Kingdom Hearts Re:Chain of Memories Enemy Card Compendium

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  • Опубліковано 16 жов 2024
  • Ігри

КОМЕНТАРІ • 300

  • @DesignDoc
    @DesignDoc 2 роки тому +159

    Ah, enemy cards. The things I never used cause of the CP price.

    • @LightbladeRiulo
      @LightbladeRiulo 5 місяців тому +5

      The Powerwild’s Retrograde makes that a hilarious nonissue. It’s actually overpowered.

    • @metalshadow2044
      @metalshadow2044 5 місяців тому +4

      Ah, enemy cards. The things I never used cause I forgot how to switch to enemy cards during the battle.

    • @ShenDoodles
      @ShenDoodles 3 місяці тому +1

      Ah, CoM, the only game to feature both CP and Moogle P, resulting in many, many immature jokes.

    • @lyncario5515
      @lyncario5515 2 місяці тому

      I've used exclusively Genie Jaffar because the notion of using ars arcanum without the enemy breaking it with a 7, 8, or 9, or just safely landing stuff even against 0, sounds really good. Hell, even in Riku's story I've only used Genie Jaffar because unbreakable dark aura and dark break goes brrr.

  • @IvanHas2muchTime
    @IvanHas2muchTime 2 роки тому +328

    The pure contempt Pat has with this game's card order honestly made my day.
    P.S. It was very cool how you brought Bio Roxas for the "Bio" ability.

    • @RegularPat
      @RegularPat  2 роки тому +102

      i actually just used a deep-learning A.I. to replicate his voice
      EDIT: when i made this joke this wasn't really a thing that was happening en masse yet LMAO

    • @Pyruswatcher
      @Pyruswatcher Рік тому +1

      Still a pun

    • @mehmetjj9163
      @mehmetjj9163 Рік тому +1

      ​@@RegularPatgg

    • @tonybart
      @tonybart 6 місяців тому +2

      ​@@RegularPat cheers for the edit lol. aged beautifully!

  • @bdrtuvxa6940
    @bdrtuvxa6940 2 роки тому +254

    When i watched the kh2 compendium i made a joke to myself along the lines of " Darn he skipped COM " but now here it is. Im glad to see this, thanks for putting it out.

    • @ωαι-χ3π
      @ωαι-χ3π 2 роки тому +6

      I’m hoping for a heartless compendium and boss ranking video for 358/2 but first Pat must do a boss video for Re:Com

    • @michaelmenna9039
      @michaelmenna9039 2 роки тому +1

      Very based of the man, glad it's here

  • @TecTitan
    @TecTitan 2 роки тому +8

    Nobody ever talks about how you can earn cards differently and that functionally changes the way they play in different real game feel ways.
    That's SO COOL. I specifically realized what it meant when you mentioned the boss cards for riku. I wish big games took notes from how these smaller games makes use of design to change gameplay.

  • @TennelleFlowers
    @TennelleFlowers 2 роки тому +75

    I have beaten this game at least a half a dozen times at this point and I think the only enemy card I ever bothered using was Genie Jafar before I just forgot about the enemy card abilities altogether. :X
    So needless to say, I learned a lot of this video! I have always wondered what practical uses all the cards had in CoM.

    • @tenworms
      @tenworms 2 роки тому +2

      I'll say the usefulness of Lexaeus is kinda downplayed here, for Riku lv99 grind it can be a godsend since he doesn't have a lot of consistent ways to do big damage.

    • @raynethescribe2772
      @raynethescribe2772 2 роки тому

      I've been playing this game since it came out (re:com anyways) and i... yeah even now i barely bother with enemy cards except in my boss deck and yeaaah, all i used was genie jafar
      But tbh this video made me a bit more interested in gaining some more of the heartless ones to use in my decks because... i sometimes struggle.

    • @DandDgamer
      @DandDgamer 2 роки тому

      This is my favorite game in the franchise as I personally love the memory themes and Sora's arc here. I don't use enemy cards that much but there are a few like card soldier, Riku, and some others that I like.

    • @rabbitbeargaming2441
      @rabbitbeargaming2441 2 роки тому

      @@raynethescribe2772 I ended up using Red Nocturne and Blue Rhapsody enemy cards because I made a Firaga and Blizzaga spam decks. I would swap the spells out depending on who am I facing.

