it's not an big diff, if you try the six sam deck you will find sooner or later an player that trow you 2 or 3 handtraps and your tournament it's over, is more probable that in the matches someone trow you and good hand trap like imper in the link, than you win dice and don't recive any hand trap.
@@michealbailey6713 I see a lot of people saying Tenpai players are the worst players using the simplest decks which is true but at the end of the day it is what it is, use and abuse what you can while you can unless it's illegal or if you just don't like it
Nice video from local. I've just caught an illegal play from Centurion player. In 1:09:22 he used emblema oath to place centur-ion atri at spell trap zone. In 1:11:03 he summoned crimson dragon, which is illegal because emblema oath locks you from summon from the extra deck for the rest of this turn except centur-ion monster while he controlled atrii. I realy like the Infinite loop combo from the deck and i hope you will make it when it release on master duel
40:01 Guys playing in the background Guy 1: "Im playing floo" Guy 2: "Shiiiiiiiiiii" Guy 1: "Yeah dude, normal summon Robina response" Guy 2: "Yeah" ☠ 😆😆🤣🤣🤣🤣
I’m not a fan of Six Samurai play style, but I’m very happy for you that they got support and that you have the chance to use your favorite archetype in modern Yugioh. Thanks for sharing your locals experience’
I really, REALLY enjoyed the super detailed price breakdown you gave for Gimmick Puppets. For people considering the game, it's really helpful to understand not only the cost of the deck, but cost of staples vs core
Love the video six samurai is also one of my fav decks out there, and magnet warriors and admancipator is insane try it, please, and man, u tried to win with dragon rulers yeah I saw that video too ❤
Excellent combos Teamsamuraix1. You have shown an excellent six samurai combos thanks to the new support. Hope you do well in regionals with your six samurai deck. Representing the six samurai archetype. 👍
40:40 It's amazing to see how Powerful these Continuous spells are in this day and age: allowing you to SS multiple extenders on the board into total Chaos lol. I used to hate the Six Sam decks as they were simply too slow: but the newer Cards have got the Special summoning mojo of Modern YugiOh and it's great to see such massive boards built. Still it's a bit crazy how the opponent had no defences, like no Dust, Torrential, nothing?! Not going to win much without some defences unless you can fill a board.
Majority of yugioh players do not know this deck, theres always people saying shet like “what if i draw into imperm/veiler when your trying to deck me out cuz i used mulcharmy” In the comments sections of six samurai deck profile videos, then i have to explain to them that any handtrap that doesnt directly destroy/banish/remove gateway off the field, doesnt do shet to this deck, including nibiru/maxx c/etc
Maybe youve noticed or its in the comments already but you only need 1 saryuja. Opening up 2 spots in extra deck. Once infinite loop is established, you kill saryuja with your mizuho. Keep shinai on board, link cowboy and mizuho into shogun. Summon mizuho back. 2 kizans into emeral, reset cowboy and saryuja (and shogun if you dont want your opponent to make you play it out due to theory of potential deck out.) Mizuho kills emeral by tributing shinai, make saryuja (any combination of 3 of the following; shogun, mizuho, grandmaster, kizan just remember to keep shinai on board) use saryuja to summon monk, grandmaster and monk make omega. Then repeat the mizuho shogun field clearing loop
Sup fellas? Just wanna ask six sam players. Is it possible to build Six Sam - Yariza deck? The main objective is to gain as many bushido counters as possible using mizuho/shinai infinite loop then use the first effect of gateway one at the time, remove 2 counters as many as possible for Yariza to gain 500 for every 2 counters removed, proceed to battle phase for yariza's effect of direct attack. I just wanna ask if this ech is possible
@mrrandomassduck i think it's fun to build a six sam deck that people don't usually expect hahaha altho this deck is perfect for a 2nd turn and it needs more support against hand traps or spell and trap. I think great shogun shien would be a great addition to this deck, what do you think?
@@mrrandomassduck i might try that, tho im not sure about the OG Shi en and Great Shogun combo, but Great Shogun might surely affect the field esp if OG Shi En and Klesha shi en is on the field
I'm an italian boy and i'm so sorry for my english ... I don't undestand during the round 2 vs branded, TeamSamuraix1 attacks with Enishi and later with Senior Shie En , than he activates Cunning and sent to the GY Senior Shi En, evocate it again and this one attacks another time. It's possible to attack another time with the same monster (Shi En) durin the same turn. Thanks for the eventually answer!
