Stronghold Crusader BUILDING TIER LIST - Ranking Every Building

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  • Опубліковано 7 чер 2024
  • And there's another tier list! Here I tried to rank every building based on how much value you gain from them.
    Link to my Unit Tier List: • Stronghold Crusader UN...
    And the Updated Unit Tier List: • UPDATED Unit Tier List...
    Link to Tier List Maker: tiermaker.com/create/strongho...
    ^ Feel free to make your own tier list!
    Image of the Tier List: i.imgur.com/zsmvKIX.png
    0:00 - Intro
    0:14 - D Tier
    1:29 - C Tier
    2:54 - B Tier
    4:15 - A Tier
    7:25 - S Tier
    11:51 - Final Tier List
  • Ігри

КОМЕНТАРІ • 439

  • @Jefflenious
    @Jefflenious  2 роки тому +140

    Just wanted to clarify a few things, Bad fear factor is misjudged for sure. Don't know what tier is better for them but surely they are way higher than D, I placed them there because I believed they just don't work properly
    Also I know Apothecaries are buffed by UCP but this list is based on vanilla

    • @rezaalan3991
      @rezaalan3991 2 роки тому +10

      Bad Things should be on C I think, because they have positive side to increased productivity

    • @seaweedisvegetable8465
      @seaweedisvegetable8465 2 роки тому +14

      fear factor building is only good when there is resources nearby, it also increase food production

    • @CN-ds3kl
      @CN-ds3kl 2 роки тому +5

      I get your point about bad fear. It's really hard to rank tbh, I use this building pretty much every game, BUT I replace it by good fear factor later on.
      I start building bad fear factor in the mid-game, once my production and towers/walls are set(my population is around 200 there), to get a limitied period of time in which I can prepare for war. This also is necessary to keep food production high since I'd rather invest 60 people in stone/iron farms than in food. Whenever you want to flip economy into war, this might be your option. The only problem about this in my opinion is, you're vulnerable to attacks. Even if you invest all units in defending, you still got that -25%.
      Against AI I'd recommend this method, online I'd prefer using good fear factor.
      So I'd rank bad/good fear factor itself on S, but situational and depending on your playstyle

    • @radimroubicek5450
      @radimroubicek5450 2 роки тому

      How you can place good factor in A (its D or F) and bad factor in D, rly bad factor is S tier in all scenarios. When you chose play europe army its OP, coze multiply resources you gather. If you play arabian you need only -1 FF to get bonuses from wood/food. Also you can easy use FF + and - in peace time multiplayer games, you start negative fear factor and before end you delete all stuff and replace with good factor so you nearly double production in peace time and after you get +50% boost for your army. Gallows 50g, deleted you get i think 20-25g, small flower 30g.

    • @beardsntools
      @beardsntools 2 роки тому +4

      bad fear factor is an easy S tier, doesnt cost much, boosts your economy insanely and the negative bonus is easy to deal with

  • @user-lr3yu9st3z
    @user-lr3yu9st3z Рік тому +154

    Im so glad this game is still alive and the community is so friendly. i played this game for litteral days on end when i was 10 years old.
    now im doing a marathon of all the skirmish missions again and i'm loving it. feels so good and nostalgic playing this game again.
    wood needed

    • @prodDizzi
      @prodDizzi Рік тому +3

      gold needed

    • @ismailtaridi3285
      @ismailtaridi3285 Рік тому +7

      Not enoug Wood m'lord

    • @jobra7624
      @jobra7624 Рік тому

      All good but tbh i so t understand why pwople pewfwr thia over sh2 and legends imo they are kinda better

    • @colinkluijtmans8313
      @colinkluijtmans8313 Рік тому +2

      I read this with the typical voice

    • @mansoorahmad4408
      @mansoorahmad4408 10 місяців тому +2

      Not enough workers are available to run this building

  • @proximityclockworkx1572
    @proximityclockworkx1572 2 роки тому +297

    I tried using negative fear factor and they really boost your economy. I just love seeing the tavernkeep rolling the barrels at 80km/h xd Yes, they make your troops weaker, but imo the extra gold you can get makes up for it. Also I call gallows motivational poles xddd

    • @Jefflenious
      @Jefflenious  2 роки тому +56

      Yeah it's probably just me having such a bad experience with bad fear factor lol. Oh well that's a misjudge by me

    • @vojnax1885
      @vojnax1885 2 роки тому +34

      Ya i tottaly agree, for negative factor is A+ tier, becouse your economy boost is waaay more better than your -25% weakness troop. for example: from 2 piles of wheat you can do 36 breads, instead of 16. this is ridiculous

    • @Necro_fury
      @Necro_fury 2 роки тому +8

      Spires of inspiration

    • @Ugh718
      @Ugh718 2 роки тому +6

      ​@@vojnax1885 Actually 2 piles of wheat with maximum negative fear factor would give u 24 bread,because each wheat is 12 bread with that,not 18 lol.I DO get what u were trying to say tho:They deliver 3 wheat every time instead of 2.And with a maximum positive fear factor u'd get 1 wheat every time,which would be a pathetic 4 bread XD.Positive fear factor is literally useless I can't believe this idiot ACTUALLY put it in a tier,because in my opinion negative and positive should switch tiers XD.This is absolutely ridiculous lol

