Engineering the MEGA GRID in Cities Skylines 2!

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  • Опубліковано 17 січ 2025

КОМЕНТАРІ • 1 тис.

  • @RealCivilEngineerGaming
    @RealCivilEngineerGaming  Рік тому +365

    Me waiting for someone to mention the city name in the comments... 😅

  • @diegomartin9932
    @diegomartin9932 Рік тому +599

    How does Matt create a new city pretty much every week and always forget basic services? Fascinating honestly

    • @Kmichaelcook87
      @Kmichaelcook87 4 місяці тому +7

      See my other comment on this video. I think maybe he’s been struck violently in the head, and he experiences the world like the protagonist from Memento.
      That said, it does lend a certain childlike wonder and joy to his content. But it is remarkable. I don’t think it’s put on, I’ll say that much.

  • @arcticanimator
    @arcticanimator Рік тому +1851

    CHALLENGE FOR RCE: step one: puase the game.
    Step two: design an entire city in sandbox and see if it will survive when you press play.
    Step three:profit

  • @silentbrad-mmm
    @silentbrad-mmm Рік тому +147

    FYI, I found out recently that there’s a parallel roads tool. Two below the replace tool. It also automatically alternates one-ways.

  • @xVMouseVx
    @xVMouseVx Рік тому +117

    grids are just square roundabouts

    • @waldowaggins1330
      @waldowaggins1330 5 місяців тому +5

      You have to slow down so much, and stop more

    • @Just_anotherfan
      @Just_anotherfan Місяць тому

      @@waldowaggins1330square roundabout 🤷‍♀️

    • @NBLT-rk6lp
      @NBLT-rk6lp 14 днів тому +3

      @@Just_anotherfan squareabout.

  • @iiMoha
    @iiMoha Рік тому +302

    Matt: I can’t believe someone wants to live here!
    People living in Manhattan: *look nervously*

    • @brandonsilva1903
      @brandonsilva1903 Рік тому +9

      Avenues are about as wide, streets are not, streets are one lane in most if not all of nyc, the grid is also rectangles. Austin on the other hand...

    • @Cappabara
      @Cappabara 11 місяців тому +2

      nah salt lake city we live in one already

  • @Beach_Boomer
    @Beach_Boomer Рік тому +832

    ⚠️ A 4x4 grid containing only 4 squares = Architect mathematics ⚠️

  • @beatrixkaelin5120
    @beatrixkaelin5120 Рік тому +224

    You know, Grids are fine building for cities, if you treat them as Roundabouts. Every street is a One Way Street, One street going on one direction, and the next moving in the opposite direction. So you'll only have left/right hand turns or straight, You never never need a traffic light. One feeder road that's two way, and the rest Oneway gridding is fine.

    • @ktvindicare
      @ktvindicare Рік тому +12

      Yea this is my usual strategy for controlling traffic on smaller roads in Cities Skylines one. At the start of the game I can't make 4-6 lane roads, but as my population goes up the traffic gets terrible on the starter 2 lane roads, so making them one way does a lot to alleviate traffic issues.

    • @Keiidryn
      @Keiidryn 11 місяців тому +4

      While this makes sense in theory, I do want to point one issue out. If every road is one way and alternates direction, then every intersection will alternate from only straight/right to only straight/left turns. There would still be a need for traffic lights because traffic would enter from one direction at one intersection then from the opposite side at the next, so every type of turn is still encountered, just not all at the same time.
      Edit: Actually, with dedicated turn lanes that merge off each time, I suppose it could’ve avoided entirely since there’s never oncoming traffic, only entering traffic. Oversight on my own mental picturing of it.

