UO is arguably the greatest game ever made. No other game has had the experiences, highs and lows like UO did. Ater 25 years maybe it's time to come back?
I just want to say that I really appreciate how on-top of MMO news you are, consistently. I like to keep up to date on just about all of them, even though I only play one or two at one time. Great stuff, as always and please keep it up.
My friends and I joke around today how back in the day, if your first MMO was UO you were raised in the ghetto. This was before all the neon colors, only horses or llamas were mountable... 97-2000ishLol
@@Jimbozinya UO pre T2A was the fucking school of hard knocks. It was a race to the bottom of how you could get people to go grey or make a dishonest buck. I wouldn’t have achieved a moniker of the success I’ve had in life today without UO.
I played UO from 97 to the end of 2001 when Dark Age of Camelot came out. I would wake up at 6am on the weekends and play all day on my parent's dell PC. Dialup was fun. I remember when we finally got broadband--you could actually run FASTER than people on 56k due to the way the server interacted with the client. It was wild. It's also cool to note that UO created the concept of 'pay per month' that was then wildly successfully adopted by WoW and pretty much every other MMO that didn't eventually go or was created to be F2P/P2W. The creator, Richard Garriot, also coined the term "MMORPG". This game also coined the "shards" being servers, as the lore in UO was that a crystal fragmented into 'shards' after it was broken, so the world was all the same but existed in different 'parallel universes' due to the numerous shards of the crystal, i.e. the various servers in the game. Shoutout to Lake Superior btw.
I was DKNY/Xenobia on Lake Superior. Started playing when the game came out. Those years were some of the best. I miss all my friends. ❤❤❤ I played up until 2018, and life happened, so I gave my castles and rares to Pampa DH and never looked back. It was hard to quit. It's like I went through a divorce with someone I loved immensely. 😢 Lake Superior was the best.
I used to play the original Ultima series on the Commodore 64 and when I got out of the Army I started playing when the Second Age expansion was released in 1998 and still have the disk but my mind was completely blown from day 1 and played UO for 5 years and I eventually earned a keep and got DSL and my first gaming pc and became a pvp champion on Atlantic server especially when faction pvp came out and became good enough that so called best pvpers would run at the sight of me, those were the days.
My husband was stationed at Yokota AB when the game came out, and we both played. What a wonderful game it was. We played up until 2018. ❤❤❤ #LakeSuperior
I was fortunate enough to be one of the beta testers for Ultima Online and it was definatley a memorable experience in my youth. I would credit this game as my gateway into MMO's.
0.1% raise at power hour. If you got up 0.5% for 8 hours play it was magical. 43 years old here and UO had it all. You die you lose all your stuff hardcore game and the absolute best of it all NO minitransaction. Anyone else remeber when you saw someone with flame sandels blessed or the classic Black sandel blessed. You know that that guy was rich.
I played UO when it came out.... we were stationed in Japan and I played on dial up. I stopped playing in 2018. UO is arguably the best game in the history of games. ❤❤❤
There was a developer that actually made a single player Ultima game a few years back.. it's called Underworld Ascendant and it released in 2018 on Steam.. Paul Neurath designed the original Underworld games which I would consider the best Ultima games to date.. For years he had been trying to make another game set in the Underworld universe.. In 2014, EA granted Neurath a license to use the Underworld setting, lore and characters, but he was unable to use the "Ultima" brand and wasn't able to call it "Ultima"
I'll try it for sure i"ve been playing on UO alive for a long time seeing the game being brought back with a story (i know there are official servers) is pretty exciting!
I really liked the flexible, skill-based system that UO offered, but I hated the grinding. I was a tween when the game came out and I did everything the "proper" way. It was slow, but immersive, and one of my best gaming memories to this day. But all the magic slowly leeched out of the game as I started learning about macros, scripts, and exploits that everyone was using to level. This quest-based skill system is what I would have loved back then. An immersive way to gain skills, while still maintaining the flexibility of the original system.
i only tried AO back in year 2000 for a day at a friends house. I thought it was so cool to walk around and talk to people. I wish it was easier, easy grouping to do a variety dungeons, and maybe a pickup raid.
i have played UO since i was 7 years old with my mom and dad, and continue to play it to this day only thing is a switched to UO Outlands. im now super excited for this and will definitely trying it out. UO to me is the only game that hits just right between the PvP, PvM, and skill systems instead of leveling. so im excited for this Lets Go Broadsword do something right with the legacy of UO!!