Yes! Basically what Cunning does is that it sacrifices a Six Samurai on board to then bring one from the GY. You can, in fact, bring back the same monster you just tributed and attack with it because this monster is "new" to the board and hasn't declared an attack after being summoned. Also, it's effects come back if it had been negated or used previuosly, unless under certain circumstances. It's all basically a soft reset for that one monster. Note you can only use Cunning if you previously had another Six Samurai in the GY (cause technically you need a "target" for the card's effect to resolve).
i think it is better to put only 4 counter per dice on gateway, so there is no confusion on how many you use, so then all you have to do is remove 1 dice each time you activate gateway
The new tuners the last effects on each (lose a level/ loss 500 atk) does that effect last for one turn or does it stay with the synchro monster's as a continous effect ?? P.S i have gateway of the six samurai in 1st edition (SPWA)
Just a question that I didn't understand from the part of the combo with cowboy, when you summon Daigusto Emeral to bring back the Saryujas and the cowboy you link the daigusto to make another Saryuja and summon the cowboy again, if the Daigusto is in the graveyard, ¿how could you loop again? ¿Is there a way to bring back Daigusto? (cool video, loved it)
Round 4 Game 2 Ur Opponent activate Set rotation build his board end passes. First thing u do is activating imperm on phantom of yubel. That is not legal because u have a card on the field. Looks like it matters in the game. keep track of it. love ur vids
When u get to the red/blue infinite combo, u dont need to keep track of counters anymore/dont need dice, u can generate 9 trillion bushido counters, at that point u dont need to manually represent the currency on your field, u have nearly infinite, or actually literally infinite resources. Plus every time u summon kizan/red/blue u r also generating counters as u summon them to handloop/ftk the opponent, so the opponent cant even attempt to say some BS about u running out of counters
Can someone please help me understand how the OTK works? What I dont understand is, I know that Daigusto returns cowboy to the extra deck from the gy so you can summon it back and deal more damage, but after that how do you summon it again to continue dealing damage?
I don‘t understand how the ftk loop works. I mean i understand anything until the emerald, how does he recycle him so that he can do all the other stuff infinite?
Infinite Summon Loop Konami gotta fix this. Alot of decks have infinite summons, I played vs a Fiendsmith Chimera today he play for 15 minutes his turn and I lost only because of time because of that...
Please Sam for the love of god pronounce Shinai right. Shi in Shinai is said like she. A shinai is a bamboo sword used for kendo, so it fits thematically.
I shuffle back his saryujas and cowboy/trishula to continue his loop. If you wanna handloop you choose trish and if you wanna ftk via burn you choose cowboy to return to deck
Hey i haven't played sonce like 2020 i was running six samurai for years and i have been wanting to hop back in but i wamt to learn the new meta and whats all been added to the six samurai support if anyone can lmk any of it id appreciate it greatly i also dont want to just get someone deck listing because i want to run my own build of it someway somehow
Sam you should be putting "ycs champion" in every title you earned it but i understand if you don't want to
G1 Tenpai player had 3 paidra in hand lol 💀
Rolling a *6* to start the tourney off with this deck is just too iconic lol
It makes sense since he is using a six samurai deck.
it's not an big diff, if you try the six sam deck you will find sooner or later an player that trow you 2 or 3 handtraps and your tournament it's over, is more probable that in the matches someone trow you and good hand trap like imper in the link, than you win dice and don't recive any hand trap.
Six Samurai traumatized the Tenpai player so much that HE chose to go first game 2 😂😂😂
Six Samurai loves blind going 2nd otk decks.
“Thank u, im a going 1st ftk deck, u helping me out, can i buy u a soda? I got u”
Vote who love to see Duel Night!🖐️
I miss duel night so me
🖐️
soon :)
SEERAX PLEASE
@@TeamSamuraiX1 Cool, bro! DuelNight is one of your best content imo
First player talking about ban the loop when he can summon 10 monsters unaffected by effects to attack directly in one turn 😂
Crying about tenpai is embarrassing.
@@michealbailey6713 LGBTempai
@@bobby45825 found the tenpai noob
we found the femboy
@@michealbailey6713 I see a lot of people saying Tenpai players are the worst players using the simplest decks which is true but at the end of the day it is what it is, use and abuse what you can while you can unless it's illegal or if you just don't like it
Nice video from local. I've just caught an illegal play from Centurion player. In 1:09:22 he used emblema oath to place centur-ion atri at spell trap zone. In 1:11:03 he summoned crimson dragon, which is illegal because emblema oath locks you from summon from the extra deck for the rest of this turn except centur-ion monster while he controlled atrii. I realy like the Infinite loop combo from the deck and i hope you will make it when it release on master duel
Sam casually summon everything while opponent wait to lose
Six samurai was actually my first competitive deck during my high school days during my senior year which was 2012.
