The Cheats and Secrets of Portal RTX

Поділитися
Вставка
  • Опубліковано 10 лют 2025

КОМЕНТАРІ • 632

  • @UmbrellaGent
    @UmbrellaGent 2 роки тому +1971

    Since, as far as I know, Remix just replaces all already existing lights with RTX lights, the "fake" light under the lightbulb seems to be just a remnant of Source map-making.

    • @michawhite7613
      @michawhite7613 2 роки тому +96

      I'm willing to bet that the original game didn't have a light there. Valve uses mostly baked lighting.

    • @RJ-hk7oj
      @RJ-hk7oj 2 роки тому +304

      @@michawhite7613 Just because the lighting is baked doesnt mean that light isnt there

    • @ZalvaTionZ
      @ZalvaTionZ 2 роки тому +166

      @@michawhite7613 Even with baked lighting it needs lights placed to bake in the first place. I doubt the final map completely strips out static light info.

    • @imn0trelevant290
      @imn0trelevant290 2 роки тому +46

      Yep, if you hit that light in the original Portal, no lighting actually changes

    • @koye4427
      @koye4427 2 роки тому +72

      @@michawhite7613 the light was there, it just wasn't a dynamic light. There are (as far as I know) no dynamic lights in Portal.

  • @elektromagnetik2786
    @elektromagnetik2786 2 роки тому +391

    5:35 DLSS is doing a lot of heavy lifting on filtering the raw rays even without the denoiser pass. By disabling it you can see the proper unfiltered image

  • @existentialselkath1264
    @existentialselkath1264 2 роки тому +1155

    I'm desperately waiting for an update on when RTX Remix will release.
    I'm already going crazy thinking about all the old games this would be perfect for.

    • @Mart-E12
      @Mart-E12 2 роки тому +115

      Mirror's Edge and Unreal Tournament 2004 are the ones I'd like to upgrade personaly

    • @lilthreadd
      @lilthreadd 2 роки тому +42

      @@Mart-E12 id love to see dark messiah of might & magic

    • @Blenderis123
      @Blenderis123 2 роки тому +10

      @@lilthreadd that's a name I have not heard in a while!

    • @existentialselkath1264
      @existentialselkath1264 2 роки тому +18

      @@Mart-E12 I wanna try the really old lego games, or star wars Knights of the old Republic.
      Even mass effect legendary edition might work? Idk if it fits the requirements

    • @Ferdam
      @Ferdam 2 роки тому +32

      I've heard it will only work on games with DX8/9 that uses fixed render pipeline, which seems to not be the case for every DX8/9 game. So now i'm worried on how many games I'll be able to use Remix

  • @-austinfelts
    @-austinfelts 2 роки тому +168

    This was simply something else. Really enjoyed the editing and explanation of things, thank you Philip. Your style has a certain "atmosphere" to it and I love it.

  • @mowz_
    @mowz_ 2 роки тому +680

    there are also qr codes behind the cameras that are on the wall that look at you while youre doing puzzles

    • @evengard0
      @evengard0 2 роки тому +77

      Also on the bottom side of radios.

    • @yurab1834
      @yurab1834 2 роки тому +59

      Also on one of the slides of the anti-Black Mesa presentation in the office section

    • @FreshTillDeath56
      @FreshTillDeath56 2 роки тому +33

      Also under the milk carton!

    • @Coldsteak
      @Coldsteak 2 роки тому +23

      how to tell if someone didn't watch the video instantly

    • @Mart-E12
      @Mart-E12 2 роки тому +2

      Also in the incinerator and in the pc

  • @maxemore
    @maxemore 2 роки тому +69

    "They rather short sightedly did not anticipate players to fill these test chambers with vehicles"
    Ah, the half life community, never ceases to amaze

  • @pi_3147
    @pi_3147 2 роки тому +40

    3:48 Look at the calendar in the room! It shows the release of RTX 4000 in green and even the announcement date of the RX7000 graphics cards from AMD in red!

    • @NeilRoy
      @NeilRoy 2 роки тому

      @youlikekrabbypattiesdontyo9818 Depends on what you need it for. I do 3D rendering which requires an NVidia card for their IRAY rendering engine which is NVidia only. Anything else would revert to CPU rendering and be very slow.