Nothing beat that game. My character became a minor celebrity on the Nappa Valley server. I used to have such fun times with the Dread Lady Carrissa doing her evil deeds against the many nobles trying to hunt her down. It was also a neat lesson in human behavior.
Since I won't be doing the beta and play on a private server I love I don't yet have a feel for what new legacy is or will be. At least until it goes live and if I am going to hand over money to play it then it's going to have to be interesting enough to do so. And Broadswords last few years dont instill me with much confidence. And when I've tried to watch lives streams they just end up being someone playing a new character doing questing (not my favorite thing in gaming). So I will wait and see.
was my first MMO as well, and long ago said it wasn't worth looking at since EQ came out. That said I'll have to look into this server to see what it's about, might be worth playing
This is interesting... I don't know about the skill leveling system being turned into questing. Kind of my complaint about leveling in modern EQ. But I might give it a shot before developing a major opinion. Will be weird to see WTB TAs in ultima haha
Ultima on the Commadore 64. Then I lived in the peninsula behind Minoc, on Baja server 98! This sounds like an awesome idea. I'll probably try if I can pause myself from EQ2 Origins.
Ultima Online had procedural quests during the beta. But, they included things like a shopkeeper hiring you to murder other NPC's, including ones living in guard-protected zones.
If they wanted to bring it back, they need to scrap it and really rebuild it with modern graphics. The game would be amazing if it looked like any of the new MMOs. Their attempt several years ago at the 3d client was a massive fail.
They need the underlying system of UO pub 16. With the player housing of V Rising. Placed into a triple A MMO. With graphics and customization of character akin to Diablo 4 or LostArk.
Yes. Just a new concept. And I believe it'll have seasonal resets. You can try it this weekend. There's an open beta with more info in the pinned comment
@@JasonWilliams-lt2ql Lady Blackfeather of EDC. I ran the Moonglow Burlesque-the villa at the corner of the Moonglow fence by the bank. I also was in Paxlair selling potions and hanging around with the McManus Republican Army. :)
I really enjoyed the original Everquest compared to Everquest 2. There were just too many quests in Everquest 2. I like an MMO better when you aren't railroaded. I'm ok with the grind, as long as I enjoy it. There's just something worse about grinding story. Once you've heard the story, you can't experience it in a different way. We are not talking about single player (or co-op) games like Baldur's Gate 3 here. Everquest let you grind the way you wanted. It was a different experience each time. The worst offender in my opinion, is Final Fantasy online (14?). When I was playing that, I asked how far I was in the story so I can get on with what I wanted to do. To my horror, I found out I was maybe half way. I just couldn't play anymore. I was yet another chosen one surrounded by thousands of other chosen ones. It felt pretty dumb. I get some people love story, but I prefer to make my own. This new Ultima thing seems like Stardew Valley meets Ultima Online. I liked Stardew Valley, but at least you got to grind how you wanted. Now it looks like you will be forced to do what you are told. If you like that sort of thing, I hope those interested have a good time. As for me, I'm very skeptical. 2 years ago, I retried Everquest 2, and after a month, I left. I'm currently playing Everquest now on a private server, and enjoying it a great deal. I never thought in a gazillion years I would ever return to the original, but here I am. Making memories. As a final thought, the genre could use some innovation at this point. WoW clones are very stale at this point. Maybe they will knock it out of the park for some people.
If there's non-consensual pvp i won't ever play this game. If you poll people that CURRENTLY play the game the majority support that system. Makes sense; that's the system currently in place. However, if they want NEW players they need an official pve server. MMORPGs with non-consensual pvp never do very well at appealing to a broad audience. MOST people don't want to risk losing all their stuff.
Official UO is very, very Non Consensual..It's mostly a PVE (PVM as we call it) game.. There's 6 land masses on official shards where there's no PVP, the only way to PVP in 6 of the 7 facets is within your guild or if you are at war with another guild.. That's it. People still think official UO is still 1997 for some reason..
@@Eyrothath Nobody seems to ever explain it. The PVP situation is a deal-breaker for me and it usually just gets glossed over as a feature like "open world PVP" and that's it.
@@PharmacyBrain Official UO shards are very PVE oriented like I said, unless you choose to go to Felucca and you're not going to run into much PvP there anyways unless you play on Atlantic.. I think New Legacy is gonna go like a WoW "battleground" sort of route..
You sound like certain bad words make you cry yourself to sleep. Do you ask the other team to stop shooting while you're picking up ammo in FPS games, too?
