Demi-Fiend was probably having PTSD flashbacks to any infinite number of Mot fights while you were swapping out your party members getting ready to kill him while he patiently waited around to die.
Azazel lowers all people on the fields attack, tizimitl does speed, and belail does defense, amanazako inverts the stat debuffs on the party, dakini buffs crit damage for the party, arahabiki passes his buffs to anyone swapped in, and gogmagok uses maxed buffed, enemy fully debuffed, implarers animus figment slashes.
Nah I record most of these while in vc with people and mess things up a bit cause I don't write it down but do it based on my experience doing these strats and memory
I haven't actually played SMT V, but I've done my research, and I think I have an answer; Namely, using a buffed as hell Gogmagog to crit Demifiend to death with a skill. At the start of the Fight, Demifiend uses Javelin Rain on the party, which is blocked by Arahabaki and Gogmagog (Who I will call Arah and Gog for short), instantly ending his turn. On the start of his turn, Deadshot (via Gog) uses Omagatoki: Strategize to eliminate the cost behind switching party members, which allows him to activate the innate skills via switching them in. Arahabaki uses Impalers animus to add pierce to his next physical attack, which allows an attack to ignore resistances. Azazel is switched in, lowering the attack of the team via his Innate Skill, while Gog is switched out for Tzitzimitl who lowers the accuracy via her Innate Skill. This seems counter-intuitive to what we want to do, but it'll make sense in a moment. After lowering Arahabaki's Attack, Defense (which is pointless given that Deadshot kills Demifiend in one turn, negating any sort of chance for damage) and accuracy, Amanozako is called in, which causes all stat debuffs to be switched to stat buffs via her Innate Skill Heavenly Reversal. Dakini is switched in, who through her Innate Skill Critical Melody enhances the damage of all critical hits dealt by the party, while Gog is switched in to increase Critical Hit Damage based on the number of weaknesses in the party. Notably, Gog gets all of the buffs Arahabaki has, including increased attack, accuracy, and pierce With this, we have the set up required to deal MAJOR damage to Demifiend. Gog uses Figment Slash, a sever physical attack that always crits at the cost of low accuracy, which we've negated using Arahabaki's Innate Skill. This deals a lot of damage to Demifiend, at the cost of the pierce buff going away on hit. luckily, switching party members in and out is free for the turn, so all Deadshot has to do is switch Gog out and back in, reapplying the buffs from Arahabaki, before attacking with Figment Slash. This is looped until Demifiend is defeated, which ends the fight. Any questions?
Demi-Fiend was probably having PTSD flashbacks to any infinite number of Mot fights while you were swapping out your party members getting ready to kill him while he patiently waited around to die.
This is the first actual one-turn kill I've seen
Yeah I was practicing for a Satan 2tk and I noticed everyone else wasn't really doing the otk right for demifiend so I went and did it
Welp i i what?
i haven't play the game yet, but why you keep changing them?
Azazel lowers all people on the fields attack, tizimitl does speed, and belail does defense, amanazako inverts the stat debuffs on the party, dakini buffs crit damage for the party, arahabiki passes his buffs to anyone swapped in, and gogmagok uses maxed buffed, enemy fully debuffed, implarers animus figment slashes.
@@DeadShoot48659 i play the IV and changing is take the turn, isn't different in V Vengeance?
@@1stioal omagatoki stratergize
Omagatoki Strategize makes passes and swaps completely free until the turn's over. Easily the most broken fuckshit in the entire series.
@@General_C I casted a spell on the makers of the game to make the balance worse than p3r
Was the shitty menuing for rng manipulation?
Nah I record most of these while in vc with people and mess things up a bit cause I don't write it down but do it based on my experience doing these strats and memory
could please someone explain
I haven't actually played SMT V, but I've done my research, and I think I have an answer; Namely, using a buffed as hell Gogmagog to crit Demifiend to death with a skill.
At the start of the Fight, Demifiend uses Javelin Rain on the party, which is blocked by Arahabaki and Gogmagog (Who I will call Arah and Gog for short), instantly ending his turn.
On the start of his turn, Deadshot (via Gog) uses Omagatoki: Strategize to eliminate the cost behind switching party members, which allows him to activate the innate skills via switching them in.
Arahabaki uses Impalers animus to add pierce to his next physical attack, which allows an attack to ignore resistances.
Azazel is switched in, lowering the attack of the team via his Innate Skill, while Gog is switched out for Tzitzimitl who lowers the accuracy via her Innate Skill. This seems counter-intuitive to what we want to do, but it'll make sense in a moment.
After lowering Arahabaki's Attack, Defense (which is pointless given that Deadshot kills Demifiend in one turn, negating any sort of chance for damage) and accuracy, Amanozako is called in, which causes all stat debuffs to be switched to stat buffs via her Innate Skill Heavenly Reversal.
Dakini is switched in, who through her Innate Skill Critical Melody enhances the damage of all critical hits dealt by the party, while Gog is switched in to increase Critical Hit Damage based on the number of weaknesses in the party. Notably, Gog gets all of the buffs Arahabaki has, including increased attack, accuracy, and pierce
With this, we have the set up required to deal MAJOR damage to Demifiend.
Gog uses Figment Slash, a sever physical attack that always crits at the cost of low accuracy, which we've negated using Arahabaki's Innate Skill. This deals a lot of damage to Demifiend, at the cost of the pierce buff going away on hit.
luckily, switching party members in and out is free for the turn, so all Deadshot has to do is switch Gog out and back in, reapplying the buffs from Arahabaki, before attacking with Figment Slash. This is looped until Demifiend is defeated, which ends the fight.
Any questions?
@@flamaniax5728 The defence matters because those stats also lower the demifiends so by lowering defense I lower his
@@DeadShoot48659 Ah, yes, that's true! Thank you for that.