Chaos: will warp and destroy your soul from within. Orcs: savage implacable cruelty. Tyranids: you exist only to feed me. Necrons: kill you? No, enslave you. Imperial Bureaucracy: all of the above plus taxes
Orcs as a whole aren't so much *cruel* as they are violent. They can be bullies, yes, but you rarely see actual malice or needless suffering with the orcs - if only because they want to move from one fight to the next as quickly as possible xD
Abaddon's most impressive achievement; To get a solid chunk of these madmen, cannibals and demons to work together long enough to actually achieve something before scattering again.
Yeah, it is good job thet he even did organise 13 black crusades.... Any other Chaos Lord wouldn't be able to get Thousand Sons and Death Guard for example to work together
The fact he's done this 13 TIMES is absolutely astounding. People call him inept for having so many Crusades however, when you really think about it, that's more than a little impressive when you think he's had to hold that perpetually sinking ship afloat long enough to achieve anything like a singular goal - and then done it again 12 more times beforehand when finally achieving something as massive as the fall of Cadia.
@@justinanderson2460 Yes. And it is even more impressive, when we considered the Black Crusades in totality. Every Crusade achieved material military success such as destroying or stealing Imperial military assets, gaining Demonic support and influence, preventing future problems or laying the groundwork for other projects. And after each Abaddon managed to slip back past Cadia to the Eye with enough strength intact to see of potential challenges and begin rallying forces for the next Crusade. And! Simultaneously did he mange to smash Necron Pylonfields across the Galaxy in such a random way as to not tip of the Imperium before it was too late. So when he finally came for Cadia with everything he had, destroying one world and its Pylons fucking broke reality and unleashed the Warp like never before creating the current Galactic Situation. Not a failure at all!
Is it though? The God's would never try and match or out do one another so if there was ever a large offensive or attack on the mortal plane they would have to join it and out do it or launch their own. Not to mention his only role is to be a middle man created in his current form to fit a role.
@@fightforaglobalfirstamendm5617+ The Dark Gods only have 1 dedicated Legion each thoigh. Most of the others are much more independent on the Ruinous Powers. And would likely only turn up if they had somwthing to gain from it or felt Abbadon's deal was worth it - or they were just bullied. Of those motivations, only agreeing with Abbadon's goal (genuinely) presents any promis nof them staying in line and not just bailing off whenever it suited them to fulfill their own agendas. It IS still impressive to keep pretty much all of the Traitor Legions in line, even if just under half of them are being ordered by their Patron Deity to participate. Moreover, even THAT participation seems to be somewhat... flexible and hardly predictable.
A lot the Horus Heresy novels discuss what would have been done with the Adeptus Astartes after the Great Crusade. I wonder if the Emperor's plan was to send them out of the galactic disc to thwart the Tyranid invasion. There are a few hints that the threat was known ahead of time (visions by Sanguinius (Devastation of Baal) and Arihman (? A Thousand Sons)).
I think the Tyranids are going to force an alliance of factions to deal with them eventually, like how maybe the men of iron did. I think the Imperium will have to ally with the Eldar to gain access to the Webway. The Tau would be easy to ally with but not sure they have the numbers to really make all that much difference. The big one would be ally with Ghazghkull somehow. Tell him "If we all get eaten, the only fights you will have is boring mindless bugs for the rest of time. And this is going to be the biggest fight the galaxy has ever seen." Ghazghkull (especially if he becomes a Prime Ork) and Guilliman united with all the orks and imperium behind them and access to the webway could crush the Tyranids, I don't care how many there are.
What if the Necron helped repair the golden throne and secretly embedded it with tech to neurally corrupt the Emperor with sympathy towards the Necron? An interesting thought: the birth of a Silent Throne, if you will…
The two things that make me agree with your #1 choice are 1) there was a genestealer cult on Terra and 2) it's the Astronomican that's drawing them ALL to holy Terra. That's a large, unified threat that's already shown an ability to get at the heart of the empire.
I initially had the necrons at number 1 but you've changed my mind. The tyranids are the only force that I could see factions working together to oppose. We've seen the necrons work with space marines against the tyranids and I expect more of this with other races in the future
The Tyranids are the only faction that could never have allies. Even the Orks, Necrons, and Chaos could find an ally albeit a temporary one. It's a major flaw.
I mean honestly the necrons and the imperium inadvertently see eye to eye on a lot of shit. The destruction of all alien life, the eldar, the eldar, and the eldar. So I can see why they work together sometimes.
Wholeheartedly agree, maybe even a tie between chaos and nids. It will surely end with these two attacking Terra, with Dante and all returned loyalist primarchs fighting to the bitter end.
I personally view the T'au more like a friendly competitor than an actual threat because for starter they're a very small empire in comparison to the imperium which is the main advantage of imperium. Second the main reason why T'au grew and expanded is mainly through sheer "LUCK" because the T'au lore is literally riddle with moments that thier race could have been wipe out even at the very beginning the T'au race could have been wipe out by the imperium if it wasn't for the warp storm then later they could wipe out themselves if it wasn't for the Ethereal caste and later the crusade against T'au they almost got wipe but the imperium stop because of tyranids threat. On top of this I love the "conspiracy theory lore" about the T'au being a genetically engineer species that has been intentionally created to bring order to galaxy and weaken or defeats choas while at the same time ensure the survival of majority species in the galaxy which if you think about it makes perfect sense since the T'au do not worship anything and are obsessed with an "idea/philosophy" call the greater good which it ensure the survival and success of everyone including non-Tau species which also an important thing to note 📝 that the T'au can ensure and help others species to survive prosper while at the same time they have "weak souls" that barely register in the warp which is kinda similar to the necron's warp immunity. All this leads me to believe that the T'au has a legitimate purpose to exist and to help humanity to survive in times of crisis which I hope eventually the primarch guilliman can make an alliance with the T'au to bring order in the galaxy.
Interestingly, I've heard a couple of theories about the Day's great "destiny" and that even the Eldar have been uncharacteristically kind and helpful to them (do they know something about a great future for the Galaxy that the Tau are a part of??). I've also heard that the Tau were genetically designed or chosen to be the next Necrontyr and that their ultra-rapid rise and advancement is to get them into a Galactic scale where they can become dominant in the Galaxy, be essentially free from Chaos and be the perfect new fleshy bodies for the Necrons to get back into once they reach their height of conquest and hopefully peace. It's also worth noting that Necron tech is especially effective against the Tau and their heavy use of AI only exacerbates things.
Amazing video with some amazing key points taken. I think we all see Chaos as the main,greatest arch enemy of humanity, but if we look at the facts and cast off our biased view, Tyranids definitely seem like the greatest threat.
I agree for me The Tyranids are the greatest threat to the imperium, perhaps every other faction as well. The general consensus is that Chaos is the greatest threat but chaos, by it's nature, will always be divided amongst themselves, always seeking to overcome the other in the never ending pursuit of power and thus can never unite long enough to achieve an ultimate goal. In addition chaos needs the psychic energies of the denizens of the materium to continue to exist so they could never wipe them out in their entirety. The Tyranids on the other hand are by far the most unified faction in all of W40k being lead by a singular hivemind. They don't suffer from conflict of interests, or the consequences of emotions like fear, greed and so on they only care about consuming as much biomass as possible and each and every single one of them are committed to this goal. Add the fact that they can adapt to their opponents, are the most numerous of all the factions (maybe even more so than the Orks), the hive fleets encountered so far may just be scouts and that they have all arrived in the galaxy from different points, which could mean that the entire galaxy is surrounded by Tyranids and if that's the case and they one day invade with their full might all at once..... yeah it's a frightening prospect indeed!
Abaddon would never top this list for one reason above all else. He is just a Space Marine trying to fill boots too big for him. If Guilliman gets to him, he will mow him down. And not only that, but he has and is wasting time, effort and ressources pursuing petty vendettas, failing to kill a Chapter Master, all the while pretending that he has a master plan that we have yet to see. Compare this to Mortarion who almost destroyed Ultramar with his legion alone and (briefly) _killed Guilliman,_ and Magnus who managed to snuck on _Luna,_ the Black Legion is a far cry from being the greatest Chaos threat to the Imperium. :/
Also you’ve got more organized chaos warlords like Huron that have amassed a force that rivals the black legion and have better relations with other chaos legions.
You forgot Abbadons plot armor. With that he is probably stronger than Sanginius.(JK) Its just retarded how much he survived. Well and even in Tabletop Abbadons has a plot armor he is almost the strongest duellist which is ridiculous...
This question has already been answered in Devestation of Baal: "The tyranids represent the gravest threat to the corpus of the Imperium, but Chaos, the ancient foe, is the greater danger. It imperils the soul." Earlier in the same book, "So overwhelming was the threat it [the Tyranids] posed, the race had been declared Periculo Summa Magna, and was deemed by many departments within the Imperium’s higher echelons as the most serious challenge to mankind’s continued existence. They were wrong about that, but only by a little. These were dangerous years, well blessed with horrors." Also, in Gaunt's Ghosts, Ghostmaker, it reads, "Chaos is the greatest threat mankind faces, Gaunt."
Tyranids are absolutely number 1. Even discounting the impending fleets that are theorized to exist, Leviathan keeps growing in octarius, basically steamrolling an entire orc empire, and that alone is scary enough.
Necrons should be number 1. The Tyranids will destroy every living thing and then only have the Necrons left, but they cannot consume them. So they will starve.
@@murmurrrr+ Frankly I feel like the Necrons are gonna be the ones to save the Galaxy. They are the only ones who can do it against the full force of the 'Nids assuming their supposed full scale. Necrons are completely devoid of biomass and their tech destroys on an atomic level - so no biomass for the Tyranids from either the Necrons of even cannibalizing their dead. Every battle is a net loss for them. Necron ships are so much faster than the 'Nids they will win space battles with impunity and their overall firepower is great enough that even of you literally fill 1 cubic mile with sheer Tyranids, a single blast from a powerful enough Necron weapons would vaporize them all. And they can do shit like this on a galactic scale. The Necrons can't be cut off from supplies or ground down through attrition since they need no supplies and are constantly regenerating their losses. The 'Nids just can't deal with an enemy so perfectly suited to battling them - scale or not.
A point I feel should have been mentioned with the drukari is that they don't even really want to destroy the Imperium, and just want to harvest slaves.
The biggest threats to the imperium are GW stock price, 3D printing, bad writing and incoherent rules and updates and errata and and and... In lore, it's the Tyranids.
I would say daemons of chaos are more of a threat than the Tyranids. Technically they outnumber the Tyranids by a factor of infinity to one. By their very nature, they are impossible to defeat conventionally. Their reliance on tears in reality is a major potential weakness only if they can be completely sealed off, which has and continues to get significantly more difficult the larger the great rift gets and the further they spread.
My sentiments as well, Tyranids keep adapting the hive fleet that hit Baal awesome. The only option extermanatus to limit access to bio matter in certain sectors says alot.
I don't know. I still think the daemons of chaos technically have far more raw power, as they still essentially outnumber the rest of the galaxy, including the Tyranids by a factor of infinity to one. They are impossible to defeat in a war of attrition.
@@Random_User99 Warp demons feeds off mortal emotions, Tyranids feed off mortal flesh. The moment either of them manage to win, they lost. The only race that has any possibility at all of surviving past the end times is one that can survive without war. Surviving past the end times = existing after the end of war. Extinction is not winning, surviving is.
@@Random_User99 Chaos has the potential to be the greatest threat but because of their nature they will always end up fighting amongst themselves for supremacy and thus are unlikely to ever remain united long enough to achieve an ultimate goal, plus they rely on the psychic energies emitted from beings from the materium so therefore can never completely wipe them out.
The point about Gaz getting decapicated: If you read his recent novel, Gaz does think that Ragnar really ain't all dat after he decapitates him, so him "losing" is kinda retconned.
Gaz can think that all he wants, but he still needs to work on his swordfighting skills. It's all good and well that he's the orc prophet these days but if a normal space marine can already slay him, a Custodian will absolutely crush him. Let alone if Big G himself needs to step in.
@@wanderhillen2435 The thing is, he has all the time to do that. He literally cannot die. Just like Makari, every time he would die he's just gonna come back, stronger and and more experienced than last time.
@@wanderhillen2435+ Calling Ragnar a "normal Space Marine" is like calling Marneus Calgar a "normal Space Marine". It's a bit misleading. Custodians can crush just about anything and the Big E is a literal God now. Even back in the Great Crusade days, he was still Lord of Bullshit Hax and overpoweredness. Nothing in the current setting could even harm him aside from planet scale weaponry, Necron tech and other, suitably powerful entities.
All awakened Necrons know the silent king returned, they all got an "interstitial message" informing them of that fact. Imotek very much knows the silent king is back, he just rejects the silent kings authority and declares himself to be a higher authority than Szerekh.
I would like to see a genestealer cult form right under the dark Eldar noises. Now that would be awesome. Especially if it was caused by the inquisition .
It's basically be impossible, given Eldar in general it's be near impossible unless they let it happen, with dark Eldar most are formed in test tubes or are otherwise born live from nobles. Neither would allow a cult time to form, even if one did it'd then have the ridiculous task of surviving in the dark city, good luck lol
It's implied in the lore that there is one that sprung up among the dark eldar who went hunting Tyranid on this one captured planet that they have suspended above/within Commoragh somehow
The Twisted Helix GSC thrives in closed laboratory conditions, and honestly, a hybrid with the combined stealth of a Genestealer and Eldar could probably thrive anywhere.
When he said that they are all great threats to the imperium my first thought was. Except the dark eldar and the tau. With populations that low it's just not happening.
Craftworld Eldar have even less resources than the Drukhari, surely? They (Dark Eldar) have Comorragh, but their straight-laces, snobby cousins only have a few fancy spaceships. Besides, a few of them were even able to cause some mischief on Terra (though they did kind of get rolled by a squad of Custodes backed up by Inquisition conscripts 🤷♂️)
@@henryviiifake8244 people also often forget that commoragh is literally an eldar hive city of billions with resources from the height of their empire. They literally teleport planets and can extinguish stars if they feel like it lol
About the Tau, if they were larger, they would also have more problems, so I wonder if it would be possible for them to get that large. As a speculation I suppose that perhaps there could be something with the Ethereals that affects their ability to expand.
