A Clone Inside a Clone Inside a Clone Inside... Patrick's Parabox!

Поділитися
Вставка
  • Опубліковано 1 кві 2022
  • Patrick's Parabox Part 4 - it's clones all the way down. These boxes mimic their host down to every last recursive detail; however, if you try to enter them, you will be shot into the host box like nothing happened. Can I wrap my brain around this?
    Edited by: / benbenranger
    #aliensrock #patricks #parabox
    New to the channel? These links will help:
    VOD Channel: / @aliensrockarchive223
    Discord: / discord
    Twitch: / aliensrock
    Twitter: / aliensrock50
  • Ігри

КОМЕНТАРІ • 263

  • @Aliensrock
    @Aliensrock  2 роки тому +346

    The difficulty ramp starts now. Enjoy this odyssey of brain destroying masterpieces.

    • @prronce
      @prronce 2 роки тому +6

      I was lost on the 1st episode 😅

    • @jollyrogermate
      @jollyrogermate 2 роки тому +1

      keep up the good work dude, you're awesome

    • @sangchoo1201
      @sangchoo1201 2 роки тому +3

      the difficulty? it is not even hard right now.
      real CHALLENGE awaits you.

    • @AMP256
      @AMP256 2 роки тому +5

      @@sangchoo1201 as someone who has already been through the game, I can confirm that
      Also, try the 7 and 8 keys on your keyboard, It changes how the game looks!

    • @briansun9261
      @briansun9261 2 роки тому +1

      cool

  • @MizardXYT
    @MizardXYT 2 роки тому +315

    00:03 Ah. The whole "Clone" world has a clone, which is the "Splitting path". It doesn't matter which one you enter.

    • @keyboardtalk
      @keyboardtalk 2 роки тому +13

      Oooooh!

    • @ChrisMMaster0
      @ChrisMMaster0 2 роки тому +7

      @@acs5809 odiously, cause we hadn't been introduced to it yet

    • @pvic6959
      @pvic6959 2 роки тому +6

      there is no free will

    • @winnersduplicate554
      @winnersduplicate554 2 роки тому +18

      If you pay close attention when he enters the *leftmost* one, you’ll notice that the level continues to zoom into the *rightmost* one (the real one), further proving the clone.

    • @SysFan808
      @SysFan808 Рік тому +1

      every world has a clone.

  • @bigbossman1066
    @bigbossman1066 2 роки тому +229

    First few levels and this already looks mind destroying, can’t wait to see this pushed to the max

    • @bluewhalestudioblenderanim1132
      @bluewhalestudioblenderanim1132 2 роки тому

      this looks like it's going to be even more meta than baba is you secret worlds . . whitch will be crazy

    • @peterpeladon
      @peterpeladon 2 роки тому

      In my opinion this game could go way farther than it does . . . I see the advantages but I'm disappointed it doesn't go further.

  • @Yokozai
    @Yokozai 2 роки тому +257

    The designer of this game is a genius. How would you come up with these ideas

    • @paperboy1790
      @paperboy1790 2 роки тому +30

      acid

    • @oledakaajel
      @oledakaajel 2 роки тому +33

      How do any puzzle game creators come up with their ideas?

    • @Axel-wo6qu
      @Axel-wo6qu 2 роки тому +16

      They play with something they're familiar with and apply basic laws of puzzle making. This is very similar to how objects and references work in many programming languages.

    • @toripuru0069
      @toripuru0069 2 роки тому +2

      you should watch aliensrock play “baba is you”

    • @Yokozai
      @Yokozai 2 роки тому +2

      @@toripuru0069 that was the series that got me into his videos

  • @technorazor976
    @technorazor976 2 роки тому +102

    I think it helps to think of clones as a "reference" to an existing level, so anything that enters/exits a clone will only actually enter/exit the real level. This contrasts to the recursive boxes you've been using up until now, where the box itself *is* the level you're in, hence why there can only be one.

