Minion Madness: Ultimate Summon Necromancer Guide | Last Epoch
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- Опубліковано 5 сер 2024
- Last Epoch has a nearly unlimited number of builds to choose from. This video will guide you through a classic Summon or Minion Necromancer build and is extremely strong for new or veteran players. Aside from being an excellent leveling build this works very well in endgame or monoliths as well since it's a strong boss killer build with good survivability.
For skills the build uses Summon Skeleton, Summon Skeletal Mage, Summon Wraiths, Summon Bone Golem and Rip Blood.
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Build link: www.lastepochtools.com/build-...
Loot Filter: www.lastepochtools.com/loot-f...
Endgame Cold Minions video: • Cold Minion Summon Nec...
#lastepoch #arpg #necromancer #lastepochbuilds - Ігри
This is an incredibly strong build for leveling. If you prefer more passive builds you can swap in skills like Dread Shade and Infernal Shade. However, the active playstyle is a refreshing take on minion builds.
Your link to the build isn't showing up anymore. Is this still a valid build?
im trying one on my own that makes summoned mages explode wraiths. Minions do damage, but wraith just explodes and clears it all so freaking fast!
This was the build i was looking for! Thank you.
You're welcome, I hope you enjoy it!
nice guide! just started playing LE and chose necro for minion builds. loved the guide. defintely going to try this one.
Hope you enjoy it!
Thanks for another good leveling build. Giving this a try right now.
Enjoy!
Awesome newer player, going to try this one out. Thanks for the guide.
Hope you enjoy it!
Alright finally a Necro guide, thank you Lida!
My pleasure!
Dig the video! Nice work my dude
Thanks, glad you enjoyed it!
Thanks for the guide.
You're welcome, glad you enjoyed it!
Long time POE player but will be first time playing LE. Thank you so much for the guide! It is extremely helpful. This looks easy to follow for a first time play through. Am I correct that if things go well, I can transition from this build into the pure Cold Minion build to help push further in end game?
I just wanted to say thanks again. I am having so much fun with the build. It is helping me learn a ton and progress easily in my first play through. I am contemplating one change. I am thinking of trying to make the wraith's permanent, and replacing Rip Blood with Bone Curse. My only fear is if I don't have the mana recoup that Rip Blood gives will I be screwing myself in later content....
It's really easy to respec at higher level. A single echo ~few minutes typically almost maxes a skill out after level 75. Permanent pet might be a decent choice when leveling if you aren't having survivability issues.
ok patch notes. From a first glance for this build: 1) Small buff to Bone Golem (10% Cold Res). 2) Strong buff for summon skeletons ( Multishot now also grants 8% more bow damage per point to Skeletons). Anyone see anything else related to this build?
Increased elemental damage was a modifier previously best to avoid monoliths for this build. It was pretty devastating to the minions if they were grouped when an elemental effect landed. The nerf to that modifier will help this build as well.
@@MinMaxRPG oh that is great info! What other monolith modifiers should we be avoiding?
@@MinMaxRPG with new bases added, would you update filters for builds with new bases, if any bases are good for this build?
Thank you for this, as I'm new how are you teleporting, not seeing the movement icon on your bar. Thanks again for keeping this clear to understand!
You're welcome. I'm glad you enjoyed the video. Under the Summon Skeletal Mage specialization there is a node called Grave Passage on the left side of the tree. This can be enhanced with the node below it to teleport both yourself and a # of minions.
At low levels you can run transplant until you unlock enough points, but it won't bring minions with you.
I used the same build. Made it myself. Made my wraiths permanent so I basically just left click and run around sniffing flowers. Also if you make skeles fire and mages necrotic, you can spec into the +necrotic/fire damage number skills in the class tree.
There are uniques that will enhance the various elements as well once you're lucky enough to get them. I found fire/necro without uniques to actually deal the most damage but lacked the crowd control that cold provided. I plan to show variations of this build with all the elements when possible as well.
Thank you for the build. Exactly What I was searching. Please tell me that there will be an updated version for the Harbinger League. \o
Yes, when I get a chance there will certainly be one.
Hell yes this is what I want
Enjoy!
