Unreal Engine 5.3 Feature Highlights

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  • Опубліковано 1 жов 2024
  • Unreal Engine 5.3 brings numerous wide-ranging improvements as we continue to expand UE5’s functionality and potential for game developers and creators across industries.
    As well as enhancements to core rendering, developer iteration, and virtual production toolsets, we’re introducing Experimental new rendering, animation, and simulation features-including cinematic-quality volumetric rendering, orthographic rendering, a Skeletal Editor, panel-based Chaos Cloth, and support for SMPTE ST 2110.
    Find out more at unrealengine.com/updates.

КОМЕНТАРІ • 292

  • @S1su
    @S1su Рік тому +138

    I thought this video started with real life clip 😂

    • @themartinsbash
      @themartinsbash Рік тому +5

      Sameee. These guys are getting too good

    • @florianneacosta987
      @florianneacosta987 11 місяців тому +3

      ​@@themartinsbash The 3 horsemen that had most potential:
      Blue Sky Studios
      Insomniac Games
      Unreal Engine 5

    • @calumwoodward9489
      @calumwoodward9489 10 місяців тому +1

      Unrecord 🤩🥰

  • @cgcauldron5427
    @cgcauldron5427 Рік тому +156

    When developers never sleep... Well done guys, you must be inspiring a lot of your peers in the industry!

  • @Defiant493
    @Defiant493 Рік тому +201

    At first I thought this would mostly be a film-centric update, but the orthographic view will help greatly with top-down action and strategy games!

    • @juancarlosgzrz
      @juancarlosgzrz Рік тому +9

      Mhm: architectural views

    • @lawendt
      @lawendt Рік тому +3

      It's actually just the video that focus on these aspects. For in-depth game development there's a lot of nice changes

    • @fdmantube
      @fdmantube Рік тому

      yes I think people forget how useful this is to working peeps@@juancarlosgzrz

    • @fdmantube
      @fdmantube Рік тому

      perspective is a human gift and deficient

    • @niks660097
      @niks660097 9 місяців тому +1

      isn't this too late, other engines have this feature since 2015.

  • @BenExell
    @BenExell Рік тому +104

    The orthographic camera is really interesting, kinda wanna try it with my game just to see :)

    • @Peluche070
      @Peluche070 Рік тому +3

      Might as well call it the Michael Bay Camera? :D

    • @covakoma1064
      @covakoma1064 Рік тому

      Reminds me of some scenes of Metal Gear Solid...

    • @BenExell
      @BenExell Рік тому +1

      @@jlf120 NDA ;)

    • @lennysmileyface
      @lennysmileyface Рік тому +2

      Damn I have been waiting for them to add that for ages. Isometric 3D.

  • @twinsen_rus
    @twinsen_rus Рік тому +57

    Wow. Love the cloth simulation feature, the shirt looked awesome while moving realistically instead of being baked. I've been dreaming about this feature for so many years!

  • @Captainpanda2080
    @Captainpanda2080 Рік тому +7

    It’s like lipstick in a pig. Chaos physics is still crap. How about ensure the product is stable before adding new shiny features that make the engine is more unstable.

  • @TallSilhouette
    @TallSilhouette Рік тому +74

    Love those simulation improvements. That always felt like an underutilized part of the engine.

    • @kurogotbeats
      @kurogotbeats 8 місяців тому +1

      @@JonathanLukeAvery it probably will be possible soon, considering there is real time ray tracing now, which is nice, or if not hopefully throughout the years someone finds a way to make those simulations less resource intensive

  • @almostagamedev
    @almostagamedev Рік тому +25

    I feel like technology advances way faster than I can keep up with it, haha. But hey, not saying that's a bad thing though! Thank you guys for the exceptional work!

    • @grzes2681
      @grzes2681 Рік тому +5

      That's singularity bro.

  • @yonjuunininjin
    @yonjuunininjin Рік тому +35

    Am I living under a rock? Who is this new person, the information is delivered short and precise. I'm really loving it.

