I could see this round of D&D going south really quickly, considering how we play our characters is often more in line with our own personalities rather than what the character would do.
My favorite thing to do with Nothics is increase their Arcana and Proficiency bonuses and Intelligence. I allow them to learn spells, but they can't cast. They are, in fact, like living scrolls, in that if you use Read Thoughts or a similar ability on them, you can 'read' spells they've memorized and cast them as if from a scroll - when you do, the spell is forgotten. However, in addition to learning new spells from spellbooks, they can use their psionic ability to extract secrets on Wizards to learn spells the Wizard knows, erasing that spell (temporarily) from the Wizard's mind when they do (if the Wizard fails an Arcana + Wis check). This makes Nothics valuable minions for powerful spellcasters, both as a living scrollcase, and a pre-emptive counterspeller (using their ability to 'steal' spells from enemy spellcasters). The Nothics are driven to take tjis knowledge out of the sense of loss and meaninglessness that resulted from the loss of ability to cast spells.
Potentially fun interaction: use detect thoughts on the nothic and play it's own game against it. Make it think one of the other nothics have found a cure and send it off to harass it instead. Be vague when you describe it. The one with the ugly eye and funny smell has the cure and wants to abandon you...
My lvl2 party faced off against a Nothic once. The rouge tried to sneak around behind it while my paladin was trying to talk with it to learn information. It noticed the rouge and went berserker. We weren't meant to actually fight the thing, just question it. But it's tirade was short lived when my paladin smashed it with a thunder maul 10ft back into a pillar. Instant KO. It became more amenable to questioning after that. Fun times.
I played a mystic who could shield their mind and stuff like that, who had an excellent rapport with most of the Nothics she encountered. I mean sometimes one or two might flip out, but for the most part she got along bizarrely well with them
Had a DM that had us go in search for a missing set of scholars who were triplets that shared a psionic bond. And yes, all three of them got cursed to become Nothics. If fighting one of these things sounds dangerous, imagine having to deal with three at once who are innately skilled at working together.
I've been running Lost Mine of Phandelver for new players. Things got violent when they stumbled into the lair and killed about half the Redbrand gang before retreating. Since I decided the sensible thing to do if a bunch of people stumbled in and killed half your gang would be to retreat and regroup the corpses were left where they fell. So the groups gnome barbarian snuck in to explore (while invisible) - the rogue was busy sneaking around town and murdering the Redbrand lookouts - and met the Nothic (who could see her, because truesight) and she ended up trading a pile of dead bandits for a magic longsword and the promise for more corpses. Three games in and they're already making deals with horrible monsters crawling out of holes - I'm so proud! :D
I've got my party tolerating the presence of a night hag. Their characters even know who and (roughly) what she is. Worse, they have allowed her around children and to serve the kids cakes. Twice. 0.o
Finally! A use for the Soul of Deceit feature from the 5e rogue. Ever wanted to deal with a Nothic? Well now you can! With a meager investment of 17 levels in the Mastermind subclass, you too can gain immunity to mind reading, thus enabling possible communication with a Nothic, provided you can speak and understand undercommon as well... Jokes aside; I really like Nothics. Always have. D&D doesn't have a lot of creatures that just kinda... _watch_ the party as they do stuff. Nothing puts your players on edge like you rolling a dice behind the screen and saying "make a perception check" and then having NOTHING happen if they fail it. This persists for literally however long you as the dm want it to. It can be just the right amount of horrifying, kinda like a doppelganger. "Make a perception check (true DC 22" "Uhhh, 16." "You hear the light thud of what sounds like a dropped pouch about 30 feet to your left." "I draw and arrow and shoot! 21 to hit!" "Your arrow hits a large, mostly eaten bat. You here a low, manic cackling fairly echoing off the cave walls, sourceless." And this goes on. Sneaking into their camp to steal their magic items, you can literally have it swoop in and nab the Wizard's spell book, then it can ramble on about all the dark, arcane secrets it stands to learn from the pages within. In the Nothic's mind thats totally true, and anybody with doubts about the wizard just got told by a little telepathic freakazoid that can read minds that it's stealing the book because theyre wizard is evil... Which is super fucking incriminating to any wizard, regardless of moral fiber. "What?! Don't be ridiculous! Im a Lawful Good Abjurist! I protect people!" "Yeah... Up until you wanna start blasting guys with that finger of death, then youre alllllll about turning people into zombies and making them eat their friends..." "You also dont let anyone read that book of yours..." "None of you could read it anyway!" "But that thing probably could..."
