GTFO - All Weapons [2024]
Вставка
- Опубліковано 17 чер 2024
- GTFO - Showcase Of All Weapons - Five Years After Release
00:00 PISTOLS
02:09 PDW SMG
03:08 RIFLES MACHINE GUNS
08:07 SHOTGUNS
10:51 MELEE WEAPONS
#gtfo #allweapons #allguns #showcase
GTFO All Guns Shown
GTFO All Weapons Showcase
GTFO All Firearms
GTFO Every Weapon
GTFO Showcase Of All Weapons
GTFO All Available Weapons
GTFO Gun Sounds
GTFO All Weapon Reloading Animations
GTFO All Weapon Reloads - Ігри
=====PISTOLS=====
00:03 SHELLING S49
00:17 SHELLING NANO
00:33 SHELLING ARID 5
00:53 MASTABA R66
01:11 BATALDO 3RB
01:33 RAPTUS TREFFEN 2
01:50 RAPTUS STEIGRO
====SMG PDW=====
02:11 ACCRAT STB
02:29 VAN AUKEN LTC5
02:49 ACCRAT ND6
====RIFLES MACHINE GUNS====
03:10 VAN AUKEN CAB F4
03:25 DREKKER CLR
03:44 ACCRAT GOLOK DA
04:05 MALATACK LX
04:24 MALATACK HXC
04:46 HANAWAY PSB
05:05 MALATACK CH 4
05:25 DREKKER PRES MOD 6
05:43 OMNECO LRG
06:07 OMNECO EXPL
06:27 TR22 HANAWAY
06:47 DREKKER DEL P1
07:12 KONING PR 11
07:36 TECHMAN ARBALIST V
07:51 TECHMAN VERUTA XII
08:08 TECHMAN KLUST 6
08:31 STALWART FLOW G2
=====SHOTGUNS=====
08:49 BUCKLAND SPS III
09:07 BUCKLAND S870
09:23 BUCKLAND AF6
09:41 BUCKLAND XDIST2
09:59 DREKKER INEX DREI
10:16 BATALDO J300
10:36 BATALDO CUSTOM K330
=====MELEE WEAPONS=====
10:53 SANTONIAN HDH
11:02 OMENCO MAUL
11:13 MASTABA FIXED BLADE
11:31 WOX COMPACT
11:30 KOVAC PEACEKEEPER
11:39 ATTROC TITANIUM
11:47 MACO DRILLHEAD
11:55 ISOCO STINGER
12:03 KOVAC SLEDGEHAMMER
12:13 SANTONIAN MALLET
12:23 MACO AVEL
Hey Bro, if you don't mind, you can make a Rainbow Six Siege video of all their weapons please? 😊
_Damn_ these guns are tall
Do we have any GTFO fans here?
GTFO was free over the weekend, so I took the opportunity to make my first video of this game 👍
I have a friend, what loves the GTFO
Shit....where was it free on ?
@@user-iq6gp8qo8b Steam. Had a 50% discount as well during the weekend
@@user-iq6gp8qo8bSteam
you could hold any of these guns at my face and i wouldnt be able tell you which one it was.
A lot of them are pretty samey yeah
Yea whoever is behind gtfo feels like Bethesda where they want a large variety of weapons with next to no understanding of how guns work
on designs they all follow gritty designs which rlly works for the aesthetic of this game, falls with the setting and allowed reutilization to make guns faster and easier
gtfo guns are very much "crafted" kind of weaponry so makes sense, and really the most distinct comes from the sight and gameplay
I got so used to it that not having animations where the gun is cocked feels weird
Same. Probably cause the animations are lazy
It's got a great style. I like how a lot of the weapons look, and I love the laser sights that are further out from the weapon. That looks so cool.
I really just don't like the first 2 assault rifles as they're just the sub-machine gun's design.
So there is a game called gtfo and your objective is to gtfo right??
No you're digging deeper every mission
@@helsingS_ awwww maan that would have been so funny
yes
i guess you could say that your objective is to do a specific task and then you better gtfo
Get in and get the fuck out
I love the aesthetic design of the weapons, but the animations are pretty meh. Plus, they do all blend together visually, making them kind of tough to tell apart.
Kinda understandable, they are (mostly)former Pay Day 2 devs. They quit Star Breeze and formed a new game studio, having 5-10 people to make this game.
You'll see many things in this game that are quite cheap. Model details, gun sound, and many reuse assets.
They even join Tencent to get more funding to make their studio alive because GTFO is so damn hardcore few people play it.
the sights are perfect for people who you can appropriately say "why the long face?"
still, could be worse
edit: this is the third (or forth?) time i've seen a sawed off triple barrel shotgun pistol in games
the other times are killzone's VC8 shotgun pistol, helldiver's SG-22 Bushwacker (+ titanfall's SA-3 Mozambique if you consider it)
*loads three shells*
*fires four*
The math isn't mathing...
8:50 Mozambique here!
Lol
These animations need a lot of work.. fuck, maybe the guns themselves too.
To wygląda tak jakby ktoś wziął realne bronie, ale je wysterydował na maxa.
So, in the future basically every weapon will be based on KRISS Vector?