    • @unitrader403
      @unitrader403 8 місяців тому

      i think a Hex Grid with one way streets only would be great. for each block the traffic direction around it alternates between clockwise, counter-clockwise and alternating. This would also remove essentially all intersection conflict points, since that is spread out over the Streets via lane changes. You could also view this idea as a gigantic grid of magic roundabouts :D

    • @AkariEnderwolf
      @AkariEnderwolf 8 місяців тому

      it can be annoying to get around, but that is how Detroit is actually set up in some places, some roads are 1 way, while being connected with a couple 2 way larger streets

  • @KingHeavyMetal
    @KingHeavyMetal Рік тому +237

    Challenge!
    Most cities have the tall office buildings in the center and the industry on the outside try and make a functional city, but in reverse with all the industry in the center of the city and the office blocks spread around it with the urban area in between

    • @dennisdexter5602
      @dennisdexter5602 Рік тому

      Industries are never in the center. Offices are.

    • @KingHeavyMetal
      @KingHeavyMetal Рік тому

      @@dennisdexter5602 that is the point of the challenge. dummy

    • @jotoqi8728
      @jotoqi8728 Рік тому +27

      That’s what he said

    • @KingHeavyMetal
      @KingHeavyMetal Рік тому +7

      @@jotoqi8728 so is he agreeing with because his comment makes it sound like he does not understand that the point of the challenge is to build a city with the industrial area in its center rather than at the edge.

    • @Umamaahoe
      @Umamaahoe 2 місяці тому

      All that would do is make horrible traffic lmao

  • @joshthompson8478
    @joshthompson8478 Рік тому +108

    Me: grids aren't bad, you always know where you're going.
    Rce: so we are making 4x4 grids
    Me: 😬 ok that sounds like hell.
    Rce: makes a 2x2 grid
    Me: he might be an architect with those quick maths

    • @unitrader403
      @unitrader403 8 місяців тому

      well, technically it is a 4 by 4 cell grid. the road is two cells wide, and the open/buildable space also is two cells wide, which gives the grid pattern an edge length of 4 cells.

    • @thisisnotthechannelyourelo407
      @thisisnotthechannelyourelo407 7 місяців тому +3

      @@unitrader403 nobody likes a pedant

  • @WhatsOnTheOtherEnd
    @WhatsOnTheOtherEnd Рік тому +293

    The fact that those services covered such a large area seems to indicate that there’s an exploit here. Maybe the calculation “ignores” intersections as distance?

    • @Hr07hgar87
      @Hr07hgar87 Рік тому +40

      Its based on pop density i think

    • @chnet968
      @chnet968 Рік тому +18

      @@Hr07hgar87 Yup. I think the 2x2 grids do limit the building types that can be spawned, so even for high density building the area won't hold as much people as other cities.

    • @theshadowking3198
      @theshadowking3198 Рік тому +22

      Get spiffing Brit here NOW

  • @mgmgeorge3
    @mgmgeorge3 Рік тому +63

    You just made my hometown. People adore the road layout because, " you can't get lost", but it also takes 30 minutes to drive across a city of 200k people because you are sitting at traffic lights for 20 minutes.

    • @subjekt5577
      @subjekt5577 2 місяці тому

      ... Portland? Not 200k anymore though

    • @unusualcat535
      @unusualcat535 2 місяці тому

      Just take the tram or bus at that point or cycle

    • @callyral
      @callyral 7 днів тому

      ​@@unusualcat535ah yes because all cities are decent enough to have trams, buses and functional bike lanes.

  • @tvdinner1986
    @tvdinner1986 Рік тому +31

    “The Grid. A digital frontier. I tried to picture clusters of information as they moved through the computer. What did they look like? Ships, motorcycles? Were the circuits like freeways? I kept dreaming of a world I thought I'd never see. And then, one day I got in...”
    - RCE, probably

  • @dangingerich2559
    @dangingerich2559 Рік тому +13

    Grids work wonderfully under two conditions: long streets in one direction to reduce the number of interruptions and encompassed in a square of access roads that then connect to the major roads with a few short access side roads. Those have been the best neighborhoods I have lived in. If the major roads then have their own major grid, with highways in another level of super-grid encompassing the city, it makes traffic pretty tolerable.

