
After 1 year:
WHY IS DRAGONFLIGHT SO BAD?
After 1 more year:
WHY "RISE OF ABYSS" IS A FUTURE OF WOW?
classic of all wow bloggers)
The honeymoon period is always fun. Then reality sets in.
I played from OG vanilla to BFA, hiatus during WOD. Now that I'm on this side I can see it clearer: you all love to be the battered wife.
you missed the point what Nixxiom is saying is related to the story aspect of these expansions. Storywise apart from shadowlands it was all good with potential. The problem with shadowlands is that the world needed to be built alot more (story wise). You can tell blizzard tried, the expansion is super original in content but idk
There's no honeymoon period here, he mentions in the end of the video how the expansion could just end up becoming trash like it more often than not does, but for the time being, things look good which is true.
@@dante93nero Man. It's always this way. New expansion on the horizon, cue all content creators going "Oh X is so different, this will be much better! look they changed Y they're listening! This is so good for the future of the game!" Then the expansion comes out and it's just a slightly different kind of dogshit.
It's been like this since literally WoD. It will NOT be different this time, if you think that you're completely delusional.
@@pjrotsaert2832 Nah people in shadowlands new from the start that the expansion had flaws. and OG is speaking STRICTLY from a STORY perspective not gameplay.
@@dante93nero alright man, we’ll see in a few months.
This sounds familiar…. ShadowLands had a “similar hype” but probably it as much. I won’t even keep my hopes up until I see a real improvement
yep the prepatch was fun and the initial entry into the maw was fun then all came crashing down into a slog fest. Blizz dont deserve any hype they need to earn it the hard way.
@@Dayz3O6 omg yes! I checked out immediately after a crap load of death in the maw! And it was TIME GATED ooof!😑
I’m there with you. Blizzard is really good at throwing as much marketing and visuals. But their business strategies are largely the same. Overwatch 2 is already an example of a partial compromise.
These are exactly the same videos that were made about every expansion post MoP. Every single one outside of Legion was dog shit (and even that one launched in a bad state). These guys are absolutely delusional. You cannot say you have "hope" for a game when all you've seen of it is the beta. In the beta, you are playing the honeymoon period of the game. then what happens when you hit max level? The "oh, this game actually sucks" feeling starts to creep in.
Blizzard is great at marketing, which is why they continue to fool these people expansion after expansion into having false hope. It's exactly like Call of Duty. People make videos saying "this year will be different", and then reality hits them like a bat.
I couldn't put my hope for dragonflight into words. You've done so perfectly. Shadowlands is the first expansion I quit within the first 3 months to never come back. I'm ready for a new adventure and just learn about whatever awaits us, with no big nipple man. Thank you Nixxiom!
I'm big on exploration too nixxiom. As a kid I took joy in walking around a place I haven't explored yet. Felt otherworldly even though it wasnt far from home. Let's hope they don't nerf the fun.
What I feel good about dragonflight is the lore is heading back to somewhat home-y direction. Back on Azeroth and focusing on Azeroth. No cosmic world trekking, no afterlife hobnobbery.
We going back to good ol' world adventures.
There was one quote in Cataclysm in the Dragon Soul raid. Captain Swayze - "You ready to chase down the end of the world?" Chef's kiss.
But they were still able to screw the lore written in the Chronicles.
And then boom! We find out that the actual threat was some nostalgic bs like void lords or the legion again.
@@Relhio Nah, it will be Murozond or Galakrond. They repeating the vibe of Cataclysm expansion, as they tried to repeat the vibe of Wrath during Shadowlands.
Inb4 we end up in space again in T4 DF.
@@youtubedeletedmynamewhybother space dragons
I think the key to story telling in general, but fantasy especially, is this: SIMPLE CONCEPT allows for complex character and world writing.
Hope Dragonflight is good so all you guys can enjoy WOW again, i tried coming back as a casual when they gave me Shadowlands free with a boost and i just couldn't get into the game again for like the 3rd time. It's like there's so many little things that bother me about the game that i can't get over. Plus im a lore nerd and trying to understand and keep up without playing is rough
This exact same thing was said about Shadowlands and it took the streamers almost a year after release to realize how bad it was and then finally ADMIT it. I hope it will improve but yet to see anything that makes me think its worth my time
A lot of problems were pointed out before Shadowlands launched. Nothing really bad pointed out with DF yet from what I've heard.
