Riku: I need a new haircut. Mikey: What? Riku: Hey Mickey, look it’s a barbershop. Mikey: That’s not a barbershop, that’s a demon tower. Riku: That’s a weird name for a barber-swoosh.
1st, it's really weird to watch you watching cut scenes... 2nd, This lets play is so unique. Seeing your perspective as a speed runner, is so different then watching a casual players play through. You go into so much detail dissecting the movements, attacks and abilities, and it's super fascinating. Can't wait to see more!
It's so weird. Despite only watching playthroughs for the players' reactions to the story, I actually found this to be one of my more enjoyed playthroughs.
See, there is this. What you say is true. But you forgot the third point: we need BB's perspective to show us the THOTS that Sora gotta get out of the way.
All of the cutscenes in this game feel like they go on for like a second too long They just dwell on a character's face in awkward silence and then jumps to the next line or scene. It feels weird
@@thehypershon4064 yes he or she did, it's just a thing they do over there. If a voice actor dies, they leave the character "Link"ed with no sounds either, as respect, respect and to not muddle their name, Who would want to be over voiced just cause they died? Kinda rude eh?
The friggin joy of discovering a new game mechanic is why i watch this. Even though I am playing through it I don’t pay as much attention to these things, but then like with Kh2 i wanna learn how things work.
after playing the game for 1st playthrough, here's quick thoughts on the combat for me: Pros: - While it's a bit floaty, it's not as floaty as many think. If you just change the way your combos function, they can end fast enough so you can move again (combined with dodging and blocking during combos). This makes the combat feel like a combination of KH2FM and 0.2 in terms of speed and gravity, though it's close to 0.2, which isn't a bad thing. - TONS of options during combat. Not much else to say. - if you play the game the normal way of leveling up, physical strength seems strong in the his game compared to previous osaka games, while magic still seems very strong, though is the preferred choice in my eyes. - being able to switch between keyblades adds diversity of different playstyles. - Most of the bosses (90% of them) are well designed and a massive improvement than previous osaka team bosses. Plus revenge value returning and working properly makes humanoid boss fights more fair and fun to play against. - Since the game focuses on mob fights the most, having lots of crowd control abilities, including the ones you get at the beginning, makes up for it and makes the fights easier if they end up too hard. Cons: - Camera angle is incredibly awkward that takes a while to get used to, but can make it hard to react to moves that occur off-camera. - Attraction Flows is weird, as they're either too strong or just happen too often to make them look OP. Hopefully they can fix them in future patches by allowing us to turn them off or tone down their damage. - Most links I felt were useless outside of Simba. They either took too long to finish or were too slow. I will play this game very soon on Proud level with Lv1 challenge, but so far, there's a lot of good things about the combat, but some of the flaws should be fixed in patches, but otherwise, it's my 2nd favourite combat system next to KH2FM
I found that all the links were useful for me. Well not useful more so usable. Ariel and simba are the best no doubt about it. But the others aren't bad.
I didn't like the humanoid bosses much. They were too easy, I rarely ever had to use guard on any of them, and none had nearly as cool a moveset as the Lingering Will or even KH2's Organization XIII. I think the combat system improved aside from attraction flow and a few other things which might have added depth to combat but lack of difficulty made unnecessary (i.e., bloat).
I want them to fix it by adding 3 new modes. Critical. Master and Impossible. Thus giving everyone the option they would want. unless beginner is somehow too hard for you lol I'm gonna safe bet and say even a little kid would destroy beginner. Critical will lower health and mp by 25%, slightly weaken all attacks you use. Bosses will hit 25% harder than proud. Master will lower your health by 40% of proud, and mp by 30% of proud, Stats will go up only 75% of what they normally would.. Their cap would be lowered by 30%. Will lower Attraction damage by 80%, gives you some really cool master And up only special skills and attacks.. makes bosses hit 60% harder than proud, "limits" of all forms will do about 40% less damage. Impossible will 60% less hp and 45% less Mp than proud, stats will only ever go up to half of what they normally can, and at half the speed, aka level ups will sometimes only give abilities. Attractions will be the same as master, Limits and summons of sorts will do 75% less damage than proud. Magic will cost way more mp, there will be no way to lower mp by more than 30% of what it costs. bosses do double damage than proud does, It will test your ability to not only dodge... but to use every skill and trick in the book to take down even the simplest fights. It will truly be a godly run, Only meant for people who are willing and skilled. No normal joe could beat that mode.
