This game lets you use psychic powers to destroy spacecraft...

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  • Опубліковано 26 жов 2024

КОМЕНТАРІ • 37

  • @blackest3314
    @blackest3314 День тому +3

    One thing I noticed is how subsystems play a much bigger role here compared to FTL. Since boarding is much more complex and game changing, better doors (and faster speed in breaking them) can make the difference. This is neat but it's just an extension of FTL. The real deal are the sensors: since psychers can targets specifc crew members, sensors play a much bigger role. The fact that you need at least the same level as the enemy ship to see inside makes the whole system much more interesting.

  • @Phoenix0092
    @Phoenix0092 День тому +4

    If you stand your attack psykers under the shield the shield will block any projectiles (until it runs out of juice) that could interrupt them.

  • @opalxo1
    @opalxo1 2 дні тому +16

    I had a run with double hate matrix (yes they stack) and I had multiple soul storms (3 soul projectiles). I had a ton of psychers and killed the boss in one giant barrage on torment 7

    • @marekbykowy1107
      @marekbykowy1107 2 дні тому +4

      Hate matrix and gran necromancer.
      Every zombie he summons is 1dmg to the ship.
      ...he summons 5...

    • @GodOfPlague
      @GodOfPlague 2 дні тому +2

      Let the hate flow through you. Excellent.

  • @theithuriel8697
    @theithuriel8697 2 дні тому +6

    Thanks for the Video, really needed something to relax to right now c:

  • @soul1d
    @soul1d 2 дні тому +5

    There is no reason not to turn that psi shield on whenever

  • @loganparr8490
    @loganparr8490 День тому

    Great content! Love the commentary 😁

  • @juanca2807
    @juanca2807 2 дні тому +3

    The personal shield that guy in the middle can cast seems to also block enemy spells.

  • @dodang_9147
    @dodang_9147 2 дні тому +3

    remember to use your force field shield psy ability.

  • @theshazbot93
    @theshazbot93 2 дні тому +1

    I'm not gonna lie, the Sun is a specific instance of a star. On a less annoying note, the soundtrack of this game alone might make me pick it up.

  • @KandyRappers
    @KandyRappers 8 годин тому

    There wasn't really a way to grab vaults in your run, but I want to share a little of what I've learned about vaults. Some of it is guess work, but it works in practice. Vaults are a 1 HP system that is unable to be repaired. In order to get the rewards, all you really need to do is break the system (the vault) and at some point after, have a crew inside the room. They don't have to be controllable or permanent. In a recent run I used the soul spear psyker ability and another ability to summon rotspawn. Guaranteed to secure the vault 100% of the time

  • @paulietlg
    @paulietlg 2 дні тому +3

    No consequences for changing factions? Stay away from the Death cult, I found out the hard way.

    • @soddinnutter5633
      @soddinnutter5633 День тому

      Yeh, I've never had a good outcome when activating a death cult shrine. It's always toxic gas and demon invaders (a LOT of them).
      Technocult shrines are the easiest, since the correct answer makes sense for their mechanicist outlook.

  • @klorikonwilds9965
    @klorikonwilds9965 2 дні тому +4

    i've been dying to get my hands on this game, watching your playthrough only appeases briefly

    • @Alcarinque2580
      @Alcarinque2580 2 дні тому +2

      Its available. Just google void war. Its 15$

  • @nicolascoton6116
    @nicolascoton6116 2 дні тому +2

    Ohh thanks for the daily dose man

  • @emperorscorpion6788
    @emperorscorpion6788 2 дні тому +2

    personally i would go all in on shields and just the super fast beam do the dmg
    also the psyckers don't man things when using spells

    • @soddinnutter5633
      @soddinnutter5633 День тому

      Yep, which is why it's better to have some random dude man the console, and keep the psyker purely on spell spam duty.

  • @darkfang347
    @darkfang347 2 дні тому +1

    Bombard + Artillery beam is insane

  • @arnaud2689
    @arnaud2689 2 дні тому

    Enjoying the series, thanks for checking out the different styles

  • @luechang9436
    @luechang9436 День тому

    You need to wait for the spell to hit shields first before firing anything and its probably best to use the guns to down the shields and then hit it with Ion because ion damage can't be repaired, only timed out.

  • @Alexandragon1
    @Alexandragon1 2 дні тому +2

    9:57 so... it's a free torpedo with 100% hit rate...
    15:37 JUST VENT
    45:02 use psyshield - as far I understands it protects from 2 spells
    Great series!
    Thx for the video!

  • @tbmavenger71
    @tbmavenger71 День тому

    I had the best death cult build but my commander suffocated at the last second. I'm so mad over that

  • @GodOfPlague
    @GodOfPlague 2 дні тому +1

    Whats been your favorite run so far?

  • @NeinDao
    @NeinDao 2 дні тому

    is the music native to the game or have you added it in edit?

  • @stonedrui7112
    @stonedrui7112 День тому

    Can't you still salvage containers by destroying them with psychic projectiles?

  • @AlbertSteiner-i7u
    @AlbertSteiner-i7u 2 дні тому +1

    Just thougt it's time for the next video

  • @catsareevil101
    @catsareevil101 2 дні тому

    Interesting

  • @1polvomagico
    @1polvomagico 2 дні тому

    Yeah i saw the entire last video and you forgot your shield, I was kind of mad.

  • @ehsanehsan8923
    @ehsanehsan8923 17 годин тому

    dude,these guys are going to get sued both by the FTL devs and gaming workshop.

  • @tdthedestroyer1232
    @tdthedestroyer1232 2 дні тому

    Is this game related to FTL? It reminds me ALOT about FRL.

    • @tinatpasselepoivre
      @tinatpasselepoivre День тому +2

      It is a copycat with twists and legally distinct wh40k coat

  • @sky_more7852
    @sky_more7852 2 дні тому

    yipeeeee

  • @Farodean
    @Farodean 2 дні тому +1

    Comment for the Comment-Gods

  • @peasant8246
    @peasant8246 2 дні тому +1

    I would say that this level of difficulty is just right. No need to increase it even further in the next run.