what I learned from this video as someone who never played yugioh: -Drawing cards is strictly forbidden -Give everything a hard once per turn -LINK monsters were a mistake -The simpler a card is, the more broken it is -The more complicated a card is, the more loopholes you can abuse
I was feeling pretty lonely yesterday and sometimes when I feel like that I need to listen to people talk about whatever to fall asleep. I ended up choosing this video last night. It's long, has no high pitched sounds, no volume changes and didn't really have any long breaks. Thank you for that. I haven't really interacted with Yu-Gi-Oh beyond the first like two seasons of the anime when it originally aired, but I'll watch this properly some day.
TheDuelLogs in 2070: This card allowed you to automatically win the duel as soon as you activate it, and it could be searched from the deck without restrictions. This card has come off the ban list because it has been powercrept. Only being able to win a duel automatically is pretty meager compared to cards in the modern meta that allow you to combo off of that win and win the next 347 matches, as well as being hand traps that can be activated even if your opponent goes first, so this card doesn't see play anymore.
And in 2070 OCG 90% of the game is cards that are at that level or stronger but the scene is more profitable than ever while the TCG ended official distribution in 2025. Thus proving once and for all why they need to have separate banlists.
I love that some effects can be explained in a single sentence while others require explaining a full archetype and why that archetype was/is overpowered with that card
@@pm146literally. At the very least - the MASSIVELY extraneous addition of ALL Pendulum and Link mechanics was a doubling and tripling down on a blind sprint into madness. Xyz monsters should never have existed either - that entire generation should have been the fundamental fixing of Ritual monsters - which would have revitalized the soul of the game with mechanics meant to bleed into virtually every Archetype. To me, an original player, Xyz/ Pendulum/Link monsters exist as a blatant waste of what Ritual monsters were meant to be. Extra note: The Union, Gemini, and Spirit subclasses of monsters are underdeveloped as compared to Tuners - Xyz monsters being what they are - could have been called "Link" monsters for a better name, and fundamentally require one of those subclasses (Unions) to be Summoned, which would then develop support for them. They missed all these opportunities in hindsight. Fixed Ritual mechanics could easily incorporate Gemini and Spirit monsters somehow to make them supportable. There's your whole game errata, good god someone make it real and call it the Errata Format so i can play again.
His voice is soooooo nice to listen to while getting ready for bed not cause his voice is sleep inducing but cause its so calming. I agree with you THANK YOU Mr.Logs.
@@gibran6190 It is all I play and is how I have been learning how to play for the past year or so. The differences are fascinating, as there are also many cards not available at all to play on DL, yet...or may never be, and some play differences involving the mechanics that are curious to me, and could be tweaked.
Greetings my friends from beyond and within the grave. In the short time in which we inhabit this world, It would be my honor to offer you a new life with Christ. Let today be the day you begin✝️
"In a future where decks are so fast, pot of greed might be unbannable for being too slow" Literally delete this card game and start over if it gets to be this point.
the OCG had a no-banlist tournament and the decks that ended up in the top 4 didn't even use Pot of Greed (using only Graceful Charity and Painful Choice) because it doesn't have a graveyard effect so if you don't have it in your hand it's gonna get milled instead of a card that could actually have given you a + in card advantage
pot of greed isn't even close to being power crept. the no banlist tournaments featured the most powerful decks in yugioh history, spamming banned cards far more powerful than pot of greed. and we mainly saw pot of greed being cut in tearlament, the most powerful archetype ever to have existed in the game, which definitely doesn't need it and would rather mill cards
@@catfan913 The thing is Tearlaments can definitely play PoG too, the only reason some don’t is because in that hyper speed meta of a deck that needs to mill, cards like Suliek become garnets, and because in the mirror, pot of greed is still good, but not quite as good value as Havnis or Ash. Pot of Greed caused anti-power creep. It’s so strong, worse version of the card like Sekka’s Light and Pot of Exteavagence see play purely for being a less good PoG.
@@anannoyedpanda Idk if that would help. The strongest decks aren’t the ones that summon 20 times, it’s the ones that can do their job with 3-4 summons as to play below Nibiru.
"draw two cards, inflict 10,000 damage to your opponent probably sounds pretty broken if youve not played for a while, but remember we now have deck traps like 'no u' which reflect any cards effect and 'ring of magnetism 2.0' which allows you to reselect the referees target during the "win stage""
Draw two cards? Nah that's pot of greed, too powerful. Needs an errata to make it only do 10,000 damage for free. Drawing 2 cards would just be too powerful.
Fun fact: the Mirage of Nightmare + Emergency Provisions combo was old enough and well known enough that it was even used in the Duel Monsters anime (in a filler arc, admittedly, but still).
I find it really funny that you bring up consistency when talking about Touching Grass cuz in Magic, we have a card called Yorion, Sky Nomad which can be played in the sideboard and if you meet the restriction of having 80 cards in your deck (mtg decks start at 60) then you can pay 3 mana to bring it directly into your hand. And that cost of 3 mana used to be 0 on release before Wizards of the Coast errata'd the card and the other Companions. And even with the errata, the card still sees tons of play because playing more cards means you can run a full playset of cards you would otherwise would've had to shave down on copies. It was so good that it had to be banned in Modern (format of cards from like 2004-present) because of how consistent it's decks were there
This series got me into competitive Yu-Gi-Oh, I had only ever played casually and watched the anime, this is the first time I heard about what was actually going on the meta game and made me learn so much about Yu-Gi-Oh's competitive history and what makes a card good
I bought the Pegasus starter deck from the first line of them and a few booster packs and had fun with friends. Thought to come back and I’m just so overwhelmed lol
Gotta say as someone who didn't play the game for 10 years your videos really helped me get my interest back into the game and even though I don't go to physical tournaments mainly due to a lack of finances. I highly enjoy how you explain everything to those who are new to the game and thanks to your videos I was able to teach a friend of mine how to play and he highly enjoys the game. Also the card I hate most on the ban list is Fiber Jar as I had that one friend who played it in literally every game we did and I still have a special place of hate for that card to this day. Also as a note this is my 4th time watching this video in its entirety in a single sitting when I type this out.
