when i used to collect all the loot people would drop after events and load up my mules with scrip my friends would laugh at me and call me a vacuum cleaner. who's laughing now?!
Some of the required materials seem out of whack; Shouldn't the "bloodied" mod have required, y'know... blood packs!? Liquid Courage for a very middling mod, while other more useful ones just require some med-x? Seems very uneven...
Thanks for this, very useful, perhaps a good follow up would be a video which give detailed what some of the things actually do in practice, for example 'Endurance' , we know what it is but what does it actually do?
How is your playstyle? You play melee in vats all the time? I think there should be a way to jump in vats, if youre using a melee weapon and also be able to use concentrated fire to focus on limbs.
@@nukaknights Im an unarmed build…I need all the extra dmg I can muster! Most of the time I am in vats. Sometimes Blitz appears to show up…not as op as fo4 but shorter distances! I wish we could use concentrated fire! That would help melee a lot ! I use vats until I run out of ap then continue to punch until it fills back up . With hack and slash and exploding palm I am able to utilize vats and non vats!
@@texasweeds yeah, I'm also using vats to activate and use hack n slash. I've been playing my unarmed melee since 2019, when we could one hit the queen. I was very happy to see when we found back to real power with rebalanced Buffs and auto Axe. With all melee buffs, I don't need Crit to be powerful. Every enemy dies in one hit. Bosses melt with auto Axe. If we could use concentrated fire, I'd give Crit on melee a try. I'm also planning on showing my melee build in the next weeks. As long as not 100 other more important things come along.
@@nukaknights This is on my full health melee. Don’t need it on everything but I usually play alone on private so the vats crit helps with bosses! 😃 maybe not after Tuesday but we will see. I also have a full health auto axe build that does not need crits. It’s only certain instances. A lot of times it just muscle memory to hold the crit button 😂 but I’m glad it’s there is all.
Ive collected 50 bobbleheads in 5 days, and have crafted some serums, hoping to get sales at my camp soon. Ive been thinking medics weapons will be useful for raids in December, i shoot you, you shoot enemies, we win...
Thanks for the info my man. All those oflther youtubers should be giving you credit for what they produce. You should be getting more subs than those other thieves.
I don't get all this hate for the legendary. All it changes is how YOU make it. I love it. I still get randoms from enemies and expeditions. I still get randoms from Murmurma whatever her name is. But now I have the OPTION to make my own.
Yeah fuck this game. I got kind of happy but then saw its a 1% to get the 1star mods and I have 4 accounts with LOTS of shit and I threw it all on my main and started trying for them and got NOTHING. I was going to come back but nope... I have so many guns that all have good 2 and 3 stars but the wrong 1 star but if they're gonna keep this 1% shit I don't care anymore.
Thanks for another awesome and informative video! Question: If I have learned a plan to craft a legendary mod, say bloodied, can I craft the box mod and give it to another player, or is the ability to apply the mod locked to the character that learned it? There is some confusion on a Reddit thread about this.
I guess it never occurred to me that armor legendary mods stacked, not sure why; although with the current (soon to be old) system, it's nearly impossible to get specific effects, anyway, so I mostly just took whatever I could get.
Mate, could you help me with the answer please 🙏. I see that i can install explosive mod for Explosive weapons like auto grenade launcher… it’s really strange. How does this affect, maybe it will add 20% damage to explosive weapon, or its just a bug and nothing will happen after installing the mod???
Yeah, you can basically install it everywhere. But on launchers, flamers, plasma flamers and cryo flamers it doesn't do anything. Don't waste your mod on that.
Why? No idea. I didn't know the volume went down. I try to adjust the volumes on all recordings to match the same volume on very video. You can also read the mods from the list in the article I put in the description. I put written articles in almost every articles description. My content is available as video in english and as written articles in english and german.
Keep going. If you haven't collected thousands of legendaries to scrap before, this will take some time. 1% chance will only get you about 1 plan per 100 scrapped legendaries.
Mules will be loaded up with healing, bobbles, serums and crap… 😂 I put the explosive on my enclave flamer which wasn’t supposed to be possible? It’s a beast now but I’m confused about if it was a mistake… 😅
So can you apply these modules to a weapon with existing legendary effects. So say you have a God roll weapon with a crappy 1 star that would be more efficient then replacing a 3rd star?