I like my space AKs better, thanks
Weapons from CoD Infinite Warfare, Black Ops 3 and 4 and Advanced Warfare is better realistic.
precision rifle sounds design reload and sight my beloveds, all of them
I really like the simple design and functionality of the four-barrelled shotgun
I know its sci fi but so many of these guns look like they have just a weird plastic shell over actual guns. Also the sawn off triple shotgun was cool and then it fired four times and i thought i was going nuts
yeah that is an issue cause the balancing had to be changed, they added a fourth shell way after the gun was out and done
also guns looking cheap/plastic made kinda is also the point is gtfo is apocalipsis based, and want to show how gritty and desperate the situation is where u use these which look not so professional, i mean- pdw is canonically used for private security, not warfare nor anything
This game has a really consistent theme and style. It's like titanfall it it were eft...
So utopic guns even dont like their appearance , we dont live in Dart Vader's world
This game looks cool, and i liked the weapons too.
Can reckon this is helpful, can see how weapons work since most of the time it’s pretty hectic 🤘😄
Game looks like it went through an overhaul, nice.
I've never played it, but saw plenty of youtubers go through it, it's a okay-ish squad survival type shooter.
I love how youtube doesent show me new games trailer just footage of the guns
The first time I have seen the weapons with actual lighting.
You barely see the weapon it self, because of how dark and sparse you use them
game can be rlly dark at times yeah but some levels have really good illumination
just depends on the mission, i believe this one could be r6c2 maybe?
game can be rlly dark at times yeah but some levels have really good illumination
just depends on the mission, i believe this one could be r6c2 maybe?
GTFO - Get The Fork Out
I’ve heard of this game and seen some UA-camrs play it
it's pretty cool :]
it's pretty cool :]
it's pretty cool :]
What I would like to know is how you tested the weapons for this video without being swarmed by creatures.
Is there a sandbox mode or something?
In some levels, there are designated "Safe" rooms where the music changes to a calmer tone. Firing your weapon inside them doesn't trigger enemies in other rooms (usually).
Good to know.
u can always drop into a level and shoot the sleeping enemies to test it out
game doesn't have permanent "active combat" in many missions, that thing of "safe rooms" the other person mentioned is just every single room u are in that is empty, when you open a door with more enemies then they will hear the gunshots and wake up
u can always drop into a level and shoot the sleeping enemies to test it out
game doesn't have permanent "active combat" in many missions, that thing of "safe rooms" the other person mentioned is just every single room u are in that is empty, when you open a door with more enemies then they will hear the gunshots and wake up
This game is screaming for an animation rework
Agreed
It doesn't look that bad
@@viktorkalven2457 Clipping issues, no wet/dry reloads, speeding up and slowing down to reuse them
@epj0211 This basically. Like, I'm the type of guy who likes to see how a weapon functions down to the reloads. Basically, why add charging handles and more if they're gonna be used.
@@christiantorres7866 Why give a gun a magazine when it only fires two shots?
Anyone up to play it? I bought it after free weekend
3 round Mozambique that shoots 4 times!?
Nice to see a modern-day shooter that isn't using generic modern-day firearms like the overused AR15s/AKs or glocks we see in every FPS game these days. Not to mention, having weapon reloads that actually try not to obstruct the player's view or crosshair. Respect.
its not a modern day shoot though, its scifi
@@mrtyler603yes but it’s set in the fairly near future. 2063, iirc.
It doesn't really matter if the end result is all the guns look the exact fucking same. It's not better, it's just different.
Bro thinks these are modern guns 💀💀💀
@@bbman497legoThat's futuristic, and they look VERY futuristic. Not modern at all.
So utopic guns even dont like their appearance
Also Flashlight seems to be different on all weapons, right?
some weapons share flashlights, but yes some are short ranged like the shotgun and the smg, and others are very bright like the sniper, burst rifle or hel rifle
some weapons share flashlights, but yes some are short ranged like the shotgun and the smg, and others are very bright like the sniper, burst rifle or hel rifle
Enseña las armas de Alien fireteam élite
“Yo bro what game are you playing ”
“GTFO”
“Dude chill I was just asking”
“No, the game is GTFO”
“Already fine, I’ll leave, rude ass”
I Remember gtfo name stand for "Get The Fuck Out" when I'm playing beta before.
1:20 it shouldn’t bug me cause it’s stupid to get upset over but seeing 8 chits out of what is clearly modeled as 6 bugs me.
yeah it was probably rebalanced with the model done, that happens with some weapons like the sniper having a clip for 2 bullets or the sawed off having 4 in mag with 3 spaces
Hey bro,please introduce the weapon in the game nerf legends
No dry reloads?
All guns only have 1 animation
They feel sped up
some can be, for example the machinepistol and the hel autopistol have sped up reloads cause they can use the same animation without having to change it which helps for budget and time
I first saw smoke then I saw the projectile...am I seeing it wrong?
Yes u are
Where’s the AR-15 based rifle?
All of the sights are miles above the bore axis. You wanted a useful zeroing range? Too bad.
shit looks like the VB Berapi LP06 at some points
The game is called GTFO, and the plot is to Get The Fuck Out of that place
Cool designs but they literally all sound the exact same
i still dont know how to call this game
Get The F*ck Out?
idk.
They all use the same green magazine. A lot of the gunparts are recycled, which makes me think that the source art was heavily photobashed, which is extremely lazy design
Actually when u reload u can see the dropped magazine to the ground then ull see that the categories of the weapons have different mags sometimes even in the same category u can find 2 or 3 types of magazines
not really much as lazy as a mix between scrapped ideas of weapons and low budget
dev have their reasons to make some similarities, both for the canon [like dmr and double tap being similar between each other] and just for easiness of work time and money
weird ass game
weird but cool :3
precision rifle sounds design reload and sight my beloveds, all of them