But it doesn't do what the video says it does. The person making the video got it wrong. It very clearly only allows drawing 2 cards from the top of the deck. Claiming otherwise is being intentionally disengenuous.
Growing up with yugioh, i have found its... devolve into madness, a very interesting study. The way cards interact now verses early yugioh, and how easy it is to get every single card in your deck onto the field How drawing cards went from pretty handy, to akin to hitting the mother-load of endless food, water, and gold And in the comparisons to other games like Magic, where same combo-centric focus, but feeling much less, abused(?) (as far as i know, yugioh is the only card game that has gotten to the point of undoing the purpose of its zones. Graveyards, banished, hands, and even the deck)
@@primedialga Pot of greed allows you to draw 2 cards with no restrictions at all. So many possibilities to make the game deeply unfair and i am glad it is banned. It basically gives a +1 card advantage for free. I have not Played Yu-gi-oh since 2010 but i remember Pot of greed before it was banned.
@@jayfourd9333 once played it allows you to draw 2 cards from your deck With No restrictions. Unlike Pot of Avarice for example that requires you to Shuffle 5 cards from the Graveyard back into your deck before you can Draw 2 (Another Card that used to be banned) or Pot of Dichotomy that requires you to Shuffle 3 monsters with diffrent types back into your deck to Draw two cards.
thank you for having an entire segment of the video explaining how pendulum summons work. i played a bunch of forbidden memories when i was younger, and did some recess format stuff, but i was out of it by Zexal despite having a pretty strong passive interest my whole childhood. I grew up and got quite good at hearthstone (rank 3), but was basically permanently taunted by Synchro, Pendulum, Link, and XYZ monsters because I just could not find out how they worked LMAO. that part snapped my attention when I had this video on in the background and I'm super super appreciative of it.
I really appreciate the small sections added after the card explanations on some of them from the original video to give more context for today. It reminds me of how some marathon airing of shows on TV would put text boxes in the corner to add more context to things while also adding to the original. I'm sure this will be a great video
I dont play any ccg games and i was never really into the anime but i just had to see why this 8 hour video had 1 million views. Extremely high production quality with simple and informative explanations.
Graceful Charity could only ever be playable as a Legend card in Rush Duel like Pot of Greed (which it is). Rush duel has had a metric butt-ton of discard effects and return from graveyard effects from earlier on, due to the discard effects being a core strategy to ensure you draw as many cards as possible per turn. It also has the early ace monsters with "discard from deck" effects which makes the recycling all the more imperative.
@@Number47ftw Yes, it's because of the fact that every time a character in the anime activated The card they always said this was pot of greed this card allows me to draw 2 cards from my deck..... A super drawn out explanation for a card that only has 2 words on it So the joke is that the car is super complicated because it describes so much of disciplination even though it's so simple
Graceful errata- Swap the wording around to be Discard 2 cards from your hand, then draw 3 cards. It turns it from an effect discard to a draw discard which stops plusing from the discard, if you want to go even further then make it that any card sent to the graveyard can not use their effect that turn. Also following up the the turning the discard from effect to cost it forces you to toss before you see what ya get so that’s also a thing. But would still prob be limited if you can use your monsters effects that turn. Though this is all speculation but I feel like it’s main power came from the tossing as effect is where a majority of its power came from.
This is the content youtube was made for. I don't even play Yu-Gi-Oh, but I did watch it way back when when I'd have a day off and smoked out in front of the TV. A blue white eye dragon (name is almost assuredly wrong) was the big deal, I think, it was a long time ago.
Honestly, Graceful Charity would have to be something like "draw 1 card, banish 2" to ever be considered for unbanning. The meta has gotten that graveyard inclusive.
Honestly if it sported a harsh cost like no special summoning for the turn and instead of discard any two cards and was 2 of the 3 cards you drew and instead of discard was banish face down. It still might be op since it digs 3 out lets you pick 1. But who knows.
It's hilarious how around the 5-6 hour mark, most of the conditions for "How can this card be unbanned" involve "If they ban Crystron Halqifibrax". Well-deserved ban. I hope it staying Forbidden means an upcoming mass errata of popular generic Extra Deck monsters in the future, which includes Accesscode Talker.
@@Lulu-ew7oh It's not the issue of it being hard to out. It's an issue of decks that are over-reliant on generic ED monsters to do anything, and robbing archetypes of identities by all of them ending on the same generic endboard of any combination of Appolousa/Accesscode/Baronne/Zeus.
@@nodeberiaestaraqui93 disingenuous strawman. Have the reading comprehension to see that I wrote "any combination of" and try again with a better comment.
@43:50 Correction the optimal number of cards to play in a Deck is *usually* 40. There are decks that use more. More cards = more diversity, and some decks are consistent enough that the extra cards don't make a significant difference.
It's incredibly sad how hard Link monsters broke this game to a point it doesnt even pretend to resemble the YuGiOh of old or even of like 7 years ago. I mean look at that ban list. How many cards are on there simply because of the broken link mechanic? Everybody thought pendulums were a stupid idea, and imo they were, but at least you could theoretically balance (pardon the pun) the mechanic by adjusting the scales on the cards you release or making the cards more or less useful as scales.
i've never played yugi-oh, i couldn't tell you a single thing about the game, and i don't know why this was recommended to me, but i need audio to listen to at work that i won't mind not retaining any information from so this is perfect thank you
I recommend adding a current date to the title of this video so that people know it's "current" then shamelessly reupload it in entirety (+one or two new/removed cards) when banned list updates. Get that bread, king.
I haven't played Yugioh since the elemental hero lineup and the kids started hopping on vehicles but I can still go and point in surprise at all the cards I had gotten in my random deck as a kid lol
I love these little updates you put for some of the cards here. Hearing about cards in this list that are unbanned and seeing the power creep of today is bonkers.
@1:04:37 Here's a thought- Cold Wave: Quick-play Spell: This card can only be used during the start of your opponent's Main Phase 1. Until the end your next turn, you and your opponent cannot play or Set and Spell or Trap Cards. Until the end of your next turn, your opponent's monsters are unaffected by the effects of your monsters.
