Would be fun but Mikey doesn’t do too many colabs with anyone if it’s not with John. I think he just likes doing his own thing and/or just more comfortable doing stuff with his friend.
At 22:49, Technically, Primeape evolves through death since the in-game lore explains why using rage the first 20 times works is that it died from being angry so much.
honestly u have a point about friendship evolution working for a starter thematically. i feel like getting to high friendship with ur starter is pretty much inevitable so long as u treat it the way ur meant to, and like u said the whole point of a starter is for them to be ur buddy that sticks with you all the way through your journey
The thing about the ridiculous gen 5 evolution levels is that it makes way more sense in their respective games. You get them about 10 or fewer levels before their evolution level so it made sense to evolve so late. This, unfortunately, made them really awkward in future games. Edit: also, they introduced the Eviolite item in BW which makes your late evolving teammates a little better.
"Unova what are you doing with these levels" The way the good games worked was that you found them in the wild at higher levels. Litwick evolves at 41, but you can encounter it at 29, meaning you raise it 11 levels from when you catch it to evolve - - just like a starter. You can catch Sandile at level 18, so once again, 11 levels to get Krokorok. You find Tynamo at level 27, so you need 12 levels for its evolution. You encounter Vanillite at level 23, so 12 levels to evolve it. You can find Rufflet and Vullaby at level 36 the first time you encounter them, so 18 levels to evolve them. By comparison you evolve Pidgey at 18, Spearow at 20, etc. Basically... It seems silly but Gen 5 balanced the game around keeping a Pokémon about 11-18 levels after you first encounter it to evolve. (Zebstrika 27 from Blitzle's 11). *_THE PROBLEM_* is that they don't rebalance these levels at all when they put these Pokémon in earlier or later areas, and don't really account for open world games finding them early, egg hatching, or raid dens. They tried to play around with this in Black 2 and White 2 by letting you encounter Braviary or Madibuzz at level 25 in a static encounter midgame. But really, Game Freak needs to reevaluate how evolution works as a whole.
I barely ever see anyone talk about this, thank you. Unfortunately, it's still not perfect in bw1 & 2, since the later in the game the encounter, the less equal the level, because it's more experience points if not more actual levels- doesn't help that the new anti-overlevelling mechanic was introduced. The Braviary/Mandibuzz static encounter was definitely a good step, but yeah if evolution levels could get rebalanced between games (and a lower average dex size to account for this) it would be extremely nice.
@@vanguardbreaker8826 There's no need to reduce the dex size. Just make pokemon evolve a certain amount of levels after you find them, or fulfill some other requirement, such as having a certain stat surpass a threshold or gain an amount of points. Instead of changing the evolution requirements every game, work smarter and automate the process.
@@vanguardbreaker8826 Yeah the soft level cap was kinda brutal, since larger XP totals were themselves already a soft(er) level cap. By leaving both in, you're punished in two multiplicative ways for being high level. Lol. This is worse when they place wild Pokémon about 3-5 levels below trainers in the area, meaning it's pretty punishing to bench someone from your team and try to train a new Pokémon lol. The benefit, though, is that you can EV train on Route 2-3 without leveling. For a casual playthru, I was able to train my level 25 Braviary on Route 2 for Attack with Power Bracer and Route 3 Basculin with Power Anklet and he was still level 25 when he was fully trained. Lol. But yeah it would be nice if they made level-up evolutions based on how many levels they gain in your party, or even based on the amount of XP gained in your party. But then powerful Stage 3 Pokémon might be accessible too early. Maybe it can have a minimum level or some function of absolute level and gained levels. It would make more flavor sense that a level 50 Gible you found in Area Zero doesn't just evolve into Garchomp in 30 seconds.
@@FieryMeltman Yeah it's frustrating that you can basically never put Lampent in a "Route 4", if you will, or Shuppet in a "Route 2", unless they change absolute levels into some kind of function. In Gen 9, you find 295 BST Shuppet in Area One at levels 17-22. It doesn't evolve until level 37... Lol. In Gen 3 you can encounter it at level 28 when you reach Route 121. I'm curious how they'll balance new evolutions going forward, but as of right now Evolution levels were based on the single player playthru balance of the original generation, but in open world games they're kinda SOL... lol
Gen 6 did it better. Oh, there are level 40 wild pokémon? They're just evolved. That's it. Let me catch a Braviary before victory road instead of a useless Rufflet that BST-wise is literally hundreds of points below my party (not even counting EVs in here), give me a Braviary that at least can act like it's worth a damn. The design philosophy only falls apart if you feel the need to have the trainer lug around a completely useless pokémon for a dozen levels in endgame areas instead of... endgame areas rewarding you with strong pokémon. I like gen 5, but the evolution levels and general design of that part was absolute horseshit, and so many other games, while having some issues, did it so much better just because gen 5 felt like you had to lug around a useless pokémon for a dozen levels for some unfathomable reason.