@@xRichhhx Shadowlands downfall for me is the Covenants, Conduits, and Soulbinds. I literally do not have time to play Shadowlands because I don't want to invest into those systems. I also don't wanna deal with running Torghast to get my legendaries and unlock my tier set bonuses and stuff. I just hate it when Blizzard makes an expansion where you have to do a million things before you can set foot in a Mythic+. I miss the old days when it was hit max level, do heroic dungeons, do normal raids, do the heroic raid. DF looks like you will be able to do that again, hopefully.
@@xRichhhx I think SL was absolutely horrible and usually I will be one of the optimists saying I don’t think “x current expansion” is that bad. What did it for me was the story bc that’s really the main thing that draws me to wow. I’m not much of a raider or mythic+ connoisseur but I really enjoy learning the lore of the zones and seeing how the story unfolds. Shadowlands just like killed a lot of mystery and excitement in wow for me. Like now we know what the afterlife is and that’s it’s basically just another Azeroth people go to fight and chill in and that just really killed a lot of the stakes and mystique to stuff like death magic. Then there’s the whole first ones that are like the gods of the gods and turns out the gods of the afterlife are robots and these first ones are just basically like the titans but BIGGER. It’s lame. Then there’s sylvanas who ik people rag on but I always really liked her and I’ve played undead since WotLK when I first picked up WoW as a wee middle schooler. I always thought she was so cool and it’s fine if they wanna make her a villain but like please at least give her a good reason. Like she goes to hell and meets a freaky chained up bald dude who tells her “we have to remake reality together, o and btw I’m the guy who created the lich king and the scourge which is the source of all your trauma and hatred” and she’s just like yea sure let’s do it. Then for some reason she second guesses when he says “all will serve” when he’s been churning out villainous one liners since the second we saw him. It’s wow like I really don’t need an exceptional story, it truly doesn’t take much to make me happy. Give me cool demons and undead and pretty zones to explore along with a few cool mysteries and I’ll be content. But the really badly butchered the lore with SL
@@xRichhhx o also I have to mention how sad the whole sylvanas soul was split makes me. I thought her ruthlessness made sense already like she was murdered and then raised as a monster and had to watch from within her own body as she helps in the genocide of her people. Like that’s some next level trauma and her old motive where she views the undead as her new adopted people that she will do anything to protect I thought was some really cool characterizing. Then she just dumps the forsaken and turns out it wasn’t really even her the whole time is was like her “evil half,” like damn they readjust wrecked her character
I dont usually like any YT videos, but Tuskar deserve a like. Stay warm Nixxiom.
Since the Tuskar are neutral in Northrend they should be like pandas, you do a prologue and then choose which faction to join. I hope they become playable. A DK Tuskar would be a dream come true.
Nixxiom me and you have the same favorite style of fantasy, some dudes go on a grand adventure through unknown lands meeting cool characters and creatures before reaching a treasure filled mountain guarded by the most badass dragon. The Hobbit
I'm playing SL and I'm pretty hyped for DF. It looks like everything I've missed from previous expansions and I'm hopeful that they realise we just want a nice fantasy adventure again.
I started playing wow with shadowland
One positive thing I have to say is that it kept me up to date with all the lore.
I've noticed so many people say they had the best memories from previous expansions.
I truly hope to experience a bit of that with Dragonflight.
Quite frankly, given the current state of the game and Blizzard, I really think WoW won't survive another horrible expansion. Dragonflight is perhaps the more crucial expansion since Cataclysm, when after Arthas everyone said: Now what? and they stuck the landing. But now is: Survive or take another (maybe definitive) blow. If this one fails, I think is the point of no return for WoW.
it’s already point of no return
@@Dmytro_Kuts I'm with ya buddy, I just don't trust blizz to not fuck it up. Maybe if people are still saying its fun a month or two post launch i'l give it a shot but blizz has not changed their ways just look at OW2 and diablo
This is what they said after BfA XD
The original devs aren't working on DF, and after getting burnt out on the past few expansion preorders, I'm gonna sit this one out for a bit and see how this expansion turns out to be
Just a word of caution: MOST people said Shadowlands was a fantastic expansion until after the first week or so.