Honestly, if the game ever gets so fast the point where pot of greed's unconditional free +1 card advantage Is too slow, it's probably time to start a new standard format.
That no ban list tournament sounds like a dystopia version of yugioh, if a card with no drawbacks and only advantage like pot of greed isn't played because it has to be your turn to play it.
It's also because drawing is less useful than searching, why would you want to draw 2 random cards when you can just use half of your deck via one card starter? It is going to be good ash bait I guess.
@@CrnaStrela Because decks are so consistent nowadays, draw 2 usually will end up getting you a searcher anyways, on top of a board breaker or hand trap.
The repetitive "the graveyard is a super-useful resource" theme running through this video is a major difference to Magic the Gathering. MtG does allow players to use the graveyard as a resource (to the point that there's an entire deck archetype based around using the graveyard to get creatures onto the battlefield, Reanimator), but there's also sufficient recognition of graveyard-as-resource by the designers that there are a bunch of cards that exile cards from your opponent's graveyard, as well as a few cards that restrict graveyard interactions that can be used in any deck, such as Grafdigger's Cage. There's also the fact that heavy graveyard interaction is basically locked to black and green for creatures, blue and red for sorceries and instants, white for enchantments and blue for artifacts, which heavily restricts the utility of dropping cards into your graveyard. MtG does still have solid graveyard and discard interaction effects, to the point that a card called One with Nothing, that has the effect "Discard your hand", is actually possible to build decks around, but dumping cards into the graveyard is nowhere near as potent as it is in YGO.
I feel like a way to balance Graceful Charity, would be to make the discard 2 a cost to the card. That way the player can't set up their hand/graveyard as abusively. More importantly, it becomes a monumental risk to run. If it gets Ash Blossomed, you just went -3.
Or maybe instead of discarding two cards, you banish them face-down. Then any card that you discard or leaves your field also gets banished face-down instead of going to the graveyard for the rest of that turn.
19:13 a once per turn LP gift isn't great against psychics unless you're using Bad Reaction to Simochi (what the heck is sheemochee anyway? (It's NOT smoochy, that's not how you spell it in Japanese, that would be sumūjī (which is also smoothie)) I tried putting into kanji and got "death mourning ground" which together spell "place of death" or more loosely I think "graveyard" ).
Here's an idea for heavy storm. Both players can destroy as many of their opponents backrow as they want. That keeps the idea of the card the same, but getting rid of your ability to turn off your floodgates.
It does not at all keep the idea of the card because a heavy storm isn't controllable. You aren't sitting in your house during a thunderstorm thinking oh man I hope a tornado only hits my neighbor's house and then it happens. It has to be everything in the way to be consistent with the theme of the card. You don't need to take floodgates into account for this card. If those cards can't be fixed then they should remain banned and if they can then they should be fixed themselves. A fix for Heavy Storm doesn't need to take those into account whatsoever. Either they are fixable on their own or they aren't regardless of what you do with Heavy Storm. What makes the most sense is to simply not allow the effects of cards destroyed by it to be used that turn. Things that are washed and blown away in a heavy storm shouldn't be usable.
Deliquent Duo was a part of a combo called the Trinity which was delinquent duo, confiscation, and forceful sentry which if you had all three in your hand then you could force your opponent to start with one card if you went first. Theres another Trinity which is duo, pot of greed, and graceful charity which were three cards that gave you massive card advantage if you use all three
the timestamp for Mirage of nightmare is wrong in the description and every other timestamp after that aswell. so they all point to the end of the explanation of the card instead of the start
In MTG Thoughtseize is such a strong card and always makes its way into the meta when available in a set. It''s wild that an effect like that was included WITH ANY ability nevermind making your opponent discard a specific card.
As someone who has never played yu gi oh, but has played pokemon tcg with easy draw cards like once per turn draw 3 or discard hand draw 7, small effects like picking one card in your opponents hand to remove or drawing like, 1 card being very powerful in yu gi oh is like peering into the abyss and making out the barest outline of a huge incomprehensible beast
Hey @TheDuelLogs , I wanted to thank you for content like this, I've never been a physical TCG player but I always liked Yu-gi-oh digital games, I don't dare to play Master Duel because the power creep of the modern game and the meta games scares me a lot. I play a lot of yugioh videogames before Master Duel like Tag Force series on PSP. My favorite is the Tag Force Special which contains cards up to 2014-2015 (Early pendulum era), and it's amazing how many of the cards from this banned list video are present in the game, I've learned to play a little more efficiently with your videos, learning some combos and understanding how powerful and absurd the game has become even in 2015. I'm a casual player and I don't think I will ever venture to play modern yugioh but I still appreciate the effort you make in your videos to explain everything to players like me who, even though we don't play modern yugioh, we like to know how the current game is and learn a little. Also, your videos are very entertaining to listen to, I put a lot of your videos in a row while I'm working. Thanks for the quality and dedication to this channel! I really appreciate your content!
In A Nutshell - So Game Would Be So Broken/So Game Will Be Fair And Square…Unless New Cards Get Released And Someone Comes Up With Even More Broken Game Winning Strategies
15:19 Mind Haxorz or The Eye of Truth + Exchange, D.D. Designator and/or Mind Crush. The potential combos you can use as alternative to this card are _way_ stronger.
As a fan of your other channel, TheManaLogs, I stopped over to learn more about YuGiOh, and this vid is great for learning how busted the game can get and how power creep is a very real thing.
Self Destruct Button reminded me of a strategy that some people would use in Magic: The Gathering where you could use a specific card, usually Sensei's Divining Top to stall out. So if you won game 1 and got it out, you could stall until time to win the match since you would have the only win.
Hot take: I feel like Delinquent Duo could come back based upon what format we are in. Dark Worlds, Dangers and Tearlaments would actually benefit from this effect and the former has actually been getting increasingly stronger in the rogue category. Plus there are so many cards that want to be in the graveyard I feel like it could benefit the opponent more.
I'm not trying to get handlooped for 2 by P.U.N.K. GoldPride turn one. You shouldn't ever unban something just because it isnt that good against certain decks.
