✅ Install Raid for Free Mobile and PC: clik.cc/qHq7p and get a special starter pack with an Epic champion Knight Errant 🎉Log into the game for 7 days between now and July 24th and get a free legendary champion Artak 💥Check out Raid’s new limited animated series Call of the Arbiter here: ua-cam.com/video/H32dvyCVkfk/v-deo.html&pp=iAQB Hey guys, me again. Good lord I am tired of this game. Seriously I can't wait to finish the series so I can move on to another target. But quite frankly a journey begun must be finished and so we carry on. Will I survive to the end? I have no idea but we shall see. Support the Channel on Patreon: www.patreon.com/Animarchy
I always find that funny in films and they just leave the body like what happens when the next guys find that body? Did a nazi loot him? Did he lose them? Maybe hes a spy etc
I'm a British 6th Airborne reenactor, and I cannot emphasise enough how much this mission annoys me. Let me start with some of the more important things, namely the position of the battery. It is right on the coastline in Vanguard, but in reality, it's quite far in-land in comparison to a lot of what was happening. Also, the ships and landing craft in the cutscene suggest that the battery is right in front of Sword beach, or any D-Day beach for that matter, but no, its a two hour walk from the closest point of Sword (of course you have to go down to Pegasus and Horsa Bridge to get there) to Merville Battery. Second thing is a part in the mission you mostly cut out, which is the part with a bridge crossing. This part really annoyed me because I reenact the 2nd Oxf. & Bucks. Light Infantry regiment. The only bridges anywhere near Merville was the Caen Canal (Pegasus) and Orne River (Horsa) bridges. In fact, the one in the game looks suspiciously similar to Pegasus bridge. This pissed me off because the parachute regiment were no where near the bridges until much later, it was the Oxf. & Bucks. ALONE who captured the bridges. This completely erases an already under-represented group who did one of the most dangerous missions of the war, at least in terms of what the British did. Now I wanna talk about the uniforms, because while the ones on the random NPCs might look alright, the ones for the actual main characters are so bad, especially Richard Webb. First of all, he's wearing his beret in a combat zone, one word for that: idiot. Secondly, he's got First World War webbing on, not even all of it is late First World War, he has an early war rifle bandolier. and then, on top of all of that, he is wearing his shoulder title on his smock. It should be on the battledress, he doesn't even have it on both sides, and the text on it should be a blue shade. He also has no scrim scarf, his toggle rope is tied up and hanging off his webbing (somehow, they never made a way to do that) when it should be wrapped around him, and finally, a STEN bandolier (why) around his leg (how). More generally with uniforms: Airborne insignia, like the Pegasus (which was worn by both the 1st, and 6th airborne by the way) should not be worn on the smock, rather on the battledress (so unlike you said you were, I am not happy to see the Pegasus insignia), Mills bombs were not worn on the straps like American grenades, they would be in pockets, and in one of the BREN magazine pouch (which pretty much (if not) all of them should have at least two of), none of them have blue epilate slip-ons to indicate regiment, some of them seem to be missing important equipment such as canteens, those knives you see a few with (with the brass knuckles) weren't used, reserve shoots weren't used, and goggles like Kingsley has weren't used (apart from by dispatch riders, who did wear the same helmet as the airborne). There is much more wrong with this mission, but as I said, I do Oxf. & Bucks. not the para, so I'm not as knowledgeable on anything expect general British Airborne stuff.
This is why I like doing this sort of content. Because you will get people who genuinely are laser focused on a particular thing. I can start a Spitfire from memory and rattle off the order of battle for the Battle of Britain. But some areas I’m just not as deeply knowledgeable which brings out experts. If this wasn’t a sponsored video I’d pin your comment.
My favourite HS teacher had watched the RAF dueling with the luftwaffe in the skies over Kent as a teenager and was a young officer aboard the Battleship HMS Rodney .He recounted how the sea from horizon to horizon was covered in allied ships and the skies were darkened by allied aircraft . When the bombardment started he was ever so glad to be English !
My great-grandfather took part in the assault on the Merville Battery, and honestly this mission feels borderline offensive to those who took part in Operation Tonga and D-Day as a whole
Thank you Myles. Was about to be a little ranty, my 2nd cousin was a Signalman attached to the 2nd Oxfordshire and Buckinghamshire Light Infantry when they took Pegasus and Horas bridges and I know that story and location very well (both the old Bridge and the New at Pegasus), you are right, if those men had made it to the bridges, they would have been pressed into their defence and bugger what ever other mission they had had. I grew up around Aldershot when it was still the Para depot and was a 2 Para cadet (ingury stopped me from joining) and I know the Regiments history well. One thing I must also point out as you didn't, is that is not regulation use of a bolt that would have been taught to every Tommy and can still be used on a Kar98K bolt.
As a paratrooper, he had way too much time in free fall. He should have pulled his reserve the moment his main burned away, instead he waited till the last minute so he'd have hit the water like it was cement. Also too much water. The animation made it look like he landed in the ocean. You can argue cause it's dark, but it should be only over 6 or so feet deep. Also love how they animated two peoples shoots not opening and burning in when he looked up after landing.
For anyone who cares, Gustav Schwarzenegger was home in Austria at this time. He was part of the Panzer Group 4 in Operation Barbarossa and the Siege of Leningrad. He was wounded in Leningrad in August '42. He suffered dealt with recurring bouts of malaria, which eventually led to his medical discharge in February '44. He must've trained dud on the 88.
@@jameson1239 You obviously don't know the Conditions there... St. Petersburg is build on and surrounded by marsh Land and Swamps. Especially the Battles for Lake Ladoga where a Nightmare in both Intensity of Fighting and Dealing with the Terrain.
I would like to apologise for missing a lot of important details on this one. But the fact is that A. I recorded this at like 4 AM after writing all day so I was flaked. B. CoD Vanguard has so much wrong with it in this mission there is too much to list. I was so overwhelmed with all the stuff I was seeing that I completely neglected to mention that the battery was entirely in the wrong spot. So I missed some stuff that I really shouldn't have. However it's called reaction for a reason its basically what I personally notice off the bat. I should do better on the Tobruk mission (obviously) Also, reserve chutes, it wasn't until after I uploaded that it clicked and I slapped myself really hard for missing that detail. I was so focused in on their procedure and the calamity of aerial carnage around them (and the fact that the planes were wrong) that I completely blanked on that. My bad. Don't worry though, properly researched and edited video for D-Day. See y'all then!
Maybe people will go easier on you if you review USS Indianapolis: Men of Courage as it's so bad people might be more forgiving, in the same way you don't have to catch everything wrong about The Room.
