IRONFALL Invasion Patch 2 Notes: Ver. 1.02 5.7 MB Campaign: - Roll is no longer immortal - Missing collisions - Many fixes on roll collisions Mutliplayer: - Improvement on replicated players (the opponents you see): - More precise position - More precise animation - Improved interpolation calculations - More precise aiming direction (new technique) - More precise shooting synchronization - Shadows no longer go through the ceiling - Added text when eliminating a player - Added missing collisions - Many fixes on roll collisions - After death in cover sitting, animations are correctly reset - After death in front of a jumpover, the icon display is reset - The kill counter numbers no longer overflow - Player falling through the scenery after death (couldn't reproduce it, maybe fixed by the mods), Discord Channel: discord.gg/rNQYjTzG4m
Hopefully they don't put too much effort into online patches. Seems pretty DOA to me. Campaign needs the attention first imo. AEW Fight Forever went the online patch route instead of fixing the base game and it didn't work. We were screaming for more match types..nada, more CAW parts...nada, rule modifiers...nada. However they had resources trying to fix up online when no one was playing. Such a headscratcher.
Thanks for the info. I bought the game hoping it was a refined experience for console but definitely lacking. Not sure how to get suggestions sent in but wish they add bots to multiplayer, add some ooz squirting effects when shooting the mechanical enemies in the game to make it more satisfying, option to turn off the reload catchphrases, more pickups scattered around the maps in the story...maybe more ammo boxes, temp health boost, temp damage boost, collectables..doesn't matter just more in the areas to find. Add quick weapon swap button for previous two used(DPad isn't used currently). Hand grenades(Possibly EMP style that freezes robotic enemies) would be a welcome addition aswell as a MELEE or a Melee finisher.
Hi, im interested in picking up this game on nintendo switch to play solo, im not much of an online multiplayer gamer. How does the difficulty change in solo campaign between normal, hard and very hard? Thanks
IRONFALL Invasion Patch 2 Notes:
Ver. 1.02
5.7 MB
Campaign:
- Roll is no longer immortal
- Missing collisions
- Many fixes on roll collisions
Mutliplayer:
- Improvement on replicated players (the opponents you see):
- More precise position
- More precise animation
- Improved interpolation calculations
- More precise aiming direction (new technique)
- More precise shooting synchronization
- Shadows no longer go through the ceiling
- Added text when eliminating a player
- Added missing collisions
- Many fixes on roll collisions
- After death in cover sitting, animations are correctly reset
- After death in front of a jumpover, the icon display is reset
- The kill counter numbers no longer overflow
- Player falling through the scenery after death (couldn't reproduce it, maybe fixed by the mods),
Discord Channel:
discord.gg/rNQYjTzG4m
Buy IRONFALL Invasion:
www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/IRONFALL-Invasion-2711991.html
Hopefully they don't put too much effort into online patches. Seems pretty DOA to me. Campaign needs the attention first imo. AEW Fight Forever went the online patch route instead of fixing the base game and it didn't work. We were screaming for more match types..nada, more CAW parts...nada, rule modifiers...nada. However they had resources trying to fix up online when no one was playing. Such a headscratcher.
Thanks for the info. I bought the game hoping it was a refined experience for console but definitely lacking. Not sure how to get suggestions sent in but wish they add bots to multiplayer, add some ooz squirting effects when shooting the mechanical enemies in the game to make it more satisfying, option to turn off the reload catchphrases, more pickups scattered around the maps in the story...maybe more ammo boxes, temp health boost, temp damage boost, collectables..doesn't matter just more in the areas to find. Add quick weapon swap button for previous two used(DPad isn't used currently). Hand grenades(Possibly EMP style that freezes robotic enemies) would be a welcome addition aswell as a MELEE or a Melee finisher.
@@dreams3537 hey there, thanks for this. Yes join the official discord: discord.gg/PjCgEkFN
Hi, im interested in picking up this game on nintendo switch to play solo, im not much of an online multiplayer gamer.
How does the difficulty change in solo campaign between normal, hard and very hard?
Thanks