This game had so much potential. Very dark, very gothic, just the way i like it. Cool music, cool characters. But in the end yes, it had problems. Bad mechanics etc. I believe if the ever decided to go back and remaster it, even if the kept the exact same graphics, just better A.I. and mechanics it would be hell of an awesome game.
it was a planed trilogy but the gamed was forced to market too soon then did poorly with sales so the rest of the story arc is forever lost. makes me sad because i though AoD had the most captivating storyline thus far
They needed to rush it, sadly, it was suposed to be a trilogy... actually, the script for this game is just amazing... imagine if they had the time to make it... its look like a game that needed at least one year more to be good to play.. pretty sad
It's the music bro, the depth of it to be precise, the strong vibes and complexity of the music do this... Sound makes up 50% of game design or movie design.. which is why halo and start wars are just great, and just like these old games , they always had that vibe to it, allowing you to be sucked into this fresh new but gloomy atmosphere like you say.. it's something most games and movies lack of this modern day and age... I miss the effort that went into creating these products from people. Now we just have a bunch of digital bullshit. Which just sounds flat, vibeless, uninspired, boring and just not interesting at all, it makes you feel nothing , pretty much take nearly any modern day game, or movie, and look at their boring music, and sound design. All these old games and movies were original, and this is what modern "artist's" lack, originality and empathy and compassion.
I run my own video gaming company in London. Despite now being in my twenties, I still fell the nostalgia of playning Angel of Darkness, which inspiered me to start game development. So, if we successfully get the rights for the name from Square Enix, we might be able to release a complete, new, remastered version of Tomb Raider: The Angel of Darkness, the way Core imagined it back in the day. I might also need to gather a couple ex-Core employees to disscus how it would look, if it wasn't rushed and shoved to the public. Should everything go as planned. You might start to see official trailers, news, or even the release date in the next 3 years or so. Let us raise this classic from the grave!
0:09:09 I remember playing the Parisian Ghetto part for the first time at dawn, around 4-5 am, in autumn 2003, when I was 14, and on PS2. The way I experienced it, It was one of the most suggestive gaming moments in my life, next to exploring Balamb Garden in Final Fantasy VIII for the first time at 12 years old, just after coming back from school. Such good memories.
I'm still impressed with the story of Angel of Darkness. How they came up with such game after the repetitive (but still great) Tomb Raider Chronicles still puzzles me. It's some kind of reboot, totally different than the previous ones (TR1-TR5) and also very different than everything that came after it (from Legend to Rise of the Tomb Raider). The story was so interesting, promising... and it was so exciting/thrilling to discover all history and mysteries (the Cabal, the Lux Veritatis, the Sleeper). I am curious where it would have lead to if AoD had indeed become a success (how it was supposed to go looking at all improvements Core tried to implement, they tried to hard)... sadly Core did not get more time to work on the control system, bug fixing and to fill in the last details. Such a waste of potential :(
The storyline had its flaws: Von Croy's off-again, on-again status as villain was a little irritating - aside from being vain and arrogant in TR4, he was a decent enough guy, who tried to redeem himself after shaking off his possession by the real bad guy. In Chronicles, he kept looking for her after her closest friends had given her up for dead, and in the end found her. Yet here, she's harboring a huge resentment and talking about him 'abandoning' her. The other thing I didn't like was the loss of her patrician accent and demeanor, and the loss of her Bond-like self-control. The settings and stages of this series, however, were excellent. If only they hadn't been so rough and buggy...
I can understand you did not like these aspects, although for me these felt new and fresh (finally Lara had some kind of (internal) struggle to deal with, instead just being a (almost perfect) badass, the overall story felt a bit like some sort of krimi (who did murder Von Croy and why) and was far more thrilling than ever before) and yes, although Von Croy did found her in the end, too much has happened between them in Egypt for Lara to restore their relationship, which do not seems very unlikely (like you said maybe Von Croy deserved more credit than Lara was willing to give him but that's the way things went). In the end a business agreement between Von Croy and Eckhardt went wrong (you can't say Von Croy was again a villain, Lara and he just had some unfinished business between them and that's the reason their relationship was still a bit 'rough') and ultimately Lara finds out it what exactly happened that night. Although I agree this storyline could have been far better developed, if Core had been given more time to properly finish it.
Agree wholeheartedly with the last part of your statement. It could have been a much better game id Core had been given the time it needed to do its usual level of polish on it.
Thanks for your comment! Yeah, I've also read it was such a mess. Really incomprehensible why Eidos did it like this, it just makes no sense! Otherwise we would probably had a really good trilogy with a superb story, judging how well AoD is (even in this state). It is a sad story :(
Nathan will always be the man when it comes to the classics but OMG!! The epic power in some of these tracks! Peter was on point and the orchestra were ready for that shit!
