This one mission absolutly kicked my ass as a kid. I can still remember when I finaly beat it. My body had been compleatly tense the entire time and when I relaxed the most insane headic hit me but I was just so happy.
@@karylledones548 not free but you can find it really cheap online. I use Origin to run it so my bundle for ALL of the C&C games turned out to be like $15
I believe CNCNET is just a platform and server to play online. It works when you already have the game. That is what gives you a username and allows you to play online. I don't think you can get the game there, definitely not the campaign.
Commander! Please do reconsider replaying this Mission and DO Acquire the Secret Lab in the Area- Once captured and protected; this should give you access to Further Soviet and Allied Weapons Technology...
Took me 4 attempts on this placing my base in different areas directly affects how you can protect your base. I ended up using 20+ V2 rockets with 10 apocalypse tanks charging in to the Soviet base on the right, then destroying Yuri's base. If you DON'T build a nuclear rocket super weapon then as far as I'm aware there will be no super weapons against you! Made the game easier to deal with.
Don't know if you play on the medium or hard, but on medium if you build the nuclear, you would be the first to get to use the super weapon. I tend to use it on the allied mind control beacon, which gives me access to the allied. build two repair vehicle and crank prism tank. moves all human to the front of sentry weapon so they get destroyed if converted. there will be nuclear attack on your first base vehicle factory or the recently controlled allied. just build a new one. six prism tank and two repair vehicle is enough to go on the left side of yuri base and directly target the castle. instant win once you destroy it. i didn't even bother to attack the soviet or any other yuri building, except for the sentry gun and tank platrom (?) on the left side. technically this is one of those "destroy one building and you win" mission.
oh so that's how you win normally.. What I did instead was not build a single super weapon, that way enemy does the same, and then send kirovs to destroy beacons one by one.
it was kind of an easy mission compared to the other ones. But it was the BEST ! destroying the psychic dominator is key to get the allies and other soviets at your command and bombard yuri from all angles .
i know this is old, but i dont know why but my yuri's revenge is so glitched that i can't make flak turrets to defend from the consistent air attacks and making the missions easier doesn't help the bots aren't affected by it. I have to built a radio station in order to make flak guns which takes too long
Gameplay wise it's a great game, very solid, but it differs too much from previous Red Alerts. You'll feel C&C3 Tiberium Wars easier to adapt to. Story wise, I don't like it. It lacks the seriousness of Red Alert 1 and the dark humors of Red Alert 2, now it's just plain silly. The music is great, the art style takes some getting used to if you're used to more realistic designs.
My only strategy to defeat yuri is capture the dominator that are controling the soviet first thou it may be suicidel. My option is train enough engineer and load it to the bunker vehicle. For it to work you would rush iron curtain and w8 for a minute after that rush straight to the dominator while the iron curtain is active and unload the engineer fast near the dominator for you to capture. Repeat it again for the allied You dont really need to expand the first base you establish just capture the dominator and build defense near Yuri's base so he cant do anything because he is surrounded. For it to be more fun you can turtore his base with all the super weapon you have from soviet and allied.
i accidentally finished the mission in an amazing way just now. initially my plan was to send kirovs to the allied beacon and nuke the soviet beacon, though the problem was that yuri popped all 3 super weapons at once (i didnt even know he would build one in this mission lol) and had to redirect my unfinished army of kirov (i only had 3) then sent them to the soviet beacon and immediately build 5 seige choppers to help them out. I make it to the soviet base and i distract the anti air with my seige choppers by deploying them and then IRON CURTAINING them. the kirovs made it while i nuked the allied beacon, and thus i destroyed both beacons at the same time. it was glorious. then i just cleaned up that yuri base with prisms and mirages at the left side, and apocalypse and demolittion trucks on the other ;)
Guahh! What?... You simply can destroy Allies' Beacon to gain control over them? It not required to be captured?! Maaaaan.... Also, when i first built Silo i waas shocked to say the least to see practicly all attacking superweapons an Yuri's disposal. So on my second try i said to myself "Ok this time no Silo - no autodefeat". ....im newbie, i know....
hahaha same i just finished this mission and had no idea about just destroying them was enough to gain control over all army XD so i decided not to build sw as it's suicide XD and just destroyed the main building and won hahah it was so easy much more than i thought hahah
@@BohdanDzjadko the logic to it that your funds will grow rapidly instead of one. Think about it if you only had one ore factory and one vehicle to gather ores it would take a minute for the vehicle to supply it thats why he builds more ore factory and train ore vehicle to double the process. In this mission you would likely to be more fast considering its 3 agains 1.
