Lest I unintentionally mislead people on what the 'M' stands for in M1, M16 etc, it literally stands for 'Model', not 'Military'. They are 'military models' by default but the letter = Model just as it did pre-1930s i.e. Model of 1928, Model of 1911 etc.
In Canada our modern guns are c7 and c8 made by colt Canada usually called "C-16's" or Canadian m-16 they were named this because of their striking resemblance to the American M-16. They use the same armalite plastic style of stock.
That Duelist Pistol is reminiscent of the Le Redoutable revolver with the 20-16 shot cylinder and two barrels, but with a Lancaster grip?. I believe forgotten weapons did a video on the Le Redoutable.
@@IrregularDave It was sort of fun to watch... The visuals are lovely (even if the uniforms are more Germanic than British) and the setting seems interesting but the gameplay does seem somewhat... lacking? Nice of you to do these things so that nobody else has to. Maybe it's my sense of schadenfreude that's making me happy.
To give an idea of how desperate Sony was to fix The Order 1886 at the last minute, they literally had everyone at SCEA HQ in San Mateo (including call center mooks like me) provide input, one-by-one, on what we thought they could do to make The Order a more "complete" experience for the consumer. This was just a few months before release, so none of our input was actually feasible, but they were DESPERATE for ideas to avoid the backlash they ultimately received.
Honestly I would’ve played it at a discounted price if it didn’t end on a cliffhanger that’ll never be resolved. It was compared to Ryse Son of Rome at the time, which was an Xbone game that also had a reputation for being just a graphical showcase with shallow gameplay and short length, but I enjoyed it for what it was because I like the Rome aesthetic and it actually concluded its story (which I also thought was decent, even if absurdly historically inaccurate). I would enjoy The Order 1886 as well for similar reasons since I also do love the Steampunk meets Gothic Horror aesthetic, but the game’s story not being complete will forever keep me away from it.
overshadowed by bloodborne to. I went to an early demo at my local game where they had both games set up, people were queueing for bloodborne and the order left untouched
This game always looked INCREDIBLE! Its graphics were never the issue with it, it’s how short and minimal the game itself is. If this game was like 7-8 hours longer it would have been so much more fondly remembered.
This is a game that really deserves a fully realized sequel. Most of the criticisms it received were on point but even then it's a fascinating world worth exploring.
@@SolidSnake240 The order 1786 just keep going backwards to find out how all this started & then after beginning make the sequel LOL Seriously though valid criticisms levelled at it, but they should definitely revisit this world and make it better, make it great
Love how the roles and personalities have almost been flipped. Dave is seeming more like an expert day after day, pointing out certain things Jonathan may have missed (the c96 buttstock on the GL, and the Howdwa insipired duelist revovler) While Jonathan is letting his profesional and ultra serious facade decay, showing off more of internet shitposting humour (uniform expert reacts, and swearword expert reacts) Love seeing the chemistry and almost friendship these guys have developed
I am a Ferguson, but I only have maybe 5% Scottish DNA - my dad's side of the family left Scotland about 300 years ago. So I can't really claim it :) Although I did live and work there for a few years at least.@@fourleaf7570
Some of this is because we've moved to live reaction rather than me pausing all the time - it's easier to miss stuff. Dave's knowledge is absolutely increasing all the time though and he notices stuff more as a result :) As for me getting less formal, it's a case of audience expectation. Most 'expert reaction' stuff is intended to expose a serious scholar type to something not at all serious to see how they react. Doing this every single week for two years means I know what people want/like and feel like I've earned the right to be less formal :)
Johnathan is right, the white pith helmets were for colonial troops, here in europe they should be wearing black helmets. And also i don't know if you do but if you were to encounter soldiers that were actually on campaign and not just garrisoned this is around about the time you'd start seeing khaki, the british were actually pretty early in that regard.
Absolutely, though, interestingly, khaki wasn't quite standard issue just yet and you'd see a variety of campaigns dresses, such as Indian and English Khaki, grey, even white, in some rare cases
I was researching late 19th/early twentieth century sporting weapons for an RPG, and though I'm not working from memory I seem to recall there were a number of three-barreled hunting weapons. But none of them were just shotguns - they were either two shotgun barrels and a rifle, or two rifles and a shotgun. The theory being that sometimes you'd find a target of opportunity and/or an angry predator and need a quick shot with the other type of weapon.
