How to Model a Complex Shape in Maya 2017 | Part 6

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  • Опубліковано 3 лис 2024

КОМЕНТАРІ • 75

  • @technobrain1461
    @technobrain1461 7 років тому +6

    Been on maya for two years now. But was never aware of most of the stuff that you did. Very important tutorial for me. Thanks a lot.

  • @mohammedhanzala9247
    @mohammedhanzala9247 3 роки тому

    such a great channel ever for learning basic modeling......

  • @Leevy27
    @Leevy27 8 років тому +34

    Nice tutorials Prabhu. One remark: at around 4:05 of your tutorial, you are selecting all the vertical edges one by one. There is another steps which is much more efficient. Click the beginn of the edge, shift click the end of the edge and then CTRL-right click and chose Edge Ring Utilities, To Edge Ring. This will select all the edges around the trash in one step! There is also an equivalent for the edge loop called Edge Loop Utilities. Give him a try :-)

    • @PrabhuCreativeWorks
      @PrabhuCreativeWorks  8 років тому +1

      +Leevy27 thank you so much

    • @pmownage123
      @pmownage123 6 років тому +1

      You could also Drag select in an orthographic view

    • @SimowLabrim
      @SimowLabrim 6 років тому

      Or, select all faces and hold shift than Convert face to edge.
      Thank you for the tutorial :)

  • @michellerubio_
    @michellerubio_ 4 роки тому

    Fantastic tutorial! Thank you so much!!! I learned alot from this one video alone

  • @ed_y8770
    @ed_y8770 7 років тому +1

    simple steps to tackle complicated shapes. great work prabhu!

  • @sakshishahane238
    @sakshishahane238 3 роки тому +1

    Really helpful thanks ❤️

  • @mr.n4656
    @mr.n4656 8 років тому

    Can't appreciate in words. You are the best. Keep it up.

  • @natalie_dolffin
    @natalie_dolffin 3 роки тому

    You are really good!

  • @GyroShrike
    @GyroShrike 5 років тому

    This was amazingly easy to follow and showed me exactly what I needed. Thank you so much.

  • @rachidmourabiti7256
    @rachidmourabiti7256 2 роки тому

    Thanks a lot, Champion

  • @poojadalmia5153
    @poojadalmia5153 5 років тому

    It was really very helpful. Thanks alot.

  • @lakshman59
    @lakshman59 6 років тому

    Owesome Prabhu,gud job,well done ✌👍👌👏

  • @joeylane7051
    @joeylane7051 7 років тому

    Great technique for creating the change in edge direction! I initially thought you were going to create it the same way you did the ring by creating a patch pattern. Very nice use of the poke tool.

  • @txlec99
    @txlec99 5 років тому

    Wow you are a genius modeler friend, keep helping new modelers like us out and well keep watching and sub to you, you will be grateful when you have tons of subs and we will be very thabkful for all of your teachings as well, again thank you so much friend.

  • @sebastianpossel6687
    @sebastianpossel6687 4 роки тому +2

    in the minute 4:00 you could have drag your mouse to make a square selection in the front view to pick all the edges you needed in just 1 second

  • @gracciliano
    @gracciliano 7 років тому +1

    Awesome series of complex modelling. congratulations

  • @Mrcoolagainbuzy
    @Mrcoolagainbuzy 8 років тому

    Awesome series of complex modelling. Waiting for lot more advance modelling tutorials. :)

  • @ibtihajabrarbhuiyan3315
    @ibtihajabrarbhuiyan3315 8 років тому

    Really love these techniques. Thanks for sharing! Have a nice day. :)

  • @vikramsharma2389
    @vikramsharma2389 6 років тому

    Very nice tutorial, thank you so much.

  • @hucristina7059
    @hucristina7059 6 років тому

    thank you so much! very good tutorials ! helps me alot !

  • @sukanyapatil5503
    @sukanyapatil5503 6 років тому

    This one is awesome trick...
    Can you guide to achieve spiral shape of violin ?..please

  • @santodkewl
    @santodkewl 4 роки тому

    Awesome yar

  • @3dBrooke
    @3dBrooke 7 років тому

    this was super informative. thank you!!

  • @a13579-z
    @a13579-z 6 років тому

    Thanks for nice tutorial !

  • @ronydey2696
    @ronydey2696 Рік тому

    Great

  • @dyvidethomas5760
    @dyvidethomas5760 5 років тому

    I learned!!! Thank you!!

  • @LizaAkter-qy2dt
    @LizaAkter-qy2dt 4 роки тому

    nice tutorial

  • @hopestudios2024
    @hopestudios2024 5 років тому

    really helpful

  • @ramchandran9105
    @ramchandran9105 5 років тому

    Amazing

  • @sakthi432
    @sakthi432 6 років тому

    Super bro.. keep that smart work's...:-D:-😉

  • @sandipshinde2364
    @sandipshinde2364 7 років тому

    oh very simple explanation

  • @coffeecookie7777
    @coffeecookie7777 5 років тому

    Thank you so much!!🤗

  • @Jeimoal
    @Jeimoal 8 років тому

    Tks for it! Really appreciate.