As an MTG player with basically zero Yu Gi Oh knowledge it's so interesting seeing cards that would be pretty common in MTG on YGO's ban lists. The explanations on how they effect different things is awesome, shows you how card games are all so unique.
One thing to note about Last Will. When the card was released, it was assumed that you could special summon more than one monster if you sent multiple monsters to the graveyard. This caused a degenerate FTK with cannon soldier back in the early days of the OCG. They erratad it later on so that you can only use the effect once, however it still was a massive headache for judges.
Union Carrier could have a restriction where it does the equipping, and on the next turn they could go into another summon, making it insanely useful even with the delay caveat. Set up Flame Administrator before Union Carrier and it becomes 2800 plus any union effect.
52:23 I suggest "At the next upkeep destroy all spell/traps you control and those cards are negated until end of turn" you would still trigger your opponent floating effects like awakening the dragon but not your own floating effects and you wouldn't be able to remove your own floodgates during your turn without a combo that lets you activate it during your opponents turn.
It blows my mind how often cards would be totally fine if they were just given a once per turn clause and yet Konami still seems unable to do it 75% of the time
Just a note, this is a compilation, but there's also lots of updates added in as well.
I hope an engine deck vedio is next I really enjoy this I learn alot from them
Your timestamps are off by one entry
Ohh that's why Change of heart was on here. Understood, keep up the good work!
Arigato, Logs san
Hiru, some of the times are off in the description and don't match the listed monsters at all.
what I learned from this video as someone who never played yugioh:
-Drawing cards is strictly forbidden
-Give everything a hard once per turn
-LINK monsters were a mistake
-The simpler a card is, the more broken it is
-The more complicated a card is, the more loopholes you can abuse
Yep. Prison style cards and play enablers/extenders are YGO
correction drawing cards arent forbidden, its just the absolute BEST effect a card can have in the game
You also forgot "put crazy restrictions" on!
Exactly
Pretty much.
It gets me everytime how he adds a little annex mentioning the date the card was banned on he delivers it like it fucking died on that day
It's worse than that, it was a chunk of Our fun.
Babe wake up! TheDuelLogs released the extended director’s cut of Why It’s Banned with bonus DVD commentary
DuelLogs and chill?
@@andrewz58 Finally. The perfect +1
@@andrewz58 HELL YEAH! WHOOOOOOOOOOOOOOOO!
Honey, I already binged it without you
I got the VHS version and ill be the first to tell you, it does not come with the extended commentary... 😢
I was feeling pretty lonely yesterday and sometimes when I feel like that I need to listen to people talk about whatever to fall asleep. I ended up choosing this video last night. It's long, has no high pitched sounds, no volume changes and didn't really have any long breaks. Thank you for that. I haven't really interacted with Yu-Gi-Oh beyond the first like two seasons of the anime when it originally aired, but I'll watch this properly some day.
just stop being lonely then, go outside make friends 🐱
@@LinkoLankaoshut up man, it's not that easy for everyone.
@@flamvellyt1910 too stupid to go outside ?, ok first step open the door, second walk out easy 🤡
@@LinkoLankao its like telling an amputee to just grow fucking limbs. yes, it is that hard for some people. everyone is different.
TheDuelLogs in 2070: This card allowed you to automatically win the duel as soon as you activate it, and it could be searched from the deck without restrictions. This card has come off the ban list because it has been powercrept. Only being able to win a duel automatically is pretty meager compared to cards in the modern meta that allow you to combo off of that win and win the next 347 matches, as well as being hand traps that can be activated even if your opponent goes first, so this card doesn't see play anymore.
And in 2070 OCG 90% of the game is cards that are at that level or stronger but the scene is more profitable than ever while the TCG ended official distribution in 2025. Thus proving once and for all why they need to have separate banlists.
xd I want to play 2070 Yugioh so bad now. Imagine the insanity that would be a modern card if power creep actually continued to ramp up like that.
It's the year 3000 and the winner of the duel is now determined by whoever screams "I win!" first.
We're reaching 20XX levels of meme here
2070 yugioh is ok, its just riddled with handspells and fieldtraps...
I love that some effects can be explained in a single sentence while others require explaining a full archetype and why that archetype was/is overpowered with that card
You could probably delete exactly 50% of the cards/mechanics and end up with a somewhat healthy game
"Knightmare Mermaid is banned, but to explain why, we first have to talk about parallel universes"
@@pm146literally. At the very least - the MASSIVELY extraneous addition of ALL Pendulum and Link mechanics was a doubling and tripling down on a blind sprint into madness. Xyz monsters should never have existed either - that entire generation should have been the fundamental fixing of Ritual monsters - which would have revitalized the soul of the game with mechanics meant to bleed into virtually every Archetype.
To me, an original player, Xyz/ Pendulum/Link monsters exist as a blatant waste of what Ritual monsters were meant to be.
Extra note: The Union, Gemini, and Spirit subclasses of monsters are underdeveloped as compared to Tuners - Xyz monsters being what they are - could have been called "Link" monsters for a better name, and fundamentally require one of those subclasses (Unions) to be Summoned, which would then develop support for them. They missed all these opportunities in hindsight.
Fixed Ritual mechanics could easily incorporate Gemini and Spirit monsters somehow to make them supportable. There's your whole game errata, good god someone make it real and call it the Errata Format so i can play again.
The difference between thunder dragon colossus and "draw 2 cards"
At this point, yugioh matches are just two players staring at each other until one of them gets up and leaves
8 hours of Mr. Logs explaining cards ASMR to help people sleep.
Thanks Mr. Logs
A man could actually sleep for this xD
Then again I once saw an ASMR ambient peaceful world war sounds for sleeping video so xD
Yeah I searched that up...
Not gonna lie, i do watch his videos to go sleep.
Same
His voice is soooooo nice to listen to while getting ready for bed not cause his voice is sleep inducing but cause its so calming. I agree with you
THANK YOU Mr.Logs.
now explain why every card unbanned is unbanned
100+ hour video
“how can we errata this card so it gets banned"
8 hours of Yu-Gi-Oh explanations about why certain cards were a mistake. Well, let's go
I am here for this journey.
Plus the director's cut with updates!