@@nukaknights I took all but one weapon with explosive on it from my main character and every single one from my other 4 characters and scrapped them. Almost 40 in total, and I couldn't even get one explosive box mod, let alone learn the plan. I have the other 8 two-stars. I just need the materials. I have all the one stars. I have two 3 stars, but not enough modules to craft either one. I'm on PC and visited one guys camp a couple of days ago. The SOB had at least three of every single 4-star box mod for sale. I have almost 5000 hours in-game, and I'm ready to quit and go play Frogger because I have better odds.
They've made it there business to utilize all the tedious items in the game to preserve the life of this game, bobbleheads, berry mentats, black titanium, stamps, and last modules. At this point it almost seems like they should of left it how it was (that's future me talking) Farming never seem more tedious.
that one needs super mutant head? so I assume that will be some new drop similar to deathclaw hand then, I doubt super mutant head would be thing I would be just unlucky to always miss it and so I wonder into what components that will scrap, surely bone but there should be bit more to it, leather dont make sense to me, cloth neither, but bone alone makes no sense too FC needed for quad will probably not matter if will be full or empty, I guess
ah.. then I indeed missed it, seeing it now reminds me that I amybe found it before but I dont think I kept it or maybe I only seen wiki page.. odd thing to put as ingredient now, zealots should then use those jars with scorched parts I guess, to follow same logic but it does not so.. seems as someone was choosing ingredients with coin and rat board
Does the -wep weight redux mod for weps stack with the -wep weight redux for armor? Since they don’t stack with perk cards and you said max weight redux is 90%
yes, the effect always did. The weapon itself gets 90% reduced weight, and the armor can still reduce the weight left more. I personally also have full wwr armor sets, you can carry tons of weapons with this. But don't try to use a PA in between. No chance to move then. I'd try to find a balance between weight reduction and combat perks like sentinel.
it was 90 modules at first. 45 was for the 2nd star. so they already went down to this ;) It sound much, but honestly, since we're getting modules in all public events now, its ok.
I am absolutely against duping or cheating, but if this turns out to be WAY harder to get God Rolls than it was before, while telling us that they’re “giving us the Legendary Crafting you’ve been asking for”, I am all for Box Mods being duped to the MAX, as long as they’re disputing them for next to nothing. Like I said, I’m against cheating, but if Bethesda is going to give us something we’ve been asking for for years, but are still making it next to impossible, that may finally give them the hint that their RNG system needs to be a “little bit” more player friendly. Grinding is fine, but if you’ve been playing for 4-6 years and don’t have MOST of the gear you want, there’s something quite wrong.
I've been playing FO76 since 2020 but I think I'm going to be done with it when my FO First runs out early next year, this does not sound fun ! I play for fun not grinding 😝👋
Just click on the article, in the description, like I explained in the video. Most of the Nuka Knights Videos have the same content in written form on our website.
you can still sell mods cheap, instead of overpricing like some people already do. you can also still sell good tradeable items. items just become untradeable when you mod them. random rolls can still be traded and loot from events or enemies can also still be traded (if it normally could).
@@nukaknights i follow the example of generosity in the creator community of FO76, “pay it forward”. It will be harder to learn the mods as i gave that meta stuff away and didn’t hoard it as i have what i need. Now i can make my good stuff awesome, but its gonna be a slog to learn the mods. This list is so helpful for me to know what resources i will need for crafting and what to save as gifts for good players for their crafting too! You guys are awesome and i appreciate you.
And now we know why Bethesda announced bobblehead loot boxes. Wonder what other loot boxes they're planning? My money is on mods Also, I thought the plans were 1.5% and the mods was 5%?
Some of these requirements to make these mods are odd 🤷🏻♂️and gonna be hard to get for some players I wish nothing ever changed we had all the old scoreboards and the old way of crafting weapons and armor this new system is just not it
I feel the hacker community is going to dupe these to oblivion. The question is how much will they sell them for on the RMT market. If they sell a bundle dupe like 500 - 1000 of each box they could get away with 100 - 500 USD easy as it essentially is a one time purchase to make whatever you want going forward unless you change effects a huge amount.
Lmao. Anyone paying that much (or at all) would be straight-up dumb. But folks in this game always surprise me with the lengths they will go to avoid playing game, and min-maxing performance that no one will ever see or care about.
Why would anyone buy 500 mods of a specific type? You telling me you have 500 weapons you use regularly that you need to mod with the same legendary effect?