57:15 It depends on who you ask. The German officer is adamant that the guns were reactivated and not destroyed while the British veterans of the battle say the opposite
I just love the contrast around 35:00 for the negatives vs positives. On the one hand, we've depicted the British paratroopers as passive and insubordinate. On the other hand, gammon bombs and correct ammo...
Animarchy, it is a myth that the transport pilots were bad on D-day. WW2TV had a speaker on (Airpower in Normandy, Jun 29, 2020, start at about 9:20) that went over what happened. But cliff notes, the planes were very heavy due to all the Paratrooper gear compared to training so they had to go faster to stay airborne. Also they had to came in high to go above a cloud bank, so in only a few miles before the drop zone they had to bleed off a ton energy from descending to drop height. So that is what caused the erratic moments and abnormal sounds that the paratroopers experienced, not inexperienced pilots being scared of the silly AA from the Game.
Oh no doubt. However I’ve read in several books about air operations on D-Day and crossed with my own knowledge of air operations that generally pilots who didn’t qualify for combat arms or were relieved from combat arms were posted to transports. Not that they were bad as such. But rather you have a bunch of pilots who weren’t trained for this kind of flying. They were trained to drop men and supplies off in a secured airspace or on an airfield. Not flung into the middle of the night, over laden in questionable weather with heavy enemy resistance.
@@AnimarchyHistory There is likely something to the fact that this is only a small part of their job and the training was not sufficient for it, but that is just as true for the paratroops as the pilots. To call the transport pilots the bottom of the barrel is just silly, they didn't go top 1/3 of pilots to fighters, middle 1/3 to bombers, and bottom 1/3 to transports or something like that. (From: The Army Air Forces in WWII V.VI-C.17) "Assignment was based upon a combination of factors--current requirements for fighter and multiengine pilots, the student's aptitude, his physical measurements, and preference." -ex) If you were the best pilot and wanted fighters, but were too tall >5'9" (175cm). Tough, no fighters for you The problem was the conditions (weather and lack of realistic jump training for pilots and paratroopers), not the pilots. Had you put any of the other allied pilots (fighter, bombers, other; with appropriate training), the results would have likely been exactly the same.
@@thingsthatinterestedme7962 Also its worth noting that only one American PIR regiment had been in Combat and had at least 2 combat jumps to its record prior to D-day. That being the 82nd's own 505th who had been in Sicily and Salerno. The other experienced units were either back in the Britain refitting after hard fighting in Italy or were still in Italy. So the American Drops were done by the inexperienced 101st and a depleted 82nd who only had one of its experienced PIR units and the 325th Glider unit to take part in Normandy. So aside from the 505th the other units wouldn't know what to expect from the pilots.
If you want to know how important a rig check is, the U.S. Airborne have an entire song about it and let me tell you the results of forgetting are NOT PRETTY.
I was about to call EQUIPMENT CHECK before your pause. One of the most rehearsed and crucial parts of jump just thrown out because, like everything else in this game, it feels like no one bothered to check ANYTHING with professional or just a basic research check. This feels like a barely passable D history report for a high schooler when it comes to the cinematics Also thank you for the rant at 30 minutes because that really irked. Paratroopers are morbid people hand picked and train to simply attack attack attack. That’s the mindset. Even during training they are given the mentality of their lives ending at any moment during an operation so it’s best to keep pushing the enemy, keep pushing forward
It's not like there was anyone in the room shouting REALITY CHECK when they were working out the script for this. I'm just glad they got some of the details right.
So I’m guessing the cowardice and outright arguing with a direct order from a superior would have been particularly egregious for a paratrooper, especially in the middle of battle.
The other thing that perplexes me about COD is that the c47 you are on is destroyed yet when you get to the ground and look up, the AA passes through the allied planes (Literally, they'll get hit and nothing will happen, no fire nothing, not even an explosion). COD1 for example, despite being hit more than enough times, all that happens is one random plane catching fire and all the others unaffected. Also, for whatever reason, no more troops jump out over your position, I even cleared the area and waited. Really, it breaks immersion. Great intro then...nothing. Medal of honor Airborne is in the same boat. AA fire lights up the sky yet not a single plane is shot down. It irks me that developers and programmers can't get that one detail down. At least it gets the reinforcements right as they parachute down to you. It's irritating but is a cross we have to bear
The British did not use reserve parachutes in WW2. The main justification was they jumped low, so there would be no time to pull a reserve. The Germans did not use reserves either. The British paras appear to be using US parachutes. The British wore special jump smocks over all their other uniform and equipment with their pack on their belly, making them look very fat.
Going out on a limb here but those ships on the right at the end of the mission, i wanna say look like Wyoming-class Battleships in their 1944 configuration. You can see the 6 center line superfiring turrets which only Wyoming-class and Ise-class Battleships had. As well as the Tripod mast above the bridge. What's even funnier is there 9 of them in the line when only 2 Wyomings were built
What pains me the most about the little details that Vanguard gets wrong is that these are exactly the type of detail that the old WWII Call of Duty and Medal of Honor games got right. It's why both series got so popular back in the day before people got tired of WWII shooters and everyone moved onto modern warfare and more scifi/alternate history themes. It's insane to me that what's ostensibly a return to old roots would be so careless about these things.
Germans did use both Polish "BARs" and FN was making multiple variants for other countries like Sweden that Germany would have taken over. That is definitely a US BAR model, but seeing something similar wouldn't have been out of place. Poland also used them as anti-aircraft MGs too, so seeing reflex sights on them wouldn't have been completely unheard of if Vanguard wanted wacky attachments included.
Not to mention the Germans have been fighting the US for well over a year by this point. North Africa and Italy would have given plenty of options for capturing a number and the Atlantic Wall was a dumping ground for arms captured.
Jerry cans is one of the best German invention that was popularized in ww2. There is also a 40 minute video on the history, features, and advantages of jerry cans against the allies fuel containers during ww2.
One thing that I have recently noticed in not just video games but movies as well. Is that you wouldn't be able to hear conversations, let alone hear yourself on these ww2 aircraft. Hence the hand signals in band of brothers. I have ridden on a B25J and you can not even hear your own voice. We had to communicate using hand signals because of how loud the engines are and how much general noise from the inside of the aircraft. Bolts rattling, seats bouncing, cables and what not. The only way you can hear conversation was having headsets on with a mic. So having general conversation is not possible.
