Engineering the MEGA GRID in Cities Skylines 2!

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 979

  • @RealCivilEngineerGaming
    @RealCivilEngineerGaming  10 місяців тому +341

    Me waiting for someone to mention the city name in the comments... 😅

    • @datacticalsoldier
      @datacticalsoldier 10 місяців тому +6

      Me:

    • @datacticalsoldier
      @datacticalsoldier 10 місяців тому +12

      More grids than a fifa celebration for who won the World Cup??

    • @PanzersnCricket
      @PanzersnCricket 10 місяців тому +8

      More grids than a Fifa celebr...

    • @mr_gutsy5151
      @mr_gutsy5151 10 місяців тому +8

      Day 46 of asking Matt to play no man’s sky

    • @mr_gutsy5151
      @mr_gutsy5151 10 місяців тому +8

      I’m sorry day 47

  • @arcticanimator
    @arcticanimator 10 місяців тому +1744

    CHALLENGE FOR RCE: step one: puase the game.
    Step two: design an entire city in sandbox and see if it will survive when you press play.
    Step three:profit

    • @Roboninja3327
      @Roboninja3327 10 місяців тому +44

      the death waves

    • @TheLongestPar
      @TheLongestPar 10 місяців тому +15

      I'd give it about 2 minutes

    • @HDTomo
      @HDTomo 10 місяців тому +2

      I 2nd this

    • @seablake4116
      @seablake4116 10 місяців тому +2

      Yes!

    • @alli_mode
      @alli_mode 10 місяців тому +20

      Wait, to get to "profit" step 2 must be: "???"

  • @diegomartin9932
    @diegomartin9932 10 місяців тому +519

    How does Matt create a new city pretty much every week and always forget basic services? Fascinating honestly

    • @Kmichaelcook87
      @Kmichaelcook87 2 місяці тому +6

      See my other comment on this video. I think maybe he’s been struck violently in the head, and he experiences the world like the protagonist from Memento.
      That said, it does lend a certain childlike wonder and joy to his content. But it is remarkable. I don’t think it’s put on, I’ll say that much.

  • @silentbrad-mmm
    @silentbrad-mmm 10 місяців тому +122

    FYI, I found out recently that there’s a parallel roads tool. Two below the replace tool. It also automatically alternates one-ways.

  • @WhatsOnTheOtherEnd
    @WhatsOnTheOtherEnd 10 місяців тому +271

    The fact that those services covered such a large area seems to indicate that there’s an exploit here. Maybe the calculation “ignores” intersections as distance?

    • @Hr07hgar87
      @Hr07hgar87 10 місяців тому +38

      Its based on pop density i think

    • @chnet968
      @chnet968 10 місяців тому +17

      @@Hr07hgar87 Yup. I think the 2x2 grids do limit the building types that can be spawned, so even for high density building the area won't hold as much people as other cities.

    • @theshadowking3198
      @theshadowking3198 10 місяців тому +21

      Get spiffing Brit here NOW

  • @KingHeavyMetal
    @KingHeavyMetal 10 місяців тому +225

    Challenge!
    Most cities have the tall office buildings in the center and the industry on the outside try and make a functional city, but in reverse with all the industry in the center of the city and the office blocks spread around it with the urban area in between

    • @dennisdexter5602
      @dennisdexter5602 10 місяців тому

      Industries are never in the center. Offices are.

    • @KingHeavyMetal
      @KingHeavyMetal 10 місяців тому

      @@dennisdexter5602 that is the point of the challenge. dummy

    • @jotoqi8728
      @jotoqi8728 10 місяців тому +23

      That’s what he said

    • @KingHeavyMetal
      @KingHeavyMetal 10 місяців тому +6

      @@jotoqi8728 so is he agreeing with because his comment makes it sound like he does not understand that the point of the challenge is to build a city with the industrial area in its center rather than at the edge.

    • @Umamaahoe
      @Umamaahoe 18 днів тому

      All that would do is make horrible traffic lmao

  • @Beach_Boomer
    @Beach_Boomer 10 місяців тому +792

    ⚠️ A 4x4 grid containing only 4 squares = Architect mathematics ⚠️

  • @iiMoha
    @iiMoha 10 місяців тому +273

    Matt: I can’t believe someone wants to live here!
    People living in Manhattan: *look nervously*

    • @brandonsilva1903
      @brandonsilva1903 10 місяців тому +8

      Avenues are about as wide, streets are not, streets are one lane in most if not all of nyc, the grid is also rectangles. Austin on the other hand...