Yes, it's a German concept called 'Drilling'. We covered the CoD iteration of the Luftwaffe M30 Drilling previously. I consciously excluded those but perhaps I should have mentioned them.
@@JonathanFergusonRoyalArmouries Enh, you can't cover everything off-the-cuff, and they're not really the same thing as what's in the game. It was just a neat detail I figured was worth adding to the conversation.
Well, if that one guy can finally make his dreams come true and get an episode on The Order: 1886, then I can ask for a Valkyria Chronicles episode! Come on, it’d be perfect for this show!
Thanks for mentioning the trigger discipline thing. Most people dont know the '4 rules of gun safety' were codified AFTER WWII. Just look at any training film or real footage from before then, boogerfingers on bang hooks galore! It takes me out of historical films/media when characters are doing the low-ready sling and have their fingers laid on the side like theyre holding an AR. You can tell immediately that a modern weapons instructor did the consulting and training.
My pet theory is that Korea and Vietnam introduced it due to the rising value on individual human life and the use of conscripts (probably following the experience of loss of life outside of combat in WW2). I haven't done any serious research on it but we know that by Vietnam it was being drilled into recruits.
@@JonathanFergusonRoyalArmouries Thank you for your insights and confirmation on this, ive noticed the same. Definitely the norm in most militaries by the Vietnam war era, but I have a suspicion that experiences during WWII or even before led to adoption of new training even right after WWII when there was finally time to analyze doctrine by military leaders. But doctrine takes time to test and adopt. People have gotten strangely hostile when Ive broached this topic before. I think any criticism of people in the past no matter how valid or academic really irks some folks. Makes productive discussion more difficult than it needs to be.
Definitely. Criticism of the military in general doesn't go down well. But as you say, the evidence is overwhelming that "this is my safety" was just not a thing for most of history.@@sergeantbigmac
Apparently not. Just been doing a bit of digging, and "straight finger" trigger discipline wasn't officially taught until the early 80s (commonly attributed to Jeff Cooper, as was the 4 rules. I'm actually guessing that the militarie never bothered because drill sgts were there to scream at anyone who messed up. But the changes in the 80s were due, I suspect, to the explosion in popularity of military-style weapons in both law enforcement and, most importantly, civilian hands. Suddenly you had loads of people with full-auto rifles who had no formal training, and no-one watching them, so gun safety and trigger discipline suddenly became VERY important. That's just my little hypothesis, though.
Honestly I'm glad the dude was so persistent about Jonathan covering this game. It was a great episode with a good blend of realistic historical firearms mixed with wacky fantasy nonsense guns.
Ian from Forgotten Weapons has an article with photos of an "Luger" like, german rifle from around 1900. The pedersen gun shown here might drew inspiration from both firearms.
That was the biggest issue with the game from all accounts. It took 5 hours to beat and had very little replayability and no multiplayer. Big part of why it got such mixed reviews.
Yes! An underrated IP. I know the game wasn't a masterpiece, but I did enjoy it. This universe has so much potential. We need a new game in this setting.
@@kamikazemelon787 the second one has the first game built into it (if you can find it); but Receiver 2 really is an immensely refined game compared to what's essentially the demo that the first one is. I will say though, it feels more difficult for sure
@@kamikazemelon787 Well if you enjoyed being caught with your pants down by drones before, imagine your gun malfunctioning too when you try and shoot back! That's Receiver 2!
That opening made me laugh out loud by myself! 🤣🤣🤣 I MUST say... I have never gotten too far in this game but hats off to Rossen42 for their persistence. This episode was great. The game has cool weapons. Maybe I will suffer through the talking and play through it. LOL
I like how professional Jonathan is. He uses the inside of his hand to handle the guns and wipes the sweat off of his forehead with the back side of the hand, keeping the inside clean.
Glad to see Jonathan Ferguson Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK. Which houses a collection of thousands of iconic weapons from throughout history
That M85 Automatisch looks more like the PPD 34/38 than the MP-35 since it has a cutout for the bolt and charging handle on the left side and a drum mag too. It also had a tubular reciever and similar barrel shroud.
I would not say "more like". The band around the receiver at the front is there and the stock shape is definitely more MP-35. They may well have taken inspiration from it, but the drum being entirely different and games' penchant for left-side cocking handles means they could be coincidental. I'm inclined to believe that you have a point though and it's more of a mashup of both.
