I don't understand why at 20:00 when the Asura is shooting at the fireteam why Rouvan chose to dodge on one die on a 12, instead of shooting back with 2 dice, on 12's for the Morat (+3 range, +1 for link, -3 cover) and 13's for the Yaogat (same modifiers)
37:45 Guts has changed in N4. You are now allowed to fail guts towards the enemy, but you must be able to move to better cover or out of the line of sight of the unit shooting at you.
We usually just add the mod to the dice roll (the old way) instead of reducing the damage. It’s the same net result they just changed how damage mods stack between N3 and N4 and were mentally incapable of changing lol
Are you planning on playing The Doomed by Chris McDowell? It's a miniatures agnostic Monster-Hunting game published by Osprey. It's really cool, I hope you try it.
Frostbyte some misses in the scenario rules: Activate console - each console can only be pressed once ► You cannot Activate again a Console previously activated. Killer cold will kill non HI/remote/breacher in the middle in game terms, all those Troopers who at the end of the third Game Round are inside the Exclusion Zone, or inside a Deployment Zone/ Dead Zone lacking an Active Heating Unit, must be considered as Killed by the enemy.
I don't understand why at 20:00 when the Asura is shooting at the fireteam why Rouvan chose to dodge on one die on a 12, instead of shooting back with 2 dice, on 12's for the Morat (+3 range, +1 for link, -3 cover) and 13's for the Yaogat (same modifiers)
Very Un-morat-like indeed!
The decompression templates are by Micro Art Studios.
37:45 Guts has changed in N4. You are now allowed to fail guts towards the enemy, but you must be able to move to better cover or out of the line of sight of the unit shooting at you.
Not sure if it's a YT rendering thing, but there's some missing footage at 47:15, 48:34, 48:50, and 51:37.
I'm still trying to figure out if it's some like super-meta joke...
@@tsmcgu Must be a joke, unless You tube can selectively delete a video but not the watermark in the video....
Rouven could have delayed against the Asura since she was in Marker state, he didn't *have* to declare an ARO at that time. (16:00)
Great game!
firewall reduces the damage of the hacking program, so Asura should be damage 13, not 16 ;)
We usually just add the mod to the dice roll (the old way) instead of reducing the damage. It’s the same net result they just changed how damage mods stack between N3 and N4 and were mentally incapable of changing lol
@@GuerrillaMiniatureGames yeah, what I mean is not only the target value gets reduced, but also the damage of the hacking program.
Are you planning on playing The Doomed by Chris McDowell?
It's a miniatures agnostic Monster-Hunting game published by Osprey.
It's really cool, I hope you try it.
Frostbyte
some misses in the scenario rules:
Activate console - each console can only be pressed once
► You cannot Activate again a Console previously activated.
Killer cold will kill non HI/remote/breacher in the middle
in game terms, all those Troopers who at the end of the third Game
Round are inside the Exclusion Zone, or inside a Deployment Zone/
Dead Zone lacking an Active Heating Unit, must be considered as Killed
by the enemy.
If you could link army codes in the info I would appreciate it.
What terrain is this?