@@KevinEontrainer381 I wouldn't mind attraction flows if they did the following: - tone down damage - make them abilities to turn off/on - make it so we can only use attraction flows once per fight.
I'm not gonna watch this yet till I play for it myself just wanted to comment and say thank you for being the only person, that I have seen, that makes a blank thumbnail for his gameplays of kh3.
Yes! I was waiting for you to get the keyblade replacement part, when I got to that part I was like oh no and immediately thought of you because of your bbs video, and I said to my girlfriend sarcastically, I didn't know their keyblades had a warranty.
BB if you change the keyblade cinemanic to basic it will turn the Keyblade transformation like drive form meaning will skip the scene of keyblade transforming
My friend just got the game and told me I could come over and play it with him over the weekend. I still prefer 2fm, but to be honest Im just glad that he got the game and that he's happy. Cheers to him :)
@@autumn2ashes211 well he did wait like 6 years for it to come out. He was just so excited when he told me he got it. But yeah I guess my post did sound pretty dramatic lol
The game has the combat that I liked the most in the franchise. I mean, it's not as good as KH2FM but it has lots of variety, cool transformations and everything works fine fast. I hope that you can enjoy it as much as I enjoyed the game.
Nice username, also I felt the exact same way. I was disappointed by a lot of things in this game but it always felt like they had something waiting to make up for it but in kh2 it just felt like there really wasn’t anything left out.
Kh2 is definitely better. When I finished kh2 I felt satisfied, yet wanting more. When I finished kh3, I felt betrayed and disappointed. The game feels rushed. And that's sad because this game has been in development for quite some time
Been with you since all the way back in your youtube days from pokemon lets plays and I think even legend of zelda? It's been so long. I remember going to your mw2 livestream and getting picked up to play with you and having a blast. I was barely a teenager then I think, and now i'm in my 20s. Fucking love you BB, you've come so far as a content creator and speedrunner, will always support you boo. Hope everything goes well for you
The combat is floaty but I feel it was mitigated by the sheer amount of defensive options in the air. Am I the only person that actually likes the combat besides bloody?
I like it. The combat has some flaws, but honestly, it doesn't feel as floaty as many claim. It feels like 0.2s floaty gravity but slightly toned down (kind of between 0.2 and KH2FM). Even if it was floaty, I think the game offering tons of I-frame abilities and awarding air combos makes up for it being floaty.
The magic in this game is kind of broken. It's not just the spamming, but there are items that when combined can reduced your mp cost to 1 for everything but cure. you can effectively spam any spell around 130 times depending on your stats. Granted, you have to do quite a bit of grinding to find all of the lucky emblems, but you could easily grab all of them on a normal route of each world apart from Olympus. That would maybe add 10-15 minutes to a run, but the end result is you can firaga spam each of the final bosses. Probably not an optimal strat, but I'm gonna explore it a bit. Sounds OP
Im currently doing a level one run after completing the game and I will only say this: So far, I think there is at least 4 to 5 REQUIRED fights per world, and while cure may not heal you completly, summons heal you, the duck, and the GOAT completely, while giving you near vulnerability and stun immunity and somewhat damages opponents. Tips for when you do level one eventually :D.
Remember everyone that KH2 has been the main KH game that everyone referenced for 14 years. KH3 will be getting a good bit of flak for a couple months and there will be people who enjoy either set of combat over the other. Personally... I like KH3 combat, but I know I’ve only really done about 10% of the game. KH2 was fantastic and I know for a damn fact that once all of these games are done and packed away, I’ll pull them out within a year or two again.
I started with dawn till dusk (amazon pre order) and the starlight keyblade. The amazon keyblade gives fire boost and firaza situation.. Felt OP to spam boosted fire and switch to the starlights mp haste afterwards, while storing 3 second forms. Idk what abilities the phantom green and midnight blue preorder keyblades have. I assume they boost other elements?
Just finished the game last nighy 41hrs all eblem all chest on proud 0.deaths this game needs a crit mode and attraction should be nerfed or setting to turn off
drfreshey well its not the same thing. Want to guess how many times i have used attraction flow and have to cancel it because i wanted to use other command. So just not using them is not a good solution
It's really damn strange how the game gives you Glide out of nowhere right before the end... and not in the Sanfransokyo world that BEGS for you to have glide?? Instead you spend the entire game doing really janky air dashes with massive endlag...