Man that was a good monster I never heard of it before. I love how it has a curse that can be cured and it looks for the curse. And that it has a split personality it's just an awesome monster. The end on where you may find them of this video made my day I couldn't help but laugh.
These would make excellent spies for my demon lord of forbidden knowledge, as they not only naturally seek out hidden and forgotten secrets, but they also fit into his MO that the truth is the most damning knowledge of them all
Okay, just using the pre-gen party. The party attack routine is the Folk Hero shoots an arrow at plus 7 to hit for 1d8+3 damage, the Wizard uses Magic Missile for 3x(d4+1), the Noble helps the Cleric aim a Guiding Bolt (+5 to hit with advantage for 4d6) and the Rogue then also has advantage from the glow of the G. bolt for a sneak attack, +5 to hit for (2d6+3). So the Nothic has maybe two rounds to get off a Rotting gaze before meeting its doom. Obviously, the Nothic would piece this together from its weird insight. However, the monster has used this on Iarno as well. So It offers the party in trade for its own survival, info on Iarno's secret escape route, rat familiar, location of defenders, etc. Of course, if the Nothic was allowed to feast on the expected dead bugbears and ruffians, that would be a plus.
Just got home to clean up my house and saw this, so perfect timing! Probably going to stock up my dungeon I'm making tonight too so this is perfect, thanks AJ
These are quite fun gives me a feel of Gollum/Sméagol from Middle-earth, with how they want to be one way, but yet are torn by their desire or push towards another.
What might be interesting for a adventure/dungeon idea to run with this is putting it into the ruins of some ancient library, which the player's are asked to investigate after the last of an order of scholars tasked with protecting the knowledge within the text had gone missing. The Nothic being one of those scholars that had read a lost tome of Vecna held inside the library, which drew Vecna's attention leading to the curse. The Library would be set up alot like the labyrinth of the Minotaur in myths with many traps an guardians (thinking golems, and what not), while at some point the players would hear the voice of the Nothic. The players would not actually see the Nothic (maybe make a change to it that it needs to see people with it's eye in this case to delve deep into their mind), but more would talk with it thru the walls an shelves with it aiding them in ways as it asks them to help it, before they would be lured to the center of the library finally seeing what had happened an the creature.
My first ever game of D&D was Mines of Phandelver (it really shouldn't be in the starting set) and I played the wizard... I will avoid spoilers: I woke up alone, inside some chasm, no equipment, listening to weird sounds. As I approached, I saw the Nothic turning to leer at me. "Flesh..." it sounded and I bargained with it. "Let me go and I shall bring you flesh, much flesh." "Do you swear?" "I swear by Shar, Goddess of Darkness..." *"NO!* swear by *YOUR* Gods!" "Then I swear by Cyric *cough* God of Lies *cough"* "Then go! And bring me flesh!" "Can I have my stuff?" "NO!" I hate Nothics from that very day.
Great video! But I would have loved to hear a little more about BECOMING a nothic? Is it only something that happened a long time ago - so all nothics are old? Or could a PC or NPC today potentially suffer being transformed into a nothic? :-)
I'm actually using one of those in a short adventure. One of the PC is a Tiefling Sorcerer grown inside a paladin's Order to keep him under eye (alongside with others of his folk, all born during a certain event), now he's been send in a Search for a place of purificarion. The nothic is following him and employing cranium rats (from VOLO's) for making occasional mind-contact (when a rat bite the sorcerer, he can see and speak with a projection of the nothic, and the monster try to bargain or steal informations from him... except that the PC keeps rolling natural 20 to deceive the mind-theft, usual DM's luck xD) For the future i was wondering to make a connection between nothic's curse and the work of a necromancer on the bodies of murderous wizards (linking it so to Flameskulls and Crawling Claws... in this exact moment in my mind has bump the image of a Cr.Claw holding a wand... xD) p.s. Great Video as always A.J. ^^
My party killed one when it was revieling to us that our cleric is an aasimar. Our druid set a spot of the ground on fire, I threw oil on it, and our ranger shot an arrow through the flames hitting it with flame, before our wizard finished it off with magic missile. Our official story is that it looked at our ranger and then died.