Looking at the Tau, id wager them being slightly higher than both Eldar Factions. Craftworlds are ambivalent towards the imperium as long as they stay out of the way. Drukhari are a group of pirates that operate at small scales that even a small flotilla can swat aside. In contrast, the Tau are actively taking Imperium territory and is currently winning the Star Tide Nexus War. Mind you this is as a threat to the Imperium, not power level. Neither Craftworlds or Drukhari are actively taking Imperium territory, staying as either raiding forces or active defense forces for craftworlds.
The Tau empire poses no threat to the Imperium. If the Imperium decided to crush the Tau they would. As it is they're a minor nuisance. The Dark Eldar and Eldar, while not actively trying to undo the Imperium, have the ability to cause actual serious damage to it if that's what they really wanted to do. There is nothing the Tau can realistically do beyond taking some territory from the Imperium on a planetary scale. They cannot take action that would either destroy the galaxy, destroy the Imperium or do significant lasting damage to either.
@@MrSpartanspud if the edlar are not actively fighting the imperium and have no real drive to destroy the imperium, then they pose no threat. The Dark Eldar are unable to hold real space planets and are basically a glorified pirate race that has constant infighting. The Craftworld are quite literally unable to do anything. They lose Crafyworlds to Chaos and they are constantly on the run or are overwhelmed almost immediately at points of strength like maiden worlds. The edlar are a miniscule fragment of their former selves while the Tau always seem to be in the ascendancy when they fight.
I'd argue that the Tau Empire doesn't really pose much of a threat to the Imperium, FOR NOW. As it stands right now, if the Imperium really decided to roll on the Tau with overwhelming force, they could utterly exterminate the Tau in a sheer war of numbers, like an elephant stepping on a flea. But Tau technology is advancing so rapidly that if they're left alone to slowly expand and innovate for long enough, one day the Imperium could be in for a very unpleasant surprise as they come up against a Tau approaching the technological level of pre-Imperium humanity.
@@Quintus_Fontane my biggest problem rn, is I doubt the imperium will ever be able to gather enough resources to take out the tau due to the cicatrix maeledictum. The entire imperium is divided in half with countless worlds lost or under siege. I would be surprised if the imperium will be able to stabilize when the realm of ultramar was almost done in with the aid of a primarch not to mention what happened on baal.
Realistically yeah. The eldar as a whole have no way to wage any prolonged war of attrition. The imperium has been waging countless wars of attrition nonstop for 10k years, the eldar simply don’t have the resources to conquer any Territory. Now, if they didn’t have slaanesh on their ass(and most likely in it) that could be a different story, but that’s not likely to happen. They should have taken over some planets at the very beginning, at least as a core base of operation, and they should have been in a tight alliance from the start. Now they are isolated, with finite resources and no backup most of the time. Occasionally, craftworlds will help out the exodites, or the dark eldar help the craftworlds, but not often enough. If any of the Eldar factions were directly targeted by the imperium it’s game over for them. The Tau on the other hand are expanding at a decent rate. Given the imperium just got split in half and now there are demons fucking everywhere, on top of the necrons waking up, the Tyranids getting the munchies, the orks being orks, and a fuckload of other threats, the Tau have an opportunity to expand out and claim worlds from the imperium without much conflict in many cases. When they do fight, the Tau do surprisingly well. I think we can all agree if the imperium could bring its full military strength to bear, it could crush basically any faction bar chaos and maybe necrons. That’s not likely to ever be possible, the imperium is quite literally letting the Tau slide cause they got way bigger shit too worry about. Given how friendly the Tau are I wouldn’t be surprised if they were able to grow exponentially under these circumstances. Abandoned imperial worlds being offered egalitarian space communism after living under a Rigid, oppressive theocratic fascist state is not much at all. Even with the brainwashing and indoctrination the imperium forces on its people, they still treat the average human so poorly that a philosophy like the greater good might be worth committing heresy for. That’s a strength no other faction has, and one they have no answer for either. That’s a way bigger threat than the imperium realizes.
I think if a high Fleet that massive did arrive we would even see chaos undivided participate because the destruction of every living creature in the Galaxy means the death of the chaos gods
Almost every faction has the potential to wipe the Imperium under the right conditions. With the 'Nids, it's just a matter of if a large enough fleet arrives. They have all the unity and the scale and their "tech" is constantly evolving and advancing - as are their tactics - directly in response to their enemies. Should the entire race arrive in the Galaxy at once (especially if it's true that the Hive Fleets so far have been nothing more than scouting forces for the main body of the race) then realistically, the only chance ANYONE has is if the Necrons can speed the process of their race-wide awakening and be up and about in full force to battle them. No other faction has that potential aside from the Orks... kinda... but that's more of a stalemate than anything else and if the 'Nids can consume the Ork spores (which they would if they won a battle) then it's pretty hard for the Orks to make a comeback. Nothing short of a Primeork leading a Galaxy sized WAAAGH!!! could hope to win that fight. Even Chaos would suffer with the Shadow in the Warp quite possibly rendering a lot of their faction useless or worse. Necrons however, hard counter Tyranids with matter destroying weapons so no biomass for them even if they win. Moreover, Necron tech is powerful and advanced enough to essentially negate the numbers advantage of the 'Nids as well as the fact that they have no need for resources of their own and actively regenerate their losses so they can't be ground down nor cut off from supply lines etc. Plus the Shadow in the Warp does nothing to them. But I digress. Nothing aside from a fully awakened Necron race could match the Tyranids [in full force] period - so they definitely take the top spot as largest threat to the Imperium as things stand. . As for the conditions of each other race being THE threat for the Imperium, most of those conditions more or less amount to some kind of species-wide unification. Orks?? All together we have a Green Tide sweeping the Galaxy becoming progressively more intelligent, advanced an powerful as they go. The Necrons?? They all wake up and it's GG no matter who you are. Endless armies of god-tier, regenerating super-robots and doomsday devices with technology that makes everyone else look like children playing with sticks. Chaos?? Pretty self explanatory to anyone who's watched this video. But still, hundreds of thousands of warp infused super-soldiers, led by literal demigod/daemon hybrids, commanding the daemons of the Dark Gods who lord over everyone - in a galaxy that's just been ripped in half by l galaxy-wide gate right to Hell's front doorstep. . Even the Aledari all coming together could be a legit power. Craftworld foresight, psyker power, insane mobility and the option to retreat into the Webway at will, combined with Drukhari science and tech in cold storage from the War in Heaven (that ironically needs psykers to operate) along with all of the newer super-science improved on by the Dark Eldar over time all comes together to create VERY underestimated faction in terms of threat and overall power. . I would concede the numbers issue by and large however, the Drukhari in particular have been... uhh... multiplying... in great numbers in Commoragh and are actually not nearly as depleted as the rest of their race. It also helps that most Dark Eldar can be and are brought back to life when they're killed - as long as they can afford the service or are in the good books of a decently competent Haemonculus. In fact, the Drukhari might not have the unity to be anything more than a thorn in the side of the Imperium as it is, but I would definitely rank them above the Tau who, lacking a good deal of the advantages of the Dark Eldar, are not nearly in as much of a position to threaten the Imperium as the Drukhari are. . Thus, leaving the Tau. They do have the unity a lot of other factions lack AND have some pretty advanced tech however, their little Empire it still only within a collection of systems and despite their growth rate, they are simply too small and without any advantages to compensate for this. On an equal footing and scale, the Tau would likely defeat the Imperium due to better tech, ingenuity and willingness to constantly evolve. However, they don't have any other scenario aside from "leave them alone to grow in power enough and they can threaten the Imperium" which is something that can be applied to ANY of the opposing factions in the Galaxy. . Which brings me to my last point. I would have put the Tau on the bottom too with the Drukhari above them. Basically just swap them (although, after considering your points, I could just as easily see the Drukhari above the Craftworlders as well due to their mentality. In any case, not only do the Dark Eldar not suffer from the lack of numbers nearly as much as the rest of their race (for the reasons I mentioned earlier), but aside from that, they have tech that even Necrons would sit up and take notice of, they are warlike in the EXTREME, they are insanely crafty and cunning, have the best mobility of anyone in the Galaxy, they use methods of war that no-one else aside from the Craftworlders (more than anyone else at least) can even understand and ultimately, if Vect ever put his mind to it and and managed to unite all the Drukhari under him, the faction would end up as basically the Boogey Man of the 40K Galaxy. They are also essentially impossible for the Imperium to ever truly defeat. Commoragh is, ironically considering all of the very unsafe things going on there, the safest place in the setting in terms of keeping the Dark Eldar from being conquered. The Webway itself is protection enough. Any attacking force would lose countless numbers just due its nature alone. Then you'd have the Drukhari constantly harassing your forces on the way, depleting them further with basically no possible retaliation due to their mastery of the Webway. Then, assuming you can even FIND Commoragh (which is very unlikely if the DE don't want you to or you don't already know the way) your force of troops will be bruised, battered, scared and paranoid before they even reach the Dark City. Beyond that, you're now trying to attack and conquer a realm of shadows that's very architecture shatters morale, warps the mind and laughs at physics, is outfitted in every way for defence (seriously, even some of the staircases and sidewalks have spikes and you'll be hard pressed to find a building that isn't sharp in some way or filled with all kinds of deadly traps), with weapons and armaments beyond your wildest dreams and filled with the most evil, cunning and ruthless beings in the Galaxy - most of which are hundreds or even thousands of years old - all intent on raping, killing and/or torturing you (and not necessarily in that order) while fighting with a MASSIVE home field advantage in a city that is comprised of a sector or more of spaces, from all across the galaxy and Webway all linked through dimensional manipulation to the point that just walking down the street can cause all sorts of craziness to happen to you if you don't know what's up. Good. Fucking. Luck. . Compare that to the Tau who, despite putting up a good fight if it ever came to it, are essentially holding a collection of systems and could, with a reasonably solid amount of resources poured into it, be overwhelmed by the Imperium. It's already been noted that they would put up enough of a fight that the Imperium isn't able to readily dedicate that much time and resource to destroying an enemy that isn't trying to actively kill them however, if it was necessary the Imperium very much COULD destroy the entirety of the Tau Empire without TOO much effort. Certainly with a lot less than it would take to even realistically even threaten the Drukhari.
Yessss, my 4 boxes of pyroclast salamanders have arrived and I will be picking up Vulcan when I finish these 20 models. So brilliant time to listen to salamander week!
It is perhaps a bit boring and predictable, but Chaos is known in-universe by the Imperium as the "Arch-Enemy" It is near-canonical that The Heretic Legions and the Dark Gods are the Biggest Thread to the Imperium of Man.
If it were just a 40K current pecking order instead of threat level to the Imperium, I would probably slot the Imperium between the Necrons and Orks at number 4. The rest of the pecking order seems reasonably close enough for me.
Nice list man. I would think #7 should be the TAU. They have allot of potential, but it's still potential and not actual threat. Tau society has thus far not shown the ability to administrate and unite such a vast imperium. They also have a vast physic disadvantage. #6 I think should be the Eldari. I would consider the Drukhari a greater threat to the Imperium due to their hostile nature and controll over the webway. The Eldari are a rather peacefull and conservative society and their presence in the webway is much lower. #5 Would be Drukhari. As they have very little boundries and would go to a much further extend in a war. Also their controll of the webway could be a much bigger obstacle. Also their knowledge is more dangerous. #4: Necrons: The strongest faction, but so far has shown little interest in conquering the Imperium. They are the lowest of the "bigger threat" as they are not existential, but a sovereign threat to the Imperium. #3 Orc's. I agree on Ghazkull being underwhelming. I also agree the orc's do not seem to reach their potential. Which would be the largest existential threat, #2 Tyranids: They might wipe out almost everything, but small conclaves of humans could survive. #1 Chaos: Could end the material galaxy / universe.
I think Drukhari should be number 7 because of something he didnt mention. 40k as is, is *good* for them. They cant take every single human as slaves, how would they control them? No, the constant strife of the Imperium is good and fat and just right for them to constantly raid and steal from. They're perfectly ok with the setting as is.