@@BohdanDzjadko I was reffering to the vehicle even 5 is enough but one ore factory will be problematic because of the other vehicle will have to w8 thats why he build another ore factory to get job done faster.
Actually, what works for me is DON’T build the RADAR and NUCLEAR Reactor because once you build it, enemy superweapons will Emerge too.. so what i did is just save and save gold, and bought many Tanks (30) and flak trucks (20).. then i attacked the Allied Base, concentrating on psychic dominator.. then after i take over the allied base, i build plenty of Aircraft Base and have atleast 16 harriers, then sneak attack the soviet Psychic Dominator from behind.. then its easy after that 😇😇
when i was little, i was so terrified of the psychic dominator
Be one with Yuri.
You can actually destroy the psychic dominator if you rush with some troops so you won't worry about that anymore
You can also avoid the psychic dominator by a group of weak unit group so the AI will target that
Yuri sucks without mind control, Imma mass drop Robot Tanks/Kirovs
reminds me of 5g towers lol
This one mission absolutly kicked my ass as a kid. I can still remember when I finaly beat it. My body had been compleatly tense the entire time and when I relaxed the most insane headic hit me but I was just so happy.
16:34 Yuri's laughter is priceless.
This map has the same colors of a classic Ra map
The tesla tanks might be powerful but its defense is weak
old but gold.. nostalgia
It was challenging for me way back before to this last mission. Facing 3 superweapons.
Is this free to install i want the original red alert
@@karylledones548 not free but you can find it really cheap online. I use Origin to run it so my bundle for ALL of the C&C games turned out to be like $15
@@SiberianBeastAyo so its not free to install ohh man.. thanks for your help partner
@@SiberianBeastAyo Wait, what about cncnet?
I believe CNCNET is just a platform and server to play online. It works when you already have the game. That is what gives you a username and allows you to play online. I don't think you can get the game there, definitely not the campaign.
The instrument of doom.
Commander! Please do reconsider replaying this Mission and DO Acquire the Secret Lab in the Area-
Once captured and protected; this should give you access to Further Soviet and Allied Weapons Technology...
Took me 4 attempts on this placing my base in different areas directly affects how you can protect your base. I ended up using 20+ V2 rockets with 10 apocalypse tanks charging in to the Soviet base on the right, then destroying Yuri's base. If you DON'T build a nuclear rocket super weapon then as far as I'm aware there will be no super weapons against you! Made the game easier to deal with.
Don't know if you play on the medium or hard, but on medium if you build the nuclear, you would be the first to get to use the super weapon. I tend to use it on the allied mind control beacon, which gives me access to the allied. build two repair vehicle and crank prism tank. moves all human to the front of sentry weapon so they get destroyed if converted. there will be nuclear attack on your first base vehicle factory or the recently controlled allied. just build a new one. six prism tank and two repair vehicle is enough to go on the left side of yuri base and directly target the castle. instant win once you destroy it. i didn't even bother to attack the soviet or any other yuri building, except for the sentry gun and tank platrom (?) on the left side.
technically this is one of those "destroy one building and you win" mission.
Nicely timed ending!
I'd just launch Kirovs and destroy their Psychic Beacon
Im Combine Nuklear anmo and Kirovs
Very strange defence tactics. You need to put your sentry guns and Tesla Coils at the north side of the base. That’s where the enemy is situated.
oh so that's how you win normally.. What I did instead was not build a single super weapon, that way enemy does the same, and then send kirovs to destroy beacons one by one.
i remember doing the game pretty much the same way as a child!
it was kind of an easy mission compared to the other ones. But it was the BEST ! destroying the psychic dominator is key to get the allies and other soviets at your command and bombard yuri from all angles .
The easiest way for me is use the nuclear missiles on those towers.
What could happen if you captured Yuri's castle instead of destroying it?
The Soviet Union still stand
*USSR Anthem plays*
U cant capture it
@@solus2074 stop saying U please
@@pomurain why not? Do u hate it?
@@solus2074 WE
i know this is old, but i dont know why but my yuri's revenge is so glitched that i can't make flak turrets to defend from the consistent air attacks and making the missions easier doesn't help the bots aren't affected by it. I have to built a radio station in order to make flak guns which takes too long
Flack rocket troopers are cheaper and more effective.
Why do u let them kill terrorist & demo truck near Tech Secret Lab ?
@@BohdanDzjadko It's bullshit only if you hate grand cannons
you made stalin proud
How did you get the full hd version
I think on hard yuri should have superweapons on starting the mission, maybe the iron curtain or cronosphere instead nuclear or weahter control.