  • @subcinericius
    @subcinericius 2 роки тому +1419

    "Your browser can't play this video. " Thanks UA-cam :)

    • @The_Loudmouths
      @The_Loudmouths 2 роки тому +49

      Weird. What browser are you using?

    • @nanopi
      @nanopi 2 роки тому +31

      I had the problem but it solved itself about 7 minutes ago.

    • @flamingscar5263
      @flamingscar5263 2 роки тому +363

      "An rtx graphics card is needed to watch this video"

    • @johnclark926
      @johnclark926 2 роки тому +192

      Incredible how Portal with RTX is so demanding that even people’s browsers can’t handle videos about it

    • @muizzsiddique
      @muizzsiddique 2 роки тому +31

      H264 encodes should be the first thing UA-cam creates, and everything should support H264...

  • @___aZa___
    @___aZa___ 2 роки тому +114

    there is also a QR code inside the incenerator where you have to burn the companion cube. wasn't able to scan it though.

    • @KeegansLife
      @KeegansLife 2 роки тому +3

      took me a few minutes to scan it, had to disable bounced lighting I think

    • @namesbob118
      @namesbob118 2 роки тому +3

      Also under the radio!

    • @Catzzye
      @Catzzye 2 роки тому +3

      Same!! I was trying for like 5 minutes but my phone wasn't able to scan it

    • @TreetyxD
      @TreetyxD 2 роки тому +3

      It says 40series

  • @xcloudx01alt
    @xcloudx01alt 2 роки тому +26

    4:18 Good to see they kept the RTX 4090 life-size 🤣

  • @johnclark926
    @johnclark926 2 роки тому +45

    The extra effort put into adding Cheats for Portal RTX is actually pretty sweet but the impostor light fixture is kind of bizarre. Nvidia themselves showed off how easy it was to modify a blue lantern from Morrowind to have physically accurate lighting, and I assume making the light bulb have an emissive property would have been even easier. My best guess is there wasn’t enough light fixtures in Portal to warrant the effort.

    • @jeantuathail
      @jeantuathail 2 роки тому

      Nope - they just didn´t attach the light to the fixture, it is just a point in space which doesn´t move on collision.
      An emissive texture would work (if you also deleted the original light), however would be less efficient than putting a good ol' classic point light on the spot.
      This is a correct and modern implementation still.

    • @akippnn
      @akippnn 2 роки тому +3

      @@jeantuathail I wouldn't say correct implementation since the fixture was meant to move dynamically, keeping it as a point light is a poor demonstration of what RTGI can achieve without artificial lighting.

    • @cyrussilver8230
      @cyrussilver8230 Місяць тому

      Yay for the extra effort of adding ads in a videogame! What a time to be alive.

  • @Preezb
    @Preezb 2 роки тому +11

    The best ray tracing example i had (except of the bouncy balls) was a cube riding in front of me in the air duct and being mirrored by all walls at the same time.

  • @shadokwastaken
    @shadokwastaken 2 роки тому +8

    airboats are clearly part of the game's intended design since they're not locked behind sc_cheats lol

  • @maxresdefault_
    @maxresdefault_ 2 роки тому +35

    I'm shocked that the digital companion wasn't the default in this version

  • @Mart-E12
    @Mart-E12 2 роки тому +230

    Emissive materials used as a light are way less efficient than other types of lights, so I'm guessing making the light bulb realistic wasn't worth it since you can't make it swing otherwise

    • @johnclark926
      @johnclark926 2 роки тому +31

      That does make sense, Portal with RTX is already the most demanding graphical mod to date, it needs all the optimization it can muster. The room you start in also already seems to be performance intensive even with this optimization, I guess all the glass in the room could be the culprit.