It's going to be a few weeks of playing the expansion before we really know if it's a W or not
Who tf were u talking to? Everyone was saying how bad it was going to be months prior to launch. We all knew covenants were going to be a complete disaster, everyone knew the maw was awful
@@xProdigyxWolf You are doing the same mistake. Not everyone hated the Covenant System! I for myself and many other non min/max-ers I know, enjoyed the covenants and the different stories they brought with them. Made it a bit more realistic to not know everything about anything and life with the consequences of switching. I mean that's what people wanted in BfA for the whole Sylvanas/Saurfang thing and when they got that somewhat it in SL, they instantly hated it. Blizz did made a lot of mistakes with SL (putting in tones of idiotic redemptions to please hard core fans is one of them) but the Covenants wasn't one of them.
Give it time. Blizzard is great at advertising a shitty product extremely well, it'll turn into rotten fruit just like the last few expansions did and the cycle will continue as it always does. They're using nostalgia bait to try and bring people back in and some old players are falling for it hook, line, and sinker.
Very much this. It's really astonishing how people can just step on the same rake, again and again and again, time after time for literally over a decade non stop, and they STILL want to give this soulless corporation money. Ineducable breed.
imagine being fooled by blizz for the 20th time
legion was actually good though lol
@@jodyboles8208 and mop
Yeah I was honestly surprised by MoP
Uhhhhhhhh GoT is about “people liking toxic materialism?”
No. ASoIaF is literally really complex because of its character work. It’s a subversion of classical fantasy and is about the human heart in conflict with itself.
That was a bad summation of the story. :/
Just wait until Blizz reveal that there is another shirtless bald guy pulling strings from behind, dont smoke that copium too soon Nixxiom.
Liked Legion for being simple, a come back story, and do like demon slaying.
Demons come and invading, beat you down, get back up, beat them back, go where angels fear to tread, finish the fight. Simple and effective.
My biggest fear is its just gonna feel like one big end zone and thats a wrap.
The amusing hype at the beginning of Shadowland only to realise it was crap 3 weeks down the line.
It will be the same for DF, no answers to that question untill everyone has finished leveling and finally get to the core of the expansion.
This said, the only noticable point I've seen so far is that after 15years it's finally an option to make a Draenei rogue :'D
In retrospect though, it is kind of funny that they made every single problem with the world was due to a single person
I'm surprised they didn't make it an orange skinned demon named Frump 🙄
when I realized that I felt the biggest scoop of "thanks I hate it"
Everything except Vanilla, MoP and WoD.
Two were Old Gods and WoD was Infinite Dragonflight by proxy.
after wotlk, wow tried to keep raising the stakes everytime up to a point where every event is about the end of the universe. woltk solved a pending issue which was cathartic. Lich king is finally defeated and so ends the threat on the living. But soon after, a dragon is about to explode the planet. Then a time travel gimmick is about to destroy the planet also. Then burning legion also stabs the planet. Then the afterlife lord tries to dominate the universe...is this wow or star wars ? We need more laid back, political and earthly strife, with a few parallel short stories about interesting events and characters, slight changes to landscape and quests for replayability and NO FLYING MOUNTS
After warcraft reforge i will never trust blizzard again.
The only thing I am going to miss from Shadowlands is going to be the little birbs asking: "How do you do-hoo?"
Don't have high expectations and you will not be disappointed.
Does it not mean skipping the game ?
My son is 6 yo and I decided to read "The Hobbit" with him.
After the episode with the trolls who wanted to eat all the gnomes, I realized that he was scared. I asked him "Are you afraid?" He answered yes. And thinking a little added "But I'm very interested to know what will happen next."
This very accurately describes my thoughts about DragonFlight...
I think it's often a good thing to know the end boss of the expansion from week 1, have us get introduced to them very early and often building their story then have the dungeons and raids based on taking power away from that boss until we are at a point to be able to kill them. I.e., in a way wrath
Wrath is a great example of how to introduce the main villain from the beginning. But, MoP is another great example of not introducing the main villain from the beginning. Both can be good executed
The problem is there really aren't any villains left, and haven't been since BFA. And *that* was scraping the bottom of the barrel something fierce. They really need to start making new characters that won't be used for a long time.