Almost every faction has the potential to wipe the Imperium under the right conditions. With the 'Nids, it's just a matter of if a large enough fleet arrives. They have all the unity and the scale and their "tech" is constantly evolving and advancing - as are their tactics - directly in response to their enemies. Should the entire race arrive in the Galaxy at once (especially if it's true that the Hive Fleets so far have been nothing more than scouting forces for the main body of the race) then realistically, the only chance ANYONE has is if the Necrons can speed the process of their race-wide awakening and be up and about in full force to battle them. No other facrion had that potenrial aside from the Orks... kinda... but thats more of a stalemate than anything else and of the Nids can consume the Ork spores (which they would if they won a battle) then it's pretty hard for the Orks to make a comeback. Nothing short of a Primeork leading a Galaxy sized WAAAGH!!! could hope to win that fight. Even Chaos would suffer with the Shadow in the Warp quite possibly rendering a lot of their faction useless or worse. Necrons however, hard counter Tyranids with matter destroying weapons so no biomass for them even if they win. Moreover Necron tech is powerful and advanced enough to essentially negate the numbers advantage of the 'Nids as well as the fact that they have no need for resources of their own and actively regenerate their losses so they can't be ground down nor cut off from supply lines etc. Plus the Shadow in the Warp does nothing to them. But I digress. Nothing aside from a fully awakened Necron race could match the Tyranids [in full force] period - so they definitely take the top spot as largest threat to the Imperium as things stand. . As for the conditions of each other race being THE threat for the Imperium, most of those conditions more or less amount to some kind of species-wide unification. Orks?? All together we have a Green Tide sweeping the Galaxy becoming progressively more intelligent, advanced an powerful as they go. The Necrons?? They all wake up and it's GG no matter who you are. Endless armies of god-tier, regenerating super-robots and doomsday devices with technology that makes everyone else look like children playing with sticks. Chaos?? Pretty self explainatory to anyone who's watched this video. But still, hundreds of thousands of warp infused supersoldiers, led by literal demigod/daemon hybrids, commanding the daemons of the Dark Gods who Lord over everyone - in a galaxy that's just been ripped in half by l galaxy-wide gate right to Hell's front doorstep. . Even the Aledari all coming together could be a legit power. Craftworld forsight, psyker power, insane mobility and the option to retreat into the Webway at will, combined with Drukhari science and tech in cold storage from the War in Heaven (that ironically needs psykers to operate) along with all of the newer super-science improved on by the Dark Eldar over time all comes together to create VERY underestimated faction in terms of threat and overall power. . I would concede the numbers issue by and large however, the Drukhari in particular have been... uhh... multiplying... in great numbers in Commoragh and are actually not nearly as depleted as the rest of their race. In fact, the Drukhari might not have the unity to be anything more than a thorn in the side of the Imperium as it is, but I would definitely rank them above the Tau who, lacking a good deal of the advantages of the Dark Eldar, are not nearly in as much of a position to threaten the Imperium as the Drukhari are. . Thus, leaving the Tau. They do have the unity a lot of other factions lack AND have some pretty advanced tech however, their little Empire it still only within a collection of systems and despite their growth rate, they are simply too small and without any advantages to compensate for this. On an equal footing and scale, the Tau would likely defeat the Imperium due to better tech, ingenuity and willingness to constantly evolve. However, they don't have any other scenario aside from "leave them alone to grow in power enough and they can threaten the Imperium" which is something that can be applied to ANY of the opposing factions in the Galaxy. . Which brings me to my last point. I would have put the Tau on the bottom too with the Drukhari above them. Basically just swap them (although, after considering your points, I could just as easily see the Drukhari above the Craftworlders as well due to their mentality. In any case, not only do the Dark Eldar not suffer from the lack of numbers nearly as much as the rest of their race (for the reasons I mentioned earlier), but aside from that, they have tech that even Necrons would sit up and take notice of, they are warlike in the EXTREME, they are insanely crafty and cunning, have the best mobility of anyone in the Galaxy, they use methods of war that no-one else aside from the Craftworlders (more than anyone else at least) can even understand and ultimately, if Vect ever put his mind to it and and managed to unite all the Drukhari under him, the faction would end up as basically the Boogey Man of the Galaxy. They are also essentially impossible for the Imperium to ever truly defeat. Commoragh is, ironically considering all of the very unsafe things going on there, the safest place in the setting in terms of keeping the Dark Eldar from being conquered. The Webway itself is protection enough. Any attacking force would lose countless numbers just due its nature alone. Then you'd have the Drukhari constantly harrassing your forces on the way, depleting them further with basically no possible retaliation due to their mastery of the Webway. Then, assuming you can even FIND Commoragh (which is very unlikely if the DE don't want you to or you don't already know the way) your force of troops will be bruised, battered, scared and paranoid before they even reach the Dark City. Beyond that, you're now trying to attack and conquer a realms of shadows that's very architecture shatters morale, warps the mind and laughs at physics, is outfitted in every way for defence (seriously, even some of the staircases and sidewalks have spikes and you'll be hard pressed to find a building that isn't sharp in some way), with weapons and armaments beyond your wildest dreams and filled with the most evil, cunning and ruthless beings in the Galaxy - most of which are hundreds or even thousands of years old - all intent on raping, killing and/or torturing you (and not necessarily in that order) while fighting with a MASSIVE home field advantage in a city that is comprised of a sector or more of spaces, from all across the galaxy and Webway all linked through dimensional manipulation to the point that just walking down the street can cause all sorts of craziness to happen to you if you don't know what's up. Good. Fucking. Luck. Compare that to the Tau who, despite putting up a good fight if it ever came to it, are essentially holding a collection of systems and could, with a reasonably solid amount of resources poured into it, be overwhelmed by the Imperium. It's already been noted that they would put up enough of a fight that the Imperium isn't able to readily dedicate that much time and resource to destroying an enemy that isn't trying to actively kill them however, if it was necessary the Imperium very much COULD destroy the entirety of the Tau Empire without TOO much effort. Certainly with a lot less than it would take to even realistically threaten the Drukhari.
The fact that we haven't seen the full awakening of the Necron forces to me makes them MORE dangerous, not less, because it makes them unpredictable. A tomb world could awaken at any time, anywhere. Their ability to reassemble after destruction, the fact that the tyranids CAN'T feed off them and can't replenish there numbers, they cant be corrupted by Chaos, their reality breaking technology, and the fact that they already had a war with THEIR gods and WON, makes me the think the Necrons should be number 1.
The Imperium has worked with Aledari and Necrons on a small scale . ( farseers seeing humanity as a pawn in their survival , they brought "Girlyman back" ; The Silent King wants his people to become a part of the living again and wants Chaos under control , those pylons are a clue ) Aledari , Necrons and Imperium VS Chaos is a likely scenario in the future . True a Necron civil war will happen 1st . Greenskins ? you just need to decapitate the leader and they go back to primitive state . and the "Nid" VS Ork wars have them locked in a battle of attrition VS 1 hive fleet . Dark Eldari are in serious trouble with Chaos opening the eye of terror . So they're basically malaria carrying mosquitos in the grand scheme of things . Tau ? 1 hive fleet sent their way and they are done , blue berry pies yum . Or any other major race for that matter . A rail gun seems cool until facing 1,000's of creepy horrors of the "Nids" coming from below the ground The "new" Space dwarfs ? They are basically in the same boat as the Tau . They're just to small no matter how cool the weapons they have . Tyranids ? they are the real threat as we just don't know how many "hive" fleets they have to send . By my thinking , the galaxy will be barren and only the sleeping Necron "tombs" could survive
Maybe the Silent King is wrong about the Tyrannids being the Necrons greatest threat. Maybe Trayzin the Infinite believes the Tyranids are no threat, because he journeyed even further than the Silent King did, and discovered the hivemind more dangerous than the Tyranids. This explains why the Tyranids are dying in the Milky Way left and right.
I have in terms of power 1. Necrons 2. Tyranids 3. Chaos 4. Orks 5. Eldar 6. Drukari 7. Tau Now if we actually take into account their wants for the Galaxy it's 1. Tyranids 2. Chaos 3. Orks 4. Necrons 5. Tau 6. Drukari 7. Eldar The reason is the Eldar, Necrons doesn't want to destroy Humanity. The Drukari just want to slave, raid and have fun. The Tau are not a real threat either but they do want to supplant the Imperium thus why they are ahead of the Eldar and Drukari. As far as anyone saying the Necrons are not #1 name a weapon the Tyranids have to beat C'tan shards or world engines let alone the Celestial Orrery. Chaos gets blocked out as just shown by the Necrons recently. They just want to harness humans as a conduit to make new flesh forms.
I think you're absolutely right to see the Tyranids as the #1 threat. The thing about them is, not only are they the most numerous faction by far, but they're also far and away the best coordinated. Think about it. Separate hive fleets, consisting of trillions of creatures millions of lightyears apart, all acting in perfect unison in pursuit of a single plan. No other faction can concentrate its forces quite so well, and that alone makes them the most dangerous foe. Also, minor correction: Leviathan was not stopped by the Blood Angels. Only a tendril of it was scattered, and only then because of a sudden Warp storm caused by the Great Rift being born. The fleet is still going strong, as shown by the recent Consumption of Octarius.
Tyranids are technically not the most numerous though. Maybe in realspace they are, but the daemons of chaos are for all intense and purposes infinite which makes a war of attrition against them even with the numbers of the Tyranids doomed to fail.
@@Random_User99 To win a war of attrition against daemons what you need to do is cut off their access to Warp energy, which the Tyranids can do via focused application of the Shadow. Without it they can't manifest at all.
@@michaelking9818 That is almost any hiveminds greatest strength (unless the stated hivemind is just totally dysfunctional), as well as their greatest weakness.
I do have to say Rho remember the 24k Astartes of the Blood Angels during the Devestation is a fraction of the numbers of the Legion of old as the where 124,000 Astartes of the Blood during the Crusade before the Heresy enough to slaughter any Hive fleet with ease and they where one of 18 Legions with the Ultramarines, Dark Angels, Iron Warriors, and Sons of Horus all numbering over 200k just before the Heresy. They stomp the Tyranid fleets with ease. Then back them with legions of Titans, 10's of millions of Solar Auxiliary for each legion plus the Battle Automata of the Mechanicum and the OP fleets they had and only the Necrons can present a real threat due to their World Engines, C'tan and so much more advanced technology in 40K.
I would say 1.Tyranids 2.Necrons 3. Chaos 4. Eldar 5.Orks 6. T'au 7. Drukhari I'd put the Eldar above the Orks simply because an Aeldari Craftworld with it's support fleet is more than a match for a full Sector Fleet. Also looking at the Battle of Iyanden where a Craftworld pretty much annihilated an entire Hive Fleet. Meanwhile the Orks are just too fractured to unite to pose a galactic threat, if they did otoh that'd change things. That said the gap between the Aeldari and Chaos is galaxy spanning. The Aeldari can't really pose a threat to the Imperium, but I'd stil rank them first of the minor species factions. I'd also say that the gap between the Tyranids and Necrons/Chaos is substantial.
The Tau might attempt diplomacy with the Tyranids, if their Ethereals are able to comunicate with the Hive Mind. it is canon that they already tried this with Aeldari, the Orks and even Chaos, but failed for strange reasons.
The imperium has as much of a chance as their rotten corpse emperor of ever walking again. They're already dead. They are just too stubborn to accept it and claw at life with everything the got. But while we see 40k through the lens of the imperiums story.. it never really was a major player in the grad scheme of things..
@@earlgrey2130 I mean, the Imperium is still absolutely humongous, with trillions of humans living inside of it. And, ironically enough, since the Gathering Storm it is doing better than ever (at least the part that has access to the Astronomicon, that is).
Really the only thing that can potentially stop the onslaught of the Tyranids after the bulk of their forces arrive would be an alliance. Save for the Orks, every race stands to lose everything to the Tyranids, Chaos could lose their food, the Necrons could lose their path back to fleshy bodies, and the other races could simply be wiped out. I suspect that if Chaos see the Tyranids as a massive threat, they could unify and try to destroy chaos but the shadow in the warp could impede their ability to fight the Tyranids. The Eldar would need to share their webway tech to the Imperium in order for the Imperium to even have a chance at stopping them. I also suspect that the Imperium would abolish their ban on AI, calling for it's development and gathering of Dark Age AIs and Men of Iron since the mass production of a robotic army could stand a better chance against the Tryanids. Ultimately, the Imperium would need to ally with their enemies or otherwise see a massive power boost in order to stand a chance against the bulk of the Tyranids. Even if all 20 Primarchs return, are resurrected, or redeemed with the Emperor and Malcador restored, it likely wont be enough.
As strong as Chaos is, the Tyranids come across as this force that every intelligent faction actually fears. Not only do they always seem to have far superior numbers, but they also show near perfect strategies on the battlefield, and that's without the damage caused by Genestealer cults
Meh, genestealers are like a GW debuf for the Imperium. They are never shown to go after Eldar, Dark Eldar, Ork or Tau xenos, or some other dangerous xenos like Hrud or Barghesi, only humans. If GW used them smartly, the genestealers would have gone first after Eldar, and created a giant army of Alpha and Beta-level psyker organisms to eat the galaxy.
Chaos for me will always be the biggest threat. Disunity? More like playing mind games with the Emperium. But if they decide to finish everything they can very well do so like what they did in Warhammer Fantasy.
Just like the list I'd have made. Who else can face the Tyranids right now besides the Empire? Necrons, sure... but only if they are back on the stage. Chaos can't as we have already seen in the lore. Orks? Not organized enough against several hive fleets (although they migh have the best chance besides the empire right now). Eldar just try to run. And they Tau would just crumble.
Yeah the Tau are dead last. They don't actually have any tangible win condition or even big damage condition Vs the Imperium. If someone from a faction can physically enter the Imperial palace that does make them at least somewhat of a threat. No matter how unlikely it is they could ever actually kill the Emperor.
The status quo is pretty much the chaos gods preferred state atleast that is what I think. If chaos ever truely wins there will be no more chaos in the materium and thus they would lose
The tyranids are basically The Flood from Halo and we already know only galaxy ending weaponry could actually stop them, the other solution is to throw at them ridiculous amount of soldiers especially Salamanders and Dark Angels due the weaponry and xeno specialization
when Tyranids real fleet show up the eldar, tau,necron, and human have to team up just to survive, they might used the chaos and ork at meat shield just to blunt
I agree that the Tyranids occupy the top spot. Not a question, but a countdown - damn, those are words that will make a general with a serious pair soil his trousers.
I still think that chaos is the biggest threat. The only reason they haven't destroyed everyone else yet is because of their very nature of infighting and betrayal. Tyranids are often seen as the number 1 threat because of their numbers, but the daemons of chaos are technically infinite in number, so a war of attrition against them is impossible.
Technological wise and power wise it'd be the Necrons but they fall to second place in my opinion due to only a portion of them being active currently and a fraction of those being negatively effected over time. It's been made clear that the strongest powerhouses of the Necrons are still in slumber and mostly what we have seen are the beginning dregs with a few exceptions. Once they fully awaken and want their empire back then everyone is boned hard and that's a simple fact since they can just negate chaos and their only relative concern are the Tyranids. The Nids are the biggest concern for everything at the moment.
Daemons of chaos technically outnumber everyone else infinity to one, but I agree that their reliance on tears in reality is a massive weakness if they can be sealed.
@@Random_User99 although I believe if big E dies that giant hole in the webway will allow infinite daemons to flood the webway and get into the materium.
Ur list is exactly where I would put this if we aren't taking main players into it. The nids are just 2 unified and they are way 2 smart for it to boot.