    • @Mart-E12
      @Mart-E12 2 роки тому +32

      The glass definitely doesn't help. As much as they say this is complete full on ray tracing it actually isn't. There are no caustics which is the heaviest thing to render and make rendering realistic glass hell. If they enabled the light bulb as a purely emissive material with no additional light and enabled caustics then image in that room would just be a noisy mess

    • @squigglycups5666
      @squigglycups5666 2 роки тому +18

      They just forgot to parent the light to the model

    • @yurab1834
      @yurab1834 2 роки тому +26

      Not using an emissive material wasn't necessarily a mistake on their part. RTX Remix only runs as a layer between DirectX and whatever is shown on screen, so it has no direct effect on the game world. The reason for why the light remains static is because it's that way in the original map, and they implemented a converter that just converted all Source map lights into light sources that could be used by their RTX layer. This is good because it means that they didn't have to invent some new original RTX map format, and vanilla Portal maps work out of the box. It also allows creating custom maps even without having access to any RTX Remix software

    • @Mart-E12
      @Mart-E12 2 роки тому

      @@squigglycups5666 Well that's true lol

  • @Nas_Allie
    @Nas_Allie 2 роки тому +3

    Everything in this video is time so perfectly that I kept chuckling at literally the right point

  • @justjordan8018
    @justjordan8018 2 роки тому +2

    RT: "you can even see the shadow of the lightbulb" Epic will totally play with 20 FPS on FullHD.

  • @SquirrelMaster115
    @SquirrelMaster115 2 роки тому +73

    Truly a rtx experience thank you 3kliksphilip

  • @KaiUndMoritz
    @KaiUndMoritz 2 роки тому +8

    2:30 oh boy philip. You have NEVER seen a portasl speedrun? Thats the whole thing. They clip out and use the outside walls to skip whole levels

  • @BrandonBurch
    @BrandonBurch 2 роки тому +1

    I played this game and had no idea that's what the QR codes were for! Now I gotta go back!

  • @Operator_Krystof
    @Operator_Krystof 2 роки тому +5

    6:07 "This is what peek raytracing looks like"

  • @TheJonathanExp
    @TheJonathanExp 2 роки тому +4

    3:15 that's hysterical 🤣 i love it

  • @Dr.Alligator
    @Dr.Alligator 2 роки тому +2

    3:46 this is hilarious. The devs had a lot of fun with this lol

  • @degmcgee
    @degmcgee 2 роки тому +1

    goodbye lense flare, portal eyes are philip's best friend now

  • @gordonfreemen1920
    @gordonfreemen1920 2 роки тому +4

    I love playing through valve games and then going online to have some guy tell me things about the game I never would have noticed in 100 playthroughs

  • @oswqld
    @oswqld 2 роки тому +29

    This kind of stuff legitimately makes me want to upgrade to an RTX card, it’s just, sooo awesome

    • @simpson6700
      @simpson6700 2 роки тому +15

      3070 user here. i think ray tracing is not quite ready yet. i still need an aggressive DLSS to get 60+ fps in any ray traced game at 1440p. i played portal RTX with performance or ultra performance DLSS and i got around 70fps. i get 50fps with performance DLSS in cyberpunk. only control ran really well with quality DLSS at around 80fps. that being said, DLSS works really well, and except for a couple of bloom flickers i can't tell DLSS and native apart.
      for now i'd say you can get a good experience just watching RTX videos on youtube, since it often feels like you're just playing a tech demo that will eventually be the standard.

    • @xouthpaw
      @xouthpaw 2 роки тому +1

      @@simpson6700 Yeah I think until ray tracing runs well without requiring upscaling, it is going to be a tough sell

    • @grahambbeck
      @grahambbeck 2 роки тому +3

      @@simpson6700 I have the previous gen the 2070s, and I got between 40-50 fps on low settings at 720p. I can definitely do without the ray tracing for now and I think with certain games the screenspace reflections are pretty good anyway. I still get amazed at water reflections in Half Life 2!

    • @joemarais7683
      @joemarais7683 2 роки тому +7

      Glad you bit on the marketing. But if you want to pay a few grand for a tech demo, all the power to you

    • @MLWJ1993
      @MLWJ1993 2 роки тому +1

      @@grahambbeck Those aren't screenspace reflections (which are either horrible to look at or very expensive when not horrible to look at).

