The fact that you get shitty stealth armor in exchange for giving up any thief's wet-dream, a lock-pick that cannot be broken is proof the Thieve's guild do not honor the house unmourned.
You forgot to mention that being an unbreakable lockpick is just the most basic power of the key, the developers weren't willing to give us access to all the cool things Mercer Frey did with it like unlocking locks that didn't even have a key hole or getting into semantic super power nonsense by using it to 'unlock' his own potential and thereby get some neat things like super strength.
Because we are the last Dragonborn, our potential is already „limitless“. Or it is compared to „normal“ humans/elves/khajiit/argonians. It’s kinda what Clavicus Vile says when we ask him for more power.
I always imagine Nerevar is just chilling at Lord Dagoths Urs place playing some elder scrolls, then Lord Dagoth just ends up giving a full-blown sermon on whatever he's doing
@@zeroomega3781 That Time I got Reincarnated As Nerevar And My Roomate Is Dagoth Ur Of The Sixth House, And The Tribe Unmorned. And I Didn't Know He Was This Chill
The mages guild was tragic. Your "reward" is endless cleanup duty repeating quests....That's right! Latrine duty across Skyrim is the role of the Arch-Mage. Unclogging energy toilets (portals) and cleaning up hardened balls of ectoplasm that somehow are the highest level enemies in the game...What a grand and intoxicating innocence.
You also unlock the last part of the quest to get Keening, so there's that at least? OH WAIT! It's glitched in Skyrim and it's enchantment doesn't work so it's shit.
@@zambekiller To be fair, that summon is one of the best in the game. He will never run out of mana before the spell expires, and summoning him costs no mana. Only real downside is that it is a ritual spell, so it has a longer casting time than usual. Also there is no "thrall" version, so you will be renewing it every fight. Not perfect, but I wouldn't call it a 'shitty' conjuration spell. Works great if you don't yet have access to Dead Thrall.
Every time I restart a Skyrim playthrough, I go to Riften and ask the elf at the meadery about Maven Blackbriar (do this like 600 times and your speech will be 100)
Favorite quest reward in Skyrim, 500 Septims for every single East Empire Pendent, there's a lot of them and they respawn in areas you have to keep passing through. Least favorite quest reward, the 2 Septims from the Battle Born boy for getting Braith to leave him alone... Absolute best quest reward from any faction, getting paid to beat the hell out of Nazim by the Companions. Getting money for doing something you want to do for free and not incurring a bounty, priceless.
You can actually access the Blades rewards before the Paarthunax dilemma comes up. All you have to do is give 3 followers to the Blades. I prefer Erik the Slayer, Benor, and Uthgurd. Lydia is bae, don’t give her up. All of them specialize in heavy armor, which means the Blade armor is really good for them. Then, Esbern sends you to get a single dragon scale and bone. Then he makes a potion for you to drink. It grants a PERMANENT 25% defense buff to Dragon melee attacks. Spellbreaker can do wonders for breath attacks.
@@louissteyn6871also, who the hell ever struggles with money in skyrim? esspecially AFTER already done with one of its major questlines. there is no way you EVER have money problems. you start the game -> Helgen cave -> Mine -> Riverwood, sell shit -> Tower & Bleak Falls Barrow -> Whiterun, sell shit -> Halted Steam Camp, pick up Transmute Spell -> Whiterun, sell shit, no more money-problems, forever
Not sure why im appearently the only one that remembers this but you do jot exchange the skeleton key for nightingale armor. You get the armor before even going after the key. You get both. In exchange for the key you get some mediocre powers youll never use.
Seems like it xD Not even the thief guild thing was wrong Also the most important thing(s) for the college is missing - the robe of the arch mage and the your own room with high end items/ingredients that fully respawn
Very common behavior. People will regularly dicuss media that they have not experienced firsthand in years. Most Skyrim players have played every questline at least once and so fancy themselves experts on all things Skyrim. If you try to correct them, more often than not, they will get argumentative.
My least favorite Elder Scrolls reward is the Ring of Azura because acquiring it required me to come as a traitor, rather than as a friend, defeat Dagoth Ur (who I wanted to join) and dishonor the Sixth House and The Tribe Unmourned.
Least favorite Quest reward? The random junk from the Lights Out quest. I got scammed by the filthy farmtool and his sister. I wish it had the option to turn him into the guards
@@AthenaTennosNProvided they don't just fall through the cauldron randomly. Legit almost lost Azura's star while making a daedric artifact display, fell right through a table and the floor and I just barely managed to fish it out lol
1. Lockpicking perks? Never wasted a point on one. Picks are cheap and abundant, and I (the player) have become *VERY* good at the minigame. The Batman suit does look good, but I can enchant better gear myself. And Prowler's Profit? Comes WAY too late to be of any real use, even if you do choose to chase the shinies. 2. The Archmage's bed only provides a "Rested" bonus. You'd do better to drop ten Septims down at the Frozen Hearth. As is, I usually just sleep in my convenient old bed in the Hall of Attainment. 3. You do get Astrid's ride, Shadowmere, but I prefer Arvak from Dawnguard. Less edgy, more convenient. 4. Wuuthrad is another weapon which, even if I chose to use two handed, I could enchant better than. 5. Let's not forget Esbern's "Dragon Slaying Blessing," hardly worth the effort, even if he wasn't perched atop an inaccessible mountain in the middle of nowhere like a... dragon. 6. "What do you need, bard?" Ah, the sweet song of recognition. 7. I got nothing. Never seen this one. 8. But, puppies! 9. Love how the new "Lord of Volkihar" is still just a flunky to send on fetch quests and hit jobs. Do I heard vampires chuckling into their sleeves as I leave to kill some wandering Bard? 10. You DO get the satisfaction of stomping a mudhole in the leaders of whichever faction you have convinced yourself to hate, even though it takes some repetitive and annoying missions (including some deeply annoying backtracking from hidden camp to target location and back, again and again) to earn that right... All in all, it seems like the best rewards are the friends we m- Oh, wait, that's not it. The money? A journeyman alchemist can churn out money to make a Jarl blush. Respect? Don't make me laugh. Nah. I do it for the giggles. =^[.]^=
(3:00) You don't even have to kill Astrid either; with a maxed-out Pickpocket skill, you can easily take her BOW in that mission, and she'll reward you with a second one when that separate mission comes around, which nets you _two_ BOWs. If you spec into Destruction and use some Fortify Destruction enchants, those daggers become incredibly powerful and viable late-game... but I digress. Oh, and you forgot about the Arch-Mage's Robes Lord Dagoth. As a God and the leader of the Sixth House and the Tribe Unmourned, I thought you would've remembered them lol.