Hardly. These work just like plans so once you learn them, you have 0 need to search for them anymore. So some might farm them, and some noob players may make outrageous trades. But ironically this is a casuals dream, and out of all of the prefix’s and effects, only 15 or so are viable and useful. No one gives 2 craps about Juggernauts, or Aristocrats, Etc.
@@nukaknights thank you. I’ve rolled about 300 fixers so far and been posting to even see a photo of anyone who has a drop of a weapon with the intelligence 3rd on Reddit , Facebook and Xbox. Just hoping to see that it’s possible
@@jeffreyw7022 Purveyor probably. Minerva sells only plans. It's just the 3rd day, don't get impatient. We waited more than 5 years and never got certain drops. You can also trade it from someone or maybe find it in a vendor one day.
I'm so excited to be able to get rid of legendaries at any work bench and to be done with my mules for the most part.
Dam 60 modules for the 3rd star is crazy but at least it will make people start to play all the events
wym? everyone does.. i do for fucking gold bullion because ya know…
@@nickkozak4763 haven't had a single thing worth buying with gold in forever, I'm constantly at 10k gold with treasury notes that can't be used lol
Thank you so much, for taking the time to show us what we'll need for these mods.
I've been waiting so many years for this!
I'm saving this video for a reference later down the road. I've got a good memory but its like Swiss cheese... full of holes. Nice video Nuka Knights!
when i used to collect all the loot people would drop after events and load up my mules with scrip my friends would laugh at me and call me a vacuum cleaner. who's laughing now?!
The Vacuum is laughing now!!
Same brother 🫵💣💥💯
😂
Me😂
HMM god mods going with this one.
I love the idea of using world items ( bobbleheads, drinks ect) to craft legendarys. Makes them feel more important
You would think though that Acrobats would use a Bird Bones Serum and not a Marsupial, since Bird Bones and “-50% Fall Damage” BOTH a Fall effects
If I'm being nitpicky I'd rather it need neither tbh 🤣🤣 but I see your point
Thank you for this information sorely needed!
Crash crash crash crash.
Thanks Bethesda.
Thank you for detail guide🙏 I was looking for something like this.
Some of the required materials seem out of whack; Shouldn't the "bloodied" mod have required, y'know... blood packs!? Liquid Courage for a very middling mod, while other more useful ones just require some med-x? Seems very uneven...
Thanks for this, very useful, perhaps a good follow up would be a video which give detailed what some of the things actually do in practice, for example 'Endurance' , we know what it is but what does it actually do?
increase max HP by 15…
Great video mate, thank you very much.
Thanks Nuka Knights
Excellent video!
You did very good. 👍♥️🌟
Great vid and info!! I use crits on melee all the time though! 😉
How is your playstyle? You play melee in vats all the time? I think there should be a way to jump in vats, if youre using a melee weapon and also be able to use concentrated fire to focus on limbs.
@@nukaknights Im an unarmed build…I need all the extra dmg I can muster! Most of the time I am in vats. Sometimes Blitz appears to show up…not as op as fo4 but shorter distances! I wish we could use concentrated fire! That would help melee a lot ! I use vats until I run out of ap then continue to punch until it fills back up . With hack and slash and exploding palm I am able to utilize vats and non vats!
@@texasweeds yeah, I'm also using vats to activate and use hack n slash. I've been playing my unarmed melee since 2019, when we could one hit the queen. I was very happy to see when we found back to real power with rebalanced Buffs and auto Axe. With all melee buffs, I don't need Crit to be powerful. Every enemy dies in one hit. Bosses melt with auto Axe. If we could use concentrated fire, I'd give Crit on melee a try.
I'm also planning on showing my melee build in the next weeks. As long as not 100 other more important things come along.
@@nukaknights This is on my full health melee. Don’t need it on everything but I usually play alone on private so the vats crit helps with bosses! 😃 maybe not after Tuesday but we will see. I also have a full health auto axe build that does not need crits. It’s only certain instances. A lot of times it just muscle memory to hold the crit button 😂 but I’m glad it’s there is all.
ty ty. was hoping to find this.
Very helpful indeed 👍❤
rapid requiring the speed demon serum is brutal bro.
Ive collected 50 bobbleheads in 5 days, and have crafted some serums, hoping to get sales at my camp soon.
Ive been thinking medics weapons will be useful for raids in December, i shoot you, you shoot enemies, we win...