  • @ewoot8511
    @ewoot8511 Рік тому +59

    Wonder when he will find out about the parallel route building feature.

  • @officialnucky
    @officialnucky Рік тому +23

    Me: **sees 2x2 grid**
    RCE: The smallest patch we can get is this 4x4 grid
    Is this the mad descent into Architestism we're seeing?

  • @AbsoIutelyJack
    @AbsoIutelyJack Рік тому +19

    [12:15] If you don't know what he mean, the building layout spells "HELP". Took me a while to see it.

  • @CorruptedRipper
    @CorruptedRipper Рік тому +33

    This really inspires me to want to live.. off the grid

  • @hardhatlunchpal
    @hardhatlunchpal Рік тому +8

    I love these Cities Skylines 2 challenges. It shows me what the extremes of design in this game do. Keep up the good work!

  • @monetary_episode494
    @monetary_episode494 9 місяців тому +57

    How European view American cities:

  • @jimmymcgoochie5363
    @jimmymcgoochie5363 Рік тому +1963

    This is exactly what American urban planning looks like, only with buses and wind turbines and affordable public healthcare…

    • @java6791
      @java6791 Рік тому +95

      America Europe style

    • @HDTomo
      @HDTomo Рік тому +93

      nah grids aren't bad, America would be a long line of parallel stroads nearly connected by 4 lane roads but cut off to create thousands of cul de sacs

    • @vedants.vispute77
      @vedants.vispute77 Рік тому +19

      amm, I mean you need a sunken highways and interstate isnt it?

    • @rennoc6478
      @rennoc6478 Рік тому +11

      @@HDTomothey ain’t but you can still do better

    • @TheKrausenKid
      @TheKrausenKid Рік тому +31

      This is just a mega grid thankfully. If it was an American city sim then there would be a lot more abandoned low rent housing lol.

  • @abcdefgcdefg5178
    @abcdefgcdefg5178 Рік тому +24

    Welcome to the new year fellow engineers! Another year of the war on architecture!

  • @Miss_Trillium
    @Miss_Trillium Рік тому +5

    Matt: *makes a grid city*
    Also matt: "I'll just spam stuff randomly, rather than make use of the grid"

  • @AlexBeveridge-t8i
    @AlexBeveridge-t8i Рік тому +24

    It’s a good new year when RCE uploads

  • @Zergonn
    @Zergonn Рік тому +16

    I wonder if you could use the grid tool to place an initial grid, then again 2 squares appart until filled?
    If it works, gridding would take only about a fourth of the time.

  • @azne5298
    @azne5298 Рік тому +3

    Try building a city similar to the grid in center city philadelphia, which is all one-way roads on a tight grid with only a few 2 ways dispersed amongst them. If a block is blocked off for road work (a daily occurrence) you have to play what I call “south Philly pac man” and it takes an extra 15 min to go 2 blocks

  • @Sirchilla
    @Sirchilla Рік тому +3

    laughed so hard when you made the comment about the dotted line thing and then at 17:36 when you see is it cannot be unseen :D:D:D:D

  • @Fried_Rice32
    @Fried_Rice32 Рік тому +14

    I think a cool feature with the cemetery is if you build it, it should be empty and as your civs die it fills up instead if it being prefilled with tombstones

    • @Bluhbear
      @Bluhbear Рік тому

      unless you build it on top of an old burial ground :P

    • @jnawk83
      @jnawk83 6 місяців тому

      Missed an opportunity to put it right in the middle of the map, call it the dead centre

  • @Rody_le_Cid
    @Rody_le_Cid Рік тому +59

    could you have done grids with alternating one way streets?
    not sure if it calculates traffic but that might help alleviate cars with alternating one ways

    • @darknessblades
      @darknessblades Рік тому +3

      Longer grids works better than individual grids
      Using alleys allows for more compressed roads, meaning more houses, meaning more peeps moving in

    • @Darke_Exelbirth
      @Darke_Exelbirth Рік тому +3

      wouldn't that effectively be a city of roundabouts, but square?