    • @EternalDeathSlayer_3
      @EternalDeathSlayer_3 Рік тому +3

      Sounds like it might be an AI voice?

    • @mattynek2
      @mattynek2 Рік тому +4

      ​@@EternalDeathSlayer_3 No wonder their engine is so advanced when they have an AI voice THIS GOOD.

  • @RomixV
    @RomixV Рік тому +22

    That's cool and all, but let's focus on improving stability and squishing bugs...

    • @povilaslondon
      @povilaslondon Рік тому +8

      thats not their goal, their goal is to trick the industry into that UE is the ONE and then just capitalise on the income without fixing much of the bugs.

    • @maaxrenn
      @maaxrenn Рік тому +1

      @@povilaslondon lol

    • @povilaslondon
      @povilaslondon Рік тому +1

      @@Imhotephp Yeah, but you know when you are fixing bugs you can't release "new" version every 4 months then. So how you will then trick the industry that your software has everything you ever need if the features do not even exist no matter how broken they are.

    • @Dredenot
      @Dredenot Рік тому +1

      But they are removing bugs? You can just go into release notes and see for yourself.

    • @Colopty
      @Colopty Рік тому

      Read the patch notes...

  • @Cannibust
    @Cannibust Рік тому +16

    How many developers at EPIC do you have working on UE5? Id like to personally thank every member for all the hard work you put into transforming the future of gaming into a truly unbelievable spectical

  • @vince4417
    @vince4417 Рік тому +5

    Oh the preview automatically updates to 5.3. Never noticed that before.
    Thats gonna save us some time.

  • @dXXPacmanXXb
    @dXXPacmanXXb Рік тому +2

    you also gotta tell us how to actually use that stuff, not just add it

  • @dawidbujak
    @dawidbujak Рік тому +14

    I love the support for OpenVDB!

  • @PrismaticaDev
    @PrismaticaDev Рік тому +10

    Groovy! Ortho projection fixed finally haha

    • @The_Xeos
      @The_Xeos Рік тому +5

      For real, only took 8 freaking years to fix lmao, better late than never I guess

    • @DigitalGreenTea
      @DigitalGreenTea Рік тому +3

      Took ages xD I still remember having issues within a project using 4.16

  • @ekram1v135
    @ekram1v135 Рік тому +7

    Gorgeous! Now we want games to actually use UE5 properly.

  • @DaniMartVTen
    @DaniMartVTen Рік тому +1

    Hey Unreal Engine,
    If you put a neuron-response capture headcap on a gamer, subject them to a library of images, map the responses to index a user archive, then the gamer need merely think of a static memory, the computer program reads the relevant neurons, and displays an approximation of selected library images through Unreal Engine 5.3, using AI logic to mesh the puzzle pieces because of nanite malleability?
    We could paint with thinking.

  • @cryzenx.
    @cryzenx. Рік тому +4

    Amazing !

  • @nathancreates
    @nathancreates Рік тому +8

    I'm glad Epic are starting to put more work into the developer experience and editor performance with features like on demand shader compilation and here with multi thread cook. It's not a flashy feature that looks great on marketing material, but it makes a marked improvement to what using the tool is like, and I greatly appreciate it.

  • @ArghanionsPuzzlebox
    @ArghanionsPuzzlebox Рік тому +2

    Oh I can finally start porting my vdbs to Unreal Engine!