    • @Cappabara
      @Cappabara 9 місяців тому +2

      nah salt lake city we live in one already

  • @beatrixkaelin5120
    @beatrixkaelin5120 10 місяців тому +203

    You know, Grids are fine building for cities, if you treat them as Roundabouts. Every street is a One Way Street, One street going on one direction, and the next moving in the opposite direction. So you'll only have left/right hand turns or straight, You never never need a traffic light. One feeder road that's two way, and the rest Oneway gridding is fine.

    • @ktvindicare
      @ktvindicare 10 місяців тому +9

      Yea this is my usual strategy for controlling traffic on smaller roads in Cities Skylines one. At the start of the game I can't make 4-6 lane roads, but as my population goes up the traffic gets terrible on the starter 2 lane roads, so making them one way does a lot to alleviate traffic issues.

    • @Keiidryn
      @Keiidryn 10 місяців тому +4

      While this makes sense in theory, I do want to point one issue out. If every road is one way and alternates direction, then every intersection will alternate from only straight/right to only straight/left turns. There would still be a need for traffic lights because traffic would enter from one direction at one intersection then from the opposite side at the next, so every type of turn is still encountered, just not all at the same time.
      Edit: Actually, with dedicated turn lanes that merge off each time, I suppose it could’ve avoided entirely since there’s never oncoming traffic, only entering traffic. Oversight on my own mental picturing of it.

    • @unitrader403
      @unitrader403 6 місяців тому

      i think a Hex Grid with one way streets only would be great. for each block the traffic direction around it alternates between clockwise, counter-clockwise and alternating. This would also remove essentially all intersection conflict points, since that is spread out over the Streets via lane changes. You could also view this idea as a gigantic grid of magic roundabouts :D

    • @AkariEnderwolf
      @AkariEnderwolf 6 місяців тому

      it can be annoying to get around, but that is how Detroit is actually set up in some places, some roads are 1 way, while being connected with a couple 2 way larger streets

  • @xVMouseVx
    @xVMouseVx 10 місяців тому +62

    grids are just square roundabouts

    • @waldowaggins1330
      @waldowaggins1330 3 місяці тому

      You have to slow down so much, and stop more

  • @ewoot8511
    @ewoot8511 10 місяців тому +56

    Wonder when he will find out about the parallel route building feature.

  • @mgmgeorge3
    @mgmgeorge3 10 місяців тому +40

    You just made my hometown. People adore the road layout because, " you can't get lost", but it also takes 30 minutes to drive across a city of 200k people because you are sitting at traffic lights for 20 minutes.

    • @subjekt5577
      @subjekt5577 21 день тому

      ... Portland? Not 200k anymore though

    • @unusualcat535
      @unusualcat535 7 днів тому

      Just take the tram or bus at that point or cycle

  • @AbsoIutelyJack
    @AbsoIutelyJack 10 місяців тому +16

    [12:15] If you don't know what he mean, the building layout spells "HELP". Took me a while to see it.

  • @joshthompson8478
    @joshthompson8478 10 місяців тому +98

    Me: grids aren't bad, you always know where you're going.
    Rce: so we are making 4x4 grids
    Me: 😬 ok that sounds like hell.
    Rce: makes a 2x2 grid
    Me: he might be an architect with those quick maths

    • @unitrader403
      @unitrader403 6 місяців тому

      well, technically it is a 4 by 4 cell grid. the road is two cells wide, and the open/buildable space also is two cells wide, which gives the grid pattern an edge length of 4 cells.

    • @thisisnotthechannelyourelo407
      @thisisnotthechannelyourelo407 5 місяців тому +1

      @@unitrader403 nobody likes a pedant

  • @dangingerich2559
    @dangingerich2559 10 місяців тому +11

    Grids work wonderfully under two conditions: long streets in one direction to reduce the number of interruptions and encompassed in a square of access roads that then connect to the major roads with a few short access side roads. Those have been the best neighborhoods I have lived in. If the major roads then have their own major grid, with highways in another level of super-grid encompassing the city, it makes traffic pretty tolerable.

  • @Zergonn
    @Zergonn 10 місяців тому +15

    I wonder if you could use the grid tool to place an initial grid, then again 2 squares appart until filled?
    If it works, gridding would take only about a fourth of the time.