I wished I watched this live because I kept screaming at you to USE WATER ON THE FUCKING FIRE!! 🤣 in Hercs world you kept ignoring the fire and it’s like, ya got the water for a reason yo!
There are so many questions I still have about Kingdom Hearts and the many things in it. None of them got answered in this game! The biggest one that comes to mind is: What is a world!? Yes, I know there is a whole wiki explanation of this but it doesn't actually answer anything. Like... what is it really!? Are worlds just chunks of land floating in space with one location on it? (i.e. Hollow Bastion). Or are they actually a whole planet of which we visit just one place? (i.e. In the Hunchback world of KH3D Paris got mentioned by name. This would mean that the rest of Earth also has to be present and following a history similar to what we know). But if a world is literally just the one location with a bit of surrounding land, where does the public transport go in places like Twilight Town? In KHII it was a big deal to get a train ticket. And what about local businesses? Where do they get their produce? We see things like suns, stars and moons in the sky of these worlds, this would mean they orbit a star and are often orbited in turn by a moon, kinda like Earth, so if I were to shoot a satellite 150km straight up, what would I see if I looked down?
I dont think that question is something meant to be answered. The definition of what a world is in the KH universe is meant to be open to interpretation while you focus on the plot. Kinda irrelevant tbh, no offense.
Brandon Brown Consistent world building is not something that should be left open to interpretation. Plot and character motives can be left open, but not the environment they occupy. That's just bad writing and it's the reason why I love and hate KH at the same time.
To be fair BB, Sora did have Kairi's heart inside his for a spat, and once Riku-nort pointed it out in KH1, he seems to recognize it, so its not entirely outlandish that Sora could notice another heart inside his after that. Nomura writes a LOT of nonsense, this is not one of those moments.
Anyone else notice kh3 has a pseudo combo master? Only the first hit needs to connect and the rest of the combo will play out. Additionally, You can barely scrap the wall on the first attack for the full combo to play out without actually having to hit an enemy because scrapping the wall counts as a hit for some reason
Kh2 is still better but the amount of fan service is amazing lol I love the final boss fights because they look like fan fiction became reality. Plus the ending is great
@@pandasbass7267 I definitely prefer Kh2s tighter combat and balancing, but I'd be lying if I said I didn't enjoy kh3s gameplay a lot. I also think 3 has a better story and writing. So all in all I prefer 3
Truly Nobody I just prefer gameplay over story and with out a doubt KH2 has the best combat in the series. I loved KH3 just because I love the series but the lack of content in this game is also really disappointing.
Step 1 level until magic thrift Step 2 get all Mickey's and equip that accessory Step 3 Spam fire then spam Aeroga in same combo Step 4 ?????? Profit Optionally add in magic galvanizer for more oomph.
Wait you’re playing the game watching the cutscenes and doing even the skippable fights? But you’re a speedrunner lul xd. This game is just mindblowing.
The first playthrough is the time to enjoy the game, explore grind and whatever you want to do, then you move on to platinum and/or challenge runs. Even for speedruners
Will you do speedruns? My piece regarding the game: I really enjoy the game. It was very fun. It has several flaws though, and some wasted potential. Overall KH2 is superior.
@@Stundedx213 -- one of my biggest problems with this game along with it's lack of difficulty and the feeling that sometimes it felt written for not simply children but dumb children.
Bobby Rare Ain’t nothing about being after. Each on its own, taking out the context of the story. KH2 handles its plot, and gameplay far better than KH3.
41:16 OH MY GOODNESS MY FLANKS Edit 1:30:06 Bizk, you know that you were trying to figure if the animation for water could damage... you have our answer there. You can :D Hope you can notice
Sitting here watching the intro CG cinematic, wondering how bl00dy dodged the copyright cops. They blocked my video worldwide for both the visuals and Face My Fears.
Riku: I need a new haircut.
Mikey: What?
Riku: Hey Mickey, look it’s a barbershop.
Mikey: That’s not a barbershop, that’s a demon tower.
Riku: That’s a weird name for a barber-swoosh.
Riku:I have to say im quite impressed with the results!
Someone here loves pancakes
1st, it's really weird to watch you watching cut scenes...
