I would like to note that LADD in this situation did not actually have infinite negates. The game only allows it to negate twice during a turn where reverse trap resolves, as is seen by it not attempting to negate the effect veiler.
@@MegaBichiXOfficial ruling. Q: While the effect of "Reverse Trap" is applying, if the effect of "Light and Darkness Dragon" is activated, does it gain ATK? A: The effect of "Light and Darkness Dragon" can be activated while the effect of "Reverse Trap" is applying. During that turn, the effect of "Light and Darkness Dragon" will only activate once, and increase its ATK and DEF by 500. Afterward, even if a Spell/Trap Card or monster effect is activated, the effect of "Light and Darkness Dragon" will not activate.
My best guess as to why is that having not lost ATK/DEF the first time, LaDD now "knows" that it can't lose ATK/DEF by that effect again - losing exactly 500 ATK/DEF is a mandatory part of the effect and if it can't do that, it can't negate. Old UDE ruling: If the ATK and DEF of “Light and Darkness Dragon” are less than 500 when a Spell, Trap, or effect of an Effect Monster is activated, the second effect of “Light and Darkness Dragon” will still activate but when it resolves it will not negate the activation of the Spell, Trap, or effect of the Effect Monster because its ATK and DEF cannot be reduced by 500.
That seems really weird, why would it not just turn the effect off entirely because it can't lose 500 ATK/DEF? Why does it get to try to activate one more time?
For those interested, the Synchro monsters that can attach themselves as equips: - Armory Arm, equips from field to any, Lv 4 - Morphtronic Earfon, only equips to Synchros, from either Field or GY, Lv 4 - Old enitity Hastor, only equips from GY to opponents monster, Lv 4 - Gaiarmor Dragonshell, only equips from GY to your Extra deck monster, Lv 6 - Infernoble Knight Captain Roland, only equips from GY to your Warriors, Lv 5 - Dragunity Knight - Luin, only equips from GY to your "Dragunity", Lv 6, requires Dragunity tuner You could technically fill you spell trap zone with them, just all on one monster is a bit tricky.
Every time I find new animals in Melffy cards, I think we're getting new support one day. The polar bear in the Synchro card, the Racoon in some XYZ cards alongside a Panda and a Llama... They're just so precious, I hope they turn into Ritual, Fusion and Link with that.
I never thought about that potential combo with LAD and reverse trap before. I always loved Reverse Trap as a concept and I remember, back when I used to make custom cards for fun, the two effects I always used to love to design for were Yubel/number 92/Mikanko effects (0 atk/def, "can't be destroyed by battle", + "your opponent takes all battle damage"), and reverse trap effects combined with atk/def switching (think sword and shield) but as a field spell/continuous effects. I didn't even think you could use LAD with it but here you are
These replays were heat! The ancient lamp P.U.N.K Mikanko Strat was super cool to see. The reverse trap L&D Dragon combo was actually ingenious to keep up a omni-negate for the entire enemy phase. That Paleo Tearlament deck got super lucky with all of the mills it got just from Havnis. Insane. The final replay was probably the silliest way to play Melffy. Puzzle turned into the BLS Envoy Armory Arm OTK. Crazy.
Took me a second to think of why you spin the Unicorn. They wanted to guarantee that the only thing you could punch is a huge old Peppino. I say a second, I mean three rewatches.
Decks like Infernoble Knights would be considered VOltron, and were Meta back when Smoke Grenade was legal. Yugioh just suffers from having access to all the best spell/trap removal, so Voltron decks like ABC, Infernoble, and Dragunity all suffer from MST, TT, CC, Evenly, and HFD.
Going to go build Edison Frog-Monarch, turbo LAD, and then use the infinite Treeborn frog thing and reverse trap to get like a 10 million attack point LAD
Q: While the effect of "Reverse Trap" is applying, if the effect of "Light and Darkness Dragon" is activated, does it gain ATK? A: The effect of "Light and Darkness Dragon" can be activated while the effect of "Reverse Trap" is applying. During that turn, the effect of "Light and Darkness Dragon" will only activate once, and increase its ATK and DEF by 500. Afterward, even if a Spell/Trap Card or monster effect is activated, the effect of "Light and Darkness Dragon" will not activate.