I had 4 accounts on UO. That was a great game, until scammers started duplicating gold and weapons. Taming a dragon was the best. I had $30 mill before I gave it up.
I would rather quit playing mmorpgs then start up another one at this point. They are never going to be worth it and the love put into the first versions is what we want not a remake, or similar game. A new game entirely. 90% of the time the company flops on the follow up game. They should be better or the lose the entire economic system of a second game. I dont think people will quit UO Outlands for this...
@@kalumrants8278 None of them were MMO’s nor were referenced as such. People referencing them as such and altering information pages for such is relatively new and has only been happening in the last decade or so by people who were fans of those games. They are graphical MUDs and were listed as such on both their own information as well as information across the web for decades. There were numerous other graphical MUDs in that same time period with just as many if not more players than those two games. UO was the first MMO and even coined the term.
New Legacy will be seasonal not the never ending time-sink that outlands is. That is appealing to a lot of people who don’t want to spend years grinding chain links.
@@AWarner1690 if new legacy has any semblance of a UI I'm more inclined to check it out. Yknow vs In outlands.... Where I had to MAKE my UI before I could even consider playing
Retail UO you have to pay a subscription.. There's endless journey accounts but it's like a "free trial" account sort of, if you want a boat or a house or even be able to use your bank you have to subscribe..
I wasn't to impressed with the new content myself. After playing a certain shard. You know the name of course, this dont hold a candle to it. Big name companies should really look at other places before they even undertook development on this new legacy.
Interesting...but idk. Quests? Linear story? That's literally the type of focus which ruined MMO's. Gone are the SWG's, replaced with SWTOR. Forgotten are the sandbox video games as AAA focuses on "story". And video game writers? Ewww.... A new Ultima game? Yes please! Broadsword instead of Richard Garriott? Uh oh...
You need to run so far away from this game download anything else hello Kitty adventure Land anything. EA gave broadsword full controlled game the lady named masana runs it and her friends and script bought she do whatever they want but if you do even 1% of what they do you get banned. They run the game with an iron fist there's houses in the game and they take all the best housing spots they use a program and a script to do it. Worst of all one of their scripting buddies recently died in real life I guess when you get 500 lb that type 2 diabetes and yum yum bars all day you die and you're sad but you didn't exercise so you did to yourself. But this guy scripted cheated used to plays houses laugh at people make fun of them call people losers. And he died well they want to make a memorial stone in game where you can go visit and see you know that kind of stuff memorial Stones where people who made big big guilds help thousands of people were the best of the best of the game. Example lady was on Pacific ZKV she died old lady He's help everybody out craft stuff anything you wanted she would give the shirt off her back they made a memorial stone for her. This dude scripted houses call people losers thousands of people quit the game and they want to make a memorial stone for the script and cheating piece of s***. That is everything wrong with the universe right there she is the worst thing ever and they want a reward him for playing in game to be worse than ever. Blows my mind. I remember the GMs will not help you The they say they have maybe 20 $25,000 people. That's paid accounts a lot of people have like me I have five accounts I shouldn't even have that I used to have 11 and cut down and I'm going to cut down to three. But a lot of people have between 5 to 10 accounts there's actually less than 10,000 real life players probably about 8:00 to be honest. So run away run away run away do not give 1 hour of your time to this game or one cent
Ultima Online publish 16 was as good as it was ever going to get for the base game. The problem though, EVEN with that. The graphics basically are death. It needs brought up to like D4 top down. And we can move on. From all the theme park trash.
Ultima Online can't become 3D though.. It can use a 3D engine, but it can't become fully 3D, cause UO was built with only X/Y coordinates.. For example when my character is facing south or west while holding a sword, the sword is only in the right hand and if I face north or east then the sword appears in the left hand.. One of the things I like about UO though is the map.. The multi-layered map actually allows for better looking worlds in my opinion, Tibia has the same thing and you can build some beautiful worlds by using a multi layered map.. And I think UO should stay top down.. Top down games reminds me of playing D&D at a table.. It reminds me of a tabletop game, the way a RPG is supposed to be.. The Enhanced Client (which is a downgrade from the Kingdom Reborn client) is basically a 2.5D client.. Kingdom Reborn used the Gamebryo engine that Mythic had used for Warhammer AOR and Dark Age of Camelot, UO was in the hands of Mythic Entertainment at the time.. They thought it would be a good idea, but it was so buggy and chewed up like 60% of your PCs memory and it would constantly crash your PC.. (Elder Scrolls Oblivion had the same engine) Kingdom Reborn did look great though. Half the devs that worked on the client attempted to make Legends of Aria and then made a bunch of bad business decisions that ended the game.. I think some former devs of Aria are trying to revive it and continue with it.