2nd, This lets play is so unique. Seeing your perspective as a speed runner, is so different then watching a casual players play through. You go into so much detail dissecting the movements, attacks and abilities, and it's super fascinating. Can't wait to see more!
It's so weird. Despite only watching playthroughs for the players' reactions to the story, I actually found this to be one of my more enjoyed playthroughs.
See, there is this. What you say is true.
But you forgot the third point: we need BB's perspective to show us the THOTS that Sora gotta get out of the way.
Lmfao "Shut up it's been half my life!"
When did he say that ??
@@jopdancing7320 @ 3:14:52
All of the cutscenes in this game feel like they go on for like a second too long
They just dwell on a character's face in awkward silence and then jumps to the next line or scene. It feels weird
So that's why I feel the cutscenes are weird and slow :#
tbh that's almost every KH game, idk why they do it like that
Phil having no dialogue and looking like he's got a hangover is so weird...
Aelus and dylan dosent have any quote aswell lol
Apparently his Japanese voice actor died
i like how he is just there to go away again xD rip get on the hydras back
@@thehypershon4064 yes he or she did, it's just a thing they do over there. If a voice actor dies, they leave the character "Link"ed with no sounds either, as respect, respect and to not muddle their name, Who would want to be over voiced just cause they died? Kinda rude eh?
@@TheUltimateRare except for xehanort lol
I did the exact same thing when I loaded up the game. Just sat and listened to Dearly Beloved for like 4 mins. Soooooo good dude!
Honestly Im so glad you just sat there for the menu. Truly the way the game was meant to be enjoyed.
"May my heart be my guiding key" makes me cringe hard, too. So indicative of the asspully nature of Nomuras writing of this series.
I mean it does have some truth in real life as well.
It's used once in an interesting way, to cut off Xigbar talking when he says it.
What else do you expect from the man? Decent writing?...ha
"May the Force be with you."
@@vadandrumist1670 "welcome to the Dark Side"
The friggin joy of discovering a new game mechanic is why i watch this. Even though I am playing through it I don’t pay as much attention to these things, but then like with Kh2 i wanna learn how things work.
Idk if anyone else noticed but if you jump around as kh1 sora in the dive to heart in the beginning he jumps like he did in kh1
I noticed he has all his kh1 animations
Idk why but i absolutely love watching this guy play
He has a vast knowledge of the game and keeps you engaged with such insight.
I liked it better when Chip and Dale's dialogue was mostly text..
Why hasn't anyone mentioned that the demon tower gave Riku a haircut?
I knew i wasnt bugging
lol demon tower and demon tide are gonna become the best barbers in the universe
....so _that's_ what they meant with the Demon Tower and haircuts.....
LOL DIDN'T REALIZE IT xD
It hated his old hair that much lol
after playing the game for 1st playthrough, here's quick thoughts on the combat for me:
Pros:
- While it's a bit floaty, it's not as floaty as many think. If you just change the way your combos function, they can end fast enough so you can move again (combined with dodging and blocking during combos). This makes the combat feel like a combination of KH2FM and 0.2 in terms of speed and gravity, though it's close to 0.2, which isn't a bad thing.
- TONS of options during combat. Not much else to say.
- if you play the game the normal way of leveling up, physical strength seems strong in the his game compared to previous osaka games, while magic still seems very strong, though is the preferred choice in my eyes.
- being able to switch between keyblades adds diversity of different playstyles.
- Most of the bosses (90% of them) are well designed and a massive improvement than previous osaka team bosses. Plus revenge value returning and working properly makes humanoid boss fights more fair and fun to play against.
- Since the game focuses on mob fights the most, having lots of crowd control abilities, including the ones you get at the beginning, makes up for it and makes the fights easier if they end up too hard.
Cons:
- Camera angle is incredibly awkward that takes a while to get used to, but can make it hard to react to moves that occur off-camera.
- Attraction Flows is weird, as they're either too strong or just happen too often to make them look OP. Hopefully they can fix them in future patches by allowing us to turn them off or tone down their damage.
- Most links I felt were useless outside of Simba. They either took too long to finish or were too slow.
I will play this game very soon on Proud level with Lv1 challenge, but so far, there's a lot of good things about the combat, but some of the flaws should be fixed in patches, but otherwise, it's my 2nd favourite combat system next to KH2FM
I found that all the links were useful for me. Well not useful more so usable. Ariel and simba are the best no doubt about it. But the others aren't bad.
