while i wasnt a huge fan of the game, i do miss sleight of hand making a real difference on the bigger or heavier weapons especially. and the sound design and graphics were great. it wasnt a perfect game but i will give props where theyre due
@@better-shotgun there is no joke. Usually games just speed up the reload animation but mw19 they do different animations. Let's say the we have a 1911 pistol, the regular animation shows the operator press the mag release, put in a new mag, and then rack the slide. Now a sleight of hand animation would be mag release, new mag, then slide release. Some are just slightly different but it's very impressive to see how much work animators put into each weapons many reloads.
@@miku-chanfromUA it's not a graphics downgrade. They just made it more stylized, but sledgehammer is pretty shit at making interesting graphics and so everyone thinks they just tried to make their own realistic graphics and failed
Clearly IW, SHG, whoever worked on these games, did not learn their lesson from the OG Modern Warfares: have eerily similar or exact animations… those who fail to learn history are doomed to repeat it. Clearly COD is in that cycle instead of innovating
@@xoiDROCKioxcod 2024 will be the next innovation. And whatever that innovation is, they'll use it in the next 3 games after that until everyone gets tired of it and then another one of the 3 devs has to make a new innovation. That's how cod has always been
@@Glenn_Quagmire they need to innovate ways of getting their core audience back to their IP. I gave up hope after MW3 (2011). Since then the games have been steaming-summer-shit since
i mean they were probably gonna add those guns in the game anyway so it wouldnt be any different with or without the mw2 logo slapped on em in the menus
I wish they would have a giant weapon over haul where they added all the weapons from mw19 and some new ones and used their real names. Would make the game alot more fun and give it more personality
Even tho they can afford the names acti are money hungry scumbags, they’d rather save where they can, it started with 19 when some weapons had their own names like the Vel instead of Vector
People complain about how little color there was in mw2019 so they made mw2 2022 more colorful. I liked mw2019 because it felt real. But too many people complained because they said that they can’t tell so one from far away
@@smileyryeah mw19 was pretty fucking ugly. But it followed the original cod 4 pattern of dull visually uninteresting maps with pretty cool layouts. Except this time they actually created designated camping spots for some reason. Mw2 maps didn't have that problem and the ability to wall hang added a new layer of movement and verticality to the maps and opened up opportunities for new ways to get kills or flank.
Throughout MW2 I felt like the Carey over weapons had some reloads that were slightly slower, but wasn’t sure. It seems like they “sleight of hand” isn’t as potent after MW19
yeah, and that why in mw19 everyone complain about cant see shit in dark corner, and as a player who just want high fps and see my enemy I prefer graphic style in mw3
Idk what bout that, honestly sometimes MW 2 and 1 looks like the same, and other times i say MW1 looks kinda better, the lighting makes the difference, the problem here its when you make it look worse having a really big and crying community
@@frankhorrigan835 never said MW2 and 3 look bad, they do look similar (even tho lots of ppl prefer MW19 graphics), but games like CW and Vanguard did not look as good as MW19 (which isn’t that big of a deal), just pointing out
They got so many complaints of lightning from verdansk and league and casual mp so the only choice was to sacrifice it for better gameplay. Unfortunate, although it still looks good
One of these games took time, effort, patience, and dedication. The other was rushed, greedy, and cut every corner. See if you can tell which is which?
Everyone saying MW2019 has better graphic is wrong. It has better lighting. The textures themselves honestly look to be of the same quality. Altought most guns have a cleaner look (no scraches etc) so that combined with the lighting makes them look less "real".
The natural light casting on weapons in MW2019 tells everything. Idk what to say. MW3 maps do look vibrant but its missing the visual fidelity that MW19 had. This feels like a downgrade in terms of overall graphics, sound design, fake weapons, name and sound.