I wonder, how would Lord Dagoth Ur reward us for honoring the house un mourned? What would that quest reward look like? I'm interested in in honoring the house un mourned after all.
On a purely monetary level the thieves guild pays the most if indirectly, restoring the guild gives their fences more gold and you convince the khajit caravans to become fences for them which also increases your gold, so in essence you get a lot more money from selling your adventuring loot and in a more convenient way
@@RomanvonUngernSternbergnrmfvus but you get access to that much sooner, and all it costs you is doing a bunch of side quests as opposed to leveling speech and wasting perk points
if you use the staff of magnus on a dragon it will absorb his magicka in just 1 second wich that means they can't use dragon breath anymore. Also you get a quest from Feran Sadri that gives you 2 rings that improve your magic and healt in 100 points
Shadowmere is objectively stronger. It is as good as immortal in combat and highly aggressive. However, it comes with all the downsides of an immortal and highly aggressive horse.
Nightweavers Band is a pretty good ring early on at least. Most of the extra/optional loot from the Dark Brotherhood questlines have been worth grabbing since Oblivion.
This sermon was most excellent, and honors the Sixth House and the Tribe Unmourned. Lord Dagoth, i sincerely pray to you for a sermon that ranks all the spells made available in Skyrim: Anniversary Edition and how they categorically cannot honor the Sixth House and the Tribe Unmourned.
I do like the Nightingale armor, if I could grab that and run with the skeleton key, never needing to worry about lockpicks, that'd be great. Staves probably had some use before magic was dropped in the dumpster, but any weapon that needs to be charged is a pain so screw the college you can become archmage at in an afternoon. Dark Brotherhood isn't too bad a quest, don't really care about the dagger but a decent drop of money and repeated quests if you care about that. The reward is just the friends who got burned along the way. Screw the fighter questline, don't want to be a werewolf. You'd think an axe effective against half the races on the continent would be better, even if you picked it up at the start of the game. Blades dragon hunting sounds like a waste when you can just find dragons and get overloaded with their bones and scales any day. Free Paarthurnax Bard is fucking useless but I agree the reward isn't too bad. And all it cost is your self respect. Dagoth Ur's mask sounds neat but damn it feels disrespectful any way to try to shove it in. Dawnguard feels like just a side story to fight vampires or become the vampire lord. Civil War is just such a basic story, the only real reward is skipping the peace meeting in the main story which honestly would have taken less work to make that part more interesting.
Thieves Guild is the best. You get the skeleton key _after_ the cool armour and equipment. The only things you get from giving up the key are a once-per-day power and a chance to see Nocturnal's double-Dagoths. So just... complete everything up to that point and keep the key for yourself.
The staff of Magnus does have a perk: Anti-wyvern warfare. For whatever reason, the wyverns run off magic, same as any mage, so you can stop them from ever shouting by keeping them devoid of magic.
My least favorite quest reward is the Gaulder's Amulet. I haven't done that quest in awhile, but I remember it being rather long and when I saw the stats on the reward Amulet I was properly irked. Because amulets are supposed to be so much cooler than a tiny tiny tiny little bit of stats
Always thought that the Kill Paarthurnax was a major missed opportunity. Should have opened up a blades-only questline where you re-develop the organization and grapple with the Thalmor (a questline with a plot, not just bring followers and give them armor)
If memory serves the Tribunal faction is Creation Club/Anniversary Edition exclusive. Having played oldrim alot and 100%ing dragonborn/Solstheim I don't remember seeing them there.
I mean, I never found it too hard to level lockpicking regardless of the mods installed, but then I also cheat and combine the fortify alteration glitch with the thieves backpack so I don't even have to fiddle with the locks.
Lockpick tree isn't useless, they literally have a perk called unbreakable, and it makes the skeleton key absolutely useless to keep. You can at least use the armor and weapon sets as displays for your house.
It took me over 5 years to return the skeleton key. I then reloaded a save cause I just wanted to get the trophy on my PS3. No way was I giving up something that good!
Might be hot take but i find the skeleton key to be extremely over rated what's point of infinite lock pick by the time of getting the skeleton you like 50 thousand of normal lock picks at that point and even if you somehow run low they are ridiculously easy to find and not to mention the sound trick that trivializes any non key doors.
I'll back up the Skeleton key decision. It fits that a legendary thief such as the DB would *steal away* with her artefact if they so choose to. Of course you can't complete the Thieves Guild but hey the Grey Cowl has had its consequences too.
You gotta level up your merchants in Fort Dawngaurd. Do their quests and it becomes a nice spot. If it was further from Riften it would be even better. Just an oupost with 3 traders, radiant quests, free followers, armored trolls if you want one and a questline key point. The DLC in total is too long. The fort itself isnt so bad.