Beta tester here, this was extremely, massively bad. There's no way they can possibly salvage this without restarting from scratch. Who is this even meant to appeal to? Classic UO players aren't going to want a WoW-style game that revolves around daily quests with carebear mechanics everywhere (all corpses are locked for 2 hours for example). Private server players aren't going to be enticed away from their customized private server environments with this. Forced templates instead of building your own skills is such a stupid choice it almost seems like the dev team is trolling their potential playerbase. You cannot progress skills via use, instead they increase by doing quests which give you skillpoints to be spent on trainers, which is completely against the entire core concept of UO itself. No classic UO dev or classic UO player would ever greenlight any of this garbage.
I imagine it's in part to appeal to the Ultima rpg fans perhaps more than the Ultima online fans after playing it last weekend. There's a lot of fun things in it but as soon as I hit the daily quests my opinion on it soured significantly. Still need to play it more to get a feel but daily quests in uo...oof.
@@Redbeardflynn I own Akalabeth through Ultima 7 and honestly I would rather just go play those than UO New Legacy instead. I don't know who they thought would be excited about that server.
I htink the game still looks good for modern standards simply because it uses sprites over polygons. That being said, nothing is going to save the game. There hasn't even been a major expansion in several years. Same content year after year, terrible events that are full of multiboxing/botters that nothing is done about because the devs themselves allow people to sell items/gold on RMT websites and they get a cut for doing it. UO died a long time ago, it's just decaying slowly on the coldest mountain at this point.
@@ShadoMoosess yeah a competent dev team could pull the game up out of the ashes.. UO Outlands sort of did that but imagine but I would rather see the IP in the hands of a competent team..
UPDATE! Open Beta this weekend! 07/26/2024 : www.mmorpg.com/news/ultima-online-new-legacy-open-beta-weekends-begin-this-friday-2000132276
Is it free to play this shard or do you have to be a paid sub?
@@Mark-sd4hv free during testing. Not sure what their plan is for launch
UO is arguably the greatest game ever made. No other game has had the experiences, highs and lows like UO did. Ater 25 years maybe it's time to come back?
Nice nostalgia. I spend 12 years in it. Never come another MMO that can compare to UO.
I just want to say that I really appreciate how on-top of MMO news you are, consistently. I like to keep up to date on just about all of them, even though I only play one or two at one time. Great stuff, as always and please keep it up.
Thank you so much! I really appreciate that.
0.1 skill level up was the reason I played lol
This looks great. my first mmo. I stopped during AOS its great to see this still going
This was my first mmo I am having flash backs of how many times i was pked by dex crossbow builds such a fun hard mmo.
I preferred the Vas Flame era. Those were the days ;-)
My friends and I joke around today how back in the day, if your first MMO was UO you were raised in the ghetto. This was before all the neon colors, only horses or llamas were mountable... 97-2000ishLol
@@Jimbozinya UO pre T2A was the fucking school of hard knocks. It was a race to the bottom of how you could get people to go grey or make a dishonest buck.
I wouldn’t have achieved a moniker of the success I’ve had in life today without UO.
Well, Runescape. If you played RS you were absolutely below paying $15/mo.
I played this back in the day, was literally one of the first. I have yet to find a game that i has as much fun as i did with this game
Same ... I was DKNY/Xenobia on Lake Superior. I've recently started playing FFXIV and it's pretty awesome.
Pre T2A UO was the school of hard knocks. Your dad paid the 10 bucks a month so you can learn how the world really worked via UO.
わかりやすい解説でした。
なるほどこれはUOの温故知新などではなく、”正統なウルティマ”のオンライン版なのですね。とても楽しみです。
I played UO from 97 to the end of 2001 when Dark Age of Camelot came out. I would wake up at 6am on the weekends and play all day on my parent's dell PC. Dialup was fun. I remember when we finally got broadband--you could actually run FASTER than people on 56k due to the way the server interacted with the client. It was wild.
It's also cool to note that UO created the concept of 'pay per month' that was then wildly successfully adopted by WoW and pretty much every other MMO that didn't eventually go or was created to be F2P/P2W. The creator, Richard Garriot, also coined the term "MMORPG". This game also coined the "shards" being servers, as the lore in UO was that a crystal fragmented into 'shards' after it was broken, so the world was all the same but existed in different 'parallel universes' due to the numerous shards of the crystal, i.e. the various servers in the game. Shoutout to Lake Superior btw.