Man this video perfectly shows how MWII and III look so washed out in comparison to MW2019 visually. MW2019's color pallet and lighting looks so much more photorealistic, the sunny maps are actually bright and have a lot of exposure and contrast. The exact same map (with different assets), both are under clear weather, clear sky but MWIII looks ugly as fuck.
You’re not wrong about most of the maps being unlikable but the game was definitely NOT slow. Unless you were one of those people who refused to learn how to slide cancel and use all movement tech to your advantage.
With all these graphics comparisons, the only reason why people say MW2019 has the best Graphics is because it is the only game in the Franchise to NOT have reload animations from a previous entry in the franchise but sadly those days are fucken behind us now...
Mw19 graphics looks better but Mw23 animations looks better than mw19 Because you know why? Let me explain this So, people keep saying that mw19 is better than mw23, because mw23 has worse graphics, and the art style and animations got reused in mw22, but that’s not the point what you think so. But if you compare every single reload animations between mw19 and mw23. Mw23 will be more detailed than mw19, cause mw23 reload animation looks more accurate and alower than mw19, more like sleight of hand reloads. Somehow mw19 has still buggy reload animations and mistake reload animation and they got more mistakes on sog reload, and it got more inaacurate, and faster reload animations but on mw3, when mw3 reload animations are pretty good, and the sog reload is much better, and more accurate than mw19. Cause look. Sog Mw19 is so fast that they made a mistake and the reload really looks similar to bo3 & bo4. While mw23 is fixed already but slower, atleast it’s too accurate and realism to it. They tried harder to make animation better and slower for a little bit, we do not care if the animation was robotic or something, atleast they tried harder to make it more accurate and fixing the reload bug animation, we should respect mw22 & mw23 cause both of them have better animations and accurate, and it even reloads properly
@@l0rd0f5k33pnot really, it’s bc of a California law where you cannot replicate actual weapons. Thats why all the guns look weird compared to their real life counter parts
I know everyone is talking about the graphics and ill take part in it. its not specifically that one or the other looks better to me, but maybe you'll notice this after I point it out. The vibrancy of MW2019 is mostly negated in future titles, MW2019 has very bright (and accurate) specularity on its materials, as well as what I perceive to be a more accurate lighting model. Making colors pop more like I'd expect them to in most situations. I wouldn't say there's a downgrade, but I'd personally prefer MW2019 by a mile as its presentation is a lot more interesting to the eye, ignoring competitive gameplay.
MW 2019's reloads were as if you were in a bind and needed to get back into the fight ASAP. MW3 is as if you're at the range, but you wanna look good. Also COD 2019 reigns supreme in all sectors.
MW2019 still looks better in 2024 and still had the real looks of the guns irl. Not that shitty kits weapons that they introduced which doesn’t make any sense at all.
Mw2019 is just a different game, the sounds were awesome and the graphics just felt so real it's too bad MWIII is a downgrade and the sounds aren't as good.
@@Glenn_QuagmireNo. MWII, made by Infinity Ward had these exact same downgrades, and SHG basically built MWIII off of MWII, given the 18 months they had to make the game. If anyone’s to blame, it’s Infinity Ward. They really lost their touch sometime between MW19 and MWII, probably around the time the narrative and design directors left the studio (summer 2021).
@@Glenn_Quagmire Graphic fidelity wise, sure. It’s newer, so it’s obvious that it has better graphics. But graphic fidelity is not everything; look at the lighting on most of MW19 maps and even the first Verdansk, it looks *waaay* better than MWII and implicitly MWIII. Even the animations and sound design are a downgrade. While some animations feel like they’ve been done by the same people from MW19, a lot of them lack the attention to detail and meticulousness that every single one from MW19 had. This includes little things like the mag jittering ever so slightly in the hand of the operator (you can see that on quite a few of the guns if you look closely), basically making it not feel like they truly hold it in the hand.