At 21:42, when Dave mentions "recoilless rifle", I wondered if maybe he was thinking about the High Impulse Weapon System. It's definitely not a recoilless rifle, but it's got a similar configuration, a flap on the back that kicks out a round right after firing - It's a bit obscure, and I've only ever seen one video of it being fired on UA-cam, but I reckon it fits the bill.
I love Jonathan and all, but I'm glad you're actually jumping in and adding to the conversation with him in these more recent FE reacts vids. Makes them alot more enjoyable imo. Nicely done!
It's been a while since you guys did a hunt video, and this reminded me of that. Many new variants and weapons since you last covered it, that could be fun.
I really wouldn't have expected this game to have weapon design this solid. I'm guessing Rossen42 knew that, and I'm also guessing he was part of the dev team, maybe even one of the modellers.
I'd love to see Jonathan's take on the firearms in the Devil May Cry series some time. There may not be a huge number of guns in the series, but there are some interesting ones. Id be particularly interested in his take on the differences between Ebony and Ivory, and I'd be interested to see if he thinks the Blue Rose is even possible
Here I have a suggestion: The weapons of Timeshift. There's also concept art of the weapons that you can view in the main menu after you finish the game so he should get a look at that too since it offers some explanation on the weapon designs.
I'm gonna still campaign for Metal Gear Solid 2/3 for as long as this series is ongoing 😂 The fact that you guys have only done MGSV (the one MGS game that uses made up firearms) & not the earlier ones is criminal in my opinion. Plus there's tonnes of codec/radio calls regarding the weapons in MGS2/3 respectively & it'd be interesting to hear how accurate they are with their information. If you did wanna go through all of the calls it'd definitely be a longer episode I imagine but I'm sure I'm not alone in wanting to see what Jonathan would make of them, especially considering they're early-mid 2000's games in comparison to a lot of the more recent titles you tend to check out. 👍
Would be nice if Jonathan could take a look at all the newer additions that came to Hunt Showdown. Like the Martini Henry Ironside, the Drilling, the Nagant Officer Carbine or the Vetterli Cyclone.
Rossen42 can finally rest, the request for The Order: 1886 has been fulfilled. Now this is me once again asking to see Jonathan lose his mind over the guns from Criterion Games' 2006 game "Black".
Yay! Others should be the newer Deus Ex games for cyberpunk-ish guns, Homefront: The Revolution for their transforming guns, and Darkest of Days for historical vs future guns!
I remember when I first saw the trailer for this game and thought I was the coolest game ever. The storyline is just so flipping cool! After having played it multiple times it really is an amazing game. I wish we got a second one and Jonathan you truly are in for a treat. I wish I could play it again for the first time!
The Order 1886 is an enjoyable game, shame it never came with settings in order to disable the letterboxing or film grain because graphically it holds up really well I'd say.
Everything about that game from the atmosphere and lore, the steampunk tech and worldbuilding, the grounded approach to monsters and alt-history Victorian era. Its biggest crime was it was basically a tech demo for the start of the last console generation and not a fully fleshed out game. But it was just plain cool and its been stuck in my mind more than it has any right to.
Now that our hero Rossen42 got his wish, let me start my own petition by absolutely using the legend's phrase: I really want to see Jonathan break down the guns from Deus Ex: Mankind Divided
Pushing as always for you guys to have Jonathan cover Ghost Recon Advanced Warfighter and to cover the M8 and MRI Caseless specifically as well. I have been posting for you to do this in every video a year back now.
Honestly this game was awesome, it’s such a shame we never got any more missions or even a second game. It was fantastic and the weapon diversity was ace considering we only had about 6 hours of gameplay!!! Proper blast from the past, great video
I really enjoyed the theme of this game. Also an interesting take on a cruise missile when the air balloon fires a harpoon at a target and then they slide a bomb down the rope. Very imaginative.
I haven't played the game, but design and atmosphere have always looked appealing to me. I like Gears of War for its gameplay and this game seems to share some of it. I think I'd be able to find it at dirt cheap nowadays. Would you recommend a playthrough?
21:01 Probably talking about the Carl Gustaf Recoilless Rifle, which is a Modern Shoulder-Fired Weapon, sort-of akin to a Rocket Launcher. The main difference is the fact that the projectile is Not self-propelled. It's loaded from the back, with the Backblast Cone rotating around the Longitudinal Axis of the Tube.
i only vaguely remember this as a underwhelming but pretty launch hype title for the PS4. Which i never played because shooters and controllers and stuff. The memes are lost on me.