    • @Nick-hi9gx
      @Nick-hi9gx Рік тому +4

      @@Darke_Exelbirth Yes; this is how lots and lots of cities in the US that were built between ~1840 and 1920 are built. They had larger roads than the older ones back east, for carriages and wagons, but not wide enough for two-way roads once we switched to cars.
      You will find entire sections of places like Denver, Albuquerque, cities in Illinois and Iowa and Kansas and the Dakotas, down through West Texas and Arizona that have series of one-way grids. Mostly they have been replaced where they aren't in residential or low-traffic areas, they cause a lot of accidents, but if you look carefully in a lot of those places you can also see how the original grids were built, and had to be expanded through tearing down adjacent buildings.
      But basically any city built after the steam engine caught on, but before the internal combustion auto was mass-produced, you'll find those grids in the US. Canada to a lesser degree.
      The problem is corners, and people forgetting which direction the next street is going. Houses and businesses have things that block view, people park too close to the corners, and wrecks happen all the time. When people were only going 10mph drawn by horses, that wasn't an issue. Even when people were only going 15-25 in early cars, not much of an issue.

  • @Secretsofsociety
    @Secretsofsociety Рік тому +2

    I wish the auto gird tool allowed you to pick size because there are gameplay and density reasons that you want 2 or 3 square depth zones to prevent rents being too high and make it look more like a real city. Easy enough to add more alleys after using the grid tool or by using the grid tool again to make a box within the box but it would be nice if there was just an option.

  • @AubreyMK
    @AubreyMK Рік тому +19

    Minecraft creative plots be like:

  • @screech3859
    @screech3859 Рік тому +16

    The engineer: The smallest I can get is 4x4
    Me: that is clearly 2x2. Engineer math must be hard. Lol!

  • @Justhatguy1
    @Justhatguy1 Рік тому +5

    Strongest shape bus route! Impressive.. 💪

  • @Kalyandra
    @Kalyandra Рік тому +2

    "That's the one good thing about the grid. These services, they seem to just affect everyone, like everyone is happy." ;)

  • @Lorissarusrex
    @Lorissarusrex Рік тому +6

    Matt "i hope the sewage doesnt pollute the water" proceeds to build the entire industrial sector directly next to the water pump. Lolol

    • @unitrader403
      @unitrader403 8 місяців тому

      welll to be fair industry causes more ground and air pollution, not so much water pollution which he was worried about.

  • @moonphase420
    @moonphase420 Рік тому +7

    Within the two minutes Matt has already called a 2x2 grid a 4x4 grid

  • @aulvinduergard9952
    @aulvinduergard9952 Рік тому +2

    Just thought of one good thing about the mega grid: No one has to worry about property lines.

  • @BrucelLloyd
    @BrucelLloyd Рік тому +44

    could have doubled the density by using the roads without sidewalks

    • @hanzzel6086
      @hanzzel6086 Рік тому +1

      Alleys.

    • @jc_art_
      @jc_art_ Рік тому +3

      ​@@hanzzel6086the problem is its not two way, resulting in horrible, no good, bad bad, terrible traffic

    • @Astraeus..
      @Astraeus.. Рік тому +7

      @@jc_art_ Well realistically speaking, on a grid this tight together you'd probably be better off having a lot of one way streets. Say north to south all 2 way, but east to west all 1 way, alternating from all 1 way east then the next all 1 way west, etc.... In that kind of grid you could probably make the 1-ways be continuous, no stops, and have stops only on the 2 way streets that intersect. Would make getting far across the city much quicker.

    • @jc_art_
      @jc_art_ Рік тому +1

      @@Astraeus.. but what if youre in the middle and need to go the other way, you gotta go all the way to the end to make a turn

  • @thedmango235
    @thedmango235 Рік тому +6

    this is awesome we need to see more of this !!!!!!!

  • @stephenp8232
    @stephenp8232 Рік тому +20

    Flat open land can have insane wind... ive had to drive alot and there are some areas where its so flat the wind can push your car around.