@@SniperDog5 don't tell me you're one of those verdansk simps. That map was so dogshit with it's copy paste buildings and the skyscrapers that only had the lobby and the roof and a long ass stairwell. And no, the lighting was not better in verdansk in comparison to literally any part of mw22. And if you think the animations and sounds are worse look at literally any dlc gun (especially the 9mm daemon)
Finally a normal comparison. Same spot same map same brightness and everything. Ppl really like to make mw3 look like garbage w mw2019 having the best looking map saturation up too 100 and mw3 with some shit map ps5 bot settings brightness at 100. Good video man
I hate how they removed 20 plus guns from the first game. It had a good variety of weapons from the second world war and it looks better than than what we have now. Plus, the dumb names for the guns don't make sense and sounds generic
while mw2019 was a worse gameplay experience cause of lack of color difference making it hard to see on most maps and the insane camping, i do wish we had kept those graphics
Mw 2019 the guns looked extremely good 😌 and sounded good just too bad they gave up on the mutiplayer so warzone could take over 😔 and wish it was a 2 year cod
MW3 are like that because they prefer vibrant colors and better visibility compare to MW2019 and MW2 who much prefer realistic ambients and lighting. Remember MWIII was developed by entire different studio compare to MW2019 and MW2
@@doodle_1014bad opinion mw3 had terrible textures on launch and they do the bare minimum of actually making the models, the aim-down-iron-sight animations looked janky and robotic in season 1 and the game just sucks and is awful, its like a washed out uncle who was cool in highschool trying to sneak in to a frat party
they actually reused AN94’s handguard and barrel BUT poorly stuck them onto Kastov 545 yet making a strange gap between trigger guard and magazine release, trying to imply that they worked 😅
@@hira017 they could’ve made the magazine angled to the right and closer to the trigger guard and call it a day but no they straight up got lazy and reskin the kastov 545
Yall complain about MW3 graphics, but nobody remembers how shit the visibility was in MW2019. It was impossible to see anything even if it was just slightly dark. Everyone will be praising this game in a few years just like they praise the hot garbage MW2019 was.
I don't know why kilo 141 has disappeared from mw since mw2. It looks modern and tacticool but its role was replaced by previous made firearms like lachmann 556 or mcw. That's a downfall in technology.
@@Glenn_Quagmire No!! Kilo 141 is based on Hk 433 which is the combination between hk416 and g36 in term of advantages of these two. It is one of the newest assault rifle manufactured by heckler and koch in order to replace G36. I don't think Daewoo K1 will replace this gun. Because, it was developed by korean as a sub machine gun (eventhough it uses rifle catridge).
I miss playing CODMW 2019, I try to play mw 2 and mw 3 man so awful I dont like the graphics and lightning I feeling dizzy, I just want to play not to be sick!!!
Still trying to understand why MW 2019 has better looking graphics when it's MW3 that should be looking better having technologies like Ray tracing path tracing and what not
They did it because most of the cod community complained about visibility. And the moment they changed it, y’all complained. The cod community at its finest.
In case you ask why some weapons with sleigh of hand of MW2019 reload faster then the MW3 its cause the values of the benefit are different. Sleigh of hand decreased the time by 50% On MW3, the equivalent is around 10-30%
They did it because most of the cod community complained about visibility. And the moment they changed it, y’all complained. The cod community at its finest.
i have quite the unpopular opinion from the looks of it, i think MW3 looks better graphics-wise, especially the animations which were already top of the line on MW2019, but they made them better
ahh.. MW2019, the only game where sleight of hand perk works properly
I no understand joke
while i wasnt a huge fan of the game, i do miss sleight of hand making a real difference on the bigger or heavier weapons especially. and the sound design and graphics were great. it wasnt a perfect game but i will give props where theyre due
@@better-shotgun there is no joke. Usually games just speed up the reload animation but mw19 they do different animations. Let's say the we have a 1911 pistol, the regular animation shows the operator press the mag release, put in a new mag, and then rack the slide. Now a sleight of hand animation would be mag release, new mag, then slide release. Some are just slightly different but it's very impressive to see how much work animators put into each weapons many reloads.