@manjackson2772 I could have swore it worked more than once in the video. But I think it only went up to 3300 atk. Did it activate but not work because it's mandatory?
@@safeandsound712 Reverse Trap was chained to the activation of LaDD, then it is applied to make LaDD gain attack, at this point LaDD has already been activated thus it didn't count. Afterwards, LaDD only activates once more to negate the King of D. When Veiler was activated later in the same turn, LaDD does not activate.
Steely Dan basically has a power that allows him to reflect any physical damage he takes onto someone else. Literally the "stop hitting yourself" power.
Say he gets his Stand in you, he takes any hits, the target takes damage or feels pain too, even worse by manipulating senses. He doesn't even need to be from getting hit by someone else, he kicks a lamp pole, the target gets all of that pain he takes and more hence the end
Thank you! I like to embrace the jank with my decks, it's like using the huntsman or beggar's bazooka in TF2. Is it optimal? No. Will it work 100% of the time? No. Is it funny? Pffft yeah.
Jojo fans otw to make the same unfunny joke 🏃 Before i get flamed I do like jojos (tho I find it a bit overrated) I never found most of the memes funny it was like the dumb “wHaT dOeS pOt oF gReEd dO?” thing
“ATK Decrease. no more Negates”
They got this all wrong
“ATK Decrease? No, More Negates!”
Finally, he got his own arms and earphones, now he can enjoy solving the puzzle
3:38 As a Mikanko Enjoyer myself that is absolutely god damn peak!
i see those 2 cards and already know whats bouta happen
I would like to note that LADD in this situation did not actually have infinite negates. The game only allows it to negate twice during a turn where reverse trap resolves, as is seen by it not attempting to negate the effect veiler.
what ruling nightmare does that work?
But is that actually working as the rules are intended?
@@MegaBichiXOfficial ruling.
Q: While the effect of "Reverse Trap" is applying, if the effect of "Light and Darkness Dragon" is activated, does it gain ATK?
A: The effect of "Light and Darkness Dragon" can be activated while the effect of "Reverse Trap" is applying. During that turn, the effect of "Light and Darkness Dragon" will only activate once, and increase its ATK and DEF by 500. Afterward, even if a Spell/Trap Card or monster effect is activated, the effect of "Light and Darkness Dragon" will not activate.
My best guess as to why is that having not lost ATK/DEF the first time, LaDD now "knows" that it can't lose ATK/DEF by that effect again - losing exactly 500 ATK/DEF is a mandatory part of the effect and if it can't do that, it can't negate.
Old UDE ruling:
If the ATK and DEF of “Light and Darkness Dragon” are less than 500 when a Spell, Trap, or effect of an Effect Monster is activated, the second effect of “Light and Darkness Dragon” will still activate but when it resolves it will not negate the activation of the Spell, Trap, or effect of the Effect Monster because its ATK and DEF cannot be reduced by 500.
That seems really weird, why would it not just turn the effect off entirely because it can't lose 500 ATK/DEF? Why does it get to try to activate one more time?
For those interested, the Synchro monsters that can attach themselves as equips:
- Armory Arm, equips from field to any, Lv 4
- Morphtronic Earfon, only equips to Synchros, from either Field or GY, Lv 4
- Old enitity Hastor, only equips from GY to opponents monster, Lv 4
- Gaiarmor Dragonshell, only equips from GY to your Extra deck monster, Lv 6
- Infernoble Knight Captain Roland, only equips from GY to your Warriors, Lv 5
- Dragunity Knight - Luin, only equips from GY to your "Dragunity", Lv 6, requires Dragunity tuner
You could technically fill you spell trap zone with them, just all on one monster is a bit tricky.
SO we would need a LV6 Dragunity Synchro to be treated as a Warrior, to equip all of these at the same time.
Every time I find new animals in Melffy cards, I think we're getting new support one day. The polar bear in the Synchro card, the Racoon in some XYZ cards alongside a Panda and a Llama... They're just so precious, I hope they turn into Ritual, Fusion and Link with that.