Atlantic.
Great Lakes.
I was DKNY/Xenobia on Lake Superior. Started playing when the game came out. Those years were some of the best. I miss all my friends. ❤❤❤ I played up until 2018, and life happened, so I gave my castles and rares to Pampa DH and never looked back. It was hard to quit. It's like I went through a divorce with someone I loved immensely. 😢 Lake Superior was the best.
Love it. As someone who played UO as a tween, I'm excited to have a good reason to go back and check it out.
As a person who grew up and has a life, removal of grinding to level up, and completing quests instead, is a great way to engage me again.
I used to play the original Ultima series on the Commodore 64 and when I got out of the Army I started playing when the Second Age expansion was released in 1998 and still have the disk but my mind was completely blown from day 1 and played UO for 5 years and I eventually earned a keep and got DSL and my first gaming pc and became a pvp champion on Atlantic server especially when faction pvp came out and became good enough that so called best pvpers would run at the sight of me, those were the days.
My husband was stationed at Yokota AB when the game came out, and we both played. What a wonderful game it was. We played up until 2018. ❤❤❤ #LakeSuperior
I was fortunate enough to be one of the beta testers for Ultima Online and it was definatley a memorable experience in my youth. I would credit this game as my gateway into MMO's.
0.1% raise at power hour. If you got up 0.5% for 8 hours play it was magical. 43 years old here and UO had it all. You die you lose all your stuff hardcore game and the absolute best of it all NO minitransaction. Anyone else remeber when you saw someone with flame sandels blessed or the classic Black sandel blessed. You know that that guy was rich.
I played UO when it came out.... we were stationed in Japan and I played on dial up. I stopped playing in 2018. UO is arguably the best game in the history of games. ❤❤❤
mmm still have my Ultima Online CD lying around, saw it a few weeks ago lol
There was a developer that actually made a single player Ultima game a few years back.. it's called Underworld Ascendant and it released in 2018 on Steam.. Paul Neurath designed the original Underworld games which I would consider the best Ultima games to date.. For years he had been trying to make another game set in the Underworld universe.. In 2014, EA granted Neurath a license to use the Underworld setting, lore and characters, but he was unable to use the "Ultima" brand and wasn't able to call it "Ultima"
Probably because Underworld Ascendant was garbage.
Its a garbage first person game, I just looked it up. Thanks for getting my hopes up
I'll try it for sure i"ve been playing on UO alive for a long time seeing the game being brought back with a story (i know there are official servers) is pretty exciting!
I really liked the flexible, skill-based system that UO offered, but I hated the grinding. I was a tween when the game came out and I did everything the "proper" way. It was slow, but immersive, and one of my best gaming memories to this day. But all the magic slowly leeched out of the game as I started learning about macros, scripts, and exploits that everyone was using to level. This quest-based skill system is what I would have loved back then. An immersive way to gain skills, while still maintaining the flexibility of the original system.
This is exactly my case. Absolutely well said. While I am very busy now I intend to give this a brief try at least.
i only tried AO back in year 2000 for a day at a friends house. I thought it was so cool to walk around and talk to people. I wish it was easier, easy grouping to do a variety dungeons, and maybe a pickup raid.
those portraits though lmfao
i have played UO since i was 7 years old with my mom and dad, and continue to play it to this day only thing is a switched to UO Outlands. im now super excited for this and will definitely trying it out. UO to me is the only game that hits just right between the PvP, PvM, and skill systems instead of leveling. so im excited for this Lets Go Broadsword do something right with the legacy of UO!!
Nothing beat that game. My character became a minor celebrity on the Nappa Valley server. I used to have such fun times with the Dread Lady Carrissa doing her evil deeds against the many nobles trying to hunt her down. It was also a neat lesson in human behavior.
I loved the original UO. The music takes me back.
This brings back some memories....
JUDGE ME, I'M HYPED!
Since I won't be doing the beta and play on a private server I love I don't yet have a feel for what new legacy is or will be. At least until it goes live and if I am going to hand over money to play it then it's going to have to be interesting enough to do so. And Broadswords last few years dont instill me with much confidence. And when I've tried to watch lives streams they just end up being someone playing a new character doing questing (not my favorite thing in gaming). So I will wait and see.
was my first MMO as well, and long ago said it wasn't worth looking at since EQ came out. That said I'll have to look into this server to see what it's about, might be worth playing
There are some private projects that do things similar, like Ultima Online - Ruins and Riches, Ultima Adventures, and Ulitma Odyssey.