I've played this game for years, watched so many youtube videos on it, yet somehow I have never heard of the Tribunal Temple faction until just now. I had to look it up to make sure it wasn't a mod. What is this thing?
I would say for Dawnguard the best reward are the Restoration spells that hammer the Undead , useful if you don't get heavy DST magic . On the vampire side I would say the ring of the beast which is great for an unarmed build. Or just level alchemy and enchanting to break the game .
Hear me out ABT the dawnguard rune axe. Every time, you kill ANY undead, it becomes one point stronger against the undead which is very strong after a while
You don’t need the Lockpicking skill tree *or* the Skeleton Key. I end up with hundreds in every playthrough. Unless you’re just terrible at finessing a lock open, you really don’t need the Skeleton Key at all.
I love the reward for the Thieves Guild questline, because Nocturnal basically insults you for daring to ask for one. She basically points out that you became a Nightingale and swore to serve her already. You're not an unaffiliated champion, doing her a favor; you're her employee, doing your damn job after Karliah already screwed the pooch and let Mercer Frey ruin things. The armor/weapons and the three powers she offers at the end aren't "rewards," as much as they're your paycheck.
That's actually even more insulting when you put it that way. Why the fuck would I want to help Nocturne if the "rewards" I get are worse than the skeleton key?
I only do the Tribunal quest just to get the mask to complete my Dagoth Ur playthrough. Then I kill everyone in the temple to honor the sixth house and tribe unmourned.
The Amulet of Articulation is rather nice, and the *starting* armor sets for Thieves and Dark Brotherhood aren't that bad... until level 20 or so. Skyforge Steel weapons are useless. Just grab a scimitar instead. Or Dawnbreaker or the Mace of Molag. More Daedric stuff: The Sanguine Rose and Azura's Star are quite nice, as is Spellbreaker. The latter two are useful forever. Oh and grab a Paralysis staff from Snapleg Cave. Hermaeus Mora is all good all day, though. I also recommend leading Delphine on by feeding her Markarth followers - and Golldir - until Esbern gives you the Potion of 25% Damage Resist for Dragons
Played skyrim on Xbox 360, just picked it up for switch, and I'm waiting on it to go on sale for pc. I forgot how awesome this fucking game was. When I'm done I'm gonna play oblivion again.
@ZakeandZach A bit unfair when it comes to the dawnguard/Volkhicar rewards) Mostly because you can very much define Auriels bow as a faction reward (at least in my eyes) which is obviously one of greatest weapons in the whole game
Excellent video Lord of the Sixth House your wisdom never ceases to amaze me. Also thanks for listing more reasons to never play Skyrim unmodded. I will note special mention to the stupid reward you get for destroying the Dark Brotherhood a paltry sum of money that you could get from selling the loot of a bandit camp I will note you left out Louis Letrush and Arvak from the DB rewards category also the acolytes due to have an advantage that being that they are essential and don't have a level cap. At least not one that would hinder their use late game make of that what you will. That said more reasons to not play Skyrim unmodded thus I recommend mods that overhaul the quest rewards from every faction mainly Reliquary of Myth and always use the Parthaanax Quest expansion. That said I've found ways to glitch the Skeleton Key into spawning a second one much like you can glitch Dawnbreaker. Suffice to say the moral of all this Bethesda's writers aren't the only ones who drop the ball the people who design items in this game also dropped it. Yet another example of way I will never play Skyrim unmodded, the rewards are shit without mods to actually make them worth using. especially considering there are ways with fortify enchanting to make gear that renders any quest reward weak by comparison but that requires a niche build that is so OP it makes Stealth Archery look balanced by comparison.
On paper the Archmages robes are quite nice, but somehow I felt weaker and everything else was stronger after putting them on. For context I was wearing the cultist robes before.
I now consider it canon that Dagoth Ur starts a podcast after Morrowind and tells his listeners to subscribe to his Patreon in between his schizo rants
Staff of Magnus apparently can be used to cancel out dragon breath but you don't really need that when you can blast the everliving oblivion out of them
A real rock and a hard place spot for dagoth and the dark brotherhood quest. Killing the emperor is what he wants to unite the empire as a martyr. Letting him live means not killing the mongrel emperor.
What instructors? They barley contribute to the College questline. They do not teach you, aid you, involve you in their research or share any kind of significant knowledge.
Wuuthrad is especially vile given that the vast majority of enemies are... not elves, and even with the bonus damage, it's not especially powerful compared to other 2 handers. It also cannot be used with the shield you get as a reward in the same dungeon
i just go into the console and set the quest to kill partysnax as complete..... dragon boi lives and i can assemble a team of dragon slayers. Because only a fool respects Delphine and esbern enough to go through with that bullshit
I need help Sharmat. My wife’s going to leave me if I don’t stop referring to her refusal to make me ash yams as her “grand and intoxicating innocence.”
Unless you play a strict no-crafting game or with modded rewards, there are very, very few rewards or found treasures of any kind that are exciting. In fact, there isn't anything particularly exciting to spend money on besides the handful of houses that are worth obtaining and, I suppose, crafting ingredients (oh boy). Having just one of Alchemy or Enchanting decently levelled will see you able to exceed the power the vast majority of reward or treasure items grant you, and if you max both you'll be a monster. Throw smithing in on top of that and not even difficulty mods will be able to make the game challenging for you.