@@trashpanda003 Infinite Warfare was the first CoD game to have different Fast reloads for most weapons.
MWII worked fine with the perk as well. Altought it was a character perk instead of something you equip on a gun.
When you look at both games side by side you can really tell how MW19 looks better lol
obvious graphics downgrade for what? idk. if you could run mw19 perfectly, why you couldn't run mw23 with same performance lol
@@miku-chanfromUA it's not a graphics downgrade. They just made it more stylized, but sledgehammer is pretty shit at making interesting graphics and so everyone thinks they just tried to make their own realistic graphics and failed
@@Glenn_Quagmire nuh uh
@@Glenn_QuagmireMWIII has the same graphics as MWII, art style change is on Infinity Ward
@@null-hi6dtthe art style is worse in MWIII. It looks less realistic and MWII already added more colour.
Is it just me or are the MW weapons sounds just more "crispy" than the MW3 ones?
MW2019 was the definition of crispy
Everything in MW19 was crisp
Gotta love reused some of the MWII weapons for this video.
Clearly IW, SHG, whoever worked on these games, did not learn their lesson from the OG Modern Warfares: have eerily similar or exact animations… those who fail to learn history are doomed to repeat it. Clearly COD is in that cycle instead of innovating
@@xoiDROCKioxcod 2024 will be the next innovation. And whatever that innovation is, they'll use it in the next 3 games after that until everyone gets tired of it and then another one of the 3 devs has to make a new innovation. That's how cod has always been
@@Glenn_Quagmire they need to innovate ways of getting their core audience back to their IP. I gave up hope after MW3 (2011). Since then the games have been steaming-summer-shit since
i mean they were probably gonna add those guns in the game anyway so it wouldnt be any different with or without the mw2 logo slapped on em in the menus
They could have just reused MW19's AN-94 for the SVA.
They could’ve just added all the weapons from 19 to this game until of the ones that came with the game but “business”
They reused the animations but some guns are altered maybe for legal reasons so they have less accuracies
@@divinium33They could’ve just made advanced warfare 2 😢
@@pom8130 that would’ve been awesome especially on this engine honestly
Aw2 is almost a thing but shg got dragged into making MWIII@@divinium33
I wish they would have a giant weapon over haul where they added all the weapons from mw19 and some new ones and used their real names. Would make the game alot more fun and give it more personality
weapon licensing and california law
Even tho they can afford the names acti are money hungry scumbags, they’d rather save where they can, it started with 19 when some weapons had their own names like the Vel instead of Vector
Californians think that cod causes school shootings so we probably won't get many (if any) real names anymore.
@@loreenzo2120 That Cali law people keep mentioning doesn't apply to here.
@@mistertililing5933 Even if it doesn't, we should totally still shit on Cali because it sucks balls.
The weapons, Lightning, textures… Man i miss MW2019 so much, the other games are ass compared to this masterclass
But the Russians in campagian were goofy and incorrect
@@slavModel more realistic campaign overall, don’t be like the Russian in both mwii and mwiii were the best
@@slavModel
So were the Russians and Arabs in the original trilogy
People complain about how little color there was in mw2019 so they made mw2 2022 more colorful. I liked mw2019 because it felt real. But too many people complained because they said that they can’t tell so one from far away
@@smileyryeah mw19 was pretty fucking ugly. But it followed the original cod 4 pattern of dull visually uninteresting maps with pretty cool layouts. Except this time they actually created designated camping spots for some reason. Mw2 maps didn't have that problem and the ability to wall hang added a new layer of movement and verticality to the maps and opened up opportunities for new ways to get kills or flank.
