Laser cannon melts their heads but I never realized how dope the sickle becomes with the faster reload and higher capacity. Even w/o the supply pack there so much ammo lying around but with that pack you just go brrrrrrrrr non stop
Tip for cognitive disruptor, you have to find 4 power-like generators around it to destroy it. It is essentially invincible and cannot be destroyed unless you do what I just told.
@Tainted_Delusion I think the reason why the mini nuke and 500 kg can destroy it is because they all hit the nodes at the same time. They are kinda near to the tower so they should be in the radius of the stratagems.
In one of my games the tower was destroyed by a stratagem, an eagle I presume (I didn’t see/my best guess is the strafe or 500kg), while multiple of the power generators remained up
I hated the sickle for squids. 90% of the time I roll with the cookout for everything but the bots. Speaking of bots, do you think they are sitting there on their planets doing their death chants and wondering why no one is blowing up?
Tried the LC for the first time on squids today - I was really pretty happy with it. I had the Scorcher for my primary, and I used that for the overseers. But LC was a great “primary” and Harvester killer since it only takes a couple seconds on the leg joint (just gotta be close enough to see the right spot). I also ran the Verdict and I absolutely love that pistol with this armor. Reload is SO FAST Sickle is absolutely S tier. I need to run this combo on these guys.
Still hoping for a Laser-beam Auto Turret so I can finally live the dream laser build. Laser Pisto, -Gun, -Cannon, Laser Drone, Laser Turret and Orbital Laser.
The harvesters weak points are actually the shoulder joints once the shields down, most OG supports can one shot them to the leg when the shields dropped such as the RR or Commando, makes them a breeze 👊🏻
I only use Sickle/Beam cannon and Shield backpack. Pro tip use one of the guns and when its about to heatsink yoy switch to the other and you keep doing that and you will always be able to shoot.
I think he wanted to never have to stop shooting so he basically has inf mags and doesn’t have to wait for the cd cuz the reload speed on the sickle is already fast asf and with the armor it’s even faster
Laser cannon melts their heads but I never realized how dope the sickle becomes with the faster reload and higher capacity. Even w/o the supply pack there so much ammo lying around but with that pack you just go brrrrrrrrr non stop
Yes, the new armor passive is just awesome :)
It’s my go-to on bugs as well as far as armor passives. Just so nice having the faster reloads
Tip for cognitive disruptor, you have to find 4 power-like generators around it to destroy it. It is essentially invincible and cannot be destroyed unless you do what I just told.
A mini nuke can destroy it and potentially a 500kg but aside from that yeah go for the nodes
@Tainted_Delusion I think the reason why the mini nuke and 500 kg can destroy it is because they all hit the nodes at the same time. They are kinda near to the tower so they should be in the radius of the stratagems.
@@Portcher I think its about the demo force since those 2 have some of the highest
@Tainted_Delusion They just chucked 2 500kg in it and nothing happened, only 1 power node destroyed
In one of my games the tower was destroyed by a stratagem, an eagle I presume (I didn’t see/my best guess is the strafe or 500kg), while multiple of the power generators remained up
The addition of the car really emphasizes the importance of team communication in this game, regardless whether through text or speech
I had a suspicion the Sickle would rock for the Squids, gives you more freedom of choice with support weapons.
I hated the sickle for squids. 90% of the time I roll with the cookout for everything but the bots. Speaking of bots, do you think they are sitting there on their planets doing their death chants and wondering why no one is blowing up?
Sickle is only good for the voteless. All other enemies take way too much time and portion of the heatsink to be reliably take down in real combat
What do you recommend instead?
@@adrianS005 Cookout.
You know the guy is about to get serious when he gets a Supply Pack and Siege-ready with an all-laser loadout (well, almost).
History will remember you’re deeds this day
Tried the LC for the first time on squids today - I was really pretty happy with it. I had the Scorcher for my primary, and I used that for the overseers. But LC was a great “primary” and Harvester killer since it only takes a couple seconds on the leg joint (just gotta be close enough to see the right spot). I also ran the Verdict and I absolutely love that pistol with this armor. Reload is SO FAST
Sickle is absolutely S tier. I need to run this combo on these guys.
I like this loadout the only thing I’ll change is change the supply pack to the guard dog
that would be great :)
I like this build, reloading instead of waiting for cooling is pretty smart. Thanks sowl, will try in my next games!
You're welcome! Hope it works for you!
Still hoping for a Laser-beam Auto Turret so I can finally live the dream laser build. Laser Pisto, -Gun, -Cannon, Laser Drone, Laser Turret and Orbital Laser.
Illuminate arc thrower cant be damaged through usual weapon bullets. They need demo force so direct impact from nade pistol can destroy it
The harvesters weak points are actually the shoulder joints once the shields down, most OG supports can one shot them to the leg when the shields dropped such as the RR or Commando, makes them a breeze 👊🏻
I only use Sickle/Beam cannon and Shield backpack.
Pro tip use one of the guns and when its about to heatsink yoy switch to the other and you keep doing that and you will always be able to shoot.
I never would have expected that all it would take for the game to feel substantially better was a slight increase to reload speed.
yea new armor rocks
I could never find any love for the laser cannon. Maybe I am just not using it correctly but a lot of the time it feels like it just does nothing
can you make a settings video? your game look so nice and the running is really smooth
Sure I will :)
That looks like a fun setup to rum arou d with.
what primary/secondary combo do you like the most against the illuminate so far?
Knight, Liberator Carbine and Grenade Pistol are my favourite so far :)
These 2 weapons are definitely meta for squids. But with unlimited ammo, idk why you took the supply pack 🤷🏼♂
I think he wanted to never have to stop shooting so he basically has inf mags and doesn’t have to wait for the cd cuz the reload speed on the sickle is already fast asf and with the armor it’s even faster
Could also be for the sake of the team
I use Sickle as an LMG without waiting cooldown :)
Why supply pack?
My guess is stims/grenades maybe ?
Running that sickle to overheat
to reload instead of waiting cooldown :)
This was literally my loadout except I ran the guard dog instead of backpack
That would be good :)
@sowl17 THERE BACK THERE ATTACKING GENESIS TO YOUR HELLPODS
How did you kick that big azz bullet?
swap to any weapon when you pick it up while moving forward
for what ammo pack u have unlimited ammo
to avoid waiting cooldown :)
Tip for the laser cannon against anything in this game: don’t use it