    • @vojnax1885
      @vojnax1885 2 роки тому +2

      @@Ugh718 from 2 wheat you get 3 flours,from one flour you get 12 breads, where is mistake? but my english of course :D I used this sample because there you can best to see the differece, the 150% is like domino, you can use it on maps where is no oasis and you must live only with trade

  • @getnerfedon7136
    @getnerfedon7136 2 роки тому +110

    in my humble opinion i think the dog cages are the funniest building in game. the thought of dogs killing a knight on horseback in full armor and in full tilt is always so funny to me

    • @Ugh718
      @Ugh718 2 роки тому +7

      And its *_METAL_* ARMOR AT THAT LOL

  • @hartantoanggoro
    @hartantoanggoro 2 роки тому +54

    Brazier : doesn't give any bonus damage but you can fire a flaming arrows with it

    • @TheActionTourist
      @TheActionTourist 10 місяців тому +2

      flaming arrows dont do extra damage?

    • @hartantoanggoro
      @hartantoanggoro 10 місяців тому +2

      @@TheActionTourist Too bad no, it won't melt enemy armor and only giving flaming effect that can trigger any pitch trap

    • @TheActionTourist
      @TheActionTourist 10 місяців тому +34

      @@hartantoanggoro Years wasted of spamming braziers damn good to know

    • @WooHooLadttv
      @WooHooLadttv 10 місяців тому +38

      @@TheActionTourist this feels like i jsut got told santa isnt real lmao

    • @JaycobD3
      @JaycobD3 10 місяців тому +8

      Omg 12 years of playing this game and i didnt know this

  • @darthplagueis13
    @darthplagueis13 2 роки тому +27

    The apothecary just wasn't meant for skirmish battles. It was meant for campaign missions where you could get a plague event and in that case, the plague clouds would linger for longer and happyness would go down which is something the apothecary could help with.

  • @BigPapaKaiser
    @BigPapaKaiser Рік тому +16

    Fun fact - you can demolish a "used up" killing pits to gain back a little wood.

  • @yanpvnk
    @yanpvnk 2 роки тому +191

    can you do weakest into strongest castle build in every king? like, Wolf, he has different castle build in each mission, also for the other kings

    • @Jefflenious
      @Jefflenious  2 роки тому +65

      That might be cool yeah!

    • @xjoachimx1947
      @xjoachimx1947 2 роки тому +7

      Udwin has made that lol

    • @xjoachimx1947
      @xjoachimx1947 2 роки тому +10

      But not a Tierlist he only showed all castle on his secondchannel and on his main (german) he telled a bit about each one

    • @yanpvnk
      @yanpvnk 2 роки тому +2

      @@xjoachimx1947 really? nice info, thanks

    • @jahoyhoy55555
      @jahoyhoy55555 2 роки тому +1

      @@Jefflenious dew it

  • @dhavalpatil1515
    @dhavalpatil1515 2 роки тому +51

    Yes! Absoluetly you should try to beat Mission 80 without marketplace.

    • @user-fn6mu1gw6t
      @user-fn6mu1gw6t 2 роки тому +11

      Mission 80 without Marketplace was done by HandofBloods Second Channel HandofUncut

    • @meikl777
      @meikl777 2 роки тому +2

      @@user-fn6mu1gw6t also the last mission on the 2nd crusade

    • @kanasen7351
      @kanasen7351 2 роки тому +5

      @@meikl777 which... Is Mission 80

    • @amazakiaula2019
      @amazakiaula2019 2 роки тому

      beat mission 80 with -5 fear factor

  • @poryg5350
    @poryg5350 2 роки тому +50

    For the ale production buildings...
    Ale is totally broken if used properly. It's not meant to be sold. It's extremely cheap and provides up to +8 popularity. It's worth it to set granary to no rations and sell all bread while making population drunk. Nevertheless, the tiers of the buildings are different.
    Hop farms are B tier. Hops are slow to produce and don't contribute to your economy. It's much better to grow wheat instead and buy hops given their cheap price.
    Breweries are A tier. They produce ale, the most broken food in the game. However, the stronger your eco, the less it hurts to purchase ale. And it's not very difficult to reach a point when it doesn't hurt at all.
    Inns are S tier, no discussion. One inn keeps 30 population fed. Inns allow you to sell all your food for insane profits instead of wasting it away by eating.
    Also, it doesn't matter if you have 31, or 59 population, the ale consumption is not affected by population. It is affected by distance to stockpile. However, it makes no real sense to place it overly far, because ale is cheap.
    It however makes no sense to place them into the heart of the city either. The drunkards are annoying,

    • @Jefflenious
      @Jefflenious  2 роки тому +14

      Oh yeah I believe this is more accurate too, ale production buildings are not that good but Inns are the broken part

    • @Ugh718
      @Ugh718 2 роки тому +7

      Actually if u set ur granary to no rations ur people will starve to death and will need to constantly be replaced.That's why u'll constantly see the no labor signs above buildings(the red circle with a line in the middle of it):Because those workers literally STARVED to death,so please for the love of god set it to full rations and produce food XD

    • @poryg5350
      @poryg5350 2 роки тому

      @@Ugh718 They will starve to death, but it takes them so long even 324 people aren't enough to slow down the eco.