While the skeleton key isn't necessary neither is the Nightingale armor and abilities. The armor is meh and so are the abilities. Its fairly easy to argue that the convenience of the skeleton key outweighs the practical benefits of the Nightingale benefits. Particularly since there's very little in the thieves guild up to that point that requires you to be good at thief stuff so its entirely reasonable to get there with a 20 or 30 in lockpick. Plus if you're in a playthrough long enough that you end up brute forcing yourself to 100 lockpick and that makes it easy enough that the convenience of the skeleton key is no longer a factor you can always pop and down and complete it then. The Archmage outfit you get is the best Winterhold reward and.... I mean, if you're not modding or using game breaking bugs it helps. I guess. Sucks that magic is so weak in vanilla Skyrim. DB gets some scattered rewards through it. Shadowmere was cool but as always horses are completely irrelevant because, ya know, fast travel. Lucien is a permanent summon which is fairly high end in game terms and if you're not going down conjuration its probably the best way to get a permanent summon. The companions rewards, much like the companions themselves, are a complete joke. Wuuthrad has glass equivalent damage. The benefits of the Blades are never going to be better than the benefits of getting a constant supply of word walls. Also, and this is just a matter of principle, if an order of knights is sworn to serve an incarnate god and then tries to strong arm them into following commands, they deserve what they get. As bad as the bards college is ultimately its such a short questline that I'm tempted to say its one of the better rewards just because its so quick to get. CC content doesn't count. Honestly probably the best thing you can say about joining DG is that they give slightly better benefits than the Volkihar. Most of the benefits of either are interchangeable, but you get some extra uncapped followers in DG and access to better crossbows that don't drop unless you complete the ancient technology questline. The main benefit for siding with the Imperials is that you can kill Ulfric. I'm not gonna count killing Tulius as a benefit because he's kind of cool. Honestly its better to just leave Skyrim in a state of perpetual civil war.
For me the most terrible quest reward was the "Oghma Infinium", It first made you go to a huge dwemer dungeon, Then told you to get blood off every Mer, Which is surprisingly harder than it sounds, And what you get for it? Five level ups on some skills. And that's it.
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The fact that you get shitty stealth armor in exchange for giving up any thief's wet-dream, a lock-pick that cannot be broken is proof the Thieve's guild do not honor the house unmourned.
Exactly!
.....wait, I just checked, the skeleton key actually is a downgrade.
You're still breaking lockpicks?
I agree
@Memetication And if you do break them? You got 100 more.
I find it funny how Nocturnal herself gives you the skeleton key in Oblivion for doing a mundane task for her.
Yep, saw no Nightengales around trying to hunt my ass down when I was got that bad boy.
Most of the "rewards" in Oblivion are Malacath-tier
@@derekfortner4008 of course you didn't see them their stealthy don't ya know
"Oblivion is so much bettah 1!1!!!1 also soyblivion
@@siluda9255 oh most definitely especially when it came to the magic like practice enough with a spell and you unlock a slightly more powerful version
You forgot to mention that being an unbreakable lockpick is just the most basic power of the key, the developers weren't willing to give us access to all the cool things Mercer Frey did with it like unlocking locks that didn't even have a key hole or getting into semantic super power nonsense by using it to 'unlock' his own potential and thereby get some neat things like super strength.
Because we are the last Dragonborn, our potential is already „limitless“. Or it is compared to „normal“ humans/elves/khajiit/argonians.
It’s kinda what Clavicus Vile says when we ask him for more power.
@@TheGosgoshhuh, good point.
@@TheGosgosh no it's stated somewhere that if you are born under the serpent sign, that's the only way you can unlock it's true potential
I always imagine Nerevar is just chilling at Lord Dagoths Urs place playing some elder scrolls, then Lord Dagoth just ends up giving a full-blown sermon on whatever he's doing
Dagoth Ur the 6th circle backseat driver to Nerevars Elder Scroll runs
what is this, slice-of-life Morrowind?
@@zeroomega3781 That Time I got Reincarnated As Nerevar And My Roomate Is Dagoth Ur Of The Sixth House, And The Tribe Unmorned. And I Didn't Know He Was This Chill
The mages guild was tragic. Your "reward" is endless cleanup duty repeating quests....That's right! Latrine duty across Skyrim is the role of the Arch-Mage. Unclogging energy toilets (portals) and cleaning up hardened balls of ectoplasm that somehow are the highest level enemies in the game...What a grand and intoxicating innocence.
Don't forget chasing down Tolfdir's alembic every time he loses track of it. =^[.]^=
You also unlock the last part of the quest to get Keening, so there's that at least? OH WAIT! It's glitched in Skyrim and it's enchantment doesn't work so it's shit.
@@DreamlessVoid oh and you lose it and get a shitty conjuration spell
@@DreamlessVoidwhat they did to Keening, not to mention Sunder's absence, was a damned disgrace to the Sixth House and the Tribe Unmourned
@@zambekiller To be fair, that summon is one of the best in the game. He will never run out of mana before the spell expires, and summoning him costs no mana. Only real downside is that it is a ritual spell, so it has a longer casting time than usual. Also there is no "thrall" version, so you will be renewing it every fight.
Not perfect, but I wouldn't call it a 'shitty' conjuration spell. Works great if you don't yet have access to Dead Thrall.
Every time I restart a Skyrim playthrough, I go to Riften and ask the elf at the meadery about Maven Blackbriar (do this like 600 times and your speech will be 100)
Duly noted, I was thinking of playing Skyrim again for the first time in years and always neglected Speech
She's an absolute pleasure to work for-
Why just last week-
Okay look.
I thought they patched that, you must be on an old copy!
Yay! Exploits!
Better way is to start the black star quest & speech loop Nelecar. 100% speech craft.
"Come Nerevar, come."
"What a grand and intoxicating innocence."
My two favorite lines.
I personally love any mention of the mongrel dogs of the empire.