  • @TheShinyHaxorus3D
    @TheShinyHaxorus3D Рік тому +2

    So can you guys like, fix landscapes? Why does using a 8k heightmap create 4000 landscape components in 5.3, and only 64 in 5.2. It murders my performance

  • @maxxwalker3965
    @maxxwalker3965 Рік тому +2

    Please work on Multi core CPU utilization

  • @deadselect
    @deadselect Рік тому +9

    Это всё, конечно, хорошо. Вот бы только разработчики игры научились оптимизировать

    • @francuz5748
      @francuz5748 Рік тому +1

      Так научи, разработчики же без тебя не догадались

    • @deadselect
      @deadselect Рік тому

      @@francuz5748 а, ты из тех, кто везде кричат "сперва добейся"? Я похож на разраба движка? Или к игровой индустрии причастен, умник?
      Догадались разработчики Remnant 2 сделать оптимизацию? Или они не смогли нормально оптимизировать тайтл? Или они забили?
      Забавная тенденция: графики в новых тайтлах особой не прибавилось, играть с приемлимой частотой кадров можно только на топах, а виноват в этом не разработчик, а критикующий за подобный подход нонейм, который не научил разрабов оптимизировать игры. Сами эпики почему-то умеют оптимизировать игры на своём движке: Fortnite тому доказательство.

    • @micromancer
      @micromancer Рік тому +2

      @@deadselect Тот самый Фортнайт, в котором при первом запуске и весь игровой сеанс устанавливаешь шейдеры, ловя при этом микрофризы и лаги и напрочь убивая хорошее первое впечатление об игре

    • @Vitya-vk8ke
      @Vitya-vk8ke Рік тому

      ​@@micromancerв лаунчере надо поставить галочку чтоб при установки игры он сразу скачал все и сразу все установил и не будет при первом запуске тормозов.
      У меня кстати небыло ни каких проблем когда я первый раз установил без этой галочки, это у тебя проблемы и ноешь сидишь.
      Это нормальная практика когда игра не докачена, но ты уже можешь играть и во время игры игра докачивается и устанавливается и очевидно она не будет играть плавно и как должна. И нужно быть полным долбаебом, чтоб знать этот момент, что у тебя игра что то докачивает и что то ещё устанавливает, но при этом орать и делать впечатления.
      Возьми любую ММО, у них свой лаунчер и везде ты скачиваешь примерно процентов 30 и уже можешь играть

  • @justinlowthan4216
    @justinlowthan4216 Рік тому +40

    I love how real games look now i love Unreal Engine 🙌

    • @povilaslondon
      @povilaslondon Рік тому +4

      name at least one :D

    • @Nidzulaa
      @Nidzulaa Рік тому +3

      name at least one game utilizing nanite and lumen at the same time

    • @S1su
      @S1su Рік тому +5

      @@povilaslondon fort solis

    • @S1su
      @S1su Рік тому +3

      @@Nidzulaa fort solis

    • @ugurinanc5177
      @ugurinanc5177 Рік тому +6

      Fortnite@@Nidzulaa

  • @Zanoladab
    @Zanoladab Рік тому +1

    Yet theres not a single game that even looks 40% as good as this

  • @Biondi53
    @Biondi53 Рік тому +3

    Using Paragon assets to break our hearts again... thx EPIC!

    • @darylobert
      @darylobert Рік тому

      LOL, he is super fun, love using him in the demos, Rampage!

  • @phellipefh
    @phellipefh Рік тому +2

    Please, help us with datasmith for 3ds max 2024. When Max opens its crash. I love the workflow between Unreal and 3ds max. Unreal engine is life!!

  • @Jean_Mi
    @Jean_Mi Рік тому +3

    With the preview version, I can no longer send a project (even a basic one) on Android. (unknown error)
    I hope the developers will fix it for the final version

  • @cettura
    @cettura Рік тому +2

    Is there a way to get VCam running on Android?

  • @lijingys5823
    @lijingys5823 Рік тому +4

    FIX PHYSICS ENGINE. FIX CHAOS

    • @NunoMaia
      @NunoMaia Рік тому

      YOU CANNOT FIX CHAOS.

  • @FF-FAN9999
    @FF-FAN9999 Рік тому +1

    i wish you guys would spend some time focusing on improving performance on lumen and nanite. these things are really not performant for videogames.