  • @denj4s
    @denj4s 2 роки тому

    this video gave me warm vibes, nice upload, always keeping us informed

  • @TwilightPB
    @TwilightPB 2 роки тому +4

    You can add the sky and sky lighting back to the half life 2 maps if you go into the RTX settings and select the sky textures from the list.

  • @Skazzy3YT
    @Skazzy3YT 2 роки тому +34

    You might need to disable DLSS on top of disabling the denoiser to see exactly what's going on with ray tracing.

  • @nocoreal
    @nocoreal 2 роки тому +28

    I laughed to much on the mug drop at 3:08

  • @ZeludeRose
    @ZeludeRose 2 роки тому +1

    this is insulting, it turns the entire game into immersive advertising.

  • @joebno3
    @joebno3 2 роки тому +9

    1:15 what the hell was that

  • @Zenivo
    @Zenivo 2 роки тому +1

    Underneath the keyboards inside the employee area after the fire pit, there's a QR code that scans to "caroline"

    • @Zenivo
      @Zenivo 2 роки тому

      Underneath the chairs in the same area, a QR code with "physicallybased"

    • @Zenivo
      @Zenivo 2 роки тому

      Underneath some other type of chair: "cavejohnson"

  • @Theducksterisback
    @Theducksterisback Місяць тому

    When you talked about how light bulbs shouldn't have shadows. My dumb self decided to look directly at one of my ceiling fan lights to check

  • @zebrasprite
    @zebrasprite 2 роки тому +6

    Would a moderately wet fish be appropriate, Philip?

  • @krispyking2450
    @krispyking2450 2 роки тому +4

    0:13 i welcome u to airboat%

  • @amongus8741
    @amongus8741 2 роки тому +2

    In the starting room, under the radio, there is an additional QR code that reads out as: "blackmesa"

  • @onsh
    @onsh 2 роки тому +1

    You missed the "delicious and moist" QR code from the presentation slides

  • @Amagarrd
    @Amagarrd 2 роки тому +2

    Another QR code can be found inside one of the projector rooms where it talks about the difference between Black Mesa and Aperture Science.

  • @Maximus27064
    @Maximus27064 2 роки тому +1

    That alyx is so creepy

  • @patientallison
    @patientallison 2 роки тому +5

    Fun fact: the fact that airboats aren't locked behind sv_cheats inspired a memerun category where instead of portals you use airboats to complete the test chambers, since you can get in from one side and get out on the other to help you cross gaps. They can also be spawned in walls, and there's no collision check between the player and the seat when you get in, so you can use it to clip through walls.
    Also it's interesting at 5:00 that Chell is t-posing in the reflection. I figured she was always animated but maybe she's only animated when you can see yourself through a portal? Seems like a strange optimization since it can't be taking up that much processing power.
    Video about the run from Msushi: ua-cam.com/video/H4q3iiAjKcI/v-deo.html

  • @Operator_Krystof
    @Operator_Krystof 2 роки тому +3

    the graphic card cubes 💀, didn't think that there would be easter eggs

  • @totallynoteverything1.
    @totallynoteverything1. 2 роки тому +1

    the future looks like it costs an arm and a leg

  • @SplinterCellVideoGameSeries
    @SplinterCellVideoGameSeries 2 роки тому +1

    I honestly can't wait for RTX Remix to launch. Just for the original Splinter Cell trilogy and also Deus Ex 1 and Human Revolution

  • @yol_n
    @yol_n 2 роки тому

    "....this mod"
    I like this phrasing!

  • @anapple.4338
    @anapple.4338 2 роки тому +1

    There’s another code on the milk, keyboard, both types of chairs.

  • @Turgineer
    @Turgineer 2 роки тому

    Doctor: Every dream has a meaning.
    My dream: 0:11

  • @vertxxyz
    @vertxxyz 2 роки тому +2

    Gordon also holds things by his crotch, you can see it in 3rd person.

