If DCS had a clickable cockpit from the get-go, I would have bought into it years ago. The ONLY reason I started DCS recently was because of the free month, and having a chance to explore a full fidelity aircraft such as the Hornet. There's still a lot to learn, but learning buttons in a cockpit is much easier than remembering keyboard commands and joystick presses. The other aspect that blocks entry to new players is training and understanding of what is going on and what / why to do when. I chose the Hornet: clickable cockpit, nearly complete in features, a full suite of training missions that are enough to get you going in all sorts of missions, and the ability to use the carrier opens up options for fun.
I've got good and bad news for you. Even now, the Hornet is no where near complete, that means it only gets better. There is a lot to look forward too.
Regarding Flaming Cliffs 3, the flight models are all advanced. Some even at the same level as full fidelity aircraft in DCS. It's just that the systems are simplified. And regarding the keybinds, all the FC3 modules share probably 75% commonality so once you learn one plane, you've gone a long way to learning others.
Great video. The try before you buy ability during this lock down was literally a game changer for me. Over the years I have downloaded and deleted the free version and like you said, was put off by the non clickable SU-25 with all the keyboard commands and didn't want to spend the $50 - $70 on an aircraft. However, after getting the opportunity to try out the aircraft i was hooked. I'm more of a chopper geek and fell in love with the Mi8. That was the first of my purchases. The campaign that came with it is great fun. There are non military missions as in flying troops off to bases and carrying cargo via an external sling or inside the aircraft itself. After that i got the KA50, then the Huey. Then i got the Persian gulf map and 3 more campaigns for the Mi8 and the KA50. The flight models are amazing and the complexity is perfect. I spend as much time watching videos from guys like yourself as i do flying the choppers. I'm basically hooked. I tried the Gazelle which i was excited for, but the flight model is lets say uncomfortable. It's apparently life like according to real life pilots, but for me it's not fun and if you sneeze while flying, you end up dead. Shame :( There are some great modded aircraft out there. An F4 being one of them. There are so many player made missions on the DCS website for free to keep you engaged for years and making your own missions is pretty easy like you mentioned, but I'm lazy and prefer the unexpected that you get from not making the mission yourself.
Might be worth mentioning that now you can "free trial" any module for two weeks. No need to wait for a free trial event. After six months the trial resets and you can free trial the same module again. If anyone is even remotely interested in DCS I think its worth the time to download the free client and try it out. You have nothing to lose. As others have mentioned. The A-10IIC is a favorite but not the easiest to learn. Perfsonally, I loved the free SU-25T and there was enough content to keep me busy for six months. I bought my first module out of guilt for getting so much for free and felt like I owed the devs some money for all my enjoyment. My only warning though is that it can be highly addictive. Now I have 10-15 modules (bought on sales mostly not full priced) and it is far from a "free" game for me now :)
So im waiting for my hotas to come and looking into tutorials for the SU‐25T. Def plan on other aircraft obviously but money is tight so going to have fun with that first. Is there any specific missions, campaigns, servers you would recommend that you remember particularly liking for the frogfoot? Im excited it seems like a really fun plane
So glad to see you back! Always enjoy your videos. Many of the points you bring up are ones that I totally agree with. DCS and some of the higher end modules have very steep learning curves and can be very frustrating for people who love combat flight sims and just don’t have the time to devote to it. Especially DCS. I’ll take the time to learn an aircraft over a few weeks then not fly it for a week or two and then have to relearn it all over again. I find that I just love flying the aircraft around the beautiful scenery and get a lot of joy of just doing that. Thanks again for the time you take to produce these great videos. I know it’s very time consuming and I for one really appreciate it.
I started DCS a few years ago. I was completely baffled and lost starting out. Luckily the community, UA-cam tutorials, and Chucks guides (can't stress these enough) helped ease me in. I wasn't interested in the free modules, so I started on the F-5E Tiger II. Once I had mastered her, I moved to the F/A-18C Hornet, and man, am I hooked. Flying sorties from the new supercarriers with a fully animated deck crew is amazing. Planning on the Viper and Tomcat next.
Been reading through the comments and I just have two things I feel the need to express having played DCS for a few months now. DCS is not a child's game meant for teenagers to get their rocks off blowing stuff up like call of Duty with wings or ace combat......it is a combat flight Sim, it requires patience discipline intelligence & time spent doing research and development of an in-depth understanding of flight characteristics and avionics systems which are different in every aircraft as well as an appreciation for military aviation and the intricacies of things like Air combat and many other complicated things, learning carrier operations for instance. In short the fun is in rising to a particular proficiency and skill level it's not something you just hop into press buttons and blow thing's up. Sometimes just for entertainment purposes I will park my aircraft near the fc3 aircraft spawn area at a given airport on a particular server and watch as people without the patients or understanding of their aircraft use the auto start feature attempt to taxi or take off and end up crashing or slamming into another aircraft simply because they are impatient and don't want to learn proper procedures again this is not Ace combat. Over and over again I see people with video game mentality & video game names as opposed to call signs..... apparently because they do not understand the relevance or importance of aviation culture. I am not trying to tell anybody what they can or can't do or how to have fun however being a flight Sim and not a video game when you wreck your aircraft and block a taxiway with wreckage or put a crater in a runway because of a failed takeoff attempt or because you were too lazy and impatient to drop your bombs somewhere other than a friendly airfield you ruin that airfield for every other player in the server until it resets which may be many hours I really wish undisciplined gamers would stop acting so juvenile and try to learn this craft or go back to Ace combat stay out of the air fields and off the carrier deck. Also for anybody who's reading this please for the love of God learn what IFA is. It is completely unnecessary for you to spend 10 minutes aligning your navigation system only to never even make it off the ground because you don't apply the brakes in time and slam into the back of another aircraft waiting to get on the runway then whining and complaining in chat about how 10 minutes of your life has been wasted. I've also noticed that for some reason no one seems to want to actually get on the radio and speak there's something about the younger generation they don't know how to communicate using their voices only through text communications....... Perfectly fine with that they probably don't have anything useful to say anyways and are usually too impatient to learn anything. Well that's it for my rant I could go on for a long time but I won't bother let me know if anybody else out there sees this as well I think it's great to have a bunch of new people in the game however some of these people are not worth having. Yes we were all new ones and yes we've all made mistakes and hit the throttle instead of the break however there is no excuse for not making an attempt to turn away before slamming into six other aircraft on the taxiway. Oh and if you're one of these people that think you can fly or operate some of the most complicated machinery man has ever made short of spacecraft with a keyboard then you're an idiot. Are there some people who can do it yes of course but then again there are some people who can cross the Grand canyon with nothing but a stick for balance walking on a thin piece of steel wire....
Thanks for the introduction to DCS World. You mentioned wanting to fly in a biplane. I had a trial flight in a Tiger Moth out of Duxford..30 mins hands on in the air..very good experience..
My first combat sim was A.C.E. Cascade Games on the C64 in 1986. I still own the original copy (on tape) and play it now and again. Missile Warning ! Hah, great days.
I had flashbacks watching the beginning of the video... I loved playing these games on my Amiga. I remember all the Micropose sim games. Gunship2000 , F15 II . or Tornado, Flight of the intruder or Amiga's TFX. I lost the love of flightsim's because i got hooked on PC with Doom and Quake so years and years of FPS gaming until recently. I bought a broken 2nd hand TM warthog hotass setup. Fixed/upgraded it and started flying DCS. Tried VR and bought a HP reverb. OMG OMG OMG i think i'm ff-ed!!!!!! AMAZING.