  • @tvdinner1986
    @tvdinner1986 10 місяців тому +27

    “The Grid. A digital frontier. I tried to picture clusters of information as they moved through the computer. What did they look like? Ships, motorcycles? Were the circuits like freeways? I kept dreaming of a world I thought I'd never see. And then, one day I got in...”
    - RCE, probably

  • @CorruptedRipper
    @CorruptedRipper 10 місяців тому +31

    This really inspires me to want to live.. off the grid

  • @officialnucky
    @officialnucky 10 місяців тому +19

    Me: **sees 2x2 grid**
    RCE: The smallest patch we can get is this 4x4 grid
    Is this the mad descent into Architestism we're seeing?

  • @Rody_le_Cid
    @Rody_le_Cid 10 місяців тому +58

    could you have done grids with alternating one way streets?
    not sure if it calculates traffic but that might help alleviate cars with alternating one ways

    • @darknessblades
      @darknessblades 10 місяців тому +3

      Longer grids works better than individual grids
      Using alleys allows for more compressed roads, meaning more houses, meaning more peeps moving in

    • @Darke_Exelbirth
      @Darke_Exelbirth 10 місяців тому +3

      wouldn't that effectively be a city of roundabouts, but square?

    • @Nick-hi9gx
      @Nick-hi9gx 10 місяців тому +4

      @@Darke_Exelbirth Yes; this is how lots and lots of cities in the US that were built between ~1840 and 1920 are built. They had larger roads than the older ones back east, for carriages and wagons, but not wide enough for two-way roads once we switched to cars.
      You will find entire sections of places like Denver, Albuquerque, cities in Illinois and Iowa and Kansas and the Dakotas, down through West Texas and Arizona that have series of one-way grids. Mostly they have been replaced where they aren't in residential or low-traffic areas, they cause a lot of accidents, but if you look carefully in a lot of those places you can also see how the original grids were built, and had to be expanded through tearing down adjacent buildings.
      But basically any city built after the steam engine caught on, but before the internal combustion auto was mass-produced, you'll find those grids in the US. Canada to a lesser degree.
      The problem is corners, and people forgetting which direction the next street is going. Houses and businesses have things that block view, people park too close to the corners, and wrecks happen all the time. When people were only going 10mph drawn by horses, that wasn't an issue. Even when people were only going 15-25 in early cars, not much of an issue.

  • @Fried_Rice32
    @Fried_Rice32 10 місяців тому +12

    I think a cool feature with the cemetery is if you build it, it should be empty and as your civs die it fills up instead if it being prefilled with tombstones

    • @Bluhbear
      @Bluhbear 10 місяців тому

      unless you build it on top of an old burial ground :P

    • @jnawk83
      @jnawk83 5 місяців тому

      Missed an opportunity to put it right in the middle of the map, call it the dead centre

  • @abcdefgcdefg5178
    @abcdefgcdefg5178 10 місяців тому +23

    Welcome to the new year fellow engineers! Another year of the war on architecture!

  • @Secretsofsociety
    @Secretsofsociety 10 місяців тому +2

    I wish the auto gird tool allowed you to pick size because there are gameplay and density reasons that you want 2 or 3 square depth zones to prevent rents being too high and make it look more like a real city. Easy enough to add more alleys after using the grid tool or by using the grid tool again to make a box within the box but it would be nice if there was just an option.

  • @hardhatlunchpal
    @hardhatlunchpal 10 місяців тому +8

    I love these Cities Skylines 2 challenges. It shows me what the extremes of design in this game do. Keep up the good work!

  • @azne5298
    @azne5298 10 місяців тому +2

    Try building a city similar to the grid in center city philadelphia, which is all one-way roads on a tight grid with only a few 2 ways dispersed amongst them. If a block is blocked off for road work (a daily occurrence) you have to play what I call “south Philly pac man” and it takes an extra 15 min to go 2 blocks

  • @monetary_episode494
    @monetary_episode494 7 місяців тому +44

    How European view American cities:

  • @AlexBeveridge-t8i
    @AlexBeveridge-t8i 10 місяців тому +24

    It’s a good new year when RCE uploads

  • @stephenp8232
    @stephenp8232 10 місяців тому +19

    Flat open land can have insane wind... ive had to drive alot and there are some areas where its so flat the wind can push your car around.