I've been watching your videos for a while but after this....subscribed.
Amazing content thx!
Ok people let's not go crazy with over pricing them in the vendors.
They should definitely be expensive imo.
Scrip legendaries are selling steadily for 1k caps each it's only going to get worse
@@Bucky12g wow that's way over-priced I never pay more than 100 per star 150 per star for power armor.
I'm not spending more than 10k caps on them. Really i think 5k each is fair
tfj or bust
Thanks for the info my man. All those oflther youtubers should be giving you credit for what they produce. You should be getting more subs than those other thieves.
Thank you 🙏
I'm fully ready chief 💪 have loads of Gauss Pistols & SS Armors with great effects ready to be scrapped.
Be ready to be disappointed with that 1% and 2.5% rates
I don't get all this hate for the legendary. All it changes is how YOU make it. I love it. I still get randoms from enemies and expeditions. I still get randoms from Murmurma whatever her name is. But now I have the OPTION to make my own.
Absolutely 👌
Yeah fuck this game. I got kind of happy but then saw its a 1% to get the 1star mods and I have 4 accounts with LOTS of shit and I threw it all on my main and started trying for them and got NOTHING. I was going to come back but nope... I have so many guns that all have good 2 and 3 stars but the wrong 1 star but if they're gonna keep this 1% shit I don't care anymore.
Thanks for another awesome and informative video!
Question: If I have learned a plan to craft a legendary mod, say bloodied, can I craft the box mod and give it to another player, or is the ability to apply the mod locked to the character that learned it? There is some confusion on a Reddit thread about this.
Yes, you can drop or trade crafted legendary mods
Glad to hear that! Thanks for your reply!!
I guess it never occurred to me that armor legendary mods stacked, not sure why; although with the current (soon to be old) system, it's nearly impossible to get specific effects, anyway, so I mostly just took whatever I could get.
Is there any way to roll (not to mod) a non-legendary weapon and get a 'random' 3-star weapon then trade it to another player?
Yes, they keep the old system in game, but changing module cost. You can make any basic gear legendary with modules.
yes
Greatt video thank you fort the help
Mate, could you help me with the answer please 🙏. I see that i can install explosive mod for Explosive weapons like auto grenade launcher… it’s really strange. How does this affect, maybe it will add 20% damage to explosive weapon, or its just a bug and nothing will happen after installing the mod???
Yeah, you can basically install it everywhere. But on launchers, flamers, plasma flamers and cryo flamers it doesn't do anything. Don't waste your mod on that.
@@nukaknights thank you! Appreciate it
We are going to need a bottomless storage box
what storage everything is scraped
Would Love a 4 star effect that lets sneak builds overcome Piercing Gaze.
Why did you switch from talking normal to ASMR Mode right around the six minute mark? We’re constantly moving the volume up and down all through this.
Why? No idea. I didn't know the volume went down. I try to adjust the volumes on all recordings to match the same volume on very video. You can also read the mods from the list in the article I put in the description. I put written articles in almost every articles description. My content is available as video in english and as written articles in english and german.
Ok, but I keep scrapping legendarys and haven’t gotten the option to even craft one. I’m so lost
Keep going. If you haven't collected thousands of legendaries to scrap before, this will take some time. 1% chance will only get you about 1 plan per 100 scrapped legendaries.
Video geschaut, Screenshots gemacht ubd gespeichert im Extra Ordner zum Planen 👀
Mules will be loaded up with healing, bobbles, serums and crap… 😂 I put the explosive on my enclave flamer which wasn’t supposed to be possible? It’s a beast now but I’m confused about if it was a mistake… 😅
You can put it on, but it doesn't do anything.
I wasted a bobblehead 😢 Thanks for that, I will replace it asap
@@LunaC101ua-cam.com/video/_RhhEJyKSQQ/v-deo.htmlsi=W9TkukKBqCF5T9WY
So can you apply these modules to a weapon with existing legendary effects.
So say you have a God roll weapon with a crappy 1 star that would be more efficient then replacing a 3rd star?
Yes, you can just replace that star now with a new mod
Is this a end game thing? Cause my friend hasn't finished story yet n can't get any mods from scrapping. Like there's no option in tinkers
What mod gives the explosive effect? I must be looking in the wrong places because I can't find that description.
