Break Down/Tutorial Of The Video Projector Effect In Unreal Engine (UE4/UE5)

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  • Опубліковано 11 гру 2024

КОМЕНТАРІ • 17

  • @christianviernes9387
    @christianviernes9387 2 роки тому +3

    this is great! can you teach us how to make it square / rectangle the projector light. like real projector
    thank you

  • @Ceriummm
    @Ceriummm 4 місяці тому

    You are a hero, ty!

  • @halog2609
    @halog2609 2 роки тому +3

    Thank you so much! im trying mask it to 16:9 proportion in UE 5.0.2 any help please?

  • @fernandomanuellopez9909
    @fernandomanuellopez9909 7 місяців тому

    Do you know why when i packaged the proyect the lights with "light funtion" disappear? Thanks

  • @luwkykurniawan9768
    @luwkykurniawan9768 4 роки тому

    Hi brother, thank you for the tutorial !,

  • @BenjaminvonCramon
    @BenjaminvonCramon 4 роки тому

    Such a useful tut, thanks. I'm working with Image Media Source components, Sequencer requiring PNG image sequences to sync properly when rendering. Also, my video has an alpha channel, which I'm implementing using side-by-side in the video and using TextCoord nodes to map to the right UVs. Can you advise how I might make use of this alpha information, can't access the opacity channel with material in LightFunction mode. Thanks.

  • @rylen247
    @rylen247 5 років тому

    thx dude ! this is very cool :D, but, do you know how to make projector emit an ambient light where it is ? (on the room) ? thanks !!

    • @soeyehtet3348
      @soeyehtet3348  5 років тому

      Combine my projector with this ua-cam.com/video/LKIBxLbvvPM/v-deo.html

  • @ShuDinFly
    @ShuDinFly 5 років тому

    Hey, thanks a lot for this tutorial man, it really helped me!! Do you know how we can put UA-cam on the projector directly ? Thanks for you answer :)

    • @soeyehtet3348
      @soeyehtet3348  5 років тому

      You're welcome, hope this could help you again docs.unrealengine.com/en-US/Engine/MediaFramework/HowTo/StreamMediaSource

  • @mycalltolife2651
    @mycalltolife2651 6 років тому

    Hey man ! Love your vid! Really appreciate the tutorial! Was wondering if you knew how to make the projection square instead of circular, something for a cinema. Keep it up!

    • @soeyehtet3348
      @soeyehtet3348  6 років тому +1

      Why don't you replace spotlights with this?(PS. It is new feature which comes up with 4.20,while the tutorial was recorded with 4.19)
      docs.unrealengine.com/en-us/Engine/Rendering/LightingAndShadows/LightTypes/RectLights

    • @mycalltolife2651
      @mycalltolife2651 6 років тому

      Wow that would be perfect! Thanks for your reply!

    • @soeyehtet3348
      @soeyehtet3348  6 років тому

      @@mycalltolife2651 No problem

    • @ChristopherOverstreet1
      @ChristopherOverstreet1 4 роки тому

      @@soeyehtet3348 My texture just gets mapped to a quarter of the rect light with trailing edges. Sorry for novice question, but how to I make it use whole texture?

    • @tangentarc7477
      @tangentarc7477 4 роки тому

      ​ @Christopher Overstreet I had the same problem with rectlight, so I used a spotlight and put a plane in front of it, with a rectangular hole in the centre, to mask the beam.