Yup, exactly that. Seems obvious but how many times there is like 5 people fighting 1 melee guy and the pocket healer in the back free casting, and ofc the melee guy never die xD 1 guy or a group of people fighting for minutes and no one dies, but as soon as someone start to pressure the healers everyone else dies, in general u don't even need kill the healers, if the healer is good u can't kill them alone most of the time, but don't let them heal other people is enough to win the fight. That should be the lesson 1 of any dps build, so imo is always good mention it. The only problem is when one team has SO MANY healers that there is the pocket of the pocket of the pocket.... all damage is nullified so doesn't' matter, everything is pointless at that point haha AGS hurry up with the damn MM Nice video mate 😁🔥
the problem i always have is my team completely tunnel visions, they are oblivious to anything that happens slightly to their left or right, but if i go try do the same shit to the enemy team , 5 people collapse on me as i try to work on a healer in the backline, then after i get turned on and killed, a team mate puts sacred ground on my dead body, this is a repetitive event that keeps occurring. BUT HEY, AT LEAST WE CAN GET ON A MOUNT IN OPR SOON, OR BE PROMPTED WITH "CAN'T DO THIS IN COMBAT" will totally change the game eh.... it's still going to be DoorPR but we can stand on our mounts outside of Sol and that makes it sooo worth it
Legit only healers I find nowadays are pocket. And for the most part they are good. Not that you can’t take them out, just that if they have two good players they are able to sustain your getting spawn camped. Also I don’t necessarily find this an issue just that something needs to be done with opr. Maybe new combat will help, maybe mounting will help idk. Looking forward to the future of NW especially PvP in general. I can’t find anything that gets me so stoked and titled in the same moment lol.
Well the point I was making in this video was when there is a three cap heading your way the only thing you can do is take out their healers. As a healer you have to expect to be targetted. My advice would be to use accelerated embrace.
@@KamoChameleonYes, exactly. As a healer I usually depend on a tank taunting. But that does not exist in PvP, so I will just not participate anymore - there is no reward to make up for the extra risk.
@@KamoChameleon your spear skills are fine, for rapier I would remove flourish and replace it with either riposte or flurry with perk to add to your survivability, specially in light since you spend more time running and healing up, the more you do that the less pressure on the enemy which is what this build does best, constant harassment and stickiness. Just my thoughts :D
Thanks for the info but I would imagine there are multiple ways to play Rapier. I find flourish infinitely better than riposte simply because it allows me to stay mobile and most players know how to avoid Riposte these days. I wouldn't want to lose fllourish because I can use it for kiting too@@DooM_TC
Yup, exactly that. Seems obvious but how many times there is like 5 people fighting 1 melee guy and the pocket healer in the back free casting, and ofc the melee guy never die xD
1 guy or a group of people fighting for minutes and no one dies, but as soon as someone start to pressure the healers everyone else dies, in general u don't even need kill the healers, if the healer is good u can't kill them alone most of the time, but don't let them heal other people is enough to win the fight.
That should be the lesson 1 of any dps build, so imo is always good mention it.
The only problem is when one team has SO MANY healers that there is the pocket of the pocket of the pocket.... all damage is nullified so doesn't' matter, everything is pointless at that point haha
AGS hurry up with the damn MM
Nice video mate 😁🔥
Thanks bud! And yeah that's what I think you don't need to kill them just stop them from healing.
Focus healers, what an amazing strategy. You could run the worlds army's ! :P
In real life there arn't a lot of healers in the worlds armies. And yes it's an obvious strat that isn't used by 99% of players.
@@KamoChameleon jks mate :)
@@razzafour6887 I was joking too I think text it doesn't always come through. It is true it's an obvious strat but how many people do it!
the problem i always have is my team completely tunnel visions, they are oblivious to anything that happens slightly to their left or right, but if i go try do the same shit to the enemy team , 5 people collapse on me as i try to work on a healer in the backline, then after i get turned on and killed, a team mate puts sacred ground on my dead body, this is a repetitive event that keeps occurring.
BUT HEY, AT LEAST WE CAN GET ON A MOUNT IN OPR SOON, OR BE PROMPTED WITH "CAN'T DO THIS IN COMBAT" will totally change the game eh....
it's still going to be DoorPR but we can stand on our mounts outside of Sol and that makes it sooo worth it
Yeah I'm not sure mounts in OPR is a good idea
😂
Murdering healers, or the inability to do do, absolutely shapes how a great deal of these matches play out.
Pretty much.
Legit only healers I find nowadays are pocket. And for the most part they are good. Not that you can’t take them out, just that if they have two good players they are able to sustain your getting spawn camped. Also I don’t necessarily find this an issue just that something needs to be done with opr. Maybe new combat will help, maybe mounting will help idk. Looking forward to the future of NW especially PvP in general. I can’t find anything that gets me so stoked and titled in the same moment lol.
@@rjrulz327 Yeah here is hoping some content is coming in June
To win, target healers and pray they dont have a brain becuz the ones with brain are unkillable
You don't have to kill them though just harrass them.
@@KamoChameleon yeah, pretty much all we can do as solo
No don't focus me... I mean healers. We are not worth it. Go after the guy with the big shield and hammer... he is the one you want :)
haha I do get some really pissed off healers - I wish they knew it was just the only way to beat their team
@@KamoChameleon oh we know lol. We just hope others don't realize it lol
:)@@everlonggaming1966
Yeah, so why should us healers bother anymore? I hate OPR because everyone comes after us.
Well the point I was making in this video was when there is a three cap heading your way the only thing you can do is take out their healers. As a healer you have to expect to be targetted. My advice would be to use accelerated embrace.
@@KamoChameleonYes, exactly. As a healer I usually depend on a tank taunting. But that does not exist in PvP, so I will just not participate anymore - there is no reward to make up for the extra risk.
A lot of healers will run in groups who will peel for them essentially taking that tank role@@RussKarlberg
You just suck Russ.
Give build pls ((😢😢😢😢
Should be heaps of build videos on this spec on my channel
no build no like
@@KamoChameleon
No I mean I've about four videos of this build on my channel@@Indicatorreal
You are playing spear/rapier wrong, you are even using the wrong skills
Incorrect
@@KamoChameleon your spear skills are fine, for rapier I would remove flourish and replace it with either riposte or flurry with perk to add to your survivability, specially in light since you spend more time running and healing up, the more you do that the less pressure on the enemy which is what this build does best, constant harassment and stickiness. Just my thoughts :D
Thanks for the info but I would imagine there are multiple ways to play Rapier. I find flourish infinitely better than riposte simply because it allows me to stay mobile and most players know how to avoid Riposte these days. I wouldn't want to lose fllourish because I can use it for kiting too@@DooM_TC
yeah, even as a heavy i know when a riposte is coming @@KamoChameleon
Yeah exactly@@BONESBRUH