The courses you made could even be 200$, and still very very worth 😎. Thank you for all your help, I'm very looking forward to all the new advanced stuff coming out 👍🏻🙏🏻
You can ask as many questions as you want. If you mean how I changed quickly I'm using shortcuts :) I believe there I am changing between the Damian standards and the standard brush
fantastic video, however I couldn't help but notice the audio distortion near the end when you were scuilpting the micro detail. I think that doing a voice over when audio distortion happens so it can make the video easier to listen to
@@AbeLeal3D thank yo what would u say would be a nice limit for low to high bakin what should i aim to in numbers xD i want to keep some of the detail, but i also want it to not be too heavy during bakin high to low
Can u suggest me course in which we have pipeline: zbrush to Maya and Maya to substance painter workflow and topics that covers retopology, turning high poly character to low poly without losing details, importing character in maya. UV mapping, texture, rigging in maya.
Hi Abe, Ive been watching your vids lately and I've been enjoying it ever since especially your Zbrush series! Is there a chance that you could do semi realistic teeth and mouth areas down the line? Thanks! Also are you excited for Zbrush coming to ipad next year?👀
Thank you Man you are an amazing teacher.Im currently in college for this and you have been a heaven send.Amazing teacher.
The courses you made could even be 200$, and still very very worth 😎. Thank you for all your help, I'm very looking forward to all the new advanced stuff coming out 👍🏻🙏🏻
love your video u the best video made ever seen
but can i ask u st at 20:00 how can u change from 2 pointers in 1 pointer sir ?
You can ask as many questions as you want. If you mean how I changed quickly I'm using shortcuts :) I believe there I am changing between the Damian standards and the standard brush
@@AbeLeal3D
fantastic video, however I couldn't help but notice the audio distortion near the end when you were scuilpting the micro detail. I think that doing a voice over when audio distortion happens so it can make the video easier to listen to
That is amazing thanks ❤️
Abe !! you are my heroe!!!❤❤
No, you are my heroe! Thanks for the support 🫡
Great tutorial, thanks!
how could i get more of the depth of my stroke be visible like shadowy crevices trying to sculpt a skull and hard to tell some of the depth
The z intensity of the brush can make it more intense
@@AbeLeal3D thank yo what would u say would be a nice limit for low to high bakin what should i aim to in numbers xD
i want to keep some of the detail, but i also want it to not be too heavy during bakin high to low
sir please create a course on motion design renders like redshift & octane renders from cinema 4d.
most of the references are available in behance.
Love your work i always watch your videos ! oh and please, can you tell us where did you got those skin alphas ?
amazing tutorial
Can u suggest me course in which we have pipeline: zbrush to Maya and Maya to substance painter workflow and topics that covers retopology, turning high poly character to low poly without losing details, importing character in maya. UV mapping, texture, rigging in maya.
what is that blue tone material u have
It is from glauco longhi, look him up in Gumroad. Just a cool matcap
Hi Abe, Ive been watching your vids lately and I've been enjoying it ever since especially your Zbrush series! Is there a chance that you could do semi realistic teeth and mouth areas down the line? Thanks! Also are you excited for Zbrush coming to ipad next year?👀
Thanks ! And yes of course I will add that to the list of topics ;)
@@AbeLeal3D Thank you for answering back! I'll be there ready when it's out
Can you do Nomad sculpt tutorials
I would love to but I don't have an ipad
@Abe_Leal3D Nice! Hoping in your future videos. It's really good and powerful app.
audio is tooooo hot
i recently switched mics so audio should be better now, but what do you mean by hot? too loud?
@@AbeLeal3DIt might be my volume, but it is very clean audio.