    • @breayonasaurus7236
      @breayonasaurus7236 Рік тому +8

      I concur. I used to live in Iowa, USA , which is really flat. The wind was awful in central Iowa. My car would shake on the highway from the wind.

    • @ChaosCodex199
      @ChaosCodex199 Місяць тому

      Eastern VA here, can also confirm, especially along the oceanfront. There's a reason the state wants to build a massive wind farm about 15 miles off the coast.

  • @manuelurquiza7546
    @manuelurquiza7546 11 місяців тому +2

    Tbf, i was born and raised in a gridlocked city, 100mx100m blocks 1-way 10m wide roads. I live in Ireland for 4 years and my god this is pure hell.
    Back home you could ask where is something, aw yeah, just go 3 blocks down turn left and 5 blocks until youre there. Here is purely google maps, cant even understand directions if they put me houses, roads or cattle as point of reference😅

  • @Kamgguyza_2021_unofficial
    @Kamgguyza_2021_unofficial 2 місяці тому +3

    17:37 yep he defnetally did that on accident….

  • @frosbite84
    @frosbite84 Рік тому +1

    The amount of stop and go would drive me nuts.

  • @Roach570
    @Roach570 Рік тому +4

    Keep this one going!

  • @jamesletford4266
    @jamesletford4266 Рік тому +2

    I think it would be cool to recreate real cities or towns in this and see how they perform. Could do series making various settlements on the same world eventually building towards a country

  • @Xion-Rotti
    @Xion-Rotti Місяць тому +4

    Bro literally made San Francisco.

  • @zacharyking3374
    @zacharyking3374 2 місяці тому +1

    Hello. American here. This is the perfect city.

  • @flamandbenoit7247
    @flamandbenoit7247 Рік тому +19

    Challenge for rce : no pollution city !
    i really think he can't handle this one ^ ^

    • @jdotoz
      @jdotoz Рік тому +2

      I don't think that's possible in the early game.

  • @robjsmiles
    @robjsmiles Рік тому +1

    It's like that movie where they get trapped in an endless sprawl of identical houses

  • @aehoward91
    @aehoward91 Рік тому +5

    This is really cool RCE! Your next city should be the strongest shape!

  • @SamanthaLaurier
    @SamanthaLaurier Рік тому +1

    "I'm going to see if grids are good!"
    *lays out a huge grid with uselessly tiny squares, making exponentially more work*
    "Why is this such a pain?"

  • @SovaKlr
    @SovaKlr Рік тому +9

    next challenge... a grid but every road is a 1 way, alternating directions. That won't be tedious at all.

  • @mrgamingpanda16
    @mrgamingpanda16 Рік тому

    Hey im the guy who asked about the back of the net a couple days ago and alan partridge is now one of my favorite shows. Thanks man

  • @darthgonk4398
    @darthgonk4398 Рік тому +23

    Does RCE not realise that you don't need road access for sewage outlets so he doesn't have to extend the grid over there. Architect behaviour

    • @justinbremer2281
      @justinbremer2281 Рік тому +1

      What if it clogs, though? Then you need to offroad to fix it

    • @darthgonk4398
      @darthgonk4398 Рік тому +1

      @@justinbremer2281 that doesn't happen in the game

    • @justinbremer2281
      @justinbremer2281 Рік тому +3

      @@darthgonk4398. . . yet......

    • @darthgonk4398
      @darthgonk4398 Рік тому +1

      @@justinbremer2281 in the game if something needs to be connected to a road it says "Road access required"

    • @Astraeus..
      @Astraeus.. Рік тому +3

      ​@@darthgonk4398 Funny thing about that requirement, because (unless it's different in CS2) you don't need a road connected to any actual other roads for "road access". You can literally just build a tiny stretch of road next to whatever the thing is that needs road access and it works.