The thing about the thermite gun is: thermite doesn't need to be dispersed in oxygen. That's the whole point of thermite. It's probably worse if you break it up like that.
Yeeeeessssss, i am so happy
Congragulations, so, what game shall be next?
guy's life work is finally over
Congrats man you deserve it
🫡
Pin him
Lest I unintentionally mislead people on what the 'M' stands for in M1, M16 etc, it literally stands for 'Model', not 'Military'. They are 'military models' by default but the letter = Model just as it did pre-1930s i.e. Model of 1928, Model of 1911 etc.
thank you for your service
Johnathon you are the Greatest Briton since Winston Churchill
Cool; I always thought it stood for 'Mark'. But I suppose that's what 'Mk.' was made for XD
In Canada our modern guns are c7 and c8 made by colt Canada usually called "C-16's" or Canadian m-16 they were named this because of their striking resemblance to the American M-16. They use the same armalite plastic style of stock.
That Duelist Pistol is reminiscent of the Le Redoutable revolver with the 20-16 shot cylinder and two barrels, but with a Lancaster grip?.
I believe forgotten weapons did a video on the Le Redoutable.
Dave finally threw his hands up in the air and did it.. "FINE! ORDER 1886! HERE YOU GO HOPE YOU'RE HAPPY!"
WELL ARE YOU!?
i’m sorry for you Dave
nah not really
@@IrregularDave@Rossen42 is and I'm happy for that dude.
@@i_basliikiiikii
@@IrregularDave It was sort of fun to watch... The visuals are lovely (even if the uniforms are more Germanic than British) and the setting seems interesting but the gameplay does seem somewhat... lacking?
Nice of you to do these things so that nobody else has to. Maybe it's my sense of schadenfreude that's making me happy.
Bro is the embodiment of persistence. Mad respect for being an actual unstoppable force.
Godspeed, Rossen42.
o7
How did the madlad find time to leave a copy pasted comment on every video? He must be tired after all that work.
@@ConeJellosTime is valuable. I mean plenty of people these days think a paragraph is too much to read.
@@ConeJellosmaybe a scheduled script
Ask uncharted guy from zanny
To give an idea of how desperate Sony was to fix The Order 1886 at the last minute, they literally had everyone at SCEA HQ in San Mateo (including call center mooks like me) provide input, one-by-one, on what we thought they could do to make The Order a more "complete" experience for the consumer. This was just a few months before release, so none of our input was actually feasible, but they were DESPERATE for ideas to avoid the backlash they ultimately received.
Very interesting, too little too late. Kind of a shame, really.
Honestly I would’ve played it at a discounted price if it didn’t end on a cliffhanger that’ll never be resolved.
It was compared to Ryse Son of Rome at the time, which was an Xbone game that also had a reputation for being just a graphical showcase with shallow gameplay and short length, but I enjoyed it for what it was because I like the Rome aesthetic and it actually concluded its story (which I also thought was decent, even if absurdly historically inaccurate). I would enjoy The Order 1886 as well for similar reasons since I also do love the Steampunk meets Gothic Horror aesthetic, but the game’s story not being complete will forever keep me away from it.
overshadowed by bloodborne to. I went to an early demo at my local game where they had both games set up, people were queueing for bloodborne and the order left untouched
great game for the 2 hours it lasts
This game always looked INCREDIBLE! Its graphics were never the issue with it, it’s how short and minimal the game itself is. If this game was like 7-8 hours longer it would have been so much more fondly remembered.
Yeah it just straight-up did not have an ending. I liked it until then.
The problem was only the story felt like it was written by a little kid
And didn't make most of "1886" stuff interwar stuff with bits lazily stuck on them and call it "steampunk"
@@Cr1msnF4dger Nah, this is nowhere near as good as Axecop
how long was it, again? FOOOOUUUURR HOOOOUUUURSSS?
This is a game that really deserves a fully realized sequel. Most of the criticisms it received were on point but even then it's a fascinating world worth exploring.
It was just a tech demo, and if you actually pay attention to the story and lore, it becomes very apparent that none of it made any sense.
It had a very interesting premise but the execution was not it. I wouldn't mind them giving this world a second go with major improvements.