Aw hell naw, ICd Masterminds.
If anyone is having problems on this one just make like 6-8 Kirovs and send them all at once to bomb the castle for instant win.
why in 18:00 he hasn't destroyed directly the allied psychic beacon
prism tower. Too op for apocs
I want to ask a question is red alert 3 is good or not?
Gameplay wise it's a great game, very solid, but it differs too much from previous Red Alerts. You'll feel C&C3 Tiberium Wars easier to adapt to.
Story wise, I don't like it. It lacks the seriousness of Red Alert 1 and the dark humors of Red Alert 2, now it's just plain silly.
The music is great, the art style takes some getting used to if you're used to more realistic designs.
First place good defense for your base
Last send kirovs directly at Yuri's castle
Win
Kill psychic control made game more easy
For the added irony, I like to collect freed Slaves once the Mutator is killed.
my tactic on base defense i will build a bunker and fill it with conscript then i will build 2 tesla coils near it to kill enemy vehicles
Soon (or not) will do the campaign on hard.
Just set up a good defense with battle bunkers and build 6 kirovs.
My only strategy to defeat yuri is capture the dominator that are controling the soviet first thou it may be suicidel. My option is train enough engineer and load it to the bunker vehicle. For it to work you would rush iron curtain and w8 for a minute after that rush straight to the dominator while the iron curtain is active and unload the engineer fast near the dominator for you to capture. Repeat it again for the allied
You dont really need to expand the first base you establish just capture the dominator and build defense near Yuri's base so he cant do anything because he is surrounded. For it to be more fun you can turtore his base with all the super weapon you have from soviet and allied.
Or you can just send 2 kirovs to the psychic beacon in the soviet base and build 2 more and immediately destroy the fortress
@@cptghostnova75 Well good for you. The reason why i did it its because its fun for my part even if its noob dont care just have fun.
i accidentally finished the mission in an amazing way just now. initially my plan was to send kirovs to the allied beacon and nuke the soviet beacon, though the problem was that yuri popped all 3 super weapons at once (i didnt even know he would build one in this mission lol) and had to redirect my unfinished army of kirov (i only had 3) then sent them to the soviet beacon and immediately build 5 seige choppers to help them out.
I make it to the soviet base and i distract the anti air with my seige choppers by deploying them and then IRON CURTAINING them. the kirovs made it while i nuked the allied beacon, and thus i destroyed both beacons at the same time. it was glorious.
then i just cleaned up that yuri base with prisms and mirages at the left side, and apocalypse and demolittion trucks on the other ;)
Guahh!
What?...
You simply can destroy Allies' Beacon to gain control over them? It not required to be captured?!
Maaaaan....
Also, when i first built Silo i waas shocked to say the least to see practicly all attacking superweapons an Yuri's disposal. So on my second try i said to myself "Ok this time no Silo - no autodefeat".
....im newbie, i know....
hahaha same i just finished this mission and had no idea about just destroying them was enough to gain control over all army XD
so i decided not to build sw as it's suicide XD and just destroyed the main building and won hahah it was so easy much more than i thought hahah
Капец, в первый раз меня кировы раздолбали...
I have a question, why you build a multiple war factory?
Faster production speed
@@BohdanDzjadko the more ore factory the more funds you can get at a second
@@BohdanDzjadko the logic to it that your funds will grow rapidly instead of one. Think about it if you only had one ore factory and one vehicle to gather ores it would take a minute for the vehicle to supply it thats why he builds more ore factory and train ore vehicle to double the process. In this mission you would likely to be more fast considering its 3 agains 1.
@@BohdanDzjadko bruhh.. it doesnt mean that you need to buy more and more. Only like 5 is enough especially if the difficulty is hard.
@@BohdanDzjadko I was reffering to the vehicle even 5 is enough but one ore factory will be problematic because of the other vehicle will have to w8 thats why he build another ore factory to get job done faster.
Actually, what works for me is DON’T build the RADAR and NUCLEAR Reactor because once you build it, enemy superweapons will Emerge too.. so what i did is just save and save gold, and bought many Tanks (30) and flak trucks (20).. then i attacked the Allied Base, concentrating on psychic dominator.. then after i take over the allied base, i build plenty of Aircraft Base and have atleast 16 harriers, then sneak attack the soviet Psychic Dominator from behind.. then its easy after that 😇😇
how to download yuris revenge ?
torrent
no super weapons?
there are super weapons
أنا بحب Yuris Revenge
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Sir is this free to install?
yes watch mr techhie to teach you
toc do cham vay
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