  • @divaalfirman3295
    @divaalfirman3295 2 роки тому +49

    Also the Pirate card is really useful for Riku as he can instantly break any Enemy Card which means quicker access to his Dark Mode

  • @yeetusvanitas9800
    @yeetusvanitas9800 2 роки тому +85

    Ah, regular Pat, what a card that fella is!

  • @AzazinNote
    @AzazinNote 2 роки тому +32

    The original Chain of Memories is my favorite KH game, mostly due to nostalgia. In a pre-smart phone world, I 100% it twice. I never used Enemy cards in my first playthrough as Sora, but use some the secound time, mostly bosses, after Riku's pre made decks teach me their use.

    • @caldw615
      @caldw615 2 роки тому +5

      I have a fondness for COM for what it is. I feel it also helps to bridge the time gap between KH1 and KH2 better compared to the remake because it still used recycled voice lines for Sora in KH1 which made him still sound young. Re:Com must seem jarring for newer players who finish KH1 and no less than 10 minuted after the final cutscene ends and Re:Com begins Sora's voice has been hit by the puberty truck at full speed. KH2 made the first time we hear his voice after the 1 year timeskip of him being asleep more impactful if it's literally the first time we see and hear him actually get older.

    • @AzazinNote
      @AzazinNote 2 роки тому +4

      @@caldw615 Agreeed. I also like the orginal Lexaeus death scene over the one in the remake.

  • @divaalfirman3295
    @divaalfirman3295 2 роки тому +16

    Another thing worth noting is (according to my experience, that is) that if your Map Cards stock have reached their limit (99) meaning you can no longer acquire them after battle, there's a bigger chance for you to acquire Enemy Cards.
    So if the game tells you to discard any unwanted Map Cards, try not to do that just yet

  • @LastGreatDen
    @LastGreatDen 2 роки тому +20

    When I remembered the Neoshadow effect name, I was hoping that would happen. Absolute perfect deadpan delivery

  • @jichi9
    @jichi9 2 роки тому +24

    The card soldier’s placement had me in tears

  • @captianblitz
    @captianblitz 2 роки тому +22

    For Xbox users, your going to want to hit the “Share” button (the little one that doesn’t pause and has the two little rectangles) for your enemy card experience.

    • @MegaManXPoweredUp
      @MegaManXPoweredUp 2 роки тому

      Did they even release the Kingdom Hearts remasters for Xbox? I thought they only got KH3

    • @captianblitz
      @captianblitz 2 роки тому +2

      No, Xbox has 3, 1.5+2.5, 2.8, and Mel Mem

  • @SuperRocketMetal2
    @SuperRocketMetal2 2 роки тому +31

    It's been said before, but it feels evident that the "slot moves into a deck" basis of CoM was used for the Command Deck in BBS and 3D, where the number basis was dropped and the whole thing was more fleshed out (for better or for worse). So I am glad CoM's concept didn't just get shelved after a single GBA showing and a remake on consoles, but I am also sort of... hoping it stays done, now. I don't think the system really CAN get any better than the issues present in the 3 games it appeared in, and if we get more derivatives on the KH style, I am hoping it is not card, deck, or any other paper tool-based again. If we get some other spinoff that still needs to change the gameplay to suit system limitations, I hope it's something new.

    • @OPLOmega
      @OPLOmega 2 роки тому +2

      The fact that it's clear that KH1 being the basis for all the Osaka games still irks me when KH2 was right there. Which is what makes Re: coded impressive in actually avoiding most of the pitfalls BbS & 3D have in the Decks (due in part from BbS' combat director assisting with the game). Though it does have a different pitfall in that you don't end up using the battle system you actually want to play with due to all the gimmicks in each world, in large part due to being instructed to make the game a loyal remake of a damn phone game.

    • @SuperRocketMetal2
      @SuperRocketMetal2 2 роки тому +5

      @@OPLOmega I never really took it as KH1 being the basis for those Osaka games honestly, although this is just my take. It felt like they WERE pulling from KH2, but only the parts that didn't matter. The flashiness of reaction commands and the big amazing effects that you spew out when you're at max combat potential, it always felt like BBS onward was just mimicking that, rather than taking the core solid gameplay from 1 and 2. It made the effects and the end results, and then fudged a battle system to get to that point. I'm hoping later entries pull from 1 or 2, but they pull in the sense of getting the fundamentals down, and not being all (pause for effect) floaty.

    • @Tetjaku
      @Tetjaku 2 роки тому +1

      I would love to see a genuine spiritual sequel to the card gameplay. Not through the command deck, but another deck builder action rpg.