They would probably be treated as a delicacy, what with all their forbidden secrets. A dangerous one, but worth it. Like people hunting wild boars and bears before guns were a thing
Can you run through all the player races to it would be a big help making characters to have all the little bits of info and you never finished your class guide either I was looking forward to that
Well, it is still in progress, but, I do some things slowly because I want to give them the attention they deserve. So, I will do more obscure playable races first, then zero in on the core races once I am confident of my format and what info works best. Same thing with the character classes, I wanted to do the magic users first and work through them methodically, so, they will all get done eventually.
Should be adapted to be a playable race...the role playing aspect though always seeking knowledge and wanting to stay hidden and perhaps trying to learn about past self ? Depends on how well someone adapts it.
How these weren’t classified as goblinoid, I’ll never know. Their attempts at demoralizing would fall short of the natural personality of goblins, so I could see a clever goblin war chief wanting to have one or more around as a defense against other sentient creatures.
I still wonder, what exactly makes a person seeking secrets become a Nothic as opposed to an Allip? If you look at the flavor text attached to their stat blocks, they have basically the same origin, both being the corrupted remains of a person who "delved too deep" into secrets as it were, learning something they shouldn't have. DMs using them should at least have an answer as to what makes a person become one as opposed to the other, right?
Since Nothics are an invention of Vecna I imagine they’re the result of diving into secrets about Necromancy, Lichdom, and especially divine Lichdom since he made Nothics to cover his tracks.
We're playing Lost mine of Phandelver and my Warlock accidentally got a "pet". She just wanted to win this Nothic's trust so it could tell the party about the wizard and where to find him, show them around and let it go after their quest, but the dices decided otherwise and now it likes her and won't ever leave her side. After finding out what Nothics are, this Warlock is determined to free her new friend from the curse, and if it means to kill a God, so be it.
There's a nothic in the 2nd dungeon of 5e's Lost Mines of Phandelver. Always struck me as really random why this ugly ass monster was in a bandit hideout.
Is it possible for a pc to turn into a nothic? Has the cursed long since left if not is it just any arcane knowledge vec na doesn’t want wizards knowing so he zeros in on them cursing then or is it specific tomes if lore he’s cursed. If the latter is there anything that can stop people from receiving the curse?
Frankly were as if I played a good aligned character and learned about what they actually are. A wish to save them ? Sign me up and everytime this is one more ally to kick Vecna's ass and you bet your ass I am gonna destroy that one because, as you know, in D&D killing gods is actually an option. you should have never intervened with the mortal realm to the degree you did time to pay the price.
If it is under my bed it ain't happy well it's not thinking anything as my bed is three mattresses on the floor of my room, combined with how much I weigh yeah it's dead no way around it it is as flat as a pancake and has been since it made that mistake. XD
Something tells me that this would be my fate if I lived in the d&d universe. I’m virtually addicted to knowledge and curiosity killed the cat. Just randomly, one of my favourite quotes; “knowledge is power and power corrupts.”
I could see this round of D&D going south really quickly, considering how we play our characters is often more in line with our own personalities rather than what the character would do.
My favorite thing to do with Nothics is increase their Arcana and Proficiency bonuses and Intelligence.
I allow them to learn spells, but they can't cast. They are, in fact, like living scrolls, in that if you use Read Thoughts or a similar ability on them, you can 'read' spells they've memorized and cast them as if from a scroll - when you do, the spell is forgotten.
However, in addition to learning new spells from spellbooks, they can use their psionic ability to extract secrets on Wizards to learn spells the Wizard knows, erasing that spell (temporarily) from the Wizard's mind when they do (if the Wizard fails an Arcana + Wis check).
This makes Nothics valuable minions for powerful spellcasters, both as a living scrollcase, and a pre-emptive counterspeller (using their ability to 'steal' spells from enemy spellcasters).
The Nothics are driven to take tjis knowledge out of the sense of loss and meaninglessness that resulted from the loss of ability to cast spells.
