You probably figured it out by now but the card deck was a missprint. It's weird how the printing company would print most decks properly but somehow manage to get a few wrong. You'd think it would be all good or all bad. Sorry for the mishap.
Thank you for the comment General Hand Grenade, it was a comical error to open up and see, but HBG is very nice and easy to work with. They just threw in the correct deck with my last order so it is all good now. I hope to get more GW19414 games in, but the ones I played without that card deck were still very fun!
Are there any thoughts on balance? After a few games it feels like the Allies have an advantage. The games the centrals have won had everythinggo right for them at the end, but playing a long game just to try and get lucky at the end, or basically throwing the game with high risk/reward move early feels not fun. Anyways I'm sure I could have it all wrong. Any thoughts?
I have only played two games and neither lasted past 1916, but my thoughts on balance for the game is that the game is very Entente weighted. I think the game tries to make up for that fact by handing so many of the random events to the Central Powers, but those do not make or break the game especially when you can plan for certain ones in advance to mitigate the possible effects. The Central Powers can do well enough in the beginning, but with enough coordination, the advances on all fronts can be ground to a halt. Even if the Central Powers got Japan and Italy on their side, I think that would not be enough to win. Funny enough Japan going Central Powers feels like a death sentence since the USA climbs in income so much faster with every action the Japanese take. An extremely fun game all in all though, and perhaps my playgroup was playing with too many WW2 strategies, but until I can find a decent Central Powers strategy I think that the Entente will reliably win.
Thanks for your reply. I have similar thoughts but like you I have only played about 4 games, but complete games. My opponent and I are took 1-2 games to remember to use special units, cash and carry ect-which helped the Central powers, but now 4 games in we are playing more optimally and the Entente seem favored. However 4 games is admittedly not enough to try all available Central strategies @@EliteGolden
Haha, unfortunately, that is correct. Historical Board Gaming sells their game as just the map to play on and all the player aids. It is a good idea to use Axis and Allies 1914 pieces since it is a similar game in so far as the style of the game which will take care of most of the playing components, but then building out the rest of the game takes lots more money and time! Great game in my opinion, but surely one that cannot be purchased in a single day. I have slowly upgraded my game from colored chips to units over the course of a few years
Your flags; please, where did you get them?
I made them myself with a 3D printer. Took a long while but I think it makes the board look so much better!
@@EliteGolden They are gorgeous. Well done.
You probably figured it out by now but the card deck was a missprint. It's weird how the printing company would print most decks properly but somehow manage to get a few wrong. You'd think it would be all good or all bad. Sorry for the mishap.
Thank you for the comment General Hand Grenade, it was a comical error to open up and see, but HBG is very nice and easy to work with. They just threw in the correct deck with my last order so it is all good now. I hope to get more GW19414 games in, but the ones I played without that card deck were still very fun!
Are there any thoughts on balance?
After a few games it feels like the Allies have an advantage.
The games the centrals have won had everythinggo right for them at the end,
but playing a long game just to try and get lucky at the end, or
basically throwing the game with high risk/reward move early feels not fun.
Anyways I'm sure I could have it all wrong.
Any thoughts?
I have only played two games and neither lasted past 1916, but my thoughts on balance for the game is that the game is very Entente weighted. I think the game tries to make up for that fact by handing so many of the random events to the Central Powers, but those do not make or break the game especially when you can plan for certain ones in advance to mitigate the possible effects. The Central Powers can do well enough in the beginning, but with enough coordination, the advances on all fronts can be ground to a halt. Even if the Central Powers got Japan and Italy on their side, I think that would not be enough to win. Funny enough Japan going Central Powers feels like a death sentence since the USA climbs in income so much faster with every action the Japanese take. An extremely fun game all in all though, and perhaps my playgroup was playing with too many WW2 strategies, but until I can find a decent Central Powers strategy I think that the Entente will reliably win.
Thanks for your reply. I have similar thoughts but like you I have only played about 4 games, but complete games. My opponent and I are took 1-2 games to remember to use special units, cash and carry ect-which helped the Central powers, but now 4 games in we are playing more optimally and the Entente seem favored. However 4 games is admittedly not enough to try all available Central strategies @@EliteGolden
Looks like you got a set of the Russian revolution cards and the Chinese warlord cards
Wait wait the game doesnt come with units?
Haha, unfortunately, that is correct. Historical Board Gaming sells their game as just the map to play on and all the player aids. It is a good idea to use Axis and Allies 1914 pieces since it is a similar game in so far as the style of the game which will take care of most of the playing components, but then building out the rest of the game takes lots more money and time! Great game in my opinion, but surely one that cannot be purchased in a single day. I have slowly upgraded my game from colored chips to units over the course of a few years
@@EliteGolden sounds like a scam to me bro. Once they get their head out of their ass I'll buy