    • @germanwolf9212
      @germanwolf9212 2 роки тому

      @@Ugh718 For real? I played last week and I made my population drunk and bribed them because I had no access to grassland and I didn't want to buy food all the time, so I set no rations.
      I have to try it again and see for myself. I also played on UCP.

    • @AwakenedAvocado
      @AwakenedAvocado Рік тому

      @@Ugh718 funny that a Soviet communist would wish to feed the population to not starve the whole population

  • @theraginggamer095
    @theraginggamer095 2 роки тому +68

    Personally I'd rate hunters much lower than A, I'd say C at best since the food source, on top of not even being available most maps, is very inconsistent. Also woodcutters should be S+ because of the almighty self-destruct trick

    • @darthplagueis13
      @darthplagueis13 2 роки тому +12

      Well... When they are available they're really good though. I think the main reason why most maps don't allow for them is because hunters are by far the best civilians that have a military application. Like, Woodcutters can fight back a little and I think they even beat slaves in melee, but hunters are straight-up archers who you don't have to pay or supply weapons for, and they'll stroll about the map and shoot game, rabbits and any enemy unit they come across. The reason why so few maps actually have them is that they can mess with the balancing.

    • @Ugh718
      @Ugh718 2 роки тому +17

      ​@@darthplagueis13 "Like, Woodcutters can fight back a little and I think they even beat slaves in melee"I actually tested the woodcutters in a custom map by saving it and then playing it and they can actually 1v1 a SPEARMAN,not only a slave(if at full health of course).They can kill 1.25 spearmen(aka they'll kill 1 spearman and then take away 25% of the next spearman's health,if fought 1v1.Otherwise they're fucked lol).
      Also fun fact:Tanners,blacksmiths and armorers can ALSO fight against enemies in melee combat,aswell as the ox tethers,so woodcutters are not the only units aside from hunters that can fight.The jester can also fight but I wouldn't really call what he does"fighting",sooo,yeah lol:He more like mocks the enemy and inflicts psychological damage on them XD

    • @sedimentality5710
      @sedimentality5710 2 роки тому +2

      yea ez S+, imagine blocking out enemy AI gate with these bois lmaoo

  • @nnn-ce3wj
    @nnn-ce3wj 2 роки тому

    epic videos mate, didnt expect them to be so recent

  • @fifi6872
    @fifi6872 2 роки тому

    Thanks for next Stronghold video, keep the progress!

  • @piusstiegi7784
    @piusstiegi7784 2 роки тому +2

    Very entertaining video once again!

  • @borysmajewski5866
    @borysmajewski5866 2 роки тому +1

    Just wanted to say that i love your vids and keep doing what u doing love that there are still people who love this game

  • @nikakentchuashvili5864
    @nikakentchuashvili5864 2 роки тому +2

    just poped in my recommended. i subbed. keep working.

  • @vitekhampejs2428
    @vitekhampejs2428 2 роки тому +15

    Imho bad stuff is really good at increasing efficiency of your eco. The thing in SHC is that efficiency of production depends highly on distance from stockpile/granary/armory. So your first ten bakeries will bake more bread than second ten of bakeries. With bad things you only need handful of buildings so everyone has short distance to stockpile therefore making your eco way more efficient and you need like half (or third in some cases) amount of buildings to achieve same result as without bad stuff.
    With good things its the opposite. Your workers are lazy and you need to compensate is placing more production buildings but every additional building is less effective due to distance from stockpile...
    Imho bad stuff is good if you want to expand, make army or sell stuff, good things for when you are set and only need to sustain via taxation as you will need way higher pop to sustain yourself.

  • @jasonvolkanov3123
    @jasonvolkanov3123 2 роки тому +10

    I use the apothecary as a cosmetic building just to make my city look cool

  • @Krarilotus
    @Krarilotus 2 роки тому +36

    The Apothacry is sooo good with the UCP. Specially as a healer!

    • @Jefflenious
      @Jefflenious  2 роки тому +16

      Yeah true, most of my lists are based on vanilla though

    • @stpvtrick5943
      @stpvtrick5943 Рік тому

      Problem with the apothecaries is you need to build 3-4 of them just for them to be anywhere near effective.

    • @Krarilotus
      @Krarilotus Рік тому

      @@stpvtrick5943 as long as you bring your weakened troops close they really rock!

  • @RandomChessTalk
    @RandomChessTalk Рік тому +2

    I played this game 20 years ago, it was a great video to remind me of all this, it feels like I played it yesterday

  • @Abrtagian
    @Abrtagian 2 роки тому +2

    im early for once, keep making these stronghold videos man im telling you these videos are the bset

  • @themaxtreme69
    @themaxtreme69 2 роки тому

    Nice list man

  • @youssifahmed9478
    @youssifahmed9478 2 роки тому

    Keep up for good work in love with your videos

  • @qazi9184
    @qazi9184 Рік тому

    I cannot belive that somebody is making this videos in 2022, just keep going!!!