The best Tomb raider game ppl bitching about the controls and how many times they died but no one is bitching about dark souls and how many times they died great visuals great story great graphics challenging controls so you can master later 9.5-10 for me
0:00:00 01 The Angel Of Darkness 0:03:17 02 Trawling For Clues 0:03:54 03 Parisian Back Streets- The Accused 0:06:55 04 Derelict Apartment Block 0:09:09 05 Margot Carvier's Apartment-Parisian Ghetto 0:15:24 06 Le Serpent Rouge 0:22:56 07 St. Aicard's Graveyard 0:25:08 08 Renne's Pawnshop 0:28:53 09 Storm Drains-Louvre Galleries 0:37:20 10 Tomb Of The Ancients 0:37:51 11 The Hall Of Seasons- Sanctuary Of The Flame 0:38:24 12 Brother Obscura 0:39:51 13 Galleries Under Siege- Shadow Of The Monstrum 0:41:32 14 Von Croy's Apartment- The Duel 0:43:24 15 Prague- The Monstrum Crime Scene 0:47:50 16 The Strahov Fortress 0:50:30 17 The Sanitarium- Maximum Containment Area 0:52:51 18 A Watery Grave 0:53:32 19 Boaz Returns- The Proto Nephillim 0:55:16 20 The Lost Domain 0:57:06 21 Cabal Attack 0:59:38 22 Dance Of The Lux Veratatis 1:01:25 23 By Moonlight 1:04:34 24 The Unseen Attacks 1:07:10 25 The Proto Nephillim [Extended Mix] COLLECTOR'S EDITION 1:10:52 01 Paris 1 - The Accused 1:13:51 02 Prague - The Unseen Attacks 1:16:26 03 Tomb Raider- The Angel Of Darkness 1:19:42 04 Paris 2 - Shadow Of The Monstrum 1:21:25 05 By Moonlight 1:24:33 06 Dance Of The Lux Veratatis 1:26:19 07 Paris 3 - The Duel 1:28:15 08 Boaz - Cabal Attack
All this soundtrack is the best one a TR has ever had, but the Strahov theme is just OMG - I still get the chills running down my spine when hearing this.
Probably THE best game soundtrack, and the use of live orchestra (in this case the London Symphony Orchestra, conducted by David Snell) was the ultimate perfect touch. I wanted to say it fits the game's atmosphere, but frankly, it vastly contributes to it, occasionally even creates it on its own. And it's a fine piece of stand-alone neo-classical music as such.
This was the first game I ever played and to me this game was perfect. I see nothing wrong with this game at all, but since Core Design were rushed to finish the game, there are missing parts to the game. It's such a shame we never got to see the trilogy of Angel of Darkness. The soundtrack and atmosphere are perfect.
i used to love this game as a kid... and i still do ♡ the soundtrack is the perfect melody for my ears i could listen to it for hours and never get bored of this music
MY GOD…even the first track on this is a banger it’s melodic yet intense and cinematic. I haven’t played these games and years and just forgot how good the soundtrack is!!!!
That's true... i love underworld, but i had some problems with it. I'm not into about platinum trophies, but since i love tomb raider, i tried to platinum this game. And it was impossible. That level under water, it was just blocked, i couldn't advance...missing 1 artifact...
The darkest and most mysterious Tomb Raider, the most beautiful and engaging. Best music of the whole series. It has always had a special charm on me, it cannot be explained. In general the first chapters are the best without a doubt🖤🔪🌒
I run my own video gaming company in London. Despite now being in my twenties, I still fell the nostalgia of playning Angel of Darkness, which inspiered me to start game development. So, if we successfully get the rights for the name from Square Enix, we might be able to release a complete, new, remastered version of Tomb Raider: The Angel of Darkness, the way Core imagined it back in the day. I might also need to gather a couple ex-Core employees to disscus how it would look, if it wasn't rushed and shoved to the public. Should everything go as planned. You might start to see official trailers, news, or even the release date in the next 3 years or so. Let us raise this classic from the grave!
I still don't see why this was never made into a second game and even a third! It's by far my favourite TR game out of every one of them, and I've played practically every one of them. The storyline is amazing and the game itself was perfect. The soundtrack is beautiful and the actual gameplay was and still is a masterpiece. Yeah it has its glitches, but don't most games? In one form or another, every game has its glitches. This game really made my childhood. I'm only 17 now but when I was much younger, this was my favourite game to play by far. Just the sheer effort put in and the amazing gameplay possibilities. I loved and still love this beauty.
It was planed as a trilogy however the game was so rushed that it bombed completely and as a result the company who made the first FIVE tomb raider games and this one..was shut down and will never be allowed to touch TR again. also because the game was released in 2003...it was deemed too glitchy and broken to fix on consoles. PC gamers have a mod and they can play the game at it best version however PS2 players are forever stuck with the glitched horrible version. the irony is had the game been released unfinished today it would be deemed "acceptable" to release such a broken game as ALL games now have a "day one patch." that simply wasnt a thing in 2003 and sadly the damage remains 18 years later and left the end of this Era of TR on a sad sour note.
I would love to see this game remastered. I feel like it deserves a second chance - especially since so many people love it so much, and I really felt its forgettable. I want to try again!
The Parisian Back Streets music is BEAUTIFUL. The way it has some higher notes but also u very mysterious, dark and suspenseful music and you can hear the police sirens in the background. Just clever.
I've been putting all these Tomb Raider soundtracks onto a playlist; for years I searched for a practical way to enjoy the music of these games. Whoever you are Lara Croft Tomb Raider Gaming Channel, you're a blessing.
This game was soooo underrated dispite of all the mistakes regarding the stearing. The story was so good, the music so atmospheric and Lara was so sexy, strong and badassery. Don't forget Core Design was intended to make a trilogy accross europe. What did we all lost with this art work ? And why? Eidos pressed Core Design under a dead line of release......thank you Eidos..... And to make me unpopolar here, look at cyber punch, how often this (shit) game was posponed...... I really like to buy a new game today for me and I'm looking around but there is nothing, only the death in slippers..... Thank you for sharing this wonderful music and greetings from Germany !
my favourite game of all time. for all of the struggles it had and all of its downfalls a controls patch and scu fixed it all for me and i fell in love with this game.