@@SolidSnake240 The order 1786 just keep going backwards to find out how all this started & then after beginning make the sequel LOL
Seriously though valid criticisms levelled at it, but they should definitely revisit this world and make it better, make it great
Wasted potential and material. Could've went with being a story driven linear game like tlou or uncharted
Love how the roles and personalities have almost been flipped. Dave is seeming more like an expert day after day, pointing out certain things Jonathan may have missed (the c96 buttstock on the GL, and the Howdwa insipired duelist revovler)
While Jonathan is letting his profesional and ultra serious facade decay, showing off more of internet shitposting humour (uniform expert reacts, and swearword expert reacts)
Love seeing the chemistry and almost friendship these guys have developed
By our powers combined!
Just need a Scotsman to complete the trio of Brits (Dave is a Welshman)
I am a Ferguson, but I only have maybe 5% Scottish DNA - my dad's side of the family left Scotland about 300 years ago. So I can't really claim it :) Although I did live and work there for a few years at least.@@fourleaf7570
Some of this is because we've moved to live reaction rather than me pausing all the time - it's easier to miss stuff. Dave's knowledge is absolutely increasing all the time though and he notices stuff more as a result :) As for me getting less formal, it's a case of audience expectation. Most 'expert reaction' stuff is intended to expose a serious scholar type to something not at all serious to see how they react. Doing this every single week for two years means I know what people want/like and feel like I've earned the right to be less formal :)
@@JonathanFergusonRoyalArmouries Jonathan 🍗🍟🍔🍔
Johnathan is right, the white pith helmets were for colonial troops, here in europe they should be wearing black helmets. And also i don't know if you do but if you were to encounter soldiers that were actually on campaign and not just garrisoned this is around about the time you'd start seeing khaki, the british were actually pretty early in that regard.
Absolutely, though, interestingly, khaki wasn't quite standard issue just yet and you'd see a variety of campaigns dresses, such as Indian and English Khaki, grey, even white, in some rare cases
Gotta say I love how this series has developed and evolved and now features the little bits of banter between Dave and Jonathan, it really adds a lot.
I was researching late 19th/early twentieth century sporting weapons for an RPG, and though I'm not working from memory I seem to recall there were a number of three-barreled hunting weapons. But none of them were just shotguns - they were either two shotgun barrels and a rifle, or two rifles and a shotgun. The theory being that sometimes you'd find a target of opportunity and/or an angry predator and need a quick shot with the other type of weapon.
Yes, it's a German concept called 'Drilling'. We covered the CoD iteration of the Luftwaffe M30 Drilling previously. I consciously excluded those but perhaps I should have mentioned them.
The Germans had a set up like that for a survival rifle/shotgun in a box for their bomber pilots
@@JonathanFergusonRoyalArmouries Enh, you can't cover everything off-the-cuff, and they're not really the same thing as what's in the game. It was just a neat detail I figured was worth adding to the conversation.
I really liked seeing Jonathan breaking down the guns from The Order 1886!
The TS-29 appears to be very closely based on the experimental "High Impulse Weapon System"
Good spot! I was not familiar with that. Having looked at it, the design is very different but the concept is definitely there.
Well, if that one guy can finally make his dreams come true and get an episode on The Order: 1886, then I can ask for a Valkyria Chronicles episode! Come on, it’d be perfect for this show!
this!
Yes!
Do it.
I second this notion
Agreed!
Thanks for mentioning the trigger discipline thing. Most people dont know the '4 rules of gun safety' were codified AFTER WWII. Just look at any training film or real footage from before then, boogerfingers on bang hooks galore! It takes me out of historical films/media when characters are doing the low-ready sling and have their fingers laid on the side like theyre holding an AR. You can tell immediately that a modern weapons instructor did the consulting and training.
My pet theory is that Korea and Vietnam introduced it due to the rising value on individual human life and the use of conscripts (probably following the experience of loss of life outside of combat in WW2). I haven't done any serious research on it but we know that by Vietnam it was being drilled into recruits.
@@JonathanFergusonRoyalArmouries Thank you for your insights and confirmation on this, ive noticed the same. Definitely the norm in most militaries by the Vietnam war era, but I have a suspicion that experiences during WWII or even before led to adoption of new training even right after WWII when there was finally time to analyze doctrine by military leaders. But doctrine takes time to test and adopt.
People have gotten strangely hostile when Ive broached this topic before. I think any criticism of people in the past no matter how valid or academic really irks some folks. Makes productive discussion more difficult than it needs to be.
Definitely. Criticism of the military in general doesn't go down well. But as you say, the evidence is overwhelming that "this is my safety" was just not a thing for most of history.@@sergeantbigmac
The 4 rules of gun safety were popularized by Jeff Cooper and his Gunsite training in the 1970’s to 1980’s.