    • @breayonasaurus7236
      @breayonasaurus7236 10 місяців тому +7

      I concur. I used to live in Iowa, USA , which is really flat. The wind was awful in central Iowa. My car would shake on the highway from the wind.

  • @jimmymcgoochie5363
    @jimmymcgoochie5363 10 місяців тому +1820

    This is exactly what American urban planning looks like, only with buses and wind turbines and affordable public healthcare…

    • @java6791
      @java6791 10 місяців тому +91

      America Europe style

    • @HDTomo
      @HDTomo 10 місяців тому +87

      nah grids aren't bad, America would be a long line of parallel stroads nearly connected by 4 lane roads but cut off to create thousands of cul de sacs

    • @vedants.vispute77
      @vedants.vispute77 10 місяців тому +18

      amm, I mean you need a sunken highways and interstate isnt it?

    • @rennoc6478
      @rennoc6478 10 місяців тому +9

      @@HDTomothey ain’t but you can still do better

    • @TheKrausenKid
      @TheKrausenKid 10 місяців тому +29

      This is just a mega grid thankfully. If it was an American city sim then there would be a lot more abandoned low rent housing lol.

  • @AubreyMK
    @AubreyMK 10 місяців тому +19

    Minecraft creative plots be like:

  • @BrucelLloyd
    @BrucelLloyd 10 місяців тому +44

    could have doubled the density by using the roads without sidewalks

    • @hanzzel6086
      @hanzzel6086 10 місяців тому +1

      Alleys.

    • @jc_art_
      @jc_art_ 10 місяців тому +3

      ​@@hanzzel6086the problem is its not two way, resulting in horrible, no good, bad bad, terrible traffic

    • @Astraeus..
      @Astraeus.. 10 місяців тому +7

      @@jc_art_ Well realistically speaking, on a grid this tight together you'd probably be better off having a lot of one way streets. Say north to south all 2 way, but east to west all 1 way, alternating from all 1 way east then the next all 1 way west, etc.... In that kind of grid you could probably make the 1-ways be continuous, no stops, and have stops only on the 2 way streets that intersect. Would make getting far across the city much quicker.

    • @jc_art_
      @jc_art_ 10 місяців тому +1

      @@Astraeus.. but what if youre in the middle and need to go the other way, you gotta go all the way to the end to make a turn

  • @manuelurquiza7546
    @manuelurquiza7546 9 місяців тому +2

    Tbf, i was born and raised in a gridlocked city, 100mx100m blocks 1-way 10m wide roads. I live in Ireland for 4 years and my god this is pure hell.
    Back home you could ask where is something, aw yeah, just go 3 blocks down turn left and 5 blocks until youre there. Here is purely google maps, cant even understand directions if they put me houses, roads or cattle as point of reference😅

  • @Miss_Trillium
    @Miss_Trillium 10 місяців тому +4

    Matt: *makes a grid city*
    Also matt: "I'll just spam stuff randomly, rather than make use of the grid"

  • @Justhatguy1
    @Justhatguy1 10 місяців тому +5

    Strongest shape bus route! Impressive.. 💪

  • @Sirchilla
    @Sirchilla 10 місяців тому +3

    laughed so hard when you made the comment about the dotted line thing and then at 17:36 when you see is it cannot be unseen :D:D:D:D

  • @Kalyandra
    @Kalyandra 10 місяців тому +2

    "That's the one good thing about the grid. These services, they seem to just affect everyone, like everyone is happy." ;)

  • @jamesletford4266
    @jamesletford4266 10 місяців тому +2

    I think it would be cool to recreate real cities or towns in this and see how they perform. Could do series making various settlements on the same world eventually building towards a country

  • @Lorissarusrex
    @Lorissarusrex 10 місяців тому +6

    Matt "i hope the sewage doesnt pollute the water" proceeds to build the entire industrial sector directly next to the water pump. Lolol

    • @unitrader403
      @unitrader403 6 місяців тому

      welll to be fair industry causes more ground and air pollution, not so much water pollution which he was worried about.

  • @aulvinduergard9952
    @aulvinduergard9952 10 місяців тому +2

    Just thought of one good thing about the mega grid: No one has to worry about property lines.