    • @technorazor976
      @technorazor976 2 роки тому +24

      Note: At 11:42 you did something really interesting. By pushing the level into the clone, you actually put the level inside of itself, making it recursive. But this also means that the level is no longer inside the gray box, so you can't exit the level once you enter it.

    • @FoxSlyme
      @FoxSlyme 2 роки тому +1

      @@technorazor976 So what happens if you push the level back out?

    • @FoxSlyme
      @FoxSlyme 2 роки тому +7

      Also if you use Linux, you can imagine real levels as hard links to the file, and clones as symbolic links to the file

    • @FlameRat_YehLon
      @FlameRat_YehLon 2 роки тому +3

      More like "alias" though, since the "real" thing is actually a reference (for you are not cloning it by entering it). Or if we are speaking NTFS, then it's a symlink.

    • @kanamis
      @kanamis 2 роки тому +8

      why is this game just teaching the basic concept of pointers

  • @GReznov
    @GReznov 2 роки тому +77

    while the game calls it a clone, you can understand it a lot easier if you think of it as a "reference" block, like a memory reference
    a reference block isn't the real thing, it's like remote access to real block and everything that will be done on it will be done on the real block and not the reference block, everything else about the block is normal, except the inside of it is the inside of another block, kind of a portal
    at 6:12 the level itself enters the clone on the left side, the reference block is just remote access to the real block, so it becomes *the level enters itself on the left side* . the game is trying to teach that, which is why there are so many levels for this concept.
    can't wait to see what other tools this game brings to the table, the potential is already infinite and its nothing less than exciting to see it

    • @kuru5964
      @kuru5964 2 роки тому +5

      It's like the clone is another doorway into the same space

  • @malpaca
    @malpaca 2 роки тому +110

    Hey Tyler, you can use number 7 (keyboard) to switch between different viewpoint of the level, it helps a lot when there are multi layer of boxes so you get all the information immediately.

    • @h3xon797
      @h3xon797 2 роки тому +14

      Yeah. That, along with the 8 and 9 keys, are accessibility options which are explained in the settings. I recommend not using them unless you feel like you really have to.

  • @sproga_265
    @sproga_265 2 роки тому +64

    "Clone" definitely isn't the right word. The clones are proxies, they point at the main level. Anything that happens in the main level is represented in the proxy, but the proxy has no real interior. It's just a pointer to the main level

    • @conficturaincarnatus1034
      @conficturaincarnatus1034 2 роки тому +17

      Except the term pointer is not really general knowledge, conceptually clone is enough to describe it.

    • @eclipseeffigy
      @eclipseeffigy 2 роки тому +3

      That makes more sense, I was confused by "clone" since it doesn't actually clone.

    • @doomse150
      @doomse150 2 роки тому +3

      The game itself called that stage clone, so I see where the term is coming from.
      I'd prefer the term proxy personally, since that captures the idea quite well

    • @ootoounoo
      @ootoounoo 2 роки тому +1

      I think that reflection is a better word than clone.

    • @ChrisVenus
      @ChrisVenus 2 роки тому +5

      My opinion is that while I agree that clone isn't quite right when playing the game the first few levels using the clone make it very obvious how it works so the name doesn't have to be 100% accurate in describing behaviour. The name isn't telling you what the behavioru is, its jsut a catchy name for a set of levels. The levels themselves are what describe the behaviour and they do a very good job of that.

  • @squiddler7731
    @squiddler7731 2 роки тому +119

    Partway through the video I realized something: the clones almost seem like this entirely new mechanic that the game introduces, but whenever you push a level inside of it's clone, _it becomes recursive just like the earlier levels,_ and that's how it had been working this whole time. When you pushed a level outside of itself before and entered the void earlier, that was you pushing it outside of it's clone, and now because of that the game has these puzzles where the void is way easier to access

    • @overloader7900
      @overloader7900 2 роки тому +37

      Clones are just inputs with no outputs, one way teleports

    • @DavidGuild
      @DavidGuild 2 роки тому +35

      That's not quite right. Clones don't have an "inside" because they're not real spaces. Things which would enter a clone instead enter the real version. That's it.
      Recursion happens because you're putting a space inside itself.