Nice video! I've installed the base sim when I just bought a decent laptop and month before MSFS2020 became available. The free planes were nice for basic operations but that was about it so I invested in the F-16 as soon as ED released this beauty, I can remember it was a very basic bird in terms of weaponsystems ( most of them were inop), wingflex wasn't implemented , let alone vapor while pulling G's So the first weeks I only practiced cold and dark startups, taxiing around the airfield, get airborn, practicing paterns, touch and goes and full stop landings. Oh , and terrorize blue labeled airplanes, vehicles en shelters with the canon😁 Nowadays, most weaponsystems ( ED keeps updating things on a regular basis) are being implemented so it's time for me to get back in the Viper. Long story short: those €79.99 were well spent. Have been away for a long time so I have to start from scratch again. Happy🛩
Great little look into DCS! Sums up pretty much perfect the first impressions of everybody getting new into DCS. Yes, the non clickable cockpits are bad for the immersion and learning all the key commands can be harder than clicking something in the cockpit. But to be fair: The flaming cliffs stuff is not that bad and still has a decent level of complexity, especialy when it comes to using all that stuff in a mission. And these models are all simplified the same way, so many of the key commands will be identical. This means if you have memorized the commands for one aircraft, you have also memorized 90 percent of the commands of the remaining flaming cliffs stuff. What I´m missing the most is a clear path to become "combat ready". Of course there are tutorials and manuals for every aircraft in the sim, but these only tell you how to start up, navigate, land and shoot all the stuff hanging on the wings. But there are no tutorials included in terms of tactics, formation stuff, keeping situational awareness, working with your wingman, 1 vs 1, 2 vs 2 and so on. And so there is a good chance that even if you learned the bascis of your aircraft, you will be completely lost pretty soon in your first missions. So I would like to have some guided real world approach, i.e for the red side starting with the Yak-52 for the basic stuff, continuing with the L-39 for the basic jet training and then switching to a frontline fighter like the the MIG-21. Or for the blue side Super Tucano (once it comes out) - C101 / F-5 (as a Talon replacement) - F-14 / F-16 / F-18. Unforunately there are no such dependent trainings available. And the campains often reqiure you to already know this stuff. Even the basic fighter maneuver campaigns for the F-5 are not teaching you BFM, but are rather testing if you can do it and so expecting that you already know how to do it. So that´s a point where I see a lot of room for improvement, especialy if it comes to new guys. And as someone coming from the civil sims as well: Please, bigger maps. Coming from a world, where you can fly hours and hours from Munich to Los Angeles, it´s a bit strange to sit in a Tomcat, heading for the tanker, but knowing that the world ends as soon as you fly 20 minutes straight ahaed.
I agree wholeheartedly. In the real world, you do exactly as you describe from basic flying training, through advanced, basic weapons/combat and then into operational training. It would be nice to see that progression but just buying multiple modules would be expensive and potentially off putting. There seems to be an expectation that the current tutorials bridge the gap between starting an aircraft and being able to fight effectively.
I feel your pain, I agree with most of what you're saying. Getting initially into to a combat flight sim is steep. I did the same as you, I bought the A-10c first and I struggled with it, and actually quit for about four years. I got back into it determined not to let it beat me. I got better, but I found that getting the controls sorted out was problematic. I had bought the Saitek X-52 which were good, but getting things sorted out in my head (their software and DCS software key binding) got me all messed up. I finally bought the Mirage M-2000c and it was like night and day, I fell in love again with flying and went back and tackled the A-10c and managed to become halfway competent with that I think the hardest part is getting the bindings straightened out, trying to figure out how to do it is as clear as mud, Eagle Dynamics could do a better job in getting started. I think most people interested in military flight sims will understand the hardware end of things come a little expensive, but over the long term it is about the same as any other hobby like photography and others. One other thing in comparison to GA sims , you not only have to learn the aircraft, learn how to fly, navigate and follow routine flight practices, but then you have to learn weapons systems and all that that incurs. One thing that has been not mentioned much in DCS marketing is you can fly as a gamer/shooter, like in some of the other combat game out there, or if you want to get serious, you just click a button and it is as real as you want it to be. There is a lot of flexibility for you to be the pilot you want whatever your mood might be. I think that might be part of their thinking with the low fidelity FC3 series of planes.
For keybindings as a newbie to a module the absolute best way is to go into chuck's guide and you get an illustrated hotas layout of what buttons are mandatory to bind. Takes the guesswork out of it. Even if you don't know what a sensor select switch is at least it's binded and ready to go. Then as you get more advanced you'll start binding extra non-hotas stuff like three switches to power on, mfd buttons, etc.
MSFS 5.1 was my favorite pastime in the mid 90s. I do remember Falcon 4.0 but it was not my favorite. Microprose had a great F-117 simulation that I loved a lot. I would hack the game by doing Cold War missions and fly just above stall speed to maximize the points earned in the missions. I would end up getting around 12-15k and the Congressional Medal of Honor almost every mission. I miss those times.
great video, but i do have to say as a regular but casual DCS player, the FC3 module is very good when you dont want the complexity of the high end aircraft, FC3 also gives good options when it comes to MP servers........ i do understand your point though ;)
DCS may not be just military planes but it's pretty darn close. There are like 2 module maybe 3 that are not military planes and they were made generally by someone at DCS for as personal hobby project. Nice video about DCS and I to started simming in like 1980 or maybe a little earlier even. I got to say flight simming as come a LOOOOOOOOOOOOOOOOOOOOOOOONNNNG ways since then and DCS is tops in their field and you better like flight simming and aviation if you are thinking about getting into DCS because some are quite complex. They don't call them "study sims" for nothing. However, there are easier modules and of cource WarBirds are fairly easy but even they have requirments for some learning because DCS will add any quirks the plane has in real life so you better learn them. I'm currently playing lots for DCS AH-64d Apache module and its simply fantasic! so now I'm getting all the helos lol. Also waiting for the f-15e and F4 Phantom. so lots of reading coming my way. Bottom line is you can play DCS from beginner level (almost) to flying the A10 and reading its 700 page manual if you like. If you love military planes you got to love DCS. PS if you want to try DCS they have a 1 Trial period for any of their modules that you can use to see if they are for you so you have nothing to lose, except your sanity. :) They also have 50% off for New customers So what are you waiting for?! Happy flying, all!
They really should offer a fully clickable, and usable module for free. The Su-25 do not represent DCS all thar well, and while the TF-51 might, there's little room for it within a Digital COMBAT Simulator. I own some 15-20 modules, and personally don't need a 'free' module to play DCS, but there really needs to be a better stepping stone for new players. Something representative of what DCS has to offer, and which can be used to introduce friends to get into the game with.
Your comment on not choosing the F16 if you're into air to ground attacks caught my attention. I intend to get the Thrustmaster Warthog HOTAS but im more into air-to-air attacks (and aircraft carrier take-offs and landings) rather to ground attacks/bombing runs, but i have no choice since there is no F16 HOTAS set. I would think the weakest area in flight-sims - graphics-wise - is the level of detail on ground environments/objects so i dont particularly look forward to swooping down to shoot at pixelated low-texture maps.