Favorite quest reward in Skyrim, 500 Septims for every single East Empire Pendent, there's a lot of them and they respawn in areas you have to keep passing through.
Least favorite quest reward, the 2 Septims from the Battle Born boy for getting Braith to leave him alone...
Absolute best quest reward from any faction, getting paid to beat the hell out of Nazim by the Companions. Getting money for doing something you want to do for free and not incurring a bounty, priceless.
Get to the clo- *proceeds to beat Nazhim within an inch of his life*
Man all this time I had no idea that was a task they could give you! 😂
I got that as my initiation quest last time. Good times.
The reward from the Battle Born boy is cute tho 😂
I just fucking eat nazeem every time I first get my werewolf form.
This sermon is perfect to go along with my serving of ash yam and sujamma.
Glory to House Dagoth!
You can actually access the Blades rewards before the Paarthunax dilemma comes up. All you have to do is give 3 followers to the Blades. I prefer Erik the Slayer, Benor, and Uthgurd. Lydia is bae, don’t give her up. All of them specialize in heavy armor, which means the Blade armor is really good for them. Then, Esbern sends you to get a single dragon scale and bone. Then he makes a potion for you to drink. It grants a PERMANENT 25% defense buff to Dragon melee attacks. Spellbreaker can do wonders for breath attacks.
I did this accidentally on my first play through and got really confused when all my schoolmates were raging about being asked to kill Parthanax
Uhh, why do you need that buff in first place? It's kinda useless
Spell breaker + Eye of Magnus means super easy Dragon Battles
Turns out Dragons Breath attacks run on Magicka
I'm a simple man: I hear the sermons of Lord Dagoth Ur and I proceed to honor the sixth house and the tribe unmourned
Good
“How can you bribe a god?” 😂
I don't even count the gold reward because you have to use all of it to restore the sanctuary anyways
@@louissteyn6871also, who the hell ever struggles with money in skyrim? esspecially AFTER already done with one of its major questlines.
there is no way you EVER have money problems.
you start the game -> Helgen cave -> Mine -> Riverwood, sell shit -> Tower & Bleak Falls Barrow -> Whiterun, sell shit -> Halted Steam Camp, pick up Transmute Spell -> Whiterun, sell shit, no more money-problems, forever
What a grand and intoxicating innocence
Not sure why im appearently the only one that remembers this but you do jot exchange the skeleton key for nightingale armor. You get the armor before even going after the key. You get both. In exchange for the key you get some mediocre powers youll never use.
Thank you! Like, has anyone here actually played the game?
Seems like it xD
Not even the thief guild thing was wrong
Also the most important thing(s) for the college is missing - the robe of the arch mage and the your own room with high end items/ingredients that fully respawn
Very common behavior. People will regularly dicuss media that they have not experienced firsthand in years. Most Skyrim players have played every questline at least once and so fancy themselves experts on all things Skyrim. If you try to correct them, more often than not, they will get argumentative.
My least favorite Elder Scrolls reward is the Ring of Azura because acquiring it required me to come as a traitor, rather than as a friend, defeat Dagoth Ur (who I wanted to join) and dishonor the Sixth House and The Tribe Unmourned.
Least favorite Quest reward? The random junk from the Lights Out quest. I got scammed by the filthy farmtool and his sister. I wish it had the option to turn him into the guards
*into* the guards?
Prehaps the real faction rewards was the loot I sold along the way ?
The worst one is you collecting 24 strange stones of baranziah to get some crap boost to finding jewels.
...but then you can fill out several cauldrons with these in your house. And if you fus-ro-dah in the room, it looks pretty
@@AthenaTennosN You do raise a good point there...
@@AthenaTennosNProvided they don't just fall through the cauldron randomly. Legit almost lost Azura's star while making a daedric artifact display, fell right through a table and the floor and I just barely managed to fish it out lol
@@Shmandalf console, then tcl, now if u playing on console, tough luck
Deepest apologies, Dagoth Ur.
Apology accepted
Thank you once again for the sermon, Lord Dagoth Ur.
Your new sermon truly does honor the Sixth House and the Tribe Unmourned!
"Or maybe it got sent back from the future." and proceeds to show an image of Pelinal. I see what you did there.
When the dream no longer needs the dreamer
Everyone knows that the best faction questline comes from siding with the reiklings for thirsk mead hall
1. Lockpicking perks? Never wasted a point on one. Picks are cheap and abundant, and I (the player) have become *VERY* good at the minigame. The Batman suit does look good, but I can enchant better gear myself. And Prowler's Profit? Comes WAY too late to be of any real use, even if you do choose to chase the shinies. 2. The Archmage's bed only provides a "Rested" bonus. You'd do better to drop ten Septims down at the Frozen Hearth. As is, I usually just sleep in my convenient old bed in the Hall of Attainment. 3. You do get Astrid's ride, Shadowmere, but I prefer Arvak from Dawnguard. Less edgy, more convenient. 4. Wuuthrad is another weapon which, even if I chose to use two handed, I could enchant better than. 5. Let's not forget Esbern's "Dragon Slaying Blessing," hardly worth the effort, even if he wasn't perched atop an inaccessible mountain in the middle of nowhere like a... dragon. 6. "What do you need, bard?" Ah, the sweet song of recognition. 7. I got nothing. Never seen this one. 8. But, puppies! 9. Love how the new "Lord of Volkihar" is still just a flunky to send on fetch quests and hit jobs. Do I heard vampires chuckling into their sleeves as I leave to kill some wandering Bard? 10. You DO get the satisfaction of stomping a mudhole in the leaders of whichever faction you have convinced yourself to hate, even though it takes some repetitive and annoying missions (including some deeply annoying backtracking from hidden camp to target location and back, again and again) to earn that right... All in all, it seems like the best rewards are the friends we m- Oh, wait, that's not it. The money? A journeyman alchemist can churn out money to make a Jarl blush. Respect? Don't make me laugh. Nah. I do it for the giggles. =^[.]^=
Dagoth going through his Emil hate era 💅
That’s elder scrolls and fallout fans both after the crap him and Todd have been churning out.