Explosive 2nd Star Mod
@@nukaknights I took all but one weapon with explosive on it from my main character and every single one from my other 4 characters and scrapped them. Almost 40 in total, and I couldn't even get one explosive box mod, let alone learn the plan. I have the other 8 two-stars. I just need the materials. I have all the one stars. I have two 3 stars, but not enough modules to craft either one. I'm on PC and visited one guys camp a couple of days ago. The SOB had at least three of every single 4-star box mod for sale. I have almost 5000 hours in-game, and I'm ready to quit and go play Frogger because I have better odds.
Ohh so that’s why inventory of fusion cores was decreasing.😮
Think bobbleheads price cap just went way up.
I have a piece of Overeater's X-01 armor. Can I add legendary to that armor?
Yes, sure. If you have legendary Mods and your armor just hast 1*, you need to roll a random 2nd and 3rd star first. Then you can switch it.
They've made it there business to utilize all the tedious items in the game to preserve the life of this game, bobbleheads, berry mentats, black titanium, stamps, and last modules.
At this point it almost seems like they should of left it how it was (that's future me talking)
Farming never seem more tedious.
As a casual player i absolutely hate this system. It has pretty much ruined the game for me.
fallout 76 channels youtubers love it the eat shhhh fallout 76
I agree 🙁
I don’t understand how this system is any worse. You can still get random 3 star rolls at the purveyor if you really are having trouble?
that one needs super mutant head? so I assume that will be some new drop similar to deathclaw hand then, I doubt super mutant head would be thing I would be just unlucky to always miss it and so I wonder into what components that will scrap, surely bone but there should be bit more to it, leather dont make sense to me, cloth neither, but bone alone makes no sense too
FC needed for quad will probably not matter if will be full or empty, I guess
They are already in the game. You can collect them. fallout.fandom.com/wiki/Super_mutant_body_parts
It’s a misc item already in the game
ah.. then I indeed missed it, seeing it now reminds me that I amybe found it before but I dont think I kept it or maybe I only seen wiki page.. odd thing to put as ingredient now, zealots should then use those jars with scorched parts I guess, to follow same logic but it does not so.. seems as someone was choosing ingredients with coin and rat board
Does the -wep weight redux mod for weps stack with the -wep weight redux for armor? Since they don’t stack with perk cards and you said max weight redux is 90%
yes, the effect always did. The weapon itself gets 90% reduced weight, and the armor can still reduce the weight left more. I personally also have full wwr armor sets, you can carry tons of weapons with this. But don't try to use a PA in between. No chance to move then. I'd try to find a balance between weight reduction and combat perks like sentinel.
Serums and bobbleheads what a bunch of crap. I know it’s supposed to be rare to be rare but damn I rarely get either of those
What happened to them only charging 45 modules for 3rd star🧐🤔 W.T.A.F.
How t.f. is 60 relative to 15/30 😒💩
it was 90 modules at first. 45 was for the 2nd star. so they already went down to this ;)
It sound much, but honestly, since we're getting modules in all public events now, its ok.
Pretty cool though!!
Do we only have a chance to get the weapon prfixed mods when scrapings, or is it completely random what mods we can get.
TIA ❤
Only those you scrap can be learned or drop as a mod. Thats why you can prepare and hord items with your preferenced effects to scrap now.
@@nukaknights thank you 😊
20 Kronkorken, der Bruder ist n Allmann^^
Does anybody know if scraping the legendary mods themselves have a chance to learn their plans? Kind of like with weapons and their parts.
You can't scrap them.
@@nukaknights thanks for the info, Man!
Absolutely will make FO76 from a good game to a great game, well done Bethesda
Not on my bench
Tell us how to unlock everything.
The mods you create from what you've learned, are they transferable?
Yes, all legendary Mods can be traded
I am absolutely against duping or cheating, but if this turns out to be WAY harder to get God Rolls than it was before, while telling us that they’re “giving us the Legendary Crafting you’ve been asking for”, I am all for Box Mods being duped to the MAX, as long as they’re disputing them for next to nothing.
Like I said, I’m against cheating, but if Bethesda is going to give us something we’ve been asking for for years, but are still making it next to impossible, that may finally give them the hint that their RNG system needs to be a “little bit” more player friendly.
Grinding is fine, but if you’ve been playing for 4-6 years and don’t have MOST of the gear you want, there’s something quite wrong.