I didn't like the humanoid bosses much. They were too easy, I rarely ever had to use guard on any of them, and none had nearly as cool a moveset as the Lingering Will or even KH2's Organization XIII. I think the combat system improved aside from attraction flow and a few other things which might have added depth to combat but lack of difficulty made unnecessary (i.e., bloat).
I want them to fix it by adding 3 new modes. Critical. Master and Impossible.
Thus giving everyone the option they would want. unless beginner is somehow too hard for you lol I'm gonna safe bet and say even a little kid would destroy beginner.
Critical will lower health and mp by 25%, slightly weaken all attacks you use.
Bosses will hit 25% harder than proud.
Master will lower your health by 40% of proud, and mp by 30% of proud, Stats will go up only 75% of what they normally would.. Their cap would be lowered by 30%. Will lower Attraction damage by 80%, gives you some really cool master And up only special skills and attacks.. makes bosses hit 60% harder than proud, "limits" of all forms will do about 40% less damage.
Impossible will 60% less hp and 45% less Mp than proud, stats will only ever go up to half of what they normally can, and at half the speed, aka level ups will sometimes only give abilities. Attractions will be the same as master, Limits and summons of sorts will do 75% less damage than proud.
Magic will cost way more mp, there will be no way to lower mp by more than 30% of what it costs.
bosses do double damage than proud does, It will test your ability to not only dodge... but to use every skill and trick in the book to take down even the simplest fights. It will truly be a godly run, Only meant for people who are willing and skilled. No normal joe could beat that mode.
I think attractions are the worst thing in the game. It came out of nowhere, OP, and ruins the mood. Plus sometimes it changes the music
@@KevinEontrainer381 I wouldn't mind attraction flows if they did the following:
- tone down damage
- make them abilities to turn off/on
- make it so we can only use attraction flows once per fight.
Thank you so much for uploading a 3.5 hour long video instead of 20 min clips in a series. Much love my guy. Hope you enjoy the game
sitting there and absorbing the new look, the feeling. so much emotion associated with such a powerful beginning
I wish the middle game was better but still decent.
Perfect just finished the game myself now I’m open to start watching vids and livestreams. Look forward to the series of this. 😁
I'm not gonna watch this yet till I play for it myself just wanted to comment and say thank you for being the only person, that I have seen, that makes a blank thumbnail for his gameplays of kh3.
Nice to see that BB is on the same level as all of us for once...
Yes! I was waiting for you to get the keyblade replacement part, when I got to that part I was like oh no and immediately thought of you because of your bbs video, and I said to my girlfriend sarcastically, I didn't know their keyblades had a warranty.
I am really enjoying KH3’s combat so far.
BB if you change the keyblade cinemanic to basic it will turn the Keyblade transformation like drive form meaning will skip the scene of keyblade transforming
even though its faster but the transformation animations actually deal damage so i kept them on
yousefeno feels like abusing I frames and free damage to me tho
My friend just got the game and told me I could come over and play it with him over the weekend. I still prefer 2fm, but to be honest Im just glad that he got the game and that he's happy. Cheers to him :)
You make it sound like a tragedy occurred lmao.
@@autumn2ashes211 well he did wait like 6 years for it to come out. He was just so excited when he told me he got it. But yeah I guess my post did sound pretty dramatic lol
Photojournalist and Rent Pursuer Np I am pretty over dramatic about this series anyways. :D
Happy to see you enjoying a KH game again, at least for now.
Omg, after watching the epilogue. Now it makes so much sense why Xigbar said "may your heart-" and gets cut off
I’ve been waiting for you to upload this!
Your commentary & fanboying is rly cute btw
I've been waiting for this for quite a while and it's finally here!!!!
The game has the combat that I liked the most in the franchise. I mean, it's not as good as KH2FM but it has lots of variety, cool transformations and everything works fine fast. I hope that you can enjoy it as much as I enjoyed the game.
KH2FM had the most depth, KH3 had the most breadth.
Experimenting with all the key blade transformations was some of the most fun I’ve had with a game in a while
the only playthrough that matters.
This playthrough and deans (soraalam1)
@@tonygunk8157 Yup, Tbh I'm more hyped for DMC5
I would also recommend Dean Weiss as well.