    • @SuperRocketMetal2
      @SuperRocketMetal2 2 роки тому

      @@Tetjaku I could take it or leave it at this point. The game avoids doing more unique cards and moves by just having a bunch of different numbers, as well as making you do basic math mid-combo, and it all felt really... stally? Stilted? St-something? I think BBS and 3D *are* spiritual successors to CoM, and they lopped off the numbers (as well as made actual moves into your cards) to make it all flow better, which I think works best for this type of format. I like "constructing a build" and I am a fan of card games, but I don't really need to see Kingdom Hearts try it again. But that's just me, and I don't doubt the appeal of what CoM did. I'd also recommend One Step From Eden if you're into that, it has a lot of deck-building action fun.

  • @adonai3676
    @adonai3676 9 місяців тому +3

    Late as hell but a cool note about the Bandit card: if you stack them up for a combo without the values creating a sleight, you will throw out three finishers back to back which is especially good in the air if you can get the short hop right for the enemies lower to the ground. You become a whirling helicopter of death and you'll also stay hovering above the ground while you finish the combo. Combine with cards that have a good finisher stat and it's absolutely busted in a really fun way.

    • @zaqareemalcolm
      @zaqareemalcolm 9 місяців тому

      one winged angel deck with bandit card 💀

  • @RazzBerryJelly
    @RazzBerryJelly 2 роки тому +16

    It’s so rewarding seeing how much you’ve grown. From dedicating only a section of your original CoM video to murder to dedicating almost this entire CoM video to murder! Oh and seeing how far the channel has come is really cool too.

  • @Rydernort
    @Rydernort 2 роки тому +7

    33:05 I just replayed this game and used darkside on Larxene and it is op. She has a card that makes her invulnerable to thunder and since most of her attacks are thunder…

  • @yeetusvanitas9800
    @yeetusvanitas9800 2 роки тому +12

    I’m usually pretty confidant in my KH knowledge, but it wasn’t until just now that I learned that CoM had a multiplayer mode! That’s crazy!

    • @the2401
      @the2401 2 роки тому +2

      it doesn't though?

    • @Thisisthegreatestatofalltime
      @Thisisthegreatestatofalltime 9 місяців тому

      Yeah a surprisingly large number of the spinoffs do. If only a mainline game could have multiplayer.

  • @orochimochi905
    @orochimochi905 2 роки тому +4

    Premium cards are primo sleight builders. Especially if you make the last 2 thirds of each sleight cascade into another set of sleights afterwards. I made some really cool combo decks with this really early on in the game.

  • @Panda_Bair
    @Panda_Bair 2 роки тому +10

    After seeing what all these do, a recom card randomizer would be so cool

  • @L3X1N
    @L3X1N 2 роки тому +7

    Wow, I never knew that the Bio ability also made you sound like Bio Roxas. Might use the Neoshadow card more often now

  • @Eric_Black134
    @Eric_Black134 2 роки тому +3

    You know, all of your videos have finally inspired me to play Kh1 on proud mode for the very first time. I just beat it and I think it was one of the most satisfying experiences of my life. Thanks for inspiring me to take the chance.

  • @TheIronKoala
    @TheIronKoala 2 роки тому +4

    Good work as always my dude. Your videos have reinvigorated my love for this franchise.

  • @CocoHikari583
    @CocoHikari583 2 роки тому +11

    The darkball card could have given Sora the ability to teleport randomly like the darkball. It would last 1 reload.

    • @RegularPat
      @RegularPat  2 роки тому +8

      Better than literally nothing, at the least!

    • @Not_Alanius
      @Not_Alanius 3 місяці тому +1

      To expand on this, maybe the teleport could be controlled. An idea of mine is for the Dodge Roll to be replaced by it, with it just cutting out the animation and giving slightly more distance.

  • @BrennySpain
    @BrennySpain 2 роки тому +2

    Very clever of you to use Disney world music depending on which organisation member appeared in kh2. “Clever little sneak.”

  • @ktbean626
    @ktbean626 2 роки тому +3

    3:09 As someone who has played KH exclusively on the Xbox, I can confirm this lol.
    Jokes aside, on an Xbox controller it is the small button with two rectangles on it that you push to see your enemy cards.
    Love the video!