The talk about skipping Ancient Power on Piloswine reminds me of two instances Shady wasn't aware of Bonsly needing to learn Mimic to evolve and skipping it then wondering when he was gonna get a Sudowoodo. There would need to be a few NPCs that talk about the different mons that need certain moves littered around if the starter options relied on it for sure, so many people forget those things.
Well Pat, if you think about it Zubat basically is often the starting Poison type, even if it’s not a starter Pokémon. In many regions Zubat is one of if not the first poison type you encounter, given their abundance in caves, and their ability to learn fly gives them a good chance to be on your team early on.
Rock, Flying, Fighting is the best, since they each resist the type they're super-effective against, and, while this is the most minor factor, it's the only triangle other than Fire, Water, Grass where every type is equally effective against itself.
18:25 it's not it's stats that's the biggest issue for Luxray it's the move pool because Luxray is a physical attacker but it doesn't really get any good physical electric attacks
Actually. It is in fact the stats. Particularly its speed. Base 70 isn't good enough with how frail it is. It also isn't slow enough to use it in trick room. Its move pool is fine. It has Wild Charge and Supercell Slam (100P), Crunch and Throat Chop as dark coverage, Play Rough as fairy coverage, Fire Fang, Ice Fang, and Psychic Fang for Fire, Ice, and Psychic coverage. It even gets Trailblaze to get a speed boost while attacking and a bit of grass coverage. It has the options of either Intimidate or Guts with access to Facade.... so yeah the only option left there is its speed. Honestly, if you were to swap is Sp. Atk and Speed around it probably would see good use.
15:40 If you equalize the Sp Atk of both Salamence and Haxorus there’s only a 10 point difference (Haxorus being 10 BST lower in this case). Either way it strengthens your argument Also, Ampharos is my default electric type in games he is available (Vikavolt is my favorite electric type though)
Yeah. Salamence is from Gen 3 aka the mixed attacker generation. His base stat total may be higher then Haxorus, but if you aren't building him as a mixed attacker, all those Sp. Atk are completely useless.
33:52 Fun fact-the 1997 and 1999 builds of Pokémon Gild leaked back in 2018 seem to point towards Teddiursa having been reworked from the original Gen 2 Fire starter, who was also a little bear. And I'm not just saying that because they're both little bears; you can see later sprites for the Fire bear and prototype sprites for Teddiursa that are pretty identical to one another.
I mean labs are big as they hold diff enviroments for pokemons already. And i think how Nintendo would implement is similar to the SV that you can spend time with pokemons or walk around and choose by talking to pokemon of your choosing
Luxray is bad because it has 70 speed and average bulk with a pretty bad movepool. It kinda just has the classic physical electric type problem where it doesn't have a good stab move. To be a good physical electric type you basically need to be turbo min maxed like iron hands or get a signature move like zeraora. Or just be tapu koko and run special even though you have a better physical attack.
Yup, as always it's not about BST it's about how it's used. In a similar vein Haxorus doesn't need pseudo legend stats because it's spread is much more optimized. All it needs is axew to evolve earlier.
just imagine a game where you have Bagondeez, Beldondezz and Tinkadeezz as your starter pool Also they have the complementary trio (ignore tink's steel) and sick final evos Give tinka a mega and the *Perfect* Trio
@@vadirajkulai3736 you would be correct, just pre-emptively making sure I'm not assumed to be making fun of him for being a bigger creator, although i realise now i'm just being misleading in a different way
Fun fact, there is a game that allows you to get a Sudo-Legendary off the bat. It’s called Pokemon unbound, and the starters are Beldum, Gible, and Larvitar. I chose Beldum because even the developers knew how bad it was, so they gave it Metal Bash. Also, the gyms are really unique. Heck, one of the final gyms has a gimmick where once you defeat the Pokemon, it just de-evolves to its previous form. Patterz, from one Pokemon player to another, you should play it 👍🏻
Or something like originally only being able to evolve into a special form through a gift event, but then 2 generations later being able to naturally get the ability, only to only be able to evolve for **6 MINUTES** per pokemon day
All they'd have to do is attach a difficulty level to each type as you're starting. 1-5 stars and let the player choose and maybe even change the wild pokemon/gym type to fit the type you choose. Would make for an infinitely more re-playable Pokemon game. Call it Pokemon, I choose you. the marketing does itself!
Imagine complaining about "Beldum only learns tackle", when all through Gens 3 up through Gen 7(!), its only move was Take Down. Imagine _that_ early game grind for ~15 levels.
more pokemon center visits between fights, but almost no lost fights except ghosts, could give it leftover to start with or a base-form ability that reduces recoil damage by half.. I'd prefer it over tackle really *even without compensations
The only poison/grass types hat make sense in Gen 1 are Venasuar and Vikeplume cause one is a poisonius frog and plant monster and the other i just a poisonous plant that I believe was based off the corpse plant but Im not 100% sure on that one..