1. Tyranids 2. Orcs 3. Necrons 4. Chaos 5. Tao Empire 6. Craftworld Eldar 7. Drukhari I think the Craftworld Eldar are too few to be any real threat. I think Chaos is too divided to go any higher than 4th. If one faction made any real headway, the others would gang up on them. The Necrons have the most powerful weapons of any race, but in my mind the Necrons have always seemed more threatening in theory than in reality. I placed the Orcs second because of their ability to reproduce via spores. It doesn't take a big invasion to turn the whole world into a warzone. The Orcs almost seem like a virus that can spread across a world. I placed the Tyranids first because while all the other factions have had notably engagements against the Imperium, every time the Tyranids show up it was a huge deal. There aren't any "easy" Tyranid attacks.
I'd have said Tyranids. As every 'threat' the Imperium has comes from within this galactic cluster except them. Arguments can be made on the 'demons' of the warp of course. But considering popular law has painted the current incursions of Tyranids as 'expeditionary', essentially scouts the vanguard the 1st to arrive. The great devourer having devoured much if not all, it's assumed, from whence it came. And is out-there now & maybe coming this way in a fleet the likes of which has never been seen before. The Imperium, & all other entities in this galaxy, haven't seen anything but the tip of the iceberg yet. And are in massive massive trouble.
my list is, and from least to most dangerous. Drukari - just like you said. Votan - they where a part of humanity. Tau - they will more likely incorporate the humans, will grow large enough to threaten the empire in time. Aeldari - they are not as powerful as they where and will rather use the empire, and have even helped. Chaos - they are a mirror faction of the empire, and the stronger the empire is the stronger chaos is and the other way around the weaker the empire the weaker chaos, as chaos feed of mostly the emotions from the empire. next ones are close except the last one Orks - they get stronger the more they fight and we got a gigantic waaargh vs the tyranids that can result in Korks being made. Necrons - the fight against each others BUT the silent king have tried to start relationships with the empire and helped them by time traveling, he want them to join vs the Tyranids, but ofc, when the Tyranid threat is gone, the Necron will go against their former allies. Tyranids is the top threat by far, they have infiltrated with genestealer cults and we have only seen a fraction of the hive fleets.
The thing with chaos is it's not a single faction, there's 4 major gods, a few unaligned primarchs, the legions (which are supposed to be underneath their patrons but if they have primarchs it's 50/50 on how that shakes out if the primarch gets uppity) and they're all fighting each other as well as the imperium. sp they could destroy the imperium, but they're too busy fighting each other for the right to claim the spoils of that victory to ever actually do it. The nyds are 100% the top dog, but I think you're underselling the orks. If I remember right they're the only factions anyone ever teams up to fight (other than I guess when farsight teams up w/ the tau proper, but that doesn't really count) and the fact that the orks and nyds are both big enough threats for people to work together to stop them says a lot about the danger they pose. The nyds have way more coordination though and don't have any infighting and that alone puts them at the top. Depending on how gaz progresses will depend on whether it's the orks or the nyds who come out on top I suppose
Chaos - can never truly be dealt with by the imperium Nids - assuming the current main hive fleets are only the vanguard Orks - also can basically never be truly dealt with Necrons - overpowered but they also can be reasoned with and have their own priorities they'd never be able to fully focus wiping out the imperium Tau - Small but they can actually fight the imperium on a decent scale. Eldar/deldar - same same, both too small to really pose an actual threat
I like that you didn't have Chaos at No.1. The reason is simple. They wouldn't ever want to "end" this. They are already winning, because the Galaxy is embroiled in Chaos.
See the thing is, I think the Tau vs the imperium would be a repeat of the necrontyr vs the old ones. The old ones won cause they had the webway and the warp and could out plan and out maneuver their enemy as a result. While the imperiums mastery of the webway is no where near as advanced as the old ones, I predict a war between the Tau and imperium, even if the Tau were the same size as the imperium, would end in an imperium victory. You could argue the Tau could use human subjects to access the webway and stuff, but then they have to contend with and adapt to the situation of dealing with all that bad stuff in the warp, on top of dealing with a war against the imperium. Plus if the Tau empire were as large as the imperium, as in the example you posit, than Tau attention would be wider spread, and I don't think they could react rapidly enough to the imperiums ability to use the warp. Ultimately I predict a war between the imperium and Tau, under the conditions of each of them having an empire as large as the other, is an imperial victory. But I don't think the Tau would be completely defeated, I think it would be something like a combination of the eldar and ultramar, in the sense that there'd probably be one cluster of a couple hundred worlds they have fortified to the point where it's not worth it for the imperium to try to take, with a few high tech worlds here and there cut off from one another.
17:25 @Wolf Lord Rho oooh noo, your point was just, and true. However, you should not have gone down the Ragnar route. Clearly you have not read "Ghazghkull Thraka Prophet of the WAAAGH", or you simply just forgot. But if you had, then you would know that Ghazghkull most certainly went easy on Ragnar, and allowed him the "victory". He says so himself! Ghazghkull Thraka Prophet of the WAAAGH - chapter 11 - page 199 and 200 right after ragnar choped off Ghazghkulls head. "So this is death is it? I've had worse. I need not die. Not if i do not will it. My enemies did not die when i took their heads. Nor when i took them again. Not because they were tough. Because you did not will it. Because i did not will it. Now, i wish for death. If i did not i would not bear this wound. But what comes next; this thing that you have shown me... it is vast. It is great and violant and sacred. I will have it for myself. You showed me where to carve the path, and here, in this place, is where it narrows. This thin curtain, this death, is all that stands in my way. How frail it is. I will tear it down. I will breach its gates, as i have breached every gate before me. I will tear down its walls, as i have torn down all walls. But conquest has made my body strong. Too strong now, i see. The blood clings to my veins, and it will not cool fast enough. It defies me. So i snarl, and my anger finds voice where i should have none. If my blood will not cool, then it will burn, and i will go to you in flames. Page 200 I am moved, now. My head, held up by the hand of my enemy. It regards me, as it lifts my remains, and i regard it in turn. There is triumph in its face. This thing thinks it knows victory, in defeating me! It thinks it knows power. But for all the plate it wears, for all that had been done to make it into a thing of war, it is vermin. I study the bones beneath its skin. I see how its body is gnarled and swollen. How its whole self has been made, in the hope that it might hold out to the stars in the name of a dead god. It is a vain hope. Those stars will burn green, in the end. The vermin is dying, i see, even with such mild wounds. It is like a joke, i think, as it bares its feeble tusks. Like a poor copy of an ork, twisted together from the parts of a weaker beast. But you made us right the first time. Not even the primarchs, the peak of their dead god's work, could be as perfect as the lowest part of the great green. The anger swells, now, as the vermin holds my head up in the broken temple. And i think. That i had to die today... annoys me. But why could it not have been a primarch? That fight, i would have relished. I crave that fight. But i cannot have it, and it makes the embers of my anger glow white with rage". Plus there is this too... Ghazghkull Thraka Prophet of the WAAAGH - chapter 10 - page 188 Makari's point of view of Ghazghkulls fight with Ragnar "Beset from all sides, your Prophet detonated a great store of munitions hidden in the walls, so as to cut both himself and his opponent off from the support of their warriors. He knows he must fight this combat alone. Because he has had a vision. You were there. It was his greatest vision yet, and his most violent, seizing his body as if the gods themselves had him in their jaws. He came round from it knowing that this fight was destined; that it was the narrowing he had to pass through, in order to bring about the flourishing of your Great Green. Ghazghkull Thraka Prophet of the WAAAGH - chapter 10 - page 189 Makari's point of view of Ghazghkulls fight with Ragnar. "The prophet curls his lips back from fangs as long as your arms, and in a voice as thick and black as the spilled hydraulic fluid at his feet, he taunts Blackmane in the tounge of men. 'Finish this.' It is a command for an ending' but the ork who speaks for the gods sounds more as if he is impatient for something to begin. Ghazghkull Thraka Prophet of the WAAAGH - chapter 10 - page 191 Makari's point of view after Ghazghkulls death. "Your vision is fading fast. But before it goes entierly, you see one last vision as you gaze involuntarily up the steps of the dias. Ragnar is standing shakily on the ruin of the prophet, with a ghastly rent in his chest. He is swaying, barely keeping his feet beneath him. In one hand, he holds aloft the head of Ghazghkull Thraka. And before the green rises up from the black to take you, you see that your master's tusks are set in a great, triumphant grin, and you know that all will be well. So Ragnar didn't really beat Ghazghkull, since Ghaz allowed him the victory, in order to achieve is ultimate goal! Why did he have to die? And why did he have to die to Ragnar? Only Gork and Mork know that.
All the others can be negotiated and reasoned with, granted this will be harder with Orks or some parts of Chaos, but it can be done. With the Tyranids you can't even communicate.
@@thenarkknight278 The Drucari were hired to fix the Golden Throne, the Blood Angels have worked with the Necrons, the Imperium currently some sort of alliance with the Ynarri. Chaos and the Imperium teamed up during the Warr of the Beast. Bloodaxes will work for hummies. The Tau have a dedicated ambassador subrace.
Weird to me that the Tau are below the Craftworld Eldar. They have trillions of fire warriors and billions of battlesuits. That's noteworthy because Cawl Added a few hundred thousand marines and saved the imperium, and battlesuits are individually on par with or superior to space marines. The main issue with the tau is their Galactic level mobility
The Tau's major weakness is their void fleets, The Kor'vattra is just not substantial enough to pose that significant a threat to the Imperium, which is where the Aeldari shines, a Craftworld with it's support fleet is more than a match for an entire Imperial Sector Fleet.
@@MrSpartanspud they're in the weird position of being a huge force in their "neighbourhood" but not having access to other ones. I think it's fair to say they have a win condition, but it's a two parter - develop high quality FTL (the earth caste seems to be making progress) and then survive the 100-200 years it would take them to make a meaningful expansion. That's about how long the great crusade took, and the quick lifecycle of the Tau plus their ability to acquire worlds by diplomacy should allow their population to expand along with their borders. Alternatively, if they have the chance to reverse engineer Necron tech it's GG
Magnus tried and he just got thrown by Guilleman, Abaddon just doesn’t have the chaos power to burst into Terra right now. Maybe in the 15th Black Crusade if the Imperium is in an even more weakened state (A war where quadrillions of human deaths happen the Tau factions are dead except Farsight) Abaddon may try to do so.
My list for what it's worth Harlequins Drucarri Tau Aeldari/Ynarri Orks Female Space Marines Necrons The Hammer & Bolter animation quality Chaos Tyranids The Imperium of Man
The dark eldar are far more numerous than the other factions of eldar. Tau has to be last place, they are probably the least populous of the major factions. Followed by Craftworls/Ynnari, DE, Orks, Crons Chaos, Nyds.
I'd honesty say the Tau are tied with the Dark Eldar in terms of threat posed, if not less. They're just too small. Being only around 100 worlds iirc, the Imperium is several thousand times larger. It could easily crush the Tau, if it dedicated the appropriate forces. Pre Indomitus the Tau might have had a chance to snatch more worlds from the Imperium and grow into a large threat, but with Guilliman leading the Imperium the Tau should have no realistic chance of ever becoming an existential threat
Chaos: will warp and destroy your soul from within.
Orcs: savage implacable cruelty.
Tyranids: you exist only to feed me.
Necrons: kill you? No, enslave you.
Imperial Bureaucracy: all of the above plus taxes
Orcs as a whole aren't so much *cruel* as they are violent. They can be bullies, yes, but you rarely see actual malice or needless suffering with the orcs - if only because they want to move from one fight to the next as quickly as possible xD
Lol
Jajajajaja
Drukhari: Sounds like a slow Tuesday.
Sounds like Biden's America.
The greatest threat to the Imperium is clearly the Imperium itself.
and ur mum
☝️ this
damn! Im 20 minutes too late haha. I was grinning all the way to the comments with this one until i saw yours xD
sad-hissing-cat.jpeg
Always has been, always will be.
Abaddon's most impressive achievement; To get a solid chunk of these madmen, cannibals and demons to work together long enough to actually achieve something before scattering again.
Yeah, it is good job thet he even did organise 13 black crusades.... Any other Chaos Lord wouldn't be able to get Thousand Sons and Death Guard for example to work together
The fact he's done this 13 TIMES is absolutely astounding. People call him inept for having so many Crusades however, when you really think about it, that's more than a little impressive when you think he's had to hold that perpetually sinking ship afloat long enough to achieve anything like a singular goal - and then done it again 12 more times beforehand when finally achieving something as massive as the fall of Cadia.
@@justinanderson2460 Yes. And it is even more impressive, when we considered the Black Crusades in totality.
Every Crusade achieved material military success such as destroying or stealing Imperial military assets, gaining Demonic support and influence, preventing future problems or laying the groundwork for other projects.
And after each Abaddon managed to slip back past Cadia to the Eye with enough strength intact to see of potential challenges and begin rallying forces for the next Crusade.
And! Simultaneously did he mange to smash Necron Pylonfields across the Galaxy in such a random way as to not tip of the Imperium before it was too late. So when he finally came for Cadia with everything he had, destroying one world and its Pylons fucking broke reality and unleashed the Warp like never before creating the current Galactic Situation.
Not a failure at all!
Is it though? The God's would never try and match or out do one another so if there was ever a large offensive or attack on the mortal plane they would have to join it and out do it or launch their own. Not to mention his only role is to be a middle man created in his current form to fit a role.
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The Dark Gods only have 1 dedicated Legion each thoigh. Most of the others are much more independent on the Ruinous Powers. And would likely only turn up if they had somwthing to gain from it or felt Abbadon's deal was worth it - or they were just bullied. Of those motivations, only agreeing with Abbadon's goal (genuinely) presents any promis nof them staying in line and not just bailing off whenever it suited them to fulfill their own agendas. It IS still impressive to keep pretty much all of the Traitor Legions in line, even if just under half of them are being ordered by their Patron Deity to participate. Moreover, even THAT participation seems to be somewhat... flexible and hardly predictable.