One issue im having with this build is that taking locus of resurrection stops me from having my max number of wraiths out at the same time.
Hello! With the big announcement today that "Increased Minion Damage" has been removed as an affix for weapons, which of the new minion affixes should we be targeting on the weapon? There are three flavors: 1) Minion Melee Damage and Minion Spell Damage, 2) Minion Spell Damage and Minion Bow Damage, and 3) Minion Melee Damage and Minion Bow Damage. They have also added an affix for minion damage penetration (there will be one for cold) but this is said to be very rare to find (so I assume it is powerful).
I'd go with the Minion Spell Damage and Minion Bow Damage mainly because it will also help scale more of the endgame versions.
@@MinMaxRPG ty!!
Hello mate,thanks for the guide.Really helps,new player here. Im playing ssf hc is this viable for hc endgame and smooth lvling?Any general tip for hc?
This build has a lot of survivability going through the main story and starting the end game. However as corruption in the endgame ticks up the survivability of your minions goes down and at that point you become more vulnerable. So although it's viable for hardcore just be realistic with the expectations of how high minions can push.
if i have fire minions, should i go for fire idols, or is bleed just as much damage compared to stacking what element the minions are?
I'd stack fire, I'll be covering fire specifically in a separate video in the near future if you'd like more detailed info as well.
is this build up to 1.0 patch? im using it but having truble with dps in lvl 90 beginning of corruption and for idol using cold golem etc. need %minion cold damage or physical ? im switching between this two type of idol but no dps change and im confuse thanks
Here is a version you can transition to, it uses cold minions for better scaling and cc: ua-cam.com/video/JeO2RBHbLZQ/v-deo.html
@@MinMaxRPG thanks !!
Hi! Thanks for the guide. Will you update it to 1.0 please?
Necro will definitely be getting multiple updated guides. Really enjoy the class and minion playstyle in this game.
do you have a loot filter for this build?
www.lastepochtools.com/loot-filters/view/kB52Ynox
Can I ask why did you spend 8 points in Cursed Blood? Is it worth it just for the Wraith alone since no other minion do physical?
Thank you for asking! I'm sorry that's actually a mistake. It should be 3 just to unlock the shred armor node. Those points are better spent in the Warlock tree now that it's unlocked. You can grab some extra Int through the Lich tree instead.
@@MinMaxRPG do you have an updated build with warlock/lich passives?
I'm on day 3 now level 50 1st hero ever made it was a necro but I'm super lazy I made the Wraiths not decrease health and do 120% more damage, this way I just keep them out and only use rip blood.
Perfect! I really wanted to stress the build had some flexible points if you wanted to be more passive since a lot of people enjoy that with minion builds.
@@MinMaxRPG I was also going to ask what do I do to transition into an end game build? Is that even possible? Is there a guide for that?
Please update the build link, it is not working
lastepochtools seems to be crashing periodically. Hopefully will be working consistently soon.
what build is this i deff want
i just got the game
Acolyte class with the Necromancer mastery.
It seems the build link only has 3 of 5 skills. :(
Sorry about that. The link will be changed to a lastepochtools Build Guide version as soon as possible. Here is the less formal version in the meantime: www.lastepochtools.com/planner/bBGd75xo
@@MinMaxRPG thank you so much sir, love your content and guides! 🥰
At launch theres a dedicated button to send your minions to a specific target. How fucking hard is that blizzard?!!!!!!!
its been there for years
Build planer is not loading up
I think lastepochtools is having issues with how many people are trying to access it. Hopefully will work in a bit otherwise I'll have to upload builds elsewhere.
I love my abomination, so no, i pass with this build
All good, excited to start on an abomination build as well. Fun playstyle.
can i have 6 skeleton mages somehow?
I can't think of a way off the top of my head, but it might be possible.
You have 2 mages by default, +1 from necromacer class bonus, +1 from Necromancer skill tree and another +1 from Skeleton mage skill tree. It's 5, but for Abomination that doesn't take fatigue damage you need 6 mages. And I can't find any unique item, skill poit, relic or item affix to do that +1 mage. Interesting, i missing something or it's just imposible, but why then you have skill that need 6 mages if you can't do such amount 🤔@@MinMaxRPG