  • @moonphase420
    @moonphase420 10 місяців тому +6

    Within the two minutes Matt has already called a 2x2 grid a 4x4 grid

  • @darioschottlender
    @darioschottlender 10 місяців тому +1

    I'd say road maintenance isn't expensive because roads are barely being used, and each time you make the city bigger you just add more roads so it's never clogged and cars barely touch them. I'd assume that's how it works in the game at least

  • @screech3859
    @screech3859 10 місяців тому +15

    The engineer: The smallest I can get is 4x4
    Me: that is clearly 2x2. Engineer math must be hard. Lol!

  • @AryaPDipa
    @AryaPDipa 10 місяців тому +1

    "The map is too flat for wind"
    Actually that's ideal for wind farm. Just like with any other fluid, obstruction like mountain slows down the speed of air.

  • @flamandbenoit7247
    @flamandbenoit7247 10 місяців тому +19

    Challenge for rce : no pollution city !
    i really think he can't handle this one ^ ^

    • @jdotoz
      @jdotoz 10 місяців тому +2

      I don't think that's possible in the early game.

  • @frosbite84
    @frosbite84 10 місяців тому +1

    The amount of stop and go would drive me nuts.

  • @thedmango235
    @thedmango235 10 місяців тому +6

    this is awesome we need to see more of this !!!!!!!

  • @jackdesanta69
    @jackdesanta69 10 місяців тому +2

    Would be nice to be able to copy (or even save) road layouts

  • @Roach570
    @Roach570 10 місяців тому +4

    Keep this one going!

  • @mrgamingpanda16
    @mrgamingpanda16 10 місяців тому

    Hey im the guy who asked about the back of the net a couple days ago and alan partridge is now one of my favorite shows. Thanks man

  • @aehoward91
    @aehoward91 10 місяців тому +5

    This is really cool RCE! Your next city should be the strongest shape!

  • @NicolianBehn
    @NicolianBehn 10 місяців тому +2

    Now all you need is a long traffic light at each crossroads that alternates on every adjacent intersection so no matter what, you need to stop every 20 feet

  • @SovaKlr
    @SovaKlr 10 місяців тому +9

    next challenge... a grid but every road is a 1 way, alternating directions. That won't be tedious at all.

  • @porcorosso4330
    @porcorosso4330 10 місяців тому +1

    11:16
    My guess is the tiny grids can always provide a the shortest distance to a building which kind of increase the range of service...

  • @darthgonk4398
    @darthgonk4398 10 місяців тому +23

    Does RCE not realise that you don't need road access for sewage outlets so he doesn't have to extend the grid over there. Architect behaviour

    • @justinbremer2281
      @justinbremer2281 10 місяців тому +1

      What if it clogs, though? Then you need to offroad to fix it

    • @darthgonk4398
      @darthgonk4398 10 місяців тому +1

      @@justinbremer2281 that doesn't happen in the game

    • @justinbremer2281
      @justinbremer2281 10 місяців тому +3

      @@darthgonk4398. . . yet......

    • @darthgonk4398
      @darthgonk4398 10 місяців тому +1

      @@justinbremer2281 in the game if something needs to be connected to a road it says "Road access required"

    • @Astraeus..
      @Astraeus.. 10 місяців тому +3

      ​@@darthgonk4398 Funny thing about that requirement, because (unless it's different in CS2) you don't need a road connected to any actual other roads for "road access". You can literally just build a tiny stretch of road next to whatever the thing is that needs road access and it works.

  • @Rory_Macdonald
    @Rory_Macdonald 10 місяців тому +1

    If you Press alt f4 at the same time it’ll give you an option to select a certain amount of space and paste whatever is if you have the money😂

  • @Chernobyl_lemon
    @Chernobyl_lemon 10 місяців тому +3

    Day 5 of asking Matt to play United Penguin Kingdom.

    • @waynebrezner3730
      @waynebrezner3730 10 місяців тому

      Day 1 of asking Matt to play united penguin kingdom.

  • @TankNamedTom
    @TankNamedTom 10 місяців тому +1

    Next challenge for this map: place trees on every road. 🌳

  • @Makro3d
    @Makro3d 10 місяців тому +3

    You need to make this, but instead of junctions, use small roundabouts.