    • @RegularPat
      @RegularPat  2 роки тому +1

      damn...i was hoping it was either bop it or twist it

  • @Comicbrooke
    @Comicbrooke 2 роки тому +14

    Bio’s cameo made me cackle. Great video Pat 💜

  • @alsenddrake7764
    @alsenddrake7764 8 місяців тому +1

    Fun fact with premiums - they can be used in sleights as the second or third card and DO get reloaded, at least in the PC version. My mobbing deck is about AoE wipes and i use premiums where i just do sleights to have it be cheaper and noticed it after one of my Simbas was turned into a premium via a white mush.

  • @TimberCreates
    @TimberCreates 2 роки тому +2

    I’m glad I’m not the only one that is bothered by the order of the enemy cards in the journal. Also I love how you changed the background music when talking about the different cards!

  • @PlayerLance
    @PlayerLance 2 роки тому +2

    When I first played CoM (which was my first KH game so say I was confused is an understatement) I never knew how to use enemy cards. 15 years later I play through Re:CoM and learn how busted the Shadow card is in early game

  • @rendomstranger8698
    @rendomstranger8698 2 роки тому +5

    Assuming Zantesuken works the same way in the remake as in the GBA version, I'm gonna have to make an addendum to the pirate card. Zantesuken destroys any card it breaks upon hitting the enemy with it. Throw all your 9 and 0 attacks in a deck, throw as many mega potions and mega elixers in as possible and fill the rest up with a bunch of low value attack cards that you can burn on sleights after a reload. This strategy won't just stop bosses from using sleights. It will stop bosses from doing anything if you do it properly. Letting you burn up their entire deck. In fact, even without burning their entire deck you can just save 2 or 3 0's and all those low value attack cards for when they are stuck reloading after using their 5 remaining attack cards. Especially with each attack interrupting their reload.
    Fair warning though. In the GBA version this softlocks Vexen due to his shield. It probably does the same if this strategy is possible in the remake.
    In regards to the screwdiver, the strat is simple. Fill your deck with 1 attacks to get a bunch of cheap 0's. Basically a cheaper but less effective version of the pirate. Also useful if you want to use different sleights before and after a reload but if you go into that level of deck building, you're trying way too hard. And I'm saying that as someone who had the patience to build a Zantesuken deck specifically to burn bosses out.

    • @isenokami7810
      @isenokami7810 2 місяці тому

      I could have sworn you could sneak behind Vexen and get hits on him in the GBA version. Card breaks became mandatory in Re:CoM, though.

  • @LordofIsleofTritone
    @LordofIsleofTritone 2 роки тому +2

    Riku Replica's card (Sleight Lock) or Jafar-Genie's card (Attack Bracer) synergized well with firaga/blizzaga decks. Firaga is great for melting bosses and blizzaga is great for level farming and beating Axel. It's how I've managed to get through some of the tougher fights on higher difficulties

  • @thegamewin100
    @thegamewin100 2 роки тому +5

    This game is fun for every boss I recommend firaga with fire boost and for axel use dark side enemy card and you won’t take damage from his attacks

  • @StevenBryceWroten
    @StevenBryceWroten 2 роки тому +2

    Playing as Riku really taught me the value of enemy cards since he gets some for free. As Riku the Guard Armor buff is great for standard enemy encounters throughout the game.

    • @StevenBryceWroten
      @StevenBryceWroten 2 роки тому +1

      The Power Wild card for Riku is nearly essential in Olympus.

  • @HavikXIII
    @HavikXIII Рік тому +1

    I always think it's cool when games give you extra goodies for playing other games in the series. Beating both campaigns to unlock extra stuff in an entirely different game, in the PS2 Era? That stuff always blows my mind. And now I feel like I should watch the Days movie and finally 100% CoM

  • @socialistbcrumb
    @socialistbcrumb 2 роки тому +1

    Informative as always Standard Patrick, but with a lovely cameo added in for good measure

  • @codester1989
    @codester1989 7 місяців тому

    Wow - Well Done!! You really put a lot of detail and hard work into this video. Much appreciated.

  • @Zorroark
    @Zorroark 2 роки тому +1

    I'm not sure if anyone has pointed this out but there's a cool interaction with Riku's Dark mode and the Lexaeus card. if you jump and attack with Dark Riku he'll do a spin attack that has a huge hitbox that lasts a long time, this hitbox counts as a finisher for it's entire duration and the spin attack is incredibly spammable so when you get the Lexaeus card you can use it to clear most non-boss encounters pretty quickly, just make sure to card break the enemies a few times to go Dark mode.