The only one that was performed by a real orchestra rather than a single performer at a console. Helps with the classical and rather noir air of the storyline and gameplay. There were some awful mistakes made with this episode of Tomb Raider, but some things they got very, very right.
It's funny, some of the most interesting parts of these archaeological adventure games are when the main characters navigate through developed parts of civilization with many other people going about their business.
The controls and especially the camera really makes me not want to install it ever again, but the music, the locations, and even the story really makes me want to give it another chance...
i had it on PS2 but needed to patch the controls so i got it on pc and patched it. the results were..amazing. it was a great game with the controls being good.
Really good Tomb Raider game if you download a fan made patch it (fix controls) and its a HD patch. Thisg ame was released unfinished. Good story and good osv music for me but REAL TR was on PS1 but this was the last tomb raider from Core Design.
When you just play 15:24 to someone, you'd never ever think it'd be a TR game, especially not this one:D But certainly a pretty unique level idea that one was, haha.
I have listened to the recent TR2013 OST and it's awful, aside from the main theme and some combat tracks the rest is crap. Now this soundtrack is beautiful and so well composed, the orchestra did a fantastic job! #traod
The new TR's got no soul at all... it's sad, but i'll just keep playing the real tomb raiders forever, no matter what people think of me... best franchise ever, hands down.
Hi, I also am a fan of TR music, supported the kick starter just after it started, but want to relate to ost from 2013 Tomb Raider. It was meant to be that way, I also like to listen to it and I do appreciate that the composer invented instruments to match sounds to the situations Lara was in. It is less adventorous music than all previous parts of the series but I do not find it being wrong or bad.
Only main tomb raider I never played. Not including the top down co op games. Been listening to this soundtrack for a few minutes and I'm impressed. Very nice score.
This is my favourite OST from Tomb Raider. The game has one of my favourites stories ever, so bad that they canceled the triology, such potential lost.
And the game is in my opinion the best of the entire TR series. Dunno what fools complain about the controls. This is the first TR & video game I ever played so I'm not used to any other controls... :)
+Supervillain I think the same way, the controls are the same as in the old tr games, nobody complains about the controls in the old games, but they complain about the controls of TRAOD which are the exact same, with few more add-ons. It is a better version of the classical controls, and the best classical TR game ever, and definitely the only TR games with so detailed graphics, every single book on a shelf has it's own shadow and character. The one of a kind TR game.
As always, people overestimate things they lost, even if that something is actually a piece of trash they should be lucky they don't possess anymore. All those people complaining about Core was going down. - It appears as though nobody really actually played this game and its predecessors since Core shouldn't have made another Tomb Raider game anymore after the complete failure of not one but two Tomb Raider games (3 and 4). I'm always surprised how they managed to develop games that are so funless while playing it, and it's hard to tell which one is worse. And as for TRAOD, the developers had enough time for designing the game properly. But instead they wasted so much time. They admitted themselves they were totally overambitious. Serious problems took place right from the get-go and the outcome was a great desaster. May be we can't complain that much about the main characters control failures, but what about Kurtis Trent that giant monkey? It was an horrible experiment controlling him and there's no doubt about it. Eidos was right not to give Core the rights anymore, they should have done that way earlier, and we are lucky they won't ruin another Tomb Raider game anymore, so we at least have newer games that make fun and are worth playing it. But instead people complaining about Core must not make another garbage game
Aaron W. tomb raider 3 definitely wasn't a failure lmao. I guess it was too hard for u to finish. Games nowadays are too easy. I like some of crystal dynamics games but god they are piss easy lol 😂
TR3 wasn't a commercial failure but it was the beginning of the end as far as I'm concerned. It didn't sell nearly as well as TR2 or 1 and the ratings dropped into the 70-80 area. Critics generally agreed that TR3 did not address the problems in controls and gameplay that were so prolific in the first two games; the gameplay and exploration felt too similar, if not frustratingly more unforgiving, and it didn't feel like the series was really progressing anywhere with the mechanics. Core demonstrated that they couldn't really develop the franchise to take it anywhere new; the stealth mechanics in Nevada were especially poorly received because they just didn't stack up to other games at the time. I really think Core shot themselves in the foot by trying to develop a new TR for every Christmas. The team actually got so stressed out by TR4 that they decided to kill Lara off. The ratings just kept getting worse and the sales by TRAOD were down to 2.5 million (which most people put down to the heavy advertising campaign) Legend was the first game since TR2 to attract brilliant ratings and outsell its predecessors. The Crystal games are pretty easy, but I believe it's because the control system is far more refined. If Core's TR games had Crystal's control system, the games wouldn't have been one tenth as difficult.
As much as I love all the tomb raider games including the survivor trilogy, angel of darkness stays the best for me. I'd like to see a remake and absolutely would love to see the continuation of the game made :) dream harder guys and we'll get what we want LOL
Even though this was the worst Tomb Raider game. In my opinion. The one thing they got correct was the soundtrack. Especially Le Serpent Rouge. Fucking amazing OST.