    • @PrabhuCreativeWorks
      @PrabhuCreativeWorks  8 років тому +1

      +Jeison Moura you are welcome and thanks for your support to do more videos like this.

  • @swamy_naidu1169
    @swamy_naidu1169 6 років тому

    Nice tutorial bro

  • @CortezProductions
    @CortezProductions 8 років тому

    Very good!

  • @agrenaline
    @agrenaline 6 років тому

    what is the best way to uv map it in a fast paste apart from automatic mapping?

  • @93mustafa34
    @93mustafa34 6 років тому

    very good mann

  • @eyewishwalrus
    @eyewishwalrus 8 років тому

    great stuff man

  • @lakshman59
    @lakshman59 6 років тому

    👍👌✌👏bro,ur amazing

  • @shekharmishra7626
    @shekharmishra7626 6 років тому

    I want some tutorial for beginner Maya-2017/18 and also know about new features of Maya-2017 (because I have maya-2016).

  • @albensmaine3057
    @albensmaine3057 6 років тому +1

    oh man ... all i wanted was the rendering part , i'm good with mentalray but have no clue on how to use arnold !! C'mon man can you make a quick tutorial on how to use arnold ? Thank you

  • @pixbstudios
    @pixbstudios 7 років тому

    Great Tutorial!. Can you tell me how to make square holes instead of circular holes on the basket?

    • @rajharsh3114
      @rajharsh3114 7 років тому +1

      PixelBlend It's the same step up until he uses the Poke Tool. For what you desire, don't triangulate the faces, just extrude and delete.
      He used the Poke Tool to triangulate it and then deleted the original edges to make them quads again but doing so changed the flow i.e; the direction of edges, they weren't straight, connected in a linear manner. You can do the same but you will have to tighten those edges later on (you can use bevel) and you must not keep the bottom face or the top, and you will have to make a ring on the top while leaving the bottom empty.
      And make sure not space out the edges when adding the edges in the middle of the cylinder to manipulate, use lesser loop so as to make it like a big net, spaced out with more gap in between.
      Once you are done, do not extrude the net area too much, you can do it but just by a very tiny amount. And then, it all depends on physics. You will have to make use of physics simulation to make it look real, you will have to separate the ring and the net and then apply nCloth on them making one the passive collider and another one an active collider. Use little amount of gravity and I think you are good to go. You can also create a loose net like mesh but that will look bad.

  • @Himanshu3Dartist
    @Himanshu3Dartist 4 роки тому

    why do u select the edges like it .....its very long proccss

  • @RexArtTv
    @RexArtTv 7 років тому

    nice video, can you do a bump map tutorial?

  • @devjitpaul1191
    @devjitpaul1191 6 років тому

    so what is this model be used for, is this for movies, is that game ready?, if you smooth that high poly mesh, the game engine will go nuts, plz make a video of this as low poly game ready model, with circular holes

  • @sosoafel
    @sosoafel 8 років тому

    Good job

  • @pravallikamajeti822
    @pravallikamajeti822 4 роки тому

    why did you stop ? please upload more tutorials

  • @thebigv5573
    @thebigv5573 6 років тому

    when i smooth the edges on the holes (pressing 3) and press render, the render shows non-smoothen edges. Do you know how to fix this?

    • @westy5196
      @westy5196 6 років тому +1

      Pressing 3 only Proxy smooths your object. It's a preview of what the object will look like when you actually smooth it. You've got to go to Mesh, Smooth or click on the Smooth tool :)

    • @thebigv5573
      @thebigv5573 6 років тому

      @@westy5196 thank you!

  • @roumi9790
    @roumi9790 4 роки тому

    Understand you took off for a better job on YT... but what a loss for us little "mayaers" ;o((

  • @daniboiyy
    @daniboiyy 5 років тому +1

    when I try to extrude, it comes out messed on every axis (XYZ).

    • @gabi.nishka
      @gabi.nishka 4 роки тому

      Delete history or freeze transformations?

  • @lovetilldeath9815
    @lovetilldeath9815 5 років тому

    How to do this option In plan sheet please tel me

  • @anishganguly856
    @anishganguly856 4 роки тому

    what is the model name:-?

  • @امينواصل-غ6ي
    @امينواصل-غ6ي 8 років тому

    plz stuff how vertex to face shortcut
    nice tutorial modeling in maya 100%

  • @universeuniverse8685
    @universeuniverse8685 Рік тому

    база!

  • @pilotgfx
    @pilotgfx 3 роки тому

    yo prabhu no offense but you might want to spellcheck your own logo. lol!!! thanks for tutorial

  • @maviskarreddula6791
    @maviskarreddula6791 2 роки тому

    how to make a sofa

  • @3Dgamespot
    @3Dgamespot 6 років тому

    I can do these model In 3dsmax in 3 minutes

  • @MuazzamShahzad
    @MuazzamShahzad 7 років тому

    Good tutorial, bad English, but we'r getting stuff for free.

    • @taialt97
      @taialt97 7 років тому +3

      If you can understand him.. shut up

  • @yogeshsagar8187
    @yogeshsagar8187 6 років тому

    Logo kuch jyada hi tym le raha h