  • @Mart-E12
    @Mart-E12 2 роки тому +1

    Holy shit those are cheat codes?! I've been disapointed everytime I scanned a qr code that just says something like blackmesa

  • @GreenDave113
    @GreenDave113 2 роки тому +3

    Regarding the lightbulb at the start:
    Powerful lights that are supposed to light up an entire room are seldom emissive lights, as they cannot be sampled like bespoke lights, creating more noise. It's not really laziness. Even in offline renders, it's not uncommon to place "fake" point lights under bulbs or other sources of light to properly illuminate the room. It might be laziness not parenting it to the light fixture, but there might also be a reason, as maybe some lights are set as "non-moving", improving performance in some way.
    Not even path tracing can get by without cheats.

    • @gustavodutra3633
      @gustavodutra3633 2 роки тому +1

      You can't parent lights in the *normal* Source Engine, the only "light" entity that you can parent is the env_projectedtexture which is a flashlight with dynamic lights.
      Edit: I forgor the light_dynamic, but no one remembers it though. It's a basic light that illuminates the lightmaps (pixels) of the lighting, it doesn't do any direct lighting calculation.

    • @GreenDave113
      @GreenDave113 2 роки тому +1

      @@gustavodutra3633 I didn't expect that limitation, curious. Do you know why? Moving lights are allowed though right. If they are, I can't see why parenting them to another object would be problematic.

    • @gustavodutra3633
      @gustavodutra3633 2 роки тому

      @@GreenDave113 The "light" entity is mostly used by the pre-baked light compiler used by the Engine, you can't move it because the engine itself doesn't compile the light. But the light entity still stored in the map for processing basic lighting on moving objects, props for example, it does only ambient lighting, basic shading and stuff like that.
      They could modify the engine to make the light entity movable, but the RTX remix doesn't do that it only "overlays" the assets used by the game and don't directly modify it, so most of engine's limitations are still there.

    • @Damaged7
      @Damaged7 2 роки тому +2

      Okay but when you release a tech demo specifically showcasing light, its kind of embarassing.

    • @jcm2606
      @jcm2606 2 роки тому

      NVIDIA has actually come up with a clever solution for this called ReSTIR, which is apparently used in Portal RTX. ReSTIR essentially allows spatial and temporal reuse of known good paths, essentially letting the path tracer prioritise paths that it knows contributed the most to the image both in neighbouring pixels and in past frames. Knowing this I assume that the point light is either an oversight from earlier in development or a necessity due to a limitation in how Remix can procedurally generate the material maps (ie it may need to piggyback off the existing light source metadata in the engine to determine what surfaces should emit light).

  • @Chilledoutredhead
    @Chilledoutredhead 2 роки тому +1

    They put more work into this game than i expected then too. Cant wait for my 2070 to utterly crap itself doing 1/4 of the stuff you just did. Lol

  • @BloodWraith777
    @BloodWraith777 2 роки тому

    1:49 Ah, crotch gravity gun. Classic Garry's Mod. Classic Mingebag.

  • @woodlandcollective
    @woodlandcollective 2 роки тому +7

    I started my PC gaming journey in 2011. Seeing this is actual, literal magic to me

    • @BioClone
      @BioClone 2 роки тому

      lol, if on a decade you already got bored of rasterization, you will die on 2030

  • @JSterling812
    @JSterling812 2 роки тому +2

    Now I want a mod that replaces stuff like fire and smoke effects with real time calculated ones

  • @EntranceJew
    @EntranceJew 2 роки тому +5

    There are a few more codes you missed, like the one under a radio or on a milk carton. It took me forever to get close enough to scan one under office chairs.

    • @NeilRoy
      @NeilRoy 2 роки тому

      And how long will it take before you share with us what they were? 🙃

  • @MinerMinecrafty
    @MinerMinecrafty 2 роки тому +1

    To cheat:
    - act dishonestly or unfairly in order to gain an advantage, especially in a game or examination
    Welp, time to use the hundreds of airboats to gain an advantage in portal!

  • @obamium1863
    @obamium1863 2 роки тому +1

    funny how they still left in the airboats even after spending so much time on it

  • @CAkidTalks
    @CAkidTalks 2 роки тому +2

    what a short-handed mistake by the devs to not assume people would be spawning boats into the game. Amateur developers.

  • @TheOnesGaming611
    @TheOnesGaming611 2 роки тому +6

    You missed a QR code in test chamber 17 when you were supposed to incinerate the companion cube there was a code in the incinerator on the right hand side. My QR code scanner couldn't read it because of all the flames and smokes.