@@ASNS117Zero Garrosh wasn't under the category of villain until they developed him to be so.
@@clementeacevedo6665 I... never mentioned Garrosh?
@@ASNS117Zero and?? I mentioned him to bring a point. You said "there really aren't any villains left". I mentioned Garrosh in MoP as an example of an already non-villain character who became one throught an expansion
Still a lot I hope they elaborate on. Like if the Dragon Isles are the dragons ancestral homelands then why wouldn’t places like Dragonblight, The Nexus, and The Caverns of Time be on the Isles? From the cinematic the Isles were always separate from Kalimdor, since they existed before The Sundering when it was just one continent. The whole Wrathion and Sabellian story looks like cut and dry stuff too, Wrathion trying to defend his actions the whole “ all of things I did….I did for the better of Azeroth”.
"Dragonflight doesn't look like complete garbage" 😂😂, it's sad how that is how low the bar has fallen. Blizzard has fucking destroyed this game.
Actually, after 9.2, Shadowlands has been a lot more enjoyable and I've been playing it quite a bit. I get that it hasn't been to everyone's taste, but Zereth Mortis in particular is one of the best, more interesting zones Blizzard has created in a while and if it's a glimpse into future zone design in Dragonflight then I'm feeling a bit more optimistic.
except you fully explore zerith mortis in 2 mins, and there is nothing to do but world quests kill rares and open chests. It could be way better
I preferred timeless isles to zerith mortis
Is there anywhere that I can find a recap of the Shadowlands story? I left before Chains of Domination came out and have no idea what happened after that. I have a very brief overview of events, but I have no idea what happened to either Sylvanas or Anduin. Are they alive? Did we kill either of them? No clue.
I have to agree, and the talent trees right now are such a breath of fresh air. As you said there is not much new in the talent trees, not any new ability or crazy gimmick, but being able to direct your character the way you want is great. It seems like the tried to keep the new specializations around while still giving the classic talent trees. Best of both worlds is what I felt like they were aiming for. My friend said it, normally wow release a shit expansion followed by a great one. Lets hope this is the great one.
Good then bad then good, eh,
I would rate them this way.
A Tbc
A wrath
B cata, dragonsoul and lfr dam near killed it.
A mists
C wod garrisons and the feel of the world being alive are the only bad things but they were huge
A legion
C bfa too much going on at once. 2 bad raids
D shadowlands better ideas but too much going on system wise, bad story, player catchup and new player experience were awful, refusal to listen to player feedback just killed it. Raids were good tho. Top tier, very memorable.
The talent trees actually do in fact, add a TON of new things including new abilities never before seen in the game as well as old favorites.
The Cycle was broken at Shadowlands, together with BFA those were 2 shit expansions in a row
I love that Nixxiom's hair is 50-50. It hasn't made its mind if it's messy or straight.
Pretty sure Nixiom would go full furry if the Tustkar became an allied race 😂😂
Can we trust Blizzard to make a good expansion? Ofc not, they'll just have to prove it by doing it. I don't play any more, and even if this turns out to be the best fucking expansion ever, I don't think I'll be coming back. But I truly wish they succeed here, they need to start rebuilding their reputation sometime, and why not now. I hope this can be a catalyst for a brighter future, one in which I wouldn't feel bad when playing some of their games again.
I would love to see the look on Narc’s face when he finds out that Dragonflight is actually very good.
*Breathes in copium* "No...no it can't be!"
@@Persona6Blue But it isn't good lmao. It's shit. You guys do this every expansion.
@@cococock2418 Are you a fan of Narc?
I love that picture at the beginning! Can you send a link with a full pic?
I totally agree with you at this Nixxiom. Great Video.
Im really hyped for Dragonflight. An Expansion all abaut my favourite part of Warcraft Lore ever: The Dragonaspects and their flights.
the thing I like about warcraft's storytelling is that their characters and some events were inspired by some real historical events. Tho not sure if they'd apply some real world view on dragons being the more snake like ones more powerful--Chinese Lung, Norse Nidhogg and Jormungandr, Filipino Bakunawa etc.--than the lizard looking ones.