17:40 he's not even loading them in he just throws them at those planes with two bare hands simultaneously. The sound you hear is his biceps ripping through the sound barrier
I visited the Merville Battery in 2014, and as others have already pointed out, it was inland, and the beach was flat. The overall look has more in common with the Longues-sur-Mer battery further west, but that one wasn't assaulted by Allied troops on D-Day. Also, by the time it was that light, the assault had been over for some 40 minutes. At 51:35, the German defenders leave their positions and charge downhill - why? And that sign: "Halt! Militärische Kriegszone" must be the lamest ever. "Halt! Military war zone"...
Sarge counter: 13 Sarnt counter: 0 These are British troopers, they say Sarnt, not Sarge! There's onlt two sarges in the British army. A massarge and a sausarge. And you dont want to confuse those two!
Just out of curiosity, were there many (if any) Black British Paratroopers? And for that matter, were Black Brittish really integrated like this, or were they segregated like in the US Military? I've tried to find more info, but I always get redirected to pages on the Black soldiers of the British Caribbean Colonies.
One thing that stuck out to me was the Opel Blitz truck with its regular lights on, this would have been a big no-no for the driver even in the middle of an allied invasion. It would have had its blackout lights on to avoid giving away any locations to scouts.
Something I just noticed while watching this, probably missed it because it was just one bit of dialogue, but Richard Webb, the guy that wanted to dig in and hole up for the rest of the unit, is apparently a sergeant as well. ua-cam.com/video/cA5a4RUs3Ak/v-deo.html He calls him sergeant here. But he's got the double lines on his right arm, marking him as a corporal. So apparently they got the uniform wrong there.
my great grandfather was in the 82 505PIR and he was one of the miss drops he broke his leg on landing and was taken in my a french family and lived and fought though the whole war
When they look at the battery through binoculars it’s on a cliff, overlooking the channel. I pretty sure the whole battery was set back from the beach, on flat land
On the gameplay side... even though the overall mission is different, everything in it looks like any other COD game. I mean, how many times have we done exactly this: Come across an enemy MG, flank it through a very convenient pathway, kill it because no enemy is covering it. Not only is there no enemy covering it, there's nothing at all happening behind this set piece, because it's waiting for you to hit a checkpoint before presenting another generic encounter. It's all very safe and contained.
1:02:06 I could be wrong, but from the general side profile and what looks like a main battery of 6 turrets, I’m pretty sure those are supposed to be Wyoming-class battleships. But there’s a slight problem if that’s what they are: There we’re only ever *two* of those, USS Wyoming (BB-32) and USS Arkansas (BB-33). And Wyoming had been converted into a gunnery training ship by late 1941. To be fair, Arkansas *was* still in frontline service, and she *did* participate in shore bombardment missions at Omaha beach. But she was the only one of her class present, and I count *NINE* on screen right now. FFS, Vanguard, you’re *terrible.*
Around 17:00 you correctly ask about Flak fire rate, yet you should ask how the hell flak crew did not noticed multiple paratroopers landing like 20 metres from them. Also im surprised that you did not pointed out that Merville was not a shore battey, it was in some distance from shore. I think that you should also give sins for logical retardation like those Germans leaving fortified position to charge at paratroopers through completely open terrain, or those trucks detonating like 2 anti-vehicle mines out of whole minefield, and soldiers appearing right after them (must have charged at insane speed)
Biggest gripe with simple military procedure, the usge of headlights on all vehicles at night during combat. Personal flashlights mke sense. But masses of vehicles with headlights on during an air raid/ para drop are massive targets for bombers or strafing fighters.
All I can think is those warships in the columns look like BF1 Dreadnoughts from a distance, and honestly, seeing as they ripped BF music in Bougainville I wouldn't be surprised if they "borrowed" a model or two for a warship
31:44 that’s always bugged me in CoD. So from the 29 officers and several warrant officers and staff sergeants they were all dead and missing so some random sgt lead the Btn?! I know the layman is unlikely to know rank structures but it takes me out of games so hard, can’t you just make him an officer or at least RSM?!
Love how in the opening there's FlaK shells exploding all around and a bunch of ground fire coming up, and all the planes are fine. Then suddenly when the game thinks it necessary all hell breaks loose and everything burns and crashes, yet when you look up after landing, nearly all the other planes are fine again, with almost no further shoot downs even though they're in the exact same spot you were and should be in range for the enemy guns. Also the nice little reload animation at 24:00 where, to load his 3(!) scavenged bullets into the rifle, the character takes a stripper clip with 4 bullets, pushes it part way in and then pulls it away with 2 rounds still attached.
18:05 Aurther says "thunder" to the friendly soldier because all throughout the war allied troops were taught to say "lightning" when encountering other soldiers. Said soldiers would say "thunder" back to tell they were allies because the "th" sound is hard to make in German so they could figure out if there were spies.
Tho this is an inaccuracy most TV shows and games get wrong tho has been popularised by media. “Flash and Thunder” were yes two code words used during Normandy by Paratroopers. Small problem is that it wasn’t the codes used during the actual evening jump, they were the swapped to ones two days later.
At 40:03 & 55:10 the para looks to be wearing a german zeltbahn as a cape, nice detail. Also that german corpse at 54:32 looks reminds me a lot of a gebirgsjäger, with the goggles and all.
I'm surprised you didn't point this out Merville battery wasn't on the coast Nor was it anywhere near cliffs of that scale It was 2km inland, with the nearest bit of shoreline a fairly flat beach, not a cliff in sight
I know for a fact as soon as that corporal started back chatting the sgt, he would have been filled in on the spot by the Sgt. Have a friend currently serving in 3 para, and those guys have the most positive attitude in shit situations in the field.
You gotta be really careful how you address a senior I was a technical sailor and an electrical rate in the navy. If I was told to do something in my sphere of expertise I disagreed with for whatever reason I had to explain it respectfully and very concisely. Then it was still upto your senior. I’ve had to make objections and still follow directives (the trick is taking cover before you throw the breaker and potentially cause an explosion or arc) But if you’re doing operational routines like seaboat drills or damage control you just stay alert, focused and trust the leadership. They’re in that position for a reason. They often see things you don’t (unless they’re a midshipman)
one thing you got wrong is that the guns in the merville gun battery were czech 100mm mountain howitzers and posed no threat to the navy, but instead were used to shell the nearby beachhead. (bit of a nitpick since you claimed they were french)
@@AnimarchyHistory Had a quick look and several sites say 100mm Czech ( 10 cm leFH 14/19(t) ) guns while Wikipedia says the bunkers were designed for 100mm Czech guns and ended up with French 75s As opposed to gun they actually show in game, which looks like either a 12.7cm or 15cm mount from a destroyer.