No, believe me it isn't. I love the game too, but once i know hot to play it. At the beginning i hated it! The soundtrack is god, but technically it is a bad game... all that RPG style it became... the non-sense of growing strong by "doing things", you push a rock and automatically you are able to open a door you weren't able 'for. The plot twists aren't twists they pretend to be though
+Hirotrum I wouldn't say it's the best. But it's certainly better than the newest ones. The people at SE turned this franchise into the lameman's Uncharted.
+Hirotrum Interesting theory. But what I I told you there were those of us who had high expectations for this game... And were unsatisfied with how much of an unrefined mess it was?
Not true for me. I played all the original games and despised this one. Good music, but awful gameplay for many, many reasons. I don't have opinions because others insist it, and to suggest it is frankly ludicrous :)
Ho da sempre amato alla follia tomb raider, ma questo capitolo è speciale, luoghi fantastici e oscuri,musiche ipnotiche e cupe, meraviglioso assolutamente,questo è il primo di tutti i capitoli per me,ti coinvolge e ti trascina in esso..😍🖤😈🌒
This is my favourite score of all the series. By the way am I the only person in the whole world that thinks this game didn't just had potential but was actually a very good game?
Anyone thinks that some games were just too good for its time? Driv3r was supposed to be the best driver game, yet it was rushed by Atari just like this game. Both games got bad reviews, but I wonder how good the games would be if they succeeded. The storylines were excellent.
To anyone interested in the awesome soundtrack made by Peter Connelly, a Kickstarter is running right now to remake this soundtrack. Here is the webpage: trdarkangel.com/ And here is the link, help the project! www.kickstarter.com/projects/138635772/tomb-raider-the-dark-angel-symphony
this was my frist PlayStation 2 game, and i loved it...too bad that it wasn't finished at the right moment, dunno why the company released it soon, guess that the only mistake with this game...all the memories, glitches, bugs, soundtrack...i feel something in my spine... :O
That techno night club was lit! You see goons coming at you I’m doin doughnuts and black flips and side spins tryna not loose my footing. That club was lit up, worse than the damn Columbine shooting Lmao 😅
This game had so much potential. Very dark, very gothic, just the way i like it. Cool music, cool characters. But in the end yes, it had problems. Bad mechanics etc. I believe if the ever decided to go back and remaster it, even if the kept the exact same graphics, just better A.I. and mechanics it would be hell of an awesome game.
Not really worth it just based on the small market
Yeah, the game is awesome but difficult to manage.
it was a planed trilogy but the gamed was forced to market too soon then did poorly with sales so the rest of the story arc is forever lost. makes me sad because i though AoD had the most captivating storyline thus far
They needed to rush it, sadly, it was suposed to be a trilogy... actually, the script for this game is just amazing... imagine if they had the time to make it... its look like a game that needed at least one year more to be good to play.. pretty sad
With all its flaws its my favorite tomb raider game of all times, the atmosphere alone was unbeatable
Although it has a lot and a lot of glitches, the game is actually very good. Its gloomy atmosphere marked my childhood.
And its really sad they never finished it :(
so sad they didnt have the time to polish this game... it needed at least one year more to be good.
I remember having dreams about this game when I was young, with the same atmosphere. Gloomy, rainy, dogs barking. So good :-)
It's the music bro, the depth of it to be precise, the strong vibes and complexity of the music do this... Sound makes up 50% of game design or movie design.. which is why halo and start wars are just great, and just like these old games , they always had that vibe to it, allowing you to be sucked into this fresh new but gloomy atmosphere like you say.. it's something most games and movies lack of this modern day and age... I miss the effort that went into creating these products from people. Now we just have a bunch of digital bullshit. Which just sounds flat, vibeless, uninspired, boring and just not interesting at all, it makes you feel nothing , pretty much take nearly any modern day game, or movie, and look at their boring music, and sound design. All these old games and movies were original, and this is what modern "artist's" lack, originality and empathy and compassion.
Somebody's attempting a remake using Unreal Engine. Looks excellent, but it's a long way from completion.
Le Serpent Rouge is that 90's techno sound, I love it!
Move along ma chère, you make the place look crowded...
I will call the police. Its time you went miss croft.
I wouldn't worry. We're not in the same class.
Im a dangerous girl and right now im losing patience
I feel stronger now.
We need to start a Kickstarter on this game! It was supposed to be a trilogy but Eidos screwed it up.
exactly!!!
Ricoshred that's right you said it!
I would love to see it happen. But in the end these were just words. :/
Eidos screwed a lot of things up lmao
I run my own video gaming company in London. Despite now being in my twenties, I still fell the nostalgia of playning Angel of Darkness, which inspiered me to start game development. So, if we successfully get the rights for the name from Square Enix, we might be able to release a complete, new, remastered version of Tomb Raider: The Angel of Darkness, the way Core imagined it back in the day. I might also need to gather a couple ex-Core employees to disscus how it would look, if it wasn't rushed and shoved to the public.
Should everything go as planned. You might start to see official trailers, news, or even the release date in the next 3 years or so. Let us raise this classic from the grave!
0:09:09 I remember playing the Parisian Ghetto part for the first time at dawn, around 4-5 am, in autumn 2003, when I was 14, and on PS2. The way I experienced it, It was one of the most suggestive gaming moments in my life, next to exploring Balamb Garden in Final Fantasy VIII for the first time at 12 years old, just after coming back from school.
Such good memories.