Not flying the F-16 is just personal preference, it's a very, very fine module and is superb at A-A in DCS and A-G (although less complete at the latter in it's current stage). The F-18 is more complete and a beast of a module but the F-16 would be especially nice if you could still get the Thrustmaster Cougar to pair it with (possibly through Ebay) as it was an F-16 replica and forerunner to the Warthog. The Warthog base does have an F-18 grip available which I think is also the same grip as the Harrier uses. I agree that visually acquiring ground targets is tough in the sim but hopefully as VR tech improves, that will become easier.
@@flightsim481 I have a Vive Pro but yet to try playing in VR. I anticipate framerate drops besides the reduced resolution when I go VR so I'm still in the learning stage playing in 2D mode and thoroughly impressed. I was initially eyeing the Warthog but settled for the F-16 for a relatively slightly less steep learning curve. I also recently bought the Persian Gulf map and can't wait to get the Thrustmaster HOTAS & rudder to really get into the game to learn to fly step by step.
Glad to see you're back and hope all is well. Enjoyed the DCS video - want to give it a proper go some day but P3D keeps me busy. By the way, if you haven't tried the latest Milviz KA350i yet I highly recommend it. It's a treat for turboprop afficionados. They've done a stellar job.
Yes, the not clickable cockpit is also for me a big problem, would love to get into DCS but i just dont dare to spend alot of real money into a plane i maybe wont fly a second time again.
I can see where you are coming from regarding the free aircraft being non-clickable. However, I suspect that a lot of potential customers view this as a way of mitigating the steep learning curve of the simulation. Also it's a business carrot - if you want clickable, then you buy.
I'm so pleased to have discovered your channel. Being uk based it was so refreshing to hear a brit go through DCS as you have done in this video. I've been sitting on the fence for a good two years now about (a) a decent gaming PC and of course (b) getting into DCS. I've watched a lot of content, most of it American content which with all due respect drives me a bit potty. Too much waffle and being US based I find myself being totally confused over what hardware to go with. Now I'm not in a position to literally build a simulator and damn near build an F16 type cockpit, with almost an ejection seat built in. However I'm in a position to get the right kit. I know it needs a decent PC, warthog HOTAS is a given c/w decent pedals. It's the PC hardware I'm struggling to understand. Do I go with the precise recommendations from DCS? IR or VR. If getting VR do you drop going on a top monitor? Recommended PC suppliers etc. Its these questions I'm struggling to get answers on. I hope you can help.
Just bought the Logitech X52, it lasted 3 days and I'm returning it :( none of hte buttons worked and the ministick y axis didn't work.. and there was weird ghost things happening.. might fork out the extra for a warthog
With fully interactive cockpits... mouse clickable... what hand are u using to do that?? If u have 2 hands on hotas, what is the trick to touching buttons and switches? I can use my left hand to touch the keyboard and usually not an issue to take myhand of throttle. But i cant wrap my head around using a mouse with my right hand. Am i missing something ?
For me I did the try before you buy bit. So I found that FC3 was perfect as it was 50% off so I think I got a hell of a deal. I found the SU 27/33 my jam. The F15 and MIG29 was ok but was too 1 One dimensional for me. The A10 was fun to fly around and buzz stuff.
The sound cutting out is not a bug. It’s a new effect that lets you know you are pulling some g’s and acts like a pre-warning that you will black out soon. I find it a little too sensitive.
These are very complex modules which require hundreds of keyboard shortcuts. I recommend a program called voice attack. It costs 10 dollars. This program will convert any keyboard command to voice for eg. if the key g is pushed you could say gear down and it would press the letter g on the keyboard to put the gear down via voice. This is very useful in vr as you cannot see the keyboard. I have been flying in DCS for years and find this program very useful. Get it at this link below voiceattack.com/Default.aspx Tim
very nice video :) i bought the a-10c at first aswell and was totally overwhelmed by the compaxity of that beast. what i, as i beginner, found very hard was the constant trimming of the plane while still getting used to all the stuff needed to properly operate the airplane. i then switched to the f18 which in itself is a complex beast aswell but way more intuitive when it comes to flying and getting my grips on operating the navigation and weapon systems. in my mind on of the best options when you wanna start with a high fidelity airplane due to it´s multipurpose capabillities.
Imo the f14 is one of the best beginner modules, jester really helps with spotting and SA in a dogfight (like a real Rio would). And it's not FBW, so you learn not to yank you stick like a mad man.
It is safe to say that DCS is probably the pinnacle of Combat Sim at the moment. But, its fans often touted it as "the best flight sim" or "the most realistic", eh, I am not so sure. It still has a wonky flight-ground transition, while Falcon 4.0 BMS is much smoother at that, and none of the "civilian" Flight Sims like MSFS and X-Plane have this issue. I think this has been like that since their SSI Flanker and LO:MAC days. Another Russian flight sim like Il-2 series also suffer from this wonky transition too. It feels like the landing gear tyres are coated with sticky glue or something. Plus, you can't really treat it like a serious "flight sim" since there is apparent lack in basic flight sim features like weather simulations. Nevertheless, dogfighting in this very realistic engine is very rewarding, and couldn't recommend it more to any aviation enthusiasts. The graphic is simply stunning, the effects and the details are top notch. The F-14 module is especially very very very immersive with all those rattle effects and all when the player pull some Gs. 10/10 if you love jet fighters and planes in general, you spent $100 on PMDG 737NG, you would do the same for F/A-18 families.
DCS is most certainly immersive and unlike many other sims (probably due to it's combat orientation) it has really got a good grip of VR. Like you say, the depth of modules such as the F-14 is truly stunning and the cost is, IMHO, cheap for the quality of the product. Thanks for watching, Rich
UA-cam takes a while to render a video into it's proper resolution I'm afraid. It was recorded and edited in 4k so might take a while to get there but now we wait for YT sadly.
Everyone says the Flaming Cliffs flight models are lower fidelity. This isn't really true. They're all advanced flight models similar to the full-fidelity aircraft. Not to say they're perfect but they're all pretty advanced. It's really the system modelling that is simplified.
im a new player as well i just got into flight sim 2020 i heard DCS was awsome also i bought the a10c for my first plane but one thing i noticed right off the bat is the tmaster 16000m FCS flight pack i bought kinda suck i regret not waiting for the thrustmaster warthog hotas to be in stock i should have just bought that the pedals are fine but the joystick im really not crazy about trying to figure out the sensitivity curve and deadzones and all that BS is really annoying and a pain in the ass in flight sim 2020 and DCS now for war thunder it works perfect the thrustmaster site has a joystsick settings file you can load withe target software my advice to anyone getting wanting to get in DCS or flight sim is get the thrustmaster warthog for DCS and Get the Honeycomb yoke for flight sim my next item i wanna get is a VR head set for DCS im trying to decide weather to get the valve index or HTC cosmos or wait for the HP reverb 2 in november
There are quite a few forum posts and UA-cam videos for the respective sims that might be able to help with settings. What I would suggest is also asking around about alternatives to the Thrustmaster. Years ago it was the go to because there were no alternatives. Now there is competition from Virpl and VKB and in some areas they are better (being able to adjust centring springs and cams and the input force required) but be very careful about doing your research about what bases work with what hand grips. For me I found the Warthog stick tiring and hard work after a long stint using it as it has very powerful centring springs. But it has been the joystick of choice for many and for years.