    • @ApocalypticSun9
      @ApocalypticSun9 2 роки тому +21

      Adding to the previous replies to this, I don't see the "void" as a level exiting its clone, but as the level "unpacking" itself infinitely. You can sorta visualize it by opening every layer of a matryoshka doll at once and separating them into the individual dolls outside each other.

    • @WolfAmaril
      @WolfAmaril 2 роки тому +14

      @@DavidGuild Honestly I think it becomes much easier to understand if you replace the word "clone" with "Proxy"

    • @The_Holy_Wooomy
      @The_Holy_Wooomy 2 роки тому +2

      I think they're both a one way teleport and a reflection of another box simultaneously

  • @owencooke3022
    @owencooke3022 2 роки тому +29

    This game is the perfect game to melt my mind before I sleep

  • @JacobTheCroc
    @JacobTheCroc 2 роки тому +17

    At first I was understanding it quite well and as the time went by my brain started slowly shutting itself down. I'm a nerd, I love puzzles and this one makes my brain spin in a good sense.

  • @pixel_biscuit
    @pixel_biscuit 2 роки тому +7

    It's interesting how the void is notated with 'i'. It is indeed imaginary but I'm not too sure if it is in fact 'i' in the traditional sense.

    • @KiziBro7
      @KiziBro7 2 роки тому

      More like a /0 sense ig

    • @ChrisVenus
      @ChrisVenus 2 роки тому +3

      I assumed it was just i for infinity (based on the fact that the achievement you get when first doing this is called "infinity"...

    • @brinleyhamer729
      @brinleyhamer729 Рік тому

      it also uses “i” for epsilon , 2x epsilon , 2x infinity and you get the point

  • @sapphire--9375
    @sapphire--9375 2 роки тому +7

    The clone is just a way to teleport inside the actual box. Its just some extra entrances. At 17:12, this level has a clone in the green box, which is as i mentioned just a teleport to the real green, so if you enter this one first you end up teleporting through the clone getting stuck in the recursive green box withought being able to leave and acsess the clone again.
    By putting the green clone inside of the yellow box, you essetially make infinite clone boxes as it becomes part of the infinity yellow box loop.
    In 22:24, you can more clearly see tyler entering a clone that leaves him stuck in a recursive loop. Green inside of green.

  • @Potatezone
    @Potatezone 2 роки тому +5

    I cant wait until the inevitable use of infinitely recursive statements. Infinity exists for a reason, and I can't wait to see it.

  • @aa01blue38
    @aa01blue38 2 роки тому +7

    The clone mechanic is interesting, everything that *enters* a clone enters the original and every other clone, and everything that *exits* the clone only comes out of the original.
    Cool way to avoid duplication.

    • @milkman4407
      @milkman4407 2 роки тому

      double recursion would still dupe tho right?

    • @pixelator5312
      @pixelator5312 2 роки тому +6

      it's a bit easier to grasp if you think of the clones as portals to the original

    • @L4Vo5
      @L4Vo5 2 роки тому +3

      @@milkman4407 can't dupe unless theoretically there's two "original" level blocks, which as far as i've seen doesn't happen in the game

    • @freerobux49
      @freerobux49 2 роки тому +2

      @@L4Vo5 hehe..

  • @antrobot
    @antrobot 2 роки тому +5

    Can't wait for him to get to the final levels where the game starts playing with the very concepts its based off of. Truly mind melting stuff.

  • @Grane1234
    @Grane1234 2 роки тому +67

    Welcome to another episode of "Tyler realizing he can do something the game told him he could do!". In this episode, Tyler realizes he can zoom in and out even though the game told him how to do it in the first few levels

  • @leroymilo
    @leroymilo 2 роки тому +8

    The thing about the color of the clone is to differenciate the clone from the original when they're in the same box. If there's an original in a clone, you should be able to "understand" the difference : if there's a box in itself and you're outside of it but not in it at the same time, then it's a box in its copy. I love this game for how it makes these scentences make kind of sense.