  • @luckyluke4525
    @luckyluke4525 2 роки тому +11

    Lookout Towers are good to build a high shield wall to protect an area from arrows.They can also be used when you simply don´t have the space for stronger towers.

  • @oledechert3278
    @oledechert3278 2 роки тому +19

    I’d put all the beerstuff in S Tier, its even better than bread in my opinion … +8 popularity for nearly free

    • @thebadman6169
      @thebadman6169 2 роки тому +3

      So much this. Who needs food in first place if you can use beer to replace this mechanic for much, much less labor on maps where you have very little to no farmland.

    • @Ugh718
      @Ugh718 2 роки тому +1

      ​@@thebadman6169 BUT u can sell the bread that u get for much more than what ale is worth,so its definitely a lot more worth it imo.+U can regulate between no rations and double rations,tho I always tend to keep it at full rations,as they'll either die of starvation or being too fat otherwise(the peasants and workers).Also the fact that with maximum negative fear factor it is SO much more lucrative and efficient to produce bread rather than ale,as instead of 2 wheat being delivered to ur stockpile every time on neutral fear factor,u get 3,and that 3 wheat is then turned into 3 flour as opposed to 2,and those 3 flours are then turned into 36 bread(3x12)as opposed to 16(2x8)with regular fear factor,so it is WAAY more lucrative imo lol.And that's only 1 delivery:They deliver a total of 12 times from a single farm(I've tested this myself if u don't believe me lol),so that's a total of 36 wheat=36 flour=432 bread,and on normal fear factor its only 24 wheat=24 flour=192 bread.
      So in short:Wheat production is WAY better than ale production,because 432 bread is a LOT more expensive than a bunch of ale lol.50 bread is 200 gold,and 5 ale is 100 gold,so:U do the math lol.
      Edit:My mistake:5 ale is 50 gold when sold,so even LESS lol.Literally 12 bread(a single flour that a baker turned into bread in his bakery at maximum negative fear factor)is 5 ale,and it is MUCH easier to get 1 flour than 1 hop(the raw material needed to produce ale)lol

  • @ChrisVideosGreek
    @ChrisVideosGreek 2 роки тому +4

    Tip: Hunter's post can be placed close to keep for faster production
    Also for any other production building except Granary (can be better placed close to your farms) and wooder's cut (they do way too much distance, better to be placed on trees, lots of trees)

  •  Рік тому +1

    Very cool video! I liked it a lot! I'm happy to see that Stronghold Crusader is still played by a lot of people!

  • @becaliteodora3285
    @becaliteodora3285 2 роки тому +7

    I remember when market place was enabled in original Stronghold in that Dealing with the Devil mision.
    It's op

  • @ChrisVideosGreek
    @ChrisVideosGreek 2 роки тому

    The professional is back

  • @dhavalpatil1515
    @dhavalpatil1515 2 роки тому +10

    The trick where we enclose the quarry and then the ox thethers carry stone insanely fast is too op

    • @Jefflenious
      @Jefflenious  2 роки тому +3

      Yeah I remember that, not sure if it still works on 1.41 though

    • @skoga483
      @skoga483 2 роки тому

      @@Jefflenious It does

    • @davidlynch686
      @davidlynch686 2 роки тому

      How does this work?

    • @filipsindric2527
      @filipsindric2527 2 роки тому

      @@Jefflenious I play on 1.1 lol

  • @hafidzsiddiq9827
    @hafidzsiddiq9827 2 роки тому +1

    Mad lad
    Keep em up, best RTS in my opinion
    Go skirmish 1 v 3, watching u and a glass of coffee in the morning is soo nice

  • @pepejam8888
    @pepejam8888 2 роки тому

    Nice you choose Brian

  • @Beowulf-eg2li
    @Beowulf-eg2li 2 роки тому +19

    The UCP apothecary healer thingy makes it an S tier building, I think it's a much needed upgrade to an otherwise pointless building

    • @VPLewr
      @VPLewr 2 роки тому

      Came to the comment section precisely for this^^.

    • @rezaalan3991
      @rezaalan3991 2 роки тому

      UCP stands for?

    • @Beowulf-eg2li
      @Beowulf-eg2li 2 роки тому

      @@rezaalan3991 ultimate crusader patch :)

    • @criticaldamage4067
      @criticaldamage4067 2 роки тому +8

      @@Beowulf-eg2li no its unofficial crusader patch.. 😉

  • @iordanchis2437
    @iordanchis2437 Рік тому +2

    You have to blur out the thumbnail and put a question mark over, or a who's that pokemon shadow over the S+ item, to keep up the suspense until the end 😁
    Awesome Tier List BTW!

  • @Frontline_view_kaiser
    @Frontline_view_kaiser 2 роки тому +3

    I get ranking Ironproduction below Stone production, but Iron is actually more efficient at generating money on closer distances.
    the Further the resources are away, the more efficient Stone becomes in comparison, but if you get iron deposites close to your drop off, its super worth.