A lot the Horus Heresy novels discuss what would have been done with the Adeptus Astartes after the Great Crusade. I wonder if the Emperor's plan was to send them out of the galactic disc to thwart the Tyranid invasion. There are a few hints that the threat was known ahead of time (visions by Sanguinius (Devastation of Baal) and Arihman (? A Thousand Sons)).
I think the Tyranids are going to force an alliance of factions to deal with them eventually, like how maybe the men of iron did. I think the Imperium will have to ally with the Eldar to gain access to the Webway. The Tau would be easy to ally with but not sure they have the numbers to really make all that much difference. The big one would be ally with Ghazghkull somehow. Tell him "If we all get eaten, the only fights you will have is boring mindless bugs for the rest of time. And this is going to be the biggest fight the galaxy has ever seen." Ghazghkull (especially if he becomes a Prime Ork) and Guilliman united with all the orks and imperium behind them and access to the webway could crush the Tyranids, I don't care how many there are.
What if the Necron helped repair the golden throne and secretly embedded it with tech to neurally corrupt the Emperor with sympathy towards the Necron? An interesting thought: the birth of a Silent Throne, if you will…
The two things that make me agree with your #1 choice are 1) there was a genestealer cult on Terra and 2) it's the Astronomican that's drawing them ALL to holy Terra. That's a large, unified threat that's already shown an ability to get at the heart of the empire.
I initially had the necrons at number 1 but you've changed my mind. The tyranids are the only force that I could see factions working together to oppose. We've seen the necrons work with space marines against the tyranids and I expect more of this with other races in the future
there is lore about the silent king going back in time helping the empire and trying to get relations with them against the Tyranids.
I think they also want Chaos gone too.
The Tyranids are the only faction that could never have allies. Even the Orks, Necrons, and Chaos could find an ally albeit a temporary one. It's a major flaw.
I think it comes down to the Necrons being so internally divided. Whereas the Tyranids are basically the only truly unified faction in 40k.
I mean honestly the necrons and the imperium inadvertently see eye to eye on a lot of shit. The destruction of all alien life, the eldar, the eldar, and the eldar. So I can see why they work together sometimes.
my prediction before watching:
1. Tyranids
2. Chaos
3. Necrons
4. Orks
5. Eldar
6. Tau
7. Dark Eldar
most impressive...
Wholeheartedly agree, maybe even a tie between chaos and nids. It will surely end with these two attacking Terra, with Dante and all returned loyalist primarchs fighting to the bitter end.
@@justinlammers699 you say that like the nids and chaos will be working together
@@Kristian.B.Kristiansen I appreciated this comment. I frequently use this line on my children
I personally view the T'au more like a friendly competitor than an actual threat because for starter they're a very small empire in comparison to the imperium which is the main advantage of imperium. Second the main reason why T'au grew and expanded is mainly through sheer "LUCK" because the T'au lore is literally riddle with moments that thier race could have been wipe out even at the very beginning the T'au race could have been wipe out by the imperium if it wasn't for the warp storm then later they could wipe out themselves if it wasn't for the Ethereal caste and later the crusade against T'au they almost got wipe but the imperium stop because of tyranids threat. On top of this I love the "conspiracy theory lore" about the T'au being a genetically engineer species that has been intentionally created to bring order to galaxy and weaken or defeats choas while at the same time ensure the survival of majority species in the galaxy which if you think about it makes perfect sense since the T'au do not worship anything and are obsessed with an "idea/philosophy" call the greater good which it ensure the survival and success of everyone including non-Tau species which also an important thing to note 📝 that the T'au can ensure and help others species to survive prosper while at the same time they have "weak souls" that barely register in the warp which is kinda similar to the necron's warp immunity. All this leads me to believe that the T'au has a legitimate purpose to exist and to help humanity to survive in times of crisis which I hope eventually the primarch guilliman can make an alliance with the T'au to bring order in the galaxy.
Interestingly, I've heard a couple of theories about the Day's great "destiny" and that even the Eldar have been uncharacteristically kind and helpful to them (do they know something about a great future for the Galaxy that the Tau are a part of??).
I've also heard that the Tau were genetically designed or chosen to be the next Necrontyr and that their ultra-rapid rise and advancement is to get them into a Galactic scale where they can become dominant in the Galaxy, be essentially free from Chaos and be the perfect new fleshy bodies for the Necrons to get back into once they reach their height of conquest and hopefully peace. It's also worth noting that Necron tech is especially effective against the Tau and their heavy use of AI only exacerbates things.
Amazing video with some amazing key points taken.
I think we all see Chaos as the main,greatest arch enemy of humanity, but if we look at the facts and cast off our biased view, Tyranids definitely seem like the greatest threat.
I agree for me The Tyranids are the greatest threat to the imperium, perhaps every other faction as well. The general consensus is that Chaos is the greatest threat but chaos, by it's nature, will always be divided amongst themselves, always seeking to overcome the other in the never ending pursuit of power and thus can never unite long enough to achieve an ultimate goal. In addition chaos needs the psychic energies of the denizens of the materium to continue to exist so they could never wipe them out in their entirety.
The Tyranids on the other hand are by far the most unified faction in all of W40k being lead by a singular hivemind. They don't suffer from conflict of interests, or the consequences of emotions like fear, greed and so on they only care about consuming as much biomass as possible and each and every single one of them are committed to this goal. Add the fact that they can adapt to their opponents, are the most numerous of all the factions (maybe even more so than the Orks), the hive fleets encountered so far may just be scouts and that they have all arrived in the galaxy from different points, which could mean that the entire galaxy is surrounded by Tyranids and if that's the case and they one day invade with their full might all at once..... yeah it's a frightening prospect indeed!
Abaddon would never top this list for one reason above all else. He is just a Space Marine trying to fill boots too big for him. If Guilliman gets to him, he will mow him down. And not only that, but he has and is wasting time, effort and ressources pursuing petty vendettas, failing to kill a Chapter Master, all the while pretending that he has a master plan that we have yet to see.
Compare this to Mortarion who almost destroyed Ultramar with his legion alone and (briefly) _killed Guilliman,_ and Magnus who managed to snuck on _Luna,_ the Black Legion is a far cry from being the greatest Chaos threat to the Imperium. :/
Also you’ve got more organized chaos warlords like Huron that have amassed a force that rivals the black legion and have better relations with other chaos legions.
You forgot Abbadons plot armor. With that he is probably stronger than Sanginius.(JK) Its just retarded how much he survived.
Well and even in Tabletop Abbadons has a plot armor he is almost the strongest duellist which is ridiculous...
This question has already been answered in Devestation of Baal:
"The tyranids represent the gravest threat to the corpus of the Imperium, but Chaos, the ancient foe, is the greater danger. It imperils the soul."
Earlier in the same book, "So overwhelming was the threat it [the Tyranids] posed, the race had been declared Periculo Summa Magna, and was deemed by many departments within the Imperium’s higher echelons as the most serious challenge to mankind’s continued existence.
They were wrong about that, but only by a little. These were dangerous years, well blessed with horrors."
Also, in Gaunt's Ghosts, Ghostmaker, it reads, "Chaos is the greatest threat mankind faces, Gaunt."
Tyranids are absolutely number 1. Even discounting the impending fleets that are theorized to exist, Leviathan keeps growing in octarius, basically steamrolling an entire orc empire, and that alone is scary enough.
The possible speculation that all galaxies are conquered and that the 40k galaxy is the last is a scary thought
@@ThePredator315000 "wrong neighbourhood mofo" - kriegsman
What evidence is there that Leviathan is “steamrolling” the orks?
Necrons should be number 1. The Tyranids will destroy every living thing and then only have the Necrons left, but they cannot consume them. So they will starve.
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Frankly I feel like the Necrons are gonna be the ones to save the Galaxy. They are the only ones who can do it against the full force of the 'Nids assuming their supposed full scale. Necrons are completely devoid of biomass and their tech destroys on an atomic level - so no biomass for the Tyranids from either the Necrons of even cannibalizing their dead. Every battle is a net loss for them. Necron ships are so much faster than the 'Nids they will win space battles with impunity and their overall firepower is great enough that even of you literally fill 1 cubic mile with sheer Tyranids, a single blast from a powerful enough Necron weapons would vaporize them all. And they can do shit like this on a galactic scale. The Necrons can't be cut off from supplies or ground down through attrition since they need no supplies and are constantly regenerating their losses. The 'Nids just can't deal with an enemy so perfectly suited to battling them - scale or not.
A point I feel should have been mentioned with the drukari is that they don't even really want to destroy the Imperium, and just want to harvest slaves.
The biggest threats to the imperium are GW stock price, 3D printing, bad writing and incoherent rules and updates and errata and and and... In lore, it's the Tyranids.
I would say daemons of chaos are more of a threat than the Tyranids. Technically they outnumber the Tyranids by a factor of infinity to one. By their very nature, they are impossible to defeat conventionally. Their reliance on tears in reality is a major potential weakness only if they can be completely sealed off, which has and continues to get significantly more difficult the larger the great rift gets and the further they spread.
My sentiments as well, Tyranids keep adapting the hive fleet that hit Baal awesome. The only option extermanatus to limit access to bio matter in certain sectors says alot.
I don't know. I still think the daemons of chaos technically have far more raw power, as they still essentially outnumber the rest of the galaxy, including the Tyranids by a factor of infinity to one. They are impossible to defeat in a war of attrition.
@@Random_User99 Warp demons feeds off mortal emotions, Tyranids feed off mortal flesh. The moment either of them manage to win, they lost. The only race that has any possibility at all of surviving past the end times is one that can survive without war. Surviving past the end times = existing after the end of war. Extinction is not winning, surviving is.
@@Random_User99 Chaos has the potential to be the greatest threat but because of their nature they will always end up fighting amongst themselves for supremacy and thus are unlikely to ever remain united long enough to achieve an ultimate goal, plus they rely on the psychic energies emitted from beings from the materium so therefore can never completely wipe them out.
The point about Gaz getting decapicated: If you read his recent novel, Gaz does think that Ragnar really ain't all dat after he decapitates him, so him "losing" is kinda retconned.
A retcon that could of been entirely avoided had they put some thought into it.
Gaz can think that all he wants, but he still needs to work on his swordfighting skills. It's all good and well that he's the orc prophet these days but if a normal space marine can already slay him, a Custodian will absolutely crush him. Let alone if Big G himself needs to step in.
@@wanderhillen2435 The thing is, he has all the time to do that. He literally cannot die. Just like Makari, every time he would die he's just gonna come back, stronger and and more experienced than last time.
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Calling Ragnar a "normal Space Marine" is like calling Marneus Calgar a "normal Space Marine". It's a bit misleading. Custodians can crush just about anything and the Big E is a literal God now. Even back in the Great Crusade days, he was still Lord of Bullshit Hax and overpoweredness. Nothing in the current setting could even harm him aside from planet scale weaponry, Necron tech and other, suitably powerful entities.
Literally none, for the Emperor protects from all those ugly aliens and traitors.
Shame he didn't protect Ferrus Manus from betrayal... or protect Fulgrim from unwittingly getting corrupted in the first place. 🤷♂️
Yet he did protect his loyal son Guilman from Nurgle's decay.
The Emperor protects.
All awakened Necrons know the silent king returned, they all got an "interstitial message" informing them of that fact.
Imotek very much knows the silent king is back, he just rejects the silent kings authority and declares himself to be a higher authority than Szerekh.
The greatest threat to the Imperum of Man is Games Workshop and the way they treat their fans and followers.
I would like to see a genestealer cult form right under the dark Eldar noises. Now that would be awesome. Especially if it was caused by the inquisition .
It's basically be impossible, given Eldar in general it's be near impossible unless they let it happen, with dark Eldar most are formed in test tubes or are otherwise born live from nobles. Neither would allow a cult time to form, even if one did it'd then have the ridiculous task of surviving in the dark city, good luck lol
@@Some_Cool_Dude I meant their slave population.
It's implied in the lore that there is one that sprung up among the dark eldar who went hunting Tyranid on this one captured planet that they have suspended above/within Commoragh somehow
The Twisted Helix GSC thrives in closed laboratory conditions, and honestly, a hybrid with the combined stealth of a Genestealer and Eldar could probably thrive anywhere.
When he said that they are all great threats to the imperium my first thought was. Except the dark eldar and the tau. With populations that low it's just not happening.
Pretty sure the dark eldar are the most numerous of the eldari factions
Craftworld Eldar have even less resources than the Drukhari, surely?
They (Dark Eldar) have Comorragh, but their straight-laces, snobby cousins only have a few fancy spaceships. Besides, a few of them were even able to cause some mischief on Terra (though they did kind of get rolled by a squad of Custodes backed up by Inquisition conscripts 🤷♂️)
@@henryviiifake8244 people also often forget that commoragh is literally an eldar hive city of billions with resources from the height of their empire. They literally teleport planets and can extinguish stars if they feel like it lol
About the Tau, if they were larger, they would also have more problems, so I wonder if it would be possible for them to get that large. As a speculation I suppose that perhaps there could be something with the Ethereals that affects their ability to expand.
It is mostly their very slow ships, lack of Warp travel or Geller fields and small numbers of Ethereals.
Glad this isn't a poll or else Blood Angels would win again.
And suddenly a necron-tau alliance flitted through my brain and a shiver went down my spine
My rankings before starting:
9) Craftworld Aeldari
8) T'au
7) Drukhari
6) Ynnari
5) Necrons
4) Orks
3) Tyranids
2) Chaos
1) The Imperium of Man
Looking at the Tau, id wager them being slightly higher than both Eldar Factions. Craftworlds are ambivalent towards the imperium as long as they stay out of the way. Drukhari are a group of pirates that operate at small scales that even a small flotilla can swat aside. In contrast, the Tau are actively taking Imperium territory and is currently winning the Star Tide Nexus War. Mind you this is as a threat to the Imperium, not power level. Neither Craftworlds or Drukhari are actively taking Imperium territory, staying as either raiding forces or active defense forces for craftworlds.