Potentially fun interaction: use detect thoughts on the nothic and play it's own game against it. Make it think one of the other nothics have found a cure and send it off to harass it instead. Be vague when you describe it. The one with the ugly eye and funny smell has the cure and wants to abandon you...
Nothic: Wait that could be that guy I passed on my way here! Maybe even me! *starts attacking itself in paranoid rage* I must have it!!!
This thing is like anxiety, the monster.
No this is curiosity the monster, the beholder is anxiety that
@@thomaswhite2198I agree with the op
Nothic is definitely anxiety. Beholders are paranoia.
My lvl2 party faced off against a Nothic once. The rouge tried to sneak around behind it while my paladin was trying to talk with it to learn information. It noticed the rouge and went berserker. We weren't meant to actually fight the thing, just question it. But it's tirade was short lived when my paladin smashed it with a thunder maul 10ft back into a pillar. Instant KO. It became more amenable to questioning after that. Fun times.
I played a mystic who could shield their mind and stuff like that, who had an excellent rapport with most of the Nothics she encountered. I mean sometimes one or two might flip out, but for the most part she got along bizarrely well with them
For sure, that could work.
Had a DM that had us go in search for a missing set of scholars who were triplets that shared a psionic bond. And yes, all three of them got cursed to become Nothics. If fighting one of these things sounds dangerous, imagine having to deal with three at once who are innately skilled at working together.
I've been running Lost Mine of Phandelver for new players. Things got violent when they stumbled into the lair and killed about half the Redbrand gang before retreating. Since I decided the sensible thing to do if a bunch of people stumbled in and killed half your gang would be to retreat and regroup the corpses were left where they fell. So the groups gnome barbarian snuck in to explore (while invisible) - the rogue was busy sneaking around town and murdering the Redbrand lookouts - and met the Nothic (who could see her, because truesight) and she ended up trading a pile of dead bandits for a magic longsword and the promise for more corpses.
Three games in and they're already making deals with horrible monsters crawling out of holes - I'm so proud! :D
:D they grow up so fast *sniff*
I've got my party tolerating the presence of a night hag. Their characters even know who and (roughly) what she is. Worse, they have allowed her around children and to serve the kids cakes. Twice. 0.o
I befrended the damn thing and now its helping us kill the bandits
@@trysten9198 you're a player looking up lore? your screenname suits you then
@@iamvigant lmao thanks we named the nothic Guillermo
Thanks for the info on Nothic, its seems impossible to find a lot of lore on dnd monsters, without owning far older editions. Keep it up!
Finally! A use for the Soul of Deceit feature from the 5e rogue.
Ever wanted to deal with a Nothic? Well now you can! With a meager investment of 17 levels in the Mastermind subclass, you too can gain immunity to mind reading, thus enabling possible communication with a Nothic, provided you can speak and understand undercommon as well...
Jokes aside; I really like Nothics. Always have. D&D doesn't have a lot of creatures that just kinda... _watch_ the party as they do stuff. Nothing puts your players on edge like you rolling a dice behind the screen and saying "make a perception check" and then having NOTHING happen if they fail it. This persists for literally however long you as the dm want it to. It can be just the right amount of horrifying, kinda like a doppelganger.
"Make a perception check (true DC 22"
"Uhhh, 16."
"You hear the light thud of what sounds like a dropped pouch about 30 feet to your left."
"I draw and arrow and shoot! 21 to hit!"
"Your arrow hits a large, mostly eaten bat. You here a low, manic cackling fairly echoing off the cave walls, sourceless."
And this goes on. Sneaking into their camp to steal their magic items, you can literally have it swoop in and nab the Wizard's spell book, then it can ramble on about all the dark, arcane secrets it stands to learn from the pages within. In the Nothic's mind thats totally true, and anybody with doubts about the wizard just got told by a little telepathic freakazoid that can read minds that it's stealing the book because theyre wizard is evil... Which is super fucking incriminating to any wizard, regardless of moral fiber.
"What?! Don't be ridiculous! Im a Lawful Good Abjurist! I protect people!"
"Yeah... Up until you wanna start blasting guys with that finger of death, then youre alllllll about turning people into zombies and making them eat their friends..."