NicoB too
@@photojournalistandrentpurs7311 DMCV baby
2019: Airslide isn’t garbage.
2021: It isn’t?
I'm about 6 hours in and already it feels like KH2 is still better but it's fun and the music and graphics are amazing
bite your tongue
Nice username, also I felt the exact same way. I was disappointed by a lot of things in this game but it always felt like they had something waiting to make up for it but in kh2 it just felt like there really wasn’t anything left out.
Biggest thing is lack of challenge and great bosses.
Kh2 is definitely better. When I finished kh2 I felt satisfied, yet wanting more. When I finished kh3, I felt betrayed and disappointed. The game feels rushed. And that's sad because this game has been in development for quite some time
@@BrillMatic there was something great about the ending story-wise though
Been with you since all the way back in your youtube days from pokemon lets plays and I think even legend of zelda? It's been so long. I remember going to your mw2 livestream and getting picked up to play with you and having a blast. I was barely a teenager then I think, and now i'm in my 20s. Fucking love you BB, you've come so far as a content creator and speedrunner, will always support you boo. Hope everything goes well for you
The combat is floaty but I feel it was mitigated by the sheer amount of defensive options in the air. Am I the only person that actually likes the combat besides bloody?
I like it. The combat has some flaws, but honestly, it doesn't feel as floaty as many claim. It feels like 0.2s floaty gravity but slightly toned down (kind of between 0.2 and KH2FM). Even if it was floaty, I think the game offering tons of I-frame abilities and awarding air combos makes up for it being floaty.
No fuck you the combat is too floaty. Kh2 is still superior
@@bicarbonateofsoda117 even if KH2 is better. KH3 actually has some solid mechanics
It feels nice, and it’s nowhere near as floaty as something like bbs or ddd. It’s floaty but in a good way.
I just hate the fact that I'm too much of an idiot to remember you can guard in the air and I try to dash away just to get smacked....
the "hurt" part made me laugh my ass off!
Can't wait for the review
X E H A N O R T he already did one
ua-cam.com/video/42R184HqJQM/v-deo.html
@@fishfish2128 that's not him
Is there one yet
Finally done with my playthrough so finally able to watch! This took me way too long....
Let´s get all comfy and snack some popcorn while uncle bloody tells us a story about a kid with a strange looking sword. :)
Finally finished the game, excited to hear your thoughts now
The magic in this game is kind of broken. It's not just the spamming, but there are items that when combined can reduced your mp cost to 1 for everything but cure. you can effectively spam any spell around 130 times depending on your stats. Granted, you have to do quite a bit of grinding to find all of the lucky emblems, but you could easily grab all of them on a normal route of each world apart from Olympus. That would maybe add 10-15 minutes to a run, but the end result is you can firaga spam each of the final bosses. Probably not an optimal strat, but I'm gonna explore it a bit. Sounds OP
Maybe it's meant to show how far Sora has come ^.^
Dude KH games have always had broken magic
with Mickey Clasp you can slaughter the hardest superboss in the game with literally endless aeros and fires.
Mickey Clasp + Flanniversary Badge = Death.
Im currently doing a level one run after completing the game and I will only say this: So far, I think there is at least 4 to 5 REQUIRED fights per world, and while cure may not heal you completly, summons heal you, the duck, and the GOAT completely, while giving you near vulnerability and stun immunity and somewhat damages opponents. Tips for when you do level one eventually :D.
will you be doing anymore FFX speedruns ?
Tell me how you got that starlight keyblade before fighting the titans! 😨😨😲😲
Only an hour in and not sure if you realized yet, but water does do damage around when you cast. Kind of like fire in KH2, but with a projectile.
Hey Bizcuitz, you mind telling me what kind of TV you are using? I have a slim too but I’m having issues with the graphics and frame rate
Remember everyone that KH2 has been the main KH game that everyone referenced for 14 years. KH3 will be getting a good bit of flak for a couple months and there will be people who enjoy either set of combat over the other. Personally... I like KH3 combat, but I know I’ve only really done about 10% of the game. KH2 was fantastic and I know for a damn fact that once all of these games are done and packed away, I’ll pull them out within a year or two again.
That feelz when bb still thinks there is a crit mode.