  • @robjsmiles
    @robjsmiles 10 місяців тому +1

    It's like that movie where they get trapped in an endless sprawl of identical houses

  • @Ibrahim-d7l1h
    @Ibrahim-d7l1h 10 місяців тому +3

    Day 35 of asking Matt to play pvz

    • @Pug_35
      @Pug_35 7 місяців тому

      Dam you have done it’s over 60 times

    • @Ibrahim-d7l1h
      @Ibrahim-d7l1h 7 місяців тому

      Rip the streak i accidentally left my ipad at cousins house

    • @Pug_35
      @Pug_35 7 місяців тому

      @@Ibrahim-d7l1h oh at least you restated it

  • @isaiahnolan1565
    @isaiahnolan1565 10 місяців тому +1

    Idk why but when you call it "the Grid" I get major dystopian vibes. Like George Orwell missed out on an opportunity writing a book about "The Grid."

  • @Topic_Yo
    @Topic_Yo 10 місяців тому +6

    Day 75 of me asking Matt to continue playing Minecraft.

    • @Chernobyl_lemon
      @Chernobyl_lemon 10 місяців тому

      Dude some day you are going to make it

  • @LinkAlmeida
    @LinkAlmeida 8 місяців тому +1

    The game no longer uses FPS, it now uses FPR - Frames Per Road. You spend frames to build roads

  • @mrboberson7424
    @mrboberson7424 6 днів тому

    Hey, this is hell. Imagine how hot the city would be given all the pavement.

  • @secondghoul9986
    @secondghoul9986 10 місяців тому +2

    The new American game, "Make It Grid"

  • @logan27211
    @logan27211 10 місяців тому +1

    City skylines needs to sponsor you

  • @skyshredder_coutries
    @skyshredder_coutries 10 місяців тому +1

    You can actually use pathways to block grids to be able to zone 1 tile buildings

  • @Dysonsfear771
    @Dysonsfear771 10 місяців тому +2

    You should do some belgian city, ribbon housing (lint bebouwing). Everyone just lives along a street and only shopping malls are in big cities without too much housing

  • @zdenekdolezal9646
    @zdenekdolezal9646 7 місяців тому

    You know, you should combine grid city with roundabout city.
    If I am correct, if you'd go for 3x3grid instead of 2x2 and then change every single junction to smallest roundaboud, then all corner tiles will disapere to remaining 5tiles between roads in the shape +. And in it there will be either 2x one-tile house and 1x three tile house or 3x one-tile house and 1x dwo-tile house.
    I cannot try it, because of my old potatio PC that cannot run this game.

    • @SineN0mine3
      @SineN0mine3 6 місяців тому

      I think you'd need to go 4x4 because the smallest buildinge are 2x2 besides the row homes.

  • @benfordslaw5105
    @benfordslaw5105 10 місяців тому +1

    This is unironically your best layout yet. And I'm not even American.

  • @elnabasic7115
    @elnabasic7115 10 місяців тому +1

    Can you make a part of Engitopia the “Engineering” way. (e.g. most traffic efficient, intersections, zoning etc.) ? Would be very interesting. Entertaining and learning in one 👍👍

  • @Jackthetech
    @Jackthetech 10 місяців тому +1

    Summers in that city would be near lethal with all that blacktop. Winter would be nicer, good build tho.

  • @Radulf666
    @Radulf666 10 місяців тому +1

    I felt reminded of Mannheim in Germany, the town-center is in a grid with “Coordinate-like” Naming, so it's not 1st-Str. or like so it's A1 A2 A3 B1 B2 B3 and that's not the streets they're the blocks who have a “name”

  • @nicholastabar9216
    @nicholastabar9216 10 місяців тому +1

    Now you have to do both... create a grid of the smallest roundabout city you can make. Probably 3x3 or 4x4 to have room for the roundabouts?

  • @TheBlobik
    @TheBlobik 10 місяців тому

    If you have a savefile and you ever do a "viewers ideas" I would love to see if this city will become more bearable if you swap some roads for narrower ones, like one way roads and foot paths.
    Lets say next to a two way you make a one way in one direction, then a foot path, then a one way in the other direction, and then a normal two way again
    The footpaths might actually also increase the size of the plots to 3x3 since they are narrower but I don't know for sure.

  • @justinpontarelli4368
    @justinpontarelli4368 6 місяців тому

    To be fair, as an American...
    I hate the Mega Grid.
    You take a nice bit of land with lovely trees...
    (I love hiking in the woods)
    and turn it in to a hideous concrete jungle.
    I'd prefer any road layout, assuming low density housing with lots of room in between for unzoned natural land with lots of trees!
    Waiting behind a red light is annoying so I imagine roundabouts help a lot with traffic flow.
    Just give me a nice huge area to go hiking in on the outskirts of a town, and wham... I'd like it!
    Love your City Skylines videos!