If MW2019 had an FOV slider and the gyro/motion aim settings we have in MWIII I’d be playing it rn
Just buy pc
@@chozzychill my priority is the motion aim settings PC not console has it natively
Throughout MW2 I felt like the Carey over weapons had some reloads that were slightly slower, but wasn’t sure. It seems like they “sleight of hand” isn’t as potent after MW19
Sleight of hand in mw2019 was a perk in gun attachment slots so i guess that would make it more potent than the universal fast hand of mw2/3
why does MW19's graphics look significantly better than MW23's
Different art styles
Because it is
The lighting
toned down graphics = better frames
yeah, and that why in mw19 everyone complain about cant see shit in dark corner, and as a player who just want high fps and see my enemy I prefer graphic style in mw3
The lighting in MW19 is probably why the game looks better than the later games, guess they sacrificed realism for visibility (which is not bad tbh)
Idk what bout that, honestly sometimes MW 2 and 1 looks like the same, and other times i say MW1 looks kinda better, the lighting makes the difference, the problem here its when you make it look worse having a really big and crying community
@@frankhorrigan835 never said MW2 and 3 look bad, they do look similar (even tho lots of ppl prefer MW19 graphics), but games like CW and Vanguard did not look as good as MW19 (which isn’t that big of a deal), just pointing out
They got so many complaints of lightning from verdansk and league and casual mp so the only choice was to sacrifice it for better gameplay. Unfortunate, although it still looks good
MWII and III definitely have better colors than MW2019 yellow industrial site #99
People crying about visibility is how we got to this point...
4:57 miss that shotgun reload animation 😢
One of these games took time, effort, patience, and dedication. The other was rushed, greedy, and cut every corner. See if you can tell which is which?
I'm just looking at those crispy MW9 Graphics
The MW2019 operators were on crack when it came to fast hands 😂
Everyone saying MW2019 has better graphic is wrong. It has better lighting. The textures themselves honestly look to be of the same quality. Altought most guns have a cleaner look (no scraches etc) so that combined with the lighting makes them look less "real".
The natural light casting on weapons in MW2019 tells everything. Idk what to say. MW3 maps do look vibrant but its missing the visual fidelity that MW19 had. This feels like a downgrade in terms of overall graphics, sound design, fake weapons, name and sound.
just Pure ASMR for men
The only best thing in the game, rest is meh
@@Pearloryx agree
@@Pearloryx i only play it because of the weapons lol
Oh yess bitchissss😂
Man this video perfectly shows how MWII and III look so washed out in comparison to MW2019 visually. MW2019's color pallet and lighting looks so much more photorealistic, the sunny maps are actually bright and have a lot of exposure and contrast.
The exact same map (with different assets), both are under clear weather, clear sky but MWIII looks ugly as fuck.
After Black Ops 2...MW 2019 was the only great CoD, after MW 2019 everything started to downgrade
I don’t get how the worst maps and slowest gameplay in franchise history makes for a great game 😂
@@HOTSAUCE710 Slowest gameplay ? Bro people literally slammed MWII to ground because it was not as fast as mw19.
You’re not wrong about most of the maps being unlikable but the game was definitely NOT slow. Unless you were one of those people who refused to learn how to slide cancel and use all movement tech to your advantage.
Black Ops 3 and WW2 were good. IW had a great campaign too.
Cold War had more players than mw22 and mw23 combined lol
Seems like tactical approach didn’t work on cod franchise
I like how athletic MW was. So quick, not fatigued out and slow. No unnecessary movement
Animations in both games are extremely good and satisfying.
With all these graphics comparisons, the only reason why people say MW2019 has the best Graphics is because it is the only game in the Franchise to NOT have reload animations from a previous entry in the franchise but sadly those days are fucken behind us now...
Mw19 graphics looks better but
Mw23 animations looks better than mw19
Because you know why? Let me explain this
So, people keep saying that mw19 is better than mw23, because mw23 has worse graphics, and the art style and animations got reused in mw22, but that’s not the point what you think so.