40:01 Guys playing in the background
Guy 1: "Im playing floo"
Guy 2: "Shiiiiiiiiiii"
Guy 1: "Yeah dude, normal summon Robina response"
Guy 2: "Yeah" ☠
😆😆🤣🤣🤣🤣
That was me🤣🤣
"FUCKIN' BIIIIIIIIIIIIIIIIIIIIIIIIRDSSSSSSS!!!"
I’m not a fan of Six Samurai play style, but I’m very happy for you that they got support and that you have the chance to use your favorite archetype in modern Yugioh. Thanks for sharing your locals experience’
I really, REALLY enjoyed the super detailed price breakdown you gave for Gimmick Puppets. For people considering the game, it's really helpful to understand not only the cost of the deck, but cost of staples vs core
"Infinite Counters." Nice one
Love the video six samurai is also one of my fav decks out there, and magnet warriors and admancipator is insane try it, please, and man, u tried to win with dragon rulers yeah I saw that video too ❤
Start of game, only card played Purulia, Sam thinking for 2minutes: "Cards in hand?" 😂 into Thrust pass 😂 love your Videos, you are crazy
Excellent combos Teamsamuraix1. You have shown an excellent six samurai combos thanks to the new support. Hope you do well in regionals with your six samurai deck. Representing the six samurai archetype. 👍
Well done Sam, you updated the old school Six Samurai to beat Meta decks.
Old Yugioh: Let’s have fun
Modern Yugioh: I don’t want my opponent to play 😂😂😂
Sam you GOATED bro love the vids
The decklist+combo are amazing..🔥You are the best and my favorite youtuberTeamSamuraiX1!❤
Always a pleasure getting sacked by you, Sam. Keep up with the content my guy!
TSX1 > Fire wall Dragon FTK burn
Samurais > Tenpai
40:40 It's amazing to see how Powerful these Continuous spells are in this day and age: allowing you to SS multiple extenders on the board into total Chaos lol. I used to hate the Six Sam decks as they were simply too slow: but the newer Cards have got the Special summoning mojo of Modern YugiOh and it's great to see such massive boards built. Still it's a bit crazy how the opponent had no defences, like no Dust, Torrential, nothing?! Not going to win much without some defences unless you can fill a board.
Your opponent just nervously playing with them 4 cards in their hand was so annoying man
Lmao ghost ogre on the Hatsume when gateway is right there was wild
Majority of yugioh players do not know this deck, theres always people saying shet like “what if i draw into imperm/veiler when your trying to deck me out cuz i used mulcharmy”
In the comments sections of six samurai deck profile videos, then i have to explain to them that any handtrap that doesnt directly destroy/banish/remove gateway off the field, doesnt do shet to this deck, including nibiru/maxx c/etc
*comboes for 10 minutes*
“So, here’s where the loop begins”
Bro the music in 12:50 is so freakin cool
First opponents card sleeves are tough🔥
I love the japanese feel in the explanation of the cards.
They must not know they’re facing a YCS champion at the locals
Maybe youve noticed or its in the comments already but you only need 1 saryuja. Opening up 2 spots in extra deck. Once infinite loop is established, you kill saryuja with your mizuho. Keep shinai on board, link cowboy and mizuho into shogun. Summon mizuho back. 2 kizans into emeral, reset cowboy and saryuja (and shogun if you dont want your opponent to make you play it out due to theory of potential deck out.) Mizuho kills emeral by tributing shinai, make saryuja (any combination of 3 of the following; shogun, mizuho, grandmaster, kizan just remember to keep shinai on board) use saryuja to summon monk, grandmaster and monk make omega. Then repeat the mizuho shogun field clearing loop
Something worth mentioning is that the infinite counter loop is also possible with 2 muziho and 1 shaina
That doesnt matter, its more optimal to play 2 shinai and 1 mizuho
Thoughts on heroic call and heroic challenger - morning star? Does it fit?I really like heroic call as an extender since it can special from hand
Ik i dnt have enough to make alot of decks but sam, thank u for making me a better duelist, ur vids on deck building is helpful
On that first game vs the Tenpai player you misplayed Sam. Tactical Trainer and Anarchist can only be summoned from hand once with their own effect.
