It's my new favorite support spirit, especially with new or new-ish players! Not sure how strong overall it is, but it is so fun to buff the team as well as Mentor does
Just tried this combo twice today, and have to say it’s extremely entertaining. Very very strong but it does fizzle out when memory starts feeling the pain on the board. Still, during one of my tries I was able to beat Sweden turn 5…and they got two total builds that game. Pretty insane!
I played it into Scotland, and the first turn was so effective in clearing out Breath's board that Breath mostly hung out on Memory's board, other than the occasional sweep of its coasts. Really fun and very effective.
@@InnerMedium with this build, memory is kind of relying on breath to be able to help them out. I mostly just focused on defense and dahan movement early on.
Just tried this combo into Scotland 6. It was silly how easy it was. Memory mostly stalled/ supported while Breath ran the game. Towards the end, Memory top decked Sea Monsters to help close it out. Not a single invader was left on the board. Not even in the endless dark.
I’m just stoked to play mentor with people. Still haven’t yet, but it sounds really fun.
It's my new favorite support spirit, especially with new or new-ish players! Not sure how strong overall it is, but it is so fun to buff the team as well as Mentor does
woah, tresholded Swallowed on turn 1? That's awesome.
The series is back!
Just tried this combo twice today, and have to say it’s extremely entertaining. Very very strong but it does fizzle out when memory starts feeling the pain on the board. Still, during one of my tries I was able to beat Sweden turn 5…and they got two total builds that game. Pretty insane!
I played it into Scotland, and the first turn was so effective in clearing out Breath's board that Breath mostly hung out on Memory's board, other than the occasional sweep of its coasts. Really fun and very effective.
Do either of yall have a build path you take on memory for this? I played this once and had alot of problems on memories board.
@@InnerMedium with this build, memory is kind of relying on breath to be able to help them out. I mostly just focused on defense and dahan movement early on.
Just tried this combo into Scotland 6. It was silly how easy it was. Memory mostly stalled/ supported while Breath ran the game. Towards the end, Memory top decked Sea Monsters to help close it out. Not a single invader was left on the board. Not even in the endless dark.
When did you end up drafting your first major for memory?
@InnerMedium probably about half way to two thirds of the way into the game.