    • @aledella98
      @aledella98 2 роки тому +2

      This is also the only bearable way to farm Riku up to level 99

  • @meanestgreen3320
    @meanestgreen3320 2 роки тому +2

    I like to imagine luxord is the one who designed the card system for the castle 😆

  • @magicalmage85
    @magicalmage85 2 роки тому +4

    Random Values might have some value as a backup to Retrograde decks, ensuring that your low number cards still find some value even after the first reload and Retrograde is gone. Still not near as good, but doesn't seem worthless.

    • @alexstewart9592
      @alexstewart9592 2 роки тому

      Screwdiver also seems useful there, and for only 15 CP.
      By my math, 1 - 1 = 0, and 0 is a useful number.

  • @TheShinyFeraligatr
    @TheShinyFeraligatr 2 роки тому +2

    Decrementer is a cheap All Zeros card if you make your deck full of 1s, because it turns them all into 0s, and 1s are very cheap.
    ...This doesn't really HELP most of the time, but it is a thing you can do.

  • @onadaTotihotiH
    @onadaTotihotiH 2 роки тому +1

    Special mention for Float, it has a bit of a niche in the original GBA version on Darkside since it lets you reach him without waiting for it to come down

  • @Boothenson
    @Boothenson 2 роки тому +1

    oh boy, new pat video to watch 3 minutes of and fall asleep to because his fast talking works like ASMR to me. wooo!

  • @barofsoap8098
    @barofsoap8098 Рік тому

    Decrementor, inverse, and random values can be put together in a deck of 1 value cards to get a deck full of 9s, a deck full of 0s, and then a deck of cards ranging from 0-9. The 1 cards cost the least cp, so you can have a big stack of them.

  • @andrewgarrett1356
    @andrewgarrett1356 2 роки тому +1

    You know, considering Dream Drop Distance and Kingdom Hearts III have carry over systems that allow you to keep all of the Spirits you've created and the Keyblades you've obtained respectively whenever you start a new game on the condition that they all start off in their weakest state, it really makes you wonder why they didn't think to do that with Re:Chain of Memories. They could have easily added a carry over feature that would allow you to keep all of the cards you obtained with the trade off that you still have to upgrade your health and Card Point Limit. This could have been added in the 1.5 HD Remix Collection, or The Story So Far along with all the Final Mixes. As Pat stated, this could have really made the game feel like a more enjoyable experience, instead of just a game you feel obligated to play so you can see the story in between Kingdom Hearts and Kingdom Hearts II play out. I also wouldn't mind if they overhauled the game and replaced the lame/useless card effects with better ones.

  • @MrLiamBurns
    @MrLiamBurns 2 роки тому +2

    God damn it Pat, how did you know I just finished my collection 2 days ago ☹️

  • @Vulnresati
    @Vulnresati 2 роки тому +1

    I love that Regular Pat releases so many long videos

  • @meteorburst4646
    @meteorburst4646 2 роки тому +1

    It’d be so cool to turn this game into some kind of rogue-like where you could choose how many worlds you do (example 3) and get 3 random worlds to go through with random chest reward cards and maybe random Organization between-world bosses.

  • @stinkybean5
    @stinkybean5 Рік тому

    I love the cheeky humor of you specifically choosing to get angry before talking about hades' card.

  • @kingchomp
    @kingchomp 2 роки тому +1

    "Wish and wish with all his heart!" The references are always on point and flow so perfectly throughout each video.

  • @carmineknight9123
    @carmineknight9123 2 роки тому +2

    Hell yeah thank you for the content, Pat. This stuff is interesting and cool. I love COM.

  • @jeremiahtaylor1817
    @jeremiahtaylor1817 2 роки тому +1

    I didn’t know how to use the boss cards until the final Ansem fight. I hate than many of my lost fights could’ve been won if I used them. My deck had a couple and I thought they activated automatically.

  • @UsoTeaMor
    @UsoTeaMor 2 роки тому

    Wow the length of the video. You are incredibly dedicated, man. I had to like the video just out of respect.
    I dropped ReCOM at the last few levels but this was still thoroughly entertaining to watch. I loved the parts where you ranted about the nonsensical enemy card classifications order hahah

  • @nachos1162
    @nachos1162 2 роки тому +1

    I like using blitz a lot more than sonic blade since it's a lot cheaper and you get it way sooner. I usually combine it with either dragon maleficent, Riku replica, and genie Jafar depending what I need. I always keep an oogie in my deck so I don't need to rely on having to find cure

  • @MonkStarling
    @MonkStarling 2 роки тому +2

    Lol at that wish and wish with all his heart...
    To fly with dragons in a land apart

  • @FlapHedge
    @FlapHedge 2 роки тому +1

    I never really used enemy cards durring my playthrough of CoM GBA because the description of the enemy cards made it sound like if I used them durring battle they would be gone forever even after the battle

  • @ogskraxx6678
    @ogskraxx6678 2 роки тому

    Great video, I also wanted to note Xaldin also Boosts the Ragnarok Sleight. That's typically the one I use it for most often.