Ikr I should be done watching it by 9:30-ish tonight, its 1 rn
I Own or Owned copies of most of these Cards
@@og403 2 more hrs?
Despite never playing or watching anything yugioh related I can’t wait for this to be in the background of my entire work shift tomorrow
Lol hope you enjoyed the background noise.
I imagine the "but in Duel Links" compilation will be twice as long
dl has more potential for broken cards, smaller decks and less life points means otks are much more consistent
Duel Links was a mistake
@@gibran6190 you're a mistake
@@gibran6190 It is all I play and is how I have been learning how to play for the past year or so. The differences are fascinating, as there are also many cards not available at all to play on DL, yet...or may never be, and some play differences involving the mechanics that are curious to me, and could be tweaked.
@@residentgrey my favorite part about duel links is the anime cards that they have added
For those of you looking up Pot of Greed and what it does: 9:53.
The best part isn't the fantastic updates but instead hearing Mystic Mine get brought up every 10 minutes knowing its fate
Greetings my friends from beyond and within the grave. In the short time in which we inhabit this world, It would be my honor to offer you a new life with Christ. Let today be the day you begin✝️
@@jpraise6771 what💀
@adamholmes6632 All banned cards go to heaven bro, obviously lol
@@gerald216 Nah bro maxx C is going straight to hell
@adamholmes6632 Eh I'm bad at the game so I just play in to it lol. Every once in a while it works out
Ends with Maxx "C"? That's absolutely perfect.
Bookmark: 1:11:28
Mark: 04:00
"In a future where decks are so fast, pot of greed might be unbannable for being too slow"
Literally delete this card game and start over if it gets to be this point.
The game needs a rework.
Limiting special summons and limiting effect monsters in the main deck overall are the best way.
the OCG had a no-banlist tournament and the decks that ended up in the top 4 didn't even use Pot of Greed (using only Graceful Charity and Painful Choice) because it doesn't have a graveyard effect so if you don't have it in your hand it's gonna get milled instead of a card that could actually have given you a + in card advantage
pot of greed isn't even close to being power crept. the no banlist tournaments featured the most powerful decks in yugioh history, spamming banned cards far more powerful than pot of greed. and we mainly saw pot of greed being cut in tearlament, the most powerful archetype ever to have existed in the game, which definitely doesn't need it and would rather mill cards
@@catfan913
The thing is Tearlaments can definitely play PoG too, the only reason some don’t is because in that hyper speed meta of a deck that needs to mill, cards like Suliek become garnets, and because in the mirror, pot of greed is still good, but not quite as good value as Havnis or Ash.
Pot of Greed caused anti-power creep. It’s so strong, worse version of the card like Sekka’s Light and Pot of Exteavagence see play purely for being a less good PoG.
@@anannoyedpanda
Idk if that would help. The strongest decks aren’t the ones that summon 20 times, it’s the ones that can do their job with 3-4 summons as to play below Nibiru.
"draw two cards, inflict 10,000 damage to your opponent probably sounds pretty broken if youve not played for a while, but remember we now have deck traps like 'no u' which reflect any cards effect and 'ring of magnetism 2.0' which allows you to reselect the referees target during the "win stage""
Draw two cards? Nah that's pot of greed, too powerful. Needs an errata to make it only do 10,000 damage for free. Drawing 2 cards would just be too powerful.
Fun fact: the Mirage of Nightmare + Emergency Provisions combo was old enough and well known enough that it was even used in the Duel Monsters anime (in a filler arc, admittedly, but still).
that combo was used often in gx by jaden.
Yu-Gi-Oh GX was the first time I seen Mirage of Nightmare and it was one of Jaden's favorite combos.
Not filler. The gx doesn’t have a manga
@rishmaquilla4954 when he says filler he means the original yugioh that did have a manga.
@@chronic-joker still canon for me since it helps the character development
I find it really funny that you bring up consistency when talking about Touching Grass cuz in Magic, we have a card called Yorion, Sky Nomad which can be played in the sideboard and if you meet the restriction of having 80 cards in your deck (mtg decks start at 60) then you can pay 3 mana to bring it directly into your hand. And that cost of 3 mana used to be 0 on release before Wizards of the Coast errata'd the card and the other Companions. And even with the errata, the card still sees tons of play because playing more cards means you can run a full playset of cards you would otherwise would've had to shave down on copies. It was so good that it had to be banned in Modern (format of cards from like 2004-present) because of how consistent it's decks were there
This series got me into competitive Yu-Gi-Oh, I had only ever played casually and watched the anime, this is the first time I heard about what was actually going on the meta game and made me learn so much about Yu-Gi-Oh's competitive history and what makes a card good
I bought the Pegasus starter deck from the first line of them and a few booster packs and had fun with friends. Thought to come back and I’m just so overwhelmed lol
Draw 1 card, lose 2 fingers
Banned for giving too much advantage
So basically Inscryption, lost a tooth and deal one point of damage
Terezi Pirope?
@@maximodubs4189 Roxy Lalonde?
OP because once you activate it enough you don't have anymore fingers to lose it has no downside
After years of calling it the most broken card of all time, seeing TheDuelLogs compare Spellbook of Judgement to Ojamagic makes me feel old
So much water has went under the bridge and powercreep is a bitch
I'm going to say this I find this comment hilarious as it shows just how much power creep exists
Gotta say as someone who didn't play the game for 10 years your videos really helped me get my interest back into the game and even though I don't go to physical tournaments mainly due to a lack of finances. I highly enjoy how you explain everything to those who are new to the game and thanks to your videos I was able to teach a friend of mine how to play and he highly enjoys the game. Also the card I hate most on the ban list is Fiber Jar as I had that one friend who played it in literally every game we did and I still have a special place of hate for that card to this day. Also as a note this is my 4th time watching this video in its entirety in a single sitting when I type this out.
Finally a video sufficiently explaining what Pot of Greed does and why it's banned
THATS WHAT IT DO YUGI
Roll my dice
But it doesn't do what the video says it does. The person making the video got it wrong. It very clearly only allows drawing 2 cards from the top of the deck. Claiming otherwise is being intentionally disengenuous.
