The populated areas of the Stanton make sense. I bet when you came back after a mission and landed you'd catch the crew shuffling around the hallways like it's the Truman show and you're going off script.
@Astropub, i was just wondering why you call these capsules? I was just thinking to myself that since you're our space bartender, wouldn't it make more sense to call your streams Happy Hours and your clips from your streams something like chasers? Anyways keep up the great work!❤
I personally would think it would be a good idea to do the Morow-Tour 2.0 at CitCon this year as part of a panel showing of how much SQ42 has evolved... ...but I don't think the Strike-Team is necessarily focusing on the Morow-Tour in that specific scenario. Sounds more like the general life of the Stanton. Whenever you land (after every mission) the Stanton is populated with NPCs doing their jobs. One of those jobs will be NPCs checking boxes that arrive or are stored on the Stanton. We have seen already in multiple reports that they have a Social-AI Strike Team that works on specific part of Social AI and fixes potential bugs or cleans up older animations and similar stuff. We have heard them talk about the Stanton sometimes and the "Mining-Station" (specifically with Chapter 4) a lot of times. So, I think this is more of a general polish for all social AI between chapters (your free-time on the Stanton). Also, the specific scene from the Morow-Tour where they are checking the labels of Boxes is actually inside a Cutscene so I don't think that would actually be the Social AI Team working on this specific scene. 9:28 Also, that T-Posing can actually be seen in the "I Held The Line" Trailer from last CitCon. It is only during transitions from movement-animation to death-animation for a few frames but it was actually one of the parts that I instantly saw was not quite right yet.
If it was that close the EU ruling wouldn’t have forced them to end sales of the game. That was a major legal decision where no amount of secrecy and IP protection can bail you out. For that reason, I do not think anyone in CIG believes SQ42 will be ready before 2026, else they wouldn’t have had to end sales.
Thx Paul for the report and fully covering it instead of a highly edited version.
The populated areas of the Stanton make sense. I bet when you came back after a mission and landed you'd catch the crew shuffling around the hallways like it's the Truman show and you're going off script.
@Astropub, i was just wondering why you call these capsules? I was just thinking to myself that since you're our space bartender, wouldn't it make more sense to call your streams Happy Hours and your clips from your streams something like chasers? Anyways keep up the great work!❤
Instead of Morrow tour, what about the entire first chapter through to the tour?
Great video as always Paul, keep it up!
I personally would think it would be a good idea to do the Morow-Tour 2.0 at CitCon this year as part of a panel showing of how much SQ42 has evolved...
...but I don't think the Strike-Team is necessarily focusing on the Morow-Tour in that specific scenario. Sounds more like the general life of the Stanton. Whenever you land (after every mission) the Stanton is populated with NPCs doing their jobs. One of those jobs will be NPCs checking boxes that arrive or are stored on the Stanton.
We have seen already in multiple reports that they have a Social-AI Strike Team that works on specific part of Social AI and fixes potential bugs or cleans up older animations and similar stuff. We have heard them talk about the Stanton sometimes and the "Mining-Station" (specifically with Chapter 4) a lot of times. So, I think this is more of a general polish for all social AI between chapters (your free-time on the Stanton).
Also, the specific scene from the Morow-Tour where they are checking the labels of Boxes is actually inside a Cutscene so I don't think that would actually be the Social AI Team working on this specific scene.
9:28 Also, that T-Posing can actually be seen in the "I Held The Line" Trailer from last CitCon. It is only during transitions from movement-animation to death-animation for a few frames but it was actually one of the parts that I instantly saw was not quite right yet.
We had playable pyro last year.
Playable SQ42 this year seems more than likely and these reports just point straight at it.
I hope so, I would love to play SQ42.
If it was that close the EU ruling wouldn’t have forced them to end sales of the game.
That was a major legal decision where no amount of secrecy and IP protection can bail you out. For that reason, I do not think anyone in CIG believes SQ42 will be ready before 2026, else they wouldn’t have had to end sales.
@@piedpiper1172 There are other reasons why they stopped selling it.
there is no human chance SQ42 is playable this year. No human chance.
If only there is a remote chance of a small vertical slide, but thats all.
hii past fishy 👋 hii past chat 👋
*waves to astropubs basement dwellers*