  • @saxor96
    @saxor96 2 роки тому +1

    A potential randomizer of this game would be fun just with the enemy cards alone.

  • @MusicalLuxEnby
    @MusicalLuxEnby 2 роки тому +1

    Fun fact: You can get the Demyx card before the Vexen fight in Twilight Town, making it much easier.

  • @isenokami7810
    @isenokami7810 2 роки тому

    I don’t really watch your stuff, but the topic alone hooked me on this one.

  • @johnwhite7815
    @johnwhite7815 2 роки тому +2

    To this day, I’m still stuck on the last fight with Marx with Sora, can’t ever get passed his third phase. Thinking about replaying the series when my ps5 gets here later this week.

  • @PyrotechNick77
    @PyrotechNick77 2 роки тому +1

    Would really like if you did a spell compendium and comparison across the games

  • @BlooJoo1234
    @BlooJoo1234 2 роки тому +3

    *Stops watching 2nd Channel Pat content to watch 1st Channel Pat Content*

  • @djmike679
    @djmike679 25 днів тому

    The Screwdiver Card, i can think of one strat with it. And its like the All Zeros card. You effectively could fill up your deck with nothing but value 1's, and use it to time out a sleight using boss. It would be HORRIBLE for mobs, but could be useful against say, Dark Riku who kind of relies on sleights, and if given enough time especially after exhausting ALL 5 of his potions, can just be a sitting duck because he will constantly shuffle through his deck trying to put together attacks that he no longer has cards for.
    Thanks Gamechamp :)

  • @jtmmachine
    @jtmmachine 2 роки тому

    That subtle joke with which card you chose to flip out about the card ordering, haha

  • @shadowjesus9
    @shadowjesus9 2 роки тому +3

    Literally last night I was like damn pat should make a COM vid LOL

  • @themckinneyshimmy3773
    @themckinneyshimmy3773 2 роки тому +1

    for the cards that require you to beat reverse/rebirth do you have to start sora's campaign over, or can you just go pick it up?

  • @puffypuff3144
    @puffypuff3144 4 місяці тому

    i can think of one good use for the Bouncywild. It's the cheapest enemy card, and has basically no tangible effect, so you can use it to cancel another enemy card early if you don't want to have its effect anymore.

  • @sifodindottir
    @sifodindottir 8 місяців тому +1

    I played the original on GBA and that game was ruthless

  • @Bravidunno
    @Bravidunno 2 роки тому +1

    Lexaeus makes you immune to ice, while ground-type Pokémon are weak against Ice-type attacks...
    Seriously talking though : which card between Xigbar's or a Prismatic Melody's boosts missile attacks of their respective element more ?

  • @CannonFodderKing1
    @CannonFodderKing1 2 роки тому +2

    Great vid, as usual. I totally agree CoM has lots of unrealized potential. I would love a Re:Re:CoM or better yet a CoM 2. (A guy can dream, right?)

  • @Gamesmarts194
    @Gamesmarts194 8 місяців тому

    I didn't realize how much depth this game had even after beating both stories on the PS2. I just stacked premium cards for Zantetsuken/Strike Raid sleights and watched the game go to town.
    (I was 12 when I played tho.)

  • @DarkFrozenDepths
    @DarkFrozenDepths 11 місяців тому

    Something I noticed when I did this on Vanilla CoM on GBA.... But apparently if you're right on top of where a map card would spawn (the spot where the last enemy dies), you get their enemy card much more consistently. I'm not sure how true that is, but it's something I picked up on.
    Sadly, this likely isn't the case with Re:CoM... which is the version used if it's not the GBA.

  • @RagdollArtwork
    @RagdollArtwork 2 роки тому

    1:55 I would just like to mention that you triggered the Google Voice on the phone I'm watching this with and it understood your search term perfectly

  • @almondmilkbone
    @almondmilkbone 2 роки тому +5

    I am a simple creature, I see Chain of Memories and immediately click uwu

  • @coleminer8847
    @coleminer8847 7 місяців тому +1

    Lets be honest
    We only ever use enemy cards while playing as riku when playing casualties

  • @abyssalpen9663
    @abyssalpen9663 Рік тому

    Thought I should note, you can also use All Zeroes to set up endless Zantetsukens, which will permanently remove the card it breaks from the fight, which can be used to remove items, provided you aren't already murdering them with Lethal Frame, Sonic Blade, or endless Shock Break spam.