Rich! So glad to see you back. you're a beacon of sanity, always, and especially in these trying times. Got a question I hope you won't find intrusive, but something you said piqued my curiosity. Namely how does a VR headset work for you, given your field-of-view impairment. Or has treatment restored you to full stereo sight? Again, apologies if I'm prying. Best, Marshall
The VR headset is actually okay in terms of vision as I can move my head around better than trackir to manage my vision loss. Problem is motion sickness 😷 Hope you are well btw.
I found it very surprising that they never updated the legacy aircraft to clickable cockpits... spent only a few minutes in the free aircraft and luckily did not buy FC3 :D just can't do it! I also find it strange that the non-interactive cockpits are toted as "beginner friendly" aircraft, it's sooo much harder remembering keyboard shortcuts as opposed to switches in the cockpit! smh... :/
if you are a new player you cannot review anything because you have not yet understood the simulation. The video should be done after at least 2-300 hours of play before you have not understood anything, and it is not said that after 300 hours you have understood. Let alone as a new player. You don't have to expect anything, you just have to learn, close the camera and study. ;) good flight!
Ive been playing DCS for 2 Years now, built my own Cockpit, built my own IR head tracking system as the cost is just astronomic. Only thing I bought were pedals, joystick and throttle. I have all the modern jets plus helicopters. I have to keep reminding new players that this is a Simmulator not a Game. It acuratly depicts the real life aircraft in all its Good and Bad moments. The Full Fidelity Modules are indeed difficult to learn, however this is a SImmulator not a Game. There is NO point and Shoot function here at all. If your looking for a Game then do something else as this is not it...
Having flewn a few of the modeled aircraft in real life, I beg to to disagree. It is a simulator, yes, but only if you wish to practise cold starts, take-offs and pattern flying. For everything else, such as actual combat, DCS is a game.
Opinions are like A**holes & here's mine. First of all you can get any of the modules for free now on a two-week trial there for UA-cam videos that walk you through what to do. I would get the two week trial for the aircraft you think you'd like to fly the most then put the time into learning it don't get your code for the aircraft and then wait till the last day to hop in and try it out spend some time and figure out if it is worth the money it cost to buy then buy it just the one aircraft and learn it well put all of your time and energy into just that one platform and you will become exceedingly good at it but before you do put some thought into it I cannot tell you how many people hop in an A10 because they think it's cool "and they are correct by the way" just to have some F-16 shoot by them at Mach 1 and wish that they had that plane instead then wine and complain that they don't have the money to buy it. Also you will need a H.O.T.A.S. don't kid yourself however good you think you will be with a keyboard you will be much better with an actual joystick something inexpensive like an x52 will do until you develop more skill. If spending the money is financially troubling to you or if you don't think the investment is worth the level of entertainment you will get out of it then DCS is not for you. I am poor I have spent thousands it is worth every dime. Does it hurt yes very much so, this is not a game it is a combat flight Sim it is not fun it is challenging and the joy you get from it does not solely come from blowing things up but from the development of skill and ability if blowing things up is what you want to do stick to Ace combat.
The sim itself is free and has the Caucus map and the Marianus map free. in addition, it comes with a free civilian P-51 and SU-25. There are also a number of mods including some very high quality add on aircraft such as the A-4 Skyhawk and MB-339. So you can get quite a lot for nothing
@@michalbelko5676 Glad you enjoyed it but if you want to buy modules. I would wait until they have a sale. There is often 50% off all but the newest modules.
As with everything in life, you get what you pay for. If you want a clickable cockpit, you will need to spend some money. It is incredibly difficult and time consuming for DCS to develop s study-level, full fidelity aircraft, especially for modern fighter jets and attack helicopters. It’s crazy to expect DCS to give away a full fidelity study level aircraft for free. The vast majority of simulators and video game cost $50 to $80 just for the base game. I have absolutely no problem with DCS only giving away a non-clickable aircraft for free. EA Sports doesn’t give away a free version of NFL football. Microsoft didn’t give away a free version of MSFS 2020. The developers of Call of Duty and Battlefield don’t give away free versions.
Been playing for years. Once they incorporated VR, it has become an obsession. I love it.
If DCS had a clickable cockpit from the get-go, I would have bought into it years ago. The ONLY reason I started DCS recently was because of the free month, and having a chance to explore a full fidelity aircraft such as the Hornet. There's still a lot to learn, but learning buttons in a cockpit is much easier than remembering keyboard commands and joystick presses. The other aspect that blocks entry to new players is training and understanding of what is going on and what / why to do when. I chose the Hornet: clickable cockpit, nearly complete in features, a full suite of training missions that are enough to get you going in all sorts of missions, and the ability to use the carrier opens up options for fun.
I've got good and bad news for you. Even now, the Hornet is no where near complete, that means it only gets better. There is a lot to look forward too.
It doesn’t have a clickable cockpit already??? 😳
@@punkfunkyeahstudios1718 it's had one since the beginning. Only DCS modules that don't are low fidelity FC3 aircraft.
The Tf-51 exists now, it’s full fidelity unless you’re looking for a more modern plane
The Froggy is clickable. 🙂
Regarding Flaming Cliffs 3, the flight models are all advanced. Some even at the same level as full fidelity aircraft in DCS. It's just that the systems are simplified. And regarding the keybinds, all the FC3 modules share probably 75% commonality so once you learn one plane, you've gone a long way to learning others.
You had us worried ! Glad you are back !
Great video. The try before you buy ability during this lock down was literally a game changer for me. Over the years I have downloaded and deleted the free version and like you said, was put off by the non clickable SU-25 with all the keyboard commands and didn't want to spend the $50 - $70 on an aircraft. However, after getting the opportunity to try out the aircraft i was hooked.
I'm more of a chopper geek and fell in love with the Mi8. That was the first of my purchases. The campaign that came with it is great fun. There are non military missions as in flying troops off to bases and carrying cargo via an external sling or inside the aircraft itself. After that i got the KA50, then the Huey. Then i got the Persian gulf map and 3 more campaigns for the Mi8 and the KA50. The flight models are amazing and the complexity is perfect. I spend as much time watching videos from guys like yourself as i do flying the choppers. I'm basically hooked. I tried the Gazelle which i was excited for, but the flight model is lets say uncomfortable. It's apparently life like according to real life pilots, but for me it's not fun and if you sneeze while flying, you end up dead. Shame :(
There are some great modded aircraft out there. An F4 being one of them. There are so many player made missions on the DCS website for free to keep you engaged for years and making your own missions is pretty easy like you mentioned, but I'm lazy and prefer the unexpected that you get from not making the mission yourself.