Apparently not.
Just been doing a bit of digging, and "straight finger" trigger discipline wasn't officially taught until the early 80s (commonly attributed to Jeff Cooper, as was the 4 rules.
I'm actually guessing that the militarie never bothered because drill sgts were there to scream at anyone who messed up.
But the changes in the 80s were due, I suspect, to the explosion in popularity of military-style weapons in both law enforcement and, most importantly, civilian hands.
Suddenly you had loads of people with full-auto rifles who had no formal training, and no-one watching them, so gun safety and trigger discipline suddenly became VERY important.
That's just my little hypothesis, though.
Honestly I'm glad the dude was so persistent about Jonathan covering this game. It was a great episode with a good blend of realistic historical firearms mixed with wacky fantasy nonsense guns.
I've never played the game but I'm really glad this was covered. It was an episode good enough to warrant 2 years of requesting it.
Very nice to see this game covered... I'm also still hoping that we get an episode or two on the Killzone games at some point.
A Killzone episode! GOD is that obvious
Maybe you should start posting this comment every video.
@@Gatorade69😂
Did not expect this game to have such interesting gun designs
Got Johnathan's book in the mail yesterday! AMAZING! Any connoisseurs of firearms (bullpup or otherwise) would love it! Big ups
Thank you for buying it :)
Got a copy too, shared it with my writer's club
Ian from Forgotten Weapons has an article with photos of an "Luger" like, german rifle from around 1900. The pedersen gun shown here might drew inspiration from both firearms.
Took Jonathan about as long to analyze the guns as it takes to beat the game.
And just like the game had a good time doing it too!
So unfortunate how short it was...
That was the biggest issue with the game from all accounts. It took 5 hours to beat and had very little replayability and no multiplayer.
Big part of why it got such mixed reviews.
@@planescaped 5 hours at most
@@LordVader1094 and how many of those 5 hours is cinematics too>
Yes! An underrated IP. I know the game wasn't a masterpiece, but I did enjoy it. This universe has so much potential. We need a new game in this setting.
Wish you'd take a look at "Receiver 2". The firearm malfunctions alone in that game would make an interesting episode.
Yes please!
I'd love for Jonathan to play it himself to truly see how it all works and feels, but I'd settle for him reacting to the firearms alone
BRO I TOTALLY FORGOT ABOUT RECEIVER wow!!! I never even played the 2nd one
@@kamikazemelon787 the second one has the first game built into it (if you can find it); but Receiver 2 really is an immensely refined game compared to what's essentially the demo that the first one is. I will say though, it feels more difficult for sure
@@kamikazemelon787 Well if you enjoyed being caught with your pants down by drones before, imagine your gun malfunctioning too when you try and shoot back! That's Receiver 2!
That opening made me laugh out loud by myself! 🤣🤣🤣
I MUST say... I have never gotten too far in this game but hats off to Rossen42 for their persistence. This episode was great. The game has cool weapons. Maybe I will suffer through the talking and play through it. LOL
I like how professional Jonathan is. He uses the inside of his hand to handle the guns and wipes the sweat off of his forehead with the back side of the hand, keeping the inside clean.
That intro! What a legend, I'm happy for him.
Glad to see Jonathan Ferguson Keeper of Firearms and Artillery at the Royal Armouries Museum in the UK. Which houses a collection of thousands of iconic weapons from throughout history
We did it, guys. Our boy Rossen42's hard work and perseverance has finally paid off.
That M85 Automatisch looks more like the PPD 34/38 than the MP-35 since it has a cutout for the bolt and charging handle on the left side and a drum mag too. It also had a tubular reciever and similar barrel shroud.
I would not say "more like". The band around the receiver at the front is there and the stock shape is definitely more MP-35. They may well have taken inspiration from it, but the drum being entirely different and games' penchant for left-side cocking handles means they could be coincidental. I'm inclined to believe that you have a point though and it's more of a mashup of both.
At 21:42, when Dave mentions "recoilless rifle", I wondered if maybe he was thinking about the High Impulse Weapon System. It's definitely not a recoilless rifle, but it's got a similar configuration, a flap on the back that kicks out a round right after firing - It's a bit obscure, and I've only ever seen one video of it being fired on UA-cam, but I reckon it fits the bill.