Growing up with yugioh, i have found its... devolve into madness, a very interesting study.
The way cards interact now verses early yugioh, and how easy it is to get every single card in your deck onto the field
How drawing cards went from pretty handy, to akin to hitting the mother-load of endless food, water, and gold
And in the comparisons to other games like Magic, where same combo-centric focus, but feeling much less, abused(?)
(as far as i know, yugioh is the only card game that has gotten to the point of undoing the purpose of its zones. Graveyards, banished, hands, and even the deck)
The Pot of Greed update sounds like a warning of some possible dystopian future lol.
Well, we first have to figure out what it does. i hope by then we have a duel academy and we can study the pot there
@@primedialga I'd get a PhD in dueling
@@primedialga Pot of greed allows you to draw 2 cards with no restrictions at all. So many possibilities to make the game deeply unfair and i am glad it is banned. It basically gives a +1 card advantage for free. I have not Played Yu-gi-oh since 2010 but i remember Pot of greed before it was banned.
@@thegreatcanadianlumberjack5307 okay but what does it do?
@@jayfourd9333 once played it allows you to draw 2 cards from your deck With No restrictions. Unlike Pot of Avarice for example that requires you to Shuffle 5 cards from the Graveyard back into your deck before you can Draw 2 (Another Card that used to be banned) or Pot of Dichotomy that requires you to Shuffle 3 monsters with diffrent types back into your deck to Draw two cards.
Me explaining watching an 8 hour video: No
Fr though this is a lot of depth 👍
Problem with Upstart Goblin and Chicken Game is that decks are so consistent now, they'd rather play better cards than a draw 1.
deckthinning
@@breadpower Upstart and chicken game are legal in master duel and not being played
@@breadpower You don’t need to deck thin if every card is good
They only seem good in sky strikers now, at least upstart for filling the grave with spells.
And I have no idea if modern sky strikers even plays it
Chicken game helps a lot rogue brick decks IF you can get rid of It
thank you for having an entire segment of the video explaining how pendulum summons work. i played a bunch of forbidden memories when i was younger, and did some recess format stuff, but i was out of it by Zexal despite having a pretty strong passive interest my whole childhood. I grew up and got quite good at hearthstone (rank 3), but was basically permanently taunted by Synchro, Pendulum, Link, and XYZ monsters because I just could not find out how they worked LMAO. that part snapped my attention when I had this video on in the background and I'm super super appreciative of it.
I really appreciate the small sections added after the card explanations on some of them from the original video to give more context for today. It reminds me of how some marathon airing of shows on TV would put text boxes in the corner to add more context to things while also adding to the original. I'm sure this will be a great video
That " Of course not" on questioning can Delinquent Duo be unbanned is still the most hilarious part of this video
Wow a full blown list that covers an entire 8 hour shift. That is work and dedication brother
I dont play any ccg games and i was never really into the anime but i just had to see why this 8 hour video had 1 million views. Extremely high production quality with simple and informative explanations.
I like that the timestamp in the description for Maxx C just cuts to Logs saying "bonkers"
Graceful Charity could only ever be playable as a Legend card in Rush Duel like Pot of Greed (which it is). Rush duel has had a metric butt-ton of discard effects and return from graveyard effects from earlier on, due to the discard effects being a core strategy to ensure you draw as many cards as possible per turn. It also has the early ace monsters with "discard from deck" effects which makes the recycling all the more imperative.
It's so unfortunate to know that in 8 Whole hours composed by multiple videos, He still couldn't explain what pot of greed does
?
@@theshadowking9626 Oh it was nothing lol. I just like to say "Balls"
@@theshadowking9626 Also, Do you know where the Pot of greed meme comes from?
@@Number47ftw Yes, it's because of the fact that every time a character in the anime activated The card they always said this was pot of greed this card allows me to draw 2 cards from my deck..... A super drawn out explanation for a card that only has 2 words on it
So the joke is that the car is super complicated because it describes so much of disciplination even though it's so simple
@@theshadowking9626 Oooooh- LMAO, Then i think that i really enjoy this Gag, Ngl. Thanks for the information fam
Graceful errata- Swap the wording around to be Discard 2 cards from your hand, then draw 3 cards. It turns it from an effect discard to a draw discard which stops plusing from the discard, if you want to go even further then make it that any card sent to the graveyard can not use their effect that turn. Also following up the the turning the discard from effect to cost it forces you to toss before you see what ya get so that’s also a thing. But would still prob be limited if you can use your monsters effects that turn. Though this is all speculation but I feel like it’s main power came from the tossing as effect is where a majority of its power came from.
Oh boy, the whole series in one sitting does actually sound like a fun challenge
This is the content youtube was made for.
I don't even play Yu-Gi-Oh, but I did watch it way back when when I'd have a day off and smoked out in front of the TV. A blue white eye dragon (name is almost assuredly wrong) was the big deal, I think, it was a long time ago.
8 1/2 hours video? Insanely powerful. That'll take me a few sessions.
I really just want to see a tournament where all banned cards are allowed and watch the chaos ensue
Ocg sometimes runs that. Zodiac wins once, tearlaments wins once
I don't play YuGiOh or any other TCG but I love these videos, thank you so much for compiling this into one video it's a godsend!
Kazuki Takahashiin in 1997: hmm, I should have my characters play a card game in this chapter
Honestly, Graceful Charity would have to be something like "draw 1 card, banish 2" to ever be considered for unbanning. The meta has gotten that graveyard inclusive.
lol it would have to be face down too or couldn't floo just abuse it
@@BlackRabbitWonderland Place on the bottom of the deck?
Honestly if it sported a harsh cost like no special summoning for the turn and instead of discard any two cards and was 2 of the 3 cards you drew and instead of discard was banish face down. It still might be op since it digs 3 out lets you pick 1. But who knows.
Floo, Thunder Dragons and Orcusts say hi
Thunder dragons would absolutely love that card
It's hilarious how around the 5-6 hour mark, most of the conditions for "How can this card be unbanned" involve "If they ban Crystron Halqifibrax".
Well-deserved ban. I hope it staying Forbidden means an upcoming mass errata of popular generic Extra Deck monsters in the future, which includes Accesscode Talker.