Melffy Link would be so hype
it feels weird being happy to see tear go full combo on turn zero
Turn 1*
@@557deadpool their turn zero* as it hasn't been their first turn yet
its crazy how two historically despised decks (not by me but yknow) can come together to become the absolute sickest shit imaginable
paleotear is sick
I hope they get better
its only based cause their the underdog against snake eyes, if it was meta it would return to being cringe
Tear needs to be hit harder.
Tear is eternally horrifying, it doesn't matter the format, but Paleo is cool
And, yeah, people just, don't like Snake-Eyes right now
Patiently waiting for Danny to just start calling Cup of Ace Pot of Greed whenever it shows up in the openet
Cup of Greed, or Pot of Ace
Peak video title (My comprehension has been negated)
I never thought about that potential combo with LAD and reverse trap before. I always loved Reverse Trap as a concept and I remember, back when I used to make custom cards for fun, the two effects I always used to love to design for were Yubel/number 92/Mikanko effects (0 atk/def, "can't be destroyed by battle", + "your opponent takes all battle damage"), and reverse trap effects combined with atk/def switching (think sword and shield) but as a field spell/continuous effects. I didn't even think you could use LAD with it but here you are
The Melffy to Machine Pipeline is unreal.
These replays were heat!
The ancient lamp P.U.N.K Mikanko Strat was super cool to see.
The reverse trap L&D Dragon combo was actually ingenious to keep up a omni-negate for the entire enemy phase.
That Paleo Tearlament deck got super lucky with all of the mills it got just from Havnis. Insane.
The final replay was probably the silliest way to play Melffy. Puzzle turned into the BLS Envoy Armory Arm OTK. Crazy.
Danny was quite literally Reeling in the Years on that first duel
That Tear vs Snake Eyes game was *insane* and technically an FTK. Your turn? OUR turn!
The melffy duel would look sick animated
SpongeBob point
It’s me!
Havnis -> rollback + marrella -> sulliak -> tearkash -> backjack -> trap trick -> needlebug -> reino -> scheiren (discard) -> kaleidoheart -> grief -> sulliak
What a chain
finally, ive literally always wanted to see more Melffies on LVKs videos. Thank you Myxmage
You're welcome random citizen
@@MyxMage just a diehard melffy fan is all
The more I see tear gameplay the more I'm convinced it's the coolest deck ever holy shit.
Blaz truly is Tear's strongest soldier
I strive to be :)
@blaz0471 can you please share the decklist if you can? I'm building a tear deck but I'm struggling here 🥲
@@blaz0471 yes please share decklist
That puzzle really just went "What's the Next Stage?" And nuked the opponent twice
GET THE GLORY IN THE CHAIN! PERFECT PUZZLE!
Hu-li sheit that first duel
Took me a second to think of why you spin the Unicorn. They wanted to guarantee that the only thing you could punch is a huge old Peppino. I say a second, I mean three rewatches.
I needed a link 2 or 3 that could self destruct
50 million negates or 10000000 horses who wins
These are the best decks I've ever seen.
5:06 LVK subscriber....... 👏👏👏👏👏👏👏👏
7:25 LADD infinite negates????? Take that, Pend soup!!!!! 😅😅😅😅😂😂😂😂😂😂
9:09 That 2nd replay is so goooooood!!!!!!!! 😃😃😃😃😃😃😃
The last guy just went level 4 synchro beatdown.
HAVNIS BUILT THIS COMBO IN A CAVE! WITH A BOX OF SCRAPS!
I picked up the reference pretty fast but like... Didn't expect them to actually do some Lovers shit
wow and to think im nearly done building my own paleo tear brew! sometimes the vibes connect through the net
I didn’t know reverse trap was nice like that. Super neat
3:38 He got hit with the Uno Reverse.
Man I need to gamba with PaleoTear again. It is so kino
Holy shit, Reverse Trap blasted me from the past.
My brain was so messed up where in the first replay when he qctivated foxy tune he was going into deer not for mathmech synchro into bish
fun fact: chazz used reverse trap and ladd in the manga :)
That last duel says to me that Voltron strategies, while difficult, are possible in Yugioh.