This is all correct my friend. What also would be nice is if Blizzard can scale the Elite mob level with the player level across all zones and I mean really scale them to the point when you really need to put some effort to kill them. I just want to get into a random cave, kill some random small mobs and then really put some effort to kill the main one. Thats the fantasy. Old zones kinda feel dead and there is no point to enter any cave or anything because there is literally nothing interesting inside.
Play classic lol
I agree with this. Modern WoW really doesn't have any challenging enemies walking around in the open world. Quests that require multiple people to complete haven't existed since before Cata, unless you count the elite quests on Timeless Isle. This is probably why Timeless Isle is remembered so fondly, as half the mobs could literally one shot you.
@@DankMemes-xq2xm Exactly, timeleaa isle was awesome and you could get interesting loot there 😎
Just like the Black Dragon Flight egg tender watching over an empty nest; We keep coming back to each new expansion because "we have hope."
I only just recently got back into WoW and the story of Shadowlands doesn't seem too bad right now (mind you, I only just finished Maldraxxas). I like the story of "go into the afterlife to rescue your friends." Reminds me a lot of ancient mythologies like the Greco-Romans, the Mesopotamians, and the Egyptians. I like the concept of different spirits being sent to different realms suited to they lived. I am a bit torn on the added conflict of this Jailer guy redirecting spirits into his own realm. In my opinion, I don't necessarily mind the concept of that sort of story, having to help rebalance heaven and hell, but I wish it was one or the other, or at least the siphoning was more secondary. Still, so far, not that bad, but if it really does start getting more complex than it already is, it will likely lose me
From the title i was expecting a hype-video, but this was very balanced and a senseful approach and analysis. Keep it up!
Nixxiom is just another player Blizzard paid off.
I love Tuskarr, that's the main reason I'm playing WotLK lol. I would die if I could play ad one.
Your guys really are in that continous spinning state of the abuse circle. Everyone said the same thing about SL early on.
When Nixxiom asked "What is the most popular fantasy book ever written?" I thought he is going to say the Bible.
Based
Hey Nixxium you forgot to mention the expansion that was between Shadowlands and Legion. It's called Battle For Azeroth and it was great right or did you just memoryhole that whole experience?
If it's already winning, how come it's the first expansion that genuinely hasn't gotten me hyped at all? I'm only experiencing fear and anxiety to the point that I'm not sure I even want to buy it. The last time I experienced hype and hope, we got Shadowlands.
. . . plus barely any of the major info about the new expansion has actually seemed relevant to me. Talents redone? Whatever. Professions changes? Whatever.
What you're feeling is called "Expansion Trauma". You've been so disappointed already, why have any hope at all?
Give it a patch or two before deciding to buy it. Otherwise you're going to run into the same bad taste as Shadowlands, BFA, Legion until the last patch, and WoD. I personally don't see why people are hyping it up when the track record has been really bad for years.
NOTHING WAS LEARNED. AROUND AND AROUND WE GO.
This is not a return to the roots from Blizzard. They are braindead and empty! 😏
And with the Dragons this is just one of the last *EPIC THINGS* left which they know might interest the playerbase enough to care about the expansion.
We got insulted as Allianceplayers and there are "Highelf skins" in the game now for Alliance & Horde even though the Highelfs have not even officially joined us as an allied Race.
NOPE - I still feel antanogized & seen as the enemy. 😎Not that I want it. But I do at this point.
Love the way you present your content Nixxiom
Warcraft 2 had some Aspect action! I remember freeing some dragon from the Dragonmaw, I coulod be wrong, but I think it was Alexstrasza.
I don't know if that was a mission, but in the Orc campaign you do go to secure a dragon roost, and Deathwing is a hero character in the expansion. In the game manual, the Dragon Roost is also described as 'being' Alextrasza.
@@mirakil7636 yeah something like that, it has been a little while :D
"There's no alternate dimensions or time travel."
I mean. One of the big previews was "Hey you're gonna get to go to an alternate Azeroth where everybody is murlocs.", and dataminers have found multiple maps of events in Azeroth's history, like the Pandaren Revolution.
I liked parts of Shadowlands because it was not that rooted in nostalgia and tried something new. It succeeded with some stuff, Anduin and Covenant storylines and interesting themes, but failed with the whole Jailer thing. Not that excited to go back to more "traditional" fantasy that tends to bore me a little.