  • @darioschottlender
    @darioschottlender Рік тому +1

    I'd say road maintenance isn't expensive because roads are barely being used, and each time you make the city bigger you just add more roads so it's never clogged and cars barely touch them. I'd assume that's how it works in the game at least

  • @Chernobyl_lemon
    @Chernobyl_lemon Рік тому +3

    Day 5 of asking Matt to play United Penguin Kingdom.

    • @waynebrezner3730
      @waynebrezner3730 Рік тому

      Day 1 of asking Matt to play united penguin kingdom.

  • @TankNamedTom
    @TankNamedTom Рік тому +1

    Next challenge for this map: place trees on every road. 🌳

  • @Makro3d
    @Makro3d Рік тому +3

    You need to make this, but instead of junctions, use small roundabouts.

  • @LinkAlmeida
    @LinkAlmeida 10 місяців тому +1

    The game no longer uses FPS, it now uses FPR - Frames Per Road. You spend frames to build roads

  • @Topic_Yo
    @Topic_Yo Рік тому +6

    Day 75 of me asking Matt to continue playing Minecraft.

  • @loucololosse
    @loucololosse Рік тому

    "You never really know what you gonna draw until your finished" 17:30 You silly sausage

  • @Ibrahim-d7l1h
    @Ibrahim-d7l1h Рік тому +3

    Day 35 of asking Matt to play pvz

    • @Pug_35
      @Pug_35 9 місяців тому

      Dam you have done it’s over 60 times

    • @Ibrahim-d7l1h
      @Ibrahim-d7l1h 9 місяців тому

      Rip the streak i accidentally left my ipad at cousins house

    • @Pug_35
      @Pug_35 9 місяців тому

      @@Ibrahim-d7l1h oh at least you restated it

  • @elnabasic7115
    @elnabasic7115 Рік тому +1

    Can you make a part of Engitopia the “Engineering” way. (e.g. most traffic efficient, intersections, zoning etc.) ? Would be very interesting. Entertaining and learning in one 👍👍

  • @porcorosso4330
    @porcorosso4330 Рік тому +1

    11:16
    My guess is the tiny grids can always provide a the shortest distance to a building which kind of increase the range of service...

  • @AryaPDipa
    @AryaPDipa Рік тому +1

    "The map is too flat for wind"
    Actually that's ideal for wind farm. Just like with any other fluid, obstruction like mountain slows down the speed of air.

  • @bonnbybike
    @bonnbybike 11 місяців тому

    17:36 that reveal was great and unexpected

  • @Rory_Macdonald
    @Rory_Macdonald Рік тому +1

    If you Press alt f4 at the same time it’ll give you an option to select a certain amount of space and paste whatever is if you have the money😂

  • @jackdesanta69
    @jackdesanta69 Рік тому +2

    Would be nice to be able to copy (or even save) road layouts

  • @benfordslaw5105
    @benfordslaw5105 Рік тому +1

    This is unironically your best layout yet. And I'm not even American.

  • @secondghoul9986
    @secondghoul9986 Рік тому +2

    The new American game, "Make It Grid"

  • @NicolianBehn
    @NicolianBehn Рік тому +2

    Now all you need is a long traffic light at each crossroads that alternates on every adjacent intersection so no matter what, you need to stop every 20 feet

  • @diegorondelli9379
    @diegorondelli9379 Рік тому +2

    Mat not realizing that parallel road would have saved him 50% of time :D

  • @RB_truckin
    @RB_truckin Рік тому +1

    This madness is awesome!!! It always improves the day

  • @rubencalvo2001
    @rubencalvo2001 Рік тому

    17:37 yeah I see what you did there... 😂

  • @logan27211
    @logan27211 Рік тому +1

    City skylines needs to sponsor you

  • @timothyfrancis1092
    @timothyfrancis1092 Рік тому +1

    Engineering New York City in Cities Skylines 2

  • @vikzmedz
    @vikzmedz Рік тому

    A new video on my birthday from my favorite youtuber..thats bang on perfect!