But if you compare every single reload animations between mw19 and mw23. Mw23 will be more detailed than mw19, cause mw23 reload animation looks more accurate and alower than mw19, more like sleight of hand reloads. Somehow mw19 has still buggy reload animations and mistake reload animation and they got more mistakes on sog reload, and it got more inaacurate, and faster reload animations but on mw3, when mw3 reload animations are pretty good, and the sog reload is much better, and more accurate than mw19. Cause look. Sog Mw19 is so fast that they made a mistake and the reload really looks similar to bo3 & bo4. While mw23 is fixed already but slower, atleast it’s too accurate and realism to it. They tried harder to make animation better and slower for a little bit, we do not care if the animation was robotic or something, atleast they tried harder to make it more accurate and fixing the reload bug animation, we should respect mw22 & mw23 cause both of them have better animations and accurate, and it even reloads properly
Overhaul the SVA and put in the MW2019 AN-94 pls like wtf we're they even thinking😑
sva-45 is way cooler
They made it the AN-94 last minute
Besides the AN-94 is ugly as shit at least you can look at the SVA
@@l0rd0f5k33pnot really, it’s bc of a California law where you cannot replicate actual weapons. Thats why all the guns look weird compared to their real life counter parts
I know everyone is talking about the graphics and ill take part in it.
its not specifically that one or the other looks better to me, but maybe you'll notice this after I point it out.
The vibrancy of MW2019 is mostly negated in future titles, MW2019 has very bright (and accurate) specularity on its materials, as well as what I perceive to be a more accurate lighting model.
Making colors pop more like I'd expect them to in most situations. I wouldn't say there's a downgrade, but I'd personally prefer MW2019 by a mile as its presentation is a lot more interesting to the eye, ignoring competitive gameplay.
Mw19 just has more power and efficiency on the animations it just might be the last time cod will peak
MW 2019's reloads were as if you were in a bind and needed to get back into the fight ASAP. MW3 is as if you're at the range, but you wanna look good. Also COD 2019 reigns supreme in all sectors.
How
MW2019 still looks better in 2024 and still had the real looks of the guns irl. Not that shitty kits weapons that they introduced which doesn’t make any sense at all.
Maybe because it’s an arcade game and not meant to be realistic?
What is the name of the camouflage that the mw3 scar has at minute 2:30?
i don't remember the exact name, but i know exactly that is a MW2 camo and its in the "Solid Colors" category. hope i helped 🙂
@@lorenzolombardi1265 thank you so much :D
Sure, but the Revolver and the Daemon in MW3 is lit af
Mw2019 is just a different game, the sounds were awesome and the graphics just felt so real it's too bad MWIII is a downgrade and the sounds aren't as good.
It's because it's made by sledgehammer
@@Glenn_QuagmireNo. MWII, made by Infinity Ward had these exact same downgrades, and SHG basically built MWIII off of MWII, given the 18 months they had to make the game.
If anyone’s to blame, it’s Infinity Ward. They really lost their touch sometime between MW19 and MWII, probably around the time the narrative and design directors left the studio (summer 2021).
@@SniperDog5 huh that's weird because mw22 is better than mw19 in every way and it looks way better too?
@@Glenn_Quagmire Graphic fidelity wise, sure. It’s newer, so it’s obvious that it has better graphics. But graphic fidelity is not everything; look at the lighting on most of MW19 maps and even the first Verdansk, it looks *waaay* better than MWII and implicitly MWIII.
Even the animations and sound design are a downgrade. While some animations feel like they’ve been done by the same people from MW19, a lot of them lack the attention to detail and meticulousness that every single one from MW19 had. This includes little things like the mag jittering ever so slightly in the hand of the operator (you can see that on quite a few of the guns if you look closely), basically making it not feel like they truly hold it in the hand.
@@SniperDog5 don't tell me you're one of those verdansk simps. That map was so dogshit with it's copy paste buildings and the skyscrapers that only had the lobby and the roof and a long ass stairwell. And no, the lighting was not better in verdansk in comparison to literally any part of mw22. And if you think the animations and sounds are worse look at literally any dlc gun (especially the 9mm daemon)
Took me a full 46 seconds to realise the newer game is on the right side, not on the left as I initially though.