  • @CMP7778
    @CMP7778 2 роки тому +4

    Oh no... Just before I'm about to sleep...
    This is going to be confusing... Very excited!

  • @the_nick_knack
    @the_nick_knack 2 роки тому +3

    Okay we've officially reached the point where I have no idea what tf is going on lol

  • @Pendergast891
    @Pendergast891 2 роки тому +6

    i've been loving this game so far, its getting more and more complicated

  • @airtoumfake
    @airtoumfake 2 роки тому +5

    I'm excited for the next episode. I've already beaten the game and I'm really excited to see you play through these tough levels!

    • @Stormer13
      @Stormer13 2 роки тому +1

      I've only got the final set of challenge levels left before I've beaten every puzzle, and I'm really looking forward to seeing how Tyler fairs with the later worlds.

  • @leehurst172
    @leehurst172 2 роки тому +1

    That last puzzle was the text-based levels with the graphics skinned onto it

  • @EighteenCharacters
    @EighteenCharacters 2 роки тому +4

    Star Trek Teleporters work by scanning a person and demecularizing his atoms piece by piece, and rematerializing them on the teleportation site using atoms from the area. Thus it clones and destroys the original.
    There are actually 2 William Rikers because of this.
    Anyway, there are no clone blocks. only teleporters.

  • @rj5529
    @rj5529 2 роки тому +3

    I think one of the tutorial levels mentioned you could zoom in and out with the scroll wheel

  • @Czeckie
    @Czeckie 2 роки тому +6

    2:00 you were way too clever and quick in this level. It's a great place to experiment with putting clone box into the original and vice versa. Some cool stuff can happen.

    • @zaxer1waxer1
      @zaxer1waxer1 2 роки тому +2

      ooooh THAT’S where you’re supposed to see it for the first time. I was quite surprised when that first came up much later on.

  • @GenTheFurredArtist
    @GenTheFurredArtist 2 роки тому +4

    How deep does the Parabox go?
    Probably pretty deep, looks like there's a lot more layers to this game.
    Let's see how much brain melting will occur.

  • @alexanderwales7870
    @alexanderwales7870 2 роки тому +8

    What a wonderful little game. I overall didn't find it all that challenging, with a few stumpers here and there, but the challenge levels at the end are absolutely brutal.

  • @TabbyVee
    @TabbyVee Рік тому +1

    I like how exactly halfway through the video he forgot how the clone works lmao

  • @Clubqaz3
    @Clubqaz3 2 роки тому +4

    This is great so far. Excited to see this series continue

  • @thatonepersonyouknowtheone7781
    @thatonepersonyouknowtheone7781 2 роки тому +1

    I love how the void in the text based version is i, as in imaginary

  • @Axel-wo6qu
    @Axel-wo6qu 2 роки тому +4

    As someone who knows how programming works, this makes total sense to me, and I love it.

  • @shaunnolder7211
    @shaunnolder7211 2 роки тому +2

    I imagine the programming for this game was either insanely intricate or deceptively simple.

    • @coffeedude
      @coffeedude 2 роки тому

      It's recursion so it's probably simple enough

  • @justinpan572
    @justinpan572 2 роки тому +2

    Thank you for telling us how long you actually took to solve these levels at the end so I feel better about myself failing to solve some of these levels.

  • @glitchxero4687
    @glitchxero4687 2 роки тому +1

    I've been a big fan of puzzle games for a very long time, but this one... Wow does it look incredibly fun! It's even really fun to watch. The only reason I'm willing to watch it is because I know that by the time I'm able to get a copy, I'll have forgotten the solutions I'm seeing. Huge props to the developer of this game.

