Ive seen somewhere that the disorder damage is different based on what character with higher anomaly proficiency build up the anomaly first. For example: Grace with higher proficiency and Sukakou with lower proficiency First, Grace build up electric first and Sukakou triggered the disorder doing 1000 damage Second, Sukakou build up ice first and Grace triggered disorder doing 400 damage I can’t quite remember the whole mechanic, but i’m sure some of you can explain?
hmm i personally haven’t seen any information about this, but i would not be surprised if this has a factor into the DMG Multiplier. i will do more research on the matter. Thanks for sharing!
Yes that's true. To trigger big numbers you only need 1 strong anomaly agent. For better efficiency you want a second anomaly agent just to trigger disorder fast. Actually you can prepare the disorder trigger up to 99% by just swapping the agent out before 100% anomaly would hit. With that being said, how to maximize the disorder damage: The #1 anamoly agent which is your well build dps want to build up the 100% trigger AS FAST AS POSSIBLE (how fast it get's to 100%/hit will increases the disorder DMG output). Make sure to buff your DPS agent or/and to debuff the enemys before (this also increase the disorder DMG). The stronger the attack which triggers the anomaly-effect the better (6th basic Attack/ ex Special/ ultimate). What else ... 🤔 AP > ATK (in Janes case because of her kit. 100AP = 20-25% more DMG. 40% ATK is btw not 40% more DMG in case you get the Idea to replace it in disc slot 4). I have too look it up again. Depending on your Base ATK it could be only +12% more DMG or sth). That's all I know from research by far. If Jane with her kit would be äther or electric she would be absolute insane. One (smart) guy in the comments mentioned piper as support. This guy is telling what I'm already preparing. Piper with 4pc free blues increasing Janes build up even faster - so her crit aussault doing some nasty damage. I have other but similar plans. Do exactly that but with Caesar instead of piper✌🏻 . Additionally Seth with 4pc swing jazz sandwiching Jane, with follow up assists from both sides. You should have no issues with daze and Jane being on-field most of the time - how she loves it. She will be none stop in her instinct mode doing crit assaults one after another. You better want her signature weapon with +40% anomaly build up btw. OR to give an alternative: Burnice to build a disorder team (instead of Caesor or Seth). Now you have one VERY solid Team for mainly physical enemys.
Weakness isn't nothing. It's true that you should take note of resistance but a 20% boost to your damage when you attack a weakness is worth taking advantage of. Not that it matters for builds it anything.
Great video although the Anomaly Mastery part could change in the future with more Double element teams and mono element teams in the future as well as the internal cool down or ICD in the attribute anomalies. With the Piper/Jane Doe example, I think building Piper as a support with Energy Regen & 4pc Freedom Blues could be much more beneficial to Jane Doe's Anomaly Buildup and leaves Jane Doe to go for an offensive stat like ATK% (again, it's enemy dependent) since you have to take ICD into account as well.
@@GPJZen IS THAT THE REAL GPJZEN?? I’ve watched a couple of your videos, you’re a great creator. Thank you for watching! I also completely agree about Anomaly Mastery changing later on. Anomaly has so much potential, im excited to see where it goes in the future.
I don’t think that a Jane team will be better than an Ellen team because each team has a different goal to achieve. Jane will be better against Physical, while Ellen will be better against Ice. I believe both teams will be viable, it just depends on the situation.
Great video! Thanks for explaining the stats and how the character contribution matters. Would a Jane / Nekomata team be better than a Jane & Bernice / Yanagi team? I wonder about the damage potential of procing assault vs. if you can trigger disorder multiple times in a row with high anomaly mastery.
i’m not entire sure since Burnice and Yanagi aren’t out, but i think each team holds value. Neko/Jane will be great for pure physical teams, while Jane/Burnice/Yanagi will most likely be amazing for Disorder. If I had to guess though, i’m sure Jane/Burnice/Yanagi will be better since this team includes 3 S-Rank Agents. (if yanagi is S-Rank, i don’t look at leaks)
@@flossinonyou yeah but the team would be any two anomaly plus an amplifier like Seth. I can’t pull two back to back so I’m thinking Jane & Yanagi. If I lose Jane 50/50 then Bernice instead.
@@dankwolf442 I’d say pick up Jane when she comes out, and when patch 1.2 releases DONT immediately pull for Burnice, cause we could learn more information about Yanagi’ kit during Burnice’s banner. I will personally be going for burnice because I like Anomalies, but again, i’m not 100% sure which will be best. Best of luck with your 50/50!
@@oSkullKydo if you are building up the Anomaly bars correctly it shouldn’t be too difficult. try to get close to filling up one anomaly bar, then switch to your second anomaly bar and get close to filling that one up as well. Doing it this way will make it easier for you to activate Disorder. Also make sure your Anomaly Agents have Anomaly Mastery on there 6th Disc Drive. Thanks for watching!
Thank you bro!
You actually explain things pretty simply so that a undeveloped cave man like me could understand.
Keep up the good work!
Thanks bro, need to start preparing for my pyro girl
Ive seen somewhere that the disorder damage is different based on what character with higher anomaly proficiency build up the anomaly first.
For example: Grace with higher proficiency and Sukakou with lower proficiency
First, Grace build up electric first and Sukakou triggered the disorder doing 1000 damage
Second, Sukakou build up ice first and Grace triggered disorder doing 400 damage
I can’t quite remember the whole mechanic, but i’m sure some of you can explain?
hmm i personally haven’t seen any information about this, but i would not be surprised if this has a factor into the DMG Multiplier. i will do more research on the matter. Thanks for sharing!