I love Jonathan and all, but I'm glad you're actually jumping in and adding to the conversation with him in these more recent FE reacts vids. Makes them alot more enjoyable imo. Nicely done!
It's been a while since you guys did a hunt video, and this reminded me of that. Many new variants and weapons since you last covered it, that could be fun.
I really wouldn't have expected this game to have weapon design this solid. I'm guessing Rossen42 knew that, and I'm also guessing he was part of the dev team, maybe even one of the modellers.
I'm actively binging the other episodes in this series. This timing is perfect.
The graphics, lore, characters, setting and attention to detail were great. This game deserves a sequel!
I'd love to see Jonathan's take on the firearms in the Devil May Cry series some time. There may not be a huge number of guns in the series, but there are some interesting ones. Id be particularly interested in his take on the differences between Ebony and Ivory, and I'd be interested to see if he thinks the Blue Rose is even possible
God, I would love that just for the Blue Rose.
What kind of input can Jonathan give about a hat?
@@adcon00 that it is stylish as sin.
Here I have a suggestion: The weapons of Timeshift. There's also concept art of the weapons that you can view in the main menu after you finish the game so he should get a look at that too since it offers some explanation on the weapon designs.
0:17 I know lots of us requested this, but clearly the medal belongs to this true hero @Rossen42 🎖 Respect 🙏
Here it is! The moment we've all been waiting for! Now, do we have to wait until next Christmas for a Receiver 2 episode?
I'm gonna still campaign for Metal Gear Solid 2/3 for as long as this series is ongoing 😂 The fact that you guys have only done MGSV (the one MGS game that uses made up firearms) & not the earlier ones is criminal in my opinion. Plus there's tonnes of codec/radio calls regarding the weapons in MGS2/3 respectively & it'd be interesting to hear how accurate they are with their information. If you did wanna go through all of the calls it'd definitely be a longer episode I imagine but I'm sure I'm not alone in wanting to see what Jonathan would make of them, especially considering they're early-mid 2000's games in comparison to a lot of the more recent titles you tend to check out. 👍
This is what dedication brings you.
Would be nice if Jonathan could take a look at all the newer additions that came to Hunt Showdown. Like the Martini Henry Ironside, the Drilling, the Nagant Officer Carbine or the Vetterli Cyclone.
So glad you have finally done it, their persistence finally gets paid off.
Ready Or Not is having its full release in a few days, you should do a follow up video with new/missed guns
I would very much like to!
@Rossen42 is a man of focus, persistence, and sheer will.
YES!!!! Finally I was seeing people post that this should happen and it's finally happening.
I do appreciate that the one person still thinking about The Order: 1886 was doing it purely to baffle a firearms expert with its bizarre designs.
Rossen42 can finally rest, the request for The Order: 1886 has been fulfilled.
Now this is me once again asking to see Jonathan lose his mind over the guns from Criterion Games' 2006 game "Black".
Beyond impressed at the graphics.
I really enjoyed this game, was actually really good fun to play. Story was good too!
This was such a fun episode!!! Its awesome seeing a weapons expert react to weird weapons
Yay! Others should be the newer Deus Ex games for cyberpunk-ish guns, Homefront: The Revolution for their transforming guns, and Darkest of Days for historical vs future guns!
I remember when I first saw the trailer for this game and thought I was the coolest game ever. The storyline is just so flipping cool! After having played it multiple times it really is an amazing game. I wish we got a second one and Jonathan you truly are in for a treat. I wish I could play it again for the first time!
The editor dropping in the “about time!” Clip at 0:41 is just 👩🍳💋👌
That guy I have been seeing asking for this in the comment section for months must be totally overloaded with joy 😂 good vid as always
I would like to see Johnathon break down the guns from "Darkest of Days"
I would love to do this one :) Big time travel fan and I actually really liked the game for all its flaws.
A criminally underrated game. We could've had so many sequels to this
The Order 1886 is an enjoyable game, shame it never came with settings in order to disable the letterboxing or film grain because graphically it holds up really well I'd say.
One of your best commentaries.
Everything about that game from the atmosphere and lore, the steampunk tech and worldbuilding, the grounded approach to monsters and alt-history Victorian era. Its biggest crime was it was basically a tech demo for the start of the last console generation and not a fully fleshed out game. But it was just plain cool and its been stuck in my mind more than it has any right to.
I never played this game, but I'm very happy for all those who were asking for this!
The Wait Was Worth It!!!