No it didn’t..
Mw19 g36 animations were fine already why didn’t they reuse it
0:56
Look how they butchered the AN-94 in MWIII
Finally a normal comparison. Same spot same map same brightness and everything. Ppl really like to make mw3 look like garbage w mw2019 having the best looking map saturation up too 100 and mw3 with some shit map ps5 bot settings brightness at 100. Good video man
Because its a 70$ dollars DLC with nothing new other than a tons of reused maps and shitty campaing and zombies. sbmm
Don't know about y'all but I love that MWIII lighting
Why do both MW and MW3 Gun Animations Look all the Same Or am I Trippin?😂
I hate how they removed 20 plus guns from the first game. It had a good variety of weapons from the second world war and it looks better than than what we have now. Plus, the dumb names for the guns don't make sense and sounds generic
The ww2 guns were because they're still used by militias in the middle east I'm sure
I like how in the original mw series the graphics only got progressively better and here it’s completely reversed
This is my ASMR 💆🏻♂️
Sleigh of Hand
The best perk for guns ever
The fast reload perk in mw3 is broke
I reload only the first one fast and after that slow AF
Left ear: I'm in a gun store. Right ear: I'm in the Nerf office
The 1911 in mw2019 is just so clean
Definitely 2019 is better in my opinion. One word. !Crispy!
MW2019's lighting and graphics better than mwiii lmao
MW2019 we really had something.. and of course it got messed up along the way
while mw2019 was a worse gameplay experience cause of lack of color difference making it hard to see on most maps and the insane camping, i do wish we had kept those graphics
when the whole game became faster but animation are now slower
Mw 2019 the guns looked extremely good 😌 and sounded good just too bad they gave up on the mutiplayer so warzone could take over 😔 and wish it was a 2 year cod
No cod will ever be two year because of Activision
mw 2019 very fast reload animation
Mw2019 still goated
Is it just me or does MW (2019) look nicer?
Because he boosted the graphics. I know this because my mw19 did not look like this
@@babooskidickerson1413 Yeah when I watched the MWIII pre-release footage I thought the lighting looked WORSE than MWII’s
As much as I hate 2019 for its game design, the polish the game had for the fine details has been unmatched.
Mw3 is good but the lighting is bad and its too bright (mw2 better graphics than mw3)
MW3 are like that because they prefer vibrant colors and better visibility compare to MW2019 and MW2 who much prefer realistic ambients and lighting.
Remember MWIII was developed by entire different studio compare to MW2019 and MW2
But I love MW3 graphic
Mw2019 is better
@@doodle_1014bad opinion mw3 had terrible textures on launch and they do the bare minimum of actually making the models, the aim-down-iron-sight animations looked janky and robotic in season 1 and the game just sucks and is awful, its like a washed out uncle who was cool in highschool trying to sneak in to a frat party
cod players trying to make up their minds about what they want (IMPOSSIBLE)
Do we agree that 2019 weapons look more realistic because of the metal detail?
Mw3 guns aren’t metal
Could you do an extended mag/ shorter mag vs normal mag reloads ?
Mw19 has motion blur and mw3 not
why the fuck mw 2019 looks better than mw3 😂😂😂
mw19 graphics are unmatched
nice video
THX! :D
Mw19 is better that MWIII, true!!!
Satisfying
2019 sounds less plastic and more durable
Should have used the taq v instead of the 556 for the comparison.
MW2019 Clearly has better graphics and more attention to detail
До сих пор играю в mw2019 жаль, что половину карт вырезали и перестали поддерживать игру. А так была бы поддержка, то играли только в mw2019
what a good mw19 dlc
several guns that showed not the same but, this can be allowed i guess
2019 ❤
Fw mw2019 so ahead it time fr
they've reused a lot of weapons from MW19 but not the AN94?