36:32 - I AM BLESSED. I was wandering around in PLA and at this EXACT moment I found a shiny alpha zubat. No shiny charm, no perfected dex entry. It’s my second shiny this entire save file. I legit cannot believe this happened.
"The chances of a child taking a dead thing as their starter are pretty low" And then there's me, who has loved Gengar since they started playing Pokemon.
@@kirby69813 exactly so what were you saying prior? It wasn’t always planned it was “hey since we didn’t buff scizor we can’t buff Kleavor. Now we have something to say as far as “reasoning”
22:51 Technically the earliest you can evolve Primeape is level 36 (cus it learns rage fist at level 35 and then you have to get another level) which is perfectly within the starter Evo range, so if you changed it so that it leveled up at level 36 and then just instantly learned rage fist then I think it could absolutely work!
Gen 5 had a lot of slow evos because it had long stories that were primarily new mons, so they were essentially able to customize evolutions to fit story pacing, since they didn't have to balance new mons around other gens.
I did not know that Beldum learned Tackle. I'm only used to when it only learned Take Down. Apparently, that change from Take Down to Tackle occurred in Sword and Shield.
Ampharos Gang because Mega Ampharos is fabulous For the Psychic section, Patterz forgot Tinkatink was the Fairy starter, not Ralts. Tbf, this was a long video Lmao, and then for the Steel section, he un-forgot about Tinkatink
It's funny how I watched the original video a few weeks back, then coming in I'm wrong just as often as Patterz as to what gets picked despite having prewatched. xD
You have to remember that late evolution levels are usually due to the fact you're supposed to find that pokemon later in the game where its catch level will be much closer to its evolution level.
I love watching your friend group of Poketubers but having started watching pokemon youtubers with MAndJTV...I love that you are reacting to Mikey's video!!! ❤❤❤
The problem with friendship evolution starters is by the time you get it to evolve midstage you can very easily have it evolving again the following level. Thats every time i get a crobat playing gen 2 from an early game zubat
"It even does the modern starter thing, where it starts as a little animal, and becomes-" "A bigger animal?" "-A furry." "Oh, ok. That tongue do be tonguin'" Sir WHAT?
18:47 shinx is my favorite pokemon of all time and it popped into my head instantly. When you mentioned ampharos though I was like if there is one I’m willing for shinx to lose to its ampharos haha
18:19 sadly, luxray is bad because of the lack of a good physical electric move, he has wild charge but its "high" attack stat will just make him take more recoil damage
28:05 I uh…. Uhhhhh… so, in HgSs it needed ancient power to evolve and I didn’t know so I skipped the move and I needed a heart scale for the move reminder so I uh… beat the elite four with an ice shard level 30 Piloswine…. During that same run though I did have an Ampheros, Furret, Entei, Hoppip, and my Typhloooooooooooooooooooohhhhhhh boi. Ya that starters a bit controversial now…
I think I replaced one of those Pokémon with Togetic at some point don’t remember which but it’s probably Hoppip. My new play-through, because I killed Raikou and couldn’t re-beat the Elite 4 to respawn it without a lot of over leveling or an entirely new team formation, I have Typhlosion, (Boo)Haunter, (Ele)Magneton, (Eag)Togetic, (Dave)Dragonite, (Splash) Quagsire.
i like the shinx pick because it was basically my starter in platinum, as the first time i played through gen 4 was on a friend save file that he made just to get a piplup to another game, also got a budew to be my grass/fire/water type "starter"
I remember not learning Ancient Power on my Piloswine because it really had no use in my moveset, not knowing that it evolved that way. I was playing without looking anything up at the time.
Bug, fighting, flying, and poison are all spot on I think. I'd throw Zigzagoon to normal and use Impidimp for dark (or give sneasel another form). Nacli passes the vibe check better than rolycoly for rock. Steel and dragon are too strong a pick here. Dragon would need a whole new mon introduced, or Axew would need its evolution levels lowered. The perfect one for steel is definitely Klink, the levels just need to be adjusted. Same goes for the ice cream cone. Actually just adjust the evolution levels for EVERY Unova mon.
Bro I love Litwick’s line so much I wish that was the ghost one but yea I agree lvl like 42 for fricking LAMPENT and then ALSO NEEDING A DUSK STONE is crazy
unova has a lot of problems but the main one for me is the fact that you can only build like 2 or 3 types of teams out of unova mons [not including universal mons like magikarp or feebas which are found like everywhere in the pokemon world.] like you get your starter which isn't terrible, but after that there are only like 4 mons worth it to grind up, the regional doggo, the regional cat, and the regional rat. you can grind up the bird but its stats SUCK badly, its arguably the weakest flying type in all the regions. and not to mention that almost all of them are either mid exp group or slow exp. even when you get to mid game most teams consists of other mons from other regions [like gardevoir, lopunny, eevees, or other better birds] and a few handful of good mons like zoroark and maybe a dragon type like axew. shoot some of the best birds in the game don't evolve until close to mid 50's.