  • @zachdugan7320
    @zachdugan7320 Рік тому +1

    Inns are S+, +8 bonus to happiness for the cost is insane (especially compared to +4 in the original Stronghold...not to mention inns took 50 wood to build instead if 20).
    "Bad" Fear Factor is B-A tier. Increases worker production output (which works in both the wheat and bread stages of bread production, making bread production more insane than it already is) at the cost of negative military efficiency.
    But here's the thing: you can destroy the "Bad" fear factor things at any time to undo their effects...you can revert to normal when it's time to attack the enemy if you want (or even destroy the "bad" things and build "good" things in their stead)

  • @ShinyShilla
    @ShinyShilla 2 роки тому

    Thank you my Lord!

  • @karpai5427
    @karpai5427 9 місяців тому

    I like that apothecary in the patch can heal wounds of units to make it useful.
    But I like that the damage is permament on units.

  • @awmirj2414
    @awmirj2414 2 роки тому +1

    Love u man

  • @rohaankhan9768
    @rohaankhan9768 2 роки тому +1

    Nice bro

  • @alidamanpak3561
    @alidamanpak3561 2 роки тому

    Hey bro thanks for your videos, can you play other strongholds and the new stronghold please.
    It will be very cool if you make this type of videos for other versions.
    KEEP IT UP!!!!!

  • @strongholdcrusadermaster8305
    @strongholdcrusadermaster8305 2 роки тому

    Nice video

  • @jansmix6033
    @jansmix6033 2 роки тому

    Caliph in this video was unexpected...but totally awesome XD

  • @lakecityransom
    @lakecityransom 2 роки тому +1

    Wish the UCP patch could have done something to make tunneler more viable. They really tried to improve the ladder unit at least. Another video idea: deep dive into food types and their gather rates and benefits. I bet quite a few ppl have no idea there is a small popularity bonus for having multiple foods.

  • @tipakornkoompakdee7800
    @tipakornkoompakdee7800 2 роки тому +5

    Jeff : You can't play without granary
    Me : Hold my ale!
    Ps. I always build Ale town zone It's cheap in my opinion only cost 100 gold while you spamming a lot of quarry production and it can be rush while my friend focus on food production when I already build an army with no food production. Spend gold for ale you can make army faster it's good investment I think.

    • @josh7827
      @josh7827 2 роки тому

      That's what I said when I saw he ranked food above ale and hops. Skipping food production gives such a strong early advantage to the game.

  • @DerGesellschaftskritiker
    @DerGesellschaftskritiker 2 роки тому

    Interessting! Thank you! I mostly absolutly agree with youre ranking!
    Where can dog cages be built?! I can not find them anywhere!

  • @coreo6688
    @coreo6688 2 місяці тому

    0:40 if you do a labirynth with pitch, you can place the oil carriers there as a bomb for the swordsman to kill and then chain detonate the pitch you planted, you just posted a video demonstrating that effect , that's why I commented this

  • @AbyssExplorer
    @AbyssExplorer 2 роки тому +1

    In stronghold 1 the smelter is super useful since there are no flamethrowers but the aggressive stance of engineers makes them automatically throw oil on marching enemy troops but for some reason they dont throw it on sh crusader

  • @Erny052
    @Erny052 2 роки тому

    I really appreciate that you didn't recall the title of the video, that we all read when we clicked.

  • @dovydasstaponas2875
    @dovydasstaponas2875 2 роки тому

    Nice list, I just always though stables are unfinished bulding idea in Cursader. I remeber when I was a kid I tried to make the horse population renew itself, always thought I am doing something wrong that I need to destroy it every time I get 4 hourses. I'd put it at C just cause of that.

  • @dhavalpatil1515
    @dhavalpatil1515 2 роки тому +2

    Thanks for fufilling my wish for this video

  • @moppelkotze4992
    @moppelkotze4992 2 роки тому +1

    Apple Farm is the most productive Farm in Game. When you use the Season Trick, Farmes will always pick the next accessible Appletree. But only usefull, when Farmland is next to your stockpile.

  • @professoremeryeetus5292
    @professoremeryeetus5292 2 роки тому +3

    If there was an S+ tier, keep would be in it. Unlike some of the other "required" buildings, it is literally imposible to not have it (unless you just want to stare at the map in sandbox)

  • @user-vd8uu1ef4w
    @user-vd8uu1ef4w 2 роки тому +2

    IIRC you can demolish activated killing pits to get 3 wood back

  • @Michaw1999
    @Michaw1999 2 роки тому +4

    Bad fear factor is really effective, when we place few buildings to get -2, or -3 popularity. At this moment, most oxes can give us 12 stones and iron miners can deliver 2 irons. Also we get de facto lower food consumption because of bigger production and faster equipment for european units. Never played online, but in singleplayer it helps me a lot in few missions, and I'm playing On vanilla. Obviously, every bad fear factor buildings are removed, when I want to attack other castle.
    EDIT: Like I'm remember, it's especially good, when we notice that workers from one iron can make two armors. Few times I even try to make cash from armors because of that and it's really fast.