  • @Seloliva1015
    @Seloliva1015 2 роки тому +2

    Can you use the screwdiverd hability to decrement values to have a full deck of 1s turn into 0?

    • @unknownbyself
      @unknownbyself 2 роки тому

      Yes you can! I've used it to get a bunch of 0s on a budget

  • @66Roses
    @66Roses 2 роки тому

    My favorite part of this video is Pat's annoyance at COM's card order.

  • @UniGya
    @UniGya 2 роки тому +1

    Enemy cards are much like sleights, they were completely ignored by me as a kid, completely break the game in half once you learn to use them, and all the fun ones are stuck really late in the game.

  • @Zebra0189
    @Zebra0189 2 роки тому

    I’ve been playing Re:CoM for months now and I’m at 93% card completion. Thank you so much for this, the timing is exceptional.

  • @splunkmastah4609
    @splunkmastah4609 Рік тому

    I will rewatch these videos for eternity and I can't wait for the compendium of other games

  • @Not_Alanius
    @Not_Alanius 11 місяців тому

    So after studying the art of Enemy Cards instead of the Sonic Blade and Lethal Frame (mostly in the GBA version), I found out some corrections on the matter of a few of the cards. Some of these are:
    - Trickmaster's "Value Break" reduces the value of the card that breaks your card by the value of your previously broken card, which can be easily said to be more often than not more than 1. I assume because of this that not only is it possible for Overworld encounters to use 0 valued cards this way, but this might also not work on Sleights. Though this card is nonetheless still not very good unless you want to supplement an Attack spam deck without Genie Jafar or 9 cards out the whazoo.
    -* The Wight Knight's Float is just poorly phrased. While it's in play...it just straight up applies a Moon Gravity cheat on the battlefield. Exp goes flying, enemies can go higher, staggering sends you higher, the vertical momentum of everything just increases while Float is in play. And it might also be good for avoiding the Parasite Cage's acid floor, Captain Hook's Presents/Barrels, all of Dragon Maleficent's attacks and much more horizontal spread relient attacks for all that's worth.
    - Defender is actually a similar situation to Ursula in the damage reduction sense, as it also decreases damage by 50%, which makes the "Ursula atleast goes as far as to half the damage" thing weird in hindsight.
    - While it's propably the most niche use of a card on the entire list of Enemy Cards, the Bouncywild's Draw can be used to pick up all the cards dropped onto the battlefield by Final Marluxia's Gale of Severance sleight in a faster manner.
    -* In a similar nicheness, the Sea Neon's Random Values can be used as a "We have Retrograde at home" meme.
    -* The Soldier's Combo Plus modifier doesn't count the 3rd card as a 4th free hit, it's even visible in the video how it functions.
    If something has *, then I found that out on my own through gameplay.

  • @NickyLaurienzo
    @NickyLaurienzo Рік тому

    Re:Com is good, but the GBA one is one of my favorite games in the series, I love the sprites/graphics. Fantastic video as well!

  • @ailingstar8856
    @ailingstar8856 4 місяці тому

    Someone might have mentioned this but I think the strat for Decrementor/Screw Diver is to use it in a deck with a lot of 1s for cheap 0 cards. Not sure how practical it'd be though.

  • @Yarharsuperpirate
    @Yarharsuperpirate 2 роки тому +2

    Disapointed Oogie's card isn't a sort of gamble to use. That would have been so fitting

    • @RegularPat
      @RegularPat  2 роки тому +1

      C'MON BABY. BUUUUUUUZZSAWWWWW

  • @thelightningking8772
    @thelightningking8772 2 роки тому +1

    Regular Pat is out here doing Go- er I mean… Tetsuya Nomura’s work.

  • @TJF588
    @TJF588 2 роки тому

    Thought I could, maybe, justify the enemy card order by comparing them to the "default" "order" the world cards are given to the player, but that's:
    - Traverse Town
    - Agrabah
    - Olympus Coliseum
    -Wonderland
    - Monstro
    - Halloween Town
    - Atlantica
    - Neverland
    - Hollow Bastion
    - 100 Acre Wood
    - Twilight Town
    - Destiny Islands
    - Castle Oblivion
    ...which not only doesn't match up with the enemy cards, but also doesn't match up with either of the Journal's "Story" (which is almost like your order, except HT is set before Monstro) or "Characters: The Heartless" sections. The first thing Jiminy lost was his organizational (heh) skills.