My thought behind paratroopers is if there crazy enough to jump out of planes into a war zone there crazy enough to attack a battery with half there force
The watch would have probably been facing in, towards your waist, but it would have also been worn under your jacket, or something to cover the glass and metal
Having been to the Merville Battery before, it really pissed me off how they depicted the Battery being basically at the shoreline. The battery was established a couple of miles away from the coast. Only the observation post is located at the beach itself. And there are no cliffs either. What I've seen of the coast in the area is mostly sandy, with a few dunes. I think they modeled the battery after the battery at Longues-sur-Mer, which indeed is located on a cliff west of Arromanches. The british engineers of the Airborne unit lacked mine detectors, so they had to crawl through the mine field before the actual assault and clear paths in complete silence. While crawling back, they marked the paths by dragging the heels of their boots through the soil do indicate the cleared areas. Absolute madlads.
I’m glad to see your take on this too. History Legends did a Deep look into the mission, in his own way mind you, but still Really Detailed!. and I’m glad your ripping it too!. Granted History legends take is a bit cringe, especially the bayonet scene. But here your not nitpicking. Which is good. I love history legends but he kinda over did it. He’s improved now but Damn the early days.
18:33 I don’t know if this particular Kar98k was shooting tank shells or something, but you don’t fly backwards 1m/3 feet from being shot with a bullet. You’d simply fall to the ground in pain where you stand or crumple, instantly killed. If you’re shot in the right spot with the right sort of bullet and are hopped up on adrenaline you might not even notice you’ve been shot at first (it just feels like someone shoved you, or threw a baseball at you, ask me how I know). So no, you dont go flying backwards :)
Those ships at the end, I can’t put a name to them but two of those ships that are broadside, my brain is telling me they are battle cruisers, renown class specifically. Could be wrong, I don’t have a great look at em
Allied Paratroopers, 20th century 🤝 Admiral Horatio Nelson, Napoleonic Wars "When in doubt, just charge straight at the enemy and shoot him in the face"
1:02:22 I can ONLY assume, judging by the placement of the turrets and my limited knowledge on naval ships, that THAT is an American Wyoming-class battleship. Two of them. Because apparently Kingsley is American now.
One thing I've never liked about the call of duty games (or most shooters in general) is they never seem to get the firearms quite right. For example, the KAR 98K used in the beginning of this mission sounds like a firecracker going off. When in reality 8mm Mauser is quite the loud boy. That is a very big gun that they make sound like a pea shooter.
I remember seeing a documentary on that ages ago. When they made the first COD they used the real sounds of the weapons but lowered the volume to balance the audio. They also tried to incorporate realistic recoil but play testers found it too difficult/annoying so they lowered the recoil so you could keep a sight picture And someone that goes shooting with a Lee Enfield and a Finnish Mosin now and then I can attest to the volume and recoil of the cartridges in those old rifles, they hit hard though
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Hey guys, me again. Good lord I am tired of this game. Seriously I can't wait to finish the series so I can move on to another target. But quite frankly a journey begun must be finished and so we carry on. Will I survive to the end? I have no idea but we shall see.
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Love your vid Aussie man, love from the poms here In Blighty
Thanks for the Video,Animarchy.
That is a great birthday gift.
Sorry to hear you contracted RAIDs.
I think that was a US m1918 Trench knife 7:18
Hey I thought the Brit’s stab different due to comando training in WW2
The thing with dog tags killed me, damn. They only took 1, the other was supposed to stay on the body for Identification.
I always find that funny in films and they just leave the body like what happens when the next guys find that body? Did a nazi loot him? Did he lose them? Maybe hes a spy etc
I'm a British 6th Airborne reenactor, and I cannot emphasise enough how much this mission annoys me. Let me start with some of the more important things, namely the position of the battery. It is right on the coastline in Vanguard, but in reality, it's quite far in-land in comparison to a lot of what was happening. Also, the ships and landing craft in the cutscene suggest that the battery is right in front of Sword beach, or any D-Day beach for that matter, but no, its a two hour walk from the closest point of Sword (of course you have to go down to Pegasus and Horsa Bridge to get there) to Merville Battery.
Second thing is a part in the mission you mostly cut out, which is the part with a bridge crossing. This part really annoyed me because I reenact the 2nd Oxf. & Bucks. Light Infantry regiment. The only bridges anywhere near Merville was the Caen Canal (Pegasus) and Orne River (Horsa) bridges. In fact, the one in the game looks suspiciously similar to Pegasus bridge. This pissed me off because the parachute regiment were no where near the bridges until much later, it was the Oxf. & Bucks. ALONE who captured the bridges. This completely erases an already under-represented group who did one of the most dangerous missions of the war, at least in terms of what the British did.
Now I wanna talk about the uniforms, because while the ones on the random NPCs might look alright, the ones for the actual main characters are so bad, especially Richard Webb. First of all, he's wearing his beret in a combat zone, one word for that: idiot. Secondly, he's got First World War webbing on, not even all of it is late First World War, he has an early war rifle bandolier. and then, on top of all of that, he is wearing his shoulder title on his smock. It should be on the battledress, he doesn't even have it on both sides, and the text on it should be a blue shade. He also has no scrim scarf, his toggle rope is tied up and hanging off his webbing (somehow, they never made a way to do that) when it should be wrapped around him, and finally, a STEN bandolier (why) around his leg (how).
More generally with uniforms: Airborne insignia, like the Pegasus (which was worn by both the 1st, and 6th airborne by the way) should not be worn on the smock, rather on the battledress (so unlike you said you were, I am not happy to see the Pegasus insignia), Mills bombs were not worn on the straps like American grenades, they would be in pockets, and in one of the BREN magazine pouch (which pretty much (if not) all of them should have at least two of), none of them have blue epilate slip-ons to indicate regiment, some of them seem to be missing important equipment such as canteens, those knives you see a few with (with the brass knuckles) weren't used, reserve shoots weren't used, and goggles like Kingsley has weren't used (apart from by dispatch riders, who did wear the same helmet as the airborne).
There is much more wrong with this mission, but as I said, I do Oxf. & Bucks. not the para, so I'm not as knowledgeable on anything expect general British Airborne stuff.
This is why I like doing this sort of content. Because you will get people who genuinely are laser focused on a particular thing.
I can start a Spitfire from memory and rattle off the order of battle for the Battle of Britain. But some areas I’m just not as deeply knowledgeable which brings out experts.
If this wasn’t a sponsored video I’d pin your comment.
My favourite HS teacher had watched the RAF dueling with the luftwaffe in the skies over Kent as a teenager and was a young officer aboard the Battleship HMS Rodney .He recounted how the sea from horizon to horizon was covered in allied ships and the skies were darkened by allied aircraft .