18:35 luxray is crap because of it's learned move pool mostly but in gen 4 there isn't much electric competition that you can find on a dime which is why it's still often used in runs but not really elsewhere
Given the movepool of bagon having nothing but dragon breath till 31 (and keep in mind this is if you hold the evolution once which people wouldn't do so really level 33 is where you'd get it and 33 before getting a decent stab move is atrocious) meaning you're stuck with using a trash move till then, axew 100% was the better option. I'm glad you considered that.
I have run Oddish (in Galar) and Magnemite (in Alola) and Makuhita (in Hoenn) in the place of starters before. Do recommend! You have to be a bit more mindful about their strengths/weaknesses, but it was a good time all around.
the thing is with Shinx being the starter for Electric type starter Luxray main state is Attack to which it's move pool barely has any physical move i felt like Ampharos would of been the better pick and with Ampharos being the Electric you already have mega pokemon to
Patterz out here talking about completing the game before Pawniard would ever evolve, meanwhile even when trying to play WELL I can't complete any of the games until my entire team is fully evolved and possibly overleveled, even with Legendaries thrown in...
We need a mandjtv and patterz colab
Yes 👍
technically they have during the PM7 24 hour shiny hunt streams.
@@alexlord7593 Oh yeah I remember that
Would be fun but Mikey doesn’t do too many colabs with anyone if it’s not with John. I think he just likes doing his own thing and/or just more comfortable doing stuff with his friend.
You mean mandjtv and mandjtv colab
At 22:49, Technically, Primeape evolves through death since the in-game lore explains why using rage the first 20 times works is that it died from being angry so much.
Even in evaporation, it still keeps boiling on
I mean is it really death if you are still living?
@@jamaldavis2480Technically yes. Coma patients and braindead patients (the body still technically breathing on life support).
@@jamaldavis2480 it literally becomes a ghost
@@blaze048 but are ghost pokemon truly dead?
“It’s okay, a child would never use a dead thing as a starter.” -Patterrz (Gengar is literally the most popular Pokémon in America…)
Isn't it charizard or pikachu, where do you base gengar on
@@Lt_ChloeI personally thought it was Mimikyu, I love Mimikyu, Mimikyu is best.
That's a nice argument there, sir, but why don't you back it up with a source?
Citation needed
@@masterofdoots5965 His source is that he made up, duh.
honestly u have a point about friendship evolution working for a starter thematically. i feel like getting to high friendship with ur starter is pretty much inevitable so long as u treat it the way ur meant to, and like u said the whole point of a starter is for them to be ur buddy that sticks with you all the way through your journey
The thing about the ridiculous gen 5 evolution levels is that it makes way more sense in their respective games. You get them about 10 or fewer levels before their evolution level so it made sense to evolve so late. This, unfortunately, made them really awkward in future games.
Edit: also, they introduced the Eviolite item in BW which makes your late evolving teammates a little better.
They would be the most fire colab in poke tubing history
Real
Random 3 starters because we hardly see mikey play battle type challenges
@@Wenzan3pm Oh i'd love to see mikey get involved in 'then we fight's.
@@vanguardbreaker8826 iirc he doesn't really want it because its not his forte
I think Mikey says he’s not that great of competitive battling, hence why when he and PM7 battle it’s Metronome battles
Are people forgetting this is a react video? If anyones got problems with Mikey's video, comment there
This is also Mikey's choice anyway
I would love to see your reaction to the dual type video. He put so much thought into it and it made a ton of sense.
"Unova what are you doing with these levels"
The way the good games worked was that you found them in the wild at higher levels.
Litwick evolves at 41, but you can encounter it at 29, meaning you raise it 11 levels from when you catch it to evolve - - just like a starter.
You can catch Sandile at level 18, so once again, 11 levels to get Krokorok.
You find Tynamo at level 27, so you need 12 levels for its evolution.
You encounter Vanillite at level 23, so 12 levels to evolve it.
You can find Rufflet and Vullaby at level 36 the first time you encounter them, so 18 levels to evolve them. By comparison you evolve Pidgey at 18, Spearow at 20, etc.
Basically... It seems silly but Gen 5 balanced the game around keeping a Pokémon about 11-18 levels after you first encounter it to evolve. (Zebstrika 27 from Blitzle's 11).
*_THE PROBLEM_* is that they don't rebalance these levels at all when they put these Pokémon in earlier or later areas, and don't really account for open world games finding them early, egg hatching, or raid dens.
They tried to play around with this in Black 2 and White 2 by letting you encounter Braviary or Madibuzz at level 25 in a static encounter midgame. But really, Game Freak needs to reevaluate how evolution works as a whole.