  • @vkstudios9449
    @vkstudios9449 2 роки тому +1

    I love these types of videos man

  • @masterseal0418
    @masterseal0418 2 роки тому +1

    I'm sure Xigbar(Luxu/Brain)would use the Shot Charge Enemy Card on Shan Yu in the manga as a part of one of most darkest scenes in the Kingdom Hearts franchise literature-wise...

    • @xXLunatikxXlul
      @xXLunatikxXlul 9 місяців тому +1

      Oh? Xigbar shot Shan Yu in the manga? That is sick.

  • @KaimArgonarEyyyy
    @KaimArgonarEyyyy 2 роки тому +2

    Never really used the enemy cards, I always focused on my main deck, building it so that the sleights can last 3 rotations before needing an Elixir. The enemy cards would just take points away, and are situational anyway. Though this video is proving me wrong, I never really bothered checking most of the enemy card effects-
    Looks like Enemy cards would've been useful on Riku campaign Wonderland. Since the number value on your deck in that world is frustratingly small for some fucking reason.

    • @captianblitz
      @captianblitz 2 роки тому

      You can use Martial Awakening cards to deal with most of the random rooms to fix that. As for Trick Master…I don’t know

  • @Draghoul03
    @Draghoul03 3 місяці тому

    Something I want to not for Riku using Lexaus, while dark mode is active, Riku’s dpin move is considered a finisher, meaning you can press circle then x and get an immediate finisher, wuite possibky killing everything near you immediately. It’s bery fun and useful

  • @Elfspeeder
    @Elfspeeder 3 місяці тому

    It should be noted: white mushrooms require either the warp or warpinator sleight. They cant be killed with attacks and dont give a map card if apeased

  • @slmsonic6229
    @slmsonic6229 Рік тому

    For the Organization cards can you still use the original playthrough if you watch 358/2 after already starting an initial game?

  • @TheAzulmagia
    @TheAzulmagia Рік тому

    I wish some of the Enemy Cards were automatically included into Sora's deck with a free cost like in Riku's story, just to encourage people to try them out more and to serve as a replacement for KH1 abilities. It would've also been nice to have post-game battles against the KH2 Organization members, but I suppose more effort was being put into KH2FM which was being released alongside this game.

  • @smallsoul2374
    @smallsoul2374 2 роки тому +2

    I remember spamming tf out of Hades and Maleficent cards as a kid on the GBA version but I can't for the life of me remember what they did lmao
    Edit: And now I have no idea why lol. Guess I preferred to unga bunga my way through things.

  • @pedrogarcia8706
    @pedrogarcia8706 2 роки тому +2

    Com would have really benefited from a Ng+ with all the cards you get that you have no use for

  • @slavicgaming
    @slavicgaming 2 роки тому +1

    I never use enemy cards with sora but they are damn near essential with riku

  • @AlexanderMartinez-kd7cz
    @AlexanderMartinez-kd7cz 2 роки тому +2

    ReCoM is my favorite game and battle system in the series :)
    Also chain of memories challenge runs are the shit.
    Edit: doesn't decrementor turn 1s into 0s? That's pretty good.

  • @siffy5340
    @siffy5340 2 роки тому

    Random flush is my favorite, got axel’s card against hades on a playthrough once

  • @huntereddy4014
    @huntereddy4014 2 роки тому

    I used few to none of the enemy cards when playing this game when I was a kid. Most of the descriptions in-game are brief and except for some very obvious ones like "fire boost" or Oogie boogie's healing I never was convinced enough from the descriptions that they were worth it--surely stacking a few more 2s or 3s for more swings or possible sleights would be better, right?
    Seeing all of these explained properly here really makes me wish this game had a proper new game+ mechanic. Re-playing bosses later with new sleights and cards would have been an interesting experience and could easily have added a reason to replay the game an entire 3rd time and certainly made the card collecting and level cap griding more enjoyable from having some goal to work for while grinding out battles. It would have given them a perfect time too to add in the other organization cards or Riku boss cards to the main campaign more naturally vs just shoehorning them into existing levels that show up somewhat randomly if you re-load after playing Riku mode or in bounty rooms.