When the bombardment started he was ever so glad to be English !
Also did the 6th have Bren guns with them when the jumped on D-day? Cause there was a noticeable lack of Bren"s
My great-grandfather took part in the assault on the Merville Battery, and honestly this mission feels borderline offensive to those who took part in Operation Tonga and D-Day as a whole
Thank you Myles. Was about to be a little ranty, my 2nd cousin was a Signalman attached to the 2nd Oxfordshire and Buckinghamshire Light Infantry when they took Pegasus and Horas bridges and I know that story and location very well (both the old Bridge and the New at Pegasus), you are right, if those men had made it to the bridges, they would have been pressed into their defence and bugger what ever other mission they had had.
I grew up around Aldershot when it was still the Para depot and was a 2 Para cadet (ingury stopped me from joining) and I know the Regiments history well.
One thing I must also point out as you didn't, is that is not regulation use of a bolt that would have been taught to every Tommy and can still be used on a Kar98K bolt.
As a paratrooper, he had way too much time in free fall. He should have pulled his reserve the moment his main burned away, instead he waited till the last minute so he'd have hit the water like it was cement. Also too much water. The animation made it look like he landed in the ocean. You can argue cause it's dark, but it should be only over 6 or so feet deep. Also love how they animated two peoples shoots not opening and burning in when he looked up after landing.
I did wonder about the impact, when it happened. Good to know I was right to be worried. ;-]
All the way friend! Thanks for the input.
To me that impact looked at least like broken legs. How badly I cannot say
What's really funny is that British paras didn't have reserve chutes.
Yet another inaccuracy to add to the pile.
@@llearch Yeah he'd have died.
Paratroopers sumed up, we got a 5 rounds and a kar98k, two knives and a shovel *proceeds to take down all of Normandy*
For anyone who cares, Gustav Schwarzenegger was home in Austria at this time. He was part of the Panzer Group 4 in Operation Barbarossa and the Siege of Leningrad. He was wounded in Leningrad in August '42. He suffered dealt with recurring bouts of malaria, which eventually led to his medical discharge in February '44. He must've trained dud on the 88.
lol thanks!!
Malaria in Leningrad man must have been really unlucky considering Malaria generally can’t reproduce in temperatures below 20 degrees
@@jameson1239 Well it got him out of the Wehrmacht before a bullet did, so maybe it was good luck.
Yo another raven
@@jameson1239 You obviously don't know the Conditions there... St. Petersburg is build on and surrounded by marsh Land and Swamps. Especially the Battles for Lake Ladoga where a Nightmare in both Intensity of Fighting and Dealing with the Terrain.
I would like to apologise for missing a lot of important details on this one. But the fact is that A. I recorded this at like 4 AM after writing all day so I was flaked. B. CoD Vanguard has so much wrong with it in this mission there is too much to list. I was so overwhelmed with all the stuff I was seeing that I completely neglected to mention that the battery was entirely in the wrong spot. So I missed some stuff that I really shouldn't have. However it's called reaction for a reason its basically what I personally notice off the bat. I should do better on the Tobruk mission (obviously)
Also, reserve chutes, it wasn't until after I uploaded that it clicked and I slapped myself really hard for missing that detail. I was so focused in on their procedure and the calamity of aerial carnage around them (and the fact that the planes were wrong) that I completely blanked on that. My bad.
Don't worry though, properly researched and edited video for D-Day. See y'all then!
So amazingly excited for your next video, been learning a ton about D-Day, especially the 506th and 502nd PIR
Maybe people will go easier on you if you review USS Indianapolis: Men of Courage as it's so bad people might be more forgiving, in the same way you don't have to catch everything wrong about The Room.
Jus coz hez gotta mortar don't mean he's got ammo
57:15
It depends on who you ask.
The German officer is adamant that the guns were reactivated and not destroyed while the British veterans of the battle say the opposite
Also, if memory serves, the merville battery was not situated on a cliff but was more inland
@Irina Shidou your correct, I've been there and it's almost completely flat once your past the sand dunes
I just love the contrast around 35:00 for the negatives vs positives.
On the one hand, we've depicted the British paratroopers as passive and insubordinate. On the other hand, gammon bombs and correct ammo...
Animarchy, it is a myth that the transport pilots were bad on D-day. WW2TV had a speaker on (Airpower in Normandy, Jun 29, 2020, start at about 9:20) that went over what happened.
But cliff notes, the planes were very heavy due to all the Paratrooper gear compared to training so they had to go faster to stay airborne. Also they had to came in high to go above a cloud bank, so in only a few miles before the drop zone they had to bleed off a ton energy from descending to drop height. So that is what caused the erratic moments and abnormal sounds that the paratroopers experienced, not inexperienced pilots being scared of the silly AA from the Game.
Oh no doubt. However I’ve read in several books about air operations on D-Day and crossed with my own knowledge of air operations that generally pilots who didn’t qualify for combat arms or were relieved from combat arms were posted to transports.
Not that they were bad as such. But rather you have a bunch of pilots who weren’t trained for this kind of flying. They were trained to drop men and supplies off in a secured airspace or on an airfield. Not flung into the middle of the night, over laden in questionable weather with heavy enemy resistance.
@@AnimarchyHistory There is likely something to the fact that this is only a small part of their job and the training was not sufficient for it, but that is just as true for the paratroops as the pilots.
To call the transport pilots the bottom of the barrel is just silly, they didn't go top 1/3 of pilots to fighters, middle 1/3 to bombers, and bottom 1/3 to transports or something like that. (From: The Army Air Forces in WWII V.VI-C.17) "Assignment was based upon a combination of factors--current requirements for fighter and multiengine pilots, the student's aptitude, his physical measurements, and preference."
-ex) If you were the best pilot and wanted fighters, but were too tall >5'9" (175cm). Tough, no fighters for you
The problem was the conditions (weather and lack of realistic jump training for pilots and paratroopers), not the pilots. Had you put any of the other allied pilots (fighter, bombers, other; with appropriate training), the results would have likely been exactly the same.
@@thingsthatinterestedme7962 Also its worth noting that only one American PIR regiment had been in Combat and had at least 2 combat jumps to its record prior to D-day. That being the 82nd's own 505th who had been in Sicily and Salerno. The other experienced units were either back in the Britain refitting after hard fighting in Italy or were still in Italy. So the American Drops were done by the inexperienced 101st and a depleted 82nd who only had one of its experienced PIR units and the 325th Glider unit to take part in Normandy. So aside from the 505th the other units wouldn't know what to expect from the pilots.