    • @Jefflenious
      @Jefflenious  2 роки тому

      idk I could be wrong on that one, but every time I tried using it felt like they're not doing anything

    • @Michaw1999
      @Michaw1999 2 роки тому +1

      @@Jefflenious I know that they say, they have an extra items, so usually you can get some extra stones, or something. Try to click on them to get info and look to stockpile when they come to it.

    • @bailbinshamber3781
      @bailbinshamber3781 2 роки тому +1

      Try playing missions (specially ones with few resources) with -5 fear factor, it makes your castle so efficient at producing stuff, making the mission much easier.

    • @lordsnia2152
      @lordsnia2152 2 роки тому +2

      fear factor makes big big money but it has the problem of troops. peasant population growth is too low to use that massive money to recruit. and that's aside from their battle prowess.
      it's hypocritical coming from me, using fear factor most often, but money doesn't always win games. you need troops too

  • @rezasmith8073
    @rezasmith8073 2 роки тому

    damn the tier list meta is real!

    • @Jefflenious
      @Jefflenious  2 роки тому

      3 of my top 5 videos are tier lists, it is real indeed

  • @BLastoiD27
    @BLastoiD27 2 роки тому

    I love the thumbnail of this video

  • @ChrisVideosGreek
    @ChrisVideosGreek 2 місяці тому

    7:52 Coming back to this video, now that UCP3 allows building spam option, that can be superior if you have a lot of gold to quickly buy wood, especially for a lazy start.

  • @Meister677
    @Meister677 11 місяців тому

    i've got a few things to notice here:
    putting cattle farms below tanners semms wierd for me, as they require them for their work.
    lookout tower are to be rated higher as perimeter towers and defense towers, as they provide the highest range bonus.
    Also i rate beer higher than food, as it takes way less workers and buildings to provide the +8 boost.

  • @dhavalpatil1515
    @dhavalpatil1515 2 роки тому +2

    Hey, Can you make a video on all AI lords ranked according to their alliance please?

  • @robbe4129
    @robbe4129 2 роки тому

    just something to mention. If you have the same amount of worker for stone and iron they produce the same ammount of money. A YT tested this with 5 iron mines and 2 quarries with 4 ox carts

    • @Ugh718
      @Ugh718 2 роки тому

      Interesting.I didn't know that actually.But it always seems to me that stone is way more efficient lol.
      Also:Is this the same for maximum negative fear factor?Because then they put a lot more stone and iron into the stockpile as opposed to regular fear factor,so it might not be valid for that.Just a heads up lol

  • @henrry889
    @henrry889 2 роки тому +2

    Maybe it's noob of me but I always use cathedral and church bonus for +3 and then enough statues for the +1 popularity, making sure they are compacted together in a square shape so there is minimal workers taking breaks. Always enough breweries and inns for +8 popularity and then you can tax +12 or just +8 with half food rations -4. The ale for +8 popularity along with apple farms for rapid economy production is always best i think. Then later you can start making bread. With that being said, I would rate Cathedral, Church, Ale produce buildings, Apple farms, Bread production buildings and good things all S, but that's just my personal opinion. Also, in online pro matches, bad things are constantly used all the time to force their economy in overdrive for maximum gold income to overpower their opponents with more pressure and larger armies. Maybe all of this depends whether you are playing vs AI, Online matches 10 min peace, or a 20 min peace game. It all varies I think, so there isn't a wrong answer with certain buildings.

  • @xxlCortez
    @xxlCortez 2 роки тому +1

    About the fear factor: unless you use it to roleplay a particular type of lord, it's really just economy vs military. Early on, negative fear factor boosts your economy at the expense of popularity and military power. However, at this point everyone is building up their armies and you just need to defend.
    When you decide to attack, you can change your negative stuff to positive, giving your army the maximum edge and at this point, your economy is probably stable enough to withstand the -50% efficiency.

    • @adamestes9745
      @adamestes9745 7 місяців тому

      There really isn't a need to change the negative to a positive. You'll have a 500 unit army that can simply bulldoze them. Pikemen are the best to go for, since 1 iron = 2 shields (and you can sell them until ready to attack for great gold even if buying iron). Any enemy will easily fall when you hit them with 23 catapults at once and them move 200 archer into range followed by 150 pikemen.
      The only downside is when you have to defend before you can ramp up your bow production.

  • @bolton7935
    @bolton7935 2 роки тому +1

    Hi there love your videos how many tanners can operate of 1 cheese farm trying to optimize ?

    • @Jefflenious
      @Jefflenious  2 роки тому +1

      I think it's 7 per farm I'm not 100% sure but that's what I usually go for on mission 80

  • @Anameer-rp9wq
    @Anameer-rp9wq 2 роки тому

    Really nice vedio Bro

  • @mee091000
    @mee091000 8 місяців тому

    Wish I had found this channel sooner.