"No time travel"
*points to Nozdormu doing time travel in the very first cinematic*
Holy shit, the expansion didn't even come out and coping have already begun lmao. At the beginning people liked Shadowlands story and lore too btw.
what i miss the most is the community. No one wants to help you out, or just play for fun. Its even seriously toxic in LFR .
hopium indeed lul
I played WoW for roughely 15 years, Starting at the age of 11 in 2008. I joined at pretty much the end of BC and played through wrath/cata. NOT MOP, Warlords, legion,bfa and I couldnt play through shadowlands. I had pretty much quit WoW after all of blizzard's "activities" came too light. I decided to trry out shadowlands for my gaming group who played WoW with me and told them really early on that it wasnt worth it. Left and only payed atention to the terrible story. It doesnt help that my group plays mostly shit on classes like ret/prot pally, Servival Hunter/Resto Druid, Enhancment shamman,Fury Warrior and Disc Priest/ Arcane mage. We don't want to come back unless every one is having fun and sadly from what we have seen we have no reason to come back to play since half of us have been ignored by the devs.
Also pretty much all of us don't like the new dragon race looks, Too damn skinny. They look like a human or an orc could break their arm with a single punch.
The talents are actually really good they just need to give us more points
maybe we will get 10 more leveling from 60-70 since theres no shared power this xpac?
You get a skill point alternating between class and spec tree for each level on your way to 70
Let me say this, if Tuskarr DOES in fact become an Allied Race, i wouldnt be surprised if they join the Alliance. Personally, it would bring some players, back from horde side, b/c thats what alliance needs. A Race that its unique in every way, especially the lore as strong as the Horde's.
It would also bring new life to pvp because as a horde player I would LOVE to butcher some walrus.
As long as we do not have centaurs in the Horde side, that'll be fine by me. I'll never forget those painful memories on Kalimdor.
Simplicity doesn't make a story good. The Hobbit triumphed but that doesn't mean every single simple story will be great, nor better than complicated stories. Does that mean Shadowlands isn't bad? No, but the argument is a big falacy. I've read intricate epic fantasy filled with stuff that were awesome, and imo, way better than what Tolkien wrote.
I think those were other times, and as we've seen with cinema, literature has evolved a lot. The troupes and plots have become way more diverse, including complex content that doesn't follow the same structure that was popularized during Tolkien times. Of course, sometimes something fails, but there's a lot of potential on complex stories. Anyways, an MMO as WoW is probably not the best place to explore something like that
I mean I loved Deathwing and Alexstrasza since Warcraft 2. Those three other guys didn't really show up until World of Warcraft.
Will there be a borrow powered system like the previous expansion?
If yes, then I suggest not playing.
@@cococock2418 I won't for sure, it's a diabolical system
@@bitten4life agreed
I don't personally care about blizz scandals, I pay for a game I demand it to be good, and there have been a lot of things I really enjoyed in the pre patch, UI changes, new builds with talents, other small niche things that really was needed, just make my game good pls.
Storywise even if u thing blizz is going in a new direction( no new bigshot badguy forefront) we actually know a bit about what the next threat is tho, the infinite dragonflight , saving Nozdormu from becoming Moruzond, the influence of the titans and what they are hiding if they really are "good guy" or just changed history to make themselves look good, there will be a new titan facility to explore most certainly etc etc, so in the end, even if 10.0 is new fresh fluffy, 10.1 will have something to do with the past. not technicly a "new" villain (the jailor wasn't "new" we just didn't know about him).
i guess we'll see how well this ages.
I don't play WoW. I never have. I have no idea what's going on or why I'm here. But that Tuskarr speech, that earned this a like. The passion, the comedy. Beautiful.
I'm playing Shadowlans right now. And I'm enjoying it. And I've recruited 5 people and play with them weekly. And they're enjoying it. Being a casual gamer is the best. :)
Tuskar are from W3: Frozen Throne. Pandaren also.
Based on how accurate you were with rings of power, i agree 100%
Well idk how many people have noticed but there just repeating the expansions vanilla
The very first thing I did in WoW was I found a mountain I could climb on and was observing my surroundings. Before yelling OLIOLIOLIOOOOOOOO!