Might be worth mentioning that now you can "free trial" any module for two weeks. No need to wait for a free trial event. After six months the trial resets and you can free trial the same module again. If anyone is even remotely interested in DCS I think its worth the time to download the free client and try it out. You have nothing to lose. As others have mentioned. The A-10IIC is a favorite but not the easiest to learn. Perfsonally, I loved the free SU-25T and there was enough content to keep me busy for six months. I bought my first module out of guilt for getting so much for free and felt like I owed the devs some money for all my enjoyment. My only warning though is that it can be highly addictive. Now I have 10-15 modules (bought on sales mostly not full priced) and it is far from a "free" game for me now :)
So im waiting for my hotas to come and looking into tutorials for the SU‐25T. Def plan on other aircraft obviously but money is tight so going to have fun with that first. Is there any specific missions, campaigns, servers you would recommend that you remember particularly liking for the frogfoot? Im excited it seems like a really fun plane
So glad to see you back! Always enjoy your videos. Many of the points you bring up are ones that I totally agree with. DCS and some of the higher end modules have very steep learning curves and can be very frustrating for people who love combat flight sims and just don’t have the time to devote to it. Especially DCS. I’ll take the time to learn an aircraft over a few weeks then not fly it for a week or two and then have to relearn it all over again.
I find that I just love flying the aircraft around the beautiful scenery and get a lot of joy of just doing that. Thanks again for the time you take to produce these great videos. I know it’s very time consuming and I for one really appreciate it.
Very well comment, I agree fully with you.
I started DCS a few years ago. I was completely baffled and lost starting out. Luckily the community, UA-cam tutorials, and Chucks guides (can't stress these enough) helped ease me in. I wasn't interested in the free modules, so I started on the F-5E Tiger II. Once I had mastered her, I moved to the F/A-18C Hornet, and man, am I hooked. Flying sorties from the new supercarriers with a fully animated deck crew is amazing. Planning on the Viper and Tomcat next.
Have had DCS since 2018.Never had the bollox to pick it up till seeing your Brilliant vid. ✌️
Great to see you back. Really enjoyed the video Hope all is well with you
Been reading through the comments and I just have two things I feel the need to express having played DCS for a few months now.
DCS is not a child's game meant for teenagers to get their rocks off blowing stuff up like call of Duty with wings or ace combat......it is a combat flight Sim, it requires patience discipline intelligence & time spent doing research and development of an in-depth understanding of flight characteristics and avionics systems which are different in every aircraft as well as an appreciation for military aviation and the intricacies of things like Air combat and many other complicated things, learning carrier operations for instance. In short the fun is in rising to a particular proficiency and skill level it's not something you just hop into press buttons and blow thing's up. Sometimes just for entertainment purposes I will park my aircraft near the fc3 aircraft spawn area at a given airport on a particular server and watch as people without the patients or understanding of their aircraft use the auto start feature attempt to taxi or take off and end up crashing or slamming into another aircraft simply because they are impatient and don't want to learn proper procedures again this is not Ace combat. Over and over again I see people with video game mentality & video game names as opposed to call signs..... apparently because they do not understand the relevance or importance of aviation culture. I am not trying to tell anybody what they can or can't do or how to have fun however being a flight Sim and not a video game when you wreck your aircraft and block a taxiway with wreckage or put a crater in a runway because of a failed takeoff attempt or because you were too lazy and impatient to drop your bombs somewhere other than a friendly airfield you ruin that airfield for every other player in the server until it resets which may be many hours I really wish undisciplined gamers would stop acting so juvenile and try to learn this craft or go back to Ace combat stay out of the air fields and off the carrier deck. Also for anybody who's reading this please for the love of God learn what IFA is. It is completely unnecessary for you to spend 10 minutes aligning your navigation system only to never even make it off the ground because you don't apply the brakes in time and slam into the back of another aircraft waiting to get on the runway then whining and complaining in chat about how 10 minutes of your life has been wasted. I've also noticed that for some reason no one seems to want to actually get on the radio and speak there's something about the younger generation they don't know how to communicate using their voices only through text communications....... Perfectly fine with that they probably don't have anything useful to say anyways and are usually too impatient to learn anything. Well that's it for my rant I could go on for a long time but I won't bother let me know if anybody else out there sees this as well I think it's great to have a bunch of new people in the game however some of these people are not worth having. Yes we were all new ones and yes we've all made mistakes and hit the throttle instead of the break however there is no excuse for not making an attempt to turn away before slamming into six other aircraft on the taxiway. Oh and if you're one of these people that think you can fly or operate some of the most complicated machinery man has ever made short of spacecraft with a keyboard then you're an idiot. Are there some people who can do it yes of course but then again there are some people who can cross the Grand canyon with nothing but a stick for balance walking on a thin piece of steel wire....
Thanks for the introduction to DCS World. You mentioned wanting to fly in a biplane. I had a trial flight in a Tiger Moth out of Duxford..30 mins hands on in the air..very good experience..
Thanks for the kind words. Flying in a biplane is still on the to do list. :-)
My first combat sim was A.C.E. Cascade Games on the C64 in 1986. I still own the original copy (on tape) and play it now and again. Missile Warning ! Hah, great days.
I had flashbacks watching the beginning of the video... I loved playing these games on my Amiga. I remember all the Micropose sim games. Gunship2000 , F15 II . or Tornado, Flight of the intruder or Amiga's TFX. I lost the love of flightsim's because i got hooked on PC with Doom and Quake so years and years of FPS gaming until recently. I bought a broken 2nd hand TM warthog hotass setup. Fixed/upgraded it and started flying DCS. Tried VR and bought a HP reverb. OMG OMG OMG i think i'm ff-ed!!!!!! AMAZING.
and EF2000 back in '94 mate
@@Passajero yeah SEF2000 but i think it was a little later for me :-)
@@AnthonyvanHamond 😊
Nice video!
I've installed the base sim when I just bought a decent laptop and month before MSFS2020 became available.
The free planes were nice for basic operations but that was about it so I invested in the F-16 as soon as ED released this beauty,
I can remember it was a very basic bird in terms of weaponsystems ( most of them were inop), wingflex wasn't implemented , let alone vapor while pulling G's
So the first weeks I only practiced cold and dark startups, taxiing around the airfield, get airborn, practicing paterns, touch and goes and full stop landings.
Oh , and terrorize blue labeled airplanes, vehicles en shelters with the canon😁
Nowadays, most weaponsystems ( ED keeps updating things on a regular basis) are being implemented so it's time for me to get back in the Viper.
Long story short: those €79.99 were well spent.
Have been away for a long time so I have to start from scratch again.
Happy🛩
Great little look into DCS! Sums up pretty much perfect the first impressions of everybody getting new into DCS.
Yes, the non clickable cockpits are bad for the immersion and learning all the key commands can be harder than clicking something in the cockpit. But to be fair: The flaming cliffs stuff is not that bad and still has a decent level of complexity, especialy when it comes to using all that stuff in a mission. And these models are all simplified the same way, so many of the key commands will be identical. This means if you have memorized the commands for one aircraft, you have also memorized 90 percent of the commands of the remaining flaming cliffs stuff.
What I´m missing the most is a clear path to become "combat ready". Of course there are tutorials and manuals for every aircraft in the sim, but these only tell you how to start up, navigate, land and shoot all the stuff hanging on the wings. But there are no tutorials included in terms of tactics, formation stuff, keeping situational awareness, working with your wingman, 1 vs 1, 2 vs 2 and so on. And so there is a good chance that even if you learned the bascis of your aircraft, you will be completely lost pretty soon in your first missions.