  • @lakecityransom
    @lakecityransom 2 роки тому

    A couple other thoughts: Do the crenellations really add anything to the 1/3 dmg height advantage of walls (far right @ 8:18 ) ? Also, caged dogs I think detect assassins so that could have some small use. I'm not totally sure if they detect the AI ninjas, but in editor they worked. Maybe also useful in maps where there is slave rushing into your castle and that 1 dang unit burns your entire castle down. ARGHHH. 😡

  • @Anonym-iv3tz
    @Anonym-iv3tz 2 роки тому

    I consider iron mines to be better than quarries because ox techers are needed to bring the stone to the stockpile. The gold amount per peasant used is more or less the same, when stone is near enough if two ox techers are enough. But stone fills the stockpile fast Wich requires more management permanently selling it.

  • @Straja30
    @Straja30 2 роки тому

    How to attack a castle when it is surrounded by water? How do you cross the water with the army?

  • @lordlythis1407
    @lordlythis1407 2 роки тому

    I sometimes use the apothecary or put a lil bit of bad fear factor just for the sake of eye candy

  • @lokalnyork
    @lokalnyork 2 роки тому

    Wood cutters are solid because they cost 3 wood, give back 1.5 when razed (yes, game keeps track of fractions) so can be put near trees almost for free (lumberjacks make couple of trips to get trees, better keep that trips short) and lumberjacks can actually fight off some woodland critters.
    My favorite top SSS tier building is wooden wall, because they are very cheap way of proofing Your walls against siege towers and ladders, and also for early random walls. So sad it's vanilla only.
    Also, good/bad factor really depends on mission, if You don't need an army (or have large enough army to deal with enemies) then scary things are actually good.

  • @jeanjacquesrousseau1955
    @jeanjacquesrousseau1955 2 роки тому

    You should get the unofficial crusader patch it includes a fix for the apothecary they walk around and heal units including the lord now. :D
    And many other things like improved ai and other stuff... :)

  • @hellothere-ij2ij
    @hellothere-ij2ij 2 роки тому

    Could you make best allies!!?
    I personally never got anything from some lords

  • @joejigajay
    @joejigajay Рік тому

    Great. Now I have to do the no market challenge for the 80 missions...

  • @mohamedmido1498
    @mohamedmido1498 2 роки тому +1

    11:7 in stronghold crusader 2 the market can make you sell or buy fast but you can trade without it so it is good but not like stronghold crusader 1

  • @Daavlot
    @Daavlot 6 місяців тому

    Have you not heared about the imfamous apothecary rush?

  • @drakZes
    @drakZes 2 роки тому

    Noice video

  • @Bedo656
    @Bedo656 2 роки тому +1

    If you have no marketplace then the only way to make money is taxes
    so if u tried mission 80 without marketplace it's not only going nearly impossible but also it's gonna take a heck of a long time
    first because the taxes u get if u made it -6 / -8 is going to be less than 100 per month (ingame)
    because u will have a small population because you won't be able to feed them all (you could use hops and ales they will provide +8 btw)
    idk how long is the month in game is in real life, but even if every month = 1 min , that means 1k gold in 10 mins
    i am pretty sure u can't do anything in this mission without at least 5k gold, and u will probably spend the first 3k in defense and buildings etc
    and also you never know these defenses might need replacement
    but the biggest problem is defense
    You cant buy weapons. so u have to craft em with workshops which will not only take a long time but if u build 2/3 fletches it will cost 200/300 and most importantly Tanners workshop
    this will require you a cheese farm, which means u will have to sacrifice your hops farm which means no ales, and as u mentioned in this video cheese farms are the worst at producing food
    so if u do that u need a small population which will make the taxes u get even lower
    also u have limited trees which is even worse because if the wood is gone you won't be able to make troops because fletchers would be useless and honestly spending 75 gold on an arabian archer is like spending 2 months taxes for a single one lol
    that's all what i can remember
    this seems impossible to me tbh but even if it's possible it's gonna take a very long time, maybe even weeks of playing irl in a single attempt and you could spend like a week or 2 in an attempt and end up dead
    thats 2 weeks of hardwork gone
    I am sorry this comment is so long but i am just trying to tell u its nearly impossible so don't try it because u dont want to spend an entire decade on doing a silly challange
    Or maybe do it as a 100k subscribers specail hehe

    • @Jefflenious
      @Jefflenious  2 роки тому +2

      So people have been telling me "HandOfUncut" has actually done this already: ua-cam.com/video/xsxrP3M_3XY/v-deo.html
      But you're not wrong, it took him 8 hours to do it lol

  • @sharjeelarshad5899
    @sharjeelarshad5899 2 роки тому

    Bad fear boosts economy alot
    I love hearing " i have 1 extra today my lordship "

  • @Noobtato_Channel
    @Noobtato_Channel 2 роки тому +3

    In UCP the lamest building becomes useful because it can heal your troops.

    • @Jefflenious
      @Jefflenious  2 роки тому +1

      Yeah true, it was so useless UCP had to buff it lmao

  • @Kasdeya-
    @Kasdeya- 2 роки тому

    i think bad fear factor is useful against bots, or playing no rush in online games, you can get a lot of gold then change the buildings for good fear factor later.
    sorry for bad english.

  • @jampishon
    @jampishon 2 роки тому +5

    Great list but stockpile should be S+, it's the only building without which completing the crusader trial is not possible.

  • @xavierfigueroa7949
    @xavierfigueroa7949 2 роки тому +1

    the people worship you, sire!