I'm still impressed with the story of Angel of Darkness. How they came up with such game after the repetitive (but still great) Tomb Raider Chronicles still puzzles me. It's some kind of reboot, totally different than the previous ones (TR1-TR5) and also very different than everything that came after it (from Legend to Rise of the Tomb Raider). The story was so interesting, promising... and it was so exciting/thrilling to discover all history and mysteries (the Cabal, the Lux Veritatis, the Sleeper). I am curious where it would have lead to if AoD had indeed become a success (how it was supposed to go looking at all improvements Core tried to implement, they tried to hard)... sadly Core did not get more time to work on the control system, bug fixing and to fill in the last details. Such a waste of potential :(
The storyline had its flaws: Von Croy's off-again, on-again status as villain was a little irritating - aside from being vain and arrogant in TR4, he was a decent enough guy, who tried to redeem himself after shaking off his possession by the real bad guy. In Chronicles, he kept looking for her after her closest friends had given her up for dead, and in the end found her. Yet here, she's harboring a huge resentment and talking about him 'abandoning' her.
The other thing I didn't like was the loss of her patrician accent and demeanor, and the loss of her Bond-like self-control.
The settings and stages of this series, however, were excellent. If only they hadn't been so rough and buggy...
I can understand you did not like these aspects, although for me these felt new and fresh (finally Lara had some kind of (internal) struggle to deal with, instead just being a (almost perfect) badass, the overall story felt a bit like some sort of krimi (who did murder Von Croy and why) and was far more thrilling than ever before) and yes, although Von Croy did found her in the end, too much has happened between them in Egypt for Lara to restore their relationship, which do not seems very unlikely (like you said maybe Von Croy deserved more credit than Lara was willing to give him but that's the way things went). In the end a business agreement between Von Croy and Eckhardt went wrong (you can't say Von Croy was again a villain, Lara and he just had some unfinished business between them and that's the reason their relationship was still a bit 'rough') and ultimately Lara finds out it what exactly happened that night. Although I agree this storyline could have been far better developed, if Core had been given more time to properly finish it.
Agree wholeheartedly with the last part of your statement. It could have been a much better game id Core had been given the time it needed to do its usual level of polish on it.
Thanks for your comment! Yeah, I've also read it was such a mess. Really incomprehensible why Eidos did it like this, it just makes no sense! Otherwise we would probably had a really good trilogy with a superb story, judging how well AoD is (even in this state). It is a sad story :(
Mario Croft amen sistaaaaa!!!!! x
My favourite game soundtrack EVER. It's so epic and atmospheric.
Can we all just agree that this is the best Tomb Raider soundtrack ever?
Nathan will always be the man when it comes to the classics but OMG!!
The epic power in some of these tracks!
Peter was on point and the orchestra were ready for that shit!
Parisian Ghetto is so hauntingly beautiful.
The best Tomb raider game
ppl bitching about the controls and how many times they died
but no one is bitching about dark souls and how many times they died
great visuals
great story
great graphics
challenging controls so you can master later
9.5-10 for me
0:00:00 01 The Angel Of Darkness
0:03:17 02 Trawling For Clues
0:03:54 03 Parisian Back Streets- The Accused
0:06:55 04 Derelict Apartment Block
0:09:09 05 Margot Carvier's Apartment-Parisian Ghetto
0:15:24 06 Le Serpent Rouge
0:22:56 07 St. Aicard's Graveyard
0:25:08 08 Renne's Pawnshop
0:28:53 09 Storm Drains-Louvre Galleries
0:37:20 10 Tomb Of The Ancients
0:37:51 11 The Hall Of Seasons- Sanctuary Of The Flame
0:38:24 12 Brother Obscura
0:39:51 13 Galleries Under Siege- Shadow Of The Monstrum
0:41:32 14 Von Croy's Apartment- The Duel
0:43:24 15 Prague- The Monstrum Crime Scene
0:47:50 16 The Strahov Fortress
0:50:30 17 The Sanitarium- Maximum Containment Area
0:52:51 18 A Watery Grave
0:53:32 19 Boaz Returns- The Proto Nephillim
0:55:16 20 The Lost Domain
0:57:06 21 Cabal Attack
0:59:38 22 Dance Of The Lux Veratatis
1:01:25 23 By Moonlight
1:04:34 24 The Unseen Attacks
1:07:10 25 The Proto Nephillim [Extended Mix]
COLLECTOR'S EDITION
1:10:52 01 Paris 1 - The Accused
1:13:51 02 Prague - The Unseen Attacks
1:16:26 03 Tomb Raider- The Angel Of Darkness
1:19:42 04 Paris 2 - Shadow Of The Monstrum
1:21:25 05 By Moonlight
1:24:33 06 Dance Of The Lux Veratatis
1:26:19 07 Paris 3 - The Duel
1:28:15 08 Boaz - Cabal Attack
Thank you
These awesome musics with headphones on, and a lot of memories... Breathtaking, and I'm not far from crying. My favourite game forever.
All this soundtrack is the best one a TR has ever had, but the Strahov theme is just OMG - I still get the chills running down my spine when hearing this.
TR2 and TR1 are amazing too.
This game had the best characters, music, & storyline out of the "classics"! 😍
every once in a while i just need to listen to this
This soundtrack is... OMG, EVERYTHING!
Probably THE best game soundtrack, and the use of live orchestra (in this case the London Symphony Orchestra, conducted by David Snell) was the ultimate perfect touch.