The Tau empire poses no threat to the Imperium. If the Imperium decided to crush the Tau they would. As it is they're a minor nuisance.
The Dark Eldar and Eldar, while not actively trying to undo the Imperium, have the ability to cause actual serious damage to it if that's what they really wanted to do. There is nothing the Tau can realistically do beyond taking some territory from the Imperium on a planetary scale. They cannot take action that would either destroy the galaxy, destroy the Imperium or do significant lasting damage to either.
@@MrSpartanspud if the edlar are not actively fighting the imperium and have no real drive to destroy the imperium, then they pose no threat. The Dark Eldar are unable to hold real space planets and are basically a glorified pirate race that has constant infighting. The Craftworld are quite literally unable to do anything. They lose Crafyworlds to Chaos and they are constantly on the run or are overwhelmed almost immediately at points of strength like maiden worlds. The edlar are a miniscule fragment of their former selves while the Tau always seem to be in the ascendancy when they fight.
I'd argue that the Tau Empire doesn't really pose much of a threat to the Imperium, FOR NOW. As it stands right now, if the Imperium really decided to roll on the Tau with overwhelming force, they could utterly exterminate the Tau in a sheer war of numbers, like an elephant stepping on a flea. But Tau technology is advancing so rapidly that if they're left alone to slowly expand and innovate for long enough, one day the Imperium could be in for a very unpleasant surprise as they come up against a Tau approaching the technological level of pre-Imperium humanity.
@@Quintus_Fontane my biggest problem rn, is I doubt the imperium will ever be able to gather enough resources to take out the tau due to the cicatrix maeledictum. The entire imperium is divided in half with countless worlds lost or under siege. I would be surprised if the imperium will be able to stabilize when the realm of ultramar was almost done in with the aid of a primarch not to mention what happened on baal.
Realistically yeah. The eldar as a whole have no way to wage any prolonged war of attrition. The imperium has been waging countless wars of attrition nonstop for 10k years, the eldar simply don’t have the resources to conquer any Territory. Now, if they didn’t have slaanesh on their ass(and most likely in it) that could be a different story, but that’s not likely to happen. They should have taken over some planets at the very beginning, at least as a core base of operation, and they should have been in a tight alliance from the start. Now they are isolated, with finite resources and no backup most of the time. Occasionally, craftworlds will help out the exodites, or the dark eldar help the craftworlds, but not often enough. If any of the Eldar factions were directly targeted by the imperium it’s game over for them.
The Tau on the other hand are expanding at a decent rate. Given the imperium just got split in half and now there are demons fucking everywhere, on top of the necrons waking up, the Tyranids getting the munchies, the orks being orks, and a fuckload of other threats, the Tau have an opportunity to expand out and claim worlds from the imperium without much conflict in many cases. When they do fight, the Tau do surprisingly well. I think we can all agree if the imperium could bring its full military strength to bear, it could crush basically any faction bar chaos and maybe necrons.
That’s not likely to ever be possible, the imperium is quite literally letting the Tau slide cause they got way bigger shit too worry about. Given how friendly the Tau are I wouldn’t be surprised if they were able to grow exponentially under these circumstances. Abandoned imperial worlds being offered egalitarian space communism after living under a Rigid, oppressive theocratic fascist state is not much at all. Even with the brainwashing and indoctrination the imperium forces on its people, they still treat the average human so poorly that a philosophy like the greater good might be worth committing heresy for.
That’s a strength no other faction has, and one they have no answer for either. That’s a way bigger threat than the imperium realizes.
I think if a high Fleet that massive did arrive we would even see chaos undivided participate because the destruction of every living creature in the Galaxy means the death of the chaos gods
Almost every faction has the potential to wipe the Imperium under the right conditions. With the 'Nids, it's just a matter of if a large enough fleet arrives. They have all the unity and the scale and their "tech" is constantly evolving and advancing - as are their tactics - directly in response to their enemies. Should the entire race arrive in the Galaxy at once (especially if it's true that the Hive Fleets so far have been nothing more than scouting forces for the main body of the race) then realistically, the only chance ANYONE has is if the Necrons can speed the process of their race-wide awakening and be up and about in full force to battle them. No other faction has that potential aside from the Orks... kinda... but that's more of a stalemate than anything else and if the 'Nids can consume the Ork spores (which they would if they won a battle) then it's pretty hard for the Orks to make a comeback. Nothing short of a Primeork leading a Galaxy sized WAAAGH!!! could hope to win that fight. Even Chaos would suffer with the Shadow in the Warp quite possibly rendering a lot of their faction useless or worse. Necrons however, hard counter Tyranids with matter destroying weapons so no biomass for them even if they win. Moreover, Necron tech is powerful and advanced enough to essentially negate the numbers advantage of the 'Nids as well as the fact that they have no need for resources of their own and actively regenerate their losses so they can't be ground down nor cut off from supply lines etc. Plus the Shadow in the Warp does nothing to them. But I digress. Nothing aside from a fully awakened Necron race could match the Tyranids [in full force] period - so they definitely take the top spot as largest threat to the Imperium as things stand.
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As for the conditions of each other race being THE threat for the Imperium, most of those conditions more or less amount to some kind of species-wide unification. Orks?? All together we have a Green Tide sweeping the Galaxy becoming progressively more intelligent, advanced an powerful as they go. The Necrons?? They all wake up and it's GG no matter who you are. Endless armies of god-tier, regenerating super-robots and doomsday devices with technology that makes everyone else look like children playing with sticks. Chaos?? Pretty self explanatory to anyone who's watched this video. But still, hundreds of thousands of warp infused super-soldiers, led by literal demigod/daemon hybrids, commanding the daemons of the Dark Gods who lord over everyone - in a galaxy that's just been ripped in half by l galaxy-wide gate right to Hell's front doorstep.
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Even the Aledari all coming together could be a legit power. Craftworld foresight, psyker power, insane mobility and the option to retreat into the Webway at will, combined with Drukhari science and tech in cold storage from the War in Heaven (that ironically needs psykers to operate) along with all of the newer super-science improved on by the Dark Eldar over time all comes together to create VERY underestimated faction in terms of threat and overall power.
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I would concede the numbers issue by and large however, the Drukhari in particular have been... uhh... multiplying... in great numbers in Commoragh and are actually not nearly as depleted as the rest of their race. It also helps that most Dark Eldar can be and are brought back to life when they're killed - as long as they can afford the service or are in the good books of a decently competent Haemonculus. In fact, the Drukhari might not have the unity to be anything more than a thorn in the side of the Imperium as it is, but I would definitely rank them above the Tau who, lacking a good deal of the advantages of the Dark Eldar, are not nearly in as much of a position to threaten the Imperium as the Drukhari are.
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Thus, leaving the Tau. They do have the unity a lot of other factions lack AND have some pretty advanced tech however, their little Empire it still only within a collection of systems and despite their growth rate, they are simply too small and without any advantages to compensate for this. On an equal footing and scale, the Tau would likely defeat the Imperium due to better tech, ingenuity and willingness to constantly evolve. However, they don't have any other scenario aside from "leave them alone to grow in power enough and they can threaten the Imperium" which is something that can be applied to ANY of the opposing factions in the Galaxy.
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Which brings me to my last point. I would have put the Tau on the bottom too with the Drukhari above them. Basically just swap them (although, after considering your points, I could just as easily see the Drukhari above the Craftworlders as well due to their mentality. In any case, not only do the Dark Eldar not suffer from the lack of numbers nearly as much as the rest of their race (for the reasons I mentioned earlier), but aside from that, they have tech that even Necrons would sit up and take notice of, they are warlike in the EXTREME, they are insanely crafty and cunning, have the best mobility of anyone in the Galaxy, they use methods of war that no-one else aside from the Craftworlders (more than anyone else at least) can even understand and ultimately, if Vect ever put his mind to it and and managed to unite all the Drukhari under him, the faction would end up as basically the Boogey Man of the 40K Galaxy. They are also essentially impossible for the Imperium to ever truly defeat. Commoragh is, ironically considering all of the very unsafe things going on there, the safest place in the setting in terms of keeping the Dark Eldar from being conquered. The Webway itself is protection enough. Any attacking force would lose countless numbers just due its nature alone. Then you'd have the Drukhari constantly harassing your forces on the way, depleting them further with basically no possible retaliation due to their mastery of the Webway. Then, assuming you can even FIND Commoragh (which is very unlikely if the DE don't want you to or you don't already know the way) your force of troops will be bruised, battered, scared and paranoid before they even reach the Dark City. Beyond that, you're now trying to attack and conquer a realm of shadows that's very architecture shatters morale, warps the mind and laughs at physics, is outfitted in every way for defence (seriously, even some of the staircases and sidewalks have spikes and you'll be hard pressed to find a building that isn't sharp in some way or filled with all kinds of deadly traps), with weapons and armaments beyond your wildest dreams and filled with the most evil, cunning and ruthless beings in the Galaxy - most of which are hundreds or even thousands of years old - all intent on raping, killing and/or torturing you (and not necessarily in that order) while fighting with a MASSIVE home field advantage in a city that is comprised of a sector or more of spaces, from all across the galaxy and Webway all linked through dimensional manipulation to the point that just walking down the street can cause all sorts of craziness to happen to you if you don't know what's up.
Good. Fucking. Luck.
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Compare that to the Tau who, despite putting up a good fight if it ever came to it, are essentially holding a collection of systems and could, with a reasonably solid amount of resources poured into it, be overwhelmed by the Imperium. It's already been noted that they would put up enough of a fight that the Imperium isn't able to readily dedicate that much time and resource to destroying an enemy that isn't trying to actively kill them however, if it was necessary the Imperium very much COULD destroy the entirety of the Tau Empire without TOO much effort. Certainly with a lot less than it would take to even realistically even threaten the Drukhari.
Yessss, my 4 boxes of pyroclast salamanders have arrived and I will be picking up Vulcan when I finish these 20 models. So brilliant time to listen to salamander week!
It is perhaps a bit boring and predictable, but Chaos is known in-universe by the Imperium as the "Arch-Enemy" It is near-canonical that The Heretic Legions and the Dark Gods are the Biggest Thread to the Imperium of Man.
Honestly I think it's because they're essentially built into the fabric of the universe.
None of the other factions are
If it were just a 40K current pecking order instead of threat level to the Imperium, I would probably slot the Imperium between the Necrons and Orks at number 4. The rest of the pecking order seems reasonably close enough for me.
"No one can match their foresight"
Laughs in Necron.
Nice! Im reading Vulkan lives so thats great timing for Vulkan week :)
Nice list man. I would think #7 should be the TAU. They have allot of potential, but it's still potential and not actual threat. Tau society has thus far not shown the ability to administrate and unite such a vast imperium. They also have a vast physic disadvantage. #6 I think should be the Eldari. I would consider the Drukhari a greater threat to the Imperium due to their hostile nature and controll over the webway. The Eldari are a rather peacefull and conservative society and their presence in the webway is much lower. #5 Would be Drukhari. As they have very little boundries and would go to a much further extend in a war. Also their controll of the webway could be a much bigger obstacle. Also their knowledge is more dangerous. #4: Necrons: The strongest faction, but so far has shown little interest in conquering the Imperium. They are the lowest of the "bigger threat" as they are not existential, but a sovereign threat to the Imperium. #3 Orc's. I agree on Ghazkull being underwhelming. I also agree the orc's do not seem to reach their potential. Which would be the largest existential threat, #2 Tyranids: They might wipe out almost everything, but small conclaves of humans could survive. #1 Chaos: Could end the material galaxy / universe.
I think Drukhari should be number 7 because of something he didnt mention. 40k as is, is *good* for them. They cant take every single human as slaves, how would they control them? No, the constant strife of the Imperium is good and fat and just right for them to constantly raid and steal from. They're perfectly ok with the setting as is.
Almost every faction has the potential to wipe the Imperium under the right conditions. With the 'Nids, it's just a matter of if a large enough fleet arrives. They have all the unity and the scale and their "tech" is constantly evolving and advancing - as are their tactics - directly in response to their enemies. Should the entire race arrive in the Galaxy at once (especially if it's true that the Hive Fleets so far have been nothing more than scouting forces for the main body of the race) then realistically, the only chance ANYONE has is if the Necrons can speed the process of their race-wide awakening and be up and about in full force to battle them. No other facrion had that potenrial aside from the Orks... kinda... but thats more of a stalemate than anything else and of the Nids can consume the Ork spores (which they would if they won a battle) then it's pretty hard for the Orks to make a comeback. Nothing short of a Primeork leading a Galaxy sized WAAAGH!!! could hope to win that fight. Even Chaos would suffer with the Shadow in the Warp quite possibly rendering a lot of their faction useless or worse. Necrons however, hard counter Tyranids with matter destroying weapons so no biomass for them even if they win. Moreover Necron tech is powerful and advanced enough to essentially negate the numbers advantage of the 'Nids as well as the fact that they have no need for resources of their own and actively regenerate their losses so they can't be ground down nor cut off from supply lines etc. Plus the Shadow in the Warp does nothing to them. But I digress. Nothing aside from a fully awakened Necron race could match the Tyranids [in full force] period - so they definitely take the top spot as largest threat to the Imperium as things stand.
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As for the conditions of each other race being THE threat for the Imperium, most of those conditions more or less amount to some kind of species-wide unification. Orks?? All together we have a Green Tide sweeping the Galaxy becoming progressively more intelligent, advanced an powerful as they go. The Necrons?? They all wake up and it's GG no matter who you are. Endless armies of god-tier, regenerating super-robots and doomsday devices with technology that makes everyone else look like children playing with sticks. Chaos?? Pretty self explainatory to anyone who's watched this video. But still, hundreds of thousands of warp infused supersoldiers, led by literal demigod/daemon hybrids, commanding the daemons of the Dark Gods who Lord over everyone - in a galaxy that's just been ripped in half by l galaxy-wide gate right to Hell's front doorstep.