(3:00) You don't even have to kill Astrid either; with a maxed-out Pickpocket skill, you can easily take her BOW in that mission, and she'll reward you with a second one when that separate mission comes around, which nets you _two_ BOWs. If you spec into Destruction and use some Fortify Destruction enchants, those daggers become incredibly powerful and viable late-game... but I digress.
Oh, and you forgot about the Arch-Mage's Robes Lord Dagoth. As a God and the leader of the Sixth House and the Tribe Unmourned, I thought you would've remembered them lol.
I love how excited Dagoth got when he said "My mask is the reward, my mask!"
Emil Palo Alto must've been on skooma when writing these faction story lines because he forgot to write in any good rewards!
"The Sixth House is risen and lord Dagoth is its glory!"
I really like this format for game critique, keep up the good work!
Dagoth Ur : Tortellini
Me: 💀
The thing is the skeleton key is worse because you get EVERYTHING except the necklace BEFORE you turn in the damned key!
I wonder, how would Lord Dagoth Ur reward us for honoring the house un mourned? What would that quest reward look like? I'm interested in in honoring the house un mourned after all.
*giggle* I'm actually FINALLY getting around to making a stealth archer :D also my Dunmer is a bard. I have a blast!
I have inscribed on the parchment down below. I also raised my thumb 👍
At least the Dark Brotherhood pays good. Can't say the same about virtually any of the others.
On a purely monetary level the thieves guild pays the most if indirectly, restoring the guild gives their fences more gold and you convince the khajit caravans to become fences for them which also increases your gold, so in essence you get a lot more money from selling your adventuring loot and in a more convenient way
@@louissteyn6871 I can convince any vender to expand their inventory and be a fence with a few perks though
@@RomanvonUngernSternbergnrmfvus but you get access to that much sooner, and all it costs you is doing a bunch of side quests as opposed to leveling speech and wasting perk points
if you use the staff of magnus on a dragon it will absorb his magicka in just 1 second wich that means they can't use dragon breath anymore. Also you get a quest from Feran Sadri that gives you 2 rings that improve your magic and healt in 100 points
So what? They're already so trivial to kill that it's not even fun.
Least favorite quest reward: Gold.
You also get the best horse in the game, Shadowmear for doing the Dark Brotherhood quests.
Arvaak is significant more useful than shadowmere.
Arvaks honestly better
The best horse is Arvak
Shadowmere is objectively stronger. It is as good as immortal in combat and highly aggressive. However, it comes with all the downsides of an immortal and highly aggressive horse.
AKA the Honda CBR of Elder Scrolls
You also get the horse from the dark brotherhood that can be spawned whenever
Nightweavers Band is a pretty good ring early on at least. Most of the extra/optional loot from the Dark Brotherhood questlines have been worth grabbing since Oblivion.
1:29 to be fair, there are so many lockpicks just laying around, an unbreakable lockpick isn't a "must have"
Tortellini does not know how to honor the 6th house.
you can use the staff of magnus to unlock areas in the soul cairn
What's with the fancy ass transitions, Lord Dagoth?
It'd be fun to hear a narration of a Baldur'sGate playthrough as Astarion as if Lord Dagoth were playing the game.
Very interesting video Dagoth
-Dagoth Ur
This sermon was most excellent, and honors the Sixth House and the Tribe Unmourned. Lord Dagoth, i sincerely pray to you for a sermon that ranks all the spells made available in Skyrim: Anniversary Edition and how they categorically cannot honor the Sixth House and the Tribe Unmourned.
I'm deeply sorry for the inconvenience, my lord. Please, accept my apology in the honor of the Sixth House and the Tribe Unmourned
I do like the Nightingale armor, if I could grab that and run with the skeleton key, never needing to worry about lockpicks, that'd be great.
Staves probably had some use before magic was dropped in the dumpster, but any weapon that needs to be charged is a pain so screw the college you can become archmage at in an afternoon.
Dark Brotherhood isn't too bad a quest, don't really care about the dagger but a decent drop of money and repeated quests if you care about that. The reward is just the friends who got burned along the way.
Screw the fighter questline, don't want to be a werewolf. You'd think an axe effective against half the races on the continent would be better, even if you picked it up at the start of the game.
Blades dragon hunting sounds like a waste when you can just find dragons and get overloaded with their bones and scales any day. Free Paarthurnax
Bard is fucking useless but I agree the reward isn't too bad. And all it cost is your self respect.
Dagoth Ur's mask sounds neat but damn it feels disrespectful any way to try to shove it in.
Dawnguard feels like just a side story to fight vampires or become the vampire lord.
Civil War is just such a basic story, the only real reward is skipping the peace meeting in the main story which honestly would have taken less work to make that part more interesting.
You could always use fiery soul trap with the black star. Still have to charge it though I suppose
Thieves Guild is the best. You get the skeleton key _after_ the cool armour and equipment. The only things you get from giving up the key are a once-per-day power and a chance to see Nocturnal's double-Dagoths. So just... complete everything up to that point and keep the key for yourself.
The staff of Magnus does have a perk: Anti-wyvern warfare. For whatever reason, the wyverns run off magic, same as any mage, so you can stop them from ever shouting by keeping them devoid of magic.