I wanted to say it fits the game's atmosphere, but frankly, it vastly contributes to it, occasionally even creates it on its own. And it's a fine piece of stand-alone neo-classical music as such.
This was the first game I ever played and to me this game was perfect. I see nothing wrong with this game at all, but since Core Design were rushed to finish the game, there are missing parts to the game. It's such a shame we never got to see the trilogy of Angel of Darkness. The soundtrack and atmosphere are perfect.
It was supposed to be a trilogy?!
I would have loved to see that!
i used to love this game as a kid... and i still do ♡ the soundtrack is the perfect melody for my ears i could listen to it for hours and never get bored of this music
i love immersing in the parisian atmosphere and then vibing out to the serpent rouge soundtrack 👻
MY GOD…even the first track on this is a banger it’s melodic yet intense and cinematic. I haven’t played these games and years and just forgot how good the soundtrack is!!!!
this tomb raider was the last good tomb raider of tomb raiders series
Dont you like legend, anniversary and underworld?
Personally, I think Underworld was the last good one in the series. Despite it not being as well made as Legend and Anniversary.
That's true... i love underworld, but i had some problems with it. I'm not into about platinum trophies, but since i love tomb raider, i tried to platinum this game. And it was impossible. That level under water, it was just blocked, i couldn't advance...missing 1 artifact...
Guardian of Light was good too)
Idk i think it ended with underworld
The darkest and most mysterious Tomb Raider, the most beautiful and engaging. Best music of the whole series. It has always had a special charm on me, it cannot be explained. In general the first chapters are the best without a doubt🖤🔪🌒
I run my own video gaming company in London. Despite now being in my twenties, I still fell the nostalgia of playning Angel of Darkness, which inspiered me to start game development. So, if we successfully get the rights for the name from Square Enix, we might be able to release a complete, new, remastered version of Tomb Raider: The Angel of Darkness, the way Core imagined it back in the day. I might also need to gather a couple ex-Core employees to disscus how it would look, if it wasn't rushed and shoved to the public.
Should everything go as planned. You might start to see official trailers, news, or even the release date in the next 3 years or so. Let us raise this classic from the grave!
God Bless you if it's true, please let me know if they accords you the right for it !
I think someone was working on a remastered TR2 (improved graphics) but that was years ago and I have no idea if the game was even finished...
I hope this is still the case
ILD Your soul has been blessed with immortality and eternal happiness as a reward
Still holding out hope.
I still don't see why this was never made into a second game and even a third! It's by far my favourite TR game out of every one of them, and I've played practically every one of them. The storyline is amazing and the game itself was perfect. The soundtrack is beautiful and the actual gameplay was and still is a masterpiece. Yeah it has its glitches, but don't most games? In one form or another, every game has its glitches. This game really made my childhood. I'm only 17 now but when I was much younger, this was my favourite game to play by far. Just the sheer effort put in and the amazing gameplay possibilities. I loved and still love this beauty.
It was planed as a trilogy however the game was so rushed that it bombed completely and as a result the company who made the first FIVE tomb raider games and this one..was shut down and will never be allowed to touch TR again. also because the game was released in 2003...it was deemed too glitchy and broken to fix on consoles. PC gamers have a mod and they can play the game at it best version however PS2 players are forever stuck with the glitched horrible version. the irony is had the game been released unfinished today it would be deemed "acceptable" to release such a broken game as ALL games now have a "day one patch." that simply wasnt a thing in 2003 and sadly the damage remains 18 years later and left the end of this Era of TR on a sad sour note.
THE NOSTALGIA MMMM
This game has the best soundtrack in the series, IMO! Love it!
Yes
I would love to see this game remastered.
I feel like it deserves a second chance - especially since so many people love it so much, and I really felt its forgettable.
I want to try again!
0:22:56
0:43:24
0:47:50
0:55:16
0:53:32
Wow. Just, amazing. Qué increíble. Se te pone la piel de gallina, qué talento.
The Parisian Back Streets music is BEAUTIFUL. The way it has some higher notes but also u very mysterious, dark and suspenseful music and you can hear the police sirens in the background. Just clever.
That's why I really enjoyed the "Shadow" game. It reminded me of "Angel of Darkness", my favorite from the classic series.
"Le Serpent Rouge" is quite a groove.
Amazing soundtrack.
I've been putting all these Tomb Raider soundtracks onto a playlist; for years I searched for a practical way to enjoy the music of these games. Whoever you are Lara Croft Tomb Raider Gaming Channel, you're a blessing.
“Then I suggest you GIVE IT TO ME NOW!” Is and WILL always be the appropriate answer 😅
listening to this while doing homework. hell yeah I'll kill the physics exams next week.
a physics´ student here too, doing exactly the same haha but in spain
Maybe you physics students can explain some physics to the new tomb raider reboot team. The physics in that game make no sense.
Did you pass it? XD
come on man we need to know, did you kill it
@@mcfrosty8739 update: dropped out of the Physics major, instead finished a language major LMAO
This game was soooo underrated dispite of all the mistakes regarding the stearing. The story was so good, the music so atmospheric and Lara was so sexy, strong and badassery. Don't forget Core Design was intended to make a trilogy accross europe.
What did we all lost with this art work ? And why? Eidos pressed Core Design under a dead line of release......thank you Eidos.....
And to make me unpopolar here, look at cyber punch, how often this (shit) game was posponed......
I really like to buy a new game today for me and I'm looking around but there is nothing, only the death in slippers.....