Yes that's true. To trigger big numbers you only need 1 strong anomaly agent. For better efficiency you want a second anomaly agent just to trigger disorder fast. Actually you can prepare the disorder trigger up to 99% by just swapping the agent out before 100% anomaly would hit. With that being said, how to maximize the disorder damage: The #1 anamoly agent which is your well build dps want to build up the 100% trigger AS FAST AS POSSIBLE (how fast it get's to 100%/hit will increases the disorder DMG output). Make sure to buff your DPS agent or/and to debuff the enemys before (this also increase the disorder DMG). The stronger the attack which triggers the anomaly-effect the better (6th basic Attack/ ex Special/ ultimate). What else ... 🤔 AP > ATK (in Janes case because of her kit. 100AP = 20-25% more DMG. 40% ATK is btw not 40% more DMG in case you get the Idea to replace it in disc slot 4). I have too look it up again. Depending on your Base ATK it could be only +12% more DMG or sth). That's all I know from research by far. If Jane with her kit would be äther or electric she would be absolute insane. One (smart) guy in the comments mentioned piper as support. This guy is telling what I'm already preparing. Piper with 4pc free blues increasing Janes build up even faster - so her crit aussault doing some nasty damage. I have other but similar plans. Do exactly that but with Caesar instead of piper✌🏻 . Additionally Seth with 4pc swing jazz sandwiching Jane, with follow up assists from both sides. You should have no issues with daze and Jane being on-field most of the time - how she loves it. She will be none stop in her instinct mode doing crit assaults one after another. You better want her signature weapon with +40% anomaly build up btw. OR to give an alternative: Burnice to build a disorder team (instead of Caesor or Seth). Now you have one VERY solid Team for mainly physical enemys.
@@totalwayne3089 this is such a good read! Thank you so much!!!!
Very well explained! Anomaly will be huge going forward I’m sure, especially now that disorder also causes daze
thanks for watching! also nice soldier 11 pfp
Weakness isn't nothing. It's true that you should take note of resistance but a 20% boost to your damage when you attack a weakness is worth taking advantage of.
Not that it matters for builds it anything.
Great video although the Anomaly Mastery part could change in the future with more Double element teams and mono element teams in the future as well as the internal cool down or ICD in the attribute anomalies.
With the Piper/Jane Doe example, I think building Piper as a support with Energy Regen & 4pc Freedom Blues could be much more beneficial to Jane Doe's Anomaly Buildup and leaves Jane Doe to go for an offensive stat like ATK% (again, it's enemy dependent) since you have to take ICD into account as well.
@@GPJZen IS THAT THE REAL GPJZEN?? I’ve watched a couple of your videos, you’re a great creator. Thank you for watching!
I also completely agree about Anomaly Mastery changing later on. Anomaly has so much potential, im excited to see where it goes in the future.
THERE'S ICD IN ZZZ??? WHAT
Hi, do you think Jane' team with Grace will be better than Ellen's current team?
I don’t think that a Jane team will be better than an Ellen team because each team has a different goal to achieve. Jane will be better against Physical, while Ellen will be better against Ice.
I believe both teams will be viable, it just depends on the situation.
So the right rotation is grace Electric first then Jane’s physical anomaly build up for disorder correct?
Correct. By doing so, you get to proc all of the shock Anomaly instantly.
Great vdo bro. May be show case more on how you do the rotation with each anomaly team in the next vdo?
i will try my best when Jane is released! I only have grace (no Piper) so it makes it a bit hard to get footage for disorder.
Great video! Thanks for explaining the stats and how the character contribution matters. Would a Jane / Nekomata team be better than a Jane & Bernice / Yanagi team? I wonder about the damage potential of procing assault vs. if you can trigger disorder multiple times in a row with high anomaly mastery.
i’m not entire sure since Burnice and Yanagi aren’t out, but i think each team holds value.
Neko/Jane will be great for pure physical teams, while Jane/Burnice/Yanagi will most likely be amazing for Disorder.
If I had to guess though, i’m sure Jane/Burnice/Yanagi will be better since this team includes 3 S-Rank Agents. (if yanagi is S-Rank, i don’t look at leaks)
@@flossinonyou yeah but the team would be any two anomaly plus an amplifier like Seth. I can’t pull two back to back so I’m thinking Jane & Yanagi. If I lose Jane 50/50 then Bernice instead.
@@dankwolf442 I’d say pick up Jane when she comes out, and when patch 1.2 releases DONT immediately pull for Burnice, cause we could learn more information about Yanagi’ kit during Burnice’s banner.
I will personally be going for burnice because I like Anomalies, but again, i’m not 100% sure which will be best. Best of luck with your 50/50!
Is it supposed to be easy to apply a second anomaly within 10 seconds? Because it usually takes me much more time than this 😅
@@oSkullKydo if you are building up the Anomaly bars correctly it shouldn’t be too difficult. try to get close to filling up one anomaly bar, then switch to your second anomaly bar and get close to filling that one up as well.
Doing it this way will make it easier for you to activate Disorder. Also make sure your Anomaly Agents have Anomaly Mastery on there 6th Disc Drive. Thanks for watching!
I think Mastery is the one that increases the damage, but I'm not sure
That's Proficiency you are thinking of. Anomaly Mastery is how fast Agents build up their specific Anomaly Attribute on an enemy.
No it’s proficiency
Was super interested into the video until 2:20, not to be that person but like was that whole part really necessary?
jane doe: anomaly can now crit ;P
Isn't it only assault?