Meta staff against the drag ons
My least favorite quest reward is the Gaulder's Amulet. I haven't done that quest in awhile, but I remember it being rather long and when I saw the stats on the reward Amulet I was properly irked. Because amulets are supposed to be so much cooler than a tiny tiny tiny little bit of stats
Honestly that Amulet of Chadiculation is super duper useful
Honestly by the time I got it it felt pointless
Always thought that the Kill Paarthurnax was a major missed opportunity. Should have opened up a blades-only questline where you re-develop the organization and grapple with the Thalmor (a questline with a plot, not just bring followers and give them armor)
THERE'S A QUEST TO JOIN THE TRIBUNAL?! HOW?! I WANT TO TRY IT OUT!
It's with anniversary edition content
@@ZakeandZach oh. Sad
You forgot the dragons priest mask in the college questline
If memory serves the Tribunal faction is Creation Club/Anniversary Edition exclusive. Having played oldrim alot and 100%ing dragonborn/Solstheim I don't remember seeing them there.
I mean, I never found it too hard to level lockpicking regardless of the mods installed, but then I also cheat and combine the fortify alteration glitch with the thieves backpack so I don't even have to fiddle with the locks.
Lockpick tree isn't useless, they literally have a perk called unbreakable, and it makes the skeleton key absolutely useless to keep. You can at least use the armor and weapon sets as displays for your house.
It took me over 5 years to return the skeleton key. I then reloaded a save cause I just wanted to get the trophy on my PS3. No way was I giving up something that good!
Might be hot take but i find the skeleton key to be extremely over rated what's point of infinite lock pick by the time of getting the skeleton you like 50 thousand of normal lock picks at that point and even if you somehow run low they are ridiculously easy to find and not to mention the sound trick that trivializes any non key doors.
I'll back up the Skeleton key decision. It fits that a legendary thief such as the DB would *steal away* with her artefact if they so choose to. Of course you can't complete the Thieves Guild but hey the Grey Cowl has had its consequences too.
You gotta level up your merchants in Fort Dawngaurd. Do their quests and it becomes a nice spot. If it was further from Riften it would be even better. Just an oupost with 3 traders, radiant quests, free followers, armored trolls if you want one and a questline key point. The DLC in total is too long. The fort itself isnt so bad.
I only gave up the Skeleboy Key once I got unbreakable lockpicks after a very long time.
Shadowmere is also there. You should have mentioned it.
I honestly have no idea what the thieves reward is because who is really giving up the skeleton key?
I've played this game for years, watched so many youtube videos on it, yet somehow I have never heard of the Tribunal Temple faction until just now. I had to look it up to make sure it wasn't a mod. What is this thing?
I would say for Dawnguard the best reward are the Restoration spells that hammer the Undead , useful if you don't get heavy DST magic . On the vampire side I would say the ring of the beast which is great for an unarmed build. Or just level alchemy and enchanting to break the game .
At least finishing the Dark Brotherhood quests gets you BIG money
Hear me out ABT the dawnguard rune axe. Every time, you kill ANY undead, it becomes one point stronger against the undead which is very strong after a while
Staff of magnus pretty goated on mage build ngl
You don’t need the Lockpicking skill tree *or* the Skeleton Key. I end up with hundreds in every playthrough. Unless you’re just terrible at finessing a lock open, you really don’t need the Skeleton Key at all.
I love the reward for the Thieves Guild questline, because Nocturnal basically insults you for daring to ask for one. She basically points out that you became a Nightingale and swore to serve her already. You're not an unaffiliated champion, doing her a favor; you're her employee, doing your damn job after Karliah already screwed the pooch and let Mercer Frey ruin things. The armor/weapons and the three powers she offers at the end aren't "rewards," as much as they're your paycheck.
That's actually even more insulting when you put it that way. Why the fuck would I want to help Nocturne if the "rewards" I get are worse than the skeleton key?
I only do the Tribunal quest just to get the mask to complete my Dagoth Ur playthrough. Then I kill everyone in the temple to honor the sixth house and tribe unmourned.
You get all the TG stuff before you turn in the key, too. I just keep the key 😅
The Amulet of Articulation is rather nice, and the *starting* armor sets for Thieves and Dark Brotherhood aren't that bad... until level 20 or so.
Skyforge Steel weapons are useless. Just grab a scimitar instead. Or Dawnbreaker or the Mace of Molag.
More Daedric stuff: The Sanguine Rose and Azura's Star are quite nice, as is Spellbreaker. The latter two are useful forever.
Oh and grab a Paralysis staff from Snapleg Cave.
Hermaeus Mora is all good all day, though.
I also recommend leading Delphine on by feeding her Markarth followers - and Golldir - until Esbern gives you the Potion of 25% Damage Resist for Dragons
Daedric Rewards are covered by the Daedric Artifact Tier List
Skyforge Steel can't be improved in vanilla game. I just get a battleaxe and put it on display.
@@Stryder45 Liar. It can be improved.
Played skyrim on Xbox 360, just picked it up for switch, and I'm waiting on it to go on sale for pc. I forgot how awesome this fucking game was. When I'm done I'm gonna play oblivion again.
By god these constant transitions are killing me!
@ZakeandZach A bit unfair when it comes to the dawnguard/Volkhicar rewards) Mostly because you can very much define Auriels bow as a faction reward (at least in my eyes) which is obviously one of greatest weapons in the whole game
Excellent video Lord of the Sixth House your wisdom never ceases to amaze me. Also thanks for listing more reasons to never play Skyrim unmodded. I will note special mention to the stupid reward you get for destroying the Dark Brotherhood a paltry sum of money that you could get from selling the loot of a bandit camp I will note you left out Louis Letrush and Arvak from the DB rewards category also the acolytes due to have an advantage that being that they are essential and don't have a level cap. At least not one that would hinder their use late game make of that what you will.