UO outlands is the expansion(s) that UO deserved after t2a era
We played UO while working on Unreal and Unreal Tournament!
Bring back Siege Perilous.
This is interesting... I don't know about the skill leveling system being turned into questing. Kind of my complaint about leveling in modern EQ. But I might give it a shot before developing a major opinion.
Will be weird to see WTB TAs in ultima haha
I'm really curious. I'll definitely give it a try to see what it's all about. Is there going to be a guild for this channel?
Ultima on the Commadore 64. Then I lived in the peninsula behind Minoc, on Baja server 98! This sounds like an awesome idea. I'll probably try if I can pause myself from EQ2 Origins.
So, any update to resolutions? Will I still be stuck to 480p on my 32:9 monitor?
looks fun - looking forward to the beta - making sure my veteran account is charged this weekend.
Ultima Online had procedural quests during the beta. But, they included things like a shopkeeper hiring you to murder other NPC's, including ones living in guard-protected zones.
If they wanted to bring it back, they need to scrap it and really rebuild it with modern graphics. The game would be amazing if it looked like any of the new MMOs. Their attempt several years ago at the 3d client was a massive fail.
ohhh man, i remember taming nightmares at the bottom of terethans (spelling) keep.. good times.
They need the underlying system of UO pub 16. With the player housing of V Rising. Placed into a triple A MMO. With graphics and customization of character akin to Diablo 4 or LostArk.
is new legacy still going to be an mmo with lots of people to play with?
Yes. Just a new concept. And I believe it'll have seasonal resets. You can try it this weekend. There's an open beta with more info in the pinned comment
Probably jump on it for a relaxing time after getting PK'd on Outlands :) then get bored and go back to Outlands for the chaos of it.
I am trying it out 😊
Awesome!
I still play UO on the Chesapeake shard.
Catskills here!
Hey, I played for around 10 years from 1997 on Chesapeake. What’s your name/guild?
@@JasonWilliams-lt2ql Lady Blackfeather of EDC. I ran the Moonglow Burlesque-the villa at the corner of the Moonglow fence by the bank. I also was in Paxlair selling potions and hanging around with the McManus Republican Army. :)
when is this going live ?
No set date just yet, just hopefully by the anniversary in fall. But there's an open beta test this Friday.
I really enjoyed the original Everquest compared to Everquest 2. There were just too many quests in Everquest 2. I like an MMO better when you aren't railroaded. I'm ok with the grind, as long as I enjoy it. There's just something worse about grinding story. Once you've heard the story, you can't experience it in a different way. We are not talking about single player (or co-op) games like Baldur's Gate 3 here. Everquest let you grind the way you wanted. It was a different experience each time. The worst offender in my opinion, is Final Fantasy online (14?). When I was playing that, I asked how far I was in the story so I can get on with what I wanted to do. To my horror, I found out I was maybe half way. I just couldn't play anymore. I was yet another chosen one surrounded by thousands of other chosen ones. It felt pretty dumb. I get some people love story, but I prefer to make my own. This new Ultima thing seems like Stardew Valley meets Ultima Online. I liked Stardew Valley, but at least you got to grind how you wanted. Now it looks like you will be forced to do what you are told. If you like that sort of thing, I hope those interested have a good time. As for me, I'm very skeptical. 2 years ago, I retried Everquest 2, and after a month, I left. I'm currently playing Everquest now on a private server, and enjoying it a great deal. I never thought in a gazillion years I would ever return to the original, but here I am. Making memories. As a final thought, the genre could use some innovation at this point. WoW clones are very stale at this point. Maybe they will knock it out of the park for some people.
I was wondering do people still play lake Superior shard yet I might come back I played from 2001 til 2011.
Outland !!!!!
I know this game isn’t out yet, but where can I sign up? What’s the official site?
You can play the beta every weekend for free atm. Uo.com
If there's non-consensual pvp i won't ever play this game. If you poll people that CURRENTLY play the game the majority support that system. Makes sense; that's the system currently in place.
However, if they want NEW players they need an official pve server.
MMORPGs with non-consensual pvp never do very well at appealing to a broad audience. MOST people don't want to risk losing all their stuff.
Official UO is very, very Non Consensual..It's mostly a PVE (PVM as we call it) game.. There's 6 land masses on official shards where there's no PVP, the only way to PVP in 6 of the 7 facets is within your guild or if you are at war with another guild.. That's it. People still think official UO is still 1997 for some reason..