So I would like to have some guided real world approach, i.e for the red side starting with the Yak-52 for the basic stuff, continuing with the L-39 for the basic jet training and then switching to a frontline fighter like the the MIG-21. Or for the blue side Super Tucano (once it comes out) - C101 / F-5 (as a Talon replacement) - F-14 / F-16 / F-18.
Unforunately there are no such dependent trainings available. And the campains often reqiure you to already know this stuff. Even the basic fighter maneuver campaigns for the F-5 are not teaching you BFM, but are rather testing if you can do it and so expecting that you already know how to do it. So that´s a point where I see a lot of room for improvement, especialy if it comes to new guys.
And as someone coming from the civil sims as well: Please, bigger maps. Coming from a world, where you can fly hours and hours from Munich to Los Angeles, it´s a bit strange to sit in a Tomcat, heading for the tanker, but knowing that the world ends as soon as you fly 20 minutes straight ahaed.
I agree wholeheartedly. In the real world, you do exactly as you describe from basic flying training, through advanced, basic weapons/combat and then into operational training.
It would be nice to see that progression but just buying multiple modules would be expensive and potentially off putting.
There seems to be an expectation that the current tutorials bridge the gap between starting an aircraft and being able to fight effectively.
I feel your pain, I agree with most of what you're saying. Getting initially into to a combat flight sim is steep. I did the same as you, I bought the A-10c first and I struggled with it, and actually quit for about four years. I got back into it determined not to let it beat me. I got better, but I found that getting the controls sorted out was problematic. I had bought the Saitek X-52 which were good, but getting things sorted out in my head (their software and DCS software key binding) got me all messed up. I finally bought the Mirage M-2000c and it was like night and day, I fell in love again with flying and went back and tackled the A-10c and managed to become halfway competent with that
I think the hardest part is getting the bindings straightened out, trying to figure out how to do it is as clear as mud, Eagle Dynamics could do a better job in getting started. I think most people interested in military flight sims will understand the hardware end of things come a little expensive, but over the long term it is about the same as any other hobby like photography and others. One other thing in comparison to GA sims , you not only have to learn the aircraft, learn how to fly, navigate and follow routine flight practices, but then you have to learn weapons systems and all that that incurs. One thing that has been not mentioned much in DCS marketing is you can fly as a gamer/shooter, like in some of the other combat game out there, or if you want to get serious, you just click a button and it is as real as you want it to be. There is a lot of flexibility for you to be the pilot you want whatever your mood might be. I think that might be part of their thinking with the low fidelity FC3 series of planes.
For keybindings as a newbie to a module the absolute best way is to go into chuck's guide and you get an illustrated hotas layout of what buttons are mandatory to bind. Takes the guesswork out of it. Even if you don't know what a sensor select switch is at least it's binded and ready to go. Then as you get more advanced you'll start binding extra non-hotas stuff like three switches to power on, mfd buttons, etc.
Had a very similar position.Well said rwhunt99.
Now let me find that Mirage🤣🤣
...think I'll also use Voice attack for now,to get around some of the awkward keybinds👍
MSFS 5.1 was my favorite pastime in the mid 90s. I do remember Falcon 4.0 but it was not my favorite. Microprose had a great F-117 simulation that I loved a lot. I would hack the game by doing Cold War missions and fly just above stall speed to maximize the points earned in the missions. I would end up getting around 12-15k and the Congressional Medal of Honor almost every mission. I miss those times.
great video, but i do have to say as a regular but casual DCS player, the FC3 module is very good when you dont want the complexity of the high end aircraft, FC3 also gives good options when it comes to MP servers........ i do understand your point though ;)
DCS may not be just military planes but it's pretty darn close. There are like 2 module maybe 3 that are not military planes and they were made generally by someone at DCS for as personal hobby project.
Nice video about DCS and I to started simming in like 1980 or maybe a little earlier even. I got to say flight simming as come a LOOOOOOOOOOOOOOOOOOOOOOOONNNNG ways since then and DCS is tops in their field and you better like flight simming and aviation if you are thinking about getting into DCS because some are quite complex. They don't call them "study sims" for nothing. However, there are easier modules and of cource WarBirds are fairly easy but even they have requirments for some learning because DCS will add any quirks the plane has in real life so you better learn them.
I'm currently playing lots for DCS AH-64d Apache module and its simply fantasic! so now I'm getting all the helos lol. Also waiting for the f-15e and F4 Phantom. so lots of reading coming my way.
Bottom line is you can play DCS from beginner level (almost) to flying the A10 and reading its 700 page manual if you like.
If you love military planes you got to love DCS.
PS if you want to try DCS they have a 1 Trial period for any of their modules that you can use to see if they are for you so you have nothing to lose, except your sanity. :) They also have 50% off for New customers
So what are you waiting for?!
Happy flying, all!
They really should offer a fully clickable, and usable module for free. The Su-25 do not represent DCS all thar well, and while the TF-51 might, there's little room for it within a Digital COMBAT Simulator.
I own some 15-20 modules, and personally don't need a 'free' module to play DCS, but there really needs to be a better stepping stone for new players. Something representative of what DCS has to offer, and which can be used to introduce friends to get into the game with.
Great to see you back making videos - hope you are well 👍
Your comment on not choosing the F16 if you're into air to ground attacks caught my attention. I intend to get the Thrustmaster Warthog HOTAS but im more into air-to-air attacks (and aircraft carrier take-offs and landings) rather to ground attacks/bombing runs, but i have no choice since there is no F16 HOTAS set. I would think the weakest area in flight-sims - graphics-wise - is the level of detail on ground environments/objects so i dont particularly look forward to swooping down to shoot at pixelated low-texture maps.
Not flying the F-16 is just personal preference, it's a very, very fine module and is superb at A-A in DCS and A-G (although less complete at the latter in it's current stage). The F-18 is more complete and a beast of a module but the F-16 would be especially nice if you could still get the Thrustmaster Cougar to pair it with (possibly through Ebay) as it was an F-16 replica and forerunner to the Warthog.
The Warthog base does have an F-18 grip available which I think is also the same grip as the Harrier uses.
I agree that visually acquiring ground targets is tough in the sim but hopefully as VR tech improves, that will become easier.
@@flightsim481 I have a Vive Pro but yet to try playing in VR. I anticipate framerate drops besides the reduced resolution when I go VR so I'm still in the learning stage playing in 2D mode and thoroughly impressed. I was initially eyeing the Warthog but settled for the F-16 for a relatively slightly less steep learning curve. I also recently bought the Persian Gulf map and can't wait to get the Thrustmaster HOTAS & rudder to really get into the game to learn to fly step by step.
Good to see you back. Hoping to see some missions as you learn👍
Great video and was a pleasure to watch! I'm getting a gaming pc in the next few weeks and DCS will be my first download! :)
Thanks for the kind words and enjoy DCS :-)
Glad to see you're back and hope all is well. Enjoyed the DCS video - want to give it a proper go some day but P3D keeps me busy. By the way, if you haven't tried the latest Milviz KA350i yet I highly recommend it. It's a treat for turboprop afficionados. They've done a stellar job.
YES the free month was key to my purchasing Flaming Cliff 3
now
I wish they have Flaming Cliff 4 Helos and Harrier
Yes, the not clickable cockpit is also for me a big problem, would love to get into DCS but i just dont dare to spend alot of real money into a plane i maybe wont fly a second time again.