  • @goiviredmi9
    @goiviredmi9 10 місяців тому +1

    Ya pero un juego completo con esos gráficos tardaría mucho en hacerse

  • @Kryptix0III
    @Kryptix0III Рік тому +1

    can't wait for these games to run at 720p 30fps making all the graphical improvements useless

  • @SaladHate
    @SaladHate Рік тому +1

    UE developers, please, guys, do more of your magic on optimization, because every game except Fortnite is struggling with crazy low FPS even on 4090s

  • @bekitamas
    @bekitamas Рік тому +1

    1:02 is Rampage from the Paragon game... the only MOBA that I ever liked..
    Riktor's design is one of my favourite of all time ❤❤ (still my PlayStation avatar)

  • @marceelino
    @marceelino Рік тому +1

    Can you please move away from Apple products and focus on more user friendly hardware.

  • @xaby996
    @xaby996 Рік тому +1

    Paint skele?
    Multi core cook?
    Trail cam?
    OMG

  • @gnomeskejs
    @gnomeskejs Рік тому +3

    This is really cool, but when do we get a tolerable antialisaing solution and performance tech that actually improves performance?

  • @bryngillings8941
    @bryngillings8941 Рік тому +5

    Incredible studio and work by the staff

  • @the-secrettutorials
    @the-secrettutorials Рік тому +2

    Love this product! The Apple version is buggy AF, but I'll stay tuned for fixes 😉

  • @DoodlingHitman
    @DoodlingHitman Рік тому +1

    i wish that little skeleton and horror themed map was a game, lol

  • @victorjanssen8720
    @victorjanssen8720 Рік тому +2

    Need a Unreal Tournament to mark such a success. True to life graphics, wow.

  • @3dsmax_metronomus480
    @3dsmax_metronomus480 Рік тому +1

    No word about nanite displacement texture in ue 5.3 . I thought displacement texture had returned?! A guy on UA-cam showed it working in the preview version..

  • @JDAeroVR
    @JDAeroVR Рік тому +1

    Where are we with Very Large Terrain importing? Just found out that we have to disable the Landscape Layers editing to import any landscape Large than 16K. Which would not allow spline deformity like roads.

  • @dschannel5279
    @dschannel5279 Рік тому

    The advancement of technology is undoubtedly a good thing, and it's foolish to argue against it. However, in the game engine, besides new tools for filmmakers with the latest RTX graphics cards that cost a fortune, it would be nice to see something for game developers with less top-tier configurations, without RTX. The performance improvement for Lumen is not happening. There's no performance improvement for TSR. There's no performance improvement for Virtual shadow maps. Occlusion culling works much worse than in UE4 (static meshes load right before your eyes, regardless of the frame rate). On the other hand, in the new version, the standard shadow maps are broken, and you're forced to switch to Virtual shadow maps, even if you don't need them, and they are even more hardware-demanding. I hope in the future, apart from movies, the developers will also consider games and work on improving performance.

  • @colinmcintyre1769
    @colinmcintyre1769 Рік тому +3

    I'm really excited about the dolley tool!!

  • @AndreyLuizDev
    @AndreyLuizDev 11 місяців тому +1

    We're watching an era where movies are going to be made in runtime!

  • @Flexington
    @Flexington Рік тому +1

    I hope unreal engine 5.4 will contain auto optimization tools for developers, so it will be at least 120 fps on rtx 4080 full HD resolution (hi starfield)

  • @badimagerybyjohnromine
    @badimagerybyjohnromine Рік тому

    they brought back tessellation, doesn't even mention it in the video
    meanwhile in the comments "DAT ORTHAGRAPHIC CAM THO!"

  • @NabrocTheGreat
    @NabrocTheGreat 6 місяців тому +1

    I found what I'm doing the rest of my life........

  • @ShadowTM6
    @ShadowTM6 Рік тому +1

    Amazing 🔥

  • @ario9907
    @ario9907 Рік тому +3

    Open VDB is huge!

  • @RalphCurtis
    @RalphCurtis 11 місяців тому

    Question, why is Unreal all crammed onto one monitor.. I am assuming most of us have 2 or 3 monitors, why is Unreal not utilizing this?
    Wouldn't it be awesome to have the viewport center and all the tools on another screen? Most all of my 3D and graphics software have been doing this for decades.
    anyway just asking..