"You also dont let anyone read that book of yours..."
"None of you could read it anyway!"
"But that thing probably could..."
nothic? yesthicc*
I wish i could heart react this comment
I'm sure there's fan art somewhere
You beat me to it
you can't un-imagine that!
Damn these guys sound bad ass, if I ever play in a monster characters campaign this will be one on my list to consider
I find their design and lore strangely captivating.
_Such is the nature of secrets..._
Man that was a good monster I never heard of it before. I love how it has a curse that can be cured and it looks for the curse. And that it has a split personality it's just an awesome monster. The end on where you may find them of this video made my day I couldn't help but laugh.
I voted for the Arboreal Dragon video, but the Nothic was a very close second. Glad we got both, thanks AJ! 👌🏽
I aim to please (I actually completed this one first, it was sitting in reserve)
AJ Pickett Haha, lucky us! Keep up the good work, my friend!
I’m working on porting the nothic over to Pathfinder 2e. Probably one of my favorite monsters in D&D.
These would make excellent spies for my demon lord of forbidden knowledge, as they not only naturally seek out hidden and forgotten secrets, but they also fit into his MO that the truth is the most damning knowledge of them all
Are sure aren't reading a troll's description. Specifically an Internet Troll?
Nice another new intro! Very cool creature, a whole other angle to the cyclops figure
Your videos give me too many amazing things to throw at my party and I love it
Okay, just using the pre-gen party. The party attack routine is the Folk Hero shoots an arrow at plus 7 to hit for 1d8+3 damage, the Wizard uses Magic Missile for 3x(d4+1), the Noble helps the Cleric aim a Guiding Bolt (+5 to hit with advantage for 4d6) and the Rogue then also has advantage from the glow of the G. bolt for a sneak attack, +5 to hit for (2d6+3). So the Nothic has maybe two rounds to get off a Rotting gaze before meeting its doom.
Obviously, the Nothic would piece this together from its weird insight. However, the monster has used this on Iarno as well. So It offers the party in trade for its own survival, info on Iarno's secret escape route, rat familiar, location of defenders, etc. Of course, if the Nothic was allowed to feast on the expected dead bugbears and ruffians, that would be a plus.
Just got home to clean up my house and saw this, so perfect timing!
Probably going to stock up my dungeon I'm making tonight too so this is perfect, thanks AJ
Tell your players I say " Hi! "
I sure will!
but why would anyone say NO to the THICC
These are quite fun gives me a feel of Gollum/Sméagol from Middle-earth, with how they want to be one way, but yet are torn by their desire or push towards another.
Exactly so.
What might be interesting for a adventure/dungeon idea to run with this is putting it into the ruins of some ancient library, which the player's are asked to investigate after the last of an order of scholars tasked with protecting the knowledge within the text had gone missing. The Nothic being one of those scholars that had read a lost tome of Vecna held inside the library, which drew Vecna's attention leading to the curse. The Library would be set up alot like the labyrinth of the Minotaur in myths with many traps an guardians (thinking golems, and what not), while at some point the players would hear the voice of the Nothic. The players would not actually see the Nothic (maybe make a change to it that it needs to see people with it's eye in this case to delve deep into their mind), but more would talk with it thru the walls an shelves with it aiding them in ways as it asks them to help it, before they would be lured to the center of the library finally seeing what had happened an the creature.
This is an idea presented in the video isn’t it?
oh...vecna's got taste. This is way more personal than an ordinary monster.
It's one hell of a way to tear up a character sheet, that's for sure.
My first ever game of D&D was Mines of Phandelver (it really shouldn't be in the starting set) and I played the wizard... I will avoid spoilers:
I woke up alone, inside some chasm, no equipment, listening to weird sounds. As I approached, I saw the Nothic turning to leer at me. "Flesh..." it sounded and I bargained with it.
"Let me go and I shall bring you flesh, much flesh."
"Do you swear?"
"I swear by Shar, Goddess of Darkness..."
*"NO!* swear by *YOUR* Gods!"
"Then I swear by Cyric *cough* God of Lies *cough"*
"Then go! And bring me flesh!"
"Can I have my stuff?"
"NO!"
