TOCA World Touring Cars (2000) | Honda Accord | Brands Hatch | PlayStation/PS1/PSX HD

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  • Опубліковано 16 лис 2024
  • Ігри

КОМЕНТАРІ • 16

  • @charlesteixeira2702
    @charlesteixeira2702 2 роки тому +2

    pilota muito, nesse circuito eu sou um desastre no level hard' no máximo que eu posso alcançar é o 3° lugar!

  • @guilloneauantoine6278
    @guilloneauantoine6278 6 років тому

    Allez huuu c’est le dernier tour !! Ça nous rajeunit pas tout ça...

  • @racinggamechallenge
    @racinggamechallenge  8 років тому

    Thought we were going to have a nice 3-way battle for the lead but I guess not hah! This game's a little less subtle with their random computer car crashing!

    • @espejoPublic
      @espejoPublic 4 роки тому

      ua-cam.com/video/5wRjykw6d44/v-deo.html best version..

  • @karelpipa
    @karelpipa 8 років тому +1

    I like FoV in this game. Better than in GT5/6 :) But its a pity they did not leave the physics from the predecessor. Also graphics is not as sharp (looks like lower resolution was used)

    • @racinggamechallenge
      @racinggamechallenge  8 років тому

      Yeh this is one of the only PS1games I find the cockpit view actually somewhat playable :) The viewpoint is quite far back in the car. TOCA 2 has some of my favourite physics (racing games obviously :p) on the PS1 so yes, is a shame to see them changed, though this game still plays really well. I guess maybe the graphics took a hit to make space for the huge selection of cars and tracks they crammed into this game :)

    • @espejoPublic
      @espejoPublic 4 роки тому

      ua-cam.com/video/5wRjykw6d44/v-deo.html

  • @panagiotist47
    @panagiotist47 6 років тому +1

    How is the fov so far? Does it have to do with the resolution? Because im playing it on ePSXe and it is more close..

    • @espejoPublic
      @espejoPublic 4 роки тому +2

      in epsxe use texture filterin for delete the ridiculous pixels and sawtooth or...
      hahahah update your psx graphics in this sample icludes texture filtering for delete the pixels , and xbrz, for upscale 2d sprites and pgxp perspective correction, for not tremble textures ua-cam.com/video/5wRjykw6d44/v-deo.html

    • @racinggamechallenge
      @racinggamechallenge  Рік тому +1

      Looks really good! So sharp on the emulator :D

    • @panagiotist47
      @panagiotist47 Рік тому

      @@racinggamechallenge omg i just realised you answered me after 5 years 😂

    • @racinggamechallenge
      @racinggamechallenge  Рік тому +1

      Hah, better late than never! The channel stopped for a few years. I've just released a new video for this game so have just checked my old videos and seen I hadn't replied to everyone. To actually answer your question, I have no idea! Think the FOV is preset on the PS1 (would need to check the options), never tried ePSXe. Andriodepcsoluziones165 gave some info, hope that helped.

    • @panagiotist47
      @panagiotist47 Рік тому +1

      @@racinggamechallenge Yeah you right mate.
      I think in some cars the seats are different so the FOV too depending the elevation of the track.