instead of compressing individual bytes, mutate the abstraction to count associated information. ua-cam.com/video/eJIp_mgVLwE/v-deo.html A sliding zipper/unzipper reads in linear form, so the joint probability is the frequency of a byte to the next.
@@ZXRetroGaming Thanks. I have the same problem you had where I need to decompress in lines, not all at once. My current routines decompress one character at a time. My decompress is slow, but efforts a lot more control. If L4Z compression is better, might be worth a try. But I have a lot of short strings that probably won't compress well with this method.
@@SafePit yeah I've looked at the decompress routine to see if I could get it to skip newline characters so it doesn't break the display but don't think I can get it to do that
instead of compressing individual bytes,
mutate the abstraction to count associated information.
ua-cam.com/video/eJIp_mgVLwE/v-deo.html
A sliding zipper/unzipper reads in linear form,
so the joint probability is the frequency of a byte to the next.
I'm afraid the audio is terrible, I can barely understand you listening on Smartphone. But anyways, congrats for the content :)
that'll be my accent :)
@@ZXRetroGaming I'm terms of your accent I felt it pretty okay, for me it was more some sort of noise in your microfone :(
@@juniorcomsonothat’s unusual, I don’t normally get complaints. I use a lav mic
Nice video. Do you have links to the resources used?
The decompressor was on uniabis GitHub, the compressor I think was from lz4 on GitHub. Will check in the morning.
I downloaded the compressor from here : sourceforge.net/projects/lz4.mirror/
@@ZXRetroGaming Thanks. I have the same problem you had where I need to decompress in lines, not all at once. My current routines decompress one character at a time. My decompress is slow, but efforts a lot more control. If L4Z compression is better, might be worth a try. But I have a lot of short strings that probably won't compress well with this method.
@@SafePit yeah I've looked at the decompress routine to see if I could get it to skip newline characters so it doesn't break the display but don't think I can get it to do that