  • @Gaff256
    @Gaff256 Рік тому

    from my perspective you need bad fear factor from early game, you need everyone running and working, doing their job. Later on the game you can can delete all bad and be good, bcs buff for army in late game worth. I get a reason to remove good fear factor stuff bcs I was playing like 3oo+ and my peasants went to the oponent castle to take a look and die there. Was really fun.

  • @daspoopenfarten_
    @daspoopenfarten_ 2 роки тому +7

    At least with the unofficial patch the healer can heal soldiers. Making it a B tier.

    • @Jefflenious
      @Jefflenious  2 роки тому +3

      Yeah true

    • @ShinyShilla
      @ShinyShilla 2 роки тому +3

      Where! I am forever vanilla, but only because I didn't know about the vast and active Stronghold community :(

  • @asdasd-no4lk
    @asdasd-no4lk 2 роки тому +2

    if you have low economy what weapon making to use for selling spear,bow or balista ?

    • @Jefflenious
      @Jefflenious  2 роки тому +1

      By balista do you mean crossbow? If that's what you meant I think crossbows are better out of these 3 I'm not sure though (Since I never thought about that lol)
      Leather armor is a nice choice for making gold though

    • @asdasd-no4lk
      @asdasd-no4lk 2 роки тому +1

      @@Jefflenious thank you Master

  • @DerGesellschaftskritiker
    @DerGesellschaftskritiker 2 роки тому

    I would put ale only on B, not on A tear, because there are multiple buildings needed for it!

  • @paweljurczyk1983
    @paweljurczyk1983 2 роки тому

    Two fun facts (you have probably knew it, but still if not):
    1 - if you "run out of wood" (for example sold it) and don't have any woodcutters you can build one for FREE. But as I remember destroying it won't grant you any wood. But still, it's good to kow that there is an in game way to rebuild yourself without anything
    2 - you can make few separate sockpiles. Not conected to each other I mean. All you have to do is to build three in a row and destroy middle one. Now why is it so interesting? Because you can "travel" with your stockpile near to iron ore and convince your miners to put iron there (blocking other stockpiles - you just need to put there ONE iron and they will start stacking iron on that pile). That way you can speed up iron mining at great factor.
    Of course in late game when you have 200+ population there is to much to handle to keep the iron stockpile free of other resorces, etc... but still in can help you boost your economy

  • @insovietrussiavodka
    @insovietrussiavodka 7 місяців тому

    you skipped the keep but I guess it's what like any of the small towers, minus the free entry for any unit.

  • @rerton123
    @rerton123 5 місяців тому

    I c an aggre with everything exept bad factor, with 50% more working eficiency and -25% army debuf is still good cuz you can make way more troops and spam them

  • @mohamedmido1498
    @mohamedmido1498 2 роки тому +1

    The caliph scared me 6:8
    😁

  • @somber8233
    @somber8233 2 роки тому

    And another thing, as for your argument about it probably being near impossible to win mission 80 without a market place. If it were to be decided by that logic, there's a ton of missions you could beat without a market place but there's almost no missions you can beat without a hovel - only the missions you can completely rush with assassins or other troops. Just food for thought.
    Great list though.

  • @ukilukic3443
    @ukilukic3443 2 роки тому

    Jefflenious how are you purpel in game how you change that can you explain that

    • @Jefflenious
      @Jefflenious  2 роки тому

      Unofficial Crusader Patch link here: github.com/UnofficialCrusaderPatch/UnofficialCrusaderPatch/releases
      It's one of the many features

  • @paladinreiss827
    @paladinreiss827 2 роки тому +2

    Ox Tether has different uses and can be also use to mess up enemies by placing it on/inside their castle, because its an economy building, there's no restriction of placing it near enemies.
    - only 5 wood to build, 2x2, only 1 required peasant and respawnable Ox that mess up range units to attack it.
    - If that AI has Torch Men, let the fire loose and watch his kingdom burn.
    - It also mess up mangonel as well, for some reason they will prioritize attacking the building instead of the Ox.
    - Best "cheese" so far, If the enemy is completely walled/moated off and with Gates, you can build it on the opposite side and non can exit out that side and the Tether won't be harmed/attacked unless they have fire throwers, drawbridge(won't work if that castle is on high elevation and moats can't be placed there either), productions will be blocked and halted.

  • @tastybekonn
    @tastybekonn Рік тому

    :V if you are including so basic structures like walls or stockpile, why you do not mention the Keep? Or sand?

  • @lordsnia2152
    @lordsnia2152 2 роки тому

    i would lift fear factor to lowest part of B tier but i agree with rest of the list.
    👍

  • @PastStory
    @PastStory 10 місяців тому +1

    I think nobody uses pitch in multiplayer games because most online players have a ground rule of "no fire" during matches.

  • @raylast3873
    @raylast3873 2 роки тому

    Wait, weren‘t knights C or B in your unit tier list?

  • @michalpluhar5108
    @michalpluhar5108 5 місяців тому

    There is an official update from 2021 that enables apothecary to heal your units so now I would not say it is completely useless.