Even older artillery guns weren't useless. They just had a shorter range and slower rate of fire. But they could still kill you.
If you want to know how important a rig check is, the U.S. Airborne have an entire song about it and let me tell you the results of forgetting are NOT PRETTY.
I believe it's blood on the rafters
@@AllGamingStarred Blood on the _risers_*
I mean, it is a helluva way to die.
@@thenewcatgirl2727 appreciate it
@@dootmarine1140 indeed.
If i took a shot for every historical inaccuracy, i'd finally be in the perfect mental state to make a game like this.
I was about to call EQUIPMENT CHECK before your pause. One of the most rehearsed and crucial parts of jump just thrown out because, like everything else in this game, it feels like no one bothered to check ANYTHING with professional or just a basic research check. This feels like a barely passable D history report for a high schooler when it comes to the cinematics
Also thank you for the rant at 30 minutes because that really irked. Paratroopers are morbid people hand picked and train to simply attack attack attack. That’s the mindset. Even during training they are given the mentality of their lives ending at any moment during an operation so it’s best to keep pushing the enemy, keep pushing forward
It's not like there was anyone in the room shouting REALITY CHECK when they were working out the script for this. I'm just glad they got some of the details right.
So I’m guessing the cowardice and outright arguing with a direct order from a superior would have been particularly egregious for a paratrooper, especially in the middle of battle.
16:40 when I realized the same moment you did my reaction was just about the same.
"holy SHIT THAT LOADER IS ON FIRE!"
That guy must have been buff asf if he could slam 88mm rounds into the gun that fast if judging from how fast the gun is shooting
I guess that loader has a little too much of his chocolate ration before battle
Why the hell does a British Paratrooper have a M1 garand?
Why the hell di they have a airborne division patch that diesnt exist at thwt point
Wow. I didn’t notice that.
i think this is a bit nitpicky could be a lend-lease gun
@@Michael-fk3ik British never used the m1, america didnt lend lease it due to thr british having their own and need to arn its own men
@@Michael-fk3ikNah, the Brits never used the M1 Garand. They stayed with the Lee Enfield
The other thing that perplexes me about COD is that the c47 you are on is destroyed yet when you get to the ground and look up, the AA passes through the allied planes (Literally, they'll get hit and nothing will happen, no fire nothing, not even an explosion). COD1 for example, despite being hit more than enough times, all that happens is one random plane catching fire and all the others unaffected. Also, for whatever reason, no more troops jump out over your position, I even cleared the area and waited. Really, it breaks immersion. Great intro then...nothing.
Medal of honor Airborne is in the same boat. AA fire lights up the sky yet not a single plane is shot down. It irks me that developers and programmers can't get that one detail down. At least it gets the reinforcements right as they parachute down to you. It's irritating but is a cross we have to bear
The British did not use reserve parachutes in WW2. The main justification was they jumped low, so there would be no time to pull a reserve. The Germans did not use reserves either.
The British paras appear to be using US parachutes.
The British wore special jump smocks over all their other uniform and equipment with their pack on their belly, making them look very fat.
The lack of Historical oversight on this game was laughable!
seeing AH (not the angry moustache man ) angry is a meme at this point
Going out on a limb here but those ships on the right at the end of the mission, i wanna say look like Wyoming-class Battleships in their 1944 configuration. You can see the 6 center line superfiring turrets which only Wyoming-class and Ise-class Battleships had. As well as the Tripod mast above the bridge. What's even funnier is there 9 of them in the line when only 2 Wyomings were built
What pains me the most about the little details that Vanguard gets wrong is that these are exactly the type of detail that the old WWII Call of Duty and Medal of Honor games got right. It's why both series got so popular back in the day before people got tired of WWII shooters and everyone moved onto modern warfare and more scifi/alternate history themes. It's insane to me that what's ostensibly a return to old roots would be so careless about these things.
Germans did use both Polish "BARs" and FN was making multiple variants for other countries like Sweden that Germany would have taken over. That is definitely a US BAR model, but seeing something similar wouldn't have been out of place. Poland also used them as anti-aircraft MGs too, so seeing reflex sights on them wouldn't have been completely unheard of if Vanguard wanted wacky attachments included.
Not to mention the Germans have been fighting the US for well over a year by this point. North Africa and Italy would have given plenty of options for capturing a number and the Atlantic Wall was a dumping ground for arms captured.
Oh lord, this will be something...
Jerry cans is one of the best German invention that was popularized in ww2. There is also a 40 minute video on the history, features, and advantages of jerry cans against the allies fuel containers during ww2.
This is the only way i will see all of vanguards missions tbh
I feel like Paratroopers would rather charge you with knives than just sit there and dig in.
White phosphorus grenades scare me. Grandpa was a doc on Iwo Jima and gave detailed descriptions of what they did to people.
15:23 anybody else notice how this BRITISH paratrooper’s sporting a Garand?
Those MP40 mag pouches were for large bars of Panzerschokolad
I think the patch is the one of the First Allied Airborne Army (7:12) . Which wasnt formed till the 2nd of August 1944.
His first reaction to weapon attachments was the magazine-fed Kar98k but not when the player picked up a Kar98k with a shorter barrel assembly
One thing that I have recently noticed in not just video games but movies as well. Is that you wouldn't be able to hear conversations, let alone hear yourself on these ww2 aircraft. Hence the hand signals in band of brothers. I have ridden on a B25J and you can not even hear your own voice. We had to communicate using hand signals because of how loud the engines are and how much general noise from the inside of the aircraft. Bolts rattling, seats bouncing, cables and what not. The only way you can hear conversation was having headsets on with a mic. So having general conversation is not possible.
I wouldn't call a 150mm howitzer useless, even if it is old. Thats still a pretty big amount of boom it can bring to anything its in range of
17:40 he's not even loading them in he just throws them at those planes with two bare hands simultaneously. The sound you hear is his biceps ripping through the sound barrier
24:00
Notice how his ammunition counter says 3 rounds but when he loads the bullets, he has 5 rounds in the stripper clip.
45:24 I also like how (not sure if it’s just my eyesight) the water canteen seems to be floating an inch off the table.
*HOORAY* What a wonderful video! Insightful and educational, whilst being entertaining!
Thank you for uploading content!
I visited the Merville Battery in 2014, and as others have already pointed out, it was inland, and the beach was flat. The overall look has more in common with the Longues-sur-Mer battery further west, but that one wasn't assaulted by Allied troops on D-Day. Also, by the time it was that light, the assault had been over for some 40 minutes. At 51:35, the German defenders leave their positions and charge downhill - why? And that sign: "Halt! Militärische Kriegszone" must be the lamest ever. "Halt! Military war zone"...