  • @drlostcause4427
    @drlostcause4427 2 роки тому +11

    hey klik! i tried running hammer editor in this branch of portal and to my surprise it opened a certain map made for sfm with ray traced lights. The map contains a func_reflective_glass brush and it is reflecting everything around. Maybe you could get the hammer working properly cuz it is just janky

  • @shrimpaerospace
    @shrimpaerospace Рік тому

    The incinerator at the end was so realistic i started to smell smoke coming from an undetectable source. help

  • @lethauntic
    @lethauntic 2 роки тому +3

    I wonder if the Jak and Daxter decompilation would look good with raytracing. Maybe not, but I'd like to see it regardless.

  • @alessi4249
    @alessi4249 2 роки тому

    I can't wait for your take on Chat-GPT

  • @jonerlucas3933
    @jonerlucas3933 2 роки тому +2

    2:41 black hole 😳

  • @Uberkritz
    @Uberkritz 2 роки тому +5

    If you're planning on doing more Half Life 2 in Portal RTX videos make sure to enable the 2D skybox in "Step 3. Sky Textures". It makes the game look more like actual HL2 (without the 3d skybox though)

  • @toetie2019
    @toetie2019 2 роки тому

    Those Easter eggs are amazing

  • @ashiman6153
    @ashiman6153 2 роки тому +3

    3:27 so this is turret's weakness right?

  • @Intelwinsbigly
    @Intelwinsbigly 2 роки тому +7

    1:52 OWO, my kind of woman.

    • @Sebdet9
      @Sebdet9 Рік тому +1

      Femboy

    • @Intelwinsbigly
      @Intelwinsbigly Рік тому

      @@Sebdet9 Femboys don't have chest danglers, I want chest danglers.

    • @Sebdet9
      @Sebdet9 Рік тому

      @@Intelwinsbigly hrt

    • @Intelwinsbigly
      @Intelwinsbigly Рік тому

      @@Sebdet9 If they could still top, maybe.

    • @The_Jayyyy
      @The_Jayyyy Рік тому +1

      Lol

  • @flamingeyeball1
    @flamingeyeball1 2 роки тому +1

    the lightbulb issue might be that remix is replacing the original "light" entity instead of actually adding emission to the model, if the original wasn't a light_dynamic

  • @qreeves
    @qreeves 2 роки тому +1

    I see people mentioning the code under the radio, but there's also one behind the security cameras. Probably lots of these scattered in places like this.

  • @LongPeter
    @LongPeter 2 роки тому +4

    I dig the noisy look actually. If it were random per frame, it would be exactly film grain, a visual effect that Valve manually added to Left 4 Dead.
    With ray tracing (in Blender at least) the noise seems to be consistent across frames unless you randomise the seed.

    • @jcm2606
      @jcm2606 2 роки тому +1

      It should already be random if the game is using temporal accumulation, which I assume it is since I can see some classic signs of it accumulating samples. Since temporal accumulation reuses samples across multiple frames there needs to be a way to have each frame contain a meaningfully different set of samples to add to the accumulated output, and the easiest and most obvious way to do that is to simply randomise the seed each frame to change the directions that rays are being traced in.

  • @KrazyKaiser
    @KrazyKaiser 2 роки тому

    ok, I remember them showing off their high quality companion cube model and then getting to the companion cube and it was normal, I was really disappointed, I had no idea I had to enable that with a cheat lol

  • @Stane_FR
    @Stane_FR 2 роки тому

    Wow, it's so cool ! I love it!

  • @theantgre
    @theantgre 2 роки тому

    That Jab at the end was unexpected

  • @Toby-Wan-Kenobi
    @Toby-Wan-Kenobi 2 роки тому +2

    Remember the airboat speed run, lol.