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Even the Aledari all coming together could be a legit power. Craftworld forsight, psyker power, insane mobility and the option to retreat into the Webway at will, combined with Drukhari science and tech in cold storage from the War in Heaven (that ironically needs psykers to operate) along with all of the newer super-science improved on by the Dark Eldar over time all comes together to create VERY underestimated faction in terms of threat and overall power.
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I would concede the numbers issue by and large however, the Drukhari in particular have been... uhh... multiplying... in great numbers in Commoragh and are actually not nearly as depleted as the rest of their race. In fact, the Drukhari might not have the unity to be anything more than a thorn in the side of the Imperium as it is, but I would definitely rank them above the Tau who, lacking a good deal of the advantages of the Dark Eldar, are not nearly in as much of a position to threaten the Imperium as the Drukhari are.
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Thus, leaving the Tau. They do have the unity a lot of other factions lack AND have some pretty advanced tech however, their little Empire it still only within a collection of systems and despite their growth rate, they are simply too small and without any advantages to compensate for this. On an equal footing and scale, the Tau would likely defeat the Imperium due to better tech, ingenuity and willingness to constantly evolve. However, they don't have any other scenario aside from "leave them alone to grow in power enough and they can threaten the Imperium" which is something that can be applied to ANY of the opposing factions in the Galaxy.
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Which brings me to my last point. I would have put the Tau on the bottom too with the Drukhari above them. Basically just swap them (although, after considering your points, I could just as easily see the Drukhari above the Craftworlders as well due to their mentality. In any case, not only do the Dark Eldar not suffer from the lack of numbers nearly as much as the rest of their race (for the reasons I mentioned earlier), but aside from that, they have tech that even Necrons would sit up and take notice of, they are warlike in the EXTREME, they are insanely crafty and cunning, have the best mobility of anyone in the Galaxy, they use methods of war that no-one else aside from the Craftworlders (more than anyone else at least) can even understand and ultimately, if Vect ever put his mind to it and and managed to unite all the Drukhari under him, the faction would end up as basically the Boogey Man of the Galaxy. They are also essentially impossible for the Imperium to ever truly defeat. Commoragh is, ironically considering all of the very unsafe things going on there, the safest place in the setting in terms of keeping the Dark Eldar from being conquered. The Webway itself is protection enough. Any attacking force would lose countless numbers just due its nature alone. Then you'd have the Drukhari constantly harrassing your forces on the way, depleting them further with basically no possible retaliation due to their mastery of the Webway. Then, assuming you can even FIND Commoragh (which is very unlikely if the DE don't want you to or you don't already know the way) your force of troops will be bruised, battered, scared and paranoid before they even reach the Dark City. Beyond that, you're now trying to attack and conquer a realms of shadows that's very architecture shatters morale, warps the mind and laughs at physics, is outfitted in every way for defence (seriously, even some of the staircases and sidewalks have spikes and you'll be hard pressed to find a building that isn't sharp in some way), with weapons and armaments beyond your wildest dreams and filled with the most evil, cunning and ruthless beings in the Galaxy - most of which are hundreds or even thousands of years old - all intent on raping, killing and/or torturing you (and not necessarily in that order) while fighting with a MASSIVE home field advantage in a city that is comprised of a sector or more of spaces, from all across the galaxy and Webway all linked through dimensional manipulation to the point that just walking down the street can cause all sorts of craziness to happen to you if you don't know what's up.
Good. Fucking. Luck.
Compare that to the Tau who, despite putting up a good fight if it ever came to it, are essentially holding a collection of systems and could, with a reasonably solid amount of resources poured into it, be overwhelmed by the Imperium. It's already been noted that they would put up enough of a fight that the Imperium isn't able to readily dedicate that much time and resource to destroying an enemy that isn't trying to actively kill them however, if it was necessary the Imperium very much COULD destroy the entirety of the Tau Empire without TOO much effort. Certainly with a lot less than it would take to even realistically threaten the Drukhari.
The fact that we haven't seen the full awakening of the Necron forces to me makes them MORE dangerous, not less, because it makes them unpredictable. A tomb world could awaken at any time, anywhere. Their ability to reassemble after destruction, the fact that the tyranids CAN'T feed off them and can't replenish there numbers, they cant be corrupted by Chaos, their reality breaking technology, and the fact that they already had a war with THEIR gods and WON, makes me the think the Necrons should be number 1.
Problem is the Necrons have always had a problem being unified. And it seems like they have some kind of problem with C’tan shards.
This is too funny, I have the exact same head canon for which threats are the biggest.
Honestly I think you got it pretty spot on.
The Imperium has worked with Aledari and Necrons on a small scale .
( farseers seeing humanity as a pawn in their survival , they brought "Girlyman back" ;
The Silent King wants his people to become a part of the living again and wants Chaos under control , those pylons are a clue )
Aledari , Necrons and Imperium VS Chaos is a likely scenario in the future . True a Necron civil war will happen 1st .
Greenskins ? you just need to decapitate the leader and they go back to primitive state . and the "Nid" VS Ork wars have them locked in a battle of attrition VS 1 hive fleet .
Dark Eldari are in serious trouble with Chaos opening the eye of terror . So they're basically malaria carrying mosquitos in the grand scheme of things .
Tau ? 1 hive fleet sent their way and they are done , blue berry pies yum . Or any other major race for that matter . A rail gun seems cool until facing 1,000's of creepy horrors of the "Nids" coming from below the ground
The "new" Space dwarfs ? They are basically in the same boat as the Tau . They're just to small no matter how cool the weapons they have .
Tyranids ? they are the real threat as we just don't know how many "hive" fleets they have to send . By my thinking , the galaxy will be barren and only the sleeping Necron "tombs" could survive
Maybe the Silent King is wrong about the Tyrannids being the Necrons greatest threat.
Maybe Trayzin the Infinite believes the Tyranids are no threat, because he journeyed even further than the Silent King did, and discovered the hivemind more dangerous than the Tyranids. This explains why the Tyranids are dying in the Milky Way left and right.
I think the tyranids could destroy every faction of the galaxy fighting together against them. We saw what finally happened in Octarius...
I have in terms of power
1. Necrons
2. Tyranids
3. Chaos
4. Orks
5. Eldar
6. Drukari
7. Tau
Now if we actually take into account their wants for the Galaxy it's
1. Tyranids
2. Chaos
3. Orks
4. Necrons
5. Tau
6. Drukari
7. Eldar
The reason is the Eldar, Necrons doesn't want to destroy Humanity. The Drukari just want to slave, raid and have fun. The Tau are not a real threat either but they do want to supplant the Imperium thus why they are ahead of the Eldar and Drukari. As far as anyone saying the Necrons are not #1 name a weapon the Tyranids have to beat C'tan shards or world engines let alone the Celestial Orrery. Chaos gets blocked out as just shown by the Necrons recently. They just want to harness humans as a conduit to make new flesh forms.
Great list! This would be my ranking too.
I think you're absolutely right to see the Tyranids as the #1 threat. The thing about them is, not only are they the most numerous faction by far, but they're also far and away the best coordinated. Think about it. Separate hive fleets, consisting of trillions of creatures millions of lightyears apart, all acting in perfect unison in pursuit of a single plan. No other faction can concentrate its forces quite so well, and that alone makes them the most dangerous foe.
Also, minor correction: Leviathan was not stopped by the Blood Angels. Only a tendril of it was scattered, and only then because of a sudden Warp storm caused by the Great Rift being born. The fleet is still going strong, as shown by the recent Consumption of Octarius.
Tyranids are technically not the most numerous though. Maybe in realspace they are, but the daemons of chaos are for all intense and purposes infinite which makes a war of attrition against them even with the numbers of the Tyranids doomed to fail.
@@Random_User99 To win a war of attrition against daemons what you need to do is cut off their access to Warp energy, which the Tyranids can do via focused application of the Shadow. Without it they can't manifest at all.
Sorry that’s there weakness they act as one
@@michaelking9818 That is almost any hiveminds greatest strength (unless the stated hivemind is just totally dysfunctional), as well as their greatest weakness.
@@orrorsaness5942 Good point never thought about that
I love longer vids! Thank you ❤️
I do have to say Rho remember the 24k Astartes of the Blood Angels during the Devestation is a fraction of the numbers of the Legion of old as the where 124,000 Astartes of the Blood during the Crusade before the Heresy enough to slaughter any Hive fleet with ease and they where one of 18 Legions with the Ultramarines, Dark Angels, Iron Warriors, and Sons of Horus all numbering over 200k just before the Heresy. They stomp the Tyranid fleets with ease. Then back them with legions of Titans, 10's of millions of Solar Auxiliary for each legion plus the Battle Automata of the Mechanicum and the OP fleets they had and only the Necrons can present a real threat due to their World Engines, C'tan and so much more advanced technology in 40K.
The super secret master plan OF THE VESPID STINGWINGS!
1. Tyranids
2. Chaos
3. Tau Empire (Their true threat is their diplomatic skill.)
4. Necrons
5. Orks
6. All Eldar
0. Humanity
The Blood Ravens whenever they are near non bolted relics
I would say
1.Tyranids
2.Necrons
3. Chaos
4. Eldar
5.Orks
6. T'au
7. Drukhari
I'd put the Eldar above the Orks simply because an Aeldari Craftworld with it's support fleet is more than a match for a full Sector Fleet. Also looking at the Battle of Iyanden where a Craftworld pretty much annihilated an entire Hive Fleet. Meanwhile the Orks are just too fractured to unite to pose a galactic threat, if they did otoh that'd change things. That said the gap between the Aeldari and Chaos is galaxy spanning. The Aeldari can't really pose a threat to the Imperium, but I'd stil rank them first of the minor species factions.
I'd also say that the gap between the Tyranids and Necrons/Chaos is substantial.
The Tau might attempt diplomacy with the Tyranids, if their Ethereals are able to comunicate with the Hive Mind. it is canon that they already tried this with Aeldari, the Orks and even Chaos, but failed for strange reasons.
So the conclusion is: The Imperium would've probably been long gone if their enemies were internally united.
The imperium has as much of a chance as their rotten corpse emperor of ever walking again. They're already dead. They are just too stubborn to accept it and claw at life with everything the got. But while we see 40k through the lens of the imperiums story.. it never really was a major player in the grad scheme of things..
@@earlgrey2130 I mean, the Imperium is still absolutely humongous, with trillions of humans living inside of it. And, ironically enough, since the Gathering Storm it is doing better than ever (at least the part that has access to the Astronomicon, that is).
Really the only thing that can potentially stop the onslaught of the Tyranids after the bulk of their forces arrive would be an alliance. Save for the Orks, every race stands to lose everything to the Tyranids, Chaos could lose their food, the Necrons could lose their path back to fleshy bodies, and the other races could simply be wiped out. I suspect that if Chaos see the Tyranids as a massive threat, they could unify and try to destroy chaos but the shadow in the warp could impede their ability to fight the Tyranids. The Eldar would need to share their webway tech to the Imperium in order for the Imperium to even have a chance at stopping them. I also suspect that the Imperium would abolish their ban on AI, calling for it's development and gathering of Dark Age AIs and Men of Iron since the mass production of a robotic army could stand a better chance against the Tryanids. Ultimately, the Imperium would need to ally with their enemies or otherwise see a massive power boost in order to stand a chance against the bulk of the Tyranids. Even if all 20 Primarchs return, are resurrected, or redeemed with the Emperor and Malcador restored, it likely wont be enough.
As strong as Chaos is, the Tyranids come across as this force that every intelligent faction actually fears. Not only do they always seem to have far superior numbers, but they also show near perfect strategies on the battlefield, and that's without the damage caused by Genestealer cults
Meh, genestealers are like a GW debuf for the Imperium. They are never shown to go after Eldar, Dark Eldar, Ork or Tau xenos, or some other dangerous xenos like Hrud or Barghesi, only humans. If GW used them smartly, the genestealers would have gone first after Eldar, and created a giant army of Alpha and Beta-level psyker organisms to eat the galaxy.
I feel the Tau are simply a mosquito which could be killed in one swift hit by all the other factions if they wanted.
For now (;
👍. The Orks - To Strong for the Imperium, but Not Strong Enough to Defeat the Imperium.
Chaos for me will always be the biggest threat. Disunity? More like playing mind games with the Emperium. But if they decide to finish everything they can very well do so like what they did in Warhammer Fantasy.
Just like the list I'd have made. Who else can face the Tyranids right now besides the Empire? Necrons, sure... but only if they are back on the stage. Chaos can't as we have already seen in the lore. Orks? Not organized enough against several hive fleets (although they migh have the best chance besides the empire right now). Eldar just try to run. And they Tau would just crumble.
The drukhari made it into the imperial palace. Hard to see them as 7th considering that
Yeah the Tau are dead last. They don't actually have any tangible win condition or even big damage condition Vs the Imperium.
If someone from a faction can physically enter the Imperial palace that does make them at least somewhat of a threat. No matter how unlikely it is they could ever actually kill the Emperor.
The status quo is pretty much the chaos gods preferred state atleast that is what I think. If chaos ever truely wins there will be no more chaos in the materium and thus they would lose
Honestly the necrons are my number one threat. If the silent kings forces attacked then the imperium wouldn't annihilated.
An enormous if.
The tyranids are basically The Flood from Halo and we already know only galaxy ending weaponry could actually stop them, the other solution is to throw at them ridiculous amount of soldiers especially Salamanders and Dark Angels due the weaponry and xeno specialization
I agree on every single one of these.
when Tyranids real fleet show up the eldar, tau,necron, and human have to team up just to survive, they might used the chaos and ork at meat shield just to blunt
I agree that the Tyranids occupy the top spot. Not a question, but a countdown - damn, those are words that will make a general with a serious pair soil his trousers.
I still think that chaos is the biggest threat. The only reason they haven't destroyed everyone else yet is because of their very nature of infighting and betrayal. Tyranids are often seen as the number 1 threat because of their numbers, but the daemons of chaos are technically infinite in number, so a war of attrition against them is impossible.