Sarge counter: 13
Sarnt counter: 0
These are British troopers, they say Sarnt, not Sarge! There's onlt two sarges in the British army. A massarge and a sausarge. And you dont want to confuse those two!
No, Sar'nt is US slang, sarge is UK slang. That's according to the Cambridge dictionary.
@@questionmaker5666 Curious why there's so many videos of British sergeants chewing out recruits for saying sarge instead of sarnt then
Just out of curiosity, were there many (if any) Black British Paratroopers?
And for that matter, were Black Brittish really integrated like this, or were they segregated like in the US Military?
I've tried to find more info, but I always get redirected to pages on the Black soldiers of the British Caribbean Colonies.
Yes. Arthur Kingsley is based on a real man. Sgt Sidney Cornell
@@AnimarchyHistory thanks!
@@JumboCod91 Same reason the one black guy in the british forces at Dinkirk was written about because he stood out so much.
One thing that stuck out to me was the Opel Blitz truck with its regular lights on, this would have been a big no-no for the driver even in the middle of an allied invasion. It would have had its blackout lights on to avoid giving away any locations to scouts.
Yup. Notek back lights for driving in the dark.
I'd love to hear your thoughts on the cod United offensive bomber mission. Its the beginning of the British levels and is super cool.
Something I just noticed while watching this, probably missed it because it was just one bit of dialogue, but Richard Webb, the guy that wanted to dig in and hole up for the rest of the unit, is apparently a sergeant as well. ua-cam.com/video/cA5a4RUs3Ak/v-deo.html He calls him sergeant here. But he's got the double lines on his right arm, marking him as a corporal. So apparently they got the uniform wrong there.
The full auto 8.8cm is ridiculous,
as a Gates of Hell (video game on Steam) player, I instantly recognized this inaccuracy.
my great grandfather was in the 82 505PIR and he was one of the miss drops he broke his leg on landing and was taken in my a french family and lived and fought though the whole war
Ah shit. Here we go again
43:52 Ah yes "Cpl. Nguyen" didn't know the Vietnamese were in on this op too lol 😂
When they look at the battery through binoculars it’s on a cliff, overlooking the channel. I pretty sure the whole battery was set back from the beach, on flat land
On the gameplay side... even though the overall mission is different, everything in it looks like any other COD game. I mean, how many times have we done exactly this: Come across an enemy MG, flank it through a very convenient pathway, kill it because no enemy is covering it. Not only is there no enemy covering it, there's nothing at all happening behind this set piece, because it's waiting for you to hit a checkpoint before presenting another generic encounter. It's all very safe and contained.
prob why the guy playing didnt use the smoke grenades. For that usually dont do much in games against ai.
The patch is the patch of the 1st Allied Airborne Army, which would not be formed until AUGUST of 1944, a good 2 MONTHS after D-Day.
1:02:06 I could be wrong, but from the general side profile and what looks like a main battery of 6 turrets, I’m pretty sure those are supposed to be Wyoming-class battleships. But there’s a slight problem if that’s what they are: There we’re only ever *two* of those, USS Wyoming (BB-32) and USS Arkansas (BB-33). And Wyoming had been converted into a gunnery training ship by late 1941. To be fair, Arkansas *was* still in frontline service, and she *did* participate in shore bombardment missions at Omaha beach. But she was the only one of her class present, and I count *NINE* on screen right now. FFS, Vanguard, you’re *terrible.*
Around 17:00 you correctly ask about Flak fire rate, yet you should ask how the hell flak crew did not noticed multiple paratroopers landing like 20 metres from them. Also im surprised that you did not pointed out that Merville was not a shore battey, it was in some distance from shore. I think that you should also give sins for logical retardation like those Germans leaving fortified position to charge at paratroopers through completely open terrain, or those trucks detonating like 2 anti-vehicle mines out of whole minefield, and soldiers appearing right after them (must have charged at insane speed)
I would not mind a highlighting video of these Animarchy rundowns.
Like the most agregious missteps and best anger moments.
My fave so far is the Japanese machine gun rant in the Bougainville mission, you couldn't set that timing up any better if you tried!
Biggest gripe with simple military procedure, the usge of headlights on all vehicles at night during combat. Personal flashlights mke sense. But masses of vehicles with headlights on during an air raid/ para drop are massive targets for bombers or strafing fighters.
When paratroopers check the guy in front of thems rigs, who checks the dude at the backs rig
"The rule of the LGOPs" sounds terrifying and inspiring in equal measure.
If there is *ONE* thing I can give Vanguard credit it for, it's that they produced some good music.
All I can think is those warships in the columns look like BF1 Dreadnoughts from a distance, and honestly, seeing as they ripped BF music in Bougainville I wouldn't be surprised if they "borrowed" a model or two for a warship
“I say we dig in and not even try to complete our objective” said no paratrooper ever.
"We're paratroopers. We're supposed to be surrounded".
Major winters.
God, i dont have so much popcorn for all this.
17:35 hanz the loader had a good day
31:44 that’s always bugged me in CoD. So from the 29 officers and several warrant officers and staff sergeants they were all dead and missing so some random sgt lead the Btn?! I know the layman is unlikely to know rank structures but it takes me out of games so hard, can’t you just make him an officer or at least RSM?!
Those 88 flak guns firing as fast as modern auto cannons got a good laugh out of me.
Love how in the opening there's FlaK shells exploding all around and a bunch of ground fire coming up, and all the planes are fine. Then suddenly when the game thinks it necessary all hell breaks loose and everything burns and crashes, yet when you look up after landing, nearly all the other planes are fine again, with almost no further shoot downs even though they're in the exact same spot you were and should be in range for the enemy guns.
Also the nice little reload animation at 24:00 where, to load his 3(!) scavenged bullets into the rifle, the character takes a stripper clip with 4 bullets, pushes it part way in and then pulls it away with 2 rounds still attached.
18:05 Aurther says "thunder" to the friendly soldier because all throughout the war allied troops were taught to say "lightning" when encountering other soldiers. Said soldiers would say "thunder" back to tell they were allies because the "th" sound is hard to make in German so they could figure out if there were spies.
Tho this is an inaccuracy most TV shows and games get wrong tho has been popularised by media.
“Flash and Thunder” were yes two code words used during Normandy by Paratroopers.
Small problem is that it wasn’t the codes used during the actual evening jump, they were the swapped to ones two days later.