IMO, I think complicated stories can be good. And I think while the object at the core of A Song of Ice And Fire is simple (power) the story is complex (who should rule, where does power come from? how can the "good guys" triumph? who are the good guys? What's up with the whitewalkers?). Ironically, when they dumbed it down in the TV show for the last few seasons, it became terrible. Whereas a story like the Hobbit is simple in both the story and the goal.
The reason WoW's attempts at complex storytelling failed is because it's an MMORPG. And to tell a complicated story in an MMORPG raises the difficulty level on telling a difficult story by several degrees due to its nature. And WoW's writing team is ultimately lazy. They don't plant seeds to harvest later or keep very good track of the story they've already told. They just retcon stuff or force it in. They abandon the threads they do start or forget about what seeds they have planted. I mean, these are the idiots who ended an expansion with a sword going through the planet and had NO plan to get out of that.
The IDEA of exploring the afterlifes of azeroth is an interesting hook but making it the main land to explore in a new expansion is raising the difficulty level yet again. Gods and eternity should by their nature be left mysterious. Peeling back the curtain to far is going all in on the storytelling chops.
And of course... Blizzard went full nonsense mode on it with the Sylvanas and Jailer plots.
Dragonflight is a simpler setting and that plays to Blizzard's strengths and also gives them the opportunity to sow seeds to harvest later for more complicated story beats in the future.
I am genuinely excited for Dragonflight after the prepatch. I am hoping so hard that the expansion doesn't dissapoint. But I have a good feeling.
So, actually question: Do you think this is why Wildstar failed? It was too complicated?
My biggest issue with the talent trees though, you're just talenting back in skills you already had. It doesn't feel like I'm gaining much power at all, just power that I already had that was taken away...
Old old talent trees were much more interesting with stat increases and not as many abilities tied to them
I'm quite sure that dungeon finder busted my brain, and left me sitting on cold floor.
I had no idea how the game would play when I got in the first time, but I felt cheated when I realized that the game was playing before me, and any of it didn't end up in my hands.
the only way it's going to be worth playing is this:
10.0 > 10.1 > 10.... > 10.12
which means they have actual devs, GMs and QA people
which they don't - they only have 10 people (1 texture recolor, 1 script writer, 1 button pusher, 1 janitor etc)
Pandaria was great expansion, with atrociously misguided marketing.... that lore stuff was dark as F**** most of the time. and the finish of Garrosh story that evolved over 3 expansions was really hitting a bullseye of storyteling and villain building. really hoping for MoPClassic (even thos there is cata in the way, but it is not so brutally awful in retrospect)
If they do MoP classic, you're gonna see how under appreciated it was. Literally the golden prime of PvP in WoW and the PvE was nothing to shake a stick at either.
Really loved this video, Nixxiom! 😀👍
To this point wod still has the best leveling and questing experience. It could have been the greatest expansion. Too bad they gave up on content
Literally the only good part of that exp.
Also, one of my big issues with Shadowlands is they went down the route a lot of Hollywood movies have been doing as of late. They were telling us what Zovaal was doing, but we never actually saw what he was doing aside from short cut-scenes. I mean, look at previous expansions that are looked down on. BfA, we don't know who the big baddie is until the very end; and sure it was cool, but not a lot of room to explore the story in a singular patch (Old Gods should've definitely been an expansion). WoD, we never see Grom, then they change their mind last minute and now it's the Legion and we don't get any build up for Archimonde.
The only exception to this would be Sargeras in Legion, because we know why we don't ever see him. It's because he doesn't know where Azeroth exactly is until the last patch, then we see exactly what he's doing in the patch. We're not told what he is doing, we can visually see it. In Wrath, the Lich King is encountered multiple times in Northrend and we see him clearly. MoP, Garrosh is all over the place, doing stuff for himself and we're involved directly.
I hope that when they reveal who the big bad guy in Dragonflight is, they actually let us see what they're doing and what effects they have on the isles.
Alexstrasza was in Warcraft II, though. And she appears in the WC3 manual too. Not sure about the others.
Deathwing was in the WC2 expansion. (Also in the unreleased Lord of the Clans.) But the different colors/types what we have as dragonflights were added in WC3.
Damn Nix great video dude. I havent watched your channel in years.