  • @zaidlacksalastname4905
    @zaidlacksalastname4905 2 роки тому

    4:31 the level of detail is insane

  • @OfficialTheoretically
    @OfficialTheoretically 2 роки тому +1

    " ...Part 1? Depends if the series crashes and burns as spectacularly as the one I had lined up for Levitation!" xD

  • @emilianozamora399
    @emilianozamora399 2 роки тому +1

    You could probably change the view model to be more reminiscent of half life 2

  • @nameduser2690
    @nameduser2690 2 роки тому +1

    they could have also parented the light to the light fixture so it sways with it, Lazy deving 101 (which is what this tool will mostly be used for sadly, unless modders really go all out)

  • @NotPhoenic
    @NotPhoenic 2 роки тому +1

    I didnt know these codes went different places, the only one I scanned, which wasnt in the video, was inside the incinerator that you drop the companion cube in

  • @SaimizZ
    @SaimizZ 2 роки тому

    Love the cat cameo

  • @mumblety
    @mumblety 2 роки тому +1

    The veiwmodels actually work just fine in non RTX Portal. I don't know why they are messed up in the RTX version. maybe shadow/reflection calculations?

  • @simpson6700
    @simpson6700 2 роки тому +2

    i had no idea there were hidden QR codes. i more or less speedran the game and took a break whenever i found a neat looking room.

  • @daydream3rr
    @daydream3rr 2 роки тому

    I want this RTX Cube Companion as a PC case with this huge fan

  • @brunodherrera
    @brunodherrera 2 роки тому +1

    there's another qr code in the bottom of the first radio you find, that room where you start at, scans "blackmesa"

  • @johnsmith-mi2uc
    @johnsmith-mi2uc 2 роки тому +1

    i tried running this using a 2080 super. 5 minutes into the game i crapped out closed the game. this dude just casually spawning boats like its nothing.

  • @robinrai4973
    @robinrai4973 2 роки тому +2

    Your FPS is so much higher than what my 3070 churns out the raytracing keeps up much better!

  • @fws88
    @fws88 2 роки тому

    the rays does 4 bounces, so that might be why the light doesnt go through all the lined up lenses

  • @shuggythebuggy7595
    @shuggythebuggy7595 2 роки тому +1

    THIS IS THE DEFINITIVE WAY TO PLAY PORTAL!!!!!!!!!!!!!!!!!!!!!!

  • @nathanswanger
    @nathanswanger 2 роки тому

    there are more QR codes throughout the game. Find a room with a projector in it and wait for the slides to change, a QR code is shown on one of the slides.

  • @CallMeMasterBabo
    @CallMeMasterBabo 2 роки тому +1

    it was a painful experience seeing my 2070 super struggling like that in this game

  • @suicidalbanananana
    @suicidalbanananana 2 роки тому

    Thx mate, saved me upwards of a thousand bucks ^^

  • @Ronin50538
    @Ronin50538 2 роки тому +1

    I also saw a QR inside the insenerator somewhere you drop the companion cube at the end of one of the chambers

  • @vulpzin
    @vulpzin 2 роки тому

    Kliks discovering speedrun strats is fun... Also the GPU cube is how the RtX 6090 will be.

  • @pandaslovecake2020
    @pandaslovecake2020 2 роки тому

    An emmissive material is wayy more computational expensive than a placed light. But they should have parented the light to the lamp.

  • @DwAboutItManFr
    @DwAboutItManFr 2 роки тому +1

    Nvidia turned the cubes into 4090s? Are they making fun of how thick these are? Lmao they have humour?

  • @BonziBUDDY
    @BonziBUDDY 2 роки тому +2

    Hey, since airboat spawning doesn't require sv_cheats 1, it could be used in a TNC (technically not cheating) speedrun!

  • @ThatsMySkill
    @ThatsMySkill 2 роки тому +1

    i swear to god the most annoying thing about this is that the alternative cubes get erased each time you restart the game (at least i think they do). so tedious having to put them all in again.

  • @yeagmatic
    @yeagmatic 2 роки тому

    "...and two of the new power connectors!"
    "I'm scared"
    L M A O

  • @AdamIverson
    @AdamIverson 2 роки тому +2

    This game plays well on my RTX 3090, but I do need to use the performance or ultra performance dlss to get a good frame rate for 2560x1600 resolution monitor (I'm have M1 Macbook Air using parsec on my desktop pc)