@@Eyrothath Nobody seems to ever explain it. The PVP situation is a deal-breaker for me and it usually just gets glossed over as a feature like "open world PVP" and that's it.
@@PharmacyBrain Official UO shards are very PVE oriented like I said, unless you choose to go to Felucca and you're not going to run into much PvP there anyways unless you play on Atlantic.. I think New Legacy is gonna go like a WoW "battleground" sort of route..
You sound like certain bad words make you cry yourself to sleep. Do you ask the other team to stop shooting while you're picking up ammo in FPS games, too?
@@Jsitun I feel sorry for you. Feel better soon.
UO: Outlands is much better with a shot, game has typically 2k players active up to 5k players active on peak days.
I had 4 accounts on UO. That was a great game, until scammers started duplicating gold and weapons. Taming a dragon was the best. I had $30 mill before I gave it up.
Is this official or a private shard?
Official
Gonna be weird not using ClassicUO, I'm so spoiled with it currently.
The web based client works for retail. I felt the same way the QoL is crazy.
@@encarsia6107 does it still work now after the patch and the new crackdown?
@@Gatorstanley I can’t speak to that I’ve not been able to get much gaming in lately. I would hope they didn’t block it as it’s just a better client.
never played, would be cool to try it out
I would rather quit playing mmorpgs then start up another one at this point. They are never going to be worth it and the love put into the first versions is what we want not a remake, or similar game. A new game entirely. 90% of the time the company flops on the follow up game. They should be better or the lose the entire economic system of a second game. I dont think people will quit UO Outlands for this...
They had to make it convoluted
It was the first MMO.
Actually Neverwinter Nights came 6 years before and beroe UO was also Meridian 59 in 1996 UO came 1997.
@@kalumrants8278 None of them were MMO’s nor were referenced as such. People referencing them as such and altering information pages for such is relatively new and has only been happening in the last decade or so by people who were fans of those games. They are graphical MUDs and were listed as such on both their own information as well as information across the web for decades. There were numerous other graphical MUDs in that same time period with just as many if not more players than those two games. UO was the first MMO and even coined the term.
UO would still be on top if they hadn't went stupid with expansions and trying to be like wow. The beggining of rhe end was age of shadows.
UO needs to go BDO+ mode.
BDO+ mode?
Nobody gonna play this except 40y old dads.
@@SoundEssenceZ I resemble that statement
Reporting for duty 🫡
looks neat. im so over pvp tho.
Current UO is split between a PvP area and non-pvp area so the mention of guild pvp makes me think it'll be opt-in. I could be wrong, though.
Ehhh UO Outlands is better.
Save the time and go play Outlands. New Legacy looks so disappointing.
I think they'll appeal to different crowds.
New Legacy will be seasonal not the never ending time-sink that outlands is. That is appealing to a lot of people who don’t want to spend years grinding chain links.
@@encarsia6107 Yes, it will be seasonal. A few hundred people will try it out for a very short season of time…
Then go back to Outlands.
Try both. I play outlands. Uoalive and I'll play this one too
@@AWarner1690 if new legacy has any semblance of a UI I'm more inclined to check it out. Yknow vs In outlands.... Where I had to MAKE my UI before I could even consider playing
I'm interested in it... if its paid to play I dunno tbh
Retail UO you have to pay a subscription.. There's endless journey accounts but it's like a "free trial" account sort of, if you want a boat or a house or even be able to use your bank you have to subscribe..
@@Eyrothath Bank is subscribe?
@@ayz4299 yes on a endless journey account the only thing you have is your backpack 😆
I wasn't to impressed with the new content myself. After playing a certain shard. You know the name of course, this dont hold a candle to it. Big name companies should really look at other places before they even undertook development on this new legacy.
👍✌
Interesting...but idk. Quests? Linear story? That's literally the type of focus which ruined MMO's. Gone are the SWG's, replaced with SWTOR. Forgotten are the sandbox video games as AAA focuses on "story".
And video game writers? Ewww....
A new Ultima game? Yes please! Broadsword instead of Richard Garriott? Uh oh...