Thank you for sharing this wonderful music and greetings from Germany !
I feel a chill down my spine when I hear the intro! I remember my wife, my two boys and me playing this together :)
my favourite game of all time. for all of the struggles it had and all of its downfalls a controls patch and scu fixed it all for me and i fell in love with this game.
MY GOSH!! Best Tomb Raider Soundtrack ever!
The only one that was performed by a real orchestra rather than a single performer at a console. Helps with the classical and rather noir air of the storyline and gameplay. There were some awful mistakes made with this episode of Tomb Raider, but some things they got very, very right.
It's funny, some of the most interesting parts of these archaeological adventure games are when the main characters navigate through developed parts of civilization with many other people going about their business.
I don't care what they say, i love you TRAOD.
Best Tomb Raider IMO
I love the music "the red snake" I wanted to dance when I listened to it lol.
💃💃
This game is just memorable.
Best opening theme to any Tomb Raider game. PERIOD!
I think this is the best game soundtrack ever
***** Yes
+{ Funkyclown} i was born in 2003
scarletbar AJ Ok
scarletbar AJ Good for you
1:26:19 I was listening to this while watching a daddy-long-legs crawl up my wall. It was very fitting
The controls and especially the camera really makes me not want to install it ever again, but the music, the locations, and even the story really makes me want to give it another chance...
i had it on PS2 but needed to patch the controls so i got it on pc and patched it. the results were..amazing. it was a great game with the controls being good.
To be fair, we saw how FF7 got remade in 2020 and the original had really terrible in-game graphics.
Poor game play but the storyline is superb.
Dat beat at 18:44 *PENG* BOIZZZ
Really good Tomb Raider game if you download a fan made patch it (fix controls) and its a HD patch. Thisg ame was released unfinished. Good story and good osv music for me but REAL TR was on PS1 but this was the last tomb raider from Core Design.
Data4664 could you pass me a link about the HD textures?
47:50 The Strahov Fortress - The Best :D
フィールド曲お気に入り
9:09
15:25
22:56
バトル
38:24
53:32
57:06
When you just play 15:24 to someone, you'd never ever think it'd be a TR game, especially not this one:D
But certainly a pretty unique level idea that one was, haha.
Best theme, mood, vibes, style, plot, look and Lara.
Oh the feels man *-*
I have listened to the recent TR2013 OST and it's awful, aside from the main theme and some combat tracks the rest is crap. Now this soundtrack is beautiful and so well composed, the orchestra did a fantastic job! #traod
The new TR's got no soul at all... it's sad, but i'll just keep playing the real tomb raiders forever, no matter what people think of me... best franchise ever, hands down.
Hi, I also am a fan of TR music, supported the kick starter just after it started, but want to relate to ost from 2013 Tomb Raider.
It was meant to be that way, I also like to listen to it and I do appreciate that the composer invented instruments to match sounds to the situations Lara was in. It is less adventorous music than all previous parts of the series but I do not find it being wrong or bad.
Thank you so much for this upload. truly amazing
Only main tomb raider I never played. Not including the top down co op games. Been listening to this soundtrack for a few minutes and I'm impressed. Very nice score.
Chills down my spiiiiiine omg!!!!! 💕💕💕💕💕💕
I know I'm one of the 5, but I actually really enjoyed playing this.
I must be another one, god they don't make games like this anymore
MASTERPIECE
This is my favourite OST from Tomb Raider. The game has one of my favourites stories ever, so bad that they canceled the triology, such potential lost.
And the game is in my opinion the best of the entire TR series. Dunno what fools complain about the controls. This is the first TR & video game I ever played so I'm not used to any other controls... :)
+Supervillain I think the same way, the controls are the same as in the old tr games, nobody complains about the controls in the old games, but they complain about the controls of TRAOD which are the exact same, with few more add-ons. It is a better version of the classical controls, and the best classical TR game ever, and definitely the only TR games with so detailed graphics, every single book on a shelf has it's own shadow and character. The one of a kind TR game.
As always, people overestimate things they lost, even if that something is actually a piece of trash they should be lucky they don't possess anymore.
All those people complaining about Core was going down. - It appears as though nobody really actually played this game and its predecessors since Core shouldn't have made another Tomb Raider game anymore after the complete failure of not one but two Tomb Raider games (3 and 4). I'm always surprised how they managed to develop games that are so funless while playing it, and it's hard to tell which one is worse.
And as for TRAOD, the developers had enough time for designing the game properly. But instead they wasted so much time. They admitted themselves they were totally overambitious. Serious problems took place right from the get-go and the outcome was a great desaster.
May be we can't complain that much about the main characters control failures, but what about Kurtis Trent that giant monkey? It was an horrible experiment controlling him and there's no doubt about it.
Eidos was right not to give Core the rights anymore, they should have done that way earlier, and we are lucky they won't ruin another Tomb Raider game anymore, so we at least have newer games that make fun and are worth playing it. But instead people complaining about Core must not make another garbage game
+Aaron W. is a hater
Aaron W. tomb raider 3 definitely wasn't a failure lmao. I guess it was too hard for u to finish. Games nowadays are too easy. I like some of crystal dynamics games but god they are piss easy lol 😂
TR3 wasn't a commercial failure but it was the beginning of the end as far as I'm concerned. It didn't sell nearly as well as TR2 or 1 and the ratings dropped into the 70-80 area. Critics generally agreed that TR3 did not address the problems in controls and gameplay that were so prolific in the first two games; the gameplay and exploration felt too similar, if not frustratingly more unforgiving, and it didn't feel like the series was really progressing anywhere with the mechanics. Core demonstrated that they couldn't really develop the franchise to take it anywhere new; the stealth mechanics in Nevada were especially poorly received because they just didn't stack up to other games at the time.