I'd love to see Jonathan react to the guns of Receiver 2, the attention to detail in that game is insane
Rossen42-He’s the hero we needed but didn’t deserve
God the order had so much potential, I remember playing multiple times and getting upset that it wasn’t longer.
The graphics were so pretty too
Fun fact, to my knowledge the Luger drum is basically the mind rag on drum scaled down and adapted to the Lugers grip feed
The mandragón?
Yes I didn’t catch the autocorrect
The termite rifle i always say is pellets cover in thermite and ignited the pellets when they cover the target or zone
I’m going to miss Rossen’s posts.
I've been thinking about it for a while but never commented. I think it would be neat to see Jonathan's take on the crazy future guns of Warframe.
Now that our hero Rossen42 got his wish, let me start my own petition by absolutely using the legend's phrase:
I really want to see Jonathan break down the guns from Deus Ex: Mankind Divided
I'm here for you
@@Rossen42 Aw, you're the best, thanks! Now nothing can go wrong!
I would love to see Jonathan to look at the guns from the Killzone series!
Pushing as always for you guys to have Jonathan cover Ghost Recon Advanced Warfighter and to cover the M8 and MRI Caseless specifically as well.
I have been posting for you to do this in every video a year back now.
I hope you get your wish granted as well mate. May 2024 be yours finally
Well, give it a few more years and anything can happen. Good luck my friend!
Jonathan is just an all around cool dude. Id love to pick his brain on some opinions of his regarding gaming guns
Fire away :)
@@JonathanFergusonRoyalArmouries 😁
That one guy who always wanted 1886 finally got The Order he was waiting for!
I'd love to see you and Ian from forgotten weapons do an episode of either channel
You're doing guns from movies now?
Honestly this game was awesome, it’s such a shame we never got any more missions or even a second game. It was fantastic and the weapon diversity was ace considering we only had about 6 hours of gameplay!!! Proper blast from the past, great video
The thumbnail has me dying 😂
I really enjoyed the theme of this game. Also an interesting take on a cruise missile when the air balloon fires a harpoon at a target and then they slide a bomb down the rope. Very imaginative.
Do the guns of Cruelty Squad please!
He finally did it. The mad lad actually succeeded.
Im so happy this man got the credit he deserved for his literal years of effort
Hey. Johnathon called me a boomer like a year ago. I feel like I deserve to get my XCOM weapon review. Love this series guys keep it up
"He Is a Man of Focus, Commitment and Sheer F*cking Will"
Definitely do an episode on Valkyria Chronicles!
Order 1886 was such a good game. Shame the sequel will not happen.
I haven't played the game, but design and atmosphere have always looked appealing to me. I like Gears of War for its gameplay and this game seems to share some of it. I think I'd be able to find it at dirt cheap nowadays. Would you recommend a playthrough?
I tried and tried but the camera and moving in that game was awful, just plain awful. Maybe a good story but couldn't play it.
@@chicholino4454 yes
@@kimmosaarinen2780 skill issues
@@kimmosaarinen2780 I'll keep that in mind! Thanks for the heads-up.
Thank you Rossen42, your hard work is what got us here!
Rossen42 waking up today: "the mission,the nightmares...it's all over"
21:01
Probably talking about the Carl Gustaf Recoilless Rifle, which is a Modern Shoulder-Fired Weapon, sort-of akin to a Rocket Launcher.
The main difference is the fact that the projectile is Not self-propelled. It's loaded from the back, with the Backblast Cone rotating around the Longitudinal Axis of the Tube.
i only vaguely remember this as a underwhelming but pretty launch hype title for the PS4. Which i never played because shooters and controllers and stuff.
The memes are lost on me.
"When you set your mind to something, you get results, I like that."
Would be neat to see Jonathan take a look at Warhammer 40k: Rogue Trader. Not your usual kind of game, but it's got plenty of guns.
"I am inevitable"-The Order 1886. Happy Holidays gift to you, @Rossen42
Hey, at least it's not Call of Duty 59...
This is Jonathan Ferguson, keeper of our channel alive
Most disappointing game 🎮 lol, somebody has been wanting 1886 for like 1886 days 😂😂😂
This was fascinating, thank you Jonathan and Dave!!!
The thing about the thermite gun is: thermite doesn't need to be dispersed in oxygen. That's the whole point of thermite. It's probably worse if you break it up like that.
Weapons from the Resistance series would be amazing! Right up your alley as well!