:3
Corp Por
You need to run so far away from this game download anything else hello Kitty adventure Land anything. EA gave broadsword full controlled game the lady named masana runs it and her friends and script bought she do whatever they want but if you do even 1% of what they do you get banned. They run the game with an iron fist there's houses in the game and they take all the best housing spots they use a program and a script to do it. Worst of all one of their scripting buddies recently died in real life I guess when you get 500 lb that type 2 diabetes and yum yum bars all day you die and you're sad but you didn't exercise so you did to yourself. But this guy scripted cheated used to plays houses laugh at people make fun of them call people losers. And he died well they want to make a memorial stone in game where you can go visit and see you know that kind of stuff memorial Stones where people who made big big guilds help thousands of people were the best of the best of the game. Example lady was on Pacific ZKV she died old lady He's help everybody out craft stuff anything you wanted she would give the shirt off her back they made a memorial stone for her. This dude scripted houses call people losers thousands of people quit the game and they want to make a memorial stone for the script and cheating piece of s***. That is everything wrong with the universe right there she is the worst thing ever and they want a reward him for playing in game to be worse than ever. Blows my mind. I remember the GMs will not help you The they say they have maybe 20 $25,000 people. That's paid accounts a lot of people have like me I have five accounts I shouldn't even have that I used to have 11 and cut down and I'm going to cut down to three. But a lot of people have between 5 to 10 accounts there's actually less than 10,000 real life players probably about 8:00 to be honest. So run away run away run away do not give 1 hour of your time to this game or one cent
Ultima Online publish 16 was as good as it was ever going to get for the base game. The problem though, EVEN with that. The graphics basically are death. It needs brought up to like D4 top down. And we can move on. From all the theme park trash.
Ultima Online can't become 3D though.. It can use a 3D engine, but it can't become fully 3D, cause UO was built with only X/Y coordinates.. For example when my character is facing south or west while holding a sword, the sword is only in the right hand and if I face north or east then the sword appears in the left hand.. One of the things I like about UO though is the map.. The multi-layered map actually allows for better looking worlds in my opinion, Tibia has the same thing and you can build some beautiful worlds by using a multi layered map..
And I think UO should stay top down.. Top down games reminds me of playing D&D at a table.. It reminds me of a tabletop game, the way a RPG is supposed to be..
The Enhanced Client (which is a downgrade from the Kingdom Reborn client) is basically a 2.5D client.. Kingdom Reborn used the Gamebryo engine that Mythic had used for Warhammer AOR and Dark Age of Camelot, UO was in the hands of Mythic Entertainment at the time.. They thought it would be a good idea, but it was so buggy and chewed up like 60% of your PCs memory and it would constantly crash your PC.. (Elder Scrolls Oblivion had the same engine)
Kingdom Reborn did look great though. Half the devs that worked on the client attempted to make Legends of Aria and then made a bunch of bad business decisions that ended the game.. I think some former devs of Aria are trying to revive it and continue with it.
Beta tester here, this was extremely, massively bad. There's no way they can possibly salvage this without restarting from scratch. Who is this even meant to appeal to? Classic UO players aren't going to want a WoW-style game that revolves around daily quests with carebear mechanics everywhere (all corpses are locked for 2 hours for example). Private server players aren't going to be enticed away from their customized private server environments with this. Forced templates instead of building your own skills is such a stupid choice it almost seems like the dev team is trolling their potential playerbase. You cannot progress skills via use, instead they increase by doing quests which give you skillpoints to be spent on trainers, which is completely against the entire core concept of UO itself. No classic UO dev or classic UO player would ever greenlight any of this garbage.
I imagine it's in part to appeal to the Ultima rpg fans perhaps more than the Ultima online fans after playing it last weekend. There's a lot of fun things in it but as soon as I hit the daily quests my opinion on it soured significantly. Still need to play it more to get a feel but daily quests in uo...oof.
@@Redbeardflynn I own Akalabeth through Ultima 7 and honestly I would rather just go play those than UO New Legacy instead. I don't know who they thought would be excited about that server.
Nope, rather watch paint dry. WoW/EQ2 bout as far as you can go back before these games are just straight offensive to look at.
I htink the game still looks good for modern standards simply because it uses sprites over polygons. That being said, nothing is going to save the game. There hasn't even been a major expansion in several years. Same content year after year, terrible events that are full of multiboxing/botters that nothing is done about because the devs themselves allow people to sell items/gold on RMT websites and they get a cut for doing it. UO died a long time ago, it's just decaying slowly on the coldest mountain at this point.
The art style of UO is still great.
@@ShadoMoosess yeah a competent dev team could pull the game up out of the ashes.. UO Outlands sort of did that but imagine but I would rather see the IP in the hands of a competent team..
Offensive? No they arent.
Sadly......this is a pass. Cant believe everyone waited all this time this.
This will fail.
No.