I barely ever see anyone talk about this, thank you. Unfortunately, it's still not perfect in bw1 & 2, since the later in the game the encounter, the less equal the level, because it's more experience points if not more actual levels- doesn't help that the new anti-overlevelling mechanic was introduced. The Braviary/Mandibuzz static encounter was definitely a good step, but yeah if evolution levels could get rebalanced between games (and a lower average dex size to account for this) it would be extremely nice.
@@vanguardbreaker8826 There's no need to reduce the dex size. Just make pokemon evolve a certain amount of levels after you find them, or fulfill some other requirement, such as having a certain stat surpass a threshold or gain an amount of points. Instead of changing the evolution requirements every game, work smarter and automate the process.
@@vanguardbreaker8826 Yeah the soft level cap was kinda brutal, since larger XP totals were themselves already a soft(er) level cap. By leaving both in, you're punished in two multiplicative ways for being high level. Lol.
This is worse when they place wild Pokémon about 3-5 levels below trainers in the area, meaning it's pretty punishing to bench someone from your team and try to train a new Pokémon lol.
The benefit, though, is that you can EV train on Route 2-3 without leveling. For a casual playthru, I was able to train my level 25 Braviary on Route 2 for Attack with Power Bracer and Route 3 Basculin with Power Anklet and he was still level 25 when he was fully trained. Lol.
But yeah it would be nice if they made level-up evolutions based on how many levels they gain in your party, or even based on the amount of XP gained in your party. But then powerful Stage 3 Pokémon might be accessible too early.
Maybe it can have a minimum level or some function of absolute level and gained levels.
It would make more flavor sense that a level 50 Gible you found in Area Zero doesn't just evolve into Garchomp in 30 seconds.
@@FieryMeltman Yeah it's frustrating that you can basically never put Lampent in a "Route 4", if you will, or Shuppet in a "Route 2", unless they change absolute levels into some kind of function.
In Gen 9, you find 295 BST Shuppet in Area One at levels 17-22. It doesn't evolve until level 37... Lol.
In Gen 3 you can encounter it at level 28 when you reach Route 121.
I'm curious how they'll balance new evolutions going forward, but as of right now Evolution levels were based on the single player playthru balance of the original generation, but in open world games they're kinda SOL... lol
Gen 6 did it better. Oh, there are level 40 wild pokémon? They're just evolved. That's it. Let me catch a Braviary before victory road instead of a useless Rufflet that BST-wise is literally hundreds of points below my party (not even counting EVs in here), give me a Braviary that at least can act like it's worth a damn.
The design philosophy only falls apart if you feel the need to have the trainer lug around a completely useless pokémon for a dozen levels in endgame areas instead of... endgame areas rewarding you with strong pokémon.
I like gen 5, but the evolution levels and general design of that part was absolute horseshit, and so many other games, while having some issues, did it so much better just because gen 5 felt like you had to lug around a useless pokémon for a dozen levels for some unfathomable reason.
The talk about skipping Ancient Power on Piloswine reminds me of two instances Shady wasn't aware of Bonsly needing to learn Mimic to evolve and skipping it then wondering when he was gonna get a Sudowoodo. There would need to be a few NPCs that talk about the different mons that need certain moves littered around if the starter options relied on it for sure, so many people forget those things.
Well Pat, if you think about it Zubat basically is often the starting Poison type, even if it’s not a starter Pokémon. In many regions Zubat is one of if not the first poison type you encounter, given their abundance in caves, and their ability to learn fly gives them a good chance to be on your team early on.
Alt triangles:
1) Dark, Psychic and Fighting
2) Ice, Ground and Steel
those aren't exactly perfect (at least the 2nd one) For example, Ice doesn't resist Ground.
Rock, Flying, Fighting is the best, since they each resist the type they're super-effective against, and, while this is the most minor factor, it's the only triangle other than Fire, Water, Grass where every type is equally effective against itself.
@@JoeThomas-lu6fy Doesn't Poison, Grass, Ground also work, or is it close like Ice, Ground, and Steel
@@roberthewittt2633 I think it works? I know ground resists poison but idk if grass resists ground
Wouldn’t that not work because dark is immune to psychic?
18:25 it's not it's stats that's the biggest issue for Luxray it's the move pool because Luxray is a physical attacker but it doesn't really get any good physical electric attacks
Actually. It is in fact the stats. Particularly its speed. Base 70 isn't good enough with how frail it is. It also isn't slow enough to use it in trick room. Its move pool is fine. It has Wild Charge and Supercell Slam (100P), Crunch and Throat Chop as dark coverage, Play Rough as fairy coverage, Fire Fang, Ice Fang, and Psychic Fang for Fire, Ice, and Psychic coverage. It even gets Trailblaze to get a speed boost while attacking and a bit of grass coverage. It has the options of either Intimidate or Guts with access to Facade.... so yeah the only option left there is its speed.