  • @suri-kun
    @suri-kun 10 місяців тому +1

    Hey Matt. Could I please have all the "Bridge Reviews" from this year in one video?

  • @scooterD3
    @scooterD3 10 місяців тому

    The funny thing about this, is this setup basically gives you a straight shot from any building to any building

  • @diegorondelli9379
    @diegorondelli9379 10 місяців тому +2

    Mat not realizing that parallel road would have saved him 50% of time :D

  • @airbornejesus3845
    @airbornejesus3845 10 місяців тому +2

    The reason road cost is so low is because there are so many roads to drive down they are getting worn down as quickly so they don't need as much repair.

  • @justastraya
    @justastraya 10 місяців тому +1

    @8:15 that's what she said

  • @SamanthaLaurier
    @SamanthaLaurier 10 місяців тому +1

    "I'm going to see if grids are good!"
    *lays out a huge grid with uselessly tiny squares, making exponentially more work*
    "Why is this such a pain?"

  • @Tuvalu977
    @Tuvalu977 Місяць тому

    Would have loved to see some subway stations dotted around. At least in Cities Skylines 1, they were perfectly shaped 2x2.

  • @gavinlarson4520
    @gavinlarson4520 10 місяців тому

    I always watch the cities skylines videos to fall asleep and then rewatch them sometime later when I’m awake

  • @LKLM138
    @LKLM138 10 місяців тому

    I knew it. Immediately. This thing works better than most of the serious towns.

  • @TheLastFoust
    @TheLastFoust 6 місяців тому +1

    19:42 Let’s make tourists what?

  • @liambethell2584
    @liambethell2584 10 місяців тому

    Noughts and crosses challenge. Grid up each tile like a game grid and each area inside that grid has to either be a nought or a cross. You can fill the noughts in completely to maximise the space within.

  • @JosefdeJoanelli
    @JosefdeJoanelli 10 місяців тому +1

    One thing I like about this grid is we can do away with house numbers in addresses

  • @nealm6944
    @nealm6944 8 місяців тому

    Loving the “strong engineering” bus stops!! That was proper hidden!! 🇬🇧

  • @timothyfrancis1092
    @timothyfrancis1092 10 місяців тому +1

    Engineering New York City in Cities Skylines 2

  • @letstalkstuff3457
    @letstalkstuff3457 10 місяців тому

    Grids are the roads of freedom! Murica! Them sweet 90 degree angles.

  • @RB_truckin
    @RB_truckin 10 місяців тому +1

    This madness is awesome!!! It always improves the day

  • @frtzkng
    @frtzkng 6 місяців тому

    You can do 1x1 plots in the first game, and even use mods to get some ultrawide roads with 12 lanes and a large ass median.
    There's also the Road Builder mod now with which you can create pretty much any road you want yourself as an asset. So you could also make some, idk, 20 lane monstrosity

    • @SineN0mine3
      @SineN0mine3 6 місяців тому

      In the first game the smallest assest that can grow in a zone are 1x1. In cities 2 the smallest assest are the 2x1 row homes, for every other zone type it's 2x2. Since every building is at least two squares deep, there's no reason for the game to draw the grid when no buildings would spawn.

  • @jonreich9483
    @jonreich9483 10 місяців тому +1

    This reminds me of the neighborhood I lived in Knoxville. God those are some horrifying flashbacks lol.

  • @Hackatoa
    @Hackatoa 10 місяців тому

    the street takeovers in this city would be insane

  • @The01True20Gamer16
    @The01True20Gamer16 10 місяців тому

    The grid must grow! Continue tell it takes over the whole region.
    I think we'd all agree the bigger buildings are okay within the grid so long as the grid continues smoothlyish around it. 😂 the grid starves for more!!

  • @Irohbro
    @Irohbro 6 місяців тому

    1:11What you have to do is to let people build their houses and then build a pathway or One lane highway or the smallest road possible.

  • @Strav24
    @Strav24 10 місяців тому

    For placing things like this, you can turn off a bunch of the snapping options and it'll be less likely to mess up

  • @Aspendages4
    @Aspendages4 10 місяців тому +1

    Please makes more mini motorway videos

  • @AD_Origami
    @AD_Origami 10 місяців тому +1

    Asking for timberborners!!!