Yeah, because of LiCeNsInG aNd ArStIsTiC LiBeRtIeS
they actually reused AN94’s handguard and barrel BUT poorly stuck them onto Kastov 545 yet making a strange gap between trigger guard and magazine release, trying to imply that they worked 😅
@@hira017 they could’ve made the magazine angled to the right and closer to the trigger guard and call it a day but no they straight up got lazy and reskin the kastov 545
@@chillglobethey work differently
Not a reskin
Writing this comment as I realize what you mean. You’re still wrong, they look completely different.
Yall complain about MW3 graphics, but nobody remembers how shit the visibility was in MW2019. It was impossible to see anything even if it was just slightly dark. Everyone will be praising this game in a few years just like they praise the hot garbage MW2019 was.
You know how good mw2019 is when most of the animations are copied over to the newer games
When you realize CoD has been reusing animations since CoD4: Modern Warfare(2007)
@@Mike-HFnah, they already do it since CoD 2
@@MarkedFour9027 Since CoD: Prehistoric Battle Grounds
Mw2019>
Hell no
I don't know why kilo 141 has disappeared from mw since mw2. It looks modern and tacticool but its role was replaced by previous made firearms like lachmann 556 or mcw. That's a downfall in technology.
Kilo 141 is supposed to be the cz bren right? I would prefer if they replaced it with the Daewoo k1
@@Glenn_Quagmire No!! Kilo 141 is based on Hk 433 which is the combination between hk416 and g36 in term of advantages of these two. It is one of the newest assault rifle manufactured by heckler and koch in order to replace G36. I don't think Daewoo K1 will replace this gun. Because, it was developed by korean as a sub machine gun (eventhough it uses rifle catridge).
@@KhuongTheKat0707 SMG in terms of role and classification but it's still a carbine
I miss playing CODMW 2019, I try to play mw 2 and mw 3 man so awful I dont like the graphics and lightning I feeling dizzy, I just want to play not to be sick!!!
everything in MW19 makes more sense
У мв3 перезарядка интереснее, но у первой Модельки лучше
What about shooting animations😢😢
Still trying to understand why MW 2019 has better looking graphics when it's MW3 that should be looking better having technologies like Ray tracing path tracing and what not
I would say mostly art style, but regardless, it is something I also question myself
They did it because most of the cod community complained about visibility. And the moment they changed it, y’all complained. The cod community at its finest.
Is it just me or is the better game in the left?
Just you
Yep, not only you. The left is far better.
nope, not just you, MW2019 objectively looks more realistic and it's kinda not even close, anyone who says otherwise is simply wrong.
God mw3 is so cursed
why is it so fast with slight of hand and i don’t remember all these guns
Bro mw3 reloads are so damn slow
Nice
:D
the only good thing mw2019 did right is the graphic and sound
wtf is with lighting and shadows in mw3?
It in evening or early morning lol
Mw19 guns are the best
In case you ask why some weapons with sleigh of hand of MW2019 reload faster then the MW3 its cause the values of the benefit are different.
Sleigh of hand decreased the time by 50%
On MW3, the equivalent is around 10-30%
Some guns reload animation look same lol
How did they make a dlc where the graphics are worse than mw2 (mw2 still got the best graphics tho)
Mw3 guns look like play-doh compared to 2019.😔
Still don’t understand how graphics keep getting worse since MW 2019
They did it because most of the cod community complained about visibility. And the moment they changed it, y’all complained. The cod community at its finest.
What a shame😮 wz1 graphics is not even comparable to this 3rd trash
supuestamente era un juego nuevo...
incredible how they make one of the best COD ever, and year by year they make worse
i have quite the unpopular opinion from the looks of it, i think MW3 looks better graphics-wise, especially the animations which were already top of the line on MW2019, but they made them better
2019 win
Mw2019 clears.