I doubt it and access code isn’t that hard to out
@@Lulu-ew7oh It's not the issue of it being hard to out. It's an issue of decks that are over-reliant on generic ED monsters to do anything, and robbing archetypes of identities by all of them ending on the same generic endboard of any combination of Appolousa/Accesscode/Baronne/Zeus.
@@TaikunZ I never knew that all Branded. Kashtira and Purrely ended on Baronne, Apollousa and Accesscode at the same time, lmao.
@@nodeberiaestaraqui93 disingenuous strawman. Have the reading comprehension to see that I wrote "any combination of" and try again with a better comment.
This is an impressive amount of explanation, kudos to you
3ish weeks later and i finally finished the whole video. Great work with the updates!!
cant wait to watch this in one go instead of studying
I'll watch it with you in one go instead of working
Edit: the video is stuck on loading. I'm taking this as a sign
Finals for you homie?
@@anannoyedpanda yep
@43:50 Correction the optimal number of cards to play in a Deck is *usually* 40. There are decks that use more. More cards = more diversity, and some decks are consistent enough that the extra cards don't make a significant difference.
Adding updates is so appreciated. Thank you so much.
"The only thing complex about this game is its ban list!"
- Magnus the Red, lashing out while seething.
The updates on this are great. He should do that for other really big/popular top tens. It’d be fun.
It's incredibly sad how hard Link monsters broke this game to a point it doesnt even pretend to resemble the YuGiOh of old or even of like 7 years ago. I mean look at that ban list. How many cards are on there simply because of the broken link mechanic? Everybody thought pendulums were a stupid idea, and imo they were, but at least you could theoretically balance (pardon the pun) the mechanic by adjusting the scales on the cards you release or making the cards more or less useful as scales.
I didn't realize you'd finished the series. Congratulations! Also thank you for going the extra mile to make corrections and updates.
i've never played yugi-oh, i couldn't tell you a single thing about the game, and i don't know why this was recommended to me, but i need audio to listen to at work that i won't mind not retaining any information from so this is perfect thank you
I recommend adding a current date to the title of this video so that people know it's "current" then shamelessly reupload it in entirety (+one or two new/removed cards) when banned list updates.
Get that bread, king.
Yeah I'll go back and date it once a new ban list drops
@@TheDuelLogs soon...
I haven't played Yugioh since the elemental hero lineup and the kids started hopping on vehicles but I can still go and point in surprise at all the cards I had gotten in my random deck as a kid lol
I love these little updates you put for some of the cards here. Hearing about cards in this list that are unbanned and seeing the power creep of today is bonkers.
@1:04:37 Here's a thought- Cold Wave: Quick-play Spell: This card can only be used during the start of your opponent's Main Phase 1. Until the end your next turn, you and your opponent cannot play or Set and Spell or Trap Cards. Until the end of your next turn, your opponent's monsters are unaffected by the effects of your monsters.
it's really brave for you to post this during banlist season
My paper shredder will beat any deck. Your move
This guy's paper shredder :
It doesn't let you draw 1 card. Unrestricted
Ah yes, my favorite type of content. Eight hours of Yu-Gi-Oh cards.
It is 5 am and I am at 4:49:33 ... This is hypnotizing and dangerous!
I thought conceptually this had to be a longer video but 8 and a half hours was not the number in my head
8 and a half hours is not enough tbh.
@@arthuramante6640 you are correct lol
Honestly, if the game ever gets so fast the point where pot of greed's unconditional free +1 card advantage Is too slow, it's probably time to start a new standard format.
I think you should make videos on the different banlist updates starting at the beginning, and explaining them in depth, that would be really cool
I cannot believe the video just end like that. Like it always does. Nice.
That no ban list tournament sounds like a dystopia version of yugioh, if a card with no drawbacks and only advantage like pot of greed isn't played because it has to be your turn to play it.
*tRuE Dr4c0 noises*
It's also because drawing is less useful than searching, why would you want to draw 2 random cards when you can just use half of your deck via one card starter? It is going to be good ash bait I guess.
@@CrnaStrela
Because decks are so consistent nowadays, draw 2 usually will end up getting you a searcher anyways, on top of a board breaker or hand trap.
The repetitive "the graveyard is a super-useful resource" theme running through this video is a major difference to Magic the Gathering.
MtG does allow players to use the graveyard as a resource (to the point that there's an entire deck archetype based around using the graveyard to get creatures onto the battlefield, Reanimator), but there's also sufficient recognition of graveyard-as-resource by the designers that there are a bunch of cards that exile cards from your opponent's graveyard, as well as a few cards that restrict graveyard interactions that can be used in any deck, such as Grafdigger's Cage. There's also the fact that heavy graveyard interaction is basically locked to black and green for creatures, blue and red for sorceries and instants, white for enchantments and blue for artifacts, which heavily restricts the utility of dropping cards into your graveyard.
MtG does still have solid graveyard and discard interaction effects, to the point that a card called One with Nothing, that has the effect "Discard your hand", is actually possible to build decks around, but dumping cards into the graveyard is nowhere near as potent as it is in YGO.
Ooh, this is an amazing idea, not only a compilation, but also updates!
I feel like a way to balance Graceful Charity, would be to make the discard 2 a cost to the card. That way the player can't set up their hand/graveyard as abusively. More importantly, it becomes a monumental risk to run. If it gets Ash Blossomed, you just went -3.
Or maybe instead of discarding two cards, you banish them face-down. Then any card that you discard or leaves your field also gets banished face-down instead of going to the graveyard for the rest of that turn.
That's brilliant 👏 I always thought graceful charity had a weird order lmao
19:13 a once per turn LP gift isn't great against psychics unless you're using Bad Reaction to Simochi (what the heck is sheemochee anyway? (It's NOT smoochy, that's not how you spell it in Japanese, that would be sumūjī (which is also smoothie)) I tried putting into kanji and got "death mourning ground" which together spell "place of death" or more loosely I think "graveyard" ).
Here's an idea for heavy storm. Both players can destroy as many of their opponents backrow as they want. That keeps the idea of the card the same, but getting rid of your ability to turn off your floodgates.