  • @ikesike812
    @ikesike812 Рік тому

    Really appreciate the void in the text based version being complex numbers, “i”

  • @0p41
    @0p41 3 місяці тому

    I just finished these levels, and even knowing the solutions to these puzzles, I still get confused just watching the execution. Still a fantastic game. Hard, but I have never once felt the urge to use a guide/hint. It gives you the tools and you just have to think it through using logic and reasoning. Really well made.

  • @Qaos
    @Qaos 2 роки тому +1

    All "puzzle-master" jokes aside, Tyler's actually incredibly fucking intelligent when it comes to this shit. Genuine commendations for your skills, mate.

  • @anthonycannet1305
    @anthonycannet1305 2 роки тому +1

    Pushing a level inside a clone of itself means you pushed the level inside itself creating an infinite recursion loop. Which we know means you can’t exit that level and pushing it out of itself enters infinity, so creating the loop is fine but entering that loop means you can’t come back out

  • @eeveegon
    @eeveegon 2 роки тому +2

    52 minutes? Makes me feel better about not understanding the puzzles before you finished them lol, I understand how this works and there some that I can figure out the answers to before you complete them, but for the most part they take a lot of thinking, which I enjoy.

  • @justthomas2488
    @justthomas2488 2 роки тому +2

    19:41 you created a clone

  • @Eknoma
    @Eknoma 2 роки тому +1

    I don't understand how it can be this hard for you to understand clones

  • @TraeKryzer
    @TraeKryzer 2 роки тому

    1:08 "Exit myself"
    Don't you say that, they're gonna make it a thing. You know it.

  • @Pikaman20008
    @Pikaman20008 2 роки тому +1

    Playing this game is like trying to conceive the 4th dimension. On some level you know what it is but it’s hard to truly understand fully

  • @oweri1419
    @oweri1419 2 роки тому

    You can now trigger recursiveness, and travel between recursors. Fun.

  • @ZIM_INC
    @ZIM_INC 2 роки тому +2

    It hurts me how good he is at puzzle games and how bad I am at them

  • @tinfox2
    @tinfox2 2 роки тому

    Just finished this game today! It was a wild ride, can't wait to see you beat it too!

  • @hexagon8899
    @hexagon8899 2 роки тому

    YES IVE BEEN WAITING FOR THIS PART

  • @FoxSlyme
    @FoxSlyme 2 роки тому +3

    11:40 wait, so if you push the level into the clone of itself, you get the real level inside of the real level (because you pushed the real level). So what happens if you THEN push the level out of itself? What do you end up with? 2 real levels (ex-outer and ex-inner) AND a clone? Just 2 real levels (clone gets converted)? Still 1 real level and a clone?

    • @Meoiswa
      @Meoiswa 2 роки тому +1

      If you push a level outside of its own clone, you end up in the void (null reference). Thats exactly what happened in the past when he was doing the "recursive" levels. (They aren't "recursive" but rather "levels inside their clones". Also "clone" is a misnomer, the more proper term would be "shallow copy" or just "copy"

    • @FoxSlyme
      @FoxSlyme 2 роки тому +2

      @@Meoiswa I call these "reference"s

  • @username_not_found6926
    @username_not_found6926 2 роки тому +1

    Just a little existential dread - no real challenge though
    ~Tyler

  • @quinnencrawford9707
    @quinnencrawford9707 2 роки тому

    currently obsessed with how the gray level just died when you put the level in it's clone

  • @notquitehadouken
    @notquitehadouken 2 роки тому

    When you experience a void-out in a text minigame, you get sent to level id "i", and in math, i is the imaginary unit, so you get sent to an imaginary level.

  • @jythmivena6617
    @jythmivena6617 2 роки тому +3

    10:54 If you die in the clone you die in real life

  • @asdfghyter
    @asdfghyter 2 роки тому

    You could use this game to teach computer science. The game is based on double-linked lists, where each box has a pointer to its parent and a pointer to each child. A clone is a pointer without a reverse pointer. You could see the void as having a null pointer as the parent. So, if a box only has clones pointing to it, then it doesn't have a parent so the parent is a null pointer.