Calling it now its the furries. They've already got the Space Wolves, it won't be long before they convert the ultramarines to blue footed boobies
Technological wise and power wise it'd be the Necrons but they fall to second place in my opinion due to only a portion of them being active currently and a fraction of those being negatively effected over time. It's been made clear that the strongest powerhouses of the Necrons are still in slumber and mostly what we have seen are the beginning dregs with a few exceptions. Once they fully awaken and want their empire back then everyone is boned hard and that's a simple fact since they can just negate chaos and their only relative concern are the Tyranids.
The Nids are the biggest concern for everything at the moment.
Daemons of chaos technically outnumber everyone else infinity to one, but I agree that their reliance on tears in reality is a massive weakness if they can be sealed.
@@Random_User99 although I believe if big E dies that giant hole in the webway will allow infinite daemons to flood the webway and get into the materium.
The answer is undoubtedly chaos. For there is no escaping chaos. It marks us all.
Ur list is exactly where I would put this if we aren't taking main players into it. The nids are just 2 unified and they are way 2 smart for it to boot.
Dope we had the same ranking 🙌
1. Tyranids
2. Orcs
3. Necrons
4. Chaos
5. Tao Empire
6. Craftworld Eldar
7. Drukhari
I think the Craftworld Eldar are too few to be any real threat. I think Chaos is too divided to go any higher than 4th. If one faction made any real headway, the others would gang up on them. The Necrons have the most powerful weapons of any race, but in my mind the Necrons have always seemed more threatening in theory than in reality. I placed the Orcs second because of their ability to reproduce via spores. It doesn't take a big invasion to turn the whole world into a warzone. The Orcs almost seem like a virus that can spread across a world. I placed the Tyranids first because while all the other factions have had notably engagements against the Imperium, every time the Tyranids show up it was a huge deal. There aren't any "easy" Tyranid attacks.
I'd have said Tyranids. As every 'threat' the Imperium has comes from within this galactic cluster except them. Arguments can be made on the 'demons' of the warp of course. But considering popular law has painted the current incursions of Tyranids as 'expeditionary', essentially scouts the vanguard the 1st to arrive. The great devourer having devoured much if not all, it's assumed, from whence it came. And is out-there now & maybe coming this way in a fleet the likes of which has never been seen before. The Imperium, & all other entities in this galaxy, haven't seen anything but the tip of the iceberg yet. And are in massive massive trouble.
my list is, and from least to most dangerous.
Drukari - just like you said.
Votan - they where a part of humanity.
Tau - they will more likely incorporate the humans, will grow large enough to threaten the empire in time.
Aeldari - they are not as powerful as they where and will rather use the empire, and have even helped.
Chaos - they are a mirror faction of the empire, and the stronger the empire is the stronger chaos is and the other way around the weaker the empire the weaker chaos, as chaos feed of mostly the emotions from the empire.
next ones are close except the last one
Orks - they get stronger the more they fight and we got a gigantic waaargh vs the tyranids that can result in Korks being made.
Necrons - the fight against each others BUT the silent king have tried to start relationships with the empire and helped them by time traveling, he want them to join vs the Tyranids, but ofc, when the Tyranid threat is gone, the Necron will go against their former allies.
Tyranids is the top threat by far, they have infiltrated with genestealer cults and we have only seen a fraction of the hive fleets.
The thing with chaos is it's not a single faction, there's 4 major gods, a few unaligned primarchs, the legions (which are supposed to be underneath their patrons but if they have primarchs it's 50/50 on how that shakes out if the primarch gets uppity) and they're all fighting each other as well as the imperium. sp they could destroy the imperium, but they're too busy fighting each other for the right to claim the spoils of that victory to ever actually do it.
The nyds are 100% the top dog, but I think you're underselling the orks. If I remember right they're the only factions anyone ever teams up to fight (other than I guess when farsight teams up w/ the tau proper, but that doesn't really count) and the fact that the orks and nyds are both big enough threats for people to work together to stop them says a lot about the danger they pose. The nyds have way more coordination though and don't have any infighting and that alone puts them at the top. Depending on how gaz progresses will depend on whether it's the orks or the nyds who come out on top I suppose
The Primarch of the Salad Minders!
the greatest threat to my mental health is that 360p quality vid
Chaos - can never truly be dealt with by the imperium
Nids - assuming the current main hive fleets are only the vanguard
Orks - also can basically never be truly dealt with
Necrons - overpowered but they also can be reasoned with and have their own priorities they'd never be able to fully focus wiping out the imperium
Tau - Small but they can actually fight the imperium on a decent scale.
Eldar/deldar - same same, both too small to really pose an actual threat
Great video comment for the algorithm
I like that you didn't have Chaos at No.1.
The reason is simple. They wouldn't ever want to "end" this. They are already winning, because the Galaxy is embroiled in Chaos.
Ohhhh...I thought you meant,
"Drew Carey!!!" LOL 😆
See the thing is, I think the Tau vs the imperium would be a repeat of the necrontyr vs the old ones.
The old ones won cause they had the webway and the warp and could out plan and out maneuver their enemy as a result.
While the imperiums mastery of the webway is no where near as advanced as the old ones, I predict a war between the Tau and imperium, even if the Tau were the same size as the imperium, would end in an imperium victory.
You could argue the Tau could use human subjects to access the webway and stuff, but then they have to contend with and adapt to the situation of dealing with all that bad stuff in the warp, on top of dealing with a war against the imperium.
Plus if the Tau empire were as large as the imperium, as in the example you posit, than Tau attention would be wider spread, and I don't think they could react rapidly enough to the imperiums ability to use the warp.
Ultimately I predict a war between the imperium and Tau, under the conditions of each of them having an empire as large as the other, is an imperial victory. But I don't think the Tau would be completely defeated, I think it would be something like a combination of the eldar and ultramar, in the sense that there'd probably be one cluster of a couple hundred worlds they have fortified to the point where it's not worth it for the imperium to try to take, with a few high tech worlds here and there cut off from one another.
Tiamat, chronos and hydra would give imperiume a good run in a trifecta of their own
17:25 @Wolf Lord Rho oooh noo, your point was just, and true. However, you should not have gone down the Ragnar route. Clearly you have not read "Ghazghkull Thraka Prophet of the WAAAGH", or you simply just forgot. But if you had, then you would know that Ghazghkull most certainly went easy on Ragnar, and allowed him the "victory". He says so himself!
Ghazghkull Thraka Prophet of the WAAAGH - chapter 11 - page 199 and 200 right after ragnar choped off Ghazghkulls head.
"So this is death is it? I've had worse. I need not die. Not if i do not will it. My enemies did not die when i took their heads. Nor when i took them again. Not because they were tough. Because you did not will it. Because i did not will it. Now, i wish for death. If i did not i would not bear this wound. But what comes next; this thing that you have shown me... it is vast. It is great and violant and sacred. I will have it for myself. You showed me where to carve the path, and here, in this place, is where it narrows. This thin curtain, this death, is all that stands in my way.
How frail it is. I will tear it down. I will breach its gates, as i have breached every gate before me. I will tear down its walls, as i have torn down all walls. But conquest has made my body strong. Too strong now, i see. The blood clings to my veins, and it will not cool fast enough. It defies me. So i snarl, and my anger finds voice where i should have none. If my blood will not cool, then it will burn, and i will go to you in flames.
Page 200
I am moved, now. My head, held up by the hand of my enemy. It regards me, as it lifts my remains, and i regard it in turn. There is triumph in its face. This thing thinks it knows victory, in defeating me! It thinks it knows power. But for all the plate it wears, for all that had been done to make it into a thing of war, it is vermin. I study the bones beneath its skin. I see how its body is gnarled and swollen. How its whole self has been made, in the hope that it might hold out to the stars in the name of a dead god. It is a vain hope. Those stars will burn green, in the end.
The vermin is dying, i see, even with such mild wounds. It is like a joke, i think, as it bares its feeble tusks. Like a poor copy of an ork, twisted together from the parts of a weaker beast. But you made us right the first time. Not even the primarchs, the peak of their dead god's work, could be as perfect as the lowest part of the great green. The anger swells, now, as the vermin holds my head up in the broken temple. And i think. That i had to die today... annoys me. But why could it not have been a primarch? That fight, i would have relished. I crave that fight. But i cannot have it, and it makes the embers of my anger glow white with rage".
Plus there is this too...
Ghazghkull Thraka Prophet of the WAAAGH - chapter 10 - page 188
Makari's point of view of Ghazghkulls fight with Ragnar
"Beset from all sides, your Prophet detonated a great store of munitions hidden in the walls, so as to cut both himself and his opponent off from the support of their warriors. He knows he must fight this combat alone. Because he has had a vision. You were there. It was his greatest vision yet, and his most violent, seizing his body as if the gods themselves had him in their jaws. He came round from it knowing that this fight was destined; that it was the narrowing he had to pass through, in order to bring about the flourishing of your Great Green.
Ghazghkull Thraka Prophet of the WAAAGH - chapter 10 - page 189
Makari's point of view of Ghazghkulls fight with Ragnar.
"The prophet curls his lips back from fangs as long as your arms, and in a voice as thick and black as the spilled hydraulic fluid at his feet, he taunts Blackmane in the tounge of men. 'Finish this.' It is a command for an ending' but the ork who speaks for the gods sounds more as if he is impatient for something to begin.
Ghazghkull Thraka Prophet of the WAAAGH - chapter 10 - page 191
Makari's point of view after Ghazghkulls death.
"Your vision is fading fast. But before it goes entierly, you see one last vision as you gaze involuntarily up the steps of the dias. Ragnar is standing shakily on the ruin of the prophet, with a ghastly rent in his chest. He is swaying, barely keeping his feet beneath him. In one hand, he holds aloft the head of Ghazghkull Thraka. And before the green rises up from the black to take you, you see that your master's tusks are set in a great, triumphant grin, and you know that all will be well.
So Ragnar didn't really beat Ghazghkull, since Ghaz allowed him the victory, in order to achieve is ultimate goal! Why did he have to die? And why did he have to die to Ragnar? Only Gork and Mork know that.
We all know the greatest threat is GW themselves lol.
YEYS 😂🤣
I'd agree with the list.
Neck beards : " It's the F-ing T'au !!! Their the true treat!!!!! "
Me T'au player : LOL
'Nids for sure. Yeah they'll starve after they've eaten everyone except the Necrons, but that doesn't really help everyone else now does it. : P
All the others can be negotiated and reasoned with, granted this will be harder with Orks or some parts of Chaos, but it can be done. With the Tyranids you can't even communicate.
Negotiations?
With Xenos?
@@thenarkknight278 The Drucari were hired to fix the Golden Throne, the Blood Angels have worked with the Necrons, the Imperium currently some sort of alliance with the Ynarri. Chaos and the Imperium teamed up during the Warr of the Beast. Bloodaxes will work for hummies. The Tau have a dedicated ambassador subrace.
@@SirBlade666 I was joking.
Weird to me that the Tau are below the Craftworld Eldar. They have trillions of fire warriors and billions of battlesuits. That's noteworthy because Cawl Added a few hundred thousand marines and saved the imperium, and battlesuits are individually on par with or superior to space marines.
The main issue with the tau is their Galactic level mobility
The Tau's major weakness is their void fleets, The Kor'vattra is just not substantial enough to pose that significant a threat to the Imperium, which is where the Aeldari shines, a Craftworld with it's support fleet is more than a match for an entire Imperial Sector Fleet.
The Tau don't actually have a win condition Vs the Imperium. They can annoy it by they don't pose an actual threat.
@@MrSpartanspud they're in the weird position of being a huge force in their "neighbourhood" but not having access to other ones. I think it's fair to say they have a win condition, but it's a two parter - develop high quality FTL (the earth caste seems to be making progress) and then survive the 100-200 years it would take them to make a meaningful expansion.
That's about how long the great crusade took, and the quick lifecycle of the Tau plus their ability to acquire worlds by diplomacy should allow their population to expand along with their borders.
Alternatively, if they have the chance to reverse engineer Necron tech it's GG
Dat tau in the Thumbnail being like "sup?"
Why hasn’t Abaddon gunned it to Terra now he’s cut the Imperium in two rather than bugger about on Vigilus?
Magnus tried and he just got thrown by Guilleman, Abaddon just doesn’t have the chaos power to burst into Terra right now. Maybe in the 15th Black Crusade if the Imperium is in an even more weakened state (A war where quadrillions of human deaths happen the Tau factions are dead except Farsight) Abaddon may try to do so.
That would be an epic sight, right?
Adding to the T‘au point, they currently do not have FTL travel technology as far as i know
They do. What they don't have is warp drives.
@@MrSpartanspud isnt like a Warp drive the only way to have FTL travel in 40K (or webway for what is worth)? Or is warp drive more like super-FTL?
My list for what it's worth
Harlequins
Drucarri
Tau
Aeldari/Ynarri
Orks
Female Space Marines
Necrons
The Hammer & Bolter animation quality
Chaos
Tyranids
The Imperium of Man
Tyranids are extra galactic and sure as hell dont look like they are running from anything. Enough said. Nom nom.
Agree except for Deukhari T'au swap them and I 100% agree
Guessing: The Imperium, Tyranids, Orks, Necrons, Chaos, T'au.
The dark eldar are far more numerous than the other factions of eldar. Tau has to be last place, they are probably the least populous of the major factions. Followed by Craftworls/Ynnari, DE, Orks, Crons Chaos, Nyds.
I'd honesty say the Tau are tied with the Dark Eldar in terms of threat posed, if not less. They're just too small. Being only around 100 worlds iirc, the Imperium is several thousand times larger. It could easily crush the Tau, if it dedicated the appropriate forces. Pre Indomitus the Tau might have had a chance to snatch more worlds from the Imperium and grow into a large threat, but with Guilliman leading the Imperium the Tau should have no realistic chance of ever becoming an existential threat
Completely agreed.