I hate Nothics from that very day.
So what happens when a nothic meets annother nothic? say vecna does a whole coven of mages who've delved into something they shouldn't?
Great video as always! Love how the quality keeps improving, audio sounds fantastic
Some much great lore!
Love it bro
:)
Lol @ reading spells from your playerbook
They're too cute to be threatening.
🌟 is a Nothic 🌟
Well now I want to give one a hug and a library card.
I don't have anything clever to say about this vid, but I enjoyed it:D Had no idea these things existed, haha. Jinkies O_O
Great video! But I would have loved to hear a little more about BECOMING a nothic? Is it only something that happened a long time ago - so all nothics are old? Or could a PC or NPC today potentially suffer being transformed into a nothic? :-)
Yes, they can. The process is not set, it is fully under Vecna's control, and it is very nasty. Agony and insanity are pretty much certain outcomes.
That Guy: “I read the Necronomicon.”
DM: “Are you *sure* you want to do that...?”
That Guy: “Yes.”
DM: 😏
Why is this thing staring at me? You want a piece of me, boy!?
I'm actually using one of those in a short adventure.
One of the PC is a Tiefling Sorcerer grown inside a paladin's Order to keep him under eye (alongside with others of his folk, all born during a certain event), now he's been send in a Search for a place of purificarion.
The nothic is following him and employing cranium rats (from VOLO's) for making occasional mind-contact (when a rat bite the sorcerer, he can see and speak with a projection of the nothic, and the monster try to bargain or steal informations from him... except that the PC keeps rolling natural 20 to deceive the mind-theft, usual DM's luck xD)
For the future i was wondering to make a connection between nothic's curse and the work of a necromancer on the bodies of murderous wizards (linking it so to Flameskulls and Crawling Claws... in this exact moment in my mind has bump the image of a Cr.Claw holding a wand... xD)
p.s. Great Video as always A.J. ^^
Great idea with the Cranium Rats!
My party killed one when it was revieling to us that our cleric is an aasimar. Our druid set a spot of the ground on fire, I threw oil on it, and our ranger shot an arrow through the flames hitting it with flame, before our wizard finished it off with magic missile. Our official story is that it looked at our ranger and then died.
May I make a request for the Merrow and Shauagin please. Love these videos :)
Queek 75 yes. Sahuagin please love those guys
Would a calm emotions spell be enough to talk to a Nothic without it attacking someone?
Worth a shot
"Insight"
I swear, this thing might have eyes on the inside as well.
I am wondering how a Illithid would deal with one of these?
Probably in the same way the deal with everything; experiment on it until it literally can function, or nearly can't, then eat its brain.
They would probably be treated as a delicacy, what with all their forbidden secrets. A dangerous one, but worth it. Like people hunting wild boars and bears before guns were a thing
Mind Blast, as most things would be vulnerable to.
Can you run through all the player races to it would be a big help making characters to have all the little bits of info and you never finished your class guide either I was looking forward to that
Well, it is still in progress, but, I do some things slowly because I want to give them the attention they deserve. So, I will do more obscure playable races first, then zero in on the core races once I am confident of my format and what info works best. Same thing with the character classes, I wanted to do the magic users first and work through them methodically, so, they will all get done eventually.
In that case fine by me I love how in depth these videos are thanks
random sneezing in the background at 2:07
My flatmate was in the livingroom gluing together a massive horde of miniatures for a board game. :) good listen check!
If only Vecna would take over the domains of Cyric, Baal. Kelemvor, Myrkul and Bane things would get very interesting...
Well, for one, they would certainly get less fucky as far as gods of death go.
There's also Vecna X Raven Queen plot on the bloody 4.0E lore.
The One-eyed lich is crazy about that shadow plane, you know man.
Should be adapted to be a playable race...the role playing aspect though always seeking knowledge and wanting to stay hidden and perhaps trying to learn about past self ? Depends on how well someone adapts it.
It sounds like this creature will use mostly the spell Cutting Words.
How these weren’t classified as goblinoid, I’ll never know. Their attempts at demoralizing would fall short of the natural personality of goblins, so I could see a clever goblin war chief wanting to have one or more around as a defense against other sentient creatures.