There is a clickable cockpit mod for the FC3's F15
Hey - How's your health? UK PPL 500+ - Recently diagnosed. Flight sims are keeping me going TBH. Stay safe!
My health is stable thanks. Stay strong and look after yourself 👍
Awesome introduction to DCS. As a about to be new user the information was great.
I can see where you are coming from regarding the free aircraft being non-clickable. However, I suspect that a lot of potential customers view this as a way of mitigating the steep learning curve of the simulation.
Also it's a business carrot - if you want clickable, then you buy.
Thanks for this. Very well done. I enjoyed it a lot.
After mastering your Harrier, it's on to carrier operations :)
Glad to see you back :D
I'm so pleased to have discovered your channel. Being uk based it was so refreshing to hear a brit go through DCS as you have done in this video. I've been sitting on the fence for a good two years now about (a) a decent gaming PC and of course (b) getting into DCS. I've watched a lot of content, most of it American content which with all due respect drives me a bit potty. Too much waffle and being US based I find myself being totally confused over what hardware to go with. Now I'm not in a position to literally build a simulator and damn near build an F16 type cockpit, with almost an ejection seat built in. However I'm in a position to get the right kit. I know it needs a decent PC, warthog HOTAS is a given c/w decent pedals. It's the PC hardware I'm struggling to understand. Do I go with the precise recommendations from DCS? IR or VR. If getting VR do you drop going on a top monitor? Recommended PC suppliers etc. Its these questions I'm struggling to get answers on. I hope you can help.
Just bought the Logitech X52, it lasted 3 days and I'm returning it :( none of hte buttons worked and the ministick y axis didn't work.. and there was weird ghost things happening.. might fork out the extra for a warthog
With fully interactive cockpits... mouse clickable... what hand are u using to do that?? If u have 2 hands on hotas, what is the trick to touching buttons and switches?
I can use my left hand to touch the keyboard and usually not an issue to take myhand of throttle.
But i cant wrap my head around using a mouse with my right hand. Am i missing something ?
For me I did the try before you buy bit. So I found that FC3 was perfect as it was 50% off so I think I got a hell of a deal. I found the SU 27/33 my jam. The F15 and MIG29 was ok but was too 1 One dimensional for me. The A10 was fun to fly around and buzz stuff.
So when is your review of Falcon BMS?
Happy to see you back.
Cheers
Oh jeez! I forgot about Tornado. I loved that game.
The phrase I think you're looking for is "Study level simulator".
I can say the f5 is perfectly spot on I've been in one in a museum
The sound cutting out is not a bug. It’s a new effect that lets you know you are pulling some g’s and acts like a pre-warning that you will black out soon. I find it a little too sensitive.
Ah, okay. As you say it cuts in very aggressively.
These are very complex modules which require hundreds of keyboard shortcuts. I recommend a program called voice attack. It costs 10 dollars. This program will convert any keyboard command to voice for eg. if the key g is pushed you could say gear down and it would press the letter g on the keyboard to put the gear down via voice. This is very useful in vr as you cannot see the keyboard. I have been flying in DCS for years and find this program very useful. Get it at this link below
voiceattack.com/Default.aspx
Tim
Good lord, I forgot about those cardboard key overlays... loved those on my Atari ST!
Great to have you back!
very nice video :) i bought the a-10c at first aswell and was totally overwhelmed by the compaxity of that beast. what i, as i beginner, found very hard was the constant trimming of the plane while still getting used to all the stuff needed to properly operate the airplane. i then switched to the f18 which in itself is a complex beast aswell but way more intuitive when it comes to flying and getting my grips on operating the navigation and weapon systems. in my mind on of the best options when you wanna start with a high fidelity airplane due to it´s multipurpose capabillities.
Thanks, glad you enjoyed the video.
Imo the f14 is one of the best beginner modules, jester really helps with spotting and SA in a dogfight (like a real Rio would). And it's not FBW, so you learn not to yank you stick like a mad man.
Stick AND rudder. Without good rudder control you are dead in the tomcat.
Stick AND rudder. Without good rudder control you are dead in the tomcat.
Stick AND rudder. Without good rudder control you are dead in the tomcat.
@@predattak the only time I ever use rudder is when I'm aiming or taking off, when do you use it and how?
It is safe to say that DCS is probably the pinnacle of Combat Sim at the moment.
But, its fans often touted it as "the best flight sim" or "the most realistic", eh, I am not so sure.
It still has a wonky flight-ground transition, while Falcon 4.0 BMS is much smoother at that, and none of the "civilian" Flight Sims like MSFS and X-Plane have this issue. I think this has been like that since their SSI Flanker and LO:MAC days. Another Russian flight sim like Il-2 series also suffer from this wonky transition too. It feels like the landing gear tyres are coated with sticky glue or something. Plus, you can't really treat it like a serious "flight sim" since there is apparent lack in basic flight sim features like weather simulations.
Nevertheless, dogfighting in this very realistic engine is very rewarding, and couldn't recommend it more to any aviation enthusiasts. The graphic is simply stunning, the effects and the details are top notch. The F-14 module is especially very very very immersive with all those rattle effects and all when the player pull some Gs. 10/10 if you love jet fighters and planes in general, you spent $100 on PMDG 737NG, you would do the same for F/A-18 families.
DCS is most certainly immersive and unlike many other sims (probably due to it's combat orientation) it has really got a good grip of VR. Like you say, the depth of modules such as the F-14 is truly stunning and the cost is, IMHO, cheap for the quality of the product. Thanks for watching, Rich
Payware campaigns are not part of the free month promotion so any campaigns you see come included with the module.
Quite long vid but really helpful. Thanks
There is a user created mod that adds partially clickable cockpits for FC3 that I highly recommend
I'm interested in starting, what's the link for the cockpit clicky?
There are some free aircraft mods that require FC3 I do believe. I put 4000+ hours on DAYZ, if I could have put that into DCS…. Oh well.
DCS really needs a mode with persistent environment missions.
Wow ! Nice to see you back ! Any chance of a higher resolution on this video, maybe this is a problem my end ?
UA-cam takes a while to render a video into it's proper resolution I'm afraid. It was recorded and edited in 4k so might take a while to get there but now we wait for YT sadly.
I don't know how someone could try VR in DCS and NOT find it mandatory. It is mad fun in VR.
How do you press cockpit buttons in VR?
@@stub6378 with da mouse
please, more DCS :) Great video, as usual!
the biggest issue with dcs world is the lack of content in the base game. some people aren't prepared to spend over £1000 to get the full game
That's understandable particularly as it really needs quite a powerful computer to get the most out of it.
best army sim. Have like 14 modules besides the maps.