First opponent needs to chill out with the shuffling my guy acting nervous
Lol, you could tell he was nervous, saying yup 100000 times and telling Sam to know his deck. Lmao
for real bro it made me want to mute
I’ve a got a Gateway 1st Edition bro. But in Portuguese since I’m from 🇧🇷 and also play since the deck came out 🙏⚔️
I’ve been waiting forever!!!
Sup fellas? Just wanna ask six sam players.
Is it possible to build Six Sam - Yariza deck? The main objective is to gain as many bushido counters as possible using mizuho/shinai infinite loop then use the first effect of gateway one at the time, remove 2 counters as many as possible for Yariza to gain 500 for every 2 counters removed, proceed to battle phase for yariza's effect of direct attack.
I just wanna ask if this ech is possible
Yeah it’s possible. Honestly if they limit Saryuja I might try that. 🤣
@mrrandomassduck i think it's fun to build a six sam deck that people don't usually expect hahaha altho this deck is perfect for a 2nd turn and it needs more support against hand traps or spell and trap. I think great shogun shien would be a great addition to this deck, what do you think?
@ I play Great Shogun Shi En. The first game I put him in my end board was one of Each Shi En. What is an opponent even supposed to do against that? 🤣
@@mrrandomassduck i might try that, tho im not sure about the OG Shi en and Great Shogun combo, but Great Shogun might surely affect the field esp if OG Shi En and Klesha shi en is on the field
I love six samurai I always have always will
i dont get how you can loop cowboy if you're playing only one emerald
u put it back with omega's eff, and keep looping
@ ur right, ty
This also means theres no reason for daigusto emerald to be limited, it shud be unlimited cuz u can already FTK with just 1 emerald anyways
@@shadowdraqon2479 well, not all deck can loop emerald like six sam, so it should be limited imo
Take a shot every time you hear “I’ll remove 4 counters”
wait which local do you play in toronto? I use to play at dollys?
Sam you look stressed AF in that thumbnail brodie 🤣
I play six sams too and I love the deck! Isnt Saryuja special summon once per turn tho?
Its crazy to me that people don't know what smoke signal does but I guess newer players wouldn't
Bro began calling himself YCS champion ever since he won a tournament.
Still can’t beat seereax though 😭
Once you established infinite loop, could you have used mizuho to destory field spell and gone into trish? Dojo for tactical, shinai/mizuho and kizan?
I think you could have infinite looped saryuja and emeral to draw your whole deck and get droplet too
That card shuffling drives me crazy
Same. Like why? it’s so annoying and unnecessary 😂
@ too much energy drinks
didn't see the combo enough to understand how daigusto emeral gets shuffeled back into deck if someone could tell me :D
Omega shuffles it back
I'm an italian boy and i'm so sorry for my english ...
I don't undestand during the round 2 vs branded, TeamSamuraix1 attacks with Enishi and later with Senior Shie En , than he activates Cunning and sent to the GY Senior Shi En, evocate it again and this one attacks another time. It's possible to attack another time with the same monster (Shi En) durin the same turn.
Thanks for the eventually answer!
Yes! Basically what Cunning does is that it sacrifices a Six Samurai on board to then bring one from the GY. You can, in fact, bring back the same monster you just tributed and attack with it because this monster is "new" to the board and hasn't declared an attack after being summoned. Also, it's effects come back if it had been negated or used previuosly, unless under certain circumstances.
It's all basically a soft reset for that one monster. Note you can only use Cunning if you previously had another Six Samurai in the GY (cause technically you need a "target" for the card's effect to resolve).
yes u can.. the shien comes back from gy, and u can atk again with it. bcs it treated as a new monster there
@@theklok1420 i don't say that. thanks a lot !
@@artizzm6943 thanks a lot!
i think it is better to put only 4 counter per dice on gateway, so there is no confusion on how many you use, so then all you have to do is remove 1 dice each time you activate gateway
The first guy was acting like he was the main character
Lmaaaao true
Where is your local in Toronto? I've been to 401 Games and Face2Face when I visited.
The new tuners the last effects on each (lose a level/ loss 500 atk) does that effect last for one turn or does it stay with the synchro monster's as a continous effect ?? P.S i have gateway of the six samurai in 1st edition (SPWA)
Just a question that I didn't understand from the part of the combo with cowboy, when you summon Daigusto Emeral to bring back the Saryujas and the cowboy you link the daigusto to make another Saryuja and summon the cowboy again, if the Daigusto is in the graveyard, ¿how could you loop again? ¿Is there a way to bring back Daigusto? (cool video, loved it)
u put it back with omega's eff, and keep looping
Random question sam, but what it your watch its so cool?