I started with dawn till dusk (amazon pre order) and the starlight keyblade. The amazon keyblade gives fire boost and firaza situation.. Felt OP to spam boosted fire and switch to the starlights mp haste afterwards, while storing 3 second forms.
Idk what abilities the phantom green and midnight blue preorder keyblades have. I assume they boost other elements?
Blue is blizzard and Green is Thunder. They should have made Dawn a red keyblade with the same model as the other preorder blades.
also, air dash into swing into airdash into swing and repeat, you can get a glide-like movement tech
IVE BEEN WAITING FOR THIS YOUUUUHHHHH
Just finished the game last nighy 41hrs all eblem all chest on proud 0.deaths this game needs a crit mode and attraction should be nerfed or setting to turn off
a setting to turn them off would be great indeed
You could just not use them.
Humble NZ i hope there will be a way to turn those off.... Because rbh i really dislike those
drfreshey well its not the same thing. Want to guess how many times i have used attraction flow and have to cancel it because i wanted to use other command. So just not using them is not a good solution
@@williambernkastelalucard7318 You do realize you can scroll through them, right?
You can almost infinitely airslide if you swing your keyblade immediately after one and then airslide again.
It's really damn strange how the game gives you Glide out of nowhere right before the end... and not in the Sanfransokyo world that BEGS for you to have glide?? Instead you spend the entire game doing really janky air dashes with massive endlag...
1:29:29, that Hand In Hand x Those Who Fight OST
Always crazy when you recognize a familiar name in the comments. Awesome music btw.
About to play some KH3 myself. Test myself against the super boss or secret boss. See how far I can get without countershield strats
I find it interesting that zero exp is on every difficulty.
You do craft the ultima weapon you have to get all those materials just to be able to craft just to clarify
14:39 When the Kingdom hearts music kicks in
When's the first time he uses Starlight's finisher Ancient Light? Been looking for it but can't find it. Trying to see his reaction
Found it for anyone curious. 2:17:45
I hope you do another video commenting on the floatiness on KH3, they got rid of that pillar finisher and it feels better than in the demos.
Cant wait for kh3 final mix
How long does it take to upload video of this length bb?
360p squad
ViolinGamer thought it was my internet tho lmao
BB. Please put on the water cufflink. Waterza is so good.
Xbone preorders got it the easiest, imagine having Thundaza at the beginning of the damn game.
I fucking died when he opened up the notepad
Being surprised about replacement keyblades like you dont have a pocket full of them throughout just about every game lol
I wished I watched this live because I kept screaming at you to USE WATER ON THE FUCKING FIRE!! 🤣 in Hercs world you kept ignoring the fire and it’s like, ya got the water for a reason yo!
KH2 doesn't do elemental weaknesses so he neglected a huge portion of the games mechanics
I can see the titans being a problem during a speedrun
There are so many questions I still have about Kingdom Hearts and the many things in it. None of them got answered in this game!
The biggest one that comes to mind is:
What is a world!?
Yes, I know there is a whole wiki explanation of this but it doesn't actually answer anything.
Like... what is it really!? Are worlds just chunks of land floating in space with one location on it? (i.e. Hollow Bastion).
Or are they actually a whole planet of which we visit just one place? (i.e. In the Hunchback world of KH3D Paris got mentioned by name. This would mean that the rest of Earth also has to be present and following a history similar to what we know).
But if a world is literally just the one location with a bit of surrounding land, where does the public transport go in places like Twilight Town? In KHII it was a big deal to get a train ticket.
And what about local businesses? Where do they get their produce?
We see things like suns, stars and moons in the sky of these worlds, this would mean they orbit a star and are often orbited in turn by a moon, kinda like Earth, so if I were to shoot a satellite 150km straight up, what would I see if I looked down?
I dont think that question is something meant to be answered. The definition of what a world is in the KH universe is meant to be open to interpretation while you focus on the plot. Kinda irrelevant tbh, no offense.
Brandon Brown
Consistent world building is not something that should be left open to interpretation. Plot and character motives can be left open, but not the environment they occupy. That's just bad writing and it's the reason why I love and hate KH at the same time.
@@TheTattorack huh. I actually just disagree with you on that one. Maybe we look at video games from different angles on this one.
Brandon Brown
It's not about videogames, it's about standard writing practice in general.
@@TheTattorack dude thats legit untrue though lol
Now to wait for part 2
So weird to watch you playing a game at a normal pace and watching you take your time to smell the roses
"Mm mm, not that one!"