1.5% and it cost serums its a rip off update just like there new season 😂😂😂 f u beth you guys are scamming big time
I've been playing FO76 since 2020 but I think I'm going to be done with it when my FO First runs out early next year, this does not sound fun ! I play for fun not grinding 😝👋
Just wait some months and people will be selling all these legendary modules in their Camp shops. Although you'll need many many caps
What named weapons like unstoppable monster can I destroy and get good legendary effects?
Nuka Launcher and Medical Malpractice too
Well, adrenal reaction serums just doubled in value.
X-Cell too. I've heard about crazy x-cell deals already.
@@nukaknights Interesting. I have a large stockpile of x-cell.
@@nukaknightsI have 28 X cells I’ve just been saving them I don’t use them at all 😂
Is there any special ingredients to use the mods or is it just for making them?
special ingredients should apply only on crafting boxes with mods, applying boxes should cost only scrip if I am not mistaken
To apply them to an item you just need scrip and the legendary mod
That's good news then
I think there is a 5 star also.
Looking for a list to look at. Not a damned video. Where can I get a list I can print on my printer
Just click on the article, in the description, like I explained in the video. Most of the Nuka Knights Videos have the same content in written form on our website.
Well, rats for me being a good housekeeper and generous player by dumping decent legendaries… or selling decent meta items for cheap.
you can still sell mods cheap, instead of overpricing like some people already do. you can also still sell good tradeable items. items just become untradeable when you mod them. random rolls can still be traded and loot from events or enemies can also still be traded (if it normally could).
@@nukaknights i follow the example of generosity in the creator community of FO76, “pay it forward”. It will be harder to learn the mods as i gave that meta stuff away and didn’t hoard it as i have what i need. Now i can make my good stuff awesome, but its gonna be a slog to learn the mods.
This list is so helpful for me to know what resources i will need for crafting and what to save as gifts for good players for their crafting too!
You guys are awesome and i appreciate you.
Time to go farming again!
untradeable no thanks
No faster fire rate?
Rapid is faster fire rate. +25% weapon speed is the new description.
Thanks for the response, my apologies I guess I missed it. Thank you for the great videos!
And now we know why Bethesda announced bobblehead loot boxes.
Wonder what other loot boxes they're planning? My money is on mods
Also, I thought the plans were 1.5% and the mods was 5%?
They really should have shown some initiative and buff Berserkers or just remove it from the game. As is, it has next to no utility.
Some of these requirements to make these mods are odd 🤷🏻♂️and gonna be hard to get for some players I wish nothing ever changed we had all the old scoreboards and the old way of crafting weapons and armor this new system is just not it
👍
Ahh man it’s a lot 😅
Yeah, no need to remember all. Just come back, when you need it. You can also find an overview in the article from the description.
Woot
boo bad update
I feel the hacker community is going to dupe these to oblivion. The question is how much will they sell them for on the RMT market. If they sell a bundle dupe like 500 - 1000 of each box they could get away with 100 - 500 USD easy as it essentially is a one time purchase to make whatever you want going forward unless you change effects a huge amount.
🤢
Lmao. Anyone paying that much (or at all) would be straight-up dumb. But folks in this game always surprise me with the lengths they will go to avoid playing game, and min-maxing performance that no one will ever see or care about.
Why would anyone buy 500 mods of a specific type? You telling me you have 500 weapons you use regularly that you need to mod with the same legendary effect?
Ppl will learn plans so they'll be able to craft them infinitely, rmt won't last long with this one
Hardly.
These work just like plans so once you learn them, you have 0 need to search for them anymore. So some might farm them, and some noob players may make outrageous trades.
But ironically this is a casuals dream, and out of all of the prefix’s and effects, only 15 or so are viable and useful.
No one gives 2 craps about Juggernauts, or Aristocrats, Etc.
Can you or anyone verify 3* we@p0n intelligence is in the game files or has dropped for anyone? Thank you
Sure, look at the Mods. I literally explained it in the video.
@@nukaknights thank you. I’ve rolled about 300 fixers so far and been posting to even see a photo of anyone who has a drop of a weapon with the intelligence 3rd on Reddit , Facebook and Xbox. Just hoping to see that it’s possible
@@nukaknightsI pulled 120 weapns from Minerva and crafted another 600 in custom world and no +3 int drop
@@jeffreyw7022 Purveyor probably. Minerva sells only plans. It's just the 3rd day, don't get impatient. We waited more than 5 years and never got certain drops. You can also trade it from someone or maybe find it in a vendor one day.