Honestly, if you were to swap is Sp. Atk and Speed around it probably would see good use.
@@jamaldavis2480 Solution: Take 20 stat points from Sp. Atk and put it into speed.
The more fun option: Give it Speed Boost
@@jamaldavis2480 tbh I was mainly thinking about it back in gen 4
@@martell5437Add to that solution buffing Wild Charge up to 120 base power so it becomes an actual electric type counterpart to Flare Blitz
@@snnnaaaaaakeeeee4470 yeah but that ends up changing the quality of OTHER pokemon
MandJTV, Pm7 and Purplecliffe got me back into pokemon! Go Team Sky!!!!!
Ampharos is my favorite pokemon, so Ampharos army here!
Also, Shady catching strays with the piloswine/ancient power conversation
15:40 If you equalize the Sp Atk of both Salamence and Haxorus there’s only a 10 point difference (Haxorus being 10 BST lower in this case). Either way it strengthens your argument
Also, Ampharos is my default electric type in games he is available (Vikavolt is my favorite electric type though)
Yeah. Salamence is from Gen 3 aka the mixed attacker generation. His base stat total may be higher then Haxorus, but if you aren't building him as a mixed attacker, all those Sp. Atk are completely useless.
The reason why scyther scizor and kleavor BST Are all the same is because they are rock paper scizzors so they are all equaly powerfull.
You couldn’t say that until 2-3 years ago. So what’s the reason before that?
“Starter of any type”
Me:slams down credit card “cottonee”
Justice for the axe dragon !
33:52 Fun fact-the 1997 and 1999 builds of Pokémon Gild leaked back in 2018 seem to point towards Teddiursa having been reworked from the original Gen 2 Fire starter, who was also a little bear.
And I'm not just saying that because they're both little bears; you can see later sprites for the Fire bear and prototype sprites for Teddiursa that are pretty identical to one another.
Ampharos Army, come on Pat!
I mean labs are big as they hold diff enviroments for pokemons already. And i think how Nintendo would implement is similar to the SV that you can spend time with pokemons or walk around and choose by talking to pokemon of your choosing
Luxray is bad because it has 70 speed and average bulk with a pretty bad movepool. It kinda just has the classic physical electric type problem where it doesn't have a good stab move. To be a good physical electric type you basically need to be turbo min maxed like iron hands or get a signature move like zeraora. Or just be tapu koko and run special even though you have a better physical attack.
Yup, as always it's not about BST it's about how it's used. In a similar vein Haxorus doesn't need pseudo legend stats because it's spread is much more optimized. All it needs is axew to evolve earlier.
never miss an mandjtv, even when its patterrz reacting
just imagine a game where you have Bagondeez, Beldondezz and Tinkadeezz as your starter pool
Also they have the complementary trio (ignore tink's steel) and sick final evos
Give tinka a mega and the *Perfect* Trio
10:07 "night happens every day"
It's so nice of pat to shout out smaller creators like Mikey
I'm thinking that your comment is sarcasm, coz Mikey is one of the biggest poketubers😅
@@vadirajkulai3736 you would be correct, just pre-emptively making sure I'm not assumed to be making fun of him for being a bigger creator, although i realise now i'm just being misleading in a different way
Hey, I understood that reference.
44:19 the ice options were so bad we made patterz the starter
Fun fact, there is a game that allows you to get a Sudo-Legendary off the bat. It’s called Pokemon unbound, and the starters are Beldum, Gible, and Larvitar. I chose Beldum because even the developers knew how bad it was, so they gave it Metal Bash. Also, the gyms are really unique. Heck, one of the final gyms has a gimmick where once you defeat the Pokemon, it just de-evolves to its previous form. Patterz, from one Pokemon player to another, you should play it 👍🏻
I feel like being evil and asking Muhdrybread to do a solo Cosmog challenge. 😂😂😂
Mahdrybread my friend.
@@PokemonNerd265 Thanks! So close!
@@Dragonemperess I got you. Tbf, you wrote how it sounds.
Axew for Dragon starter!! Axew was an awesome starter 'mon for that one Explorers game, honour the tradition!!! 🐉
2:11 or something crazy like having to flip your 3DS upside down during a level up
Or something like originally only being able to evolve into a special form through a gift event, but then 2 generations later being able to naturally get the ability, only to only be able to evolve for **6 MINUTES** per pokemon day
Ampharos Gang here!
All they'd have to do is attach a difficulty level to each type as you're starting.
1-5 stars and let the player choose and maybe even change the wild pokemon/gym type to fit the type you choose.
Would make for an infinitely more re-playable Pokemon game.
Call it Pokemon, I choose you. the marketing does itself!
Imagine complaining about "Beldum only learns tackle", when all through Gens 3 up through Gen 7(!), its only move was Take Down.