At 40:03 & 55:10 the para looks to be wearing a german zeltbahn as a cape, nice detail. Also that german corpse at 54:32 looks reminds me a lot of a gebirgsjäger, with the goggles and all.
British paratroopers had a quick release mechanism to detach their harnesses in under five seconds. They didn't drown like their American brethren.
Hahaha Jerry found a way to slam fire an 88
I'm surprised you didn't point this out
Merville battery wasn't on the coast
Nor was it anywhere near cliffs of that scale
It was 2km inland, with the nearest bit of shoreline a fairly flat beach, not a cliff in sight
"it's madness to attack them now" no, it's madness to jump out of an airplane into hostile territory. But look where you are now
I know for a fact as soon as that corporal started back chatting the sgt, he would have been filled in on the spot by the Sgt. Have a friend currently serving in 3 para, and those guys have the most positive attitude in shit situations in the field.
You gotta be really careful how you address a senior
I was a technical sailor and an electrical rate in the navy. If I was told to do something in my sphere of expertise I disagreed with for whatever reason I had to explain it respectfully and very concisely. Then it was still upto your senior. I’ve had to make objections and still follow directives (the trick is taking cover before you throw the breaker and potentially cause an explosion or arc)
But if you’re doing operational routines like seaboat drills or damage control you just stay alert, focused and trust the leadership. They’re in that position for a reason. They often see things you don’t (unless they’re a midshipman)
one thing you got wrong is that the guns in the merville gun battery were czech 100mm mountain howitzers and posed no threat to the navy, but instead were used to shell the nearby beachhead. (bit of a nitpick since you claimed they were french)
It’s weird. I see other sources claiming them to be French 75’s
@@AnimarchyHistory Had a quick look and several sites say 100mm Czech ( 10 cm leFH 14/19(t) ) guns while Wikipedia says the bunkers were designed for 100mm Czech guns and ended up with French 75s
As opposed to gun they actually show in game, which looks like either a 12.7cm or 15cm mount from a destroyer.
Also FYI, almost every submachine gun you listed in the sten rant, is open bolt.
@5:20
Art director: One plane take it or leave it.
Animation Director: .....Fine, okay
My thought behind paratroopers is if there crazy enough to jump out of planes into a war zone there crazy enough to attack a battery with half there force
The watch would have probably been facing in, towards your waist, but it would have also been worn under your jacket, or something to cover the glass and metal
Hey bro, the U.S also used gliders on D-Day. They were glider troops
I think the warships you could not identify with the wide beam might be Orion classes just really downscaled....
Schwarzenegger’s dad wasn’t loading those shells, he was testing them my hand at the aircraft. That’s the only way to achieve that raise of fire.
Having been to the Merville Battery before, it really pissed me off how they depicted the Battery being basically at the shoreline. The battery was established a couple of miles away from the coast. Only the observation post is located at the beach itself. And there are no cliffs either. What I've seen of the coast in the area is mostly sandy, with a few dunes.
I think they modeled the battery after the battery at Longues-sur-Mer, which indeed is located on a cliff west of Arromanches.
The british engineers of the Airborne unit lacked mine detectors, so they had to crawl through the mine field before the actual assault and clear paths in complete silence. While crawling back, they marked the paths by dragging the heels of their boots through the soil do indicate the cleared areas. Absolute madlads.
“Why, we’re scattered all to hell!”
There is a vr title that you can ride in one of those bombers as a gunner it's quite neat
"Its alot like brothers in arms. Giving out orde-nevermind i cant believe i said that."
Almost had us there.
Also when he got in the truck and drove through the mindfield. NOBODY ELSE was informed of the plan. Kingsley just got in the truck and zoomed off
I’m glad to see your take on this too. History Legends did a Deep look into the mission, in his own way mind you, but still Really Detailed!. and I’m glad your ripping it too!. Granted History legends take is a bit cringe, especially the bayonet scene. But here your not nitpicking. Which is good. I love history legends but he kinda over did it. He’s improved now but Damn the early days.
History legends is not very welcome in these parts lol, the Bakhmut Bugel Boy himself
damn that flak crew must be jacked as fuck if it's able to fire that quickly.
18:33 I don’t know if this particular Kar98k was shooting tank shells or something, but you don’t fly backwards 1m/3 feet from being shot with a bullet. You’d simply fall to the ground in pain where you stand or crumple, instantly killed. If you’re shot in the right spot with the right sort of bullet and are hopped up on adrenaline you might not even notice you’ve been shot at first (it just feels like someone shoved you, or threw a baseball at you, ask me how I know).
So no, you dont go flying backwards :)
If no one else will, I'll ask, how do you know?
@@jakeyerzik2973 Its hard to answer that on the internet without being banned.
34:57 home boys rocking dads ww1 cavalry webbing 😅
Those ships at the end, I can’t put a name to them but two of those ships that are broadside, my brain is telling me they are battle cruisers, renown class specifically. Could be wrong, I don’t have a great look at em
Allied Paratroopers, 20th century 🤝 Admiral Horatio Nelson, Napoleonic Wars
"When in doubt, just charge straight at the enemy and shoot him in the face"
@28:20 I thought it was weird that they were saying kraut so much instead of Jerry.
Ah the sten, I might've made a reciver for a parts kit out of a muffler from the auto parts store haha.
Everyone carried Bren gun magazines in the British army. They would hand it over to the number 3 in the Bren gun team at the start
1:02:22 I can ONLY assume, judging by the placement of the turrets and my limited knowledge on naval ships, that THAT is an American Wyoming-class battleship. Two of them. Because apparently Kingsley is American now.
A ww2 paratroopers had to be clinicaly insane. Who ese would fling themself out of a plane into a rain of flack shrapnel behind enemy lines
Those ships look like battleships, RN had those Queen Ann's castles or whatever superstructure
Animarchy, i know you dont do content like this anymore but i would absolutely love it if you made a video on Pointe Du Hoc mission about COD-2
One thing I've never liked about the call of duty games (or most shooters in general) is they never seem to get the firearms quite right. For example, the KAR 98K used in the beginning of this mission sounds like a firecracker going off. When in reality 8mm Mauser is quite the loud boy. That is a very big gun that they make sound like a pea shooter.
I remember seeing a documentary on that ages ago. When they made the first COD they used the real sounds of the weapons but lowered the volume to balance the audio. They also tried to incorporate realistic recoil but play testers found it too difficult/annoying so they lowered the recoil so you could keep a sight picture
And someone that goes shooting with a Lee Enfield and a Finnish Mosin now and then I can attest to the volume and recoil of the cartridges in those old rifles, they hit hard though