Funny u said 2 tv in a10 warthog. They are called mfd's aka multi functional displays
Thanks, my statement was a but tongue in cheek
Everyone says the Flaming Cliffs flight models are lower fidelity. This isn't really true. They're all advanced flight models similar to the full-fidelity aircraft. Not to say they're perfect but they're all pretty advanced. It's really the system modelling that is simplified.
im a new player as well i just got into flight sim 2020 i heard DCS was awsome also i bought the a10c for my first plane but one thing i noticed right off the bat is the tmaster 16000m FCS flight pack i bought kinda suck i regret not waiting for the thrustmaster warthog hotas to be in stock i should have just bought that
the pedals are fine but the joystick im really not crazy about trying to figure out the sensitivity curve and deadzones and all that BS is really annoying and a pain in the ass in flight sim 2020 and DCS now for war thunder it works perfect the thrustmaster site has a joystsick settings file you can load withe target software my advice to anyone getting wanting to get in DCS or flight sim is get the thrustmaster warthog for DCS and Get the Honeycomb yoke for flight sim my next item i wanna get is a VR head set for DCS im trying to decide weather to get the valve index or HTC cosmos or wait for the HP reverb 2 in november
There are quite a few forum posts and UA-cam videos for the respective sims that might be able to help with settings. What I would suggest is also asking around about alternatives to the Thrustmaster. Years ago it was the go to because there were no alternatives. Now there is competition from Virpl and VKB and in some areas they are better (being able to adjust centring springs and cams and the input force required) but be very careful about doing your research about what bases work with what hand grips. For me I found the Warthog stick tiring and hard work after a long stint using it as it has very powerful centring springs. But it has been the joystick of choice for many and for years.
A great intro to dcs. Ty. 😊
Glad you enjoyed it
DCS is amazing.
Microsoft put out alot of FS also Origin put out some but it also had a story behind them
I've been playing DCS for quiet some time now so if you need a hand for the UH1H/A10C/F18 or F15 just give me a heads up :)
Huge thanks for the offer, very kind 👍
@@flightsim481 No problem mate, you helped me tons with xplane11 and civil aviation in general, so I'm glad if I can give you something back
Rich! So glad to see you back. you're a beacon of sanity, always, and especially in these trying times.
Got a question I hope you won't find intrusive, but something you said piqued my curiosity. Namely how does a VR headset work for you, given your field-of-view impairment. Or has treatment restored you to full stereo sight? Again, apologies if I'm prying.
Best,
Marshall
The VR headset is actually okay in terms of vision as I can move my head around better than trackir to manage my vision loss. Problem is motion sickness 😷
Hope you are well btw.
I found it very surprising that they never updated the legacy aircraft to clickable cockpits... spent only a few minutes in the free aircraft and luckily did not buy FC3 :D just can't do it! I also find it strange that the non-interactive cockpits are toted as "beginner friendly" aircraft, it's sooo much harder remembering keyboard shortcuts as opposed to switches in the cockpit! smh... :/
I know right.
even if they made 20 or 30% of the cockpit clickable that would be awsome.
Nice idea for a video. Very interesting. The 360p quality is a bit poor though. Was that a mistake?
Yeah 2 hours later and it's still at 360p.
@@Snipersight00 Oh, sorry, I didn't realise that the quality of the render on the UA-cam end would increase after a while.
@@WarRadish It did seem to take a while on this vid :) It's worth a watch again now it's in hd.
Sound cut out in the TF-51D because you pulled some negative G's.
Thanks thumbs 👍
Is there clickable cockpit made by the community of DCS ?
You did DCS dirty.
You forgot about FC 1.1 😁
I'd reccomend everyone getting into DCS to do my intro. Su25t then straight to the MiG 21
if you are a new player you cannot review anything because you have not yet understood the simulation.
The video should be done after at least 2-300 hours of play before you have not understood anything, and it is not said that after 300 hours you have understood. Let alone as a new player. You don't have to expect anything, you just have to learn, close the camera and study. ;) good flight!
Should I get open beta version or not?
Ive been playing DCS for 2 Years now, built my own Cockpit, built my own IR head tracking system as the cost is just astronomic. Only thing I bought were pedals, joystick and throttle. I have all the modern jets plus helicopters. I have to keep reminding new players that this is a Simmulator not a Game. It acuratly depicts the real life aircraft in all its Good and Bad moments. The Full Fidelity Modules are indeed difficult to learn, however this is a SImmulator not a Game. There is NO point and Shoot function here at all. If your looking for a Game then do something else as this is not it...
simulators are games
Having flewn a few of the modeled aircraft in real life, I beg to to disagree. It is a simulator, yes, but only if you wish to practise cold starts, take-offs and pattern flying. For everything else, such as actual combat, DCS is a game.
Fabulous game but as the price of moduals go is what keeps me away ...
wait for sales, they drop to 30 ish
Respect
Opinions are like A**holes & here's mine.
First of all you can get any of the modules for free now on a two-week trial there for UA-cam videos that walk you through what to do. I would get the two week trial for the aircraft you think you'd like to fly the most then put the time into learning it don't get your code for the aircraft and then wait till the last day to hop in and try it out spend some time and figure out if it is worth the money it cost to buy then buy it just the one aircraft and learn it well put all of your time and energy into just that one platform and you will become exceedingly good at it but before you do put some thought into it I cannot tell you how many people hop in an A10 because they think it's cool "and they are correct by the way" just to have some F-16 shoot by them at Mach 1 and wish that they had that plane instead then wine and complain that they don't have the money to buy it. Also you will need a
H.O.T.A.S. don't kid yourself however good you think you will be with a keyboard you will be much better with an actual joystick something inexpensive like an x52 will do until you develop more skill. If spending the money is financially troubling to you or if you don't think the investment is worth the level of entertainment you will get out of it then DCS is not for you. I am poor I have spent thousands it is worth every dime. Does it hurt yes very much so, this is not a game it is a combat flight Sim it is not fun it is challenging and the joy you get from it does not solely come from blowing things up but from the development of skill and ability if blowing things up is what you want to do stick to Ace combat.
I need free planes how do u get free planes (I don't have the steam version)
I wish have money for this game ! ! !
The sim itself is free and has the Caucus map and the Marianus map free. in addition, it comes with a free civilian P-51 and SU-25.
There are also a number of mods including some very high quality add on aircraft such as the A-4 Skyhawk and MB-339.
So you can get quite a lot for nothing
@@flightsim481 Thanks
@@flightsim481 well that trial version is great i try hornet and its really fun difficult but fun :) i gonna buy it :D
@@michalbelko5676 Glad you enjoyed it but if you want to buy modules. I would wait until they have a sale. There is often 50% off all but the newest modules.
As with everything in life, you get what you pay for. If you want a clickable cockpit, you will need to spend some money. It is incredibly difficult and time consuming for DCS to develop s study-level, full fidelity aircraft, especially for modern fighter jets and attack helicopters.
It’s crazy to expect DCS to give away a full fidelity study level aircraft for free. The vast majority of simulators and video game cost $50 to $80 just for the base game. I have absolutely no problem with DCS only giving away a non-clickable aircraft for free.
EA Sports doesn’t give away a free version of NFL football. Microsoft didn’t give away a free version of MSFS 2020. The developers of Call of Duty and Battlefield don’t give away free versions.
СУПЕР👍👍👍👍👍👍👍👍👍👍👍
Dcs is great but damn the authorization all the time sucks.
which plane is this, 38:50
AV8B Harrier
So I'm at 43:57 and have concluded you complain about not enough clickable cockpit and complain about too much clickable cockpit...
for advice id suggest r/hoggit
Sounds like your not from Alabama.
So... You are a beginner and you already have all the modules? Damn someone has a fat wallet 😂 how much did all the modules cost you?!
Lol, been buying them in the sales for years, just never got round to using them :-)
@@flightsim481 ahhh explains a lot.
'...as a new player...' has all the modules... LOL
This game is boring. Battlefield 2 is better.