Imagine _that_ early game grind for ~15 levels.
more pokemon center visits between fights, but almost no lost fights except ghosts, could give it leftover to start with or a base-form ability that reduces recoil damage by half.. I'd prefer it over tackle really *even without compensations
The only poison/grass types hat make sense in Gen 1 are Venasuar and Vikeplume cause one is a poisonius frog and plant monster and the other i just a poisonous plant that I believe was based off the corpse plant but Im not 100% sure on that one..
18:15 Low speed, and no good physical electric move. Wild Charge is NOT a good physical electric move.
Somebody has to put a screenshot from 29:15 in Mickey’s SubReddit.
36:32 - I AM BLESSED. I was wandering around in PLA and at this EXACT moment I found a shiny alpha zubat. No shiny charm, no perfected dex entry. It’s my second shiny this entire save file. I legit cannot believe this happened.
I love watching Pat react to videos I’ve already seen from other Pokétubers I watch.
I love patterz and mandjtv
Gastly line could easily be solved by a story event where you and your rival have to use the others pokemon for a battle and it evolves afterwards.
I believe that how it done in the fanmade game pokemon korusu
i love it when patterz reacts to other poketubers
Ampharos gang waving hi, my boy Aether would be a no-brainer for me.
I've been waiting for 3 years for this collab
Good to see you finally cover a mickey video
"My name's not Mick...ey" -MandJTV
mareep is literally my favourite sheep and electric type!
mandjtv and patterz on screen at the same time life it good lol
At 34:35 patterz said that "the neighbors would complain," BUT trainers usually leave their homes after they get their pokemon.
"The chances of a child taking a dead thing as their starter are pretty low"
And then there's me, who has loved Gengar since they started playing Pokemon.
5:22 it’s rock paper scissors.
Rock=Kleavor
Paper=Scyther
Scissors=Scizor
You couldn’t use that reason until Kleavor released so what’s the reason prior?
@@DPumm360 we didn’t know until then.
@@kirby69813 exactly so what were you saying prior? It wasn’t always planned it was “hey since we didn’t buff scizor we can’t buff Kleavor. Now we have something to say as far as “reasoning”
Would love to see Mikey in a "then we fight" with you and/or the other guys.
22:51 Technically the earliest you can evolve Primeape is level 36 (cus it learns rage fist at level 35 and then you have to get another level) which is perfectly within the starter Evo range, so if you changed it so that it leveled up at level 36 and then just instantly learned rage fist then I think it could absolutely work!
Gen 5 had a lot of slow evos because it had long stories that were primarily new mons, so they were essentially able to customize evolutions to fit story pacing, since they didn't have to balance new mons around other gens.
Woah two of my favourite poketubers
I did not know that Beldum learned Tackle. I'm only used to when it only learned Take Down. Apparently, that change from Take Down to Tackle occurred in Sword and Shield.
Hattrem is pure Psychic btw. It does not become a Fairy until it fully evolves.
Ampharos Gang because Mega Ampharos is fabulous
For the Psychic section, Patterz forgot Tinkatink was the Fairy starter, not Ralts. Tbf, this was a long video
Lmao, and then for the Steel section, he un-forgot about Tinkatink
Wait my favorite UA-camr reacter reacting to my favorite pokemon UA-cam is this heaven
It's funny how I watched the original video a few weeks back, then coming in I'm wrong just as often as Patterz as to what gets picked despite having prewatched. xD
You have to remember that late evolution levels are usually due to the fact you're supposed to find that pokemon later in the game where its catch level will be much closer to its evolution level.
Scyther and its evos have the same stats because of rock paper scissors
Scyther I guess that one makes the lease sense because kleavor is rock type and scizzor is scissors
Problem is Paper beats no one and Scissors beats both
I love watching your friend group of Poketubers but having started watching pokemon youtubers with MAndJTV...I love that you are reacting to Mikey's video!!! ❤❤❤
Finally a Patterz reaction to MandJTV! I'm sure you've reacted to his videos before but this does make joyful
I am part of the Ampharos gang
5:55 because Sewaddle is cute
"We need to nerf Salamence, um, pull out his teeth." - Patterrz
13:09
You need to react to more of his content 🎉
The problem with friendship evolution starters is by the time you get it to evolve midstage you can very easily have it evolving again the following level. Thats every time i get a crobat playing gen 2 from an early game zubat
“Paloswine”? Pat, were you having a moment or did you have Palafin on the brain?
"It even does the modern starter thing, where it starts as a little animal, and becomes-"
"A bigger animal?"
"-A furry."