It does not at all keep the idea of the card because a heavy storm isn't controllable.
You aren't sitting in your house during a thunderstorm thinking oh man I hope a tornado only hits my neighbor's house and then it happens. It has to be everything in the way to be consistent with the theme of the card.
You don't need to take floodgates into account for this card. If those cards can't be fixed then they should remain banned and if they can then they should be fixed themselves. A fix for Heavy Storm doesn't need to take those into account whatsoever. Either they are fixable on their own or they aren't regardless of what you do with Heavy Storm.
What makes the most sense is to simply not allow the effects of cards destroyed by it to be used that turn. Things that are washed and blown away in a heavy storm shouldn't be usable.
Just keep it banned honestly
Deliquent Duo was a part of a combo called the Trinity which was delinquent duo, confiscation, and forceful sentry which if you had all three in your hand then you could force your opponent to start with one card if you went first. Theres another Trinity which is duo, pot of greed, and graceful charity which were three cards that gave you massive card advantage if you use all three
the timestamp for Mirage of nightmare is wrong in the description and every other timestamp after that aswell. so they all point to the end of the explanation of the card instead of the start
yeah I need to shift them all down 1
30 minutes of work:
8 and a half hour explanations about a game I don't even play:
In MTG Thoughtseize is such a strong card and always makes its way into the meta when available in a set.
It''s wild that an effect like that was included WITH ANY ability nevermind making your opponent discard a specific card.
I play UW control. if my opponent starts with Thoughtseize, I sometimes concede
fucking 8 hours and u get right into it, no intro, no bullshit. Insta max respect.
the fact this didnt open with pot of greed, which allows me to draw two new cards from my deck! just makes me so sad
As someone who has never played yu gi oh, but has played pokemon tcg with easy draw cards like once per turn draw 3 or discard hand draw 7, small effects like picking one card in your opponents hand to remove or drawing like, 1 card being very powerful in yu gi oh is like peering into the abyss and making out the barest outline of a huge incomprehensible beast
Ah, the ultimate Yu-Gi-Oh ambiance video
Hey @TheDuelLogs , I wanted to thank you for content like this, I've never been a physical TCG player but I always liked Yu-gi-oh digital games, I don't dare to play Master Duel because the power creep of the modern game and the meta games scares me a lot.
I play a lot of yugioh videogames before Master Duel like Tag Force series on PSP.
My favorite is the Tag Force Special which contains cards up to 2014-2015 (Early pendulum era), and it's amazing how many of the cards from this banned list video are present in the game, I've learned to play a little more efficiently with your videos, learning some combos and understanding how powerful and absurd the game has become even in 2015.
I'm a casual player and I don't think I will ever venture to play modern yugioh but I still appreciate the effort you make in your videos to explain everything to players like me who, even though we don't play modern yugioh, we like to know how the current game is and learn a little.
Also, your videos are very entertaining to listen to, I put a lot of your videos in a row while I'm working.
Thanks for the quality and dedication to this channel! I really appreciate your content!
In A Nutshell - So Game Would Be So Broken/So Game Will Be Fair And Square…Unless New Cards Get Released And Someone Comes Up With Even More Broken Game Winning Strategies
Reasons why duel links is the only version of Yu-Gi-Oh viable unless we get an online rush duel.
15:19 Mind Haxorz or The Eye of Truth + Exchange, D.D. Designator and/or Mind Crush.
The potential combos you can use as alternative to this card are _way_ stronger.
I haven't really been keeping up with Yu Gi Oh, so I can't believe all cards were banned. How do we play now?
The amount of time i have heard "And at the top of the list we have Chicken Game" is unparalleled
Pro duelists when a card has a draw effect: 💀💀💀💀💀💀💀💀💀💀
As a fan of your other channel, TheManaLogs, I stopped over to learn more about YuGiOh, and this vid is great for learning how busted the game can get and how power creep is a very real thing.
8 hour thesis on how we know that Konami has never playtested a single card its printed.
Self Destruct Button reminded me of a strategy that some people would use in Magic: The Gathering where you could use a specific card, usually Sensei's Divining Top to stall out. So if you won game 1 and got it out, you could stall until time to win the match since you would have the only win.
Hot take: I feel like Delinquent Duo could come back based upon what format we are in. Dark Worlds, Dangers and Tearlaments would actually benefit from this effect and the former has actually been getting increasingly stronger in the rogue category. Plus there are so many cards that want to be in the graveyard I feel like it could benefit the opponent more.
I'm not trying to get handlooped for 2 by P.U.N.K. GoldPride turn one. You shouldn't ever unban something just because it isnt that good against certain decks.
If you unban a card because it's not good against certain decks, that only incentivizes people to play those certain decks, making a stale format.
Too many handtraps even in those format to even remotely consider it
As an MTG player with basically zero Yu Gi Oh knowledge it's so interesting seeing cards that would be pretty common in MTG on YGO's ban lists. The explanations on how they effect different things is awesome, shows you how card games are all so unique.
Two words as to why: NO MANA. 😂
So basically every good card we grew up with is banned now lol
One thing to note about Last Will. When the card was released, it was assumed that you could special summon more than one monster if you sent multiple monsters to the graveyard. This caused a degenerate FTK with cannon soldier back in the early days of the OCG. They erratad it later on so that you can only use the effect once, however it still was a massive headache for judges.
Union Carrier could have a restriction where it does the equipping, and on the next turn they could go into another summon, making it insanely useful even with the delay caveat. Set up Flame Administrator before Union Carrier and it becomes 2800 plus any union effect.
52:23 I suggest "At the next upkeep destroy all spell/traps you control and those cards are negated until end of turn" you would still trigger your opponent floating effects like awakening the dragon but not your own floating effects and you wouldn't be able to remove your own floodgates during your turn without a combo that lets you activate it during your opponents turn.
It blows my mind how often cards would be totally fine if they were just given a once per turn clause and yet Konami still seems unable to do it 75% of the time
Kinda surprised you didn’t add a comment about “the minigame” at the end of Maxx C
Why would you ban pot of greed? Most people can barely draw a house, let alone a full on card!!!