  • @TheMapleGamer
    @TheMapleGamer 10 місяців тому

    9:52 thx for da shoutout

  • @suri-kun
    @suri-kun Рік тому +1

    Hey Matt. Could I please have all the "Bridge Reviews" from this year in one video?

  • @CMDRJakob
    @CMDRJakob 11 місяців тому

    The phrase, "Pull up on your block" just got a whole lot more personal.

  • @loxiabun
    @loxiabun 2 місяці тому +1

    Looks like flying into Chicago

  • @fruitfulconnoisseur
    @fruitfulconnoisseur Рік тому +1

    13:45 RCE being an architect... again

  • @letstalkstuff3457
    @letstalkstuff3457 Рік тому

    Grids are the roads of freedom! Murica! Them sweet 90 degree angles.

  • @Rok_Banamadr
    @Rok_Banamadr Рік тому

    Both are crazy! 9:46

  • @The01True20Gamer16
    @The01True20Gamer16 Рік тому

    The grid must grow! Continue tell it takes over the whole region.
    I think we'd all agree the bigger buildings are okay within the grid so long as the grid continues smoothlyish around it. 😂 the grid starves for more!!

  • @gavinlarson4520
    @gavinlarson4520 Рік тому

    I always watch the cities skylines videos to fall asleep and then rewatch them sometime later when I’m awake

  • @nealm6944
    @nealm6944 10 місяців тому

    Loving the “strong engineering” bus stops!! That was proper hidden!! 🇬🇧

  • @MrGrimm73
    @MrGrimm73 11 місяців тому +1

    Every time I see how many road names there are, it makes me giggle a lil bit lol 😂

  • @scooterD3
    @scooterD3 Рік тому

    The funny thing about this, is this setup basically gives you a straight shot from any building to any building

  • @hirekinerran6250
    @hirekinerran6250 2 місяці тому +1

    A challenge: become an architect for one playthrough

  • @mrboberson7424
    @mrboberson7424 2 місяці тому

    Hey, this is hell. Imagine how hot the city would be given all the pavement.

  • @nicholastabar9216
    @nicholastabar9216 Рік тому +1

    Now you have to do both... create a grid of the smallest roundabout city you can make. Probably 3x3 or 4x4 to have room for the roundabouts?

  • @skyshredder_coutries
    @skyshredder_coutries Рік тому +1

    You can actually use pathways to block grids to be able to zone 1 tile buildings

  • @Jackthetech
    @Jackthetech Рік тому +1

    Summers in that city would be near lethal with all that blacktop. Winter would be nicer, good build tho.

  • @Dysonsfear771
    @Dysonsfear771 Рік тому +2

    You should do some belgian city, ribbon housing (lint bebouwing). Everyone just lives along a street and only shopping malls are in big cities without too much housing

  • @justastraya
    @justastraya Рік тому +1

    @8:15 that's what she said

  • @TheLastFoust
    @TheLastFoust 8 місяців тому +1

    19:42 Let’s make tourists what?

  • @YoursUntruly
    @YoursUntruly 11 місяців тому +1

    Sir that’s 2x2😂 1:26

  • @zdenekdolezal9646
    @zdenekdolezal9646 9 місяців тому

    You know, you should combine grid city with roundabout city.
    If I am correct, if you'd go for 3x3grid instead of 2x2 and then change every single junction to smallest roundaboud, then all corner tiles will disapere to remaining 5tiles between roads in the shape +. And in it there will be either 2x one-tile house and 1x three tile house or 3x one-tile house and 1x dwo-tile house.
    I cannot try it, because of my old potatio PC that cannot run this game.

    • @SineN0mine3
      @SineN0mine3 8 місяців тому

      I think you'd need to go 4x4 because the smallest buildinge are 2x2 besides the row homes.

  • @airbornejesus3845
    @airbornejesus3845 Рік тому +2

    The reason road cost is so low is because there are so many roads to drive down they are getting worn down as quickly so they don't need as much repair.