Super Robot Wars IMPACT - Playthrough - Scenario 077: O Sea, O Land - Chapter 2-6

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  • Опубліковано 3 лип 2024
  • Super Robot Wars IMPACT - Part 3: Galaxy Showdown - Chapter 2: Emergence - Chapter 2-6 (Scenario 077): O Sea, O Land
    (Note that some values may change depending on if you are playing on Normal Mode or Hard Mode. Also, to view the video cutscenes displayed properly, if there is one in the stage, you can watch the video made by Mecha Games containing all of the game's cutscenes, which I added to this playthrough's playlist so you don't need to search it)
    Victory Condition: Defeat all enemies.
    Defeat Condition: All allies defeated.
    Skill Point/Ability Point: Defeat Excellen (Retreats at 30% HP, or 13560 HP) --- Did I get it?: Yes ✅
    [Comment: For the Skill Point, try to reduce Excellen's HP to almost 30% HP (that is, to almost 13560 HP). After that, you can lower Excellen's Will/Morale using the Exhaust/Daunt spirit command, then position a Super Robot and anyone that has the Support Attack skill (and their weapons are powerful and/or upgraded a lot) close together near Excellen, and then attack Excellen with the weapons which have the highest attack values.]
    Total Skill/Ability Points in my playthrough with this stage: 68
    Secrets:
    *Zwarth: Found in a container dropped by Zwarth [Musy].
    *Glowbine: Play the Moon Route before the Earth Route. The choice is presented in the dialogues at the end of the stage.
    *Nu Gundam HWS: 1) If you have 39 Skill points or less when choosing the Moon Route you will obtain the Nu Gundam HWS. 2) If you have 40 Skill points or more when choosing the Moon Route you will obtain the Nu Gundam.
    Beginning Player Units: Gran Garan, Elshank/Goraon/Nadesico (Y-unit), Alteisen, Billvine, and 13 other units.
    Player Reinforcement (one turn after Excellen appears, during the enemy phase): Tobikage (NPC).
    Beginning Enemy Units:
    Leprechaun (x3) - lv41 (HP 8200, 1900 Money)
    Wryneck (x6) - lv41 (HP 8000, 1200 Money)
    Bubuly (x3) - lv41 (HP 8250, 3000 Money)
    Zwarth [Musy] - lv47 (HP 20580, doesn't retreat; 2500 Money)
    Spriggan [Shot] - lv48 (HP 31500, doesn't retreat; 5000 Money)
    Will Wipps [Drake] - lv49 (HP 48400, doesn't retreat; 7000 Money)
    Enemy Reinforcement (when the number of enemy units is less than 9 units):
    Zwarth (x3) - lv41 (HP 9580, 2500 Money)
    Galava [Black Knight] - lv49 (HP 28280, 3000 Money)
    Enemy Reinforcement (when the Galava [Black Knight] is defeated):
    Hyper Galava [Black Knight] - lv49 (HP 51800, doesn't retreat; 15000)
    Enemy Reinforcement (when the Hyper Galava [Black Knight] is defeated):
    Gespenst Mk-II (x3) - lv42 (HP 14500, 3000 Money)
    Einst Gemüt (x3) - lv42 (HP 12000, 2400 Money)
    Rein Weissritter [Excellen] - lv49 (HP 45200, retreats at 30% HP, or 13560; 3000 Money)
    Einst Regisseur - lv48 (HP 67800, doesn't retreat; 20000 Money)
    Event:
    1) Black Knight goes Hyper when his Galava is defeated, and his Will/Morale raises to 150.
    2) In the dialogues at the end of this stage you can choose which Route to take first in the next chapter.
    Items Drop (Hard Mode): Needle-less Ampule (Bubuly), Mega Booster (Spriggan [Shot]), Apogee Motor (Einst Regisseur), 15000 Money (Gespenst Mk-II), Super Alloy Z (Rein Weissritter [Excellen]), Distortion Block (Will Wipps [Drake]), Zwarth (Zwarth [Musy]), V-Up Unit (W) (Hyper Galava [Black Knight])
    Unit Acquisition: Alteisen Riese (Kyosuke), *Shin Getter Robo (in the intermission before the stage), *Zwarth [you get the ones marked with * only if you previously fulfilled the corresponding secret requirements].
    Units Only Available During Scenario: Tobikage (NPC).
    Units Who Leave After This Scenario: : Nadesico (Y-unit) (Yurika, Ruri), Aestivalis Akito (Akito), Aestivalis Gai (Gai), Aestivalis Izumi (Izumi), Aestivalis Ryoko (Ryoko), Aestivalis Hikaru (Hikaru), Aestivalis Akatsuki (Akatsuki), X-Aestivalis; *and the rest of the units that leave will depend on the route you take in Chapter 3: Earth/Mars/Moon, which is decided at the end of this stage. Bear in mind though that you will have to play through all of the routes, and the choice is just for you to decide which one to do first.
    Info taken from Akurasu Wiki SRW Impact (akurasu.net/wiki/Super_Robot_...) Complete Chart website and from the Strategy Guide by joekage available on GameFAQs for SRW Impact (gamefaqs.gamespot.com/ps2/567... ), if you want to know more. Also, if you don't know how to read japanese and want to know what is the story about in this stage, I recommend reading MNeidengard's Guide and Walkthrough available on GameFAQs, in the SRW Impact page (gamefaqs.gamespot.com/ps2/567... ).
    Playthrough made by Chozomaster! If you liked it you can watch more of my videos on ‪@Chozomaster-rc3dz‬.
    #letsplay #superrobotwars #superrobottaisen
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