I still wonder, what exactly makes a person seeking secrets become a Nothic as opposed to an Allip? If you look at the flavor text attached to their stat blocks, they have basically the same origin, both being the corrupted remains of a person who "delved too deep" into secrets as it were, learning something they shouldn't have. DMs using them should at least have an answer as to what makes a person become one as opposed to the other, right?
Well, it comes down to circumstance and the interests of Vecna.
Since Nothics are an invention of Vecna I imagine they’re the result of diving into secrets about Necromancy, Lichdom, and especially divine Lichdom since he made Nothics to cover his tracks.
We're playing Lost mine of Phandelver and my Warlock accidentally got a "pet". She just wanted to win this Nothic's trust so it could tell the party about the wizard and where to find him, show them around and let it go after their quest, but the dices decided otherwise and now it likes her and won't ever leave her side. After finding out what Nothics are, this Warlock is determined to free her new friend from the curse, and if it means to kill a God, so be it.
Great breakdown!
Why does it look like a Cyclops and a Ghast mixed together
Yeah, pretty much... but uglier.
It would be interesting to fuse this thing with a beholder
There's a nothic in the 2nd dungeon of 5e's Lost Mines of Phandelver. Always struck me as really random why this ugly ass monster was in a bandit hideout.
How am I to sleep at night now...
Every time I watch the Chronicles of Riddick, and the Necromunger Eye-Lense scout guys show up, I think of Nothics.
These guys need hugs.
The giant eye demon is proficient in perception? I would have had no idea.
I hope you do Eilistraee
Such a fascinating monster. Can't believe I've never heard of it before this video. :o
The hell I seen those things in my dreams!
My Nothics use memories, beliefs and feelings of the character which makes my PC slowly go insane.
Is it possible for a pc to turn into a nothic? Has the cursed long since left if not is it just any arcane knowledge vec na doesn’t want wizards knowing so he zeros in on them cursing then or is it specific tomes if lore he’s cursed. If the latter is there anything that can stop people from receiving the curse?
Thanks for the vid sir.
i must have a nothic living in my head
AJ, do you suppose it’s possible for a nothic player character?
I wouldn't trust one.
Can anyone source the bit about them taunting the players with twisted takes on their pasts? All of the rest I've found via google.
What do you think they sound like?
Cenobites
Frankly were as if I played a good aligned character and learned about what they actually are. A wish to save them ? Sign me up and everytime this is one more ally to kick Vecna's ass and you bet your ass I am gonna destroy that one because, as you know, in D&D killing gods is actually an option.
you should have never intervened with the mortal realm to the degree you did time to pay the price.
Would a Nothic be able to use spells a wizard has in their memories?
Wow, Late upload sweet!
Damn, those things look gnarly
If you wondered what it was that went Thump in the Night.. now you know.
NOTHIC* : Exxxtra THICC boy
I could have alot of fun with this one !!
Nothic NOTHICK
What do you think I am saying?
We killed one and i took the eye and a claw👀😂
do a roper video but a better one
As that was my first Monster Ecology, yeah, probably time for a redux with a much better format.
If it is under my bed it ain't happy well it's not thinking anything as my bed is three mattresses on the floor of my room, combined with how much I weigh yeah it's dead no way around it it is as flat as a pancake and has been since it made that mistake. XD
Our Dm threw this at us at lvl 2.
Well, seeing as it is in the starter campaign and happens when your party should be level 2... I'm not at all surprised.
I fought a nothics in Neverwinter free on ps5. P.s. I won
Great
Sounds like me watching this channel...
Crackhead for lore lol
Am I the only sturborne mofo who still thinks that 3.5 + pathfinder (AKA d&d 3.75) is the ultimate d&d ever?
No
wow these guys look a awful lot like some of the homunculus creature type from Magic the Gathering...... hurmph. maybe a new deck idea to build.
Something tells me that this would be my fate if I lived in the d&d universe. I’m virtually addicted to knowledge and curiosity killed the cat.
Just randomly, one of my favourite quotes; “knowledge is power and power corrupts.”
Keep working on your setup/gear get a pop filter. Nice work
nothic? Does this Pokemon evolve into anorexia?
I’m the 786th person to like
yup.
Not thic