Love this deck, what about the primite engine? 😁
2:06:55 cant use 2 blues to summon saryuja
what do you think about playing Amazoness Archer + Kizan + Primathemech D'Alembert for the FTK ?
Just wonder that will Sam try to add Primite cards to six samurai’s?
Coz It seems more easier to start your deck’s engine
what would you take out for the third kizaru?
Round 4 Game 2 Ur Opponent activate Set rotation build his board end passes. First thing u do is activating imperm on phantom of yubel. That is not legal because u have a card on the field. Looks like it matters in the game. keep track of it. love ur vids
The counter gaining effect of dojo doesn't make chain link, does it?
How do you suppose to return cowboy ten times to the extra deck? I doubt it
We getting a six samurai deck box collection?
22:15 i can imagine keep track of counters is tough especially at this point when you forget one on shogun.
When u get to the red/blue infinite combo, u dont need to keep track of counters anymore/dont need dice, u can generate 9 trillion bushido counters, at that point u dont need to manually represent the currency on your field, u have nearly infinite, or actually literally infinite resources.
Plus every time u summon kizan/red/blue u r also generating counters as u summon them to handloop/ftk the opponent, so the opponent cant even attempt to say some BS about u running out of counters
Can I play tactical trainer of the six samurai in master duel
Not yet, but soon tactical trainer and the other support for the six samurai will come to master duel.
Isn't Mizuho's Tribute effect only once per turn?
G1 tenpai fr saying *oof looks like grindy deck* and oh boy he is not wrong that boy playing a simple deck- which I don’t blame him lol
When are more episodes of season 2 of the master wheel coming out. Been 2 weeks since it returned with no new episodes
i don't understand in game 1; how recover cowboy gagaga in loop whit only one daigusto emeral.
The card sleeves for the first opponent are nice though
ok your first action synchro summon new shien
God the first duelist, stop shuffling your hand
Fr!
He managed to get the SAM back to SAMurai. 👏
Damn Sam hope you don't get completely sick... sounds like you caught something.
Can someone please help me understand how the OTK works? What I dont understand is, I know that Daigusto returns cowboy to the extra deck from the gy so you can summon it back and deal more damage, but after that how do you summon it again to continue dealing damage?
2:06:50 Illegal Saryuja summon using 2 Shinai
I wish people on master duel were as bad with their hands traps as the guys at these locals
WHY DOES BRO KEEP SHUFFLING HIS HAND?? (ROUND 1)
Sorry boss, caffeine and adhd was kicking in mb mb
How did the counters go from 2 to 4 in gateway in game one of game one.
the tags in game two are wrong he isnt playing branded
Dugares and Saryuja are the usual suspects for FTKs...
@Spidermancommenteryt is right duel night needs to return I like it I actually wait for it like it's a TV show
48:40 bro has ogre in hand and lets gateway resolve to search...
When does Duel Night come back?
I don‘t understand how the ftk loop works. I mean i understand anything until the emerald, how does he recycle him so that he can do all the other stuff infinite?
omega
using omega's eff, u can bring back emerald and omega to deck, and start looping it again
i dont understand is kaoki effect not in play G2
After Emeral is linked off, how does recycle cowboy ??? Does he play two emeralds?
omega shuffle
hello Sam l want to ask why you don't play md pro3 it's a new yugioh master duel ❤
Infinite Summon Loop Konami gotta fix this. Alot of decks have infinite summons, I played vs a Fiendsmith Chimera today he play for 15 minutes his turn and I lost only because of time because of that...
Please Sam for the love of god pronounce Shinai right. Shi in Shinai is said like she. A shinai is a bamboo sword used for kendo, so it fits thematically.
I would love if you made a Infinitrack deck in Master Duel cause I love Infini's and I wanna see you win with Infinitrack!
Can you take SuperHeavy Samurai to a Local tournament?
What is the goal of daigusto in extra
I shuffle back his saryujas and cowboy/trishula to continue his loop. If you wanna handloop you choose trish and if you wanna ftk via burn you choose cowboy to return to deck
Can anyone predict when they will add these new six sams in master duel?
0:57 HERE IS YOUR TEXT
Yo we just forgot about duel night?
Hey i haven't played sonce like 2020 i was running six samurai for years and i have been wanting to hop back in but i wamt to learn the new meta and whats all been added to the six samurai support if anyone can lmk any of it id appreciate it greatly i also dont want to just get someone deck listing because i want to run my own build of it someway somehow
More videos like this pls !!!