"Oh, ok. That tongue do be tonguin'"
Sir WHAT?
patterz: tangela is the only non grass-poison grass type
exeggcute/exeggutor: Am I a joke to you
18:47 shinx is my favorite pokemon of all time and it popped into my head instantly. When you mentioned ampharos though I was like if there is one I’m willing for shinx to lose to its ampharos haha
18:19 sadly, luxray is bad because of the lack of a good physical electric move, he has wild charge but its "high" attack stat will just make him take more recoil damage
As a Fairy-type user whose favorite pokemon is Tinkaton, this makes me happy
28:05 I uh…. Uhhhhh… so, in HgSs it needed ancient power to evolve and I didn’t know so I skipped the move and I needed a heart scale for the move reminder so I uh… beat the elite four with an ice shard level 30 Piloswine…. During that same run though I did have an Ampheros, Furret, Entei, Hoppip, and my Typhloooooooooooooooooooohhhhhhh boi. Ya that starters a bit controversial now…
I think I replaced one of those Pokémon with Togetic at some point don’t remember which but it’s probably Hoppip. My new play-through, because I killed Raikou and couldn’t re-beat the Elite 4 to respawn it without a lot of over leveling or an entirely new team formation, I have Typhlosion, (Boo)Haunter, (Ele)Magneton, (Eag)Togetic, (Dave)Dragonite, (Splash) Quagsire.
i like the shinx pick because it was basically my starter in platinum, as the first time i played through gen 4 was on a friend save file that he made just to get a piplup to another game, also got a budew to be my grass/fire/water type "starter"
huge day for patterrz and mikey fans
I love Ampharos and I loved Mikey's video.
You give me so much joy Patterz i have been operated and kinda lost my happiness
Imagine switching Luxray's speed stat with his spatk stat, he be a beast
I remember not learning Ancient Power on my Piloswine because it really had no use in my moveset, not knowing that it evolved that way. I was playing without looking anything up at the time.
Bug, fighting, flying, and poison are all spot on I think. I'd throw Zigzagoon to normal and use Impidimp for dark (or give sneasel another form). Nacli passes the vibe check better than rolycoly for rock. Steel and dragon are too strong a pick here. Dragon would need a whole new mon introduced, or Axew would need its evolution levels lowered. The perfect one for steel is definitely Klink, the levels just need to be adjusted. Same goes for the ice cream cone. Actually just adjust the evolution levels for EVERY Unova mon.
10:55 I CALLED IT I FREAKING CALLED IT
18:20 no it's because luxray's a physical attacker with no physical movepool
Bro I love Litwick’s line so much I wish that was the ghost one but yea I agree lvl like 42 for fricking LAMPENT and then ALSO NEEDING A DUSK STONE is crazy
unova has a lot of problems but the main one for me is the fact that you can only build like 2 or 3 types of teams out of unova mons [not including universal mons like magikarp or feebas which are found like everywhere in the pokemon world.] like you get your starter which isn't terrible, but after that there are only like 4 mons worth it to grind up, the regional doggo, the regional cat, and the regional rat.
you can grind up the bird but its stats SUCK badly, its arguably the weakest flying type in all the regions.
and not to mention that almost all of them are either mid exp group or slow exp.
even when you get to mid game most teams consists of other mons from other regions [like gardevoir, lopunny, eevees, or other better birds] and a few handful of good mons like zoroark and maybe a dragon type like axew.
shoot some of the best birds in the game don't evolve until close to mid 50's.
"nighttime happens everyday its fine."
...N-no it happens every night.
18:35 luxray is crap because of it's learned move pool mostly but in gen 4 there isn't much electric competition that you can find on a dime which is why it's still often used in runs but not really elsewhere
I love Ampharos! I love it since I used one in ky first playthrough of Soul Silver back in the day, Ampharos is the GOAT of electric pokemon!
Given the movepool of bagon having nothing but dragon breath till 31 (and keep in mind this is if you hold the evolution once which people wouldn't do so really level 33 is where you'd get it and 33 before getting a decent stab move is atrocious) meaning you're stuck with using a trash move till then, axew 100% was the better option. I'm glad you considered that.
I have run Oddish (in Galar) and Magnemite (in Alola) and Makuhita (in Hoenn) in the place of starters before. Do recommend! You have to be a bit more mindful about their strengths/weaknesses, but it was a good time all around.
Interesting picks for flying and fairy starters
4:07 by giving it a leaders crest and killing 3 bisharp with a gang of pawniards and then level up
because Swampyboy is the goat
Fun fact: Lillipup is the best starter for speed run black/white 😂😂😂😂
Not the togapi line slander 😭
20:26 Electivire is also a trade evo
the thing is with Shinx being the starter for Electric type starter Luxray main state is Attack to which it's move pool barely has any physical move i felt like Ampharos would of been the better pick and with Ampharos being the Electric you already have mega pokemon to
Patterz out here talking about completing the game before Pawniard would ever evolve, meanwhile even when trying to play WELL I can't complete any of the games until my entire team is fully evolved and possibly overleveled, even with Legendaries thrown in...