  • @flamendless
    @flamendless Рік тому +9

    Awesome. Cant wait to use all of these for my 2d platformer game

    • @smileychess
      @smileychess Рік тому +1

      You can make the first 2D platformer with real time cloth simulations. No one wanted it, but you will surely deliver it anyway.

    • @ClintochX
      @ClintochX Рік тому

      😂😂😂😂😂😂 I didn't see any 2d updates here

    • @timothyedrickburhan
      @timothyedrickburhan Рік тому +3

      thats the joke, there will be no 2d update@@ClintochX

  • @ZAKarchitects
    @ZAKarchitects Рік тому +1

    Finally ortho cam

  • @GrinyaPLAY
    @GrinyaPLAY Рік тому +1

    Great 4090 - 30fps 🎉😂

  • @lto123
    @lto123 Рік тому +1

    all of this features that any console or PC can run it lmao

  • @blakegt.7326
    @blakegt.7326 9 місяців тому

    FPS is still TRASH... I stay with UE 4. UE5 is still not production Ready after 3 versions and years adding more and more stuff that we can not use in game and actually affecting FPS, making it a terrible platform for console games. UE4 was great without any of the new features, because the 1 feature that matters is: FPS.

  • @patman3310
    @patman3310 Рік тому +1

    I want them to do an update that is just completely about real world physics.

  • @SidorovichJr
    @SidorovichJr Рік тому

    Imagine path tracing in UE5, given 4090 can barely handle this engine alone without dlss help

  • @graphguy
    @graphguy Рік тому +2

    aI voice ? zzzzzzz

  • @StephenMinkin
    @StephenMinkin Рік тому +1

    This engine is amazing. Gone is the time of saying graphics aren't good enough. When I see it..its like. Yes....that looks right.

  • @Netryon
    @Netryon 11 місяців тому

    There is something I should say Primal Council Xenothreat so everybody would see where it all began - living not having 0 time is not good for us. These are short studies lectures tasks assignments, but not that rich modeling experience for a complete game. You likely not doing it professionally ever again 1:12 and it's same reoccurring web browsing experience as writing hello world. Current students could have had this education institution modeling experience, students like me enjoyed this journal revealing it's secrets 1:20.

  • @GamersDk123
    @GamersDk123 Рік тому +1

    Pathtracing vdb sims?! Lets fucking goooooo

  • @He-Is-One-and-Only
    @He-Is-One-and-Only Рік тому +1

    Awesome 👍 just downloading the update now🎉🎉🎉

  • @devintrusdell5733
    @devintrusdell5733 Рік тому

    GOD loves us so much that HE gave HIS SON to die for our sins on the cross and HE rose from the dead again after three days and who ever believes in this and asks GOD to forgive them of their sins will go to heaven

  • @timmcgrath8742
    @timmcgrath8742 Рік тому

    Not long downloaded this to play, but it keeps crashing within three minutes of loading :( My computer is well withing specs.

  • @OversikerSTUDIO
    @OversikerSTUDIO 10 місяців тому

    Did they already do something to render only one angle of the 3d model in corelation to what is visible on the screen (something like fake 3d in wolfenstein 3d and other old games) and render only some partial buffer thats currently out of sight?

  • @YoutubeBrett
    @YoutubeBrett Рік тому +2

    Hi

  • @marcbe001
    @marcbe001 Рік тому

    Nothing about VR support / improvements ... The neglected orphan child of UE 5.

  • @ThatWeirdCat
    @ThatWeirdCat Рік тому

    very nice and epic. also when displacement map implemented in substrate? displacement will be next update for substrate right?