Flash forward to speedrun routing for this game, and... oh. Oh dear.
Well, shit.
To be fair BB, Sora did have Kairi's heart inside his for a spat, and once Riku-nort pointed it out in KH1, he seems to recognize it, so its not entirely outlandish that Sora could notice another heart inside his after that. Nomura writes a LOT of nonsense, this is not one of those moments.
This is what the cake looks like?
Anyone else notice kh3 has a pseudo combo master?
Only the first hit needs to connect and the rest of the combo will play out. Additionally, You can barely scrap the wall on the first attack for the full combo to play out without actually having to hit an enemy because scrapping the wall counts as a hit for some reason
Just finished kh3 i have never cried this much best game ever
Is it worth it
@@Hogg342 yes
Kh2 is still better but the amount of fan service is amazing lol I love the final boss fights because they look like fan fiction became reality. Plus the ending is great
@@pandasbass7267 I definitely prefer Kh2s tighter combat and balancing, but I'd be lying if I said I didn't enjoy kh3s gameplay a lot. I also think 3 has a better story and writing. So all in all I prefer 3
Truly Nobody I just prefer gameplay over story and with out a doubt KH2 has the best combat in the series. I loved KH3 just because I love the series but the lack of content in this game is also really disappointing.
when ur impressions n thoughts bout the mechanics?
My only gripe so far is that Sora Runs so fast. Anything else feels fantastic
Obviously it was needed because traversing to bigger worlds.
Come on down to Yen Sid's discount keyblade emporium. Buy one get one half off.
Step 1 level until magic thrift
Step 2 get all Mickey's and equip that accessory
Step 3 Spam fire then spam Aeroga in same combo
Step 4 ??????
Profit
Optionally add in magic galvanizer for more oomph.
too bad by the time you get mickey clasp, you can already vaporize entire mobs with a single Thunder.
Hell yeah, a treat!
Is there gonna be a part 2 bb?
Already beat the game yesterday on Proud mode of the bat and got the Ultima Weapon tonight.
Worth the long wait without question
Wait you’re playing the game watching the cutscenes and doing even the skippable fights? But you’re a speedrunner lul xd.
This game is just mindblowing.
The first playthrough is the time to enjoy the game, explore grind and whatever you want to do, then you move on to platinum and/or challenge runs. Even for speedruners
Shikamaru Nara I know dude, it was just meant as a joke reference to the “But you are a speedrunner” argument
Love how much you think about and dissect the game and cringe when they push the cheese too far.
Keep up the good work!
We need Part 2
Will you do speedruns?
My piece regarding the game: I really enjoy the game. It was very fun. It has several flaws though, and some wasted potential. Overall KH2 is superior.
Kh 2 F I N A L M I X
Goddamn its considerably hard to speedrun this game tho imo.
So many forced minigame moments.
@@Stundedx213 -- one of my biggest problems with this game along with it's lack of difficulty and the feeling that sometimes it felt written for not simply children but dumb children.
to be fair, it's hard to be the after of KH 2. It's like trying to find a better anime than Dragon ball. not easy.
Bobby Rare Ain’t nothing about being after. Each on its own, taking out the context of the story. KH2 handles its plot, and gameplay far better than KH3.
@bl00dybizkitz did you get copyrighted too?
OY VEY!
-Hades 2019
Sora got Thicc... lol
23:17 hey its the Infinite Azure stage from Tekken 7
41:16 OH MY GOODNESS MY FLANKS
Edit
1:30:06 Bizk, you know that you were trying to figure if the animation for water could damage... you have our answer there. You can :D
Hope you can notice
apparently the whole reason they added water as a spell was to show off the water tech they came up with
may the force be with you
Sitting here watching the intro CG cinematic, wondering how bl00dy dodged the copyright cops. They blocked my video worldwide for both the visuals and Face My Fears.
He speedran past them😂
...I'll see myself out
Whens the world record run coming
@34:30 water does do damage before it shoots out. Just not much.
does he ever find out waters wind up does damage?
When's part 2?
Could someone who's already seen this (or the stream) give me a TLDR of Bloody's opinions on the game? I can't really watch this yet.
He likes second form a lot, He likes the overall feel of the game.
What about part 2 :(?
What do you think about the combat? Better or worse than 0.2?
Better imo