That said more reasons to not play Skyrim unmodded thus I recommend mods that overhaul the quest rewards from every faction mainly Reliquary of Myth and always use the Parthaanax Quest expansion. That said I've found ways to glitch the Skeleton Key into spawning a second one much like you can glitch Dawnbreaker. Suffice to say the moral of all this Bethesda's writers aren't the only ones who drop the ball the people who design items in this game also dropped it. Yet another example of way I will never play Skyrim unmodded, the rewards are shit without mods to actually make them worth using. especially considering there are ways with fortify enchanting to make gear that renders any quest reward weak by comparison but that requires a niche build that is so OP it makes Stealth Archery look balanced by comparison.
Anyone else pronounce is Zake (like Rake) and Zay-sh
That's the correct pronunciation
Also don’t forget, you’re locked from becoming the guildmaster of the thieves guild until you return the key.
Both factions in Dawnguard DLC are indeed not that great. But at least they reward me with a goth chic.
If only she wasn't terrible in combat.
You get a husky(dog) pet from the Dawnguard faction. Reward enough.
@@sidecharacter7165 Meh.
On paper the Archmages robes are quite nice, but somehow I felt weaker and everything else was stronger after putting them on.
For context I was wearing the cultist robes before.
I now consider it canon that Dagoth Ur starts a podcast after Morrowind and tells his listeners to subscribe to his Patreon in between his schizo rants
Lol. The Sixth House Podcast or DagothCast
The Sixth Cast Unmourned@@ZakeandZach
How do you get tribunal¿
Why is Dagoth Ur mostly naked? Because all the gear rewards are made by N'wahs!
Staff of Magnus apparently can be used to cancel out dragon breath but you don't really need that when you can blast the everliving oblivion out of them
Bethesda needs to fire Emil Pagliarulo. He's one of the worst writers in all of entertainment.
A real rock and a hard place spot for dagoth and the dark brotherhood quest. Killing the emperor is what he wants to unite the empire as a martyr. Letting him live means not killing the mongrel emperor.
Skyrim is a failure of a game when you know what Morrowind is like.
Damn right flah, but those s'wit don't really have enough IQ to know that
What instructors? They barley contribute to the College questline. They do not teach you, aid you, involve you in their research or share any kind of significant knowledge.
Wuuthrad is especially vile given that the vast majority of enemies are... not elves, and even with the bonus damage, it's not especially powerful compared to other 2 handers. It also cannot be used with the shield you get as a reward in the same dungeon
No Stone Unturned and A Return To Your Roots have notoriously bad rewards for the work involved
i just go into the console and set the quest to kill partysnax as complete..... dragon boi lives and i can assemble a team of dragon slayers. Because only a fool respects Delphine and esbern enough to go through with that bullshit
I need help Sharmat. My wife’s going to leave me if I don’t stop referring to her refusal to make me ash yams as her “grand and intoxicating innocence.”
Unless you play a strict no-crafting game or with modded rewards, there are very, very few rewards or found treasures of any kind that are exciting. In fact, there isn't anything particularly exciting to spend money on besides the handful of houses that are worth obtaining and, I suppose, crafting ingredients (oh boy). Having just one of Alchemy or Enchanting decently levelled will see you able to exceed the power the vast majority of reward or treasure items grant you, and if you max both you'll be a monster. Throw smithing in on top of that and not even difficulty mods will be able to make the game challenging for you.
Eel Spaghetti doesn't seem to have any idea how to write a faction story line for this setting.
While the skeleton key isn't necessary neither is the Nightingale armor and abilities. The armor is meh and so are the abilities. Its fairly easy to argue that the convenience of the skeleton key outweighs the practical benefits of the Nightingale benefits. Particularly since there's very little in the thieves guild up to that point that requires you to be good at thief stuff so its entirely reasonable to get there with a 20 or 30 in lockpick. Plus if you're in a playthrough long enough that you end up brute forcing yourself to 100 lockpick and that makes it easy enough that the convenience of the skeleton key is no longer a factor you can always pop and down and complete it then.
The Archmage outfit you get is the best Winterhold reward and.... I mean, if you're not modding or using game breaking bugs it helps. I guess. Sucks that magic is so weak in vanilla Skyrim.
DB gets some scattered rewards through it. Shadowmere was cool but as always horses are completely irrelevant because, ya know, fast travel. Lucien is a permanent summon which is fairly high end in game terms and if you're not going down conjuration its probably the best way to get a permanent summon.
The companions rewards, much like the companions themselves, are a complete joke. Wuuthrad has glass equivalent damage.
The benefits of the Blades are never going to be better than the benefits of getting a constant supply of word walls. Also, and this is just a matter of principle, if an order of knights is sworn to serve an incarnate god and then tries to strong arm them into following commands, they deserve what they get.
As bad as the bards college is ultimately its such a short questline that I'm tempted to say its one of the better rewards just because its so quick to get.
CC content doesn't count.
Honestly probably the best thing you can say about joining DG is that they give slightly better benefits than the Volkihar. Most of the benefits of either are interchangeable, but you get some extra uncapped followers in DG and access to better crossbows that don't drop unless you complete the ancient technology questline.
The main benefit for siding with the Imperials is that you can kill Ulfric. I'm not gonna count killing Tulius as a benefit because he's kind of cool. Honestly its better to just leave Skyrim in a state of perpetual civil war.
For me the most terrible quest reward was the "Oghma Infinium", It first made you go to a huge dwemer dungeon, Then told you to get blood off every Mer, Which is surprisingly harder than it sounds, And what you get for it? Five level ups on some skills. And that's it.