So, you have weapon swapping and you can allocate passives to each weapon individually, and then set up the skills so that they automatically do their weapon swap. So you could be lightning specced with your wand, and fire with your staff, and then when you cast fireball, it automatically switches to your staff and the passives allocated to it.
And another caveat: It costs 30$ in early access, but you get that amount in premium currency. If you go free to play later, yes you can try the game free to play, but if you ever get to the end game you will NEED stash tabs, which cost about 30$ in premium currency.
Honestly I don't really like playing PoE2. It's a time waster. You grind for hours and days and get some "crafting materials" use them and you get nothing worth anything so you wasted all the time you spent gathering them. I guess that's just the nature of most ARPGs though so not really a flaw of the game I suppose, more like a flaw of the entire genre.
All arpgs are for power fantasy.When you hit the drop or craft it directly translates to the gameplay and the satisfaction you get. In any way,it's a matter of preference.Poe is the best arpgs,Poe 2 will be even better
I don't think it's a flaw, it's exactly what people want. You DO get what you want though, it's just that it takes multiple attempts or more knowledge.
So, you have weapon swapping and you can allocate passives to each weapon individually, and then set up the skills so that they automatically do their weapon swap. So you could be lightning specced with your wand, and fire with your staff, and then when you cast fireball, it automatically switches to your staff and the passives allocated to it.
And another caveat: It costs 30$ in early access, but you get that amount in premium currency.
If you go free to play later, yes you can try the game free to play, but if you ever get to the end game you will NEED stash tabs, which cost about 30$ in premium currency.
Honestly I don't really like playing PoE2. It's a time waster. You grind for hours and days and get some "crafting materials" use them and you get nothing worth anything so you wasted all the time you spent gathering them. I guess that's just the nature of most ARPGs though so not really a flaw of the game I suppose, more like a flaw of the entire genre.
All arpgs are for power fantasy.When you hit the drop or craft it directly translates to the gameplay and the satisfaction you get.
In any way,it's a matter of preference.Poe is the best arpgs,Poe 2 will be even better
I don't think it's a flaw, it's exactly what people want. You DO get what you want though, it's just that it takes multiple attempts or more knowledge.