  • @DRAWKCABLLA
    @DRAWKCABLLA Рік тому

    STOP UPDATING AND FIX BUGS FROM THE ALREADY EXISTANT VERSIONS. JESUS

  • @labombaperez629
    @labombaperez629 Рік тому +1

    Now you can make Oppenheimer at home

  • @jokerjolly5873
    @jokerjolly5873 7 місяців тому

    This is becoming scary. What's gonna be real in future. What's real and what is not it's going to be one of the common questions in the future.

  • @thietduy
    @thietduy Рік тому +2

    ❤❤❤ UNREAL is the FUTURE ❤❤❤

  • @ItsAkile
    @ItsAkile Рік тому +1

    That camera does loook sick

  • @ANIM_SHORTS24
    @ANIM_SHORTS24 Рік тому +2

    Great 🎉❤

  • @MrMojo25
    @MrMojo25 11 місяців тому

    I thought she said "global elimination" as there was a fire in the background, but she just said "global allumination"

  • @patrikbaboumian
    @patrikbaboumian Рік тому +1

    My weekend is saved :D

  • @ThiagoLucioBittencourt
    @ThiagoLucioBittencourt Рік тому +1

    We are a simulation creating another simulation \o/

  • @janostoth4315
    @janostoth4315 Рік тому

    Can you load scenes/projects from the old Unreal Engine 4.x (4.5) ?

  • @s_pacebar
    @s_pacebar 7 місяців тому

    Can y'all start making PCs?
    My PC might start heating up before I even install the game 💀

  • @TewaAya
    @TewaAya 11 місяців тому

    the orthographic view feels so early 2000's anime panning or video game fixed cams.

  • @cosmosunited
    @cosmosunited Рік тому

    doesn't matter if you don't bring the caustics and light dispersion branch from nvidia as a built in. nothing matters anymore without that.

  • @ryanhamilton3279
    @ryanhamilton3279 Рік тому +1

    Too bad we never see any games like that.

  • @lempasq5474
    @lempasq5474 Рік тому

    Maybe u finally fix bugs that lasts for years first, and then implement more "features"?

  • @AndreyDillingerPlay
    @AndreyDillingerPlay Рік тому +3

    It’s awesome!!!🔥🔥🔥

  • @grantwallace1882
    @grantwallace1882 9 місяців тому

    I understood about 13.69‰ of that, but it looks amazing!!!!!!!

  • @Gabrong
    @Gabrong Рік тому

    Sadly I can't even really run the editor... Hits me with a video card memory overload all the time

  • @mrbatya1112
    @mrbatya1112 Рік тому

    I want to see Ultra High quality Phyxs on new games. Smoke, Fire, water, and splashing ice dirt and water

  • @HeartsintheWind
    @HeartsintheWind Рік тому

    In engine skeletal editor. "Hell it's about time" Tychus Findley

  • @JavadRezaii
    @JavadRezaii Рік тому

    I have a problem in 5.3. It can not play my mp4 files in reverse! My file has supported rate from 0.5 to 4 ( no negative rates are supported ! ). These are normal H.264 flies which we have created in AE.

  • @алешагордый
    @алешагордый Рік тому +2

    Физика, больше физики

  • @charlie_putha
    @charlie_putha 11 місяців тому

    Please add vertual camera controling feature for android users not only apple users !!! Please please please

  • @taiwansouthkoreajapan
    @taiwansouthkoreajapan 7 місяців тому

    you can do this with any engine even roblox engine can be pushed to this quality.

  • @SaenGaems
    @SaenGaems Рік тому

    i wish i waited for this update before doing my own orthographic camera hacks, oh well, experience gained

  • @valderramajeria
    @valderramajeria 8 місяців тому

    this is so amazing, im actually exited to see my 7 years old PC explode

  • @Mrsmifff
    @Mrsmifff Рік тому +1

    I wish i was smart

  • @hh-iu8pz
    @hh-iu8pz Рік тому

    the lighting is too much yellowish orange and red. real lighting must be white

  • @AliCan-ni3uy
    @AliCan-ni3uy Рік тому

    With Unreal Engine you can you can you can...
    Where the games??????