  • @thompsonnoel
    @thompsonnoel Рік тому

    It's amazing to me how he can solve levels so fast without understanding fully the concept of the clone halfway into the video 🤣🤣

  • @msidrusbA
    @msidrusbA 2 роки тому +1

    yo im so ready to watch this

  • @Boy314
    @Boy314 2 роки тому

    6:07 my brain melted.

  • @priyanshugoel3030
    @priyanshugoel3030 2 роки тому +1

    So clones are instances of real blocks. They reflect all changes the real gets every instance, and can be used to access real box.

  • @BBQ008
    @BBQ008 2 роки тому

    I feel like I enjoy these level after level vids like baba is you the most

  • @calebdewar6868
    @calebdewar6868 2 роки тому

    I've been playing ahead of your videos. Then watching you to help with the levels I get stuck on

  • @flexico64
    @flexico64 Рік тому

    Man, you solve these so much faster than I did! XD

  • @Sintanity
    @Sintanity Рік тому

    Its fun to watch the difference between a game like 14 rules of minesweeper vs games like parabox, because it truly shows that Tyler's strong suit is in logic and much less in visualization- while for me it's the opposite :P Games like minesweeper are very difficult while games like this are very easy, still these are super super fun to watch!

  • @Starhawke_Gaming
    @Starhawke_Gaming 2 роки тому

    20:15 - I really like how the label for the text version of "the void" is "i", as in imaginary numbers, since it isn't real any longer.

    • @TheYeetedMeat
      @TheYeetedMeat 2 роки тому

      But would it not still be on the real number line, even if it is not a real number?

  • @madkirk7431
    @madkirk7431 2 роки тому

    Yes, I was wondering what would happen with this. I was hoping objects exiting the cloned one would be duplicated (exit both at once), though.

  • @sheasmith4416
    @sheasmith4416 2 роки тому +1

    I love this game

  • @sr_pallmeto4542
    @sr_pallmeto4542 2 роки тому

    The clutch upload

  • @farelamzarplayz4863
    @farelamzarplayz4863 2 місяці тому

    4:25 this *BLOCCCCCCCK!*

  • @royaloreo1275
    @royaloreo1275 2 роки тому +1

    At around 5:50 - Tyler realizing something that was spelled out in tutorial.

  • @yanivshemtov9430
    @yanivshemtov9430 2 роки тому

    It’s crazy how you set up the recursion yourself that was just given in the first few levels

  • @Aelinbunn
    @Aelinbunn 2 роки тому +1

    I love how this game presents difficult problems without the inclusion or random red herrings.
    Takes skill to make levels that give only what you need without making the solution obvious! ^.^

  • @NumdegasedUHC
    @NumdegasedUHC 2 роки тому

    Recursed walked so Patrick’s Parabox could run

  • @bandana_girl6507
    @bandana_girl6507 Рік тому

    19:15 You created that clone by pushing the level out of its recursive state

  • @burndabus
    @burndabus 2 роки тому +1

    @aliensrock dude you have a spot on r/place! I was like... no.... mhhhh... yup that's gotta be

    • @burndabus
      @burndabus 2 роки тому

      Right above the American flag

    • @bmz4
      @bmz4 2 роки тому

      any idea who did it? was it r/btd6?

  • @TAKTlmao
    @TAKTlmao 2 роки тому

    Hopefully one day they add a level editor to this!!! I would love that

  • @TrueNargin
    @TrueNargin 2 роки тому +1

    Not sure if this'll help you tell the difference and you may have even recorded the entire series already but clones have much brighter backgrounds.

  • @brianarsuaga5008
    @brianarsuaga5008 2 роки тому

    I really like this series. But my brain twisted into a knot around 3:00 and I didn't have it in me to parse it out.