Decks like Infernoble Knights would be considered VOltron, and were Meta back when Smoke Grenade was legal.
Yugioh just suffers from having access to all the best spell/trap removal, so Voltron decks like ABC, Infernoble, and Dragunity all suffer from MST, TT, CC, Evenly, and HFD.
The melffy player had galaxy brain
My KING! HI-SPEEDROID PUZZLE BACK AT IT AGAIN WINNING!!!
Dang, these melffys got hands
put requiem in berserk in puzzle too (he is mad he couldnt solve it)
Going to go build Edison Frog-Monarch, turbo LAD, and then use the infinite Treeborn frog thing and reverse trap to get like a 10 million attack point LAD
Did u guys know that cup of ace is limited to 1 in duel links
T0 win and it wasn't even their turn, that's actually crazy.
I NEED that Melffy deck omfg
Balls
Laughs in forbidden droplet
I thought this said 4 months ago, lmao I can't read
Hu li suicide bomb was GOATED
phyz had the perfect opportunity to do a roundabout bit after the first duel and didn't take it, please fire him immediately xo
Why... why is Reverse Trap a SR?
I thought duelogs Said trap master didn't work with LADD Because rulings. But apparently it works lol.
Q: While the effect of "Reverse Trap" is applying, if the effect of "Light and Darkness Dragon" is activated, does it gain ATK?
A: The effect of "Light and Darkness Dragon" can be activated while the effect of "Reverse Trap" is applying. During that turn, the effect of "Light and Darkness Dragon" will only activate once, and increase its ATK and DEF by 500. Afterward, even if a Spell/Trap Card or monster effect is activated, the effect of "Light and Darkness Dragon" will not activate.
@manjackson2772 I could have swore it worked more than once in the video. But I think it only went up to 3300 atk. Did it activate but not work because it's mandatory?
@@safeandsound712 Reverse Trap was chained to the activation of LaDD, then it is applied to make LaDD gain attack, at this point LaDD has already been activated thus it didn't count.
Afterwards, LaDD only activates once more to negate the King of D. When Veiler was activated later in the same turn, LaDD does not activate.
Am I one of the few people here that hasn't seen much JoJo, so they didn't understand the Steely Dan reference?
Steely Dan basically has a power that allows him to reflect any physical damage he takes onto someone else. Literally the "stop hitting yourself" power.
Say he gets his Stand in you, he takes any hits, the target takes damage or feels pain too, even worse by manipulating senses. He doesn't even need to be from getting hit by someone else, he kicks a lamp pole, the target gets all of that pain he takes and more hence the end
Skilled gambler
As a Melffy enjoyer who loves playing it in MD and TCG, I have to say this is the absolute worst jankiest Melffy brew I have seen yet and it rules
Thank you! I like to embrace the jank with my decks, it's like using the huntsman or beggar's bazooka in TF2. Is it optimal? No. Will it work 100% of the time? No. Is it funny? Pffft yeah.
Is that a jojo reference??!?
When will people learn, if your opponent GIVES you something DON'T USE IT. READ READ
I like the Melffy deck
Synchro Melffy and NOT using Flower Cardians?
Disappointing.
THAT would be funny.
Man i cant even be mad at that Paleotear game that was so sick! I wish more decks had shit to do turn 0 like that
ISTHATAFUCKINGJOJOSTEFERENCE?!
sNaKe EyE iS mUcH sTrOnGeR tHaN tEaR-sHiZu At FuLl PoWeR
Tearlaments strongest holy fuck, Paleo Tear truly is the singular funniest deck in existence
Tearlaments strongest
First
Nothing like waking up with a hangover to see LAD doing God's work... And get first
Jojo fans otw to make the same unfunny joke 🏃
Before i get flamed I do like jojos (tho I find it a bit overrated) I never found most of the memes funny it was like the dumb “wHaT dOeS pOt oF gReEd dO?” thing
I thought reverse trap LADD didnt work? Did the ruling get updated?
after reverse trap is applied it can only negate one more time that turn
that was his last negate permitted by the ruling, the opponent didn't know the ruling or have no more play i guess