I really think Core shot themselves in the foot by trying to develop a new TR for every Christmas. The team actually got so stressed out by TR4 that they decided to kill Lara off. The ratings just kept getting worse and the sales by TRAOD were down to 2.5 million (which most people put down to the heavy advertising campaign) Legend was the first game since TR2 to attract brilliant ratings and outsell its predecessors.
The Crystal games are pretty easy, but I believe it's because the control system is far more refined. If Core's TR games had Crystal's control system, the games wouldn't have been one tenth as difficult.
Magical OST 💋
i love it! i love song and game too!
By the way... there’s a spelling mistake on the soundtrack’s backcover.
Track 6 is “Dance of the Lux Veritatis”, not “Veratatis”.
ah i loved this game a lot as a kid, even though i never got past the spider boss :D thank you!
danke, eine große hilfe 😀
15:24 the Tomb Rave.
this would've been the best game in the series if they hadn't rushed it. 😥
This is fantastic soundtrack and i like hear this.
As much as I love all the tomb raider games including the survivor trilogy, angel of darkness stays the best for me. I'd like to see a remake and absolutely would love to see the continuation of the game made :) dream harder guys and we'll get what we want LOL
MY HEART HURTS FROM THE FEEEELS
NAgel of drness is one of the best track on tomb raider osts
Even though this was the worst Tomb Raider game. In my opinion. The one thing they got correct was the soundtrack. Especially Le Serpent Rouge. Fucking amazing OST.
Yeah, Le serpent rouge is masterpiece.
PRAGUE!
yaay
This is the best game soundtrack EVER. I love this game 😍😍😍😍😍
Agree :D I honestly enjoyed this game. Dont know why it got all the hate it did.
Has some Star Wars moments....awesome...
Terrorkekx it's the same orchestra
Le serpent Rouge is one of the best soundtrack in AOD.
Da feelz :(
People only hate this game because they were told to hate it!
THIS IS TEH BEST GAME EVAR MAID!!!!!!!!!!!!!!!!!!!!!!!!!!
No, believe me it isn't. I love the game too, but once i know hot to play it. At the beginning i hated it! The soundtrack is god, but technically it is a bad game... all that RPG style it became... the non-sense of growing strong by "doing things", you push a rock and automatically you are able to open a door you weren't able 'for. The plot twists aren't twists they pretend to be though
+Hirotrum I wouldn't say it's the best. But it's certainly better than the newest ones. The people at SE turned this franchise into the lameman's Uncharted.
+Hirotrum Interesting theory. But what I I told you there were those of us who had high expectations for this game...
And were unsatisfied with how much of an unrefined mess it was?
Not true for me. I played all the original games and despised this one. Good music, but awful gameplay for many, many reasons. I don't have opinions because others insist it, and to suggest it is frankly ludicrous :)
Music was the best bit!
Ho da sempre amato alla follia tomb raider, ma questo capitolo è speciale, luoghi fantastici e oscuri,musiche ipnotiche e cupe, meraviglioso assolutamente,questo è il primo di tutti i capitoli per me,ti coinvolge e ti trascina in esso..😍🖤😈🌒
This is my favourite score of all the series. By the way am I the only person in the whole world that thinks this game didn't just had potential but was actually a very good game?
This club song @ 0:15:24 reminds me of Darude Sandstorm
Anyone thinks that some games were just too good for its time?
Driv3r was supposed to be the best driver game, yet it was rushed by Atari just like this game. Both games got bad reviews, but I wonder how good the games would be if they succeeded. The storylines were excellent.
Everyone says the game play was bad but it was how you controlled it. It was the same way of the old time is best
awesome game
Le Serpent Rouge was my JAM! 😂😂😂 💃💃💃
I was just drowned on nostalgia
To anyone interested in the awesome soundtrack made by Peter Connelly, a Kickstarter is running right now to remake this soundtrack.
Here is the webpage: trdarkangel.com/
And here is the link, help the project!
www.kickstarter.com/projects/138635772/tomb-raider-the-dark-angel-symphony
Parisian ghetto
Le seepent rouge
Main theme
And the rest are very good
My favourite game ever ❤
Storm Drains-Louvre Galleries could you give recommendation of music of this type? my favorite in this game
Still much better then No Man's Sky.
this was my frist PlayStation 2 game, and i loved it...too bad that it wasn't finished at the right moment, dunno why the company released it soon, guess that the only mistake with this game...all the memories, glitches, bugs, soundtrack...i feel something in my spine... :O
Core Desing was forced to released this game uncomplete unluckily Core Desing track. Sorry my english.
For some reason I got stuck at that Boaz boss. The battle just never ended
You had to shot the other parts of her bodo by pressing square.
Great soundtrack but I'm still partial to the classics. First game and it's soundtrack are still my favorites
tomb raider needs to go back to the 90s asthetic. this game literally had a technoclub
That techno night club was lit! You see goons coming at you I’m doin doughnuts and black flips and side spins tryna not loose my footing. That club was lit up, worse than the damn Columbine shooting Lmao 😅