  • @d3w222
    @d3w222 2 роки тому +1

    Convinced that if you put the dev of baba is you, a monsters expedition, this game, and idk stephens sausage roll or some shit all in a room for like 3 hours they will have solved all the worlds problems and then some

  • @pixelator5312
    @pixelator5312 2 роки тому +3

    this game made me genuinely start to lose it near the end, which baba is you never did

    • @WanderTheNomad
      @WanderTheNomad 2 роки тому +1

      This game did it earlier to me than Baba did

    • @harrison1735
      @harrison1735 2 роки тому +5

      My experience was the exact opposite. Baba still gives me nightmares but this game felt way easier to wrap my head around and get to 100%.

    • @walugusgrudenburg3068
      @walugusgrudenburg3068 2 роки тому +1

      I've had kinda the opposite. Baba is freakin' ridiculous (still need to go back and beat it) while this, I'm halfway through the post-game Challenge section with everything else complete with no major headaches.

  • @Tdogredman
    @Tdogredman 2 місяці тому

    this game is one of a kind wow

  • @pat9353
    @pat9353 2 роки тому

    Well I have no idea what’s happening anymore but funny smart man on my phone seems to be having fun so I am too!

  • @noamnimrodi9730
    @noamnimrodi9730 2 роки тому

    6:17 Is my reaction to literaly anything happening in this game

  • @Ampheon181
    @Ampheon181 2 роки тому

    Can't wait for him to get to the later levels

  • @pacifistichuman82649
    @pacifistichuman82649 9 місяців тому

    4:23 what a delicious meal

  • @deividymario2408
    @deividymario2408 2 роки тому

    I find funny that you can discover some mechanics by accident, but they have a whole "world" and tutorials for themselves, and then you get to those "worlds" they are a lot easier.

  • @frantisekvrana3902
    @frantisekvrana3902 2 роки тому

    10:54 No. Because you can't be in the clone. The "clone" is just a symbolic link. Known as "shortcut" in Windows.

  • @Jack_Wolfe
    @Jack_Wolfe 2 роки тому

    19:50 the clones are more de-saturated/lighter

  • @kukluxman6701
    @kukluxman6701 2 роки тому +1

    I think my IQ was raised by 300 points once I understood the first minute.

  • @esajpsasipes2822
    @esajpsasipes2822 2 роки тому

    so if i understand correctly: you can push stuff into the clone (and therefore into the real level and other clones), but not out of it (it only goes out the real level)?

    • @DavidGuild
      @DavidGuild 2 роки тому

      Yes. The clone isn't a separate space, it's just a pointer to the real space.

  • @mw2zorzest
    @mw2zorzest 2 роки тому

    Welp, my mind is already melting...

  • @antoniotrivelloni8191
    @antoniotrivelloni8191 2 роки тому

    And here comes the *DIFFICULTY TWEAK*

  • @LexiLex421
    @LexiLex421 2 роки тому

    Lol you made recursion and didn’t realize

  • @NStripleseven
    @NStripleseven 2 роки тому

    aw yeah, it’s mind destruction time

  • @styleurcam
    @styleurcam 2 роки тому

    You nearly made an Epsilon paradox (infinitely enter a box) but I won't spoil you how you did it

  • @StephenPierceT13
    @StephenPierceT13 Рік тому

    I love how the number for the "void" was i

  • @ojcringe4675
    @ojcringe4675 2 роки тому

    does anyone know where i get this game or how much it is? tyler makes it look super fun and challenging and i want to give it a go

  • @Swagpion
    @Swagpion 2 роки тому

    Actually, one if the options was a clone of the other for the clone world

  • @blizzard8958
    @blizzard8958 2 роки тому

    Not me being high af and this blowing my mind

  • @tylerszulkowski6828
    @tylerszulkowski6828 2 роки тому

    18:51 guess I can go to the void then

  • @boium.
    @boium. 2 роки тому

    With the clones you can also create something that's the opposite of infinity; epsilon.

    • @nathansos8480
      @nathansos8480 Рік тому

      Huh? I thought zero was the opposite of Infinity...

  • @ghost_ship_supreme
    @ghost_ship_supreme